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- 14:44:57 wesnoth@website:~/addons-unpacked$ find 1.12 -name \*.cfg -print0 | xargs -0 fgrep -nHRIi sound_source
- 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:77: [sound_source]
- 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:87: [/sound_source]
- 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:88: [sound_source]
- 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:98: [/sound_source]
- 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:237: [remove_sound_source]
- 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:239: [/remove_sound_source]
- 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:240: [remove_sound_source]
- 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:242: [/remove_sound_source]
- 1.12/Conquest-/utils1/glob_macros2.cfg:606: ## SOUND_X_Y_id should not be used for any other sound_source
- 1.12/Conquest-/utils1/glob_macros2.cfg:608: [sound_source]
- 1.12/Conquest-/utils1/glob_macros2.cfg:613: ## the problem is even an infinite delay wouldn't prevent the sound to be played if the games is saved/reloaded> so [remove_sound_source] must be used
- 1.12/Conquest-/utils1/glob_macros2.cfg:620: [/sound_source]
- 1.12/Conquest-/utils1/glob_macros2.cfg:634: [remove_sound_source]
- 1.12/Conquest-/utils1/glob_macros2.cfg:636: [/remove_sound_source]
- 1.12/The_Earths_Gut/utils/items.cfg:16: [remove_sound_source]
- 1.12/The_Earths_Gut/utils/items.cfg:18: [/remove_sound_source]
- 1.12/The_Earths_Gut/utils/items.cfg:27: [sound_source]
- 1.12/The_Earths_Gut/utils/items.cfg:39: [/sound_source]
- 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:286: [sound_source]
- 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:295: [/sound_source]
- 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:297: [sound_source]
- 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:306: [/sound_source]
- 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:325: [remove_sound_source]
- 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:327: [/remove_sound_source]
- 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:336: [remove_sound_source]
- 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:338: [/remove_sound_source]
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:84:#define SOUND_SOURCE _ID _X _Y _SNDLIST _TIMEOUT _TRIGGER_CHANCE_P_VAL
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:85: [sound_source]
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:92: [/sound_source]
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:95:#define SOUND_SOURCE_IGNORE_FOGGED_LOCATION
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:96: [+sound_source]
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:98: [/sound_source]
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:101:#define CONTINUOUS_SOUND_SOURCE _ID _X _Y _SNDLIST
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:102: {SOUND_SOURCE ({_ID}) ({_X}) ({_Y}) ({_SNDLIST}) (0) (100)}
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:105:#define SOUND_SOURCE_RANGE _FULL _FADE
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:106: [+sound_source]
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:109: [/sound_source]
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:112:#define REMOVE_SOUND_SOURCE _ID
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:113: [remove_sound_source]
- 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:115: [/remove_sound_source]
- 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:136: {CONTINUOUS_SOUND_SOURCE campfire1 36 31 (ambient/campfire.ogg)}
- 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:137: {SOUND_SOURCE_RANGE 1 8}
- 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:138: {CONTINUOUS_SOUND_SOURCE campfire2 39 34 (ambient/campfire.ogg)}
- 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:139: {SOUND_SOURCE_RANGE 1 8}
- 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:140: {CONTINUOUS_SOUND_SOURCE campfire3 30 35 (ambient/campfire.ogg)}
- 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:141: {SOUND_SOURCE_RANGE 1 8}
- 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:142: {CONTINUOUS_SOUND_SOURCE campfire4 30 31 (ambient/campfire.ogg)}
