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  1. Log uploaded on Saturday, October 21, 2017, 8:48:38 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. MiningCo. MiningTurret: MiningCo. DrillTurret(1.0.0.0)
  5. Wall Light: (no assemblies)
  6. [A17] FuckFriendlyFire: 0Harmony(1.0.9.1), FuckFriendlyFire(1.0.0.0)
  7. RIMkea: (no assemblies)
  8. Heat Map: $HugsLibChecker(0.3.0.0)
  9. Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6442.21487)
  10. Increased Stack: (no assemblies)
  11. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(0.17.1.13)
  12. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(0.17.1.1)
  13. I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6355.1261)
  14. RunAndGun: $HugsLibChecker(0.3.0.0)
  15. Efficient Light: (no assemblies)
  16. HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
  17. QualityBuilder: QualityBuilder(0.17.3.0)
  18. JTReplaceWalls [A17]: JTReplaceWalls(1.0.0.0)
  19. MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6325.7798)
  20. Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(0.17.1.7)
  21. Hand Me That Brick: HandMeThatBrick(2.2.17.0)
  22. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
  23.  
  24. Active Harmony patches:
  25. <FindPatientBedFor>c__AnonStorey2C2.<>m__19D: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  26. <TryTrain>c__AnonStorey26F.<>m__E1: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler
  27. Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
  28. Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
  29. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix
  30. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  31. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  32. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
  33. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  34. Bullet.Impact: PRE: FuckFriendlyFire.FuckFriendlyFireBullet_Impact.Prefix
  35. CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
  36. CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
  37. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  38. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
  39. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  40. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  41. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  42. ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix
  43. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  44. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  45. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  46. Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler
  47. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  48. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  49. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  50. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
  51. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  52. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  53. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  54. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  55. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  56. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  57. LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
  58. MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix
  59. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  60. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  61. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  62. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  63. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  64. Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
  65. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
  66. Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix
  67. Pawn_DraftController.set_Drafted: post: AnimalsLogic.Come+Pawn_DraftController_Drafted_Patch.Postfix
  68. Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  69. Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix
  70. Pawn_PlayerSettings.set_AreaRestriction: post: AnimalsLogic.Come+Pawn_PlayerSettings_set_AreaRestriction_Patch.Postfix
  71. Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler
  72. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  73. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  74. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  75. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  76. TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix
  77. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  78. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  79. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  80. Harmony versions present: venner.io.fuckfriendlyfire:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, fluffy.medicaltab:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1, fluffy.breakdowns:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, rimworld.erdelf.minify_everything:1.0.9.1, EdB.PrepareCarefully:1.0.9.1
  81.  
  82. Platform information: (hidden, hold Shift while publishing to include)
  83.  
  84. Log file contents:
  85. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  86. GfxDevice: [Renderer information redacted]
  87. Begin MonoManager ReloadAssembly
  88. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  89. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  90. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  91. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  92. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  93. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  94. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  95. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  96. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  97. RimWorld 0.17.1557 rev1153
  98.  
  99. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.label
  100.  
  101. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.verb
  102.  
  103. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.gerund
  104.  
  105. Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
  106. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  107. Full XML text:
  108.  
  109. <AWOLSoldier46>
  110. <title>Fahnenflüchtiger Soldat</title>
  111. <titleShort>Soldat</titleShort>
  112. <desc>NAME gehörte der Infanterie an.
  113.  
  114. Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
  115. </AWOLSoldier46>
  116.  
  117. Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
  118. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  119. Full XML text:
  120.  
  121. <DischargedSoldier36>
  122. <title>Entlassener Soldat</title>
  123. <titleShort>Soldat</titleShort>
  124. <desc>Jeremy bot sich für Geld an, um seinen Drogenkonsum zu finanzieren. Um davon abzukommen, trat HE dem Militär bei und lernte zu kämpfen.
  125.  
  126. Da HE offenbar zu schlau für die Armee war, hinterfragte HE die Entscheidungen HISer Vorgesetzten und lehnte sie oft ab. Dies führte schließlich zu einer unehrenhaften Entlassung mit einem Chip in HISer Schulter.</desc>
  127. </DischargedSoldier36>
  128.  
