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- =====================================================================
- == S:\Arma2\Overpoch\Overpocharma2oaserver.exe
- == "S:\Arma2\Overpoch\Overpocharma2oaserver.exe" "-mod=E:\Arma 2;Expansion;ca;Expansion\beta;Expansion\beta\Expansion;@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;" -nosplash -port=2302 -nosound -maxMem=2047 -cpuCount=32 -config=instance_11_Chernarus\config.cfg -cfg=instance_11_Chernarus\basic.cfg -profiles=instance_11_Chernarus -name=instance_11_Chernarus
- =====================================================================
- Exe timestamp: 2015/10/10 18:07:19
- Current time: 2016/01/02 09:20:19
- Version 1.63.125548
- Item STR_EQUIP_NAME_41 listed twice
- Item STR_EQUIP_DESC_41 listed twice
- Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
- File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
- Unsupported language English in stringtable
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
- <English>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
- <Italian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
- <Spanish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
- <French>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
- <Czech>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
- <Russian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
- <Polish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
- <Hungarian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
- </Key>
- <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
- <German>Compact assault rifle with silenced grenade launcher<'
- Item STR_VIL_DN_BS1 listed twice
- Item STR_AUTHOR_VILAS listed twice
- Item STR_VIL_EASTERN listed twice
- Item STR_VIL_WEAPONS listed twice
- Item str_dss_10rnd_vss listed twice
- Item str_dss_20rnd_vss listed twice
- Item str_dn_20rnd_9x39_sp5_vss listed twice
- Item str_dn_ak_107_gl_pso listed twice
- Item str_dn_ak_107_kobra listed twice
- Item str_dn_M40A3 listed twice
- Item str_dn_rpk_74 listed twice
- Item str_ep1_dn_fn_fal listed twice
- Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
- Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
- Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
- Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
- Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
- Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
- Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
- Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
- Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
- Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
- Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
- Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
- Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
- Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
- Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
- Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
- Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
- Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
- Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
- Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
- Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
- Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
- Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
- Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
- Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
- Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
- Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
- Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
- Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
- Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
- Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
- Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
- Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
- Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
- Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
- Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
- Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
- Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
- 9:20:55 Mission DayZ_Epoch_11.Chernarus: Number of roles (100) is different from 'description.ext::Header::maxPlayer' (80)
- 9:20:56 Server error: Player without identity Christian (id 1358530288)
- 9:20:57 Server error: Player without identity Christian (id 1358530288)
- 9:20:57 Server error: Player without identity Christian (id 1358530288)
- 9:20:57 Server error: Player without identity Christian (id 1358530288)
- 9:20:57 Server error: Player without identity Christian (id 1358530288)
- 9:20:57 Server error: Player without identity Christian (id 1358530288)
- 9:20:57 Server error: Player without identity Christian (id 1358530288)
- 9:20:57 Server error: Player without identity Christian (id 1358530288)
- 9:20:57 Server error: Player without identity Christian (id 1358530288)
- 9:20:57 Server error: Player without identity Christian (id 1358530288)
- 9:20:57 Server error: Player without identity Christian (id 1358530288)
- 9:21:26 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
- 9:21:27 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
- 9:21:27 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
- 9:21:27 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
- 9:21:27 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
- 9:21:30 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
- 9:21:30 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
- 9:21:31 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
- 9:21:31 "DayZ Epoch: MPframework inited"
- 9:21:32 "[Random_Weed_Farm]: waiting for BIS_fnc_findSafePos"
- 9:21:32 "[Random_Weed_Farm]: Function loaded ... Server Building 2 Weed Farm(s)"
- 9:21:32 "[Random_Weed_Farm]: Found Location for a farm (135000) [13573.2,15318.2] with 5 plants"
- 9:21:32 "infiSTAR.de - Waiting for BIS_fnc_init..."
- 9:21:33 "infiSTAR.de - BIS_fnc_init done - AntiHack STARTING...!"
