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- Dota 2 Update - February 8th, 2017
- February 8, 2017 - Valve
- 7.02
- ====
- General Changes:
- --
- * Shrines are now vulnerable after a T3 tower dies (same as the Shrines inside the base), rather than after all T2 towers die
- * Sentry Wards now come in packs of 1 for 100 gold (instead of 2 for 200)
- * Added Lycan to CM
- * Satyr Trickster Purge slow from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10%
- * Helm of the Dominator All Stats from 6 to 4
- * Helm of the Dominator creeps now give a constant 125 gold bounty
- * Shadow Walk damage for Silver Edge from 225 to 200
- * Tome of Knowledge additional XP per used Tome from 100 to 135
- * Blademail damage return no longer spell lifesteals off of returned damage
- * Dragon Lance agility from 14 to 13
- * Battle Fury Radius from 280 to 300
- * Battle Fury Distance from 520 to 570
- * Bloodthorn cooldown from 11 to 13
- * Solar Crest Armor from 10 to 12 (same for transferring to Ally/Enemy)
- * Sange maim chance from 24% to 30%
- * Sange and Yasha Greater Maim chance from 30% to 35%
- * Heaven's Halberd maim chance from 24% to 35%
- * Heaven's Halberd cooldown from 30 to 22
- * Regen Rune now has the same damage dispel rules as Healing Salve
- * Aegis expiration regen now has the same damage dispel rules as Healing Salve
- * Observer Wards now have a Fog of War simulator to show you the area the ward will reveal (taking into account trees and terrain height)
- * Towers no longer attack neutral team units
- * The following abilities cause neutrals to temporarily not draw aggro: Meat Hook, Telekinesis and Toss
- * Added more trees for TP cover around the dire towers
- * Swapped the dire secondary jungle ancients and medium camp spots (and improved spawn boxes/stackability)
- * The Dire ward spot to the left of the Ancients no longer gives vision over the rune area infront of Roshan
- * Slightly adjusted the dire secondary jungle bounty rune further back
- * Reduced spawnbox size for both Dire hard camps
- * Shifted down the spawnbox for the ancient camp (formerly medium camp) in the Dire secondary jungle (so a high ground ward does not block the camp)
- * Fixed a rare case where Dire ancients could be stuck between trees when spawning
- Hero Changes:
- --
- Abaddon:
- * Level 10 Talent from +15% XP Gain to +20%
- Alchemist:
- * Level 15 Talent from +15 Movement Speed to +80 Unstable Concoction Damage
- * Level 25 Talent from -4 Acid Spray Armor to -5
- Ancient Apparition:
- * Level 15 Talent from +25 Health Regen to +30
- * Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown
- * Level 20 Talent from -30s Respawn Time to -35s
- Antimage:
- * Level 10 Talent from +6 Strength to +150 Health
- * Level 15 Talent from +250 Health to -1s Blink Cooldown
- * Level 25 Talent from -2s Blink Cooldown to -50s Mana Void Cooldown
- Arc Warden:
- * Level 10 Talent from +125 Health to +20 Flux DPS
- * Level 15 Talent from +8 Strength to +200 Health
- Axe:
- * Level 20 Talent from +30 Movement Speed to +35
- Bane:
- * Level 20 Talent from +35 Movement Speed to +75 Enfeeble Damage Reduction
- * Level 25 Talent from +120 Enfeeble Damage Reduction to +75 Movement Speed
- Batrider:
- * Level 15 Talent from +175 Health to +200
- Beastmaster:
- * Level 10 Talent from +15% XP Gain to +20%
- * Level 15 Talent from -30s Respawn Time to -35s
- * Level 20 Talent from +300 Health to +350
- * Level 25 Talent from +175 Wild Axes Damage to +250
- Bloodseeker
- * Level 10 Talent from +5 Armor to +200 Health
- * Level 15 Talent from +250 Health to +75 Blood Rite Damage
- * Level 20 Talent from -30s Respawn Time to +14% Rupture Damage
- Bounty Hunter:
- * Scepter now also increases Shuriken Toss ministun duration from 0.1 to 0.75
- * Level 10 Talent from +15% XP Gain to +20%
- * Level 20 Talent from +100 Damage to +120 Damage
- * Level 20 Talent from 8% Spell Amplification to +75 Shuriken Toss Damage
- * Level 25 Talent from +20% Evasion to +25%
- Brewmaster:
- * Fire Spirit now has phasing movement
- * Level 10 Talent from +25 Attack Speed to +30
- * Level 15 Talent from +20 Movement Speed to +75 Thunder Clap Damage
- * Level 20 Talent from -25s Respawn Time to -35s
- * Level 25 Talent from 14 Primal Split Unit Armor to +20
- Bristleback:
- * Quill Spray Max damage from 450 to 550
- * Viscous Nasal Goo Scepter range from 700 to 750
- * Level 15 Talent from +20 Movement Speed to +4 Max Goo Stacks
- * Level 20 Talent from -30s Respawn Time to -35s
- * Level 25 Talent from +4 Max Goo Stacks to +20 Quill Stack Damage
- Broodmother:
- * Level 10 Talent from +15% XP Gain to +25%
- * Level 10 Talent from +10 Agility to +60 Spawn Spiderling Damage
- * Level 15 Talent from +7 Armor to +250 Health
- * Level 20 Talent from +300 Health to +8 Spiders Attack Damage
- Centaur:
- * Level 10 Talent from +30 Damage to +35
- Chaos Knight:
- * Level 10 Talent from +7 Intelligence to +8
- * Level 15 Talent from +15 Movement Speed to +20
- Chen:
- * Level 10 Talent from +15 Movement Speed to +25
- * Level 15 Talent from +25% Spell Amplification to -10s Test of Faith Cooldown
- * Level 15 Talent from +200 Health to +250
- Clinkz:
- * Level 15 Talent from +12 Strength to +15
- Clockwerk:
- * Level 15 Talent from +40 Damage to +50
- * Level 15 Talent from +15 Movement Speed to +75 Rocket Flare Damage
- Crystal Maiden:
- * Level 10 Talent from +50 Damage to +60
- * Level 15 Talent from +200 Health to +250
- * Level 25 Talent from +200 Crystal Nova Damage to +250
- Dark Seer:
- * Movement speed reduced from 300 to 295
- * Ion Shell manacost from 70/90/110/130 to 100/110/120/130
- * Level 15 Talent from +90 Damage to +120
- * Level 20 Talent from +25 Intelligence to +75 Vacuum AoE
- * Level 20 Talent from +12 Strength to +10% Cooldown Reduction
- * Level 25 Talent from +12% Cooldown Reduction to +25 Strength
- * Level 25 Talent from +70 Ion Shell Damage to +80
- Dazzle:
- * Level 15 Talent from +40 Damage to +60
- Death Prophet:
- * Level 10 Talent from +7 Strength to +8% Magic Resistance
- * Level 15 Talent from +8% Magic Resistance to -1s Crypt Swarm Cooldown
- * Level 15 Talent from +75 Cast Range to +100
- Disruptor:
- * Level 15 Talent from +200 Health to -3s Kinetic Field Cooldown
- * Level 20 Talent from 15% Cooldown Reduction to +400 Health
- Doom:
- * Level 10 Talent from +8 Intelligence to +80 Devour Bonus Gold
- * Level 10 Talent from +150 Health to +250
- * Level 15 Talent from +6 Armor to +15 Scorched Earth Damage/Heal
