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Nov 1st, 2014
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  1. 14:44:57 wesnoth@website:~/addons-unpacked$ find 1.12 -name \*.cfg -print0 | xargs -0 fgrep -nHRIi sound_source
  2. 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:77: [sound_source]
  3. 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:87: [/sound_source]
  4. 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:88: [sound_source]
  5. 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:98: [/sound_source]
  6. 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:237: [remove_sound_source]
  7. 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:239: [/remove_sound_source]
  8. 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:240: [remove_sound_source]
  9. 1.12/Flight_Freedom/scenarios/07a_Open_Ocean.cfg:242: [/remove_sound_source]
  10. 1.12/Conquest-/utils1/glob_macros2.cfg:606: ## SOUND_X_Y_id should not be used for any other sound_source
  11. 1.12/Conquest-/utils1/glob_macros2.cfg:608: [sound_source]
  12. 1.12/Conquest-/utils1/glob_macros2.cfg:613: ## the problem is even an infinite delay wouldn't prevent the sound to be played if the games is saved/reloaded> so [remove_sound_source] must be used
  13. 1.12/Conquest-/utils1/glob_macros2.cfg:620: [/sound_source]
  14. 1.12/Conquest-/utils1/glob_macros2.cfg:634: [remove_sound_source]
  15. 1.12/Conquest-/utils1/glob_macros2.cfg:636: [/remove_sound_source]
  16. 1.12/The_Earths_Gut/utils/items.cfg:16: [remove_sound_source]
  17. 1.12/The_Earths_Gut/utils/items.cfg:18: [/remove_sound_source]
  18. 1.12/The_Earths_Gut/utils/items.cfg:27: [sound_source]
  19. 1.12/The_Earths_Gut/utils/items.cfg:39: [/sound_source]
  20. 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:286: [sound_source]
  21. 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:295: [/sound_source]
  22. 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:297: [sound_source]
  23. 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:306: [/sound_source]
  24. 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:325: [remove_sound_source]
  25. 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:327: [/remove_sound_source]
  26. 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:336: [remove_sound_source]
  27. 1.12/The_Great_Quest/scenarios/TGQ_Scenario2_Ravine.cfg:338: [/remove_sound_source]
  28. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:84:#define SOUND_SOURCE _ID _X _Y _SNDLIST _TIMEOUT _TRIGGER_CHANCE_P_VAL
  29. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:85: [sound_source]
  30. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:92: [/sound_source]
  31. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:95:#define SOUND_SOURCE_IGNORE_FOGGED_LOCATION
  32. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:96: [+sound_source]
  33. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:98: [/sound_source]
  34. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:101:#define CONTINUOUS_SOUND_SOURCE _ID _X _Y _SNDLIST
  35. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:102: {SOUND_SOURCE ({_ID}) ({_X}) ({_Y}) ({_SNDLIST}) (0) (100)}
  36. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:105:#define SOUND_SOURCE_RANGE _FULL _FADE
  37. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:106: [+sound_source]
  38. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:109: [/sound_source]
  39. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:112:#define REMOVE_SOUND_SOURCE _ID
  40. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:113: [remove_sound_source]
  41. 1.12/Invasion_from_the_Unknown/macros/soundfx.cfg:115: [/remove_sound_source]
  42. 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:136: {CONTINUOUS_SOUND_SOURCE campfire1 36 31 (ambient/campfire.ogg)}
  43. 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:137: {SOUND_SOURCE_RANGE 1 8}
  44. 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:138: {CONTINUOUS_SOUND_SOURCE campfire2 39 34 (ambient/campfire.ogg)}
  45. 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:139: {SOUND_SOURCE_RANGE 1 8}
