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- 2016-01-17 16:21:12.260 - Thread: 1 -> Log Started
- 2016-01-17 16:21:12.262 - Thread: 1 -> Timezone (local - UTC): 1h
- 2016-01-17 16:21:12.262 - Thread: 1 -> App Version: 01_117_013
- 2016-01-17 16:21:12.262 - Thread: 1 -> Steam build: Always true
- 2016-01-17 16:21:12.262 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2016-01-17 16:21:12.262 - Thread: 1 -> Environment.ProcessorCount: 8
- 2016-01-17 16:21:12.262 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.10586.0
- 2016-01-17 16:21:12.262 - Thread: 1 -> Environment.CommandLine: "E:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2016-01-17 16:21:12.262 - Thread: 1 -> Environment.Is64BitProcess: True
- 2016-01-17 16:21:12.262 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2016-01-17 16:21:12.262 - Thread: 1 -> Environment.Version: 4.0.30319.42000
- 2016-01-17 16:21:12.263 - Thread: 1 -> Environment.CurrentDirectory: E:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2016-01-17 16:21:12.263 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2016-01-17 16:21:12.263 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2016-01-17 16:21:12.263 - Thread: 1 -> IntPtr.Size: 8
- 2016-01-17 16:21:12.263 - Thread: 1 -> Default Culture: en-US
- 2016-01-17 16:21:12.263 - Thread: 1 -> Default UI Culture: nb-NO
- 2016-01-17 16:21:12.263 - Thread: 1 -> IsAdmin: False
- 2016-01-17 16:21:12.268 - Thread: 1 -> MyConfig.Load() - START
- 2016-01-17 16:21:12.271 - Thread: 1 -> Path: C:\Users\oyvindnb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-01-17 16:21:12.301 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2016-01-17 16:21:12.301 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2016-01-17 16:21:12.301 - Thread: 1 -> MusicVolume: 0.05895327
- 2016-01-17 16:21:12.301 - Thread: 1 -> GameVolume: 1
- 2016-01-17 16:21:12.301 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2016-01-17 16:21:12.301 - Thread: 1 -> Language: 0
- 2016-01-17 16:21:12.301 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-01-17 16:21:12.301 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-01-17 16:21:12.301 - Thread: 1 -> FirstTimeRun: False
- 2016-01-17 16:21:12.301 - Thread: 1 -> VideoAdapter: 0
- 2016-01-17 16:21:12.301 - Thread: 1 -> ScreenWidth: 1920
- 2016-01-17 16:21:12.301 - Thread: 1 -> ScreenHeight: 1080
- 2016-01-17 16:21:12.301 - Thread: 1 -> RefreshRate: 60000
- 2016-01-17 16:21:12.301 - Thread: 1 -> WindowMode: 2
- 2016-01-17 16:21:12.301 - Thread: 1 -> VerticalSync: False
- 2016-01-17 16:21:12.301 - Thread: 1 -> HardwareCursor: True
- 2016-01-17 16:21:12.301 - Thread: 1 -> RenderQuality: 1
- 2016-01-17 16:21:12.301 - Thread: 1 -> FieldOfView: 60
- 2016-01-17 16:21:12.301 - Thread: 1 -> RenderInterpolation: True
- 2016-01-17 16:21:12.301 - Thread: 1 -> GrassDensity: 1
- 2016-01-17 16:21:12.301 - Thread: 1 -> LowMemSwitchToLow: 0
- 2016-01-17 16:21:12.301 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2016-01-17 16:21:12.301 - Thread: 1 -> VoiceChatVolume: 1
- 2016-01-17 16:21:12.301 - Thread: 1 -> HudWarnings: True
- 2016-01-17 16:21:12.301 - Thread: 1 -> VoiceChat: True
- 2016-01-17 16:21:12.301 - Thread: 1 -> MinimalHud: False
- 2016-01-17 16:21:12.303 - Thread: 1 -> MyConfig.Load() - END
- 2016-01-17 16:21:12.304 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2016-01-17 16:21:12.763 - Thread: 1 -> Steam.IsActive: True
- 2016-01-17 16:21:12.764 - Thread: 1 -> Steam.IsOnline: True
- 2016-01-17 16:21:12.764 - Thread: 1 -> Steam.OwnsGame: True
- 2016-01-17 16:21:12.764 - Thread: 1 -> Steam.UserId: 76561197994870605
- 2016-01-17 16:21:12.764 - Thread: 1 -> Steam.UserName: The Jellyfish of Death
- 2016-01-17 16:21:12.764 - Thread: 1 -> Steam.Branch:
- 2016-01-17 16:21:12.764 - Thread: 1 -> Build date: 2016-01-15 06:27
- 2016-01-17 16:21:12.764 - Thread: 1 -> Build version: 0.1.5858.33212
- 2016-01-17 16:21:12.790 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2016-01-17 16:21:12.790 - Thread: 1 -> Game dir: E:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2016-01-17 16:21:12.790 - Thread: 1 -> Content dir: E:\Steam\steamapps\common\SpaceEngineers\Content
- 2016-01-17 16:21:12.790 - Thread: 1 -> Found processor count: 8
- 2016-01-17 16:21:12.790 - Thread: 1 -> Using processor count: 8
- 2016-01-17 16:21:13.013 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-01-17 16:21:13.017 - Thread: 1 -> a21085696fe761686fac460f5c4ed4c658447ee6
- 2016-01-17 16:21:13.518 - Thread: 1 -> Loading scenarios
- 2016-01-17 16:21:13.567 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-01-17 16:21:13.568 - Thread: 1 -> a85b130da00aeacc80f6c6939f0cbd9ac8d81e82
- 2016-01-17 16:21:13.575 - Thread: 1 -> Preallocate - START
- 2016-01-17 16:21:13.576 - Thread: 1 -> SyncClass - START
- 2016-01-17 16:21:13.578 - Thread: 1 -> SyncClass - END
- 2016-01-17 16:21:13.578 - Thread: 1 -> MySpaceBuildComponent - START
- 2016-01-17 16:21:13.578 - Thread: 1 -> MySpaceBuildComponent - END
- 2016-01-17 16:21:13.578 - Thread: 1 -> MySpaceWorldGenerator - START
- 2016-01-17 16:21:13.585 - Thread: 1 -> MySpaceWorldGenerator - END
- 2016-01-17 16:21:13.585 - Thread: 1 -> MySpaceRespawnComponent - START
- 2016-01-17 16:21:13.587 - Thread: 1 -> MySpaceRespawnComponent - END
- 2016-01-17 16:21:13.587 - Thread: 1 -> MyEntities - START
- 2016-01-17 16:21:13.606 - Thread: 1 -> MyEntities - END
- 2016-01-17 16:21:13.606 - Thread: 1 -> MyObjectBuilder_Base - START
- 2016-01-17 16:21:13.606 - Thread: 1 -> MyObjectBuilder_Base - END
- 2016-01-17 16:21:13.606 - Thread: 1 -> MyTransparentGeometry - START
- 2016-01-17 16:21:13.640 - Thread: 1 -> MyTransparentGeometry - END
- 2016-01-17 16:21:13.640 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2016-01-17 16:21:13.648 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2016-01-17 16:21:13.648 - Thread: 1 -> MyMath - START
- 2016-01-17 16:21:13.648 - Thread: 1 -> MyMath - END
- 2016-01-17 16:21:13.662 - Thread: 1 -> MyDefinitionManager - START
