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FD Galaxy Glitcher

Feb 13th, 2019
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  1.  
  2.  
  3. --//Paste script below this line.
  4.  
  5. warn([[Galaxy Glitcher Loaded.
  6. The third glitcher, once as the core is now new.
  7.  
  8. Created by Tc
  9. ]])
  10.  
  11. ---------Wielder list as of OCs:---------
  12. -- ??? (Nothing such as this yet, but wields all the Glitchers. What you're asking it's the creator.)
  13. -- Void Emily (OC of mine, can lead to any modes and mainly leading to LOVE and HARMONY, she's obviously shy sometimes.)
  14. -- Lunaria Floodio (Second OC, can lead to any modes.)
  15. -- Gacharix (Third OC, can lead to any modes and mainly leading to AZURE X, very corrupted person.)
  16. -----------------------------------------
  17.  
  18. print([[Icons:
  19. ! = New
  20. ? = Spoilers
  21. * = Exclusivity
  22. C = Changes
  23.  
  24. ]])
  25. warn([[V 3.2 Update Log:
  26. C - Huge revamp of wings.
  27. C - Walk and running are now tiltable on where you go on a side.
  28. C - Huge slight changes on all of the mode's idles.
  29. C - Even more effect changes.
  30. !C* - Love mode has been added.
  31. !C* - Love mode's transformation added..
  32. !* - Love mode's taunt added... (why.. ;~;)
  33. C - Death effect has been improved.
  34. C - Binary's Z is imporvably changed
  35. ? - Nothing seems to be new yet..
  36. ? - Some modes will have moves sooner.
  37.  
  38. Commands for visualiser mode: play/, vol/, pitch/, skipto/, telltime/]])
  39. ---- IMPORTANT READING:
  40. ---- Sources and functions might be taken from others
  41. plr = game.Players.LocalPlayer
  42.  
  43. script.Parent = workspace.CurrentCamera
  44. plr.CharacterAdded:connect(function()
  45. script.Disabled = true
  46. script:destroy()
  47. end)
  48.  
  49. char = plr.Character
  50. hum = char.Humanoid
  51. local cam = game.Workspace.CurrentCamera
  52. Camera = cam
  53. local CamInterrupt = false
  54. local TwoD = false
  55. local TargetInfo = {nil, nil}
  56. cam.CameraType = "Custom"
  57. t = char.Torso
  58. h = char.Head
  59. ra = char["Right Arm"]
  60. la = char["Left Arm"]
  61. rl = char["Right Leg"]
  62. ll = char["Left Leg"]
  63. tors = char.Torso
  64. lleg = char["Left Leg"]
  65. root = char.HumanoidRootPart
  66. hed = char.Head
  67. rleg = char["Right Leg"]
  68. rarm = char["Right Arm"]
  69. larm = char["Left Arm"]
  70. radian = math.rad
  71. random = math.random
  72. Vec3 = Vector3.new
  73. Inst = Instance.new
  74. cFrame = CFrame.new
  75. Euler = CFrame.fromEulerAnglesXYZ
  76. vt = Vector3.new
  77. bc = BrickColor.new
  78. br = BrickColor.random
  79. it = Instance.new
  80. cf = CFrame.new
  81.  
  82.  
  83. local Booleans = {
  84. CamFollow = true,
  85. GyroUse = true
  86. }
  87.  
  88. function lerp(object, newCFrame, alpha)
  89. return object:lerp(newCFrame, alpha)
  90. end
  91.  
  92. local Directer = Inst("BodyGyro", root)
  93. Directer.MaxTorque = Vec3(0, 0, 0)
  94. Directer.P = 600000
  95. local CPart = Inst("Part")
  96. CPart.Anchored = true
  97. CPart.CanCollide = false
  98. CPart.Locked = true
  99. CPart.Transparency = 1
  100.  
  101. local rainbowmode = false
  102. local chaosmode = false
  103. local duringend = false
  104. local ModeOfGlitch = 1
  105.  
  106. local kan = Instance.new("Sound",char)
  107. kan.Volume = 1.25
  108. kan.TimePosition = 0
  109. kan.PlaybackSpeed = 1
  110. kan.Pitch = 1.01
  111. kan.SoundId = "rbxassetid://435773595"
  112. kan.Name = "wreckeda"
  113. kan.Looped = true
  114. kan:Play()
  115.  
  116. local currentThemePlaying = kan.SoundId
  117. local currentPitch = kan.Pitch
  118. local currentVol = kan.Volume
  119. function newTheme(ID,timepos,pitch,vol)
  120. local kanz = kan
  121. --kanz:Stop()
  122. kanz.Volume = vol
  123. --kanz.TimePosition = timepos
  124. kanz.PlaybackSpeed = pitch
  125. kanz.Pitch = pitch
  126. kanz.SoundId = ID
  127. kanz.Name = "wrecked"
  128. kanz.Looped = true
  129. currentThemePlaying = kanz.SoundId
  130. currentVol = kanz.Volume
  131. currentPitch = kanz.Pitch
  132. --kanz:Play()
  133. --coroutine.resume(coroutine.create(function()
  134. --wait(0.05)
  135. --end))
  136. end
  137.  
  138.  
  139. function newThemeCust(ID,timepos,pitch,vol)
  140. local kanz = kan
  141. kanz:Stop()
  142. kanz.Volume = vol
  143. kanz.TimePosition = timepos
  144. kanz.PlaybackSpeed = pitch
  145. kanz.Pitch = pitch
  146. kanz.SoundId = ID
  147. kanz.Name = "wrecked"
  148. kanz.Looped = true
  149. currentThemePlaying = kanz.SoundId
  150. currentVol = kanz.Volume
  151. currentPitch = kanz.Pitch
  152. kanz:Play()
  153. coroutine.resume(coroutine.create(function()
  154. wait(0.05)
  155. end))
  156. end
  157.  
  158. local mutedtog = false
  159.  
  160. function CameraEnshaking(Length,Intensity)
  161. coroutine.resume(coroutine.create(function()
  162. local intensity = 1*Intensity
  163. local rotM = 0.01*Intensity
  164. for i = 0, Length, 0.1 do
  165. swait()
  166. intensity = intensity - 0.05*Intensity/Length
  167. rotM = rotM - 0.0005*Intensity/Length
  168. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  169. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  170. end
  171. Humanoid.CameraOffset = Vec3(0, 0, 0)
  172. end))
  173. end
  174. CamShake=function(Part,Distan,Power,Times)
  175. local de=Part.Position
  176. for i,v in pairs(workspace:children()) do
  177. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  178. for _,c in pairs(v:children()) do
  179. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  180. local Noob=v.Humanoid
  181. if Noob~=nil then
  182. coroutine.resume(coroutine.create(function()
  183. FV = Instance.new("BoolValue", Noob)
  184. FV.Name = "CameraShake"
  185. for ShakeNum=1,Times do
  186. swait()
  187. local ef=Power
  188. if ef>=1 then
  189. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  190. else
  191. ef=Power*10
  192. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  193. end
  194. end
  195. Humanoid.CameraOffset = Vector3.new(0,0,0)
  196. FV:Destroy()
  197. end))
  198. CameraShake(Times, Power, Noob)
  199. end
  200. end
  201. end
  202. end
  203. end
  204. end
  205.  
  206. local toggleTag = true
  207. local bilguit = Instance.new("BillboardGui", hed)
  208. bilguit.Adornee = nil
  209. bilguit.Name = "ModeName"
  210. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  211. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  212. local modet = Instance.new("TextLabel", bilguit)
  213. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  214. modet.FontSize = "Size8"
  215. modet.TextScaled = true
  216. modet.TextTransparency = 0
  217. modet.BackgroundTransparency = 1
  218. modet.TextTransparency = 0
  219. modet.TextStrokeTransparency = 0
  220. modet.Font = "Code"
  221. modet.TextStrokeColor3 = Color3.new(0,0,0)
  222. modet.TextColor3 = Color3.new(1,1,1)
  223. modet.Text = "Enlightened"
  224.  