- 9:21:33 Warning Message: Script low_admins.sqf not found
- 9:21:33 Warning Message: Script normal_admins.sqf not found
- 9:21:33 Warning Message: Script super_admins.sqf not found
- 9:21:33 Warning Message: Script blacklist.sqf not found
- 9:21:33 "infiSTAR.de - iproductVersion: 24-09-2015-v1427 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
- 9:21:33 "infiSTAR.de - _fnc_RandomGen: {
- _abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
- _gen = _abc select (random ((count _abc)-1));
- _arr = ['v','q','D','T','R','w','M','u','J','v','Z','b','M','K','t','l','D','U','g','y','Z','I','G','9','D','W','i','h','9','z'];
- for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
- _gen
- }"
- 9:21:33 "infiSTAR.de - _simple: t6G5D3W5z4K6D7M8w1y7h5I7h"
- 9:21:33 "infiSTAR.de - _simplee: t5D1i3u4J3y191T5T1T8w4v5h"
- 9:21:33 "infiSTAR.de - _dialogIds: i8T4G1y2q7U2D9u6Z4l1t7D"
- 9:21:33 "infiSTAR.de - _badtxts: g3y7M895D6T5h0D4Z8W0G"
- 9:21:33 "infiSTAR.de - _randvar1: w992w291T6l2y8l8M1W4t1y"
- 9:21:33 "infiSTAR.de - _randvar2: v6U7u8M5T6T4h4i4Z6h"
- 9:21:33 "infiSTAR.de - _randvar0: s1z0W1t9l6t7I8M3G2g8R"
- 9:21:33 "infiSTAR.de - _randvar3: v7v6i1q0b2i7Z793R2q"
- 9:21:33 "infiSTAR.de - _randvar4: f7D5K6h2y3h2i7v8w7t"
- 9:21:33 "infiSTAR.de - _randvar5: m4T4Z4G6g8M9K1D1u1Z5w"
- 9:21:33 "infiSTAR.de - _randvar6: y4J7b2M5R7K5W3h2u3U6I"
- 9:21:33 "infiSTAR.de - _randvar8: e5v1M4l6M297Z1K897u7v5J"
- 9:21:33 "infiSTAR.de - _randvar11: q8y0v692w4I0G7J2T6I7v"
- 9:21:33 "infiSTAR.de - _randvar12: h2i1w2D5q1h3M3D4z9l4u7h6b"
- 9:21:33 "infiSTAR.de - _randvar13: w1u9v7Z6I6w3M2u3Z2h3i"
- 9:21:33 "infiSTAR.de - _randvar19: c0t5D1D7g1G1M8M7D6I8K"
- 9:21:33 "infiSTAR.de - _randvar20: z6M1t0U4v2I4w8y8R4Z1M"
- 9:21:33 "infiSTAR.de - _randvar21: w2D5D8K4u7M2Z2Z1g1v8W"
- 9:21:33 "infiSTAR.de - _randvar27: o4z1h1v2i3Z7v3J0D5Z5i4t"
- 9:21:33 "infiSTAR.de - _randvar26: b5b1G7Z2G9h8i496M9D2y"
- 9:21:33 "infiSTAR.de - _randvar25: h7h5z9y4W3Z5R7i1w9D"
- 9:21:33 "infiSTAR.de - _randvar28: x4I8t498D8J5g0v2M4K4u7M"
- 9:21:33 "infiSTAR.de - _randvar29: c1w592W2M097D0M8D4K"
- 9:21:33 "infiSTAR.de - _randvar30: y7U6M5R2l4Z2M7D8T5v6y"
- 9:21:33 "infiSTAR.de - _randvar31: c1Z8M5U3D8g1M5Z9T8T0g"
- 9:21:33 "infiSTAR.de - _randvar32: t8W4t5U6D7W9q3b4u598i"
- 9:21:33 "infiSTAR.de - _randvar33: u3D5U7W9g2h4g7G8R0K0J"
- 9:21:33 "infiSTAR.de - _randvar34: y2K8R6h3Z2D5t8l5T9z"
