Zwiebelle1301706

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May 8th, 2024
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  1. local infjmp = true
  2. game:GetService("UserInputService").jumpRequest:Connect(function()
  3. if infjmp then
  4. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass"Humanoid":ChangeState("Jumping")
  5. end
  6. end)
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