  225.  
  226. function chatfunc(text,color,typet,font,timeex)
  227. local chat = coroutine.wrap(function()
  228. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  229. Character:FindFirstChild("TalkingBillBoard"):destroy()
  230. end
  231. local naeeym2 = Instance.new("BillboardGui",Character)
  232. naeeym2.Size = UDim2.new(0,100,0,40)
  233. naeeym2.StudsOffset = Vector3.new(0,3,0)
  234. naeeym2.Adornee = Character.Head
  235. naeeym2.Name = "TalkingBillBoard"
  236. local tecks2 = Instance.new("TextLabel",naeeym2)
  237. tecks2.BackgroundTransparency = 1
  238. tecks2.BorderSizePixel = 0
  239. tecks2.Text = ""
  240. tecks2.Font = font
  241. tecks2.TextSize = 30
  242. tecks2.TextStrokeTransparency = 0
  243. tecks2.TextColor3 = color
  244. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  245. tecks2.Size = UDim2.new(1,0,0.5,0)
  246. local tecks3 = Instance.new("TextLabel",naeeym2)
  247. tecks3.BackgroundTransparency = 1
  248. tecks3.BorderSizePixel = 0
  249. tecks3.Text = ""
  250. tecks3.Font = font
  251. tecks3.TextSize = 30
  252. tecks3.TextStrokeTransparency = 0
  253. if typet == "Inverted" then
  254. tecks3.TextColor3 = Color3.new(0,0,0)
  255. tecks3.TextStrokeColor3 = color
  256. elseif typet == "Normal" then
  257. tecks3.TextColor3 = color
  258. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  259. end
  260. tecks3.Size = UDim2.new(1,0,0.5,0)
  261. coroutine.resume(coroutine.create(function()
  262. while true do
  263. swait(1)
  264. if chaosmode == true then
  265. tecks2.TextColor3 = BrickColor.random().Color
  266. tecks3.TextStrokeColor3 = BrickColor.random().Color
  267. end
  268. end
  269. end))
  270. modet.TextTransparency = modet.TextTransparency + 1
  271. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  272. for i = 0, 74*timeex do
  273. swait()
  274. modet.TextTransparency = 1
  275. modet.TextStrokeTransparency = 1
  276. tecks2.Text = text
  277. tecks3.Text = text
  278. end
  279. local randomrot = math.random(1,2)
  280. if randomrot == 1 then
  281. for i = 1, 50 do
  282. swait()
  283. tecks2.Text = text
  284. tecks3.Text = text
  285. modet.TextTransparency = modet.TextTransparency - .02
  286. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  287. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  288. tecks2.TextTransparency = tecks2.TextTransparency + .04
  289. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  290. tecks3.TextTransparency = tecks2.TextTransparency + .04
  291. end
  292. elseif randomrot == 2 then
  293. for i = 1, 50 do
  294. swait()
  295. tecks2.Text = text
  296. tecks3.Text = text
  297. modet.TextTransparency = modet.TextTransparency - .02
  298. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  299. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  300. tecks2.TextTransparency = tecks2.TextTransparency + .04
  301. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  302. tecks3.TextTransparency = tecks2.TextTransparency + .04
  303. end
  304. end
  305. modet.TextTransparency = 0
  306. modet.TextStrokeTransparency = 0
  307. if toggleTag == false then
  308. modet.TextTransparency = 1
  309. modet.TextStrokeTransparency = 1
  310. end
  311. naeeym2:Destroy()
  312. end)
  313. chat()
  314. end
  315.  
  316.  
  317. local Create = LoadLibrary("RbxUtility").Create
  318.  
  319. CFuncs = {
  320. ["Part"] = {
  321. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  322. local Part = Create("Part"){
  323. Parent = Parent,
  324. Reflectance = Reflectance,
  325. Transparency = Transparency,
  326. CanCollide = false,
  327. Locked = true,
  328. BrickColor = BrickColor.new(tostring(BColor)),
  329. Name = Name,
  330. Size = Size,
  331. Material = Material,
  332. }
  333. RemoveOutlines(Part)
  334. return Part
  335. end;
  336. };
  337.  
  338. ["Mesh"] = {
  339. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  340. local Msh = Create(Mesh){
  341. Parent = Part,
  342. Offset = OffSet,
  343. Scale = Scale,
  344. }
  345. if Mesh == "SpecialMesh" then
  346. Msh.MeshType = MeshType
  347. Msh.MeshId = MeshId
  348. end
  349. return Msh
  350. end;
  351. };
  352.  
  353. ["Mesh"] = {
  354. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  355. local Msh = Create(Mesh){
  356. Parent = Part,
  357. Offset = OffSet,
  358. Scale = Scale,
  359. }
  360. if Mesh == "SpecialMesh" then
  361. Msh.MeshType = MeshType
  362. Msh.MeshId = MeshId
  363. end
  364. return Msh
  365. end;
  366. };
  367.  
  368. ["Weld"] = {
  369. Create = function(Parent, Part0, Part1, C0, C1)
  370. local Weld = Create("Weld"){
  371. Parent = Parent,
  372. Part0 = Part0,
  373. Part1 = Part1,
  374. C0 = C0,
  375. C1 = C1,
  376. }
  377. return Weld
  378. end;
  379. };
  380.  
  381. ["Sound"] = {
  382. Create = function(id, par, vol, pit)
  383. coroutine.resume(coroutine.create(function()
  384. local S = Create("Sound"){
  385. Volume = vol,
  386. Name = "EffectSoundo",
  387. Pitch = pit or 1,
  388. SoundId = id,
  389. Parent = par or workspace,
  390. }
  391. wait()
  392. S:play()
  393. game:GetService("Debris"):AddItem(S, 10)
  394. end))
  395. end;
  396. };
  397.  
  398. ["LongSound"] = {
  399. Create = function(id, par, vol, pit)
  400. coroutine.resume(coroutine.create(function()
  401. local S = Create("Sound"){
  402. Volume = vol,
  403. Pitch = pit or 1,
  404. SoundId = id,
  405. Parent = par or workspace,
  406. }
  407. wait()
  408. S:play()
  409. game:GetService("Debris"):AddItem(S, 60)
  410. end))
  411. end;
  412. };
  413.  
  414. ["ParticleEmitter"] = {
  415. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  416. local fp = Create("ParticleEmitter"){
  417. Parent = Parent,
  418. Color = ColorSequence.new(Color1, Color2),
  419. LightEmission = LightEmission,
  420. Size = Size,
  421. Texture = Texture,
  422. Transparency = Transparency,
  423. ZOffset = ZOffset,
  424. Acceleration = Accel,
  425. Drag = Drag,
  426. LockedToPart = LockedToPart,
  427. VelocityInheritance = VelocityInheritance,
  428. EmissionDirection = EmissionDirection,
  429. Enabled = Enabled,
  430. Lifetime = LifeTime,
  431. Rate = Rate,
  432. Rotation = Rotation,
  433. RotSpeed = RotSpeed,
  434. Speed = Speed,
  435. VelocitySpread = VelocitySpread,
  436. }
  437. return fp
  438. end;
  439. };
  440.  
  441. CreateTemplate = {
  442.  
  443. };
  444. }
  445.  
  446.  
  447.  
