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- Thoughts for Metroid 5 hack concept using a disassembly of both Fusion and Zero Mission
- intro cutscene, start briefing of mission, explain how the pirates have been sighted with metroids, do some theorizing regarding their own efforts into cloning, then have the colony be attacked, have everyone get their ships off of the station being used as a standing point against the pirates, with a countdown timer until the reactor goes critical, with samus visually wearing the SA-X Suit during this section. This should use the Mother Brain escape sequence ingame. All upgrades should be completely stripped after this scene.
- Upon getting out of the ship, have ADAM plot a course to the Pirate planet, and start pulling up the data the federation had on the planet, and start transferring the map data over. Data is infected with a virus, which also infects Samus's power suit, forcing her into zero suit mode to quarrentine it. Use Metroid Zero Mission ship attack cutscene here, with Samus crashing due to being switched to manual controls, and making it so she has to use the zero suit on the surface. Upon starting this section, give Samus an incredibly patchy map.
- Upon repairing the suit with the chozo guardian, it should be discovered that ADAM managed to transfer his program data over to Samus's Suit, since the virus hit the ship's systems harder than her suit's.
- Have communication prompts show up at specific areas, such as when hacking pirate systems for Map Data, as well as information on who infected the information that the federation had on the pirate world with the virus, as well as letting the pirates know where the federation was staging, or when discovering something in world. Never lock Samus onto a specific mission until endgame is reached, and never lock any doors, unless it is in a boss room, or oneway path that samus can still make her way around. Note how Samus can take multiple paths, but have ADAM give a recommendation as to which path to take, based on what items Samus has.
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