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- Patch Details
- Patch #1
- Corsair – Double Weapon Assault: Corrected an issue where using a dagger would result in knockback.
- Recovery Potions - Increased the amount recovered. (Both HP and SP potions)
- Fletcher - Fixed a bug where Arrow Production was only producing one arrow.
- Necromancer:
- -Flesh Cannon: Damage increased. Casting time decreased. Cooldown slightly increased. Enabled movement with skill.
- -Flesh Hoop: Damage increased. Cooldown decreased.
- -Create Shoggoth: Increased the attribute ratio of Caster INT to Shoggoth damage.
- Sorcerer - Summon Salamion: Increased the attribute ratio of Caster INT to Salamion damage.
- Krivis - Divine Stigma: Increased the range at which a party member can get the Divine Stigma Buff.
- Patch #2
- Hoplite:
- -Finestra: Fixed a bug where reusing the skill would remove the buff.
- -Stabbing: Fixed a bug where the animation was unexpectedly long.
- Sorcerer:
- -For testing purposes, Sorcerer’s Circle 1 skills changed.
- -Summoning skill has been changed to be able to go to level 15.
- Secondary Weapon Information:
- -Both primary and secondary damage information can be found in the character information window.
- -Attributes of some skills will change.
- -Magic damage of some monsters has been reduced.
- Credit to Zazabar for the translation.
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