- 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:143: {SOUND_SOURCE_RANGE 1 8}
- 1.12/Invasion_from_the_Unknown/scenarios/20_Under_the_Sands.cfg:293: #{CONTINUOUS_SOUND_SOURCE glyph_power_up_ssrc1 36 3 ("glyph-powerup.ogg")}
- 1.12/Invasion_from_the_Unknown/scenarios/20_Under_the_Sands.cfg:294: {CONTINUOUS_SOUND_SOURCE lava_ssrc1 17 24 ("ambient/lava.ogg")}
- 1.12/Invasion_from_the_Unknown/scenarios/20_Under_the_Sands.cfg:295: {CONTINUOUS_SOUND_SOURCE lava_ssrc2 9 28 ("ambient/lava.ogg")}
- 1.12/Invasion_from_the_Unknown/scenarios/20_Under_the_Sands.cfg:296: {CONTINUOUS_SOUND_SOURCE lava_ssrc3 28 20 ("ambient/lava.ogg")}
- 1.12/Invasion_from_the_Unknown/scenarios/20_Under_the_Sands.cfg:297: {CONTINUOUS_SOUND_SOURCE lava_ssrc4 32 12 ("ambient/lava.ogg")}
- 1.12/Invasion_from_the_Unknown/scenarios/20_Under_the_Sands.cfg:1194: # {REMOVE_SOUND_SOURCE (glyph_power_up_ssrc1)}
- 1.12/Invasion_from_the_Unknown/scenarios/02_A_Real_Confrontation.cfg:202: {CONTINUOUS_SOUND_SOURCE blue 4 25 (ambient/campfire.ogg)}
- 1.12/Invasion_from_the_Unknown/scenarios/02_A_Real_Confrontation.cfg:203: {CONTINUOUS_SOUND_SOURCE purple 12 29 (ambient/campfire.ogg)}
- 1.12/Invasion_from_the_Unknown/scenarios/02_A_Real_Confrontation.cfg:204: {CONTINUOUS_SOUND_SOURCE green 26 28 (ambient/campfire.ogg)}
- 1.12/Invasion_from_the_Unknown/scenarios/06_The_Moon_Valley.cfg:148: {CONTINUOUS_SOUND_SOURCE campfire1 49 22 (ambient/campfire.ogg)}
- 1.12/Invasion_from_the_Unknown/scenarios/06_The_Moon_Valley.cfg:149: {SOUND_SOURCE_RANGE 1 8}
- 1.12/Invasion_from_the_Unknown/scenarios/05b_Cursed_Plateau.cfg:98: {CONTINUOUS_SOUND_SOURCE campfire1 26 32 (ambient/campfire.ogg)}
- 1.12/Invasion_from_the_Unknown/scenarios/05b_Cursed_Plateau.cfg:99: {SOUND_SOURCE_RANGE 2 8}
- 1.12/Invasion_from_the_Unknown/scenarios/16_Arrival_of_the_Battalion.cfg:212: {CONTINUOUS_SOUND_SOURCE campfire1 12 12 (ambient/campfire.ogg)}
- 1.12/Invasion_from_the_Unknown/scenarios/16_Arrival_of_the_Battalion.cfg:213: {SOUND_SOURCE_RANGE 1 9}
- 1.12/Invasion_from_the_Unknown/scenarios/16_Arrival_of_the_Battalion.cfg:214: {CONTINUOUS_SOUND_SOURCE campfire2 11 25 (ambient/campfire.ogg)}
- 1.12/Invasion_from_the_Unknown/scenarios/16_Arrival_of_the_Battalion.cfg:215: {SOUND_SOURCE_RANGE 1 9}
- 1.12/Invasion_from_the_Unknown/scenarios/16_Arrival_of_the_Battalion.cfg:216: {CONTINUOUS_SOUND_SOURCE campfire3 37 18 (ambient/wardrums.ogg)}
- 1.12/Invasion_from_the_Unknown/scenarios/16_Arrival_of_the_Battalion.cfg:217: {SOUND_SOURCE_RANGE 1 4}
- 1.12/Invasion_from_the_Unknown/scenarios/04_Over_the_Sands.cfg:305: {CONTINUOUS_SOUND_SOURCE "campfire_$loc.x|_$loc.y" $loc.x $loc.y (ambient/campfire.ogg)}
- 1.12/Invasion_from_the_Unknown/scenarios/04_Over_the_Sands.cfg:306: {SOUND_SOURCE_RANGE 2 8}
- 1.12/World_Conquest_II/utils/maps/repaint_4B.cfg:291: [sound_source]
- 1.12/World_Conquest_II/utils/maps/repaint_4B.cfg:301: [/sound_source]
- 1.12/World_Conquest_II/utils/maps/repaint_4B.cfg:447: [sound_source]
- 1.12/World_Conquest_II/utils/maps/repaint_4B.cfg:457: [/sound_source]
- 1.12/World_Conquest_II/utils/maps/utilities.cfg:77: [sound_source]
- 1.12/World_Conquest_II/utils/maps/utilities.cfg:87: [/sound_source]
- 1.12/NX-RPG/macros/soundfx.cfg:11:#define SOUND_SOURCE _ID _X _Y _SNDLIST _TIMEOUT _TRIGGER_CHANCE_P_VAL
- 1.12/NX-RPG/macros/soundfx.cfg:12: [sound_source]
- 1.12/NX-RPG/macros/soundfx.cfg:19: [/sound_source]
- 1.12/NX-RPG/macros/soundfx.cfg:22:#define SOUND_SOURCE_IGNORE_FOGGED_LOCATION
- 1.12/NX-RPG/macros/soundfx.cfg:23: [+sound_source]
- 1.12/NX-RPG/macros/soundfx.cfg:25: [/sound_source]
- 1.12/NX-RPG/macros/soundfx.cfg:28:#define SOUND_SOURCE_IGNORE_HIDDEN
- 1.12/NX-RPG/macros/soundfx.cfg:29: [+sound_source]
- 1.12/NX-RPG/macros/soundfx.cfg:32: [/sound_source]
- 1.12/NX-RPG/macros/soundfx.cfg:35:#define CONTINUOUS_SOUND_SOURCE _ID _X _Y _SNDLIST
- 1.12/NX-RPG/macros/soundfx.cfg:36: {SOUND_SOURCE ({_ID}) ({_X}) ({_Y}) ({_SNDLIST}) (0) (100)}
- 1.12/NX-RPG/macros/soundfx.cfg:39:#define SOUND_SOURCE_RANGE _FULL _FADE
- 1.12/NX-RPG/macros/soundfx.cfg:40: [+sound_source]
- 1.12/NX-RPG/macros/soundfx.cfg:43: [/sound_source]
- 1.12/NX-RPG/macros/soundfx.cfg:46:#define SOUND_SOURCE_ENTIRE_MAP
- 1.12/NX-RPG/macros/soundfx.cfg:47: {SOUND_SOURCE_RANGE 1000 1}