  448. New = function(Object, Parent, Name, Data)
  449. local Object = Instance.new(Object)
  450. for Index, Value in pairs(Data or {}) do
  451. Object[Index] = Value
  452. end
  453. Object.Parent = Parent
  454. Object.Name = Name
  455. return Object
  456. end
  457. local halocolor = BrickColor.new("Pastel light blue")
  458. local halocolor2 = BrickColor.new("Cool yellow")
  459. local starcolor = BrickColor.new("Bright yellow")
  460. local lunacolor = BrickColor.new("Navy blue")
  461. local lunacolor2 = BrickColor.new("Bright blue")
  462. local wepcolor = BrickColor.new("Really black")
  463. local maincolor = BrickColor.new("Really black")
  464. local m = Instance.new("Model",char)
  465. local m2 = Instance.new("Model",char)
  466. local m3 = Instance.new("Model",char)
  467. local mw1 = Instance.new("Model",char)
  468. local mw2 = Instance.new("Model",char)
  469.  
  470.  
  471. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  472. local gui = it(GuiType)
  473. gui.Parent = parent
  474. gui.Text = text
  475. gui.BackgroundTransparency = backtrans
  476. gui.BackgroundColor3 = backcol
  477. gui.SizeConstraint = "RelativeXY"
  478. gui.TextXAlignment = "Center"
  479. gui.TextYAlignment = "Center"
  480. gui.Position = pos
  481. gui.Size = size
  482. gui.Font = "SourceSans"
  483. gui.FontSize = "Size14"
  484. gui.TextWrapped = false
  485. gui.TextStrokeTransparency = 0
  486. gui.TextColor = BrickColor.new("White")
  487. return gui
  488. end
  489. ---- GUI set
  490. local basgui = it("GuiMain")
  491. basgui.Parent = plr.PlayerGui
  492. basgui.Name = "Killcounter GUI"
  493. local basframe = it("Frame")
  494. basframe.Parent = basgui
  495. basframe.BackgroundColor3 = Color3.new(255, 255, 255)
  496. basframe.BackgroundTransparency = 1
  497. basframe.BorderColor3 = Color3.new(17, 17, 17)
  498. basframe.Size = UDim2.new(0.2, 0, 0.2, 0)
  499. basframe.Position = UDim2.new(0.8, 0, 0.8, 0)
  500. local uhh = gui("TextLabel", basframe, "Basic", 0.5, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, 0.45, 0), UDim2.new(1.5, 0, 0.55, 0))
  501. uhh.ZIndex = 2
  502. uhh.Font = "Bodoni"
  503. uhh.TextStrokeColor3 = Color3.new(0.05,0.05,0.05)
  504. uhh.TextColor3 = Color3.new(1,1,1)
  505. uhh.BackgroundTransparency = 0.25
  506. uhh.BorderSizePixel = 2
  507. uhh.BorderColor3 = Color3.new(0,0,0)
  508. uhh.TextScaled = true
  509. uhh.TextXAlignment = "Left"
  510. uhh.Text = "SWITCH MODE: 1-9"
  511. uhh.TextSize = 64
  512. local modeteller = gui("TextLabel", basframe, "Basic", 0.5, BrickColor.new("Really black").Color, UDim2.new(-0, 0, -0.01, 0), UDim2.new(1, 0, 0.45, 0))
  513. modeteller.ZIndex = 2
  514. modeteller.Font = "Bodoni"
  515. modeteller.TextStrokeColor3 = Color3.new(0.05,0.05,0.05)
  516. modeteller.TextColor3 = Color3.new(1,1,1)
  517. modeteller.BackgroundTransparency = 0.25
  518. modeteller.BorderSizePixel = 2
  519. modeteller.BorderColor3 = Color3.new(0,0,0)
  520. modeteller.TextScaled = true
  521. modeteller.TextXAlignment = "Right"
  522. modeteller.Text = "MAYHEM"
  523. modeteller.TextSize = 64
  524.  
  525. local extrawingmod1 = Instance.new("Model",char)
  526. local extrawingmod2 = Instance.new("Model",char)
  527.  
  528. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  529. local p = Instance.new("Part")
  530. p.TopSurface = 0
  531. p.BottomSurface = 0
  532. p.Parent = parent
  533. p.Size = Vector3.new(0.1,0.1,0.1)
  534. p.Transparency = transparency
  535. p.Reflectance = reflectance
  536. p.CanCollide = false
  537. p.Locked = true
  538. p.BrickColor = brickcolor
  539. p.Material = material
  540. return p
  541. end
  542.  
  543. function CreateMesh(parent,meshtype,x1,y1,z1)
  544. local mesh = Instance.new("SpecialMesh",parent)
  545. mesh.MeshType = meshtype
  546. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  547. return mesh
  548. end
  549.  
  550. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  551. local mesh = Instance.new("SpecialMesh",parent)
  552. mesh.MeshType = "FileMesh"
  553. mesh.MeshId = meshid
  554. mesh.Scale = Vector3.new(x1,y1,z1)
  555. return mesh
  556. end
  557.  
  558.  
  559. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  560. local mesh = Instance.new("SpecialMesh",parent)
  561. mesh.MeshType = "FileMesh"
  562. mesh.MeshId = meshid
  563. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  564. mesh.Scale = Vector3.new(x1,y1,z1)
  565. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  566. return mesh
  567. end
  568.  
  569. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  570. local weld = Instance.new("Weld")
  571. weld.Parent = parent
  572. weld.Part0 = part0
  573. weld.Part1 = part1
  574. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  575. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  576. return weld
  577. end
  578.  
  579.  
  580. --------------
  581. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  582. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  583. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  584. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  585.  
  586. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  587. CreateMesh(handle,"Brick",0,0,0)
  588. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  589. local valuaring = 10
  590.  
  591. local refec = Instance.new("ParticleEmitter",handlex)
  592. refec.Texture = "rbxassetid://284205403"
  593. refec.LightEmission = 0.95
  594. refec.Color = ColorSequence.new(BrickColor.new("White").Color)
  595. refec.Rate = 50
  596. refec.Lifetime = NumberRange.new(0.5)
  597. refec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.5,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  598. refec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  599. refec.Speed = NumberRange.new(0,2)
  600. refec.Drag = 5
  601. refec.LockedToPart = true
  602. refec.Rotation = NumberRange.new(-500,500)
  603. refec.VelocitySpread = 9000
  604. refec.RotSpeed = NumberRange.new(-500,500)
  605. local refec2 = refec:Clone()
  606. refec2.LightEmission = 0.75
  607. refec2.Texture = "rbxassetid://254287058"
  608. refec2.Parent = handlex
  609. refec2.Rate = 25
  610. refec2.Lifetime = NumberRange.new(0.75)
  611. refec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(0.15,1,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  612. refec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)})
  613. refec2.Speed = NumberRange.new(0)
  614. local refec3 = refec:Clone()
  615. refec3.LightEmission = 0.75
  616. refec3.Texture = "rbxassetid://363275192"
  617. refec3.Parent = handlex
  618. refec3.Rate = 25
  619. refec3.Lifetime = NumberRange.new(1)
  620. refec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0.1,0)})
  621. refec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)})
  622. refec3.Speed = NumberRange.new(0)
  623. refec3.RotSpeed = NumberRange.new(-50,50)
  624.  