- * Level 15 Talent from +15 Movement Speed to +20
- * Level 20 Talent from +65 Damage to +35 Doom DPS
- Dragon Knight:
- * Level 10 Talent from +6 Strength to 7
- * Level 15 Talent from +25% XP Gain to +35%
- * Level 25 Talent from +50 Movement Speed to +60
- Drow:
- * Level 25 Talent from +350 Gust Distance/Knockback to +400
- Earth Spirit:
- * Level 25 Talent from -35s Respawn Time to -45s
- Earthshaker:
- * Base HP regen from 0.25 to 0.75
- * Level 20 Talent from +10% Spell Amplification to +40 Echo Damage
- * Level 25 Talent from +500 Health to +600 Health
- Elder Titan:
- * Natural Order AoE from 325 to 350
- * Level 15 Talent from +25% XP Gain to +30 Echo Stomp Damage
- * Level 25 Talent from +80 Astral Spirit Hero Attack to +100
- Ember Spirit:
- * Root now disables Activate Fire Remnant
- * Level 10 Talent from 15% Spell Amplification to 12%
- Enchantress:
- * Level 10 Talent from +5 All Stats to +6
- * Level 10 Talent from +20 Movement Speed to +25
- * Level 15 Talent from +40 Damage to +50
- * Level 15 Talent from +8s Nature's Attendants Duration to +10
- * Level 20 Talent from -30s Respawn Time to +60 Untouchable Slow
- * Level 25 Talent from +25 Intelligence to -50 Respawn Time
- * Level 25 Talent from +10 Nature's Attendants Wisps to +12
- Enigma:
- * Level 20 Talent from -30s Respawn Time to -40s
- Faceless Void:
- * Level 10 Talent from +5 Strength to +7
- Gyrocopter
- * Level 10 Talent from +150 Health to +200
- * Level 15 Talent from +10% Magic Resistance to +12%
- * Level 20 Talent from +25 Movement Speed to +35
- Huskar:
- * Level 10 Talent from +15 Movement Speed to +5 Burning Spears DPS
- * Level 10 Talent from +150 Health to +175
- Invoker:
- * Level 15 Talent from +25% XP Gain to +30%
- * Level 25 Talent from -15s Tornado Cooldown to -18s
- Io:
- * Level 25 Talent from -40s Respawn Time to -50s
- Jakiro:
- * Level 10 Talent from +15% XP Gain to +20%
- * Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage
- Juggernaut:
- * Healing Ward now has a 25 gold bounty
- * Level 10 Talent from +150 Health to +175 Health
- * Level 15 Talent from +6 Armor to 7
- Keeper of the Light:
- * Level 10 Talent from +6 Strength to +7
- * Level 25 Talent from +300 Cast Range to +400
- Kunkka:
- * Tidebringer Cleave Distance from 675/750/825/900 to 650/800/950/1100
- * Tidebringer Cleave Radius from 450/500/550/600 to 500/550/600/650
- * Level 10 Talent from +150 Mana to +40 Torrent Damage
- * Level 10 Talent from +20 Damage to +25
- * Level 25 Talent from +25% Magic Resistance to +35%
- Legion Commander:
- * Level 10 Talent from +15% XP Gain to +20%
- Leshrac:
- * Level 15 Talent from +8% Magic Resistance to +10%
- * Level 20 Talent from +12 Strength to +15
- Lich:
- * Level 15 Talent from +100 Cast Range to +125
- * Level 15 Talent from +5 All Stats to -3s Frost Blast Cooldown
- * Level 25 Talent from +25 Frost Armor Structure Armor to +35
- Lifestealer:
- * Level 15 Talent from +200 Health to +250
- Lina:
- * Level 10 Talent from +20 Damage to -25s Respawn Time
- * Level 10 Talent from +250 Mana to +60 Light Strike Array Damage
- * Level 15 Talent from -30s Respawn Time to +40 Damage
- Lion:
- * Level 10 Talent from 175 Health to -25s Respawn Time