  46. 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:140: {CONTINUOUS_SOUND_SOURCE campfire3 30 35 (ambient/campfire.ogg)}
  47. 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:141: {SOUND_SOURCE_RANGE 1 8}
  48. 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:142: {CONTINUOUS_SOUND_SOURCE campfire4 30 31 (ambient/campfire.ogg)}
  49. 1.12/Invasion_from_the_Unknown/scenarios/01_Border_Patrol.cfg:143: {SOUND_SOURCE_RANGE 1 8}
  50. 1.12/Invasion_from_the_Unknown/scenarios/20_Under_the_Sands.cfg:293: #{CONTINUOUS_SOUND_SOURCE glyph_power_up_ssrc1 36 3 ("glyph-powerup.ogg")}
  51. 1.12/Invasion_from_the_Unknown/scenarios/20_Under_the_Sands.cfg:294: {CONTINUOUS_SOUND_SOURCE lava_ssrc1 17 24 ("ambient/lava.ogg")}
  52. 1.12/Invasion_from_the_Unknown/scenarios/20_Under_the_Sands.cfg:295: {CONTINUOUS_SOUND_SOURCE lava_ssrc2 9 28 ("ambient/lava.ogg")}
  53. 1.12/Invasion_from_the_Unknown/scenarios/20_Under_the_Sands.cfg:296: {CONTINUOUS_SOUND_SOURCE lava_ssrc3 28 20 ("ambient/lava.ogg")}
  54. 1.12/Invasion_from_the_Unknown/scenarios/20_Under_the_Sands.cfg:297: {CONTINUOUS_SOUND_SOURCE lava_ssrc4 32 12 ("ambient/lava.ogg")}
  55. 1.12/Invasion_from_the_Unknown/scenarios/20_Under_the_Sands.cfg:1194: # {REMOVE_SOUND_SOURCE (glyph_power_up_ssrc1)}
  56. 1.12/Invasion_from_the_Unknown/scenarios/02_A_Real_Confrontation.cfg:202: {CONTINUOUS_SOUND_SOURCE blue 4 25 (ambient/campfire.ogg)}
  57. 1.12/Invasion_from_the_Unknown/scenarios/02_A_Real_Confrontation.cfg:203: {CONTINUOUS_SOUND_SOURCE purple 12 29 (ambient/campfire.ogg)}
  58. 1.12/Invasion_from_the_Unknown/scenarios/02_A_Real_Confrontation.cfg:204: {CONTINUOUS_SOUND_SOURCE green 26 28 (ambient/campfire.ogg)}
  59. 1.12/Invasion_from_the_Unknown/scenarios/06_The_Moon_Valley.cfg:148: {CONTINUOUS_SOUND_SOURCE campfire1 49 22 (ambient/campfire.ogg)}
  60. 1.12/Invasion_from_the_Unknown/scenarios/06_The_Moon_Valley.cfg:149: {SOUND_SOURCE_RANGE 1 8}
  61. 1.12/Invasion_from_the_Unknown/scenarios/05b_Cursed_Plateau.cfg:98: {CONTINUOUS_SOUND_SOURCE campfire1 26 32 (ambient/campfire.ogg)}
  62. 1.12/Invasion_from_the_Unknown/scenarios/05b_Cursed_Plateau.cfg:99: {SOUND_SOURCE_RANGE 2 8}
  63. 1.12/Invasion_from_the_Unknown/scenarios/16_Arrival_of_the_Battalion.cfg:212: {CONTINUOUS_SOUND_SOURCE campfire1 12 12 (ambient/campfire.ogg)}
  64. 1.12/Invasion_from_the_Unknown/scenarios/16_Arrival_of_the_Battalion.cfg:213: {SOUND_SOURCE_RANGE 1 9}
  65. 1.12/Invasion_from_the_Unknown/scenarios/16_Arrival_of_the_Battalion.cfg:214: {CONTINUOUS_SOUND_SOURCE campfire2 11 25 (ambient/campfire.ogg)}
  66. 1.12/Invasion_from_the_Unknown/scenarios/16_Arrival_of_the_Battalion.cfg:215: {SOUND_SOURCE_RANGE 1 9}
  67. 1.12/Invasion_from_the_Unknown/scenarios/16_Arrival_of_the_Battalion.cfg:216: {CONTINUOUS_SOUND_SOURCE campfire3 37 18 (ambient/wardrums.ogg)}
  68. 1.12/Invasion_from_the_Unknown/scenarios/16_Arrival_of_the_Battalion.cfg:217: {SOUND_SOURCE_RANGE 1 4}
  69. 1.12/Invasion_from_the_Unknown/scenarios/04_Over_the_Sands.cfg:305: {CONTINUOUS_SOUND_SOURCE "campfire_$loc.x|_$loc.y" $loc.x $loc.y (ambient/campfire.ogg)}
  70. 1.12/Invasion_from_the_Unknown/scenarios/04_Over_the_Sands.cfg:306: {SOUND_SOURCE_RANGE 2 8}
  71. 1.12/World_Conquest_II/utils/maps/repaint_4B.cfg:291: [sound_source]
  72. 1.12/World_Conquest_II/utils/maps/repaint_4B.cfg:301: [/sound_source]
  73. 1.12/World_Conquest_II/utils/maps/repaint_4B.cfg:447: [sound_source]
  74. 1.12/World_Conquest_II/utils/maps/repaint_4B.cfg:457: [/sound_source]
  75. 1.12/World_Conquest_II/utils/maps/utilities.cfg:77: [sound_source]
  76. 1.12/World_Conquest_II/utils/maps/utilities.cfg:87: [/sound_source]
  77. 1.12/NX-RPG/macros/soundfx.cfg:11:#define SOUND_SOURCE _ID _X _Y _SNDLIST _TIMEOUT _TRIGGER_CHANCE_P_VAL
  78. 1.12/NX-RPG/macros/soundfx.cfg:12: [sound_source]
  79. 1.12/NX-RPG/macros/soundfx.cfg:19: [/sound_source]
  80. 1.12/NX-RPG/macros/soundfx.cfg:22:#define SOUND_SOURCE_IGNORE_FOGGED_LOCATION
  81. 1.12/NX-RPG/macros/soundfx.cfg:23: [+sound_source]
  82. 1.12/NX-RPG/macros/soundfx.cfg:25: [/sound_source]
  83. 1.12/NX-RPG/macros/soundfx.cfg:28:#define SOUND_SOURCE_IGNORE_HIDDEN