  625. for i = 0, 35 do
  626. valuaring = valuaring + 10
  627. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  628. CreateMesh(rn,"Wedge",0.1,0.5,0.1)
  629. CreateWeld(rn,handlex,rn,0,0.75,0,math.rad(0),math.rad(-90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  630. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  631. CreateMesh(rn,"Wedge",0.1,0.5,0.1)
  632. CreateWeld(rn,handlex,rn,0,0.75,0,math.rad(0),math.rad(90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  633. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  634. CreateMesh(rn,"Wedge",0.1,0.2,0.05)
  635. CreateWeld(rn,handlex,rn,0,-1.1,0.025,math.rad(0),math.rad(-90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  636. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  637. CreateMesh(rn,"Wedge",0.1,0.2,0.05)
  638. CreateWeld(rn,handlex,rn,0,-1.1,0.025,math.rad(0),math.rad(90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  639. end
  640.  
  641.  
  642. local handle = CreateParta(m,1,1,"Neon",maincolor)
  643. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  644. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  645.  
  646. --- Left wing.
  647.  
  648. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  649. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  650. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  651.  
  652. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  653. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  654. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  655. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  656. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  657. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  658. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  659. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  660. CreateWeld(wed,lwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  661. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  662. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  663. CreateWeld(wed,lwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  664. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  665. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  666. CreateWeld(wed,lwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  667. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  668. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  669. CreateWeld(wed,lwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  670. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  671. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  672. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  673. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  674. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  675. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  676. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  677. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  678. CreateWeld(wed,lwing1,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  679. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  680. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  681. CreateWeld(wed,lwing1,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  682.  
  683.  
  684. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  685. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  686. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  687.  
  688. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  689. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  690. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  691. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  692. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  693. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  694. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  695. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  696. CreateWeld(wed,lwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  697. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  698. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  699. CreateWeld(wed,lwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  700. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  701. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  702. CreateWeld(wed,lwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  703. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  704. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  705. CreateWeld(wed,lwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  706. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  707. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  708. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  709. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  710. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  711. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  712. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  713. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  714. CreateWeld(wed,lwing2,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  715. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  716. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  717. CreateWeld(wed,lwing2,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  718.  
  719. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  720. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  721. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  722.  
  723. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  724. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  725. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  726. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  727. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  728. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  729. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  730. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  731. CreateWeld(wed,lwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  732. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  733. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  734. CreateWeld(wed,lwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  735. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  736. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  737. CreateWeld(wed,lwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  738. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  739. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  740. CreateWeld(wed,lwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  741. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  742. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  743. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  744. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  745. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  746. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  747. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  748. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  749. CreateWeld(wed,lwing3,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  750. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  751. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  752. CreateWeld(wed,lwing3,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  753.  
  754. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  755. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  756. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  757.  
  758. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  759. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  760. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  761. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  762. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  763. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  764. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  765. CreateMesh(wed,"Wedge",0.05,0.5,3)
  766. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  767. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  768. CreateMesh(wed,"Wedge",0.05,3,0.5)
  769. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  770.  
  771. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  772. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  773. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  774.  
  775. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  776. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  777. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  778. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  779. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  780. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  781. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  782. CreateMesh(wed,"Wedge",0.05,0.5,3)
  783. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  784. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  785. CreateMesh(wed,"Wedge",0.05,3,0.5)
  786. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  787.  
  788. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  789. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  790. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  791.  
  792. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  793. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  794. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  795. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  796. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  797. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  798. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  799. CreateMesh(wed,"Wedge",0.05,0.5,3)
  800. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  801. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  802. CreateMesh(wed,"Wedge",0.05,3,0.5)
  803. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  804.  
  805. -- Right wing.
  806.  
  807. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  808. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  809. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  810.  
  811. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  812. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  813. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  814. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  815. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  816. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  817. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  818. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  819. CreateWeld(wed,rwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  820. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  821. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  822. CreateWeld(wed,rwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  823. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  824. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  825. CreateWeld(wed,rwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  826. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  827. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  828. CreateWeld(wed,rwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  829. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  830. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  831. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  832. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  833. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  834. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  835. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  836. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  837. CreateWeld(wed,rwing1,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  838. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  839. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  840. CreateWeld(wed,rwing1,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  841.  
  842. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  843. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  844. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  845.  
  846. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  847. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  848. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  849. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  850. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  851. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  852. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  853. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  854. CreateWeld(wed,rwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  855. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  856. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  857. CreateWeld(wed,rwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  858. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  859. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  860. CreateWeld(wed,rwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  861. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  862. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  863. CreateWeld(wed,rwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  864. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  865. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  866. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  867. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  868. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  869. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  870. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  871. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  872. CreateWeld(wed,rwing2,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  873. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  874. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  875. CreateWeld(wed,rwing2,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  876.  
  877. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  878. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  879. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  880.  
  881.  
  882. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  883. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  884. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  885. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  886. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  887. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  888. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  889. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  890. CreateWeld(wed,rwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  891. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  892. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  893. CreateWeld(wed,rwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  894. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  895. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  896. CreateWeld(wed,rwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  897. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  898. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  899. CreateWeld(wed,rwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  900. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  901. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  902. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  903. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  904. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  905. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  906. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  907. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  908. CreateWeld(wed,rwing3,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  909. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  910. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  911. CreateWeld(wed,rwing3,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  912.  
  913.  
  914. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  915. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  916. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  917.  
  918. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  919. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  920. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  921. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  922. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  923. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  924. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  925. CreateMesh(wed,"Wedge",0.05,0.5,3)
  926. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  927. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  928. CreateMesh(wed,"Wedge",0.05,3,0.5)
  929. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  930.  
  931. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  932. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  933. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  934.  
  935. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  936. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  937. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  938. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  939. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  940. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  941. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  942. CreateMesh(wed,"Wedge",0.05,0.5,3)
  943. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  944. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  945. CreateMesh(wed,"Wedge",0.05,3,0.5)
  946. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  947.  
  948. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  949. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  950. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  951.  
  952. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  953. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  954. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  955. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  956. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  957. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  958. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  959. CreateMesh(wed,"Wedge",0.05,0.5,3)
  960. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  961. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  962. CreateMesh(wed,"Wedge",0.05,3,0.5)
  963. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  964.  
  965.  
  966. ---- HERES THE RING
  967.  
  968.  
  969. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  970. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  971. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  972. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  973. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  974. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  975. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  976. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  977. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  978.  
  979.  
  980. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  981. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  982. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  983.  
  984. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  985. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  986. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  987.  
  988.  
  989.  
  990. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  991. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  992. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  993.  
  994. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  995. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  996. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  997.  
  998. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  999. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1000. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1001.  
  1002. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1003. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1004. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1005. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1006. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1007. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1008.  
  1009. --- second ring
  1010.  
  1011. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1012. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1013. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1014. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1015. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1016. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1017. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1018. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1019. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1020.  
  1021. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1022. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1023. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1024.  
  1025. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1026. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1027. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1028.  
  1029.  
  1030.  
  1031. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1032. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1033. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1034.  
  1035. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1036. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1037. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1038.  
  1039. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1040. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1041. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1042.  
  1043. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1044. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1045. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1046. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1047. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1048. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1049.  
  1050. ------------- Trails
  1051. local A0 = Instance.new("Attachment",lwing1)
  1052. A0.Position = Vector3.new(0,-0.7,0)
  1053. local A1 = Instance.new("Attachment",lwing1)
  1054. A1.Position = Vector3.new(0,-3.5,0)
  1055. tl1 = Instance.new('Trail',lwing1)
  1056. tl1.Attachment0 = A0
  1057. tl1.Attachment1 = A1
  1058. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1059. tl1.LightEmission = 1
  1060. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1061. tl1.Color = ColorSequence.new(BrickColor.new('White').Color)
  1062. tl1.Lifetime = 0.6
  1063.  