- 2016-01-17 16:21:13.662 - Thread: 1 -> MyDefinitionManager - END
- 2016-01-17 16:21:13.662 - Thread: 1 -> MyCubeGridDefinitions - START
- 2016-01-17 16:21:13.702 - Thread: 1 -> MyCubeGridDefinitions - END
- 2016-01-17 16:21:13.702 - Thread: 1 -> MyAIActionsParser - START
- 2016-01-17 16:21:13.702 - Thread: 1 -> MyAIActionsParser - END
- 2016-01-17 16:21:13.702 - Thread: 1 -> MyMultiplayerBase - START
- 2016-01-17 16:21:13.703 - Thread: 1 -> MyMultiplayerBase - END
- 2016-01-17 16:21:13.703 - Thread: 1 -> MyMultiplayerServerBase - START
- 2016-01-17 16:21:13.703 - Thread: 1 -> MyMultiplayerServerBase - END
- 2016-01-17 16:21:13.703 - Thread: 1 -> MyDedicatedServerBase - START
- 2016-01-17 16:21:13.703 - Thread: 1 -> MyDedicatedServerBase - END
- 2016-01-17 16:21:13.703 - Thread: 1 -> MyDedicatedServerBattle - START
- 2016-01-17 16:21:13.703 - Thread: 1 -> MyDedicatedServerBattle - END
- 2016-01-17 16:21:13.703 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2016-01-17 16:21:13.703 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2016-01-17 16:21:13.703 - Thread: 1 -> MyServerDebugCommands - START
- 2016-01-17 16:21:13.708 - Thread: 1 -> MyServerDebugCommands - END
- 2016-01-17 16:21:13.708 - Thread: 1 -> MyMultiplayerClient - START
- 2016-01-17 16:21:13.708 - Thread: 1 -> MyMultiplayerClient - END
- 2016-01-17 16:21:13.708 - Thread: 1 -> MyMultiplayerLobby - START
- 2016-01-17 16:21:13.708 - Thread: 1 -> MyMultiplayerLobby - END
- 2016-01-17 16:21:13.708 - Thread: 1 -> MyDedicatedServer - START
- 2016-01-17 16:21:13.708 - Thread: 1 -> MyDedicatedServer - END
- 2016-01-17 16:21:13.708 - Thread: 1 -> MyAiTargetManager - START
- 2016-01-17 16:21:13.713 - Thread: 1 -> MyAiTargetManager - END
- 2016-01-17 16:21:13.713 - Thread: 1 -> MySyncHandTool - START
- 2016-01-17 16:21:13.713 - Thread: 1 -> MySyncHandTool - END
- 2016-01-17 16:21:13.713 - Thread: 1 -> MyEntityStatComponent - START
- 2016-01-17 16:21:13.716 - Thread: 1 -> MyEntityStatComponent - END
- 2016-01-17 16:21:13.716 - Thread: 1 -> MyCharacterStatComponent - START
- 2016-01-17 16:21:13.716 - Thread: 1 -> MyCharacterStatComponent - END
- 2016-01-17 16:21:13.716 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2016-01-17 16:21:13.716 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2016-01-17 16:21:13.716 - Thread: 1 -> MySyncAirtightDoorGeneric - START
- 2016-01-17 16:21:13.717 - Thread: 1 -> MySyncAirtightDoorGeneric - END
- 2016-01-17 16:21:13.717 - Thread: 1 -> MySyncDoor - START
- 2016-01-17 16:21:13.717 - Thread: 1 -> MySyncDoor - END
- 2016-01-17 16:21:13.717 - Thread: 1 -> MySyncGravityGenerator - START
- 2016-01-17 16:21:13.718 - Thread: 1 -> MySyncGravityGenerator - END
- 2016-01-17 16:21:13.718 - Thread: 1 -> MySyncGravityGeneratorSphere - START
- 2016-01-17 16:21:13.719 - Thread: 1 -> MySyncGravityGeneratorSphere - END
- 2016-01-17 16:21:13.719 - Thread: 1 -> MySyncGyro - START
- 2016-01-17 16:21:13.721 - Thread: 1 -> MySyncGyro - END
- 2016-01-17 16:21:13.721 - Thread: 1 -> MySyncLightingBlock - START
- 2016-01-17 16:21:13.726 - Thread: 1 -> MySyncLightingBlock - END
- 2016-01-17 16:21:13.726 - Thread: 1 -> MySyncRadioBroadcaster - START
- 2016-01-17 16:21:13.728 - Thread: 1 -> MySyncRadioBroadcaster - END
- 2016-01-17 16:21:13.728 - Thread: 1 -> MySyncEntity - START
- 2016-01-17 16:21:13.729 - Thread: 1 -> MySyncEntity - END
- 2016-01-17 16:21:13.729 - Thread: 1 -> MySyncOxygenGenerator - START
- 2016-01-17 16:21:13.730 - Thread: 1 -> MySyncOxygenGenerator - END
- 2016-01-17 16:21:13.730 - Thread: 1 -> MySyncAirVent - START
- 2016-01-17 16:21:13.732 - Thread: 1 -> MySyncAirVent - END
- 2016-01-17 16:21:13.732 - Thread: 1 -> MySyncOxygenTank - START
- 2016-01-17 16:21:13.736 - Thread: 1 -> MySyncOxygenTank - END
- 2016-01-17 16:21:13.736 - Thread: 1 -> MySyncButtonPanel - START
- 2016-01-17 16:21:13.739 - Thread: 1 -> MySyncButtonPanel - END
- 2016-01-17 16:21:13.739 - Thread: 1 -> MySyncCameraBlock - START
- 2016-01-17 16:21:13.740 - Thread: 1 -> MySyncCameraBlock - END
- 2016-01-17 16:21:13.740 - Thread: 1 -> MySyncProjector - START
- 2016-01-17 16:21:13.749 - Thread: 1 -> MySyncProjector - END
- 2016-01-17 16:21:13.749 - Thread: 1 -> MySyncTimerBlock - START
- 2016-01-17 16:21:13.752 - Thread: 1 -> MySyncTimerBlock - END
- 2016-01-17 16:21:13.752 - Thread: 1 -> MySyncJumpDrive - START
- 2016-01-17 16:21:13.757 - Thread: 1 -> MySyncJumpDrive - END
- 2016-01-17 16:21:13.757 - Thread: 1 -> MyChatHistory - START
- 2016-01-17 16:21:13.757 - Thread: 1 -> MyChatHistory - END
- 2016-01-17 16:21:13.757 - Thread: 1 -> MySyncControllableEntity - START
- 2016-01-17 16:21:13.762 - Thread: 1 -> MySyncControllableEntity - END
- 2016-01-17 16:21:13.762 - Thread: 1 -> MySyncShipController - START
- 2016-01-17 16:21:13.765 - Thread: 1 -> MySyncShipController - END
- 2016-01-17 16:21:13.765 - Thread: 1 -> MySyncRemoteControl - START
- 2016-01-17 16:21:13.771 - Thread: 1 -> MySyncRemoteControl - END
- 2016-01-17 16:21:13.771 - Thread: 1 -> MySyncJumpDriveSystem - START
- 2016-01-17 16:21:13.774 - Thread: 1 -> MySyncJumpDriveSystem - END
- 2016-01-17 16:21:13.774 - Thread: 1 -> MySyncDestructions - START
- 2016-01-17 16:21:13.780 - Thread: 1 -> MySyncDestructions - END
- 2016-01-17 16:21:13.780 - Thread: 1 -> MyGuiBlueprintScreen - START
- 2016-01-17 16:21:13.804 - Thread: 1 -> MyGuiBlueprintScreen - END
- 2016-01-17 16:21:13.804 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2016-01-17 16:21:13.804 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2016-01-17 16:21:13.804 - Thread: 1 -> MySyncAdvancedDoor - START
- 2016-01-17 16:21:13.805 - Thread: 1 -> MySyncAdvancedDoor - END
- 2016-01-17 16:21:13.805 - Thread: 1 -> MySyncEnvironmentItems - START
- 2016-01-17 16:21:13.810 - Thread: 1 -> MySyncEnvironmentItems - END
- 2016-01-17 16:21:13.810 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2016-01-17 16:21:13.810 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2016-01-17 16:21:13.810 - Thread: 1 -> MyCommandCharacter - START