- 9:21:33 "infiSTAR.de - _randvar35: p5z8v3t6I4Z1q0R8i8U9t"
- 9:21:33 "infiSTAR.de - _randvar36: i3i2l3y6t8y390W8g2W5R5v6v"
- 9:21:33 "infiSTAR.de - _randvar285937: h9U6Z7M8J4i5I0M7D3w"
- 9:21:33 "infiSTAR.de - _randvar38: f3I3G4v8h0R0T2M5M3D2t79"
- 9:21:33 "infiSTAR.de - _randvar39: y8Z597z2D9M2J7y1M1q"
- 9:21:33 "infiSTAR.de - _randvar40: k7v5y6h8b3h794M1v3l6g89"
- 9:21:33 "infiSTAR.de - _randvar41: u9v3g7l899u5t6u696W39"
- 9:21:33 "infiSTAR.de - _clickOnMapTimer: l6i3D5l3v2g7R3v4M4y"
- 9:21:33 "infiSTAR.de - _clickOnMapCaught: w8D2D9D794u6J6D7g2M6W2q6I"
- 9:21:33 "infiSTAR.de _t1: x3I3D8l2q1t1b7Z1K8T2D"
- 9:21:33 "infiSTAR.de _t2: u7h4G8v6b7M6I6l5M4i"
- 9:21:33 "infiSTAR.de _t3: q3q6w1U7h4y7Z9D0l8T"
- 9:21:33 "infiSTAR.de _t4: k2M0D4K1v2G1u5M6Z9J"
- 9:21:33 "infiSTAR.de - _fnc_handlerandvar10: g9G1J8M2W5R5Z2y8G2D29"
- 9:21:33 "infiSTAR.de - _remark: b4D5g1J1t4q5q5u89692T"
- 9:21:33 "infiSTAR.de - _AHpos: p3v8b8Z6T8D8t2W397I5R7R"
- 9:21:33 "infiSTAR.de - _loadedcheckpos: v6M3l0U6h0b796D4u3M5D8D"
- 9:21:33 "infiSTAR.de - _loadedchecktime: d1i7G0W3t2D9Z7M2y4g3Z8W"
- 9:21:33 "infiSTAR.de - _MenuChecksRunningx: f1Z9y0J2K1t9K4i1w2h6z4l7Z"
- 9:21:33 "infiSTAR.de - _oneachframe: z5U7D5K1K7R8U294Z2G"
- 9:21:33 "infiSTAR.de - _anotherloop: y2v1I6u5q6b3K4J1U2R0i6G4v"
- 9:21:33 "infiSTAR.de - _clientoncetwo: q8D4y7l1q198w5J5G599K9J"
- 9:21:33 "infiSTAR.de - _lastUnlock: b4U3R6v7T7G9w4v4h7h8D9I"
- 9:21:33 "infiSTAR.de - _AdminReqCheck: f0I4u8h3W5D5M2D2g5K8Z"
- 9:21:33 "infiSTAR.de - _antidupeCheckVar: l7w7M9M795l4w2R3g797Z3D8U"
- 9:21:33 "infiSTAR.de - _antidupePVCheckVar: PVAHR_0_b2g5y592i2q6h1h3U0I5I7M9U"
- 9:21:33 "infiSTAR.de - _antidupePVResVar: PVAHR_0_d7q898l1U4h7D396v4D7K2M1v"
- 9:21:33 "infiSTAR.de - _randvar285910: PVAHR_0_b3J4i1G8y6D4G691b2U4z8v0M"
- 9:21:33 "infiSTAR.de - AntiHack LOADED!"
- 9:21:33 "infiSTAR.de - CREATING AdminMenu"
- 9:21:33 "infiSTAR.de - AdminMenu LOADED!"
- 9:21:33 "infiSTAR.de - ADDING PublicVariableEventHandlers"
- 9:21:33 "infiSTAR.de - AntiHack FULLY LOADED"
- 9:21:33 "[Random_Weed_Farm]: Found Location for a farm (133009) [13385.1,14437.8] with 4 plants"
- 9:21:33 "[Random_Weed_Farm]: Weed Farm(s) Done ... Broadcasting locations for clients"
- 9:21:35 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:35 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
- 9:21:55 BUILDINGS: loading extra buildings...