  1064. local A0 = Instance.new("Attachment",lwing2)
  1065. A0.Position = Vector3.new(0,-0.7,0)
  1066. local A1 = Instance.new("Attachment",lwing2)
  1067. A1.Position = Vector3.new(0,-3.5,0)
  1068. tl2 = Instance.new('Trail',lwing2)
  1069. tl2.Attachment0 = A0
  1070. tl2.Attachment1 = A1
  1071. tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1072. tl2.LightEmission = 1
  1073. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1074. tl2.Color = ColorSequence.new(BrickColor.new('White').Color)
  1075. tl2.Lifetime = 0.6
  1076.  
  1077. local A0 = Instance.new("Attachment",lwing3)
  1078. A0.Position = Vector3.new(0,-0.7,0)
  1079. local A1 = Instance.new("Attachment",lwing3)
  1080. A1.Position = Vector3.new(0,-3.5,0)
  1081. tl3 = Instance.new('Trail',lwing3)
  1082. tl3.Attachment0 = A0
  1083. tl3.Attachment1 = A1
  1084. tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1085. tl3.LightEmission = 1
  1086. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1087. tl3.Color = ColorSequence.new(BrickColor.new('White').Color)
  1088. tl3.Lifetime = 0.6
  1089.  
  1090. local A0 = Instance.new("Attachment",rwing1)
  1091. A0.Position = Vector3.new(0,-0.7,0)
  1092. local A1 = Instance.new("Attachment",rwing1)
  1093. A1.Position = Vector3.new(0,-3.5,0)
  1094. tr1 = Instance.new('Trail',rwing1)
  1095. tr1.Attachment0 = A0
  1096. tr1.Attachment1 = A1
  1097. tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1098. tr1.LightEmission = 1
  1099. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1100. tr1.Color = ColorSequence.new(BrickColor.new('White').Color)
  1101. tr1.Lifetime = 0.6
  1102.  
  1103. local A0 = Instance.new("Attachment",rwing2)
  1104. A0.Position = Vector3.new(0,-0.7,0)
  1105. local A1 = Instance.new("Attachment",rwing2)
  1106. A1.Position = Vector3.new(0,-3.5,0)
  1107. tr2 = Instance.new('Trail',rwing2)
  1108. tr2.Attachment0 = A0
  1109. tr2.Attachment1 = A1
  1110. tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1111. tr2.LightEmission = 1
  1112. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1113. tr2.Color = ColorSequence.new(BrickColor.new('White').Color)
  1114. tr2.Lifetime = 0.6
  1115.  
  1116. local A0 = Instance.new("Attachment",rwing3)
  1117. A0.Position = Vector3.new(0,-0.7,0)
  1118. local A1 = Instance.new("Attachment",rwing3)
  1119. A1.Position = Vector3.new(0,-3.5,0)
  1120. tr3 = Instance.new('Trail',rwing3)
  1121. tr3.Attachment0 = A0
  1122. tr3.Attachment1 = A1
  1123. tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1124. tr3.LightEmission = 1
  1125. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1126. tr3.Color = ColorSequence.new(BrickColor.new('White').Color)
  1127. tr3.Lifetime = 0.6
  1128. --------------
  1129.  
  1130. for i, v in pairs(mw2:GetChildren()) do
  1131. if v:IsA("Part") then
  1132. v.BrickColor = BrickColor.new("White")
  1133. v.Material = "Neon"
  1134. end
  1135. end
  1136. for i, v in pairs(mw1:GetChildren()) do
  1137. if v:IsA("Part") then
  1138. v.Transparency = 0
  1139. v.BrickColor = BrickColor.new("White")
  1140. v.Material = "Neon"
  1141. end
  1142. end
  1143. for i, v in pairs(extrawingmod1:GetChildren()) do
  1144. if v:IsA("Part") then
  1145. v.Transparency = 1
  1146. v.BrickColor = BrickColor.new("White")
  1147. v.Material = "Neon"
  1148. end
  1149. end
  1150. for i, v in pairs(extrawingmod2:GetChildren()) do
  1151. if v:IsA("Part") then
  1152. v.Transparency = 1
  1153. v.BrickColor = BrickColor.new("White")
  1154. v.Material = "Neon"
  1155. end
  1156. end
  1157. local MAINRUINCOLOR = BrickColor.new("White")
  1158. ------
  1159.  
  1160.  
  1161. function RemoveOutlines(part)
  1162. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1163. end
  1164. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1165. local Part = Create("Part")({
  1166. Parent = Parent,
  1167. Reflectance = Reflectance,
  1168. Transparency = Transparency,
  1169. CanCollide = false,
  1170. Locked = true,
  1171. BrickColor = BrickColor.new(tostring(BColor)),
  1172. Name = Name,
  1173. Size = Size,
  1174. Material = Material
  1175. })
  1176. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1177. RemoveOutlines(Part)
  1178. return Part
  1179. end
  1180. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1181. local Msh = Create(Mesh)({
  1182. Parent = Part,
  1183. Offset = OffSet,
  1184. Scale = Scale
  1185. })
  1186. if Mesh == "SpecialMesh" then
  1187. Msh.MeshType = MeshType
  1188. Msh.MeshId = MeshId
  1189. end
  1190. return Msh
  1191. end
  1192. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1193. local Weld = Create("Weld")({
  1194. Parent = Parent,
  1195. Part0 = Part0,
  1196. Part1 = Part1,
  1197. C0 = C0,
  1198. C1 = C1
  1199. })
  1200. return Weld
  1201. end
  1202.  
  1203. Player=game:GetService("Players").LocalPlayer
  1204. Character=Player.Character
  1205. PlayerGui=Player.PlayerGui
  1206. Backpack=Player.Backpack
  1207. Torso=Character.Torso
  1208. Head=Character.Head
  1209. Humanoid=Character.Humanoid
  1210. m=Instance.new('Model',Character)
  1211. LeftArm=Character["Left Arm"]
  1212. LeftLeg=Character["Left Leg"]
  1213. RightArm=Character["Right Arm"]
  1214. RightLeg=Character["Right Leg"]
  1215. LS=Torso["Left Shoulder"]
  1216. LH=Torso["Left Hip"]
  1217. RS=Torso["Right Shoulder"]
  1218. RH=Torso["Right Hip"]
  1219. Face = Head.face
  1220. Neck=Torso.Neck
  1221. it=Instance.new
  1222. attacktype=1
  1223. vt=Vector3.new
  1224. cf=CFrame.new
  1225. euler=CFrame.fromEulerAnglesXYZ
  1226. angles=CFrame.Angles
  1227. cloaked=false
  1228. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1229. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1230. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1231. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1232. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1233. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1234. RootPart=Character.HumanoidRootPart
  1235. RootJoint=RootPart.RootJoint
  1236. RootCF=euler(-1.57,0,3.14)
  1237. attack = false
  1238. attackdebounce = false
  1239. deb=false
  1240. equipped=true
  1241. hand=false
  1242. MMouse=nil
  1243. combo=0
  1244. mana=0
  1245. trispeed=.2
  1246. attackmode='none'
  1247. local idle=0
  1248. local Anim="Idle"
  1249. local Effects={}
  1250. local gun=false
  1251. local shoot=false
  1252. local sine = 0
  1253. local change = 1
  1254. player=nil
  1255.  
