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Oct 19th, 2019
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  1. Mono path[0] = 'Z:/home/jonekone/ssd2/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'Z:/home/jonekone/ssd2/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
  7. Direct3D:
  8.     Version:  Direct3D 11.0 [level 11.1]
  9.     Renderer: GeForce GTX 970 (ID=0x67df)
  10.     Vendor:  
  11.     VRAM:     4096 MB
  12.     Driver:   1.0
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in  0.416 seconds
  15. <RI> Initializing input.
  16.  
  17.  
  18. <RI> Input initialized.
  19.  
  20.  
  21. <RI> Touch support initialization failed: Call not implemented.
  22.  
  23.  
  24. .
  25.  
  26.  
  27. UnloadTime: 0.953400 ms
  28. 2019-10-19T11:08:18 0.020 INF [Steamworks.NET] SteamAPI_Init() ok
  29. 2019-10-19T11:08:18 0.100 INF Texture quality is set to 1
  30. 2019-10-19T11:08:18 0.101 INF Precaching...
  31. 2019-10-19T11:08:18 0.107 INF Precaching file: 7DaysToDie_Data/resources.assets
  32. 2019-10-19T11:08:18 0.173 INF [EAC] Not loading, not started from launcher
  33. 2019-10-19T11:08:18 0.266 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  34. 2019-10-19T11:08:19 0.317 INF Precaching file: Data/Bundles/blocktextureatlases
  35. 2019-10-19T11:08:19 0.600 INF Precaching file: Data/Bundles/terraintextures
  36. 2019-10-19T11:08:19 0.794 INF Precaching done
  37. 2019-10-19T11:08:24 5.842 INF Loading main scene
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39. UnloadTime: 3.235400 ms
  40. 2019-10-19T11:08:24 5.940 INF Awake
  41. Localization language: English
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. 2019-10-19T11:08:24 6.024 INF Version: Alpha 18 (b152) Compatibility Version: Alpha 18, Build: Windows 64 Bit
  46. 2019-10-19T11:08:24 6.024 INF System information:
  47. 2019-10-19T11:08:24 6.025 INF    OS: Windows 7  (6.1.0) 64bit
  48. 2019-10-19T11:08:24 6.025 INF    CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (cores: 8)
  49. 2019-10-19T11:08:24 6.025 INF    RAM: 32146 MB
  50. 2019-10-19T11:08:24 6.025 INF    GPU: GeForce GTX 970 (4096 MB)
  51. 2019-10-19T11:08:24 6.026 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  52. 2019-10-19T11:08:24 6.026 INF Last played version: Alpha 18
  53. 2019-10-19T11:08:24 6.026 INF Local UTC offset: 3 hours
  54. 2019-10-19T11:08:24 6.035 INF Command line arguments: Z:\home\jonekone\ssd2\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile Z:\home\jonekone\ssd2\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-19__11-08-14.txt -eac-nop-loaded
  55. 2019-10-19T11:08:24 6.037 INF Not running in Big Picture Mode, no on-screen keyboard available
  56. 2019-10-19T11:08:24 6.038 INF Starting PlayerInputManager...
  57. 2019-10-19T11:08:24 6.071 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  58. Fallback handler could not load library Z:/home/jonekone/ssd2/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  59. Fallback handler could not load library Z:/home/jonekone/ssd2/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  60. Fallback handler could not load library Z:/home/jonekone/ssd2/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  61. Fallback handler could not load library Z:/home/jonekone/ssd2/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  62. Fallback handler could not load library Z:/home/jonekone/ssd2/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  63. Fallback handler could not load library Z:/home/jonekone/ssd2/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  64. 2019-10-19T11:08:24 6.256 INF Starting UserProfileManager...
  65. 2019-10-19T11:08:25 6.385 INF Occlusion: Awake
  66. 2019-10-19T11:08:25 6.397 INF ApplyAllOptions streaming True, budget 3686.4 MB
  67. 2019-10-19T11:08:25 6.398 INF ApplyAllOptions AF Enable
  68. 2019-10-19T11:08:25 6.399 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  69. 2019-10-19T11:08:25 6.399 INF Texture quality is set to 1
  70. 2019-10-19T11:08:25 6.800 INF [MODS] No mods folder found
  71. 2019-10-19T11:08:25 6.816 INF Loading permissions file at 'C:\users\steamuser\Application Data/7DaysToDie/Saves/serveradmin.xml'
  72. 2019-10-19T11:08:25 6.881 INF Loading permissions file done.