- 9:21:56 UH1Wreck_DZ: MainTurret - unknown animation source MainTurret
- 9:21:56 UH1Wreck_DZ: MainGun - unknown animation source mainGun
- 9:21:56 UH1Wreck_DZ: Gatling - unknown animation source Gatling
- 9:21:57 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 9:21:57 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 9:21:57 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 9:21:57 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 9:21:57 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 9:21:57 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 9:21:57 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 9:21:57 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 9:21:57 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 9:21:57 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 9:21:57 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 9:21:57 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 9:21:58 Warning Message: Cannot open object ibr\ibr_hangars\ibr_hangar.p3d
- 9:21:58 ibr\ibr_hangars\ibr_hangar.p3d: No geometry and no visual shape
- 9:21:58 ibr\ibr_hangars\ibr_hangar.p3d: No geometry and no visual shape
- 9:21:58 ibr\ibr_hangars\ibr_hangar.p3d: No geometry and no visual shape
- 9:21:58 ibr\ibr_hangars\ibr_hangar.p3d: No geometry and no visual shape
- 9:21:58 Warning Message: Animation source Door01 not found in bin\config.bin/CfgVehicles/MAP_BarbGate/
- 9:21:58 Warning Message: Animation source TakeWeapon_hide not found in bin\config.bin/CfgVehicles/MAP_Gunrack2/
- 9:21:58 ca\misc\sphere2.p3d: No geometry and no visual shape
- 9:21:58 ca\misc\sphere2.p3d: No geometry and no visual shape
- 9:21:58 ca\misc\sphere2.p3d: No geometry and no visual shape
- 9:21:58 ca\misc\sphere2.p3d: No geometry and no visual shape
- 9:21:58 Warning Message: Animation source TakeWeapon_hide not found in bin\config.bin/CfgVehicles/MAP_Gunrack1/
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 ca\structures\ruins\glass_cullet_01.p3d: No geometry and no visual shape
- 9:21:58 "Res3tting B!S effects..."
- 9:21:58 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
- 9:21:59 "HIVE: Starting"
- 9:21:59 "HIVE: trying to get objects"
- 9:22:00 "HIVE: found 352 objects"
- 9:22:00 "HIVE: Commence Object Streaming..."
- 9:22:00 "HIVE: got 3 Epoch Objects and 349 Vehicles"
- 9:22:00 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
- 9:22:00 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
- 9:22:00 "infiSTAR.de - Player-Log: TheGamingChief(76561198122962728) - 0h 00min | ******ADMIN******"
- 9:22:00 "infiSTAR.de - Player-Log: Christian(76561198086757113) - 0h 00min"
- 9:22:03 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
- 9:22:03 UH1Y_DZE: ObsGun - unknown animation source ObsGun
- 9:22:05 "HIVE: Vehicle Spawn limit reached!"
- 9:22:05 "HIVE: Spawning # of Debris: 500"
- 9:22:05 "HIVE: Spawning # of Ammo Boxes: 3"
- 9:22:05 "HIVE: Spawning # of Veins: 50"
- 9:22:05 "Total Number of spawn locations 5"
- 9:22:32 "infiSTAR.de PlayerConnected: ["","__SERVER__"]"
- 9:22:32 "infiSTAR.de PlayerConnected: ["76561198086757113","Christian"]"
- 9:22:33 "EPOCH EVENTS INIT"
- 9:22:35 "DEBUG: Too many at [1827.37,7640.42]"
- 9:22:35 "DEBUG: Too many at [1802.49,7660.01]"
- 9:22:40 Server: Object 4:8 not found (message 94)
- 9:22:40 "TIME SYNC: Local Time set to [2013,8,3,13,22]"
- 9:22:42 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-B:1 (TheGamingChief) REMOTE,"76561198122962728"]"
- 9:22:42 "infiSTAR.de ******ADMIN-LOGIN******: TheGamingChief(76561198122962728)"
- 9:22:42 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-B:1 (TheGamingChief) REMOTE,"76561198122962728"]"
- 9:22:44 "DEBUG VEIN: on road [4455.43,9149.89]"
- 9:23:00 "WAI: AI Config File Loaded"
- 9:23:05 "WAI: AI Monitor Started"
- 9:23:05 "WAI: Initialising missions"
- 9:23:16 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief GroupIcons Activated"
- 9:23:20 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief PlayerMarkers Activated"
- 9:23:21 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief (unlocked) VEHICLEMarkers Activated"