  1256. function RecolorTextAndRename(name,col1,col2,font)
  1257. modet.TextStrokeColor3 = col2
  1258. modet.TextColor3 = col1
  1259. modet.Font = font
  1260. modet.Text = name
  1261. end
  1262. mouse=Player:GetMouse()
  1263. --save shoulders
  1264. RSH, LSH=nil, nil
  1265. --welds
  1266. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1267. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1268. LH=Torso["Left Hip"]
  1269. RH=Torso["Right Hip"]
  1270. TorsoColor=Torso.BrickColor
  1271. function NoOutline(Part)
  1272. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1273. end
  1274. player=Player
  1275. ch=Character
  1276. RSH=ch.Torso["Right Shoulder"]
  1277. LSH=ch.Torso["Left Shoulder"]
  1278. --
  1279. RSH.Parent=nil
  1280. LSH.Parent=nil
  1281. --
  1282. RW.Name="Right Shoulder"
  1283. RW.Part0=ch.Torso
  1284. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1285. RW.C1=cf(0, 0.5, 0)
  1286. RW.Part1=ch["Right Arm"]
  1287. RW.Parent=ch.Torso
  1288. --
  1289. LW.Name="Left Shoulder"
  1290. LW.Part0=ch.Torso
  1291. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1292. LW.C1=cf(0, 0.5, 0)
  1293. LW.Part1=ch["Left Arm"]
  1294. LW.Parent=ch.Torso
  1295.  
  1296. local Stats=Instance.new("BoolValue")
  1297. Stats.Name="Stats"
  1298. Stats.Parent=Character
  1299. local Atk=Instance.new("NumberValue")
  1300. Atk.Name="Damage"
  1301. Atk.Parent=Stats
  1302. Atk.Value=1
  1303. local Def=Instance.new("NumberValue")
  1304. Def.Name="Defense"
  1305. Def.Parent=Stats
  1306. Def.Value=1
  1307. local Speed=Instance.new("NumberValue")
  1308. Speed.Name="Speed"
  1309. Speed.Parent=Stats
  1310. Speed.Value=1
  1311. local Mvmt=Instance.new("NumberValue")
  1312. Mvmt.Name="Movement"
  1313. Mvmt.Parent=Stats
  1314. Mvmt.Value=1
  1315.  
  1316. local donum=0
  1317.  
  1318.  
  1319. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1320. local fp=it("Part")
  1321. fp.formFactor=formfactor
  1322. fp.Parent=parent
  1323. fp.Reflectance=reflectance
  1324. fp.Transparency=transparency
  1325. fp.CanCollide=false
  1326. fp.Locked=true
  1327. fp.BrickColor=brickcolor
  1328. fp.Name=name
  1329. fp.Size=size
  1330. fp.Position=Torso.Position
  1331. NoOutline(fp)
  1332. fp.Material="SmoothPlastic"
  1333. fp:BreakJoints()
  1334. return fp
  1335. end
  1336.  
  1337. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1338. local mesh=it(Mesh)
  1339. mesh.Parent=part
  1340. if Mesh=="SpecialMesh" then
  1341. mesh.MeshType=meshtype
  1342. if meshid~="nil" then
  1343. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1344. end
  1345. end
  1346. mesh.Offset=offset
  1347. mesh.Scale=scale
  1348. return mesh
  1349. end
  1350.  
  1351. function weld(parent,part0,part1,c0)
  1352. local weld=it("Weld")
  1353. weld.Parent=parent
  1354. weld.Part0=part0
  1355. weld.Part1=part1
  1356. weld.C0=c0
  1357. return weld
  1358. end
  1359.  
  1360. local Color1=Torso.BrickColor
  1361.  
  1362. local bodvel=Instance.new("BodyVelocity")
  1363. local bg=Instance.new("BodyGyro")
  1364.  
  1365. function swait(num)
  1366. if num==0 or num==nil then
  1367. game:service'RunService'.Stepped:wait(0)
  1368. else
  1369. for i=0,num do
  1370. game:service'RunService'.Stepped:wait(0)
  1371. end
  1372. end
  1373. end
  1374.  
  1375. -------- RAINBOW LEAVE IT TO ME
  1376. local r = 255
  1377. local g = 0
  1378. local b = 0
  1379. coroutine.resume(coroutine.create(function()
  1380. while wait() do
  1381. for i = 0, 254/5 do
  1382. swait()
  1383. g = g + 5
  1384. end
  1385. for i = 0, 254/5 do
  1386. swait()
  1387. r = r - 5
  1388. end
  1389. for i = 0, 254/5 do
  1390. swait()
  1391. b = b + 5
  1392. end
  1393. for i = 0, 254/5 do
  1394. swait()
  1395. g = g - 5
  1396. end
  1397. for i = 0, 254/5 do
  1398. swait()
  1399. r = r + 5
  1400. end
  1401. for i = 0, 254/5 do
  1402. swait()
  1403. b = b - 5
  1404. end
  1405. end
  1406. end))
  1407.  
  1408.  
  1409. so = function(id,par,vol,pit)
  1410. coroutine.resume(coroutine.create(function()
  1411. local sou = Instance.new("Sound",par or workspace)
  1412. sou.Volume=vol
  1413. sou.Pitch=pit or 1
  1414. sou.SoundId=id
  1415. swait()
  1416. sou:play()
  1417. game:GetService("Debris"):AddItem(sou,6)
  1418. end))
  1419. end
  1420.  
  1421. function clerp(a,b,t)
  1422. local qa = {QuaternionFromCFrame(a)}
  1423. local qb = {QuaternionFromCFrame(b)}
  1424. local ax, ay, az = a.x, a.y, a.z
  1425. local bx, by, bz = b.x, b.y, b.z
  1426. local _t = 1-t
  1427. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1428. end
  1429.  
  1430. function QuaternionFromCFrame(cf)
  1431. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1432. local trace = m00 + m11 + m22
  1433. if trace > 0 then
  1434. local s = math.sqrt(1 + trace)
  1435. local recip = 0.5/s
  1436. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1437. else
  1438. local i = 0
  1439. if m11 > m00 then
  1440. i = 1
  1441. end
  1442. if m22 > (i == 0 and m00 or m11) then
  1443. i = 2
  1444. end
  1445. if i == 0 then
  1446. local s = math.sqrt(m00-m11-m22+1)
  1447. local recip = 0.5/s
  1448. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1449. elseif i == 1 then
  1450. local s = math.sqrt(m11-m22-m00+1)
  1451. local recip = 0.5/s
  1452. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1453. elseif i == 2 then
  1454. local s = math.sqrt(m22-m00-m11+1)
  1455. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1456. end
  1457. end
  1458. end
  1459.  
  1460. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1461. local xs, ys, zs = x + x, y + y, z + z
  1462. local wx, wy, wz = w*xs, w*ys, w*zs
  1463. local xx = x*xs
  1464. local xy = x*ys
  1465. local xz = x*zs
  1466. local yy = y*ys
  1467. local yz = y*zs
  1468. local zz = z*zs
  1469. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1470. end
  1471.  
  1472. function QuaternionSlerp(a, b, t)
  1473. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1474. local startInterp, finishInterp;
  1475. if cosTheta >= 0.0001 then
  1476. if (1 - cosTheta) > 0.0001 then
  1477. local theta = math.acos(cosTheta)
  1478. local invSinTheta = 1/math.sin(theta)
  1479. startInterp = math.sin((1-t)*theta)*invSinTheta
  1480. finishInterp = math.sin(t*theta)*invSinTheta
  1481. else
  1482. startInterp = 1-t
  1483. finishInterp = t
  1484. end
  1485. else
  1486. if (1+cosTheta) > 0.0001 then
  1487. local theta = math.acos(-cosTheta)
  1488. local invSinTheta = 1/math.sin(theta)
  1489. startInterp = math.sin((t-1)*theta)*invSinTheta
  1490. finishInterp = math.sin(t*theta)*invSinTheta
  1491. else
  1492. startInterp = t-1
  1493. finishInterp = t
  1494. end
  1495. end
  1496. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1497. end
  1498.  
