Descension

Euro Demo 55 unused content notes

Sep 11th, 2015
226
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.23 KB | None | 0 0
  1. Euro Demo 55
  2. ------------
  3.  
  4. Ace Combat 3
  5.  
  6. ACE.EXE
  7.  
  8. 00013F50:
  9. GEOPELIA....ELECTROSPHERE...GEOFRONT ATTACK.NIGHT RACEN.TUNNEL VISION...SEARCH AND DESTROY..OUROBOROS...PATHFINDER..INTERCEPT...CONSPIRACY..DAMAGE CONTROL..COUNTERTERRRORISM...BLACKBIRD...BUG HUNT....ONE-WAY TICKET..ZERO GRAVITY....GUARDIAN ANGEL..REACHING FOR STARS..CLAUSTROPHOBIA..STRATOSPHERE....MOONLIT FLOWER..DEMILITARIZATION....FRAGILE CARGO...TARGET ACQUISITION..SCRAMBLE....MEGAFLOAT...JOINT MANEUVERS.INTERFERENCE....TRANSPORT
  10.  
  11. A list of missions, starting from the end and working back to the start in that order. Any unused?
  12.  
  13. 000AB1C0:
  14. AURORA..PLUMBER.SWARM...ECM.FJORD...ESCORT..MAZE...._...............KEITH...POINT
  15.  
  16. International missions. Any used?
  17.  
  18.  
  19. ACE.BPB
  20.  
  21. 000B1000:
  22. BGOK02..BGOK01..BGTT01..BGCN03..BGCN02..BGCN01..BGKK04..BGKK03..BGKK02..BGKK01..BGKJ08..BGKJ07..BGKJ06..BGKJ03..BGKJ02..BGKJ01..BGNK24..BGNK23..BGNK21..BGNK20..BGNK19..BGNK18..BGNK17..BGNK14..BGNK13..BGNK11..BGNK10..BGNK09..BGNK08..BGNK06..BGNK04..BGNK03..BGNK02..BGNK01..._ MUSIC PLAYER (SAMPLE) _..PAUSE :....PLAY :....SEARCH
  23.  
  24. The unlockable music player. The music track names suggest possible missing or unused tracks?
  25.  
  26. 000B2A90:
  27. a quick brown fox jumps over the lazy dog...A QUICK BROWN FOX JUMPS OVER THE LAZY DOG...a QuIcK bRoWn FoX jUmPs.OvEr ThE lAzY dOg..A qUiCk BrOwN fOx JuMpS.oVeR tHe LaZy DoG
  28.  
  29. Font test. Does this appear in the game?
  30.  
  31. 000E6FB0:
  32. MISSION.ACCOMPLISHED.OVERFAILCONNECTLOST.ENGAGE.UPDATE.TARGET.BINGO.BULL'S-EYE.MAYDAY.INTERCEPT.HURRY UP.LAND.NICESMOOTHHOLD.YOUR FIRE.CLEARED FORKE OFF.ERADICVIRUS.JAMMPIKE.REFUELETOLASETRATOSPHEHIGH.ALTITUDIFTDETACH.SCRAMBLLAUNCDOCKTIMAVD.AEONDEOYHAJ INELRR.HELP.ASTANREQUD.VATMICRYUNT DOWECI TO BONU A.IS CHANGERFÜLLTZUGESIT.DULOREREIFZIAKTUAININS WARZABFEEILGUSANFFEUSTELLTM AUSROTTSTÖRAUFKBS TRITTÄGSE HÖHBHEBTNCHIFFRRT.UHKT.ÄZERGKFSETZHILFEDNÖTIG DDTWIRD.TG_K
  33.  
  34. Onscreen text. Is any unused?
  35.  
  36.  
  37. Action Man: Mission Xtreme
  38.  
  39.  
  40. ACTION.EXE
  41.  
  42. * There's lots of mentions of objects. Any unused?
  43.  
  44. * ACTION.DAT mentions a music test. Its probably used in the game but I better make sure
  45.  
  46. 000809F0:
  47. Oct 28 1999
  48.  
  49. Build date I think.
  50.  
  51. 00080A00:
  52.  
  53. MAIN....INDIAN..DESERT..CITY1
  54.  
  55. Level list. Is the level list in the full game bigger?
  56.  
  57. 00080A50:
  58. FOV.Easy Mode...Lyndons debug...AM infinite health..Lock to 30/25fps....Show camera info....Show segments...Show collision..Collision...Dump game save..Free item
  59.  