- 2016-01-17 16:21:13.812 - Thread: 1 -> MyCommandCharacter - END
- 2016-01-17 16:21:13.812 - Thread: 1 -> MyCommandConsole - START
- 2016-01-17 16:21:13.813 - Thread: 1 -> MyCommandConsole - END
- 2016-01-17 16:21:13.813 - Thread: 1 -> MyCommandEntity - START
- 2016-01-17 16:21:13.815 - Thread: 1 -> MyCommandEntity - END
- 2016-01-17 16:21:13.815 - Thread: 1 -> MyGpsCollection - START
- 2016-01-17 16:21:13.818 - Thread: 1 -> MyGpsCollection - END
- 2016-01-17 16:21:13.818 - Thread: 1 -> MySyncConveyorSorter - START
- 2016-01-17 16:21:13.821 - Thread: 1 -> MySyncConveyorSorter - END
- 2016-01-17 16:21:13.821 - Thread: 1 -> MySyncLaserAntenna - START
- 2016-01-17 16:21:13.824 - Thread: 1 -> MySyncLaserAntenna - END
- 2016-01-17 16:21:13.824 - Thread: 1 -> MySyncManipulationTool - START
- 2016-01-17 16:21:13.826 - Thread: 1 -> MySyncManipulationTool - END
- 2016-01-17 16:21:13.826 - Thread: 1 -> MySyncMissionTriggers - START
- 2016-01-17 16:21:13.827 - Thread: 1 -> MySyncMissionTriggers - END
- 2016-01-17 16:21:13.827 - Thread: 1 -> MySyncScenario - START
- 2016-01-17 16:21:13.832 - Thread: 1 -> MySyncScenario - END
- 2016-01-17 16:21:13.832 - Thread: 1 -> MySyncCubeBlock - START
- 2016-01-17 16:21:13.832 - Thread: 1 -> MySyncCubeBlock - END
- 2016-01-17 16:21:13.832 - Thread: 1 -> MySyncSoundBlock - START
- 2016-01-17 16:21:13.837 - Thread: 1 -> MySyncSoundBlock - END
- 2016-01-17 16:21:13.837 - Thread: 1 -> MySyncSpaceBall - START
- 2016-01-17 16:21:13.839 - Thread: 1 -> MySyncSpaceBall - END
- 2016-01-17 16:21:13.839 - Thread: 1 -> MyCameraCollection - START
- 2016-01-17 16:21:13.840 - Thread: 1 -> MyCameraCollection - END
- 2016-01-17 16:21:13.840 - Thread: 1 -> MySyncHelper - START
- 2016-01-17 16:21:13.842 - Thread: 1 -> MySyncHelper - END
- 2016-01-17 16:21:13.842 - Thread: 1 -> MySyncSensorBlock - START
- 2016-01-17 16:21:13.846 - Thread: 1 -> MySyncSensorBlock - END
- 2016-01-17 16:21:13.846 - Thread: 1 -> MySyncTextPanel - START
- 2016-01-17 16:21:13.854 - Thread: 1 -> MySyncTextPanel - END
- 2016-01-17 16:21:13.854 - Thread: 1 -> MySyncGrid - START
- 2016-01-17 16:21:13.875 - Thread: 1 -> MySyncGrid - END
- 2016-01-17 16:21:13.876 - Thread: 1 -> MySyncMotorSuspension - START
- 2016-01-17 16:21:13.882 - Thread: 1 -> MySyncMotorSuspension - END
- 2016-01-17 16:21:13.882 - Thread: 1 -> MyFactionCollection - START
- 2016-01-17 16:21:13.885 - Thread: 1 -> MyFactionCollection - END
- 2016-01-17 16:21:13.885 - Thread: 1 -> MySyncThrower - START
- 2016-01-17 16:21:13.886 - Thread: 1 -> MySyncThrower - END
- 2016-01-17 16:21:13.886 - Thread: 1 -> MyToolBarCollection - START
- 2016-01-17 16:21:13.888 - Thread: 1 -> MyToolBarCollection - END
- 2016-01-17 16:21:13.888 - Thread: 1 -> MySyncProgrammableBlock - START
- 2016-01-17 16:21:13.891 - Thread: 1 -> MySyncProgrammableBlock - END
- 2016-01-17 16:21:13.891 - Thread: 1 -> MySyncMissiles - START
- 2016-01-17 16:21:13.892 - Thread: 1 -> MySyncMissiles - END
- 2016-01-17 16:21:13.892 - Thread: 1 -> MyScriptedGroupsSystem - START
- 2016-01-17 16:21:13.893 - Thread: 1 -> MyScriptedGroupsSystem - END
- 2016-01-17 16:21:13.893 - Thread: 1 -> MySyncLargeTurret - START
- 2016-01-17 16:21:13.900 - Thread: 1 -> MySyncLargeTurret - END
- 2016-01-17 16:21:13.900 - Thread: 1 -> MySyncConveyors - START
- 2016-01-17 16:21:13.901 - Thread: 1 -> MySyncConveyors - END
- 2016-01-17 16:21:13.901 - Thread: 1 -> MySyncMeteorShower - START
- 2016-01-17 16:21:13.902 - Thread: 1 -> MySyncMeteorShower - END
- 2016-01-17 16:21:13.902 - Thread: 1 -> MySyncBattery - START
- 2016-01-17 16:21:13.902 - Thread: 1 -> MySyncBattery - END
- 2016-01-17 16:21:13.902 - Thread: 1 -> MySyncCockpit - START
- 2016-01-17 16:21:13.902 - Thread: 1 -> MySyncCockpit - END
- 2016-01-17 16:21:13.902 - Thread: 1 -> MySyncFloatingObjects - START
- 2016-01-17 16:21:13.918 - Thread: 1 -> MySyncFloatingObjects - END
- 2016-01-17 16:21:13.918 - Thread: 1 -> MySyncBlockHelpers - START
- 2016-01-17 16:21:13.919 - Thread: 1 -> MySyncBlockHelpers - END
- 2016-01-17 16:21:13.919 - Thread: 1 -> MySyncWarhead - START
- 2016-01-17 16:21:13.922 - Thread: 1 -> MySyncWarhead - END
- 2016-01-17 16:21:13.922 - Thread: 1 -> ProductionBlockSync - START
- 2016-01-17 16:21:13.925 - Thread: 1 -> ProductionBlockSync - END
- 2016-01-17 16:21:13.925 - Thread: 1 -> SyncClass - START
- 2016-01-17 16:21:13.928 - Thread: 1 -> SyncClass - END
- 2016-01-17 16:21:13.928 - Thread: 1 -> MySyncExplosions - START
- 2016-01-17 16:21:13.930 - Thread: 1 -> MySyncExplosions - END
- 2016-01-17 16:21:13.930 - Thread: 1 -> MySyncCharacter - START
- 2016-01-17 16:21:13.942 - Thread: 1 -> MySyncCharacter - END
- 2016-01-17 16:21:13.942 - Thread: 1 -> MyPlayerCollection - START
- 2016-01-17 16:21:13.956 - Thread: 1 -> MyPlayerCollection - END
- 2016-01-17 16:21:13.956 - Thread: 1 -> MySyncCreate - START
- 2016-01-17 16:21:13.957 - Thread: 1 -> MySyncCreate - END
- 2016-01-17 16:21:13.957 - Thread: 1 -> MySyncGlobal - START
- 2016-01-17 16:21:13.961 - Thread: 1 -> MySyncGlobal - END
- 2016-01-17 16:21:13.961 - Thread: 1 -> MyMultiplayerSyncObject - START
- 2016-01-17 16:21:13.964 - Thread: 1 -> MyMultiplayerSyncObject - END
- 2016-01-17 16:21:13.964 - Thread: 1 -> Preallocate - END
- 2016-01-17 16:21:13.971 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2016-01-17 16:21:13.975 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2016-01-17 16:21:13.976 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5858.33212, Culture=neutral, PublicKeyToken=null
- 2016-01-17 16:21:13.976 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5858.33212, Culture=neutral, PublicKeyToken=null
- 2016-01-17 16:21:13.976 - Thread: 1 -> Assembly.Location: E:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2016-01-17 16:21:13.976 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2016-01-17 16:21:13.976 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2016-01-17 16:21:13.978 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2016-01-17 16:21:13.988 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC.