- 1.12/NX-RPG/macros/soundfx.cfg:50:#define REMOVE_SOUND_SOURCE _ID
- 1.12/NX-RPG/macros/soundfx.cfg:51: [remove_sound_source]
- 1.12/NX-RPG/macros/soundfx.cfg:53: [/remove_sound_source]
- 1.12/A_Rough_Life/scenarios/13_Following_Destiny.cfg:107: [sound_source]
- 1.12/A_Rough_Life/scenarios/13_Following_Destiny.cfg:114: [/sound_source]
- 1.12/Soldier_of_Wesnoth/scenarios/06_Howling_Heights.cfg:149: [sound_source]
- 1.12/Soldier_of_Wesnoth/scenarios/06_Howling_Heights.cfg:160: [/sound_source]
- 1.12/Soldier_of_Wesnoth/scenarios/15_Sands_Of_Time.cfg:155: [sound_source]
- 1.12/Soldier_of_Wesnoth/scenarios/15_Sands_Of_Time.cfg:166: [/sound_source]
- 1.12/Soldier_of_Wesnoth/scenarios/29_The_Lion_And_The_Dragon.cfg:257: [sound_source]
- 1.12/Soldier_of_Wesnoth/scenarios/29_The_Lion_And_The_Dragon.cfg:268: [/sound_source]
- 1.12/Soldier_of_Wesnoth/scenarios/14_The_Heart_In_The_Darkness.cfg:189: [sound_source]
- 1.12/Soldier_of_Wesnoth/scenarios/14_The_Heart_In_The_Darkness.cfg:200: [/sound_source]
- 1.12/The_Legend_Begins/scenarios/episode-2/34_Autumn_Woods.cfg:351: [sound_source]
- 1.12/The_Legend_Begins/scenarios/episode-2/34_Autumn_Woods.cfg:359: [/sound_source]
- 1.12/A_Song_of_Fire/scenarios/36_A_New_Legend_Rises_b.cfg:47: [sound_source]
- 1.12/A_Song_of_Fire/scenarios/36_A_New_Legend_Rises_b.cfg:58: [/sound_source]
- 1.12/A_Song_of_Fire/scenarios/36_A_New_Legend_Rises_b.cfg:122: [remove_sound_source]
- 1.12/A_Song_of_Fire/scenarios/36_A_New_Legend_Rises_b.cfg:124: [/remove_sound_source]
- 1.12/A_Song_of_Fire/scenarios/20_Ring_Of_Fire.cfg:251: [sound_source]
- 1.12/A_Song_of_Fire/scenarios/20_Ring_Of_Fire.cfg:262: [/sound_source]
- 1.12/A_Song_of_Fire/scenarios/20_Ring_Of_Fire.cfg:696: [remove_sound_source]
- 1.12/A_Song_of_Fire/scenarios/20_Ring_Of_Fire.cfg:698: [/remove_sound_source]
- 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:332: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:333: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:335: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:1042: {REMOVE_SOUND_SOURCE cave_noise}
- 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:1159: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:1160: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:1162: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:2695: {REMOVE_SOUND_SOURCE cave_noise}
- 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:175: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:176: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:178: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:327: {REMOVE_SOUND_SOURCE cave_noise}
- 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:329: {HIVE_NOISE_2_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:330: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:332: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:870: {REMOVE_SOUND_SOURCE hive_noise}
- 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:363: {CAVE_WATER_SOUND_SOURCE 21 30}
- 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:364: {CAVE_WATER_SOUND_SOURCE 19 19}
- 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:365: {CAVE_WATER_SOUND_SOURCE 27 11}
- 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:541: {HIVE_NOISE_2_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:542: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:544: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:1049: {REMOVE_SOUND_SOURCE hive_noise}
- 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:1515: {HIVE_NOISE_2_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:1516: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:1518: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:2368: {REMOVE_SOUND_SOURCE hive_noise}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:74: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:75: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:77: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:79: {CAVE_WATER_SOUND_SOURCE 9 14}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:80: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:82: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:84: {CAVE_WATER_SOUND_SOURCE 26 