  73. 2019-10-19T11:08:25 6.959 INF Awake done in 1018 ms
  74. Fallback handler could not load library Z:/home/jonekone/ssd2/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  75. Fallback handler could not load library Z:/home/jonekone/ssd2/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  76. Fallback handler could not load library Z:/home/jonekone/ssd2/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  77.  
  78. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
  79. Total: 14.115000 ms (FindLiveObjects: 0.416100 ms CreateObjectMapping: 0.209300 ms MarkObjects: 13.413500 ms  DeleteObjects: 0.075100 ms)
  80.  
  81. 2019-10-19T11:08:25 7.112 INF User joined: JoneK
  82. 2019-10-19T11:08:26 7.563 INF Reloading serveradmin.xml
  83. 2019-10-19T11:08:26 7.563 INF Loading permissions file at 'C:\users\steamuser\Application Data/7DaysToDie/Saves/serveradmin.xml'
  84. 2019-10-19T11:08:26 7.564 INF Loading permissions file done.
  85. 2019-10-19T11:08:26 7.835 INF UMA Overlay loading took 359 ms
  86. 2019-10-19T11:08:26 7.838 INF UMA Slot loading took 2 ms
  87. 2019-10-19T11:08:27 9.207 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  88. 2019-10-19T11:08:30 11.558 INF WorldStaticData.Init() needed 3.525s
  89. 2019-10-19T11:08:32 13.535 INF [Steamworks.NET] Login ok.
  90. 2019-10-19T11:08:32 13.895 INF AchievementManager: Received stats and achievements from Steam
  91. 2019-10-19T11:08:40 21.598 INF NET: Starting server protocols
  92. SocketException: Success.
  93.  
  94.   at System.Net.Sockets.Socket..ctor (System.Net.Sockets.AddressFamily addressFamily, System.Net.Sockets.SocketType socketType, System.Net.Sockets.ProtocolType protocolType) [0x00069] in <c9226b2f33b7421e85bb391f94075e49>:0
  95.   at LiteNetLib.NetSocket.Bind (System.Net.IPAddress addressIPv4, System.Net.IPAddress addressIPv6, System.Int32 port, System.Boolean reuseAddress) [0x000ae] in <776f94d9475a4e6ab6ade62cdf49cf11>:0
  96.   at LiteNetLib.NetManager.Start (System.Net.IPAddress addressIPv4, System.Net.IPAddress addressIPv6, System.Int32 port) [0x0000a] in <776f94d9475a4e6ab6ade62cdf49cf11>:0
  97.   at LiteNetLib.NetManager.Start (System.Int32 port) [0x00000] in <776f94d9475a4e6ab6ade62cdf49cf11>:0
  98.   at NetworkServerLiteNetLib.StartServer (System.Int32 _basePort, System.String _password) [0x000a1] in <436e9ae7e500400485da91a71377bbb9>:0
  99.   at ProtocolManager.StartServers (System.String _password) [0x00031] in <436e9ae7e500400485da91a71377bbb9>:0
  100.   at ConnectionManager.StartServers (System.String _password) [0x00000] in <436e9ae7e500400485da91a71377bbb9>:0
  101.   at XUiC_NewContinueGame.startGame () [0x00027] in <436e9ae7e500400485da91a71377bbb9>:0
  102.   at XUiC_NewContinueGame.BtnStart_OnPressed (XUiController _sender, OnPressEventArgs _e) [0x00062] in <436e9ae7e500400485da91a71377bbb9>:0
  103.   at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, OnPressEventArgs _e) [0x00010] in <436e9ae7e500400485da91a71377bbb9>:0
  104.   at XUiController.OnPressed (OnPressEventArgs _e) [0x00011] in <436e9ae7e500400485da91a71377bbb9>:0
  105.   at XUiController.Pressed (System.Int32 mouseButton) [0x00007] in <436e9ae7e500400485da91a71377bbb9>:0
  106.   at XUiView.OnClick (UnityEngine.GameObject _go) [0x0005d] in <436e9ae7e500400485da91a71377bbb9>:0
  107.   at UIEventListener.OnClick () [0x00014] in <436e9ae7e500400485da91a71377bbb9>:0
  108. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  109. UICamera:Notify(GameObject, String, Object)
  110. UICamera:ProcessTouch(Boolean, Boolean, Boolean)
  111. UICamera:ProcessMouse()
  112. UICamera:ProcessTouches()
  113. UICamera:Update()
  114.  
  115. (Filename: <c9226b2f33b7421e85bb391f94075e49> Line: 0)
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