- 2016-01-17 16:21:13.988 - Thread: 1 -> Win32_ComputerSystem.Model: G751JT
- 2016-01-17 16:21:13.989 - Thread: 1 -> Virtualized: False
- 2016-01-17 16:21:14.002 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz
- 2016-01-17 16:21:14.005 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,536,641,536 bytes
- 2016-01-17 16:21:14.005 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2016-01-17 16:21:14.005 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,320,722,944 bytes
- 2016-01-17 16:21:14.005 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,520,048,640 bytes
- 2016-01-17 16:21:14.009 - Thread: 1 -> Drive C: | Capacity: 127,309,160,448 bytes | Free space: 77,159,309,312 bytes
- 2016-01-17 16:21:14.009 - Thread: 1 -> Drive D: | Capacity: 500,100,493,312 bytes | Free space: 326,225,031,168 bytes
- 2016-01-17 16:21:14.009 - Thread: 1 -> Drive E: | Capacity: 500,102,590,464 bytes | Free space: 114,526,699,520 bytes
- 2016-01-17 16:21:14.010 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2016-01-17 16:21:14.010 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2016-01-17 16:21:14.071 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2016-01-17 16:21:14.215 - Thread: 1 -> Physics.Init
- 2016-01-17 16:21:14.215 - Thread: 1 -> Version: Release(0), 1800, [S]
- 2016-01-17 16:21:14.218 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2016-01-17 16:21:14.245 - Thread: 1 -> MyModels.LoadData - START
- 2016-01-17 16:21:14.245 - Thread: 1 -> Pre-caching cube block models
- 2016-01-17 16:21:14.245 - Thread: 1 -> MyModels.LoadData - END
- 2016-01-17 16:21:14.245 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2016-01-17 16:21:14.246 - Thread: 1 -> MyDefinitionManager.LoadSounds() - START
- 2016-01-17 16:21:14.248 - Thread: 1 -> a1f488d65cd634580f13e156859f64390353b2d6
- 2016-01-17 16:21:14.429 - Thread: 1 -> Loading Sounds
- 2016-01-17 16:21:14.433 - Thread: 1 -> MyDefinitionManager.LoadSounds() - END
- 2016-01-17 16:21:14.442 - Thread: 1 -> MyAudio.LoadData - START
- 2016-01-17 16:21:14.493 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Høyttalere (Realtek High Definition Audio) - Channel #: 2
- 2016-01-17 16:21:28.303 - Thread: 1 -> MyAudio.LoadData - END
- 2016-01-17 16:21:28.311 - Thread: 1 -> Could not find any sound for 'None'
- 2016-01-17 16:21:28.312 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
- 2016-01-17 16:21:28.312 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
- 2016-01-17 16:21:28.312 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
- 2016-01-17 16:21:28.312 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
- 2016-01-17 16:21:28.314 - Thread: 1 -> MyGuiManager()
- 2016-01-17 16:21:28.385 - Thread: 1 -> MyScreenManager()
- 2016-01-17 16:21:28.439 - Thread: 1 -> MyConfig.Save() - START
- 2016-01-17 16:21:28.439 - Thread: 1 -> Path: C:\Users\oyvindnb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-01-17 16:21:28.462 - Thread: 1 -> MyConfig.Save() - END
- 2016-01-17 16:21:28.464 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-01-17 16:21:28.465 - Thread: 1 -> MyGuiManager2.LoadContent() - START
- 2016-01-17 16:21:28.493 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.493 - Thread: 1 -> Font filename: Fonts\white_shadow\FontData.xml
- 2016-01-17 16:21:28.531 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontData.xml
- 2016-01-17 16:21:28.531 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.531 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.531 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.531 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.531 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.531 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
- 2016-01-17 16:21:28.564 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
- 2016-01-17 16:21:28.564 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.564 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.564 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.564 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.564 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.564 - Thread: 1 -> Font filename: Fonts\green\FontData.xml
- 2016-01-17 16:21:28.567 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\green\FontData.xml
- 2016-01-17 16:21:28.567 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.567 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.567 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.567 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.567 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.567 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
- 2016-01-17 16:21:28.569 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
- 2016-01-17 16:21:28.569 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.569 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.569 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.569 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.569 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.569 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
- 2016-01-17 16:21:28.572 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
- 2016-01-17 16:21:28.572 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.572 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.572 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.572 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.572 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.572 - Thread: 1 -> Font filename: Fonts\DarkBlue\FontData.xml
- 2016-01-17 16:21:28.577 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\DarkBlue\FontData.xml
- 2016-01-17 16:21:28.577 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.577 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.577 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.577 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.577 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.577 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
- 2016-01-17 16:21:28.579 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
- 2016-01-17 16:21:28.579 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.579 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.579 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.579 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.579 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.579 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
- 2016-01-17 16:21:28.582 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
- 2016-01-17 16:21:28.582 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.582 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.582 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.582 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.582 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.582 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
- 2016-01-17 16:21:28.584 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
- 2016-01-17 16:21:28.584 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.584 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.584 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.584 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.584 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.584 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
- 2016-01-17 16:21:28.586 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
- 2016-01-17 16:21:28.586 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.586 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.586 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.586 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.586 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.586 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
- 2016-01-17 16:21:28.589 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
- 2016-01-17 16:21:28.589 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.589 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.589 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.589 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.589 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.589 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
- 2016-01-17 16:21:28.591 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
- 2016-01-17 16:21:28.591 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.591 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.591 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.591 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.591 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.591 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
- 2016-01-17 16:21:28.593 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
- 2016-01-17 16:21:28.593 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.593 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.593 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.593 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.593 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.593 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
- 2016-01-17 16:21:28.598 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
- 2016-01-17 16:21:28.598 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.598 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.598 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.598 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.598 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.598 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
- 2016-01-17 16:21:28.601 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
- 2016-01-17 16:21:28.601 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.601 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.601 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.601 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.601 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.601 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
- 2016-01-17 16:21:28.603 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
- 2016-01-17 16:21:28.604 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.604 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.604 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.604 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.604 - Thread: 1 -> MyFont.Ctor - START
- 2016-01-17 16:21:28.604 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
- 2016-01-17 16:21:28.606 - Thread: 1 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
- 2016-01-17 16:21:28.606 - Thread: 1 -> LineHeight: 37
- 2016-01-17 16:21:28.606 - Thread: 1 -> Baseline: 30
- 2016-01-17 16:21:28.606 - Thread: 1 -> KernEnabled: True
- 2016-01-17 16:21:28.606 - Thread: 1 -> MyFont.Ctor - END
- 2016-01-17 16:21:28.606 - Thread: 1 -> MyGuiManager2.LoadContent() - END
- 2016-01-17 16:21:28.607 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-01-17 16:21:28.607 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-01-17 16:21:28.607 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-01-17 16:21:28.818 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2016-01-17 16:21:28.878 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2016-01-17 16:21:28.884 - Thread: 1 -> Timer Frequency: 2533210
- 2016-01-17 16:21:28.884 - Thread: 1 -> Ticks per frame: 42397
- 2016-01-17 16:21:29.259 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse
- 2016-01-17 16:21:29.260 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce GTX 970M ', Description: 'NVIDIA GeForce GTX 970M , dev id: 5080, mem: 3133997056, shared mem: 4268320768, Luid: 29344, rev: 161, subsys id: 584716355, vendor id: 4318'
