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- local cuteware = game:GetService("Cuteware")
- --[[
- --events
- KillEvent
- HitEvent
- --functions
- Chat(string) -- string: text to chat
- SetYaw(int) -- int: yaw from camera 0-360
- GetNearest(bool) -- bool: visible check
- GetSetting(string) --string: name of setting, returns value of setting (example, true, 180, "Pink Daylight")
- ChangeSetting(string,int/bool/string) -- string: name of setting, int/bool/string: what to change the setting's setting to (example: true, 100, "Cool")
- --other
- getgenv().customyaw -- should be set to true if you want to use ur own yaw using setyaw, should be set to false to disable.
- getgenv().custompitch -- should be set to true if you change pitch via script if you dont have anti-aim enabled, if you want to use customyaw and custompitch for example.
- ]]
- local tabs = cuteware:GetTabs() -- return a table of all tabs
- --[[
- LegitTab
- RageTab
- VisualsTab
- MiscTab
- ConfigTab
- ScriptTab
- ]]
- local groupboxes= cuteware:GetGroupboxes() -- return a table of all groupboxes (that are already in the cheat itself, groupboxes made by scripts wont show up in this table.)
- --[[
- LegitGroupbox
- RageGroupbox
- AntiAimGroupbox
- VisualsGroupbox
- VisualsGroupbox2
- VisualsGroupbox3
- MiscGroupbox
- ConfigGroupbox
- ScriptGroupbox
- ]]
- cuteware.HitEvent.Event:connect(function(hp,plr,part)
- print("Hit enemy",hp)
- end)
- cuteware.KillEvent.Event:connect(function(killedplr)
- print("Kill enemy",killedplr)
- end)
- local tab = tabs.MiscTab:CreateGroupbox("LUA EPIC",false) -- true means its on the second row
- local checkbox = tab:CreateCheckbox("checkbox",function(toggle)
- print(toggle)
- end)
- local slider = tab:CreateSlider("slider",100,function(amount)
- print(amount)
- end)
- local keybind = tab:CreateKeybind("keybind",Enum.KeyCode.LeftAlt,function(key) -- keybinds are strings, so do like if tostring(key.KeyCode) == THEkeybind then
- print(key)
- end)
- local colorpicker = tab:CreateColorpicker("colorpicker gaming",function(color)
- print(color)
- end)
- local button = tab:CreateButton("pressed",function()
- print("button pressed")
- end)
- local textbox = tab:CreateTextbox("textbox") --returns the textbox itself, so use textbox.text
- local slidetoggle = tab:CreateSliderToggle("slidetoggle",100,function(toggle,value)
- print(value)
- end)
- local colorpickertoggle = tab:CreateColorpickerToggle("colorpickertoggle",function(toggle,color)
- print(toggle,color)
- end)
- local dropdown = tab:CreateDropdown("dropdown",{"1","2","3","4"},function(choice) -- returns a refresh function example: dropdown:Refresh(table,bool), (bool is to clear the text)
- print(choice)
- end)
- local dropdowntoggle tab:CreateDropdownToggle("dropdowntoggle",{"aaaaaaaaa"},function(choice,toggle) -- returns a refresh function example: dropdown:Refresh(table,bool), (bool is to clear the text)
- print(choice,toggle)
- end)
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