  1499. local function CFrameFromTopBack(at, top, back)
  1500. local right = top:Cross(back)
  1501. return CFrame.new(at.x, at.y, at.z,
  1502. right.x, top.x, back.x,
  1503. right.y, top.y, back.y,
  1504. right.z, top.z, back.z)
  1505. end
  1506.  
  1507. function Triangle(a, b, c)
  1508. local edg1 = (c-a):Dot((b-a).unit)
  1509. local edg2 = (a-b):Dot((c-b).unit)
  1510. local edg3 = (b-c):Dot((a-c).unit)
  1511. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1512. a, b, c = a, b, c
  1513. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1514. a, b, c = b, c, a
  1515. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1516. a, b, c = c, a, b
  1517. else
  1518. assert(false, "unreachable")
  1519. end
  1520.  
  1521. local len1 = (c-a):Dot((b-a).unit)
  1522. local len2 = (b-a).magnitude - len1
  1523. local width = (a + (b-a).unit*len1 - c).magnitude
  1524.  
  1525. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1526.  
  1527. local list = {}
  1528.  
  1529. if len1 > 0.01 then
  1530. local w1 = Instance.new('WedgePart', m)
  1531. game:GetService("Debris"):AddItem(w1,5)
  1532. w1.Material = "SmoothPlastic"
  1533. w1.FormFactor = 'Custom'
  1534. w1.BrickColor = BrickColor.new("Really red")
  1535. w1.Transparency = 0
  1536. w1.Reflectance = 0
  1537. w1.Material = "SmoothPlastic"
  1538. w1.CanCollide = false
  1539. local l1 = Instance.new("PointLight",w1)
  1540. l1.Color = Color3.new(170,0,0)
  1541. NoOutline(w1)
  1542. local sz = Vector3.new(0.2, width, len1)
  1543. w1.Size = sz
  1544. local sp = Instance.new("SpecialMesh",w1)
  1545. sp.MeshType = "Wedge"
  1546. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1547. w1:BreakJoints()
  1548. w1.Anchored = true
  1549. w1.Parent = workspace
  1550. w1.Transparency = 0.7
  1551. table.insert(Effects,{w1,"Disappear",.01})
  1552. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1553. table.insert(list,w1)
  1554. end
  1555.  
  1556. if len2 > 0.01 then
  1557. local w2 = Instance.new('WedgePart', m)
  1558. game:GetService("Debris"):AddItem(w2,5)
  1559. w2.Material = "SmoothPlastic"
  1560. w2.FormFactor = 'Custom'
  1561. w2.BrickColor = BrickColor.new("Really red")
  1562. w2.Transparency = 0
  1563. w2.Reflectance = 0
  1564. w2.Material = "SmoothPlastic"
  1565. w2.CanCollide = false
  1566. local l2 = Instance.new("PointLight",w2)
  1567. l2.Color = Color3.new(170,0,0)
  1568. NoOutline(w2)
  1569. local sz = Vector3.new(0.2, width, len2)
  1570. w2.Size = sz
  1571. local sp = Instance.new("SpecialMesh",w2)
  1572. sp.MeshType = "Wedge"
  1573. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1574. w2:BreakJoints()
  1575. w2.Anchored = true
  1576. w2.Parent = workspace
  1577. w2.Transparency = 0.7
  1578. table.insert(Effects,{w2,"Disappear",.01})
  1579. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1580. table.insert(list,w2)
  1581. end
  1582. return unpack(list)
  1583. end
  1584.  
  1585.  
  1586. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1587. if hit.Parent == nil then
  1588. return
  1589. end
  1590. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1591. for _, v in pairs(hit.Parent:children()) do
  1592. if v:IsA("Humanoid") then
  1593. h = v
  1594. end
  1595. end
  1596. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1597. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1598. return
  1599. end
  1600. local c = Create("ObjectValue")({
  1601. Name = "creator",
  1602. Value = game:service("Players").LocalPlayer,
  1603. Parent = h
  1604. })
  1605. game:GetService("Debris"):AddItem(c, 0.5)
  1606. if HitSound ~= nil and HitPitch ~= nil then
  1607. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1608. end
  1609. local Damage = math.random(minim, maxim)
  1610. local blocked = false
  1611. local block = hit.Parent:findFirstChild("Block")
  1612. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1613. blocked = true
  1614. block.Value = block.Value - 1
  1615. print(block.Value)
  1616. end
  1617. if blocked == false then
  1618. HitHealth = h.Health
  1619. h.Health = h.Health - Damage
  1620. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1621. print("gained kill")
  1622. end
  1623. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1624. else
  1625. h.Health = h.Health - Damage / 2
  1626. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1627. end
  1628. if Type == "Knockdown" then
  1629. local hum = hit.Parent.Humanoid
  1630. hum.PlatformStand = true
  1631. coroutine.resume(coroutine.create(function(HHumanoid)
  1632. swait(1)
  1633. HHumanoid.PlatformStand = false
  1634. end), hum)
  1635. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1636. local bodvol = Create("BodyVelocity")({
  1637. velocity = angle * knockback,
  1638. P = 5000,
  1639. maxForce = Vector3.new(8000, 8000, 8000),
  1640. Parent = hit
  1641. })
  1642. local rl = Create("BodyAngularVelocity")({
  1643. P = 3000,
  1644. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1645. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1646. Parent = hit
  1647. })
  1648. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1649. game:GetService("Debris"):AddItem(rl, 0.5)
  1650. elseif Type == "Normal" then
  1651. local vp = Create("BodyVelocity")({
  1652. P = 500,
  1653. maxForce = Vector3.new(math.huge, 0, math.huge),
  1654. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1655. })
  1656. if knockback > 0 then
  1657. vp.Parent = hit.Parent.Head
  1658. end
  1659. game:GetService("Debris"):AddItem(vp, 0.5)
  1660. elseif Type == "Up" then
  1661. local bodyVelocity = Create("BodyVelocity")({
  1662. velocity = Vector3.new(0, 20, 0),
  1663. P = 5000,
  1664. maxForce = Vector3.new(8000, 8000, 8000),
  1665. Parent = hit
  1666. })
  1667. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1668. local bodyVelocity = Create("BodyVelocity")({
  1669. velocity = Vector3.new(0, 20, 0),
  1670. P = 5000,
  1671. maxForce = Vector3.new(8000, 8000, 8000),
  1672. Parent = hit
  1673. })
  1674. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1675. elseif Type == "Leech" then
  1676. local hum = hit.Parent.Humanoid
  1677. if hum ~= nil then
  1678. for i = 0, 2 do
  1679. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1680. end
  1681. Humanoid.Health = Humanoid.Health + 10
  1682. end
  1683. elseif Type == "UpKnock" then
  1684. local hum = hit.Parent.Humanoid
  1685. hum.PlatformStand = true
  1686. if hum ~= nil then
  1687. hitr = true
  1688. end
  1689. coroutine.resume(coroutine.create(function(HHumanoid)
  1690. swait(5)
  1691. HHumanoid.PlatformStand = false
  1692. hitr = false
  1693. end), hum)
  1694. local bodyVelocity = Create("BodyVelocity")({
  1695. velocity = Vector3.new(0, 20, 0),
  1696. P = 5000,
  1697. maxForce = Vector3.new(8000, 8000, 8000),
  1698. Parent = hit
  1699. })
  1700. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1701. local bodyVelocity = Create("BodyVelocity")({
  1702. velocity = Vector3.new(0, 20, 0),
  1703. P = 5000,
  1704. maxForce = Vector3.new(8000, 8000, 8000),
  1705. Parent = hit
  1706. })
  1707. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1708. elseif Type == "Snare" then