- 2016-01-17 16:21:29.262 - Thread: 1 -> 640x480@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 640x480@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 800x600@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 800x600@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1024x768@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1024x768@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1152x864@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1152x864@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1280x720@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1280x720@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1280x960@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1280x960@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1280x1024@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1280x1024@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1366x768@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1366x768@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1400x1050@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1400x1050@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1600x900@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1600x900@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1600x1024@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1600x1024@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1920x1080@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 2715x1527@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 2715x1527@60.02Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'Microsoft Basic Render Driver, dev id: 140, mem: 0, shared mem: 4268320768, Luid: 31685, rev: 0, subsys id: 0, vendor id: 5140'
- 2016-01-17 16:21:29.262 - Thread: 1 -> 640x480@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 720x576@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 800x600@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1024x768@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1152x864@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1280x720@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1280x768@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1280x800@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1280x960@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1280x1024@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1360x768@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1360x1024@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1440x900@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1600x900@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1600x1024@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1600x1200@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1680x1200@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1680x1050@60Hz
- 2016-01-17 16:21:29.262 - Thread: 1 -> 1920x1080@60Hz
- 2016-01-17 16:21:29.263 - Thread: 1 -> 1920x1200@60Hz
- 2016-01-17 16:21:29.281 - Thread: 1 -> Analytics helper process start reported
- 2016-01-17 16:21:29.834 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:29.834 - Thread: 13 -> Font filename: Fonts\white_shadow\FontData.xml
- 2016-01-17 16:21:29.836 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontData.xml
- 2016-01-17 16:21:29.836 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:29.836 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:29.836 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:29.836 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:29.869 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:29.869 - Thread: 13 -> Font filename: Fonts\red\FontData.xml
- 2016-01-17 16:21:29.871 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
- 2016-01-17 16:21:29.871 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:29.871 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:29.871 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:29.871 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:29.908 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:29.908 - Thread: 13 -> Font filename: Fonts\green\FontData.xml
- 2016-01-17 16:21:29.911 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\green\FontData.xml
- 2016-01-17 16:21:29.911 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:29.911 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:29.911 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:29.911 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:29.941 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:29.941 - Thread: 13 -> Font filename: Fonts\blue\FontData.xml
- 2016-01-17 16:21:29.943 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
- 2016-01-17 16:21:29.943 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:29.943 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:29.943 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:29.943 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:29.977 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:29.977 - Thread: 13 -> Font filename: Fonts\white\FontData.xml
- 2016-01-17 16:21:29.979 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
- 2016-01-17 16:21:29.979 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:29.979 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:29.979 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:29.979 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:30.001 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:30.001 - Thread: 13 -> Font filename: Fonts\DarkBlue\FontData.xml
- 2016-01-17 16:21:30.003 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\DarkBlue\FontData.xml
- 2016-01-17 16:21:30.003 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:30.003 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:30.003 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:30.003 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:30.024 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:30.024 - Thread: 13 -> Font filename: Fonts\blue\FontData.xml
- 2016-01-17 16:21:30.026 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
- 2016-01-17 16:21:30.026 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:30.026 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:30.026 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:30.026 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:30.026 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:30.027 - Thread: 13 -> Font filename: Fonts\white\FontData.xml
- 2016-01-17 16:21:30.028 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
- 2016-01-17 16:21:30.028 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:30.028 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:30.028 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:30.028 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:30.029 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:30.029 - Thread: 13 -> Font filename: Fonts\white\FontData.xml
- 2016-01-17 16:21:30.031 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
- 2016-01-17 16:21:30.031 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:30.031 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:30.031 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:30.031 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:30.031 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:30.031 - Thread: 13 -> Font filename: Fonts\red\FontData.xml
- 2016-01-17 16:21:30.033 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
- 2016-01-17 16:21:30.033 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:30.033 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:30.033 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:30.033 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:30.033 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:30.033 - Thread: 13 -> Font filename: Fonts\white\FontData.xml
- 2016-01-17 16:21:30.035 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
- 2016-01-17 16:21:30.035 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:30.035 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:30.035 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:30.035 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:30.035 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:30.035 - Thread: 13 -> Font filename: Fonts\blue\FontData.xml
- 2016-01-17 16:21:30.037 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
- 2016-01-17 16:21:30.037 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:30.037 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:30.037 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:30.037 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:30.037 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:30.037 - Thread: 13 -> Font filename: Fonts\white\FontData.xml
- 2016-01-17 16:21:30.039 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
- 2016-01-17 16:21:30.039 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:30.039 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:30.039 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:30.039 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:30.039 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:30.039 - Thread: 13 -> Font filename: Fonts\blue\FontData.xml
- 2016-01-17 16:21:30.043 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
- 2016-01-17 16:21:30.043 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:30.043 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:30.043 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:30.043 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:30.043 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:30.043 - Thread: 13 -> Font filename: Fonts\blue\FontData.xml
- 2016-01-17 16:21:30.045 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
- 2016-01-17 16:21:30.045 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:30.045 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:30.045 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:30.045 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:30.045 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:30.045 - Thread: 13 -> Font filename: Fonts\blue\FontData.xml
- 2016-01-17 16:21:30.047 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
- 2016-01-17 16:21:30.047 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:30.047 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:30.047 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:30.047 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:30.047 - Thread: 13 -> MyFont.Ctor - START
- 2016-01-17 16:21:30.047 - Thread: 13 -> Font filename: Fonts\red\FontData.xml
- 2016-01-17 16:21:30.049 - Thread: 13 -> FontFilePath: E:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
- 2016-01-17 16:21:30.049 - Thread: 13 -> LineHeight: 37
- 2016-01-17 16:21:30.049 - Thread: 13 -> Baseline: 30
- 2016-01-17 16:21:30.049 - Thread: 13 -> KernEnabled: True
- 2016-01-17 16:21:30.049 - Thread: 13 -> MyFont.Ctor - END
- 2016-01-17 16:21:32.593 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-01-17 16:21:32.596 - Thread: 1 -> a21085696fe761686fac460f5c4ed4c658447ee6
- 2016-01-17 16:21:32.681 - Thread: 1 -> Loading scenarios
- 2016-01-17 16:21:32.681 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-01-17 16:21:33.779 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
- 2016-01-17 16:21:33.828 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
- 2016-01-17 16:21:43.705 - Thread: 1 -> StartNewSandbox - Start
- 2016-01-17 16:21:43.722 - Thread: 1 -> StartNewSandbox - End
- 2016-01-17 16:21:43.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:21:43.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:21:43.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
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- 2016-01-17 16:21:43.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:21:43.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:21:43.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:21:43.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:21:43.727 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2016-01-17 16:21:43.728 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2016-01-17 16:21:44.021 - Thread: 1 -> RunLoadingAction - START
