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Oct 22nd, 2019
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  1. Config = {}
  2.  
  3. Config.OpenControl = 289
  4. Config.TrunkOpenControl = 47
  5.  
  6. Config.Shops = {
  7. ['Gun Store'] = {
  8. coords = {
  9. vector3(44.38, -1746.76, 29.5),
  10. },
  11. items = {
  12. { name = "bread", price = 100, count = 10 },
  13. { name = "WEAPON_PISTOL", price = 100, count = 1 },
  14. },
  15. markerType = 1,
  16. markerColour = { r = 255, g = 255, b = 255 },
  17. blipColour = 1,
  18. blipSprite = 110,
  19. msg = 'Open Shop ~INPUT_CONTEXT~',
  20. enableBlip = true,
  21. job = 'all'
  22. },
  23. ['Taco Shop'] = {
  24. coords = {
  25. vector3(44.38, -1742.76, 29.5),
  26. },
  27. items = {
  28. { name = "weed", price = 10000, count = 10 },
  29. { name = "WEAPON_SNSPISTOL", price = 10000, count = 10 },
  30. },
  31. markerType = 1,
  32. markerColour = { r = 255, g = 255, b = 255 },
  33. blipColour = 2,
  34. blipSprite = 52,
  35. msg = 'Open Shop ~INPUT_CONTEXT~',
  36. enableBlip = true,
  37. job = 'all'
  38. },
  39.  
  40. Config.Stash = {
  41. ['Police'] = {
  42. coords = vector3(457.76, -981.05, 30.69),
  43. size = vector3(1.0, 1.0, 1.0),
  44. job = 'police',
  45. markerType = 2,
  46. markerColour = { r = 255, g = 255, b = 255 },
  47. msg = 'Open Stash ~INPUT_CONTEXT~'
  48. },
  49. ['Police Stash'] = {
  50. coords = vector3(456.76, -981.05, 30.69),
  51. size = vector3(1.0, 1.0, 1.0),
  52. job = 'police',
  53. markerType = 2,
  54. markerColour = { r = 255, g = 255, b = 255 },
  55. msg = 'Open Stash ~INPUT_CONTEXT~'
  56. }
  57. }
  58.  
  59. Config.Steal = {
  60. black_money = true,
  61. cash = true
  62. }
  63.  
  64. Config.Seize = {
  65. black_money = true,
  66. cash = true
  67. }
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