  129. Setting up 2 worker threads for Enlighten.
  130. Thread -> id: 1530 -> priority: 1
  131. Thread -> id: 1b1c -> priority: 1
  132. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  133. GfxDevice: creating device client; threaded=1
  134. Direct3D:
  135. Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8528]
  136. Renderer: NVIDIA GeForce GTX 970
  137. Vendor: NVIDIA
  138. VRAM: 3072 MB (via DXGI)
  139. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  140. Begin MonoManager ReloadAssembly
  141. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  142. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  143. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  144. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  145. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  146. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  147. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  148. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  149. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  150. RimWorld 0.17.1557 rev1153
  151.  
  152. ReflectionTypeLoadException getting types in assembly HeatMap: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  153. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  154. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  155. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  156.  
  157. Loader exceptions:
  158. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.17.0.0, Culture=neutral, PublicKeyToken=null'.
  159.  
  160.  
  161. ReflectionTypeLoadException getting types in assembly RunAndGun: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  162. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  163. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  164. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  165.  
  166. Loader exceptions:
  167. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.17.0.0, Culture=neutral, PublicKeyToken=null'.
  168.  
  169.  
  170. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  171.  
  172. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  173.  
  174. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  175.  
  176. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  177.  
  178. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  179.  
  180. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  181.  
  182. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  183.  
  184. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  185.  
  186. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  187.  
  188. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  189.  
  190. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  191.  
  192. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  193.  
  194. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  195.  
  196. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  197.  
  198. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  199.  
  200. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  201.  
  202. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  203.  
  204. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  205.  
  206. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  207.  
  208. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  209.  
  210. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  211.  
  212. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  213.  
  214. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  215.  
  216. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  217.  
  218. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  219.  
  220. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  221.  
  222. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  223.  
  224. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  225.  
  226. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  227.  
  228. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  229.  
  230. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  231.  
  232. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  233.  
  234. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  235.  
  236. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  237.  
  238. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  239.  
  240. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  241.  
  242. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  243.  
  244. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  245.  
  246. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  247.  
  248. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  249.  
  250. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  251.  
  252. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  253.  
  254. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  255.  
  256. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  257.  
  258. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  259.  
  260. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  261.  
  262. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  263.  
  264. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  265.  
  266. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  267.  
  268. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  269.  
  270. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  271.  
  272. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  273.  
  274. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  275.  
  276. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  277.  
  278. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  279.  
  280. Fluffy Breakdowns :: Initialized
  281.  
  282. Duplicate code-linked translation key: QualityBuilder.Nothing in language English
  283.  
  284. OnLevelWasLoaded was found on ModInitializerComponent
  285. This message has been deprecated and will be removed in a later version of Unity.
  286. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  287. (Filename: Line: 375)
  288.  
  289. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.label
  290.  
  291. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.verb
  292.  
  293. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.gerund
  294.  
  295. Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
  296. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  297. Full XML text:
  298.  
  299. <AWOLSoldier46>
  300. <title>Fahnenflüchtiger Soldat</title>
  301. <titleShort>Soldat</titleShort>
  302. <desc>NAME gehörte der Infanterie an.
  303.  
  304. Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
  305. </AWOLSoldier46>
  306.  
  307. Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
  308. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  309. Full XML text:
  310.  
  311. <DischargedSoldier36>
  312. <title>Entlassener Soldat</title>
  313. <titleShort>Soldat</titleShort>
  314. <desc>Jeremy bot sich für Geld an, um seinen Drogenkonsum zu finanzieren. Um davon abzukommen, trat HE dem Militär bei und lernte zu kämpfen.
  315.  
  316. Da HE offenbar zu schlau für die Armee war, hinterfragte HE die Entscheidungen HISer Vorgesetzten und lehnte sie oft ab. Dies führte schließlich zu einer unehrenhaften Entlassung mit einem Chip in HISer Schulter.</desc>
  317. </DischargedSoldier36>
  318.  
  319. MineItAll injected.
  320.  