- 2016-01-17 16:21:44.023 - Thread: 1 -> Starting world Star System 2016-01-17 16:21
- 2016-01-17 16:21:44.030 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2016-01-17 16:21:44.030 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-01-17 16:21:44.031 - Thread: 1 -> a21085696fe761686fac460f5c4ed4c658447ee6
- 2016-01-17 16:21:44.104 - Thread: 1 -> Loading scenarios
- 2016-01-17 16:21:44.104 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
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- 2016-01-17 16:21:50.375 - Thread: 1 -> 98de0d288acb55942453817e52ff2fbb66b82387
- 2016-01-17 16:21:50.382 - Thread: 1 -> Loading behaviors
- 2016-01-17 16:21:50.383 - Thread: 1 -> Loading ammo magazines
- 2016-01-17 16:21:50.386 - Thread: 1 -> Loading ammo definitions
- 2016-01-17 16:21:50.389 - Thread: 1 -> Loading animations
- 2016-01-17 16:21:50.391 - Thread: 1 -> Loading animations
- 2016-01-17 16:21:50.391 - Thread: 1 -> Loading animations
- 2016-01-17 16:21:50.391 - Thread: 1 -> Loading sound definitions
- 2016-01-17 16:21:50.392 - Thread: 1 -> Loading category classes
- 2016-01-17 16:21:50.393 - Thread: 1 -> Loading blueprint classes
- 2016-01-17 16:21:50.394 - Thread: 1 -> Loading blueprint class entries
- 2016-01-17 16:21:50.395 - Thread: 1 -> Loading blueprints
- 2016-01-17 16:21:50.396 - Thread: 1 -> Loading agent definitions
- 2016-01-17 16:21:50.398 - Thread: 1 -> Loading character definitions
- 2016-01-17 16:21:50.416 - Thread: 1 -> Loading character definitions
- 2016-01-17 16:21:50.416 - Thread: 1 -> Loading components
- 2016-01-17 16:21:50.418 - Thread: 1 -> Loading configuration
- 2016-01-17 16:21:50.419 - Thread: 1 -> Loading container types
- 2016-01-17 16:21:50.420 - Thread: 1 -> Loading block positions
- 2016-01-17 16:21:50.424 - Thread: 1 -> Loading curve definitions
- 2016-01-17 16:21:50.428 - Thread: 1 -> Loading debris
- 2016-01-17 16:21:50.429 - Thread: 1 -> Loading environment items entries
- 2016-01-17 16:21:50.429 - Thread: 1 -> Loading edges
- 2016-01-17 16:21:50.430 - Thread: 1 -> Loading environment definition
- 2016-01-17 16:21:50.433 - Thread: 1 -> Loading environment items entries
- 2016-01-17 16:21:50.433 - Thread: 1 -> Loading factions
- 2016-01-17 16:21:50.434 - Thread: 1 -> Loading gas property definitions
- 2016-01-17 16:21:50.435 - Thread: 1 -> Loading event definitions
- 2016-01-17 16:21:50.443 - Thread: 1 -> Loading LCD texture categories
- 2016-01-17 16:21:50.445 - Thread: 1 -> Loading physical items
- 2016-01-17 16:21:50.447 - Thread: 1 -> Loading physical material properties
- 2016-01-17 16:21:50.450 - Thread: 1 -> Loading pirate antennas
- 2016-01-17 16:21:50.452 - Thread: 1 -> Loading planet definition
- 2016-01-17 16:21:50.461 - Thread: 1 -> Loading resource distribution groups
- 2016-01-17 16:21:50.462 - Thread: 1 -> Loading sound categories
- 2016-01-17 16:21:50.463 - Thread: 1 -> Loading stat group definitions
- 2016-01-17 16:21:50.465 - Thread: 1 -> Loading stat definitions
- 2016-01-17 16:21:50.466 - Thread: 1 -> Loading grid creators
- 2016-01-17 16:21:50.468 - Thread: 1 -> Loading transparent material properties
- 2016-01-17 16:21:50.468 - Thread: 1 -> Loading voxel map storage definitions
- 2016-01-17 16:21:50.469 - Thread: 1 -> Loading voxel material definitions
- 2016-01-17 16:21:50.477 - Thread: 1 -> Audio effects definitions
- 2016-01-17 16:21:50.481 - Thread: 1 -> Loading environment item definitions
- 2016-01-17 16:21:50.486 - Thread: 1 -> Loading environment items definitions
- 2016-01-17 16:21:50.488 - Thread: 1 -> Loading environment items definitions
- 2016-01-17 16:21:50.488 - Thread: 1 -> Loading physical material properties
- 2016-01-17 16:21:50.492 - Thread: 1 -> Could not find any sound for 'ImpBulletHitGlass'
- 2016-01-17 16:21:50.492 - Thread: 1 -> Could not find any sound for 'ImpExpHitRock'
- 2016-01-17 16:21:50.492 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-01-17 16:21:50.492 - Thread: 1 -> Could not find any sound for 'ImpExpHitGlass'
- 2016-01-17 16:21:50.492 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-01-17 16:21:50.492 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-01-17 16:21:50.492 - Thread: 1 -> Loading environment item definitions
- 2016-01-17 16:21:50.493 - Thread: 1 -> Loading environment item definitions
- 2016-01-17 16:21:50.493 - Thread: 1 -> Loading voxel material changes definitions
- 2016-01-17 16:21:50.493 - Thread: 1 -> Loading weapon definitions
- 2016-01-17 16:21:50.497 - Thread: 1 -> Loading cube blocks
- 2016-01-17 16:21:50.626 - Thread: 1 -> Loading prefabs
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- 2016-01-17 16:21:50.629 - Thread: 1 -> Loading prefabs
- 2016-01-17 16:21:50.629 - Thread: 1 -> Loading prefabs
- 2016-01-17 16:21:50.629 - Thread: 1 -> Loading prefabs
- 2016-01-17 16:21:50.629 - Thread: 1 -> Loading prefabs
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- 2016-01-17 16:21:50.629 - Thread: 1 -> Loading prefabs
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- 2016-01-17 16:21:50.629 - Thread: 1 -> Loading prefabs
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- 2016-01-17 16:21:50.629 - Thread: 1 -> Loading prefabs
- 2016-01-17 16:21:50.630 - Thread: 1 -> Loading respawn ships
- 2016-01-17 16:21:50.631 - Thread: 1 -> Loading spawn groups
- 2016-01-17 16:21:50.636 - Thread: 1 -> List of used mods (0) - START
- 2016-01-17 16:21:50.636 - Thread: 1 -> List of used mods - END
- 2016-01-17 16:21:50.680 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-01-17 16:21:50.690 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-01-17 16:21:50.690 - Thread: 1 -> MyAudio.LoadData - START
- 2016-01-17 16:21:50.702 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Høyttalere (Realtek High Definition Audio) - Channel #: 2
- 2016-01-17 16:21:51.388 - Thread: 1 -> MyAudio.LoadData - END
- 2016-01-17 16:21:51.399 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2016-01-17 16:21:51.464 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.5858.33211, Culture=neutral, PublicKeyToken=null
- 2016-01-17 16:21:51.466 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-01-17 16:21:51.467 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-01-17 16:21:51.516 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.5858.33212, Culture=neutral, PublicKeyToken=null
- 2016-01-17 16:21:51.649 - Thread: 1 -> GC Memory: 635,521,832 B
- 2016-01-17 16:21:51.652 - Thread: 1 -> Process Memory: 1,284,460,544 B
- 2016-01-17 16:21:54.341 - Thread: 1 -> Loading Procedural World Generator: Seed = '1565450617' = 1565450617, Density = 0.25
- 2016-01-17 16:21:54.397 - Thread: 1 -> MyLights.LoadData() - START
- 2016-01-17 16:21:54.398 - Thread: 1 -> MyLights.LoadData() - END
- 2016-01-17 16:21:54.421 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2016-01-17 16:21:54.421 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2016-01-17 16:21:54.421 - Thread: 1 -> MyExplosions.LoadData() - START
- 2016-01-17 16:21:54.422 - Thread: 1 -> Could not find any sound for 'WepMissileExplosion'
- 2016-01-17 16:21:54.426 - Thread: 1 -> MyExplosions.LoadData() - END
- 2016-01-17 16:21:54.440 - Thread: 1 -> MyParticlesLibrary.ctor - START
- 2016-01-17 16:21:54.551 - Thread: 1 -> MyParticlesLibrary.ctor - END
- 2016-01-17 16:21:54.556 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2016-01-17 16:21:54.560 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2016-01-17 16:21:54.560 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2016-01-17 16:21:54.588 - Thread: 1 -> MySunWind.LoadData() - START
- 2016-01-17 16:21:54.588 - Thread: 1 -> MySunWind.LoadData() - END
- 2016-01-17 16:21:54.590 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2016-01-17 16:21:54.860 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-01-17 16:21:54.860 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-01-17 16:21:54.860 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2016-01-17 16:21:54.881 - Thread: 1 -> MyWorldGenerator.GenerateWorld - START
- 2016-01-17 16:22:10.365 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-01-17 16:22:10.366 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-01-17 16:22:10.375 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-01-17 16:22:10.390 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-01-17 16:22:10.391 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-01-17 16:22:10.401 - Thread: 1 -> MyWorldGenerator.GenerateWorld - END
- 2016-01-17 16:22:10.458 - Thread: 1 -> MySession.Static.LogSettings - START
- 2016-01-17 16:22:10.458 - Thread: 1 -> Name = Star System 2016-01-17 16:21
- 2016-01-17 16:22:10.458 - Thread: 1 -> Description =
- 2016-01-17 16:22:10.459 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00
- 2016-01-17 16:22:10.459 - Thread: 1 -> Scenario = Star System
- 2016-01-17 16:22:10.459 - Thread: 1 -> AsteroidAmount = 0
- 2016-01-17 16:22:10.459 - Thread: 1 -> Password =
- 2016-01-17 16:22:10.459 - Thread: 1 -> CurrentPath = C:\Users\oyvindnb\AppData\Roaming\SpaceEngineers\Saves\76561197994870605\Star System 2016-01-17 1621
- 2016-01-17 16:22:10.459 - Thread: 1 -> WorkshopId =
- 2016-01-17 16:22:10.459 - Thread: 1 -> CameraController = MyCockpit {128D2C6EFF3220A}
- 2016-01-17 16:22:10.459 - Thread: 1 -> ThumbPath = C:\Users\oyvindnb\AppData\Roaming\SpaceEngineers\Saves\76561197994870605\Star System 2016-01-17 1621\thumb.jpg
- 2016-01-17 16:22:10.462 - Thread: 1 -> Settings:
- 2016-01-17 16:22:10.462 - Thread: 1 -> GameMode = Survival
- 2016-01-17 16:22:10.462 - Thread: 1 -> MaxPlayers = 4
- 2016-01-17 16:22:10.462 - Thread: 1 -> OnlineMode = FRIENDS
- 2016-01-17 16:22:10.462 - Thread: 1 -> AutoHealing = True
- 2016-01-17 16:22:10.462 - Thread: 1 -> WeaponsEnabled = True
- 2016-01-17 16:22:10.462 - Thread: 1 -> ThrusterDamage = True
- 2016-01-17 16:22:10.462 - Thread: 1 -> EnableSpectator = False
- 2016-01-17 16:22:10.462 - Thread: 1 -> EnableCopyPaste = True
- 2016-01-17 16:22:10.462 - Thread: 1 -> MaxFloatingObjects = 56
- 2016-01-17 16:22:10.462 - Thread: 1 -> CargoShipsEnabled = False
- 2016-01-17 16:22:10.462 - Thread: 1 -> EnvironmentHostility = SAFE
- 2016-01-17 16:22:10.462 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2016-01-17 16:22:10.462 - Thread: 1 -> InventorySizeMultiplier = 10
- 2016-01-17 16:22:10.462 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2016-01-17 16:22:10.462 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2016-01-17 16:22:10.462 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2016-01-17 16:22:10.462 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2016-01-17 16:22:10.462 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2016-01-17 16:22:10.462 - Thread: 1 -> ClientCanSave = False
- 2016-01-17 16:22:10.462 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2016-01-17 16:22:10.462 - Thread: 1 -> PermanentDeath = False
- 2016-01-17 16:22:10.462 - Thread: 1 -> DestructibleBlocks = True
- 2016-01-17 16:22:10.462 - Thread: 1 -> EnableScripts = True
- 2016-01-17 16:22:10.462 - Thread: 1 -> AutoSaveInMinutes = 5
- 2016-01-17 16:22:10.462 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2016-01-17 16:22:10.462 - Thread: 1 -> ProceduralDensity = 0.25
- 2016-01-17 16:22:10.462 - Thread: 1 -> ProceduralSeed = 1565450617
- 2016-01-17 16:22:10.462 - Thread: 1 -> DestructibleBlocks = True
- 2016-01-17 16:22:10.462 - Thread: 1 -> EnableIngameScripts = True
- 2016-01-17 16:22:10.462 - Thread: 1 -> ViewDistance = 15000
- 2016-01-17 16:22:10.462 - Thread: 1 -> Battle = False
- 2016-01-17 16:22:10.462 - Thread: 1 -> Voxel destruction = True
- 2016-01-17 16:22:10.462 - Thread: 1 -> MySession.Static.LogSettings - END
- 2016-01-17 16:22:10.517 - Thread: 1 -> Saving world - START
- 2016-01-17 16:22:10.517 - Thread: 1 -> Making world state snapshot.