24}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:85: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:87: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:89: {CAVE_WATER_SOUND_SOURCE 27 11}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:90: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:92: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:884: {REMOVE_SOUND_SOURCE water_1}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:885: {REMOVE_SOUND_SOURCE water_2}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:886: {REMOVE_SOUND_SOURCE water_3}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:889: {REMOVE_SOUND_SOURCE cave_noise}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:995: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:996: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:998: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:1078: {REMOVE_SOUND_SOURCE cave_noise}
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:340: {HIVE_NOISE_2_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:341: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:343: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:345: {CAVE_WATER_SOUND_SOURCE 42 5}
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:346: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:348: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:349: {CAVE_WATER_SOUND_SOURCE 15 22}
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:350: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:352: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:353: {CAVE_WATER_SOUND_SOURCE 40 27}
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:354: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:356: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:357: {CAVE_WATER_SOUND_SOURCE 55 38}
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:358: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:360: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:1844: {REMOVE_SOUND_SOURCE hive_noise,water_drip_1,water_drip_2,water_drip_3,water_drip_4}
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:1932: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:1933: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:1935: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:2707: {REMOVE_SOUND_SOURCE cave_noise}
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:2796: {HIVE_NOISE_3_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:2797: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:2799: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:3105: {REMOVE_SOUND_SOURCE horror_noise}
- 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:73: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:74: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:75: id=cave_sound_source
- 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:76: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:322: {REMOVE_SOUND_SOURCE cave_sound_source}
- 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:370: {HIVE_NOISE_1_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:371: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:372: id=hive_sound_source
- 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:373: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:522: {REMOVE_SOUND_SOURCE hive_sound_source}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:261: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:844: {CAVE_WATER_SOUND_SOURCE 51 20}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:845: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:846: id=floor_1_water_sound_source_1
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:847: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:849: {CAVE_WATER_SOUND_SOURCE 51 48}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:850: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:851: id=floor_1_water_sound_source_2
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:852: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2172: {REMOVE_SOUND_SOURCE floor_1_water_sound_source_1,floor_1_water_sound_source_2}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2174: {CAVE_WATER_SOUND_SOURCE 14 42}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2175: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2176: id=floor_2_water_sound_source_1