  84. 1.12/NX-RPG/macros/soundfx.cfg:29: [+sound_source]
  85. 1.12/NX-RPG/macros/soundfx.cfg:32: [/sound_source]
  86. 1.12/NX-RPG/macros/soundfx.cfg:35:#define CONTINUOUS_SOUND_SOURCE _ID _X _Y _SNDLIST
  87. 1.12/NX-RPG/macros/soundfx.cfg:36: {SOUND_SOURCE ({_ID}) ({_X}) ({_Y}) ({_SNDLIST}) (0) (100)}
  88. 1.12/NX-RPG/macros/soundfx.cfg:39:#define SOUND_SOURCE_RANGE _FULL _FADE
  89. 1.12/NX-RPG/macros/soundfx.cfg:40: [+sound_source]
  90. 1.12/NX-RPG/macros/soundfx.cfg:43: [/sound_source]
  91. 1.12/NX-RPG/macros/soundfx.cfg:46:#define SOUND_SOURCE_ENTIRE_MAP
  92. 1.12/NX-RPG/macros/soundfx.cfg:47: {SOUND_SOURCE_RANGE 1000 1}
  93. 1.12/NX-RPG/macros/soundfx.cfg:50:#define REMOVE_SOUND_SOURCE _ID
  94. 1.12/NX-RPG/macros/soundfx.cfg:51: [remove_sound_source]
  95. 1.12/NX-RPG/macros/soundfx.cfg:53: [/remove_sound_source]
  96. 1.12/A_Rough_Life/scenarios/13_Following_Destiny.cfg:107: [sound_source]
  97. 1.12/A_Rough_Life/scenarios/13_Following_Destiny.cfg:114: [/sound_source]
  98. 1.12/Soldier_of_Wesnoth/scenarios/06_Howling_Heights.cfg:149: [sound_source]
  99. 1.12/Soldier_of_Wesnoth/scenarios/06_Howling_Heights.cfg:160: [/sound_source]
  100. 1.12/Soldier_of_Wesnoth/scenarios/15_Sands_Of_Time.cfg:155: [sound_source]
  101. 1.12/Soldier_of_Wesnoth/scenarios/15_Sands_Of_Time.cfg:166: [/sound_source]
  102. 1.12/Soldier_of_Wesnoth/scenarios/29_The_Lion_And_The_Dragon.cfg:257: [sound_source]
  103. 1.12/Soldier_of_Wesnoth/scenarios/29_The_Lion_And_The_Dragon.cfg:268: [/sound_source]
  104. 1.12/Soldier_of_Wesnoth/scenarios/14_The_Heart_In_The_Darkness.cfg:189: [sound_source]
  105. 1.12/Soldier_of_Wesnoth/scenarios/14_The_Heart_In_The_Darkness.cfg:200: [/sound_source]
  106. 1.12/The_Legend_Begins/scenarios/episode-2/34_Autumn_Woods.cfg:351: [sound_source]
  107. 1.12/The_Legend_Begins/scenarios/episode-2/34_Autumn_Woods.cfg:359: [/sound_source]
  108. 1.12/A_Song_of_Fire/scenarios/36_A_New_Legend_Rises_b.cfg:47: [sound_source]
  109. 1.12/A_Song_of_Fire/scenarios/36_A_New_Legend_Rises_b.cfg:58: [/sound_source]
  110. 1.12/A_Song_of_Fire/scenarios/36_A_New_Legend_Rises_b.cfg:122: [remove_sound_source]
  111. 1.12/A_Song_of_Fire/scenarios/36_A_New_Legend_Rises_b.cfg:124: [/remove_sound_source]
  112. 1.12/A_Song_of_Fire/scenarios/20_Ring_Of_Fire.cfg:251: [sound_source]
  113. 1.12/A_Song_of_Fire/scenarios/20_Ring_Of_Fire.cfg:262: [/sound_source]
  114. 1.12/A_Song_of_Fire/scenarios/20_Ring_Of_Fire.cfg:696: [remove_sound_source]
  115. 1.12/A_Song_of_Fire/scenarios/20_Ring_Of_Fire.cfg:698: [/remove_sound_source]
  116. 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:332: {CAVE_NOISE_SOUND_SOURCE}
  117. 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:333: [+sound_source]
  118. 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:335: [/sound_source]
  119. 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:1042: {REMOVE_SOUND_SOURCE cave_noise}
  120. 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:1159: {CAVE_NOISE_SOUND_SOURCE}
  121. 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:1160: [+sound_source]
  122. 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:1162: [/sound_source]
  123. 1.12/After_the_Storm/episode3/scenarios/10_Blood.cfg:2695: {REMOVE_SOUND_SOURCE cave_noise}
  124. 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:175: {CAVE_NOISE_SOUND_SOURCE}
  125. 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:176: [+sound_source]
  126. 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:178: [/sound_source]
  127. 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:327: {REMOVE_SOUND_SOURCE cave_noise}
  128. 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:329: {HIVE_NOISE_2_SOUND_SOURCE}
  129. 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:330: [+sound_source]
  130. 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:332: [/sound_source]
  131. 1.12/After_the_Storm/episode3/scenarios/12_Destiny_part_3.cfg:870: {REMOVE_SOUND_SOURCE hive_noise}
  132. 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:363: {CAVE_WATER_SOUND_SOURCE 21 30}