- * Level 15 Talent from -30s Respawn Time to +80 Earth Spike Damage
- Lone Druid:
- * Level 10 Talent from +200 Attack Range to +175
- * Level 15 Talent from +65 Damage to +55
- * Level 20 Talent from +7 Spirit Bear Armor to +12
- * Level 20 Talent from -50s Respawn Time to -40s
- Luna:
- * Base attack damage reduced by 6
- * Lunar Blessing Night Vision bonus from 1000 to 250/500/750/1000
- * Level 10 Talent from +4 Armor to +15 Movement Speed
- Lycan:
- * Added to CM
- * Agility gain from 1.5 to 1.0
- * Howl manacost from 30 to 40
- * Level 15 Talent from -20s Respawn Time to -25s
- Magnus:
- * Level 15 Talent from +50 Damage to +12 Strength
- * Level 20 Talent from +15 Strength to +15% Empower Damage/Cleave
- * Level 20 Talent from +20 Movement to +40
- Medusa:
- * Level 10 Talent from +10 Intelligence to +12
- * Level 15 Talent from 10% Evasion to 15%
- * Level 20 Talent from +15 Agility to +1 Split Shot target
- * Level 20 Talent from +500 Mana to +600
- Meepo:
- * Base armor reduced by 2
- * Level 15 Talent from +20 Movement Speed to +25
- Mirana:
- * Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown
- * Level 20 Talent from +40 Damage to +50 Damage
- Monkey King:
- * Base armor reduced by 3
- * Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150
- * Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60%
- * Wukong's Command no longer continues while reincarnating
- * Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage
- * Level 20 Talent from +15 Strength to 20% Magic Resistance
- * Level 25 Talent from +25% Magic Resistance to +25 Strength
- Morphling:
- * Level 25 Talent from +30% Replicate Damage to +50%
- Naga Siren:
- * Level 15 Talent from 15% Evasion to -3s Ensnare Cooldown
- Nature's Prophet:
- * Level 10 Talent from +20 Damage to +30
- * Level 10 Talent from +175 Health to +225 Health
- * Level 20 Talent from +8 Armor to +10
- Necrophos:
- * Agility gain from 1.7 to 1.2
- * Movement speed from 290 to 285
- * Level 15 Talent from +15 Movement Speed to +20
- Night Stalker:
- * Level 25 Talent from -6s Crippling Fear Cooldown to -8s
- Nyx Assassin:
- * Level 15 Talent from +10 Strength to +50 Impale Damage
- * Level 15 Talent from +25 Agility to +12% Magic Resistance
- * Level 20 Talent from +15% Magic Resistance to +40 Agility
- Ogre Magi:
- * Intelligence growth from 2.4 to 2.0
- * Level 15 Talent from +40 Damage to +50
- Omniknight:
- * Level 10 Talent from +15% XP Gain to +20%
- Oracle:
- * Level 10 Talent from +15% XP Gain to +20%
- Outworld Devourer:
- * Level 20 Talent from +250 Health to +275 Health
- Phantom Assassin:
- * Level 15 Talent from +15 Movement Speed to +20
- Phantom Lancer:
- * Level 10 Talent from +150 Health to +75 Spirit Lance Damage
- Phoenix:
- * Level 15 Talent from +12 Strength to +50 Fire Spirits DPS
- Puck:
- * Level 10 Talent from +150 Health to +175
- * Level 15 Talent from +20 Movement Speed to +15% Magic Resistance
- * Level 20 Talent from +20% Magic Resistance to -3s Waning Rift Cooldown
- * Level 20 Talent from +8% Spell Amplification to +10%
- Pudge:
- * Movement Speed reduced from 285 to 280
- * Fixed Meat Hook sometimes landing the target behind your hero (requiring you to sometimes turn to dismember)
