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- /*
- * Copyright (C) 2004-2016 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.npc.NpcBuffers;
- import com.l2jserver.gameserver.ThreadPoolManager;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import ai.npc.AbstractNpcAI;
- /**
- * @author UnAfraid
- */
- public final class NpcBuffers extends AbstractNpcAI
- {
- private final NpcBuffersData _npcBuffers = new NpcBuffersData();
- private NpcBuffers()
- {
- super(NpcBuffers.class.getSimpleName(), "ai/npc");
- for (int npcId : _npcBuffers.getNpcBufferIds())
- {
- // TODO: Cleanup once npc rework is finished and default html is configurable.
- addFirstTalkId(npcId);
- addSpawnId(npcId);
- }
- }
- // TODO: Cleanup once npc rework is finished and default html is configurable.
- @Override
- public String onFirstTalk(L2Npc npc, L2PcInstance player)
- {
- return null;
- }
- @Override
- public String onSpawn(L2Npc npc)
- {
- final NpcBufferData data = _npcBuffers.getNpcBuffer(npc.getId());
- for (NpcBufferSkillData skill : data.getSkills())
- {
- ThreadPoolManager.getInstance().scheduleAi(new NpcBufferAI(npc, skill), skill.getInitialDelay());
- }
- return super.onSpawn(npc);
- }
- public static void main(String[] args)
- {
- new NpcBuffers();
- }
- }
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