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2177: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2179: {CAVE_WATER_SOUND_SOURCE 46 45}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2180: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2181: id=floor_2_water_sound_source_2
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2182: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2184: {CAVE_WATER_SOUND_SOURCE 37 8}
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2185: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2186: id=floor_2_water_sound_source_3
- 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2187: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:256:#define INT_ENABLE_CAVE_SOUND_SOURCES
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:257: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:258: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:260: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:263:#define INT_DISABLE_CAVE_SOUND_SOURCES
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:264: {REMOVE_SOUND_SOURCE cave_noise}
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:267:#define INT_ENABLE_BREACH_SOUND_SOURCES
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:268: {HIVE_NOISE_1_SOUND_SOURCE}
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:269: [+sound_source]
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:271: [/sound_source]
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:274:#define INT_DISABLE_BREACH_SOUND_SOURCES
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:275: {REMOVE_SOUND_SOURCE breach_ambience_1}
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:302: {INT_ENABLE_CAVE_SOUND_SOURCES}
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:1164: {INT_DISABLE_CAVE_SOUND_SOURCES}
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:1184: {INT_ENABLE_BREACH_SOUND_SOURCES}
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:1577: {INT_DISABLE_BREACH_SOUND_SOURCES}
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:1681: {INT_ENABLE_BREACH_SOUND_SOURCES}
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:1718: {INT_DISABLE_BREACH_SOUND_SOURCES}
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:1739: {INT_ENABLE_CAVE_SOUND_SOURCES}
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:3444: {INT_DISABLE_CAVE_SOUND_SOURCES}
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:3482:#undef INT_DISABLE_BREACH_SOUND_SOURCES
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:3483:#undef INT_ENABLE_BREACH_SOUND_SOURCES
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:3484:#undef INT_DISABLE_CAVE_SOUND_SOURCES
- 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:3485:#undef INT_ENABLE_CAVE_SOUND_SOURCES
- 1.12/After_the_Storm/macros/soundfx.cfg:11:#define SOUND_SOURCE _ID _X _Y _SNDLIST _TIMEOUT _TRIGGER_CHANCE_P_VAL
- 1.12/After_the_Storm/macros/soundfx.cfg:12: [sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:19: [/sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:22:#define SOUND_SOURCE_IGNORE_FOGGED_LOCATION
- 1.12/After_the_Storm/macros/soundfx.cfg:23: [+sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:25: [/sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:28:#define SOUND_SOURCE_IGNORE_HIDDEN
- 1.12/After_the_Storm/macros/soundfx.cfg:29: [+sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:32: [/sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:35:#define CONTINUOUS_SOUND_SOURCE _ID _X _Y _SNDLIST
- 1.12/After_the_Storm/macros/soundfx.cfg:36: {SOUND_SOURCE ({_ID}) ({_X}) ({_Y}) ({_SNDLIST}) (0) (100)}
- 1.12/After_the_Storm/macros/soundfx.cfg:39:#define SOUND_SOURCE_RANGE _FULL _FADE
- 1.12/After_the_Storm/macros/soundfx.cfg:40: [+sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:43: [/sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:46:#define SOUND_SOURCE_ENTIRE_MAP
- 1.12/After_the_Storm/macros/soundfx.cfg:47: {SOUND_SOURCE_RANGE 1000 1}
- 1.12/After_the_Storm/macros/soundfx.cfg:50:#define REMOVE_SOUND_SOURCE _ID
- 1.12/After_the_Storm/macros/soundfx.cfg:51: [remove_sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:53: [/remove_sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:56:#define CAVE_WATER_SOUND_SOURCE _X _Y