- 2016-01-17 16:22:10.517 - Thread: 1 -> Before snapshot.: GC Memory: 1,520,110,904 B
- 2016-01-17 16:22:10.648 - Thread: 1 -> After snapshot.: GC Memory: 1,520,704,992 B
- 2016-01-17 16:22:10.650 - Thread: 1 -> Directory cleanup: GC Memory: 1,520,704,992 B
- 2016-01-17 16:22:10.650 - Thread: 1 -> Saving world - END
- 2016-01-17 16:22:10.652 - Thread: 1 -> Session snapshot save - START
- 2016-01-17 16:22:10.652 - Thread: 1 -> Checking file access for files in target dir.
- 2016-01-17 16:22:11.369 - Thread: 1 -> Session snapshot save - END
- 2016-01-17 16:22:11.382 - Thread: 1 -> RunLoadingAction - END
- 2016-01-17 16:22:11.382 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2016-01-17 16:22:12.186 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2016-01-17 16:22:12.186 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2016-01-17 16:22:12.187 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2016-01-17 16:22:12.215 - Thread: 1 -> Updating continues.
- 2016-01-17 16:22:12.249 - Thread: 1 -> GC Memory: 1,534,944,728 B
- 2016-01-17 16:22:42.256 - Thread: 1 -> GC Memory: 2,051,829,000 B
- 2016-01-17 16:22:47.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:22:47.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:23:12.263 - Thread: 1 -> GC Memory: 1,906,338,248 B
- 2016-01-17 16:23:42.272 - Thread: 1 -> GC Memory: 1,930,261,504 B
- 2016-01-17 16:24:12.278 - Thread: 1 -> GC Memory: 1,947,402,416 B
- 2016-01-17 16:24:38.259 - Thread: 8 -> Could not find any sound for 'ImpTreeBreak'
- 2016-01-17 16:24:42.292 - Thread: 1 -> GC Memory: 2,201,768,648 B
- 2016-01-17 16:25:12.300 - Thread: 1 -> GC Memory: 2,255,228,984 B
- 2016-01-17 16:25:42.309 - Thread: 1 -> GC Memory: 2,064,283,464 B
- 2016-01-17 16:26:12.432 - Thread: 1 -> GC Memory: 2,126,221,920 B
- 2016-01-17 16:26:12.786 - Thread: 1 -> Autosave initiated
- 2016-01-17 16:26:12.786 - Thread: 1 -> Character state: True
- 2016-01-17 16:26:12.786 - Thread: 1 -> IsServer: True
- 2016-01-17 16:26:12.786 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-01-17 16:26:12.786 - Thread: 1 -> Autosave
- 2016-01-17 16:26:12.786 - Thread: 1 -> Saving world - START
- 2016-01-17 16:26:12.786 - Thread: 1 -> Making world state snapshot.
- 2016-01-17 16:26:12.786 - Thread: 1 -> Before snapshot.: GC Memory: 2,127,505,168 B
- 2016-01-17 16:26:12.788 - Thread: 1 -> After snapshot.: GC Memory: 2,127,824,656 B
- 2016-01-17 16:26:12.788 - Thread: 1 -> Directory cleanup: GC Memory: 2,127,824,656 B
- 2016-01-17 16:26:12.788 - Thread: 1 -> Saving world - END
- 2016-01-17 16:26:12.792 - Thread: 9 -> Session snapshot save - START
- 2016-01-17 16:26:12.792 - Thread: 9 -> Checking file access for files in target dir.
- 2016-01-17 16:26:12.819 - Thread: 9 -> Session snapshot save - END
- 2016-01-17 16:26:16.214 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-01-17 16:26:19.655 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2016-01-17 16:26:19.670 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-01-17 16:26:21.105 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2016-01-17 16:26:21.106 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-01-17 16:26:26.330 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2016-01-17 16:26:27.817 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-01-17 16:26:42.443 - Thread: 1 -> GC Memory: 2,219,751,776 B
- 2016-01-17 16:27:12.450 - Thread: 1 -> GC Memory: 2,077,542,984 B
- 2016-01-17 16:27:35.096 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2016-01-17 16:27:35.098 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2016-01-17 16:27:42.462 - Thread: 1 -> GC Memory: 2,115,832,400 B
- 2016-01-17 16:28:12.470 - Thread: 1 -> GC Memory: 2,146,793,360 B
- 2016-01-17 16:28:42.479 - Thread: 1 -> GC Memory: 2,191,970,752 B
- 2016-01-17 16:29:12.489 - Thread: 1 -> GC Memory: 2,190,740,224 B
- 2016-01-17 16:29:42.497 - Thread: 1 -> GC Memory: 2,196,549,144 B
- 2016-01-17 16:30:12.504 - Thread: 1 -> GC Memory: 2,200,393,608 B
- 2016-01-17 16:30:42.517 - Thread: 1 -> GC Memory: 2,202,598,512 B
- 2016-01-17 16:30:54.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:30:54.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:30:56.126 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-01-17 16:31:09.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:31:09.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:31:12.528 - Thread: 1 -> GC Memory: 2,206,816,792 B
- 2016-01-17 16:31:12.796 - Thread: 1 -> Autosave initiated
- 2016-01-17 16:31:12.796 - Thread: 1 -> Character state: True
- 2016-01-17 16:31:12.796 - Thread: 1 -> IsServer: True
- 2016-01-17 16:31:12.796 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-01-17 16:31:12.796 - Thread: 1 -> Autosave
- 2016-01-17 16:31:12.796 - Thread: 1 -> Saving world - START
- 2016-01-17 16:31:12.796 - Thread: 1 -> Making world state snapshot.
- 2016-01-17 16:31:12.796 - Thread: 1 -> Before snapshot.: GC Memory: 2,206,880,936 B
- 2016-01-17 16:31:12.799 - Thread: 1 -> After snapshot.: GC Memory: 2,207,203,824 B
- 2016-01-17 16:31:12.799 - Thread: 1 -> Directory cleanup: GC Memory: 2,207,203,824 B
- 2016-01-17 16:31:12.799 - Thread: 1 -> Saving world - END
- 2016-01-17 16:31:12.799 - Thread: 8 -> Session snapshot save - START
- 2016-01-17 16:31:12.799 - Thread: 8 -> Checking file access for files in target dir.
- 2016-01-17 16:31:12.867 - Thread: 8 -> Session snapshot save - END
- 2016-01-17 16:31:42.535 - Thread: 1 -> GC Memory: 2,231,483,112 B
- 2016-01-17 16:32:12.544 - Thread: 1 -> GC Memory: 2,233,169,864 B
- 2016-01-17 16:32:42.546 - Thread: 1 -> GC Memory: 2,282,684,704 B
- 2016-01-17 16:33:12.554 - Thread: 1 -> GC Memory: 2,281,708,192 B
- 2016-01-17 16:33:42.562 - Thread: 1 -> GC Memory: 2,211,513,064 B
- 2016-01-17 16:34:12.572 - Thread: 1 -> GC Memory: 2,215,386,720 B
- 2016-01-17 16:34:36.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:34:36.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:34:42.581 - Thread: 1 -> GC Memory: 2,218,616,024 B
- 2016-01-17 16:35:09.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:35:09.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:35:12.588 - Thread: 1 -> GC Memory: 2,219,338,856 B
- 2016-01-17 16:35:13.406 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-01-17 16:35:13.407 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-01-17 16:35:42.597 - Thread: 1 -> GC Memory: 2,222,287,424 B
- 2016-01-17 16:36:12.606 - Thread: 1 -> GC Memory: 2,225,838,416 B
- 2016-01-17 16:36:12.806 - Thread: 1 -> Autosave initiated
- 2016-01-17 16:36:12.806 - Thread: 1 -> Character state: True
- 2016-01-17 16:36:12.806 - Thread: 1 -> IsServer: True
- 2016-01-17 16:36:12.806 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-01-17 16:36:12.806 - Thread: 1 -> Autosave
- 2016-01-17 16:36:12.807 - Thread: 1 -> Saving world - START
- 2016-01-17 16:36:12.807 - Thread: 1 -> Making world state snapshot.