- * Level 20 Talent from -35s Respawn Time to -40s
- Pugna:
- * Level 15 Talent from +10 Strength to +12
- * Level 20 Talent from +10 All Stats to +0.5 Netherward Damage Per Mana
- * Level 20 Talent from +100 Cast Range to +150
- * Level 25 Talent from +100 Nether Blast Damage to +125
- Queen of Pain:
- * Level 10 Talent from +5 Strength to +6
- * Level 25 Talent from +35 Intelligence to -3s Shadow Strike Cooldown
- Razor:
- * Level 15 Talent from +5 Armor to +130 Unstable Current Damage
- * Level 20 Talent from +250 Health to +275
- Riki:
- * Level 15 Talent from +20% XP Gain to +30%
- Rubick:
- * Level 10 Talent from +50 Damage to +60
- Sand King:
- * Level 10 Talent from +200 Mana to +10% Magic Resistance
- * Level 15 Talent from +12% Magic Resistance to +50 Sand Storm DPS
- * Level 15 Talent from +15 Movement Speed to -30s Respawn Time
- Shadow Demon:
- * Disruption illusion damage taken from 200% to 300%
- * Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown
- Shadow Fiend:
- * Level 20 Talent from 15% Evasion to 15% Lifesteal
- Shadow Shaman:
- * Level 15 Talent from +20% XP Gain to 30%
- Silencer:
- * Level 25 Talent from +20% Curse Slow to +25%
- Skywrath Mage:
- * Level 15 Talent from +50 Damage to +75
- * Level 15 Talent from +60 Gold/Min to +90
- Slardar:
- * Slithereen Crush stun duration from 1.6/1.9/2.2/2.5 to 1.5/1.75/2/2.25
- * Level 15 Talent from +200 Health to +225
- Slark:
- * Movement speed reduced from 305 to 300
- * Level 15 Talent from +10 Strength to +15
- * Level 20 Talent from +250 Health to +10% Cooldown Reduction
- Sniper:
- * Level 10 Talent from +4 Mana Regen to +5
- Spectre:
- * Level 20 Talent from +12 Strength to +15
- Spirit Breaker:
- * Level 10 Talent from +15 Movement Speed to +20
- Storm Spirit:
- * Level 15 Talent from +175 Health to +200
- * Level 20 Talent from +7 Armor to +8
- Sven:
- * Level 25 Talent from -5s Storm Hammer Cooldown to -6s
- Techies :
- * Proximity Mines bounty increased from 30 to 50
- * Level 15 Talent from +25% XP Gain to +30%
- * Level 25 Talent from +25% Cooldown Reduction to +20%
- Templar Assassin:
- * Level 10 Talent from +15 Movement Speed to +20
- * Level 20 Talent from +250 Health to +275
- Terrorblade:
- * Level 15 Talent from +175 Health to +200
- * Level 20 Talent from +15 Movement Speed to +25
- Tidehunter:
- * Level 15 Talent from +30% XP Gain to +35%
- * Level 25 Talent from -5 Gush Armor to -6
- Timbersaw:
- * Level 10 Talent from +10% XP Gain to +20%
- * Level 15 Talent from +15 Intelligence to +20
- * Level 20 Talent from +125 Cast Range to +150
- Tinker:
- * Level 10 Talent from +5 Armor to +6
- * Level 15 Talent from +200 Health to +225 Health
- Tiny:
- * Level 10 Talent from +10 Intelligence to +12
- * Level 15 Talent from +15 Movement Speed to +20
- Treant Protector
- * Leech Seed slow from 28% to 22/24/26/28%
- * Nature's Guise Bash duration from 0.7/1.2/1.7/2.2 to 0.4/1.0/1.6/2.2
- * Nature's Guise movement bonus from 16/22/28/34% to 10/18/26/34%
- * Level 20 Talent from +65 Damage to +90
- Troll Warlord:
- * Level 10 Talent from +6 Strength to +7
- * Level 20 Talent from +300 Health to +350
- Tusk:
- * Level 10 Talent from +20% XP Gain to +35%
- * Level 10 Talent from +30 Damage to +35
