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CodeGorilla

Anodyne 2: Return to Dust Any% Speedrun Notes

Jan 31st, 2021 (edited)
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  1. Anodyne Any% Notes
  2.  
  3. Notes by CodeGorilla
  4. Route based on cleverpidgeon's WR https://www.youtube.com/watch?v=3JYcghOlzNo
  5.  
  6.  
  7. General notes:
  8. 2D Movement:
  9. In addition to obvious stuff (diagonals are good and fast), you move slower when you have something in your tank. In general, try to inhale your target as close to the spot where you need to shoot it as possible.
  10. Dust Routing:
  11. This is what requires the most on-the-fly adjustments to the route. The game requires these amounts of dust to proceed the story:
  12. End of Chapter 1: 100 Dust
  13. End of Chapter 2: 200 Dust
  14. Access Nano Cleaner Zera: 150 Dust
  15. What this means from a practical point of view is that you want the following amounts at the following splits:
  16. Bran Maligden: at least 50 Dust (24 of which comes from crystals)
  17. Great Gwom: at least 50 Dust (24 of which comes from crystals)
  18. Geof Agricite: ~60-70 Dust (36 of which comes from a crystal) (do not grind this, just cash in whatever you get naturally and make up anything that needs to be made up later)
  19. Iwasaki Antimon: ~60-70 Dust (36 of which comes from a crystal), and NOTE how much you have left to 200; must be less than 90.
  20. Clonwei Yonstein: The number you noted at the end of Iwasaki (36 of which comes from a crystal)
  21. Dust Grind: 60 Dust, so that a full tank later brings you to 150
  22. New Theeland: 90 Dust. If you ended up with more from the Dust Grind, then you can get less here, but this is a faster grind.
  23. I'll mark important points of no return below.
  24. Text Skip:
  25. The in-game Skip Dialogue setting is very good, but note that the text actually goes slower if you're holding jump or talk. As such, don't mash through text; just let it happen naturally.
  26. Pause-Gliding:
  27. When you pause the game while Nova is airborne, the game resets your momentum, both vertical and horizontal. This can let you fall much slower while covering a much greater horizontal distance than would normally be possible, especially with Ridescale. Optimal performance of this strat involves a specific rhythm for pausing and unpausing based on how far horizontally you have to go and mow much vertical space you can afford to lose; each one in the game is slightly different. Mashing works, but is slower.
  28. Ridescale Clipping:
  29. When you tranform into Ridescale, your car is always facing directly away from the camera, regardless of what direction Nova was facing. To clip into a corner this way, hold the movement stick into the corner, then sweep the camera in the opposite direction, and transform as the camera passes through the wall. It takes some practice, especially clipping out of Great Gwom's home, but it is consistent.
  30. Nano Assassin Skip:
  31. When you enter a Nano Assassin boss fight room, you have a bit of space you can move freely in before you actually trigger the beginning of the boss fight. If you can inhale an object without leaving that space and then shoot the boss, you can run over the trigger area to start the boss while the boss is in hit stun, thereby allowing you to just stroll out the back door. This is possible on three of the five Nano Assassins: Great Gwom (using a mini-Gwom in the boss room), Misteria Waizel (the easiest one), and Bran Maligden (extremely precise, but technically doable). It *is* possible to skip the Nano Assassin in Drifting Polle; HOWEVER, skipping that cutscene results in a softlock preventing you from clearing the dust storm and getting to Blue Vale.
  32.  
  33. Settings: (Show in recording for validation)
  34. Rules (you must have these):
  35. Debug Mode: Off
  36. Double Health: Off
  37. Invincibility: Off
  38. 60 FPS Lock: On
  39. Recommended for go fast:
  40. Show Text Immediately: On
  41. Camera Speed: 150%
  42. Skip Dialogue: On
  43. Save When Overlap 2D Checkpoint: On
  44. Language: zh-simp
  45.  
  46. START RUN (Timing starts on confirm new save file)
  47.  
  48. Albumen Shore:
  49. Cutscene
  50. Hold 8 o'clock as cutscene ends to skip a second, longer cutscene
  51. Yolk A (nothing much to say, just walk to the end)
  52. Yolk B (in the circular room, take the top route)
  53. Yolk C (left fork first, though it doesn't make a huge difference)
  54. Jump off of Yolk C and pause-glide to center
  55. Split on title drop
  56.  
  57. Drifting Pollen:
  58. Enter the Center, talk to Palisade
  59. Enter 2D
  60. Grab box 1 before boss text, BUT DO NOT SKIP
  61. Split on leaving 2D
  62.  
  63. Misteria Waizel:
  64. Leave Center, exit towards save point
  65. Car to green building
  66. Enter 2D
  67. Bottom path first
  68. Right keyhole first
  69. Boss Skip
  70. 12 dust from crystal
  71. Split on fade to black
  72.  
  73. Bran Maligden:
  74. Right from Misteria's house
  75. Enter Bran
  76. Right at first fork
  77. Use first key on the way to the second
  78. DUST ROUTE: You need 37 by the time you finish the room on the left fork with 3 red slimes and a fire spitter; there's one freebie right before the crystal.
  79. Boss (skip if you can)
  80. 12 dust from crystal, need 50 by the end
  81. Split on fade to black
  82.  
  83. Gustine Papellum:
  84. Pause-glide to Center from above Bran
  85. Turn in dust
  86. Left out of elevator
  87. Mid-air car to get to roof quickly
  88. Enter 2D
  89. Left fork first
  90. Drop off key on the way to right fork
  91. Boss
  92. 12 dust from crystal
  93. Split on fade to black
  94.  
