Daemonion

ui_mm_main.xml

Oct 15th, 2012
8
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. <!------------------------------------------------------------------->
  2. <!-- Modified by Daemonion for LURK 1.2 -->
  3. <!------------------------------------------------------------------->
  4.  
  5. <?xml version="1.0" encoding="utf-8"?>
  6. <window>
  7. <!-- not needed -->
  8. <background x="0" y="0" width="1024" height="768">
  9. <texture>ui\ui_menu_backgraund</texture>
  10. </background>
  11.  
  12. <!-- menu texture for game start-up -->
  13. <mm_start x="0" y="0" width="1024" height="768">
  14. <texture x="0" y="0" width="1024" height="768">ui\ui_mainmenu_start</texture>
  15. </mm_start>
  16.  
  17. <!-- menu texture if current loaded save = day time -->
  18. <mm_day x="0" y="0" width="1024" height="768">
  19. <texture x="0" y="0" width="1024" height="768">ui\ui_mainmenu_day</texture>
  20. </mm_day>
  21.  
  22. <!-- menu texture if current loaded save = night time -->
  23. <mm_night x="0" y="0" width="1024" height="768">
  24. <texture x="0" y="0" width="1024" height="768">ui\ui_mainmenu_night</texture>
  25. </mm_night>
  26.  
  27. <!-- menu texture if current game is in l01_escape -->
  28. <mm_l01_escape x="0" y="0" width="1024" height="768">
  29. <texture x="0" y="0" width="1024" height="768">ui\ui_mainmenu_cordon_day</texture>
  30. </mm_l01_escape>
  31.  
  32. <!-- menu texture if current game is in l02_garbage -->
  33. <mm_l02_garbage x="0" y="0" width="1024" height="768">
  34. <texture x="0" y="0" width="1024" height="768">ui\ui_mainmenu_garbage_day</texture>
  35. </mm_l02_garbage>
  36.  
  37. <fire_movie>
  38. </fire_movie>
  39.  
  40. <!-- removed grate thing textures to make menu more clean -->
  41. <shniaga_wnd x="590" y="419" width="392" height="280">
  42. <buttons_region x="110" y="0" width="164" height="280" always_show_scroll="false"/>
  43.  
  44. <shniaga x="9" y="0" width="392" height="73">
  45. <texture></texture>
  46. <magnifire x="76" y="22" width="232" height="36" stretch="1">
  47. <texture></texture>
  48. </magnifire>
  49.  
  50. <left_anim x="43" y="37" width="55" height="55" stretch="1" heading="1" alignment="c">
  51. <texture></texture>
  52. </left_anim>
  53. <right_anim x="340" y="37" width="55" height="55" stretch="1" heading="1" alignment="c">
  54. <texture></texture>
  55. </right_anim>
  56. <left_grating x="0" y="4" width="55" height="67">
  57. <texture></texture>
  58. </left_grating>
  59. <right_grating x="337" y="4" width="55" height="67">
  60. <texture></texture>
  61. </right_grating>
  62. </shniaga>
  63. </shniaga_wnd>
  64.  
  65. <menu_main btn_height="30" font="graffiti22" a="255" r="255" g="255" b="255">
  66. <btn name="btn_new_game" caption="ui_mm_newgame" />
  67. <btn name="btn_load" caption="ui_mm_load_game" />
  68. <btn name="btn_multiplayer" caption="ui_mm_multiplayer_n" />
  69. <btn name="btn_options" caption="ui_mm_options_n" />
  70. <btn name="btn_credits" caption="ui_mm_credits" />
  71. <btn name="btn_quit" caption="ui_mm_quit2windows" />
  72. </menu_main>
  73.  
  74. <menu_main_last_save btn_height="30" font="graffiti22" a="255" r="255" g="255" b="255">
  75. <btn name="btn_new_game" caption="ui_mm_newgame" />
  76. <btn name="btn_load" caption="ui_mm_load_game" />
  77. <btn name="btn_lastsave" caption="ui_mm_last_save" />
  78. <btn name="btn_multiplayer" caption="ui_mm_multiplayer_n" />
  79. <btn name="btn_options" caption="ui_mm_options_n" />
  80. <btn name="btn_credits" caption="ui_mm_credits" />
  81. <btn name="btn_quit" caption="ui_mm_quit2windows" />
  82. </menu_main_last_save>
  83.  
  84. <menu_new_game btn_height="30" font="graffiti22" a="255" r="255" g="255" b="255">
  85. <btn name="btn_novice" caption="ui_mm_novice" />
  86. <btn name="btn_stalker" caption="ui_mm_stalker" />
  87. <btn name="btn_veteran" caption="ui_mm_veteran" />
  88. <btn name="btn_master" caption="ui_mm_master" />
  89. <btn name="btn_new_back" caption="ui_mm_back" />
  90. </menu_new_game>
  91.  
  92. <menu_main_single btn_height="30" font="graffiti22" a="255" r="255" g="255" b="255">
  93. <btn name="btn_ret" caption="ui_mm_return_game" />
  94. <btn name="btn_lastsave" caption="ui_mm_last_save" />
  95. <btn name="btn_load" caption="ui_mm_load_game" />
  96. <btn name="btn_save_level" caption="ui_mm_save_level_game" />
  97. <btn name="btn_save" caption="ui_mm_save_game" />
  98. <btn name="btn_options" caption="ui_mm_options_n" />
  99. <btn name="btn_credits" caption="ui_mm_credits" />
  100. <btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
  101. <btn name="btn_quit" caption="ui_mm_quit2windows" />
  102. </menu_main_single>
  103.  
  104. <menu_main_single_dead btn_height="30" font="graffiti22" a="255" r="255" g="255" b="255">
  105. <btn name="btn_lastsave" caption="ui_mm_last_save" />
  106. <btn name="btn_load" caption="ui_mm_load_game" />
  107. <btn name="btn_options" caption="ui_mm_options_n" />
  108. <btn name="btn_credits" caption="ui_mm_credits" />
  109. <btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
  110. <btn name="btn_quit" caption="ui_mm_quit2windows" />
  111. </menu_main_single_dead>
  112.  
  113. <menu_main_mm btn_height="30" font="graffiti22" a="255" r="255" g="255" b="255">
  114. <btn name="btn_ret" caption="ui_mm_return_game" />
  115. <btn name="btn_options" caption="ui_mm_options_n" />
  116. <btn name="btn_multiplayer" caption="ui_mm_multiplayer_n" />
  117. <btn name="btn_credits" caption="ui_mm_credits" />
  118. <btn name="btn_quit_to_mm" caption="ui_mm_disconnect" />
  119. <btn name="btn_quit" caption="ui_mm_quit2windows" />
  120. </menu_main_mm>
  121.  
  122. <menu_sound random="0" >
  123. <!-- set this to the number of music tracks you are using if greater than 1 -->
  124. <!-- it will randomly switch between them at start up and after a song has ended -->
  125.  
  126. <whell_click>daemonion\main_menu\wheel_click</whell_click> <!-- this the sound for mousing over the text -->
  127. <!--whell_sound>daemonion\main_menu\wheel_sound</whell_sound--> <!--this sound is for the mechanical grid lowering; annoying -->
  128. <menu_music>daemonion\main_menu\lurk_mm</menu_music> <!-- this is for the main menu music -->
  129.  
  130. </menu_sound>
  131.  
  132. <static_version x="15" y="740" width="100" height="30">
  133. <text align="l" font="graffiti19" r="135" g="123" b="116" complex_mode="0"/>
  134. </static_version>
  135.  
  136. </window>
RAW Paste Data