  133. 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:364: {CAVE_WATER_SOUND_SOURCE 19 19}
  134. 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:365: {CAVE_WATER_SOUND_SOURCE 27 11}
  135. 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:541: {HIVE_NOISE_2_SOUND_SOURCE}
  136. 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:542: [+sound_source]
  137. 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:544: [/sound_source]
  138. 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:1049: {REMOVE_SOUND_SOURCE hive_noise}
  139. 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:1515: {HIVE_NOISE_2_SOUND_SOURCE}
  140. 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:1516: [+sound_source]
  141. 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:1518: [/sound_source]
  142. 1.12/After_the_Storm/episode3/scenarios/08C_Breakdown.cfg:2368: {REMOVE_SOUND_SOURCE hive_noise}
  143. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:74: {CAVE_NOISE_SOUND_SOURCE}
  144. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:75: [+sound_source]
  145. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:77: [/sound_source]
  146. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:79: {CAVE_WATER_SOUND_SOURCE 9 14}
  147. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:80: [+sound_source]
  148. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:82: [/sound_source]
  149. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:84: {CAVE_WATER_SOUND_SOURCE 26 24}
  150. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:85: [+sound_source]
  151. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:87: [/sound_source]
  152. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:89: {CAVE_WATER_SOUND_SOURCE 27 11}
  153. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:90: [+sound_source]
  154. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:92: [/sound_source]
  155. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:884: {REMOVE_SOUND_SOURCE water_1}
  156. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:885: {REMOVE_SOUND_SOURCE water_2}
  157. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:886: {REMOVE_SOUND_SOURCE water_3}
  158. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:889: {REMOVE_SOUND_SOURCE cave_noise}
  159. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:995: {CAVE_NOISE_SOUND_SOURCE}
  160. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:996: [+sound_source]
  161. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:998: [/sound_source]
  162. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_2.cfg:1078: {REMOVE_SOUND_SOURCE cave_noise}
  163. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:340: {HIVE_NOISE_2_SOUND_SOURCE}
  164. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:341: [+sound_source]
  165. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:343: [/sound_source]
  166. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:345: {CAVE_WATER_SOUND_SOURCE 42 5}
  167. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:346: [+sound_source]
  168. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:348: [/sound_source]
  169. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:349: {CAVE_WATER_SOUND_SOURCE 15 22}
  170. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:350: [+sound_source]
  171. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:352: [/sound_source]
  172. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:353: {CAVE_WATER_SOUND_SOURCE 40 27}
  173. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:354: [+sound_source]
  174. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:356: [/sound_source]
  175. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:357: {CAVE_WATER_SOUND_SOURCE 55 38}
  176. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:358: [+sound_source]
  177. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:360: [/sound_source]
  178. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:1844: {REMOVE_SOUND_SOURCE hive_noise,water_drip_1,water_drip_2,water_drip_3,water_drip_4}
  179. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:1932: {CAVE_NOISE_SOUND_SOURCE}