  60. Debug mode. How to activate in game?
  61.  
  62. 000803D0:
  63. BIN\DOCKS.BIN...BIN\DOCKS2.BIN..BIN\STREET.BIN..BIN\ICEFLOW.BIN.BIN\COPTER.BIN..BIN\CUTSCENE.BIN....BIN\DESERT.BIN..BIN\APART.BIN...BIN\ICEBRG.BIN..BIN\LANG.BIN....BIN\CREDITS.BIN.BIN\MODVIEW.BIN.BIN\LOGO.BIN
  64.  
  65. .BIN files. Is MODVIEW.BIN used?
  66.  
  67. 000825F0:
  68. WHOCARES....CUTSCENE....DSEND...STORDECK....DKEND...DUMP....ICEND
  69.  
  70. Who cares
  71.  
  72.  
  73. ACTION.DAT
  74.  
  75. 002E9000:
  76. HEALTH..RADIUS..MRV.MFV.RLA.FLA.MR..RA..MAS.MB..MS..AST.VST.RST.ComLevList..%s.LND../*..*/..LANDSCAPE...MOVEABLE....NONCOLLIDABLE...STARTLIST...ENDSTART....Found START %d %d %d angle: %d..%s..StreetLevList...OBJ_INSTANCE....Experimental Camera Mode
  77.  
  78. Strings from a programmer's tool.
  79.  
  80. * from 00330800 to 00330AF0 are strings from a model viewer tool
  81.  
  82. * from 0101F800 to 010203B0 is the Genesis world file.
  83. It mentions the levels, from city101 to city125. Are these used? or is all this remnants from some other game?
  84.  
  85.  
  86. Team Buddies (rolling demo)
  87.  
  88. Even though this is a non-interactive trailer to watch, there are some interesting files on the disk in the folder.
  89. This is doubly interesting as Euro Demo 55 is the only Euro Demo that has any Team Buddies on it, and its only a watachble trailer. No wonder the full game is rare.
  90.  
  91. LEGGIT.EXE
  92.  
  93. 00000800:
  94. BUDDIES\OVERLAY.DAT;1..That's all folks!.The movie is over.....Running demo disk version...Mode is %s.Timeout %d seconds...interactive.attract.
  95.  
  96. Now that's funny.
  97.  
  98.  
  99. SYS.BIN
  100.  
  101. * There's lots of strings pertaining to objects, models, animations, "toys". Should get the full game and see what's unused
  102.  
  103. 000006E0:
  104. DEBUG.FNT...DEBUG.TIM
  105.  
  106. References to a debug menu.
  107.  
  108. 000007D0:
  109. LEVELS\LEVEL_0.BND..LEVELS\LEVEL_1.BND..LEVELS\LEVEL_2.BND..LEVELS\LEVEL_3.BND..LEVELS\LEVEL_4.BND..LEVELS\LEVEL_5.BND..LEVELS\LEVEL_6.BND..LEVELS\LEVEL_7.BND..LEVELS\LEVEL_8.BND..LEVELS\LEVEL_9.BND..LEVELS\LEVEL_10.BND.LEVELS\LEVEL_11.BND.LEVELS\LEVEL_12.BND.LEVELS\LEVEL_13.BND.LEVELS\LEVEL_14.BND.LEVELS\LEVEL_15.BND.LEVELS\LEVEL_16.BND.LEVELS\LEVEL_17.BND.LEVELS\LEVEL_18.BND.LEVELS\LEVEL_19.BND.LEVELS\LEVEL_20.BND.LEVELS\LEVEL_21.BND.LEVELS\LEVEL_22.BND.LEVELS\LEVEL_23.BND.LEVELS\LEVEL_24.BND.LEVELS\LEVEL_25.BND.LEVELS\LEVEL_26.BND.LEVELS\LEVEL_27.BND.LEVELS\LEVEL_28.BND.LEVELS\LEVEL_29.BND.LEVELS\LEVEL_30.BND.LEVELS\LEVEL_31.BND.LEVELS\LEVEL_32.BND.LEVELS\LEVEL_33.BND
  110.  
  111. A list of levels. There's 32 levels by my count (8 worlds, 4 missions per world) and there's 34 levels mentioned here (including LEVEL_0). What levels aren't used? Can you access them?
  112.  
  113.  
  114. Colony Wars: Red Sun (rolling demo)
  115.  