- 9:23:21 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief (locked) VEHICLEMarkers Activated"
- 9:23:22 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief DEADMarker Activated"
- 9:23:22 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief WRECK Activated"
- 9:23:24 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief VEINEMarker Activated"
- 9:23:25 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief VAULTMarker Activated"
- 9:23:26 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief Vehicle Location Markers Activated"
- 9:23:26 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief PlotPoleMarker Activated"
- 9:23:27 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief TentMarker Activated"
- 9:23:42 "DEBUG: Too many at [4566.21,2523.73]"
- 9:23:50 Server: Object 3:8 not found (message 70)
- 9:24:03 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief Vehicle Location Markers Disabled"
- 9:24:07 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief WRECK Disabled"
- 9:24:09 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief TentMarker Activated"
- 9:24:12 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief VEINEMarker Activated"
- 9:24:14 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief GroupIcons Disabled"
- 9:24:30 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief TentMarker Disabled"
- 9:24:33 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief VEINEMarker Disabled"
- 9:24:35 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief VEINEMarker Disabled"
- 9:24:36 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief TentMarker Disabled"
- 9:24:36 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief VAULTMarker Disabled"
- 9:24:37 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief (unlocked) VEHICLEMarkers Disabled"
- 9:24:38 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief PlotPoleMarker Disabled"
- 9:25:34 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (TheGamingChief) REMOTE,B 1-1-B:1 (TheGamingChief) REMOTE,[10919.8,11058.5,0]]"
- 9:25:34 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (TheGamingChief) REMOTE,B 1-1-B:1 (TheGamingChief) REMOTE,[10919.8,11058.5,0]]"
- 9:25:34 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE Admin TheGamingChief(76561198122962728) teleported to GPS: 109043 WorldSpace: [10919.8,11058.5,0]"
- 9:25:52 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief G_o_d ON"
- 9:25:54 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
- 9:27:35 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (TheGamingChief) REMOTE,B 1-1-B:1 (TheGamingChief) REMOTE,[4333.65,9196.05,0]]"
- 9:27:35 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (TheGamingChief) REMOTE,B 1-1-B:1 (TheGamingChief) REMOTE,[4333.65,9196.05,0]]"
- 9:27:35 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE Admin TheGamingChief(76561198122962728) teleported to GPS: 043061 WorldSpace: [4333.65,9196.05,0]"
- 9:28:00 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief No Zed Aggro - On"
- 9:28:54 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief Moving to Christian"
- 9:29:30 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (TheGamingChief) REMOTE,B 1-1-B:1 (TheGamingChief) REMOTE,[4344.19,9231.26,0]]"
- 9:29:30 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (TheGamingChief) REMOTE,B 1-1-B:1 (TheGamingChief) REMOTE,[4344.19,9231.26,0]]"
- 9:29:30 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE Admin TheGamingChief(76561198122962728) teleported to GPS: 043061 WorldSpace: [4344.19,9231.26,0]"
- 9:29:48 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief generated Key ItemKeyYellow458 for BAF_Merlin_DZE (CharID 7958) @043061"
- 9:30:06 "RUNNING EVENT: crash_spawner on [2016,1,2,13,30]"
- 9:30:14 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE TheGamingChief Moving to Christian"
- 9:30:54 "TIME SYNC: Local Time set to [2013,8,3,13,30]"
- 9:35:17 "WAI: [Mission:[Hero] Mayors Mansion]: Starting... [11260.3,12452.8,0]"
- 9:35:18 "WAI: Spawned a group of 4 AI (Bandit) at [11260.3,12452.8,0]"
- 9:35:19 "WAI: Spawned a group of 4 AI (Bandit) at [11260.3,12452.8,0]"
- 9:35:19 "WAI: Spawned a group of 4 AI (Bandit) at [11260.3,12452.8,0]"
