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- while true do
- wait()
- game.ReplicatedStorage.PurchaseCrate:FireServer("Regular Crate",-1/0,0)
- game:GetService("ReplicatedStorage").AwardItem:FireServer("Oil Blaster", 1, true, 1)
- game.ReplicatedStorage.SellItem:FireServer("Oil Blaster")
- game.ReplicatedStorage.HandleRebirth:InvokeServer()
- end
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