  116. Again, another non-interactive trailer with interesting files.
  117.  
  118. GAME.RSC
  119.  
  120. 000C4250:
  121. ORIGINAL MUSICAL SCORE..0.1.10..Stephen Murphy..1.0.20..CG MUSIC..0.1.20..Largo..1.0.20..from Symphony No.9 in E Minor..1.0.10..'From The New World'..1.0.20..Antonin DVORAK..1.0.20..-..1.0.20..Adagio - Allegro Molto..1.0.20..from Symphony No.9 in E Minor..1.0.10..'From The New World'..1.0.20..Antonin DVORAK..1.0.20..-..1.0.20..Marcia Funebre..1.0.20..from Symphony No.3 in Eb..1.0.10..'Eroica'..1.0.20..Ludwig van BEETHOVEN..1.0.20..-..1.0.20..Hebrides..1.0.20..from the Fingal's Cave Overture..1.0.20..MENDELSSOHN..1.0.20..-..1.0.20..The Water Goblin..1.0.20..Antonin DVORAK..1.0.20..-..1.0.20..Capriccio Espagnol..1.0.20..RIMSKY-KORSAKOV..1.0.20..-..1.0.20..Elite Force..1.0.20..Ian HUGHES..1.0.20..-----.
  122.  
  123. It's not exactly original music if its all compositions based on earlier material. Is any of these songs unused?
  124.  
  125.  
  126. Eagle One: Harrier Attack
  127.  
  128.  
  129. PSXPAL.EXE
  130.  
  131. * Lots of references to things here. Need to see if any are unused.
  132.  
  133. 00002FF0:
  134. Unknown debug option -D%s
  135.  
  136. Hint of a debug menu, or at least debug tools used.
  137.  
  138. 000C9500:
  139. reset...create..destroy.remove..Base
  140.  
  141. Strings from an asset tool.
  142.  
  143. 000C9610:
  144. World...reset...attach..detach..draw....hit.kill....fd_read.update..draw_2d.display.viewer..P
  145.  
  146. More strings from an assset tool.
  147.  
  148.  
  149. EAGLE1.XA
  150.  
  151. 001D6EB0:
  152. C:\dev\JumpJet\Audio\Demo\Brief\sample3.xa
  153.  
  154. Is JumpJet the original name of this game? Or its in-production name?
  155.  
  156.  
  157. Formula 1 '99
  158.  
  159.  
  160. BRITAIN.EXE
  161.  
  162. 0005ED00:
  163. Reverse. .Debug
  164.  
  165. Debug menu selection detected.
  166.  
  167.  
  168. F199.EXE
  169.  
  170. 0002CE40:
  171. \XA\TEST.XAI
  172.  
  173. A test graphic found among the flag graphics. Probably unused.
  174.  
  175.  
  176. Music 2000
  177.  
  178. * The files for this game come in a folder called JESTER, named after developer Jester Interactive. That's weird.
  179. * the sound files in this game are in the .vag format. This leads to amusing things like hot.vag
  180.  
  181. GAME.EXE
  182.  
  183. 00000B30:
  184. OI! ITS STILL RECORDING, THIS SHOULDN'T HAVE BEEN CALLED
  185.  
  186. Programmer notes. It gets more irate.
  187.  
  188. 00000C00:
  189. dave stop...FUCK!!..FUCK....NOTEENTRY...NO MORE NOTES AVAILABLE.
  190.  
  191. Angry programmer notes.
  192.  
  193. 00001040:
  194. You Dreamed.Digeristring....Mechanical
  195.  
  196. I think this is the music video stuff. Need to check if any is unused.
  197.  
  198. 000014C0:
  199. What the fuck are we doing here.....Alloc fail
  200.  
  201. More irate programmer notes.
  202.  
  203. 00001800:
  204. Fuck Off....%s '%d'.....closed formatting dialog
  205.  
  206. MOAR
  207.  
  208. 00001E70:
  209. No files....VidLoadFailed...Oh Shit.
  210.  
  211. Pretty sure this error message doesn't display ingame.
  212.  
  213. 000CC660:
  214. twat....Not doing Mem card
  215.  
  216. Not doing memory card since this is the demo version.
  217.  
  218.  
  219. ECTS.IND
  220.  