  95. Great Gwom:
  96. Go left
  97. Ride-clip into Gwom home
  98. Speak to babies
  99. Enter 2D
  100. Bottom/right fork first
  101. DUST ROUTE: You need 38 in electric slime room after both forks
  102. Boss skip
  103. 12 dust from crystal, NEED 50 BY END
  104. Split on fade to black
  105.  
  106. Geof Agricite:
  107. Ride-clip out of Gwom-home
  108. Pause-glide to center
  109. Turn in cards
  110. Turn in dust
  111. Talk to Palisade
  112. Leave Center, up twice
  113. Away from save point after cutscene
  114. Clip through Car Wash fence
  115. Climb Car Wash near window with bridge, get card
  116. Pause-glide from Car Wash roof, high-up as possible to skip Geof
  117. Enter 2D
  118. Clean and talk to gravestones
  119. Get key on first trip (left at checkpoint)
  120. Exit 2D
  121. Climb geometry to enter 2D again
  122. Talk to former gravestones
  123. Get card from chest (down at hairpin)
  124. Dust crystal gives 36
  125. Split on fade to black
  126.  
  127. Iwasaki Antimon:
  128. Take Jade highway
  129. Pause-glide to waterfall for a card
  130. Pause-glide back to highway
  131. Back to center through east
  132. Turn in cards
  133. Turn in dust at the top
  134. Back to east, pause-glide to pond
  135. Enter Iwasaki's sub-area
  136. Pause-glide to Iwasaki
  137. Enter 2D
  138. DUST ROUTE: not a ton of natural dust in this segment, so grind at entrance to 20-ish
  139. North-east-north-east for a key
  140. West from center checkpoint for second key
  141. Use key in upper area first for another card
  142. Leave 2D, enter 2D in mailbox
  143. Dust crystal gives 36
  144. Split on fade to black
  145.  
  146. Clonwei Yonstein:
  147. Back to center to turn in dust, note dust remaining
  148. Pause-glide over closed gate using wall geometry
  149. Enter 2D
  150. DUST ROUTE: Grind spot in chamber 1, if needed; last chance to get dust is room with two flame slimes in chamber 3.
  151. Dust crystal is worth 36, need to be at 200 total
  152. Split on fade to black
  153.  
  154. Enter Dustbound Village:
  155. Climb Lonwei's lab
  156. Pause-glide to last card chest
  157. Return to center, cutscene
  158. Turn around after cutscene, change to car after 8 steps
  159. Tight line to Jade Highway
  160. Go to OSS
  161. Drive to tower, hug backwards during drop to fall through bend
  162. Use jumps to stall staggers
  163. Spark fruit, spark dog
  164. Split on fade to black
  165.  
  166. Leave Dustbound Village:
  167. Hold down-right, go to far east for funeral
  168. Talk to Drem, Elegy
  169. Go to train
  170. Hold down-right after playground cutscene
  171. Gardening 1
  172. Go to train
  173. Perform rites
  174. Wrestling mini-game 1 (attack, block, QTE, back-and-forth)
  175. Gardening 2
  176. Go to train
  177. Perform rites
  178. Wrestling mini-game 2 (back-and-forth, QTE, back-and-forth, attack and inhale)
  179. Go to train
  180. Perform rites
  181. Wrestling mini-game 3 (back-and-forth, QTE, DeDeDe section, block super)
  182. Big cutscene
  183. Split on fade to black after shrine destruction
  184.  
  185. Dust Grind:
  186. Exit center, leave top towards save point
  187. Pause-glide to Lonwei
  188. Enter 2D
  189. DUST ROUTE: Grind to 60 dust in chamber 1
  190. Exit 2D
  191. Leave via gate
  192. Turn in dust
  193. Split on fade to black after turning in dust
  194.  
  195. desertNPC:
  196. Blue Vale East to Outer Sands North
  197. Talk to tree 1 and tree 2
  198. Enter desertNPC
  199. Get the last chest for a collar piece
  200. Get the crystal
  201. Check window, leave
  202. Pathing leaving the apartment: left up right up right up
  203. Check computer, bed
  204. Check window, leave
  205. Check gargoyle
  206. Check computer, bed
  207. Leave via window
  208. Split on fade to black
  209.  
  210. Orb Sector 4-16-5:
  211. Talk to tree 3
  212. Enter Outer Sands East
  213. Talk to Minorma
  214. Floor two, talk to Fabrahen
  215. Floor three, chest at the very end
  216. Leave again
  217. Split on fade to black
  218.  
  219. New Theeland:
  220. Talk to tree 4, 5
  221. Enter 2D
  222. Enter New Theeland
  223. Spark into book, skip text
  224. Go to raft, south-west-south-south for a collar piece
  225. DUST ROUTE: North, west-north on raft, west-north to slime room, and grind dust up to 90
  226. Back to raft, East-east to the raft, and north to get to the portal from the dock
  227. Leave New Theeland
  228. Leave Nexus
  229. Split on fade to black after leaving Nexus
  230.  
  231. Dustbound Village?:
  232. Go to Outer Sands West
  233. Pause-glide to boat structure, get collar base
  234. Drive to Outer Sands South
  235. Tower
  236. Enter 2D
  237. Go to Drem's house, get Palisade card
  238. Split on second fade to black
  239.  
  240. Nano Cleaner Zera:
  241. Tower again
  242. OSS -> BVS -> turn right on Jade Highway for BVE -> Center
  243. Turn in dust, should be at 150
  244. Talk to center, spark the yellow orb
  245. Enter 2D in cutscene
  246. Turn left at the first fork
  247. Up, left, down at 1st 4-way intersection
  248. Left, down, right at second 4-way intersection
  249. Vaccum nanoscale targets to stop them
  250. Back to main gates, right
  251. Finish last section, back to the boss
  252. Final boss!
  253. 2-cycle per phase is the target
  254. Time is on fade to black/last text box closes
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