  180. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:1933: [+sound_source]
  181. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:1935: [/sound_source]
  182. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:2707: {REMOVE_SOUND_SOURCE cave_noise}
  183. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:2796: {HIVE_NOISE_3_SOUND_SOURCE}
  184. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:2797: [+sound_source]
  185. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:2799: [/sound_source]
  186. 1.12/After_the_Storm/episode3/scenarios/09_Dark_Depths.cfg:3105: {REMOVE_SOUND_SOURCE horror_noise}
  187. 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:73: {CAVE_NOISE_SOUND_SOURCE}
  188. 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:74: [+sound_source]
  189. 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:75: id=cave_sound_source
  190. 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:76: [/sound_source]
  191. 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:322: {REMOVE_SOUND_SOURCE cave_sound_source}
  192. 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:370: {HIVE_NOISE_1_SOUND_SOURCE}
  193. 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:371: [+sound_source]
  194. 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:372: id=hive_sound_source
  195. 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:373: [/sound_source]
  196. 1.12/After_the_Storm/episode3/scenarios/00_Opening.cfg:522: {REMOVE_SOUND_SOURCE hive_sound_source}
  197. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:261: {CAVE_NOISE_SOUND_SOURCE}
  198. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:844: {CAVE_WATER_SOUND_SOURCE 51 20}
  199. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:845: [+sound_source]
  200. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:846: id=floor_1_water_sound_source_1
  201. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:847: [/sound_source]
  202. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:849: {CAVE_WATER_SOUND_SOURCE 51 48}
  203. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:850: [+sound_source]
  204. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:851: id=floor_1_water_sound_source_2
  205. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:852: [/sound_source]
  206. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2172: {REMOVE_SOUND_SOURCE floor_1_water_sound_source_1,floor_1_water_sound_source_2}
  207. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2174: {CAVE_WATER_SOUND_SOURCE 14 42}
  208. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2175: [+sound_source]
  209. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2176: id=floor_2_water_sound_source_1
  210. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2177: [/sound_source]
  211. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2179: {CAVE_WATER_SOUND_SOURCE 46 45}
  212. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2180: [+sound_source]
  213. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2181: id=floor_2_water_sound_source_2
  214. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2182: [/sound_source]
  215. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2184: {CAVE_WATER_SOUND_SOURCE 37 8}
  216. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2185: [+sound_source]
  217. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2186: id=floor_2_water_sound_source_3
  218. 1.12/After_the_Storm/episode3/scenarios/07A_Dark_Fire_part_1.cfg:2187: [/sound_source]
  219. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:256:#define INT_ENABLE_CAVE_SOUND_SOURCES
  220. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:257: {CAVE_NOISE_SOUND_SOURCE}
  221. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:258: [+sound_source]
  222. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:260: [/sound_source]
  223. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:263:#define INT_DISABLE_CAVE_SOUND_SOURCES
  224. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:264: {REMOVE_SOUND_SOURCE cave_noise}