  221. 00000120:
  222. BOOT....ñÿ.€G.8.HELP........ÿÿ..HELPUS..ž...ÿÿ..BACKGR~1....ÿÿ..DVE.........ÿÿ..FOREGR~1....ÿÿ..OBEJCTS.....ÿÿ..EXTRA1~1êÿ.€.. .EXTRA2~1éÿ.€..h.EXTRA3~1èÿ.€#.(.ANDY....çÿ.€).È.EXTRA1~1æÿ.€c.X.EXTRA2~1åÿ.€.. .EXTRA3~1äÿ.€¤...EXTRA1~1ãÿ.€Æ.X.EXTRA2~1âÿ.€ò. .EXTRA3
  223.  
  224. Library/file tree. Notice the typos they made.
  225.  
  226.  
  227. ECTS.WAD
  228.  
  229. * NOTE: lots of sounds/effects listed in this file. Any unused?
  230.  
  231. 00000000:
  232. ....NAMELIST.... ...ACIDWO~1....¸...BRICKED.........CHECKA......´...DELIGHT.....˜...DISTOR~1.... ...ENEMYN~1....°...GANGSTA.........GLITA-~1.... ...GRAVITY.........JUSTDOIT.... ...LETITF~1........LILYPA~1....´...LOVE-IT.........PUREDI~1.... ...SPOTS-~1........STORMY..........SUNSTR~1....”...WEB......... ...WHEREI~1
  233.  
  234. Song/video list? Need to see if its ingame.
  235.  
  236. 00BA8000:
  237. NAMELISTQ.......TEST1...R...Ø...TEST2...S.......TEST3...S.......TEST4.
  238.  
  239. Tests, eh? Unused?
  240.  
  241.  
  242. JAMMODE.BIN
  243.  
  244. 00000260:
  245. Dodgy entry (fat)...COMMAND REJECTED IN SEEK FAT....ooh-eck, fat load went funny....Dodgy entry (data)..command rejected?...Didn't like that data load request.. Split a Riff, how absurd - FAIL....Split a jam template? Shirley Not?..I'm broken..COULDN'T FIND QUEUE SPACE FOR MOVE! DO BIG TURD!!!..
  246.  
  247. Funny programmer notes.
  248.  
  249. 00000420:
  250. LIBRARY FUCKED
  251.  
  252. I've seen that before in the news.
  253.  
  254. 000004C0:
  255. woo fuckin hoo, the sample is loaded
  256.  
  257. 00000530:
  258. NO AVAILABLE INSTRUMENT SLOTS...SHIT
  259.  
  260. 00000530:
  261. Couldn't allocate riff..SHIT SAVE FILE
  262.  
  263.  
  264. LOAD.BIN
  265.  
  266. 00000000:
  267. Silly bugger chase..Fuck off
  268.  
  269. OK :(
  270.  
  271. 00000580:
  272. load not right..clip%04d....%04d........Chase fucked aborting load
  273.  
  274. 00000620:
  275. SHIT SAVE FILE..Get number of saved riffs ERROR!
  276.  
  277. 000007D0:
  278. SHOULDN'T BE CALLING INITIALISE_SAMPLE_EDITOR WHEN EDITOR IS OPEN!!.....SHITE1..SHITE2!
  279.  
  280. 00000830:
  281. Error opening filter system.....restore big buffer..finished restoring..Fucked
  282.  
  283. 00000910:
  284. woo fuckin hoo, the sample is loaded
  285.  
  286. 00000A40:
  287. HIT SAVE FILE..Get number of saved riffs ERROR!
  288.  
  289.  
  290. Micro Maniacs
  291.  
  292. * There are two track files in the TRACKS folder. Are they both playable?
  293.  
  294. INTRO.BIN
  295.  
  296. 00000000:
  297. DONGLE VAILIDATION..PLEASE INSERT DONGLE INTO.MEMORY CARD SLOT 1....DONGLE FAILURE..THE MEMORY CARD INSERTED IS A STANDARD MEMORY CARD AND NOT A VALID DONGLE MEMORY CARD...NO DONGLE...NO DONGLE WAS INSERTED PLEASE INSERT YOUR DONGLE AND TRY AGAIN..OPM ROLLING DEMO 1.0....DONGLE VAILDATION FAILED....EITHER DONGLE IS CORRUPT OR THE INCORRECT ONE HAS BEEN INSERTED..PLEASE CONTACT CODEMASTERS SOFTWARE LTD.+44 (0)1926 814132
  298.  
  299. Error message for a dongle (the GameShark dongle?) plus contact number for CodeMasters.
Add Comment
Please, Sign In to add comment