- 1.12/After_the_Storm/macros/soundfx.cfg:57: [sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:69: [/sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:72:#define BACKGROUND_SOUND_SOURCE_GENERIC _ID _SOUND_LIST
- 1.12/After_the_Storm/macros/soundfx.cfg:73: [sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:81: [/sound_source]
- 1.12/After_the_Storm/macros/soundfx.cfg:84:#define CAVE_NOISE_SOUND_SOURCE
- 1.12/After_the_Storm/macros/soundfx.cfg:85: {BACKGROUND_SOUND_SOURCE_GENERIC __ss_cave_noise_all ambient/cave.ogg}
- 1.12/After_the_Storm/macros/soundfx.cfg:88:#define HIVE_NOISE_1_SOUND_SOURCE
- 1.12/After_the_Storm/macros/soundfx.cfg:89: {BACKGROUND_SOUND_SOURCE_GENERIC __ss_hive_noise_1_all ambient/dark-1.ogg}
- 1.12/After_the_Storm/macros/soundfx.cfg:92:#define HIVE_NOISE_2_SOUND_SOURCE
- 1.12/After_the_Storm/macros/soundfx.cfg:93: {BACKGROUND_SOUND_SOURCE_GENERIC __ss_hive_noise_2_all ambient/dark-2.ogg}
- 1.12/After_the_Storm/macros/soundfx.cfg:96:#define HIVE_NOISE_3_SOUND_SOURCE
- 1.12/After_the_Storm/macros/soundfx.cfg:97: {BACKGROUND_SOUND_SOURCE_GENERIC __ss_hive_noise_3_all ambient/dark-3.ogg}
- 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:96: {HIVE_NOISE_1_SOUND_SOURCE}
- 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:97: [+sound_source]
- 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:99: [/sound_source]
- 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:101: {HIVE_NOISE_2_SOUND_SOURCE}
- 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:102: [+sound_source]
- 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:104: [/sound_source]
- 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:340: {REMOVE_SOUND_SOURCE ss1,ss2}
- 1.12/After_the_Storm/episode1/scenarios/07_The_Search_for_the_Past.cfg:144: {CAVE_WATER_SOUND_SOURCE 26 22}
- 1.12/After_the_Storm/episode1/scenarios/07_The_Search_for_the_Past.cfg:146: {CAVE_WATER_SOUND_SOURCE 18 50}
- 1.12/After_the_Storm/episode1/scenarios/07_The_Search_for_the_Past.cfg:148: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode1/scenarios/07_The_Search_for_the_Past.cfg:900: {CONTINUOUS_SOUND_SOURCE power_up_glyph_sound_source 31 48 ("glyph-powerup.ogg")}
- 1.12/After_the_Storm/episode1/scenarios/07_The_Search_for_the_Past.cfg:1017: {REMOVE_SOUND_SOURCE (power_up_glyph_sound_source)}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:156:#define TT_ENABLE_SOUND_SOURCES
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:157: {HIVE_NOISE_2_SOUND_SOURCE}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:159: {HIVE_NOISE_1_SOUND_SOURCE}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:160: [+sound_source]
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:164: [/sound_source]
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:166: {CAVE_WATER_SOUND_SOURCE 5 10}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:168: {CAVE_WATER_SOUND_SOURCE 25 12}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:170: {CAVE_WATER_SOUND_SOURCE 8 24}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:178:#define TT_DISABLE_SOUND_SOURCES
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:179: {REMOVE_SOUND_SOURCE __ss_hive_noise_2_all}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:181: {REMOVE_SOUND_SOURCE __ss_hive_noise_1_all}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:183: {REMOVE_SOUND_SOURCE __ss_cave_water_5_10}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:185: {REMOVE_SOUND_SOURCE __ss_cave_water_25_12}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:187: {REMOVE_SOUND_SOURCE __ss_cave_water_8_24}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:190: {TT_ENABLE_SOUND_SOURCES}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:589: {TT_DISABLE_SOUND_SOURCES}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:670: {TT_ENABLE_SOUND_SOURCES}
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:778:#undef TT_ENABLE_SOUND_SOURCES
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:779:#undef TT_DISABLE_SOUND_SOURCES
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_1.cfg:155: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:234: {CAVE_WATER_SOUND_SOURCE 28 17}
