Alternative112

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Jul 14th, 2013
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  1. Public:acIsSpawned(playerid) {
  2. if (pData[playerid][Spawned]) {
  3. return 1;
  4. }
  5. return 0;
  6. }
  7.  
  8. Public:isPlayerPaused(playerid) {
  9. if (pData[playerid][Paused]) {
  10. return 1;
  11. }
  12. return 0;
  13. }
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