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- -- Created by MrHax#2764 (This is my first Gui so you know why my UI is messy lol)
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local guititle = Instance.new("TextLabel")
- local KillAura = Instance.new("TextButton")
- local Nofalldamage = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.0627451, 0.615686, 0.0313726)
- Frame.Position = UDim2.new(0.0434782617, 0, 0.621513963, 0)
- Frame.Size = UDim2.new(0, 184, 0, 151)
- guititle.Name = "gui title"
- guititle.Parent = Frame
- guititle.BackgroundColor3 = Color3.new(1, 1, 1)
- guititle.Size = UDim2.new(0, 184, 0, 30)
- guititle.Font = Enum.Font.SourceSans
- guititle.Text = "Mineverse Gui"
- guititle.TextColor3 = Color3.new(0, 0, 0)
- guititle.TextSize = 14
- guititle.Active = true
- guititle.Draggable = false
- KillAura.Name = "Kill Aura"
- KillAura.Parent = ScreenGui
- KillAura.BackgroundColor3 = Color3.new(0.156863, 1, 0.113725)
- KillAura.Position = UDim2.new(0.0827489495, 0, 0.723107576, 0)
- KillAura.Size = UDim2.new(0, 127, 0, 28)
- KillAura.Font = Enum.Font.SourceSans
- KillAura.Text = "Kill Aura"
- KillAura.TextColor3 = Color3.new(0, 0, 0)
- KillAura.TextSize = 14
- KillAura.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- while wait() do
- for i,v in pairs(game.Players:GetPlayers()) do
- if v ~= player and v.Character and v.Character:FindFirstChild("HumanoidRootPart") and player:DistanceFromCharacter(v.Character.HumanoidRootPart.Position) < 16 then
- game.ReplicatedStorage.GameRemotes.Attack:InvokeServer(v.Character)
- end
- end
- end
- end)
- Nofalldamage.Name = "No fall damage"
- Nofalldamage.Parent = ScreenGui
- Nofalldamage.BackgroundColor3 = Color3.new(0.156863, 1, 0.0627451)
- Nofalldamage.Position = UDim2.new(0.0827489495, 0, 0.796812773, 0)
- Nofalldamage.Size = UDim2.new(0, 127, 0, 29)
- Nofalldamage.Font = Enum.Font.SourceSans
- Nofalldamage.Text = "No fall damage"
- Nofalldamage.TextColor3 = Color3.new(0, 0, 0)
- Nofalldamage.TextSize = 14
- Nofalldamage.MouseButton1Down:connect(function()
- game.ReplicatedStorage.GameRemotes.RequestDamage:Destroy()
- end)
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