  225. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:267:#define INT_ENABLE_BREACH_SOUND_SOURCES
  226. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:268: {HIVE_NOISE_1_SOUND_SOURCE}
  227. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:269: [+sound_source]
  228. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:271: [/sound_source]
  229. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:274:#define INT_DISABLE_BREACH_SOUND_SOURCES
  230. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:275: {REMOVE_SOUND_SOURCE breach_ambience_1}
  231. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:302: {INT_ENABLE_CAVE_SOUND_SOURCES}
  232. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:1164: {INT_DISABLE_CAVE_SOUND_SOURCES}
  233. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:1184: {INT_ENABLE_BREACH_SOUND_SOURCES}
  234. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:1577: {INT_DISABLE_BREACH_SOUND_SOURCES}
  235. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:1681: {INT_ENABLE_BREACH_SOUND_SOURCES}
  236. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:1718: {INT_DISABLE_BREACH_SOUND_SOURCES}
  237. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:1739: {INT_ENABLE_CAVE_SOUND_SOURCES}
  238. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:3444: {INT_DISABLE_CAVE_SOUND_SOURCES}
  239. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:3482:#undef INT_DISABLE_BREACH_SOUND_SOURCES
  240. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:3483:#undef INT_ENABLE_BREACH_SOUND_SOURCES
  241. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:3484:#undef INT_DISABLE_CAVE_SOUND_SOURCES
  242. 1.12/After_the_Storm/episode3/scenarios/08A_Interim.cfg:3485:#undef INT_ENABLE_CAVE_SOUND_SOURCES
  243. 1.12/After_the_Storm/macros/soundfx.cfg:11:#define SOUND_SOURCE _ID _X _Y _SNDLIST _TIMEOUT _TRIGGER_CHANCE_P_VAL
  244. 1.12/After_the_Storm/macros/soundfx.cfg:12: [sound_source]
  245. 1.12/After_the_Storm/macros/soundfx.cfg:19: [/sound_source]
  246. 1.12/After_the_Storm/macros/soundfx.cfg:22:#define SOUND_SOURCE_IGNORE_FOGGED_LOCATION
  247. 1.12/After_the_Storm/macros/soundfx.cfg:23: [+sound_source]
  248. 1.12/After_the_Storm/macros/soundfx.cfg:25: [/sound_source]
  249. 1.12/After_the_Storm/macros/soundfx.cfg:28:#define SOUND_SOURCE_IGNORE_HIDDEN
  250. 1.12/After_the_Storm/macros/soundfx.cfg:29: [+sound_source]
  251. 1.12/After_the_Storm/macros/soundfx.cfg:32: [/sound_source]
  252. 1.12/After_the_Storm/macros/soundfx.cfg:35:#define CONTINUOUS_SOUND_SOURCE _ID _X _Y _SNDLIST
  253. 1.12/After_the_Storm/macros/soundfx.cfg:36: {SOUND_SOURCE ({_ID}) ({_X}) ({_Y}) ({_SNDLIST}) (0) (100)}
  254. 1.12/After_the_Storm/macros/soundfx.cfg:39:#define SOUND_SOURCE_RANGE _FULL _FADE
  255. 1.12/After_the_Storm/macros/soundfx.cfg:40: [+sound_source]
  256. 1.12/After_the_Storm/macros/soundfx.cfg:43: [/sound_source]
  257. 1.12/After_the_Storm/macros/soundfx.cfg:46:#define SOUND_SOURCE_ENTIRE_MAP
  258. 1.12/After_the_Storm/macros/soundfx.cfg:47: {SOUND_SOURCE_RANGE 1000 1}
  259. 1.12/After_the_Storm/macros/soundfx.cfg:50:#define REMOVE_SOUND_SOURCE _ID
  260. 1.12/After_the_Storm/macros/soundfx.cfg:51: [remove_sound_source]
  261. 1.12/After_the_Storm/macros/soundfx.cfg:53: [/remove_sound_source]
  262. 1.12/After_the_Storm/macros/soundfx.cfg:56:#define CAVE_WATER_SOUND_SOURCE _X _Y
  263. 1.12/After_the_Storm/macros/soundfx.cfg:57: [sound_source]
  264. 1.12/After_the_Storm/macros/soundfx.cfg:69: [/sound_source]
  265. 1.12/After_the_Storm/macros/soundfx.cfg:72:#define BACKGROUND_SOUND_SOURCE_GENERIC _ID _SOUND_LIST
  266. 1.12/After_the_Storm/macros/soundfx.cfg:73: [sound_source]
  267. 1.12/After_the_Storm/macros/soundfx.cfg:81: [/sound_source]
  268. 1.12/After_the_Storm/macros/soundfx.cfg:84:#define CAVE_NOISE_SOUND_SOURCE
  269. 1.12/After_the_Storm/macros/soundfx.cfg:85: {BACKGROUND_SOUND_SOURCE_GENERIC __ss_cave_noise_all ambient/cave.ogg}
  270. 1.12/After_the_Storm/macros/soundfx.cfg:88:#define HIVE_NOISE_1_SOUND_SOURCE
  271. 1.12/After_the_Storm/macros/soundfx.cfg:89: {BACKGROUND_SOUND_SOURCE_GENERIC __ss_hive_noise_1_all ambient/dark-1.ogg}