- * Level 15 Talent from +15 Strength to +150 Snowball Damage
- * Level 20 Talent from +10% Magic Resistance to +12%
- * Level 25 Talent from +500 Health to +700
- Underlord:
- * Movement speed reduced from 305 to 290
- * Atrophy Aura Damage Reduction from 10/20/30/40% to 4/16/28/40%
- * Level 15 Talent from +200 Health to +35 Movement Speed
- * Level 20 Talent from +100 Cast Range to +125
- * Level 20 Talent from +50 Attack Speed to +60
- Undying:
- * Level 15 Talent from +30% XP Gain to +35%
- * Level 20 Talent from +20 Movement Speed to +25
- * Level 20 Talent from +10 All Stats to +50 Tombstone Zombie Damage
- * Level 25 Talent from +40 Tombstone Zombie Damage to -2s Decay Cooldown
- * Level 25 Talent from +12 Armor to +15
- Ursa:
- * Level 10 Talent from +8% Magic Resistance to +10%
- Vengeful Spirit:
- * Level 20 Talent from +20 Movement Speed to +35
- * Level 20 Talent from +50 Damage to +65
- Venomancer:
- * Level 15 Talent from +175 Health to +200
- Viper:
- * Level 10 Talent from +125 Health to +150
- Visage:
- * Level 10 Talent from +15% XP Gain to +25%
- * Level 10 Talent from +60 Gold/Min to +90
- * Level 20 Talent from -30s Respawn Time to -40s
- * Level 20 Talent from +250 Health to +300
- Warlock:
- * Level 10 Talent from +15% XP Gain to +20%
- * Level 15 Talent from +20 Movement Speed to -4s Shadow Word Cooldown
- * Level 15 Talent from +125 Cast Range to +150
- Weaver:
- * Base damage reduced by 2
- * The Swarm damage from 20 to 14/16/18/20
- * Level 25 Talent from +20% Magic Resistance to +25%
- Windranger:
- * Powershot damage from 120/220/320/420 to 180/260/340/420
- * Powershot cooldown from 9 to 12/11/10/9
- * Windrun slow AoE from 300 to 325
- * Windrun manacost from 100 to 75
- * Level 10 Talent from +15 Damage to +25% Windrun Slow
- * Level 15 Talent from +16 Intelligence to +20 Intelligence
- * Level 15 Talent from +200 Health to +40 Movement Speed
- * Level 20 Talent from +12% Magic Resistance to +20%
- * Level 20 Talent from +12% Spell Amplification to +15%
- * Level 25 Talent from -5s Powershot Cooldown to -6s
- Winter Wyvern:
- * Level 10 Talent from +5 Strength to +6
- Witch Doctor:
- * Level 10 Talent from +20% XP Gain to +25%
- * Level 15 Talent from +75 Damage to +90
- * Level 15 Talent from -35s Respawn Time to -40s
- Wraith King:
- * Level 10 Talent from +8 Intelligence to +10
- * Level 15 Talent from +200 Health to +50 Wraithfire Blast DPS
- Zeus:
- * Scepter strike interval from 2.5 to 2.25
- * Scepter cooldown from 50 to 40 seconds
- * Scepter duration from 50 to 40 seconds
- * Level 10 Talent from +150 Health to +175
- Neuste Einträge
- Dota 2 Update - February 8th, 2017
- Feb. 8, 2017
- Dota 2 Update - February 3rd, 2017
- Feb. 3, 2017
- Dota 2 Update - February 2nd, 2017
- Feb. 2, 2017
- Dota 2 Update - February 1st, 2017
- Feb. 1, 2017
- Dota 2 Update - January 31st, 2017
- Jan. 31, 2017
- Dota 2 Update - January 29th, 2017
- Jan. 29, 2017
- Dota 2 Update - January 27th, 2017 #2
- Jan. 27, 2017
- Dota 2 Update - January 27th, 2017
- Jan. 27, 2017
- Dota 2 Update - January 24th, 2017
- Jan. 24, 2017
- Dota 2 Update - January 23rd, 2017
- Jan. 23, 2017
- Dota 2 Update - January 20th, 2017
- Jan. 20, 201
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