- 2016-01-17 16:36:12.807 - Thread: 1 -> Before snapshot.: GC Memory: 2,225,958,120 B
- 2016-01-17 16:36:12.812 - Thread: 1 -> After snapshot.: GC Memory: 2,226,388,040 B
- 2016-01-17 16:36:12.812 - Thread: 1 -> Directory cleanup: GC Memory: 2,226,388,040 B
- 2016-01-17 16:36:12.812 - Thread: 1 -> Saving world - END
- 2016-01-17 16:36:12.813 - Thread: 7 -> Session snapshot save - START
- 2016-01-17 16:36:12.813 - Thread: 7 -> Checking file access for files in target dir.
- 2016-01-17 16:36:12.843 - Thread: 7 -> Session snapshot save - END
- 2016-01-17 16:36:42.615 - Thread: 1 -> GC Memory: 2,232,936,496 B
- 2016-01-17 16:37:12.623 - Thread: 1 -> GC Memory: 2,234,955,872 B
- 2016-01-17 16:37:42.634 - Thread: 1 -> GC Memory: 2,238,746,328 B
- 2016-01-17 16:38:12.640 - Thread: 1 -> GC Memory: 2,220,278,616 B
- 2016-01-17 16:38:30.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:38:30.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:38:42.648 - Thread: 1 -> GC Memory: 2,222,305,608 B
- 2016-01-17 16:39:12.657 - Thread: 1 -> GC Memory: 2,220,705,072 B
- 2016-01-17 16:39:40.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:39:40.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:39:42.666 - Thread: 1 -> GC Memory: 2,221,184,144 B
- 2016-01-17 16:39:50.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:39:50.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:40:12.675 - Thread: 1 -> GC Memory: 2,224,366,672 B
- 2016-01-17 16:40:42.681 - Thread: 1 -> GC Memory: 2,259,212,896 B
- 2016-01-17 16:41:12.692 - Thread: 1 -> GC Memory: 2,271,233,560 B
- 2016-01-17 16:41:12.810 - Thread: 1 -> Autosave initiated
- 2016-01-17 16:41:12.810 - Thread: 1 -> Character state: True
- 2016-01-17 16:41:12.810 - Thread: 1 -> IsServer: True
- 2016-01-17 16:41:12.810 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-01-17 16:41:12.810 - Thread: 1 -> Autosave
- 2016-01-17 16:41:12.810 - Thread: 1 -> Saving world - START
- 2016-01-17 16:41:12.810 - Thread: 1 -> Making world state snapshot.
- 2016-01-17 16:41:12.810 - Thread: 1 -> Before snapshot.: GC Memory: 2,271,322,280 B
- 2016-01-17 16:41:12.814 - Thread: 1 -> After snapshot.: GC Memory: 2,271,747,000 B
- 2016-01-17 16:41:12.815 - Thread: 1 -> Directory cleanup: GC Memory: 2,271,747,000 B
- 2016-01-17 16:41:12.815 - Thread: 1 -> Saving world - END
- 2016-01-17 16:41:12.815 - Thread: 8 -> Session snapshot save - START
- 2016-01-17 16:41:12.815 - Thread: 8 -> Checking file access for files in target dir.
- 2016-01-17 16:41:12.844 - Thread: 8 -> Session snapshot save - END
- 2016-01-17 16:41:42.699 - Thread: 1 -> GC Memory: 2,274,639,064 B
- 2016-01-17 16:42:12.708 - Thread: 1 -> GC Memory: 2,278,494,080 B
- 2016-01-17 16:42:42.717 - Thread: 1 -> GC Memory: 2,257,050,256 B
- 2016-01-17 16:43:12.724 - Thread: 1 -> GC Memory: 2,259,890,792 B
- 2016-01-17 16:43:42.732 - Thread: 1 -> GC Memory: 2,264,344,616 B
- 2016-01-17 16:44:12.742 - Thread: 1 -> GC Memory: 2,268,243,992 B
- 2016-01-17 16:44:42.751 - Thread: 1 -> GC Memory: 2,272,168,808 B
- 2016-01-17 16:45:12.759 - Thread: 1 -> GC Memory: 2,272,879,472 B
- 2016-01-17 16:45:40.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:45:40.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:45:42.767 - Thread: 1 -> GC Memory: 2,273,969,040 B
- 2016-01-17 16:46:03.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:46:03.116 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:46:12.772 - Thread: 1 -> GC Memory: 2,297,103,824 B
- 2016-01-17 16:46:12.823 - Thread: 1 -> Autosave initiated
- 2016-01-17 16:46:12.823 - Thread: 1 -> Character state: True
- 2016-01-17 16:46:12.823 - Thread: 1 -> IsServer: True
- 2016-01-17 16:46:12.823 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-01-17 16:46:12.823 - Thread: 1 -> Autosave
- 2016-01-17 16:46:12.824 - Thread: 1 -> Saving world - START
- 2016-01-17 16:46:12.824 - Thread: 1 -> Making world state snapshot.
- 2016-01-17 16:46:12.824 - Thread: 1 -> Before snapshot.: GC Memory: 2,297,127,456 B
- 2016-01-17 16:46:12.832 - Thread: 1 -> After snapshot.: GC Memory: 2,294,457,896 B
- 2016-01-17 16:46:12.832 - Thread: 1 -> Directory cleanup: GC Memory: 2,294,457,896 B
- 2016-01-17 16:46:12.832 - Thread: 1 -> Saving world - END
- 2016-01-17 16:46:12.833 - Thread: 8 -> Session snapshot save - START
- 2016-01-17 16:46:12.833 - Thread: 8 -> Checking file access for files in target dir.
- 2016-01-17 16:46:12.854 - Thread: 8 -> Session snapshot save - END
- 2016-01-17 16:46:22.301 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1BD8A88C587D6A7
- 2016-01-17 16:46:22.302 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-01-17 16:46:24.823 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-01-17 16:46:24.823 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-01-17 16:46:24.823 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-01-17 16:46:24.942 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-01-17 16:46:36.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:46:36.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:46:42.783 - Thread: 1 -> GC Memory: 2,300,856,696 B
- 2016-01-17 16:47:08.139 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 19D602ABA32BBDE
- 2016-01-17 16:47:08.140 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-01-17 16:47:12.791 - Thread: 1 -> GC Memory: 2,299,693,128 B
- 2016-01-17 16:47:42.796 - Thread: 1 -> GC Memory: 2,300,908,912 B
- 2016-01-17 16:48:12.805 - Thread: 1 -> GC Memory: 2,262,448,368 B
- 2016-01-17 16:48:42.813 - Thread: 1 -> GC Memory: 2,264,340,880 B
- 2016-01-17 16:49:12.822 - Thread: 1 -> GC Memory: 2,263,915,736 B
- 2016-01-17 16:49:42.830 - Thread: 1 -> GC Memory: 2,265,511,800 B
- 2016-01-17 16:50:00.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:50:00.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:50:12.839 - Thread: 1 -> GC Memory: 2,266,832,856 B
- 2016-01-17 16:50:42.848 - Thread: 1 -> GC Memory: 2,270,689,656 B
- 2016-01-17 16:51:12.824 - Thread: 1 -> Autosave initiated
- 2016-01-17 16:51:12.824 - Thread: 1 -> Character state: True
- 2016-01-17 16:51:12.824 - Thread: 1 -> IsServer: True
- 2016-01-17 16:51:12.824 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-01-17 16:51:12.824 - Thread: 1 -> Autosave
- 2016-01-17 16:51:12.824 - Thread: 1 -> Saving world - START
- 2016-01-17 16:51:12.824 - Thread: 1 -> Making world state snapshot.
- 2016-01-17 16:51:12.824 - Thread: 1 -> Before snapshot.: GC Memory: 2,272,801,272 B
- 2016-01-17 16:51:12.831 - Thread: 1 -> After snapshot.: GC Memory: 2,273,237,592 B
- 2016-01-17 16:51:12.831 - Thread: 1 -> Directory cleanup: GC Memory: 2,273,237,592 B
- 2016-01-17 16:51:12.831 - Thread: 1 -> Saving world - END
- 2016-01-17 16:51:12.831 - Thread: 7 -> Session snapshot save - START
- 2016-01-17 16:51:12.831 - Thread: 7 -> Checking file access for files in target dir.
- 2016-01-17 16:51:12.856 - Thread: 1 -> GC Memory: 2,274,239,504 B
- 2016-01-17 16:51:12.863 - Thread: 7 -> Session snapshot save - END
- 2016-01-17 16:51:42.865 - Thread: 1 -> GC Memory: 2,272,593,688 B
- 2016-01-17 16:51:57.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-01-17 16:51:57.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-01-17 16:52:12.873 - Thread: 1 -> GC Memory: 2,280,870,616 B
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