- 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:236: {CAVE_WATER_SOUND_SOURCE 26 25}
- 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:238: {CAVE_WATER_SOUND_SOURCE 10 33}
- 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:240: {CAVE_WATER_SOUND_SOURCE 25 36}
- 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:355: {HIVE_NOISE_2_SOUND_SOURCE}
- 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:356: [+sound_source]
- 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:357: id=hive_sound_source # wmllint: ignore
- 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:361: [/sound_source]
- 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:496: #{REMOVE_SOUND_SOURCE hive_sound_source}
- 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:498: #{HIVE_NOISE_2_SOUND_SOURCE}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:294:#define TQ_ENABLE_CAVE_WATER_SOUND_SOURCES
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:295: {CAVE_WATER_SOUND_SOURCE 72 19}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:297: {CAVE_WATER_SOUND_SOURCE 74 4}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:299: {CAVE_WATER_SOUND_SOURCE 59 3}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:301: {CAVE_WATER_SOUND_SOURCE 40 5}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:309:#define TQ_DISABLE_CAVE_WATER_SOUND_SOURCES
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:310: {REMOVE_SOUND_SOURCE __ss_cave_water_72_19}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:312: {REMOVE_SOUND_SOURCE __ss_cave_water_74_4}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:314: {REMOVE_SOUND_SOURCE __ss_cave_water_59_3}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:316: {REMOVE_SOUND_SOURCE __ss_cave_water_40_5}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:319: {TQ_ENABLE_CAVE_WATER_SOUND_SOURCES}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:326: {HIVE_NOISE_2_SOUND_SOURCE}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:327: [+sound_source]
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:328: id=cave_sound_source
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:329: [/sound_source]
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:593: {HIVE_NOISE_1_SOUND_SOURCE}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:594: [+sound_source]
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:595: id=hive_sound_source
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:596: [/sound_source]
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:1517: {TQ_DISABLE_CAVE_WATER_SOUND_SOURCES}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:1572: {REMOVE_SOUND_SOURCE cave_sound_source,hive_sound_source}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:1574: {TQ_DISABLE_CAVE_WATER_SOUND_SOURCES}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:1826: {TQ_ENABLE_CAVE_WATER_SOUND_SOURCES}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:2078: {REMOVE_SOUND_SOURCE cave_sound_source,hive_sound_source}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:2080: {TQ_DISABLE_CAVE_WATER_SOUND_SOURCES}
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:2313:#undef TQ_ENABLE_CAVE_WATER_SOUND_SOURCES
- 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:2314:#undef TQ_DISABLE_CAVE_WATER_SOUND_SOURCES
- 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_2.cfg:159: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode2/scenarios/00_Transience.cfg:74: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode2/scenarios/09_New_Hive.cfg:197: {HIVE_NOISE_2_SOUND_SOURCE}
- 1.12/After_the_Storm/episode2/scenarios/10_The_Betrayal.cfg:353: {HIVE_NOISE_2_SOUND_SOURCE}
- 1.12/After_the_Storm/episode2/scenarios/11_A_Final_Confrontation.cfg:303: {CAVE_NOISE_SOUND_SOURCE}
- 1.12/After_the_Storm/episode2/scenarios/11_A_Final_Confrontation.cfg:304: [+sound_source]
- 1.12/After_the_Storm/episode2/scenarios/11_A_Final_Confrontation.cfg:305: id=cave_sound_source
- 1.12/After_the_Storm/episode2/scenarios/11_A_Final_Confrontation.cfg:306: [/sound_source]
- 1.12/After_the_Storm/episode2/scenarios/11_A_Final_Confrontation.cfg:2262: {REMOVE_SOUND_SOURCE cave_sound_source}
- 14:45:48 wesnoth@website:~/addons-unpacked$
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