- 9:35:20 "WAI: Spawned a group of 4 AI (Bandit) at [11260.3,12452.8,0]"
- 9:35:20 "WAI: Spawned a group of 1 AI (Bandit) at [11260.3,12452.8,0]"
- 9:35:20 "WAI: Spawned in 2 M2StaticMG"
- 9:35:35 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (TheGamingChief) REMOTE,B 1-1-B:1 (TheGamingChief) REMOTE,[4710.18,2399.06,0]]"
- 9:35:35 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (TheGamingChief) REMOTE,B 1-1-B:1 (TheGamingChief) REMOTE,[4710.18,2399.06,0]]"
- 9:35:36 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (TheGamingChief) REMOTE Admin TheGamingChief(76561198122962728) teleported to GPS: 047129 WorldSpace: [4710.18,2399.06,0]"
- 9:35:48 Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208
- 9:35:54 "TIME SYNC: Local Time set to [2013,8,3,13,35]"
- 9:36:18 "Skipping Null Object: <NULL-object>"
- 9:36:22 Server: Object 4:107 not found (message 91)
- 9:36:22 Server: Object 4:106 not found (message 99)
- 9:36:24 "WAI: [Mission:[Bandit] Ural Attack]: Starting... [2529.64,11351.4,0]"
- 9:36:25 "WAI: Spawned a group of 2 AI (Hero) at [2529.64,11351.4,0]"
- 9:36:25 "WAI: Spawned a group of 2 AI (Hero) at [2529.64,11351.4,0]"
- 9:36:25 "WAI: Spawned a group of 2 AI (Hero) at [2529.64,11351.4,0]"
- 9:36:26 "WAI: Spawned a group of 2 AI (Hero) at [2529.64,11351.4,0]"
- 9:36:26 "WAI: Spawned a group of 2 AI (Hero) at [2529.64,11351.4,0]"
- 9:37:16 Server: Object 3:29 not found (message 91)
- 9:37:16 Server: Object 3:36 not found (message 99)
- 9:37:16 Server: Object 3:37 not found (message 91)
- 9:37:16 Server: Object 3:39 not found (message 91)
- 9:37:16 Server: Object 3:38 not found (message 98)
- 9:37:16 Server: Object 3:43 not found (message 91)
- 9:37:16 Server: Object 3:42 not found (message 99)
- 9:37:16 Server: Object 3:45 not found (message 91)
- 9:37:17 Server: Object 3:44 not found (message 99)
- 9:37:17 Server: Object 3:47 not found (message 91)
- 9:37:17 Server: Object 3:46 not found (message 99)
- 9:37:17 Server: Object 3:49 not found (message 91)
- 9:37:17 Server: Object 3:48 not found (message 99)
- 9:37:17 Server: Object 3:51 not found (message 91)
- 9:37:17 Server: Object 3:50 not found (message 99)
- 9:37:17 Server: Object 3:53 not found (message 91)
- 9:37:17 Server: Object 3:52 not found (message 99)
- 9:37:17 Server: Object 3:57 not found (message 91)
- 9:37:17 Server: Object 3:56 not found (message 99)
- 9:37:17 Server: Object 3:59 not found (message 91)
- 9:37:17 Server: Object 3:58 not found (message 99)
- 9:37:17 Server: Object 3:61 not found (message 91)
- 9:37:17 Server: Object 3:60 not found (message 99)
- 9:37:17 Server: Object 3:62 not found (message 99)
- 9:37:17 Server: Object 3:63 not found (message 91)
- 9:37:17 Server: Object 3:65 not found (message 91)
- 9:37:17 Server: Object 3:64 not found (message 98)
- 9:37:17 Server: Object 3:66 not found (message 99)
- 9:37:17 Server: Object 3:67 not found (message 91)
- 9:37:17 Server: Object 3:69 not found (message 91)
- 9:37:17 Server: Object 3:68 not found (message 99)
- 9:37:17 Server: Object 3:71 not found (message 91)
- 9:37:17 Server: Object 3:70 not found (message 99)
- 9:37:17 Server: Object 3:72 not found (message 99)
- 9:37:17 Server: Object 3:73 not found (message 91)
- 9:37:17 Server: Object 3:75 not found (message 91)
- 9:37:17 Server: Object 3:74 not found (message 99)
- 9:37:17 Server: Object 3:77 not found (message 91)
- 9:37:17 Server: Object 3:76 not found (message 99)
- 9:37:18 Server: Object 3:79 not found (message 91)
- 9:37:18 Server: Object 3:78 not found (message 98)
- 9:37:18 Server: Object 3:80 not found (message 99)
- 9:37:18 Server: Object 3:81 not found (message 91)
- 9:37:18 Server: Object 3:83 not found (message 91)
- 9:37:18 Server: Object 3:82 not found (message 98)
- 9:38:56 Server: Object 4:134 not found (message 99)
- 9:38:56 Server: Object 4:135 not found (message 91)
- 9:38:56 Server: Object 4:137 not found (message 91)
- 9:40:54 "TIME SYNC: Local Time set to [2013,8,3,13,40]"
- 9:40:55 "CLEANUP: Deleted 2 Animals out of 5"
- 9:42:32 Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
- 9:42:32 Warning Message: No entry '.picture'.