  321. JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
  322.  
  323. JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
  324.  
  325. JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksFramePlacement(). Code stolen from CCL/RawCode.
  326.  
  327. JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
  328.  
  329. Exception from asynchronous event: System.MissingMethodException: Cannot create an abstract class 'Verse.ThingComp'.
  330. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  331. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  332. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  333. at Verse.ThingWithComps.InitializeComps () [0x00000] in <filename unknown>:0
  334. at Verse.ThingWithComps.PostMake () [0x00000] in <filename unknown>:0
  335. at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
  336. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
  337. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
  338. at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  339. at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
  340. at RimWorld.Faction.GenerateNewLeader () [0x00000] in <filename unknown>:0
  341. at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionDef facDef) [0x00000] in <filename unknown>:0
  342. at RimWorld.FactionGenerator.GenerateFactionsIntoWorld () [0x00000] in <filename unknown>:0
  343. at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed) [0x00000] in <filename unknown>:0
  344. at RimWorld.Planet.WorldGenerator.GenerateWorld (Single planetCoverage, System.String seedString, OverallRainfall overallRainfall, OverallTemperature overallTemperature) [0x00000] in <filename unknown>:0
  345. at RimWorld.Page_CreateWorldParams.<CanDoNext>m__615 () [0x00000] in <filename unknown>:0
  346. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
  347.  
  348. Exception from asynchronous event: System.MissingMethodException: Cannot create an abstract class 'Verse.ThingComp'.
  349. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  350. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  351. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  352. at Verse.ThingWithComps.InitializeComps () [0x00000] in <filename unknown>:0
  353. at Verse.ThingWithComps.PostMake () [0x00000] in <filename unknown>:0
  354. at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
  355. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
  356. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
  357. at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  358. at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
  359. at RimWorld.Faction.GenerateNewLeader () [0x00000] in <filename unknown>:0
  360. at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionDef facDef) [0x00000] in <filename unknown>:0
  361. at RimWorld.FactionGenerator.GenerateFactionsIntoWorld () [0x00000] in <filename unknown>:0
  362. at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed) [0x00000] in <filename unknown>:0
  363. at RimWorld.Planet.WorldGenerator.GenerateWorld (Single planetCoverage, System.String seedString, OverallRainfall overallRainfall, OverallTemperature overallTemperature) [0x00000] in <filename unknown>:0
  364. at RimWorld.Page_CreateWorldParams.<CanDoNext>m__615 () [0x00000] in <filename unknown>:0
  365. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
  366.  
  367. Exception from asynchronous event: System.MissingMethodException: Cannot create an abstract class 'Verse.ThingComp'.
  368. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  369. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  370. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  371. at Verse.ThingWithComps.InitializeComps () [0x00000] in <filename unknown>:0
  372. at Verse.ThingWithComps.PostMake () [0x00000] in <filename unknown>:0
  373. at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
  374. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
  375. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
  376. at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  377. at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
  378. at RimWorld.Faction.GenerateNewLeader () [0x00000] in <filename unknown>:0
  379. at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionDef facDef) [0x00000] in <filename unknown>:0
  380. at RimWorld.FactionGenerator.GenerateFactionsIntoWorld () [0x00000] in <filename unknown>:0
  381. at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed) [0x00000] in <filename unknown>:0
  382. at RimWorld.Planet.WorldGenerator.GenerateWorld (Single planetCoverage, System.String seedString, OverallRainfall overallRainfall, OverallTemperature overallTemperature) [0x00000] in <filename unknown>:0
  383. at RimWorld.Page_CreateWorldParams.<CanDoNext>m__615 () [0x00000] in <filename unknown>:0
  384. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
  385.  
  386. Setting up 2 worker threads for Enlighten.
  387. Thread -> id: 2624 -> priority: 1
  388. Thread -> id: ab8 -> priority: 1
  389. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  390. GfxDevice: creating device client; threaded=1
  391. Direct3D:
  392. Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8528]
  393. Renderer: NVIDIA GeForce GTX 970
  394. Vendor: NVIDIA
  395. VRAM: 3072 MB (via DXGI)
  396. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  397. Begin MonoManager ReloadAssembly
  398. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  399. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  400. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  401. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  402. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  403. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  404. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  405. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  406. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  407. RimWorld 0.17.1557 rev1153
  408.  