  272. 1.12/After_the_Storm/macros/soundfx.cfg:92:#define HIVE_NOISE_2_SOUND_SOURCE
  273. 1.12/After_the_Storm/macros/soundfx.cfg:93: {BACKGROUND_SOUND_SOURCE_GENERIC __ss_hive_noise_2_all ambient/dark-2.ogg}
  274. 1.12/After_the_Storm/macros/soundfx.cfg:96:#define HIVE_NOISE_3_SOUND_SOURCE
  275. 1.12/After_the_Storm/macros/soundfx.cfg:97: {BACKGROUND_SOUND_SOURCE_GENERIC __ss_hive_noise_3_all ambient/dark-3.ogg}
  276. 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:96: {HIVE_NOISE_1_SOUND_SOURCE}
  277. 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:97: [+sound_source]
  278. 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:99: [/sound_source]
  279. 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:101: {HIVE_NOISE_2_SOUND_SOURCE}
  280. 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:102: [+sound_source]
  281. 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:104: [/sound_source]
  282. 1.12/After_the_Storm/episode1/scenarios/13_Death_and_Rebirth.cfg:340: {REMOVE_SOUND_SOURCE ss1,ss2}
  283. 1.12/After_the_Storm/episode1/scenarios/07_The_Search_for_the_Past.cfg:144: {CAVE_WATER_SOUND_SOURCE 26 22}
  284. 1.12/After_the_Storm/episode1/scenarios/07_The_Search_for_the_Past.cfg:146: {CAVE_WATER_SOUND_SOURCE 18 50}
  285. 1.12/After_the_Storm/episode1/scenarios/07_The_Search_for_the_Past.cfg:148: {CAVE_NOISE_SOUND_SOURCE}
  286. 1.12/After_the_Storm/episode1/scenarios/07_The_Search_for_the_Past.cfg:900: {CONTINUOUS_SOUND_SOURCE power_up_glyph_sound_source 31 48 ("glyph-powerup.ogg")}
  287. 1.12/After_the_Storm/episode1/scenarios/07_The_Search_for_the_Past.cfg:1017: {REMOVE_SOUND_SOURCE (power_up_glyph_sound_source)}
  288. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:156:#define TT_ENABLE_SOUND_SOURCES
  289. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:157: {HIVE_NOISE_2_SOUND_SOURCE}
  290. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:159: {HIVE_NOISE_1_SOUND_SOURCE}
  291. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:160: [+sound_source]
  292. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:164: [/sound_source]
  293. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:166: {CAVE_WATER_SOUND_SOURCE 5 10}
  294. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:168: {CAVE_WATER_SOUND_SOURCE 25 12}
  295. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:170: {CAVE_WATER_SOUND_SOURCE 8 24}
  296. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:178:#define TT_DISABLE_SOUND_SOURCES
  297. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:179: {REMOVE_SOUND_SOURCE __ss_hive_noise_2_all}
  298. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:181: {REMOVE_SOUND_SOURCE __ss_hive_noise_1_all}
  299. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:183: {REMOVE_SOUND_SOURCE __ss_cave_water_5_10}
  300. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:185: {REMOVE_SOUND_SOURCE __ss_cave_water_25_12}
  301. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:187: {REMOVE_SOUND_SOURCE __ss_cave_water_8_24}
  302. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:190: {TT_ENABLE_SOUND_SOURCES}
  303. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:589: {TT_DISABLE_SOUND_SOURCES}
  304. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:670: {TT_ENABLE_SOUND_SOURCES}
  305. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:778:#undef TT_ENABLE_SOUND_SOURCES
  306. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_3.cfg:779:#undef TT_DISABLE_SOUND_SOURCES
  307. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_1.cfg:155: {CAVE_NOISE_SOUND_SOURCE}
  308. 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:234: {CAVE_WATER_SOUND_SOURCE 28 17}
  309. 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:236: {CAVE_WATER_SOUND_SOURCE 26 25}
  310. 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:238: {CAVE_WATER_SOUND_SOURCE 10 33}
  311. 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:240: {CAVE_WATER_SOUND_SOURCE 25 36}
  312. 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:355: {HIVE_NOISE_2_SOUND_SOURCE}
  313. 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:356: [+sound_source]