- 9:42:32 Warning Message: '/' is not a value
- 9:42:32 Warning Message: No entry '.scope'.
- 9:42:32 Warning Message: '/' is not a value
- 9:42:32 Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
- 9:42:32 Warning Message: No entry '.displayName'.
- 9:42:32 Warning Message: '/' is not a value
- 9:42:32 Warning Message: No entry '.displayNameShort'.
- 9:42:32 Warning Message: '/' is not a value
- 9:42:32 Warning Message: No entry '.nameSound'.
- 9:42:32 Warning Message: '/' is not a value
- 9:42:32 Warning Message: No entry '.Library'.
- 9:42:32 Warning Message: No entry '.libTextDesc'.
- 9:42:32 Warning Message: '/' is not a value
- 9:42:32 Warning Message: No entry '.type'.
- 9:42:32 Warning Message: '/' is not a value
- 9:42:32 Warning Message: No entry '.count'.
- 9:42:32 Warning Message: '/' is not a value
- 9:42:32 Warning Message: No entry '.maxLeadSpeed'.
- 9:42:32 Warning Message: '/' is not a value
- 9:42:32 Warning Message: No entry '.initSpeed'.
- 9:42:32 Warning Message: '/' is not a value
- 9:42:32 Warning Message: No entry '.reloadAction'.
- 9:42:32 Warning Message: '/' is not a value
- 9:42:32 Warning Message: No entry '.modelSpecial'.
- 9:42:32 Warning Message: '/' is not a value
- 9:42:32 Warning Message: No entry '.ammo'.
- 9:42:32 Warning Message: '/' is not a value
- 9:42:32 Warning Message: No entry '.model'.
- 9:42:32 Warning Message: '/' is not a value
- 9:45:54 "TIME SYNC: Local Time set to [2013,8,3,13,45]"
- 9:47:02 "CLEANUP: Deleted 4 Loot Piles out of 90"
- 9:48:03 "CLEANUP: Deleted 11 Loot Piles out of 86"
- 9:50:02 "CLEANUP: Deleted 1 Loot Piles out of 84"
- 9:50:54 "TIME SYNC: Local Time set to [2013,8,3,13,50]"
- 9:50:58 Server: Object 3:183 not found (message 91)
- 9:50:58 Server: Object 3:185 not found (message 91)
- 9:50:58 Server: Object 3:184 not found (message 98)
- 9:51:02 "CLEANUP: Deleted 1 Loot Piles out of 83"
- 9:52:42 "PLAYERDEATH: Player Died 76561198086757113"
- 9:52:52 "infiSTAR.de PlayerDisconnected: _uid: 76561198086757113 _name: Christian"
- 9:52:52 "get: STRING (76561198086757113), sent: STRING (76561198086757113)"
- 9:52:52 "DISCONNECT: Christian (76561198086757113) Object: B 1-1-H:1 (Christian) REMOTE, _characterID: 69 at loc [-7239.67,19539.3,0.245972]"
- 9:52:52 "ERROR: server_playerSync: Cannot Sync Player Christian [69]. Position in debug! [-7239.67,19539.3,0.245972]"
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