  409. ReflectionTypeLoadException getting types in assembly HeatMap: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  410. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  411. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  412. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  413.  
  414. Loader exceptions:
  415. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.17.0.0, Culture=neutral, PublicKeyToken=null'.
  416.  
  417.  
  418. ReflectionTypeLoadException getting types in assembly RunAndGun: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  419. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  420. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  421. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  422.  
  423. Loader exceptions:
  424. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.17.0.0, Culture=neutral, PublicKeyToken=null'.
  425.  
  426.  
  427. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  428.  
  429. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  430.  
  431. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  432.  
  433. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  434.  
  435. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  436.  
  437. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  438.  
  439. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  440.  
  441. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  442.  
  443. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  444.  
  445. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  446.  
  447. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  448.  
  449. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  450.  
  451. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  452.  
  453. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  454.  
  455. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  456.  
  457. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  458.  
  459. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  460.  
  461. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  462.  
  463. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  464.  
  465. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  466.  
  467. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  468.  
  469. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  470.  
  471. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  472.  
  473. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  474.  
  475. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  476.  
  477. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  478.  
  479. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  480.  
  481. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  482.  
  483. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  484.  
  485. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  486.  
  487. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  488.  
  489. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  490.  
  491. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  492.  
  493. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  494.  
  495. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  496.  
  497. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  498.  
  499. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  500.  
  501. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  502.  
  503. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  504.  
  505. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  506.  
  507. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  508.  
  509. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  510.  
  511. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  512.  
  513. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  514.  
  515. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  516.  
  517. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  518.  
  519. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  520.  
  521. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  522.  
  523. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  524.  
  525. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  526.  
  527. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  528.  
  529. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  530.  
  531. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  532.  
  533. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  534.  
  535. Could not find type named RunAndGun.CompProperties_RunAndGun from node <li Class="RunAndGun.CompProperties_RunAndGun" />
  536.  
  537. Fluffy Breakdowns :: Initialized
  538.  
  539. Duplicate code-linked translation key: QualityBuilder.Nothing in language English
  540.  
  541. OnLevelWasLoaded was found on ModInitializerComponent
  542. This message has been deprecated and will be removed in a later version of Unity.
  543. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  544. (Filename: Line: 375)
  545.  
  546. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.label
  547.  
  548. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.verb
  549.  
  550. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.gerund
  551.  
  552. Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
  553. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  554. Full XML text:
  555.  
  556. <AWOLSoldier46>
  557. <title>Fahnenflüchtiger Soldat</title>
  558. <titleShort>Soldat</titleShort>
  559. <desc>NAME gehörte der Infanterie an.
  560.  
  561. Als HE erfuhr, dass HE beim Xennoa-Zartza-Krieg mitmachen soll, beschloss HE, kein Soldat mehr zu sein. HECAP konnte mit einem militärischen Raumjäger entkommen.</desc>
  562. </AWOLSoldier46>
  563.  
  564. Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
  565. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  566. Full XML text:
  567.  
  568. <DischargedSoldier36>
  569. <title>Entlassener Soldat</title>
  570. <titleShort>Soldat</titleShort>
  571. <desc>Jeremy bot sich für Geld an, um seinen Drogenkonsum zu finanzieren. Um davon abzukommen, trat HE dem Militär bei und lernte zu kämpfen.
  572.  
  573. Da HE offenbar zu schlau für die Armee war, hinterfragte HE die Entscheidungen HISer Vorgesetzten und lehnte sie oft ab. Dies führte schließlich zu einer unehrenhaften Entlassung mit einem Chip in HISer Schulter.</desc>
  574. </DischargedSoldier36>
  575.  
  576. JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
  577.  
  578. JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
  579.  
  580. JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksFramePlacement(). Code stolen from CCL/RawCode.
  581.  
  582. JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
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