  314. 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:357: id=hive_sound_source # wmllint: ignore
  315. 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:361: [/sound_source]
  316. 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:496: #{REMOVE_SOUND_SOURCE hive_sound_source}
  317. 1.12/After_the_Storm/episode1/scenarios/11_Return_to_Wesmere_part_2.cfg:498: #{HIVE_NOISE_2_SOUND_SOURCE}
  318. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:294:#define TQ_ENABLE_CAVE_WATER_SOUND_SOURCES
  319. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:295: {CAVE_WATER_SOUND_SOURCE 72 19}
  320. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:297: {CAVE_WATER_SOUND_SOURCE 74 4}
  321. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:299: {CAVE_WATER_SOUND_SOURCE 59 3}
  322. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:301: {CAVE_WATER_SOUND_SOURCE 40 5}
  323. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:309:#define TQ_DISABLE_CAVE_WATER_SOUND_SOURCES
  324. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:310: {REMOVE_SOUND_SOURCE __ss_cave_water_72_19}
  325. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:312: {REMOVE_SOUND_SOURCE __ss_cave_water_74_4}
  326. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:314: {REMOVE_SOUND_SOURCE __ss_cave_water_59_3}
  327. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:316: {REMOVE_SOUND_SOURCE __ss_cave_water_40_5}
  328. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:319: {TQ_ENABLE_CAVE_WATER_SOUND_SOURCES}
  329. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:326: {HIVE_NOISE_2_SOUND_SOURCE}
  330. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:327: [+sound_source]
  331. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:328: id=cave_sound_source
  332. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:329: [/sound_source]
  333. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:593: {HIVE_NOISE_1_SOUND_SOURCE}
  334. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:594: [+sound_source]
  335. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:595: id=hive_sound_source
  336. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:596: [/sound_source]
  337. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:1517: {TQ_DISABLE_CAVE_WATER_SOUND_SOURCES}
  338. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:1572: {REMOVE_SOUND_SOURCE cave_sound_source,hive_sound_source}
  339. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:1574: {TQ_DISABLE_CAVE_WATER_SOUND_SOURCES}
  340. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:1826: {TQ_ENABLE_CAVE_WATER_SOUND_SOURCES}
  341. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:2078: {REMOVE_SOUND_SOURCE cave_sound_source,hive_sound_source}
  342. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:2080: {TQ_DISABLE_CAVE_WATER_SOUND_SOURCES}
  343. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:2313:#undef TQ_ENABLE_CAVE_WATER_SOUND_SOURCES
  344. 1.12/After_the_Storm/episode1/scenarios/12_The_Queen.cfg:2314:#undef TQ_DISABLE_CAVE_WATER_SOUND_SOURCES
  345. 1.12/After_the_Storm/episode1/scenarios/09_The_Triad_part_2.cfg:159: {CAVE_NOISE_SOUND_SOURCE}
  346. 1.12/After_the_Storm/episode2/scenarios/00_Transience.cfg:74: {CAVE_NOISE_SOUND_SOURCE}
  347. 1.12/After_the_Storm/episode2/scenarios/09_New_Hive.cfg:197: {HIVE_NOISE_2_SOUND_SOURCE}
  348. 1.12/After_the_Storm/episode2/scenarios/10_The_Betrayal.cfg:353: {HIVE_NOISE_2_SOUND_SOURCE}
  349. 1.12/After_the_Storm/episode2/scenarios/11_A_Final_Confrontation.cfg:303: {CAVE_NOISE_SOUND_SOURCE}
  350. 1.12/After_the_Storm/episode2/scenarios/11_A_Final_Confrontation.cfg:304: [+sound_source]
  351. 1.12/After_the_Storm/episode2/scenarios/11_A_Final_Confrontation.cfg:305: id=cave_sound_source
  352. 1.12/After_the_Storm/episode2/scenarios/11_A_Final_Confrontation.cfg:306: [/sound_source]
  353. 1.12/After_the_Storm/episode2/scenarios/11_A_Final_Confrontation.cfg:2262: {REMOVE_SOUND_SOURCE cave_sound_source}
  354. 14:45:48 wesnoth@website:~/addons-unpacked$
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