  1709. local bp = Create("BodyPosition")({
  1710. P = 2000,
  1711. D = 100,
  1712. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1713. position = hit.Parent.Torso.Position,
  1714. Parent = hit.Parent.Torso
  1715. })
  1716. game:GetService("Debris"):AddItem(bp, 1)
  1717. elseif Type == "Slashnare" then
  1718. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1719. for i = 1, math.random(4, 5) do
  1720. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1721. end
  1722. local bp = Create("BodyPosition")({
  1723. P = 2000,
  1724. D = 100,
  1725. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1726. position = hit.Parent.Torso.Position,
  1727. Parent = hit.Parent.Torso
  1728. })
  1729. game:GetService("Debris"):AddItem(bp, 1)
  1730. elseif Type == "Spike" then
  1731. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1732. local bp = Create("BodyPosition")({
  1733. P = 2000,
  1734. D = 100,
  1735. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1736. position = hit.Parent.Torso.Position,
  1737. Parent = hit.Parent.Torso
  1738. })
  1739. game:GetService("Debris"):AddItem(bp, 1)
  1740. elseif Type == "Freeze" then
  1741. local BodPos = Create("BodyPosition")({
  1742. P = 50000,
  1743. D = 1000,
  1744. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1745. position = hit.Parent.Torso.Position,
  1746. Parent = hit.Parent.Torso
  1747. })
  1748. local BodGy = Create("BodyGyro")({
  1749. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1750. P = 20000,
  1751. Parent = hit.Parent.Torso,
  1752. cframe = hit.Parent.Torso.CFrame
  1753. })
  1754. hit.Parent.Torso.Anchored = true
  1755. coroutine.resume(coroutine.create(function(Part)
  1756. swait(1.5)
  1757. Part.Anchored = false
  1758. end), hit.Parent.Torso)
  1759. game:GetService("Debris"):AddItem(BodPos, 3)
  1760. game:GetService("Debris"):AddItem(BodGy, 3)
  1761. end
  1762. local debounce = Create("BoolValue")({
  1763. Name = "DebounceHit",
  1764. Parent = hit.Parent,
  1765. Value = true
  1766. })
  1767. game:GetService("Debris"):AddItem(debounce, Delay)
  1768. c = Instance.new("ObjectValue")
  1769. c.Name = "creator"
  1770. c.Value = Player
  1771. c.Parent = h
  1772. game:GetService("Debris"):AddItem(c, 0.5)
  1773. end
  1774. end
  1775. function ShowDamage(Pos, Text, Time, Color)
  1776. local Rate = 0.03333333333333333
  1777. local Pos = Pos or Vector3.new(0, 0, 0)
  1778. local Text = Text or ""
  1779. local Time = Time or 2
  1780. local Color = Color or Color3.new(1, 0, 1)
  1781. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1782. EffectPart.Anchored = true
  1783. local BillboardGui = Create("BillboardGui")({
  1784. Size = UDim2.new(3, 0, 3, 0),
  1785. Adornee = EffectPart,
  1786. Parent = EffectPart
  1787. })
  1788. local TextLabel = Create("TextLabel")({
  1789. BackgroundTransparency = 1,
  1790. Size = UDim2.new(1, 0, 1, 0),
  1791. Text = Text,
  1792. TextColor3 = Color,
  1793. TextScaled = true,
  1794. Font = Enum.Font.ArialBold,
  1795. Parent = BillboardGui
  1796. })
  1797. game.Debris:AddItem(EffectPart, Time + 0.1)
  1798. EffectPart.Parent = game:GetService("Workspace")
  1799. delay(0, function()
  1800. local Frames = Time / Rate
  1801. for Frame = 1, Frames do
  1802. wait(Rate)
  1803. local Percent = Frame / Frames
  1804. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1805. TextLabel.TextTransparency = Percent
  1806. end
  1807. if EffectPart and EffectPart.Parent then
  1808. EffectPart:Destroy()
  1809. end
  1810. end)
  1811. end
  1812. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1813. for _, c in pairs(workspace:children()) do
  1814. local hum = c:findFirstChildOfClass("Humanoid")
  1815. if hum ~= nil then
  1816. local head = c:findFirstChild("Head")
  1817. if head ~= nil then
  1818. local targ = head.Position - Part.Position
  1819. local mag = targ.magnitude
  1820. if magni >= mag and c.Name ~= Player.Name then
  1821. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1822. end
  1823. end
  1824. end
  1825. end
  1826. end
  1827.  
  1828. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1829. for _, c in pairs(workspace:children()) do
  1830. local hum = c:findFirstChild("Humanoid")
  1831. if hum ~= nil then
  1832. local head = c:findFirstChild("Torso")
  1833. if head ~= nil then
  1834. local targ = head.Position - Part.Position
  1835. local mag = targ.magnitude
  1836. if magni >= mag and c.Name ~= Player.Name then
  1837. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1838. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1839. end
  1840. end
  1841. end
  1842. end
  1843. end
  1844.  
  1845. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1846. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1847. end
  1848.  
  1849. local origcolor = BrickColor.new("Pastel light blue")
  1850. ---- This section of explosions.
  1851.  
  1852. ----
  1853.  
  1854.  
  1855. function ring(type,pos,scale,value)
  1856. local type = type
  1857. local rng = Instance.new("Part", char)
  1858. rng.Anchored = true
  1859. rng.BrickColor = origcolor
  1860. rng.CanCollide = false
  1861. rng.FormFactor = 3
  1862. rng.Name = "Ring"
  1863. rng.Size = Vector3.new(1, 1, 1)
  1864. rng.Transparency = 0
  1865. rng.TopSurface = 0
  1866. rng.BottomSurface = 0
  1867. rng.CFrame = pos
  1868. local rngm = Instance.new("SpecialMesh", rng)
  1869. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1870. rngm.Scale = scale
  1871. local scaler2 = 1
  1872. if type == "Add" then
  1873. scaler2 = 1*value
  1874. elseif type == "Divide" then
  1875. scaler2 = 1/value
  1876. end
  1877. coroutine.resume(coroutine.create(function()
  1878. for i = 0,10,0.1 do
  1879. swait()
  1880. if type == "Add" then
  1881. scaler2 = scaler2 - 0.01*value
  1882. elseif type == "Divide" then
  1883. scaler2 = scaler2 - 0.01/value
  1884. end
  1885. rng.Transparency = rng.Transparency + 0.01
  1886. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1887. end
  1888. rng:Destroy()
  1889. end))
  1890. end
  1891.  
  1892.  
  1893. function wave(type,pos,scale,value)
  1894. local type = type
  1895. local rng = Instance.new("Part", char)
  1896. rng.Anchored = true
  1897. rng.BrickColor = origcolor
  1898. rng.CanCollide = false
  1899. rng.FormFactor = 3
  1900. rng.Name = "Ring"
  1901. rng.Size = Vector3.new(1, 1, 1)
  1902. rng.Transparency = 0
  1903. rng.TopSurface = 0
  1904. rng.BottomSurface = 0
  1905. rng.CFrame = pos
  1906. local rngm = Instance.new("SpecialMesh", rng)
  1907. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1908. rngm.Scale = scale
  1909. local scaler2 = 1
  1910. if type == "Add" then
  1911. scaler2 = 1*value
  1912. elseif type == "Divide" then
  1913. scaler2 = 1/value
  1914. end
  1915. coroutine.resume(coroutine.create(function()
  1916. for i = 0,10,0.1 do
  1917. swait()
  1918. if type == "Add" then
  1919. scaler2 = scaler2 - 0.01*value
  1920. elseif type == "Divide" then
  1921. scaler2 = scaler2 - 0.01/value
  1922. end
  1923. rng.Transparency = rng.Transparency + 0.01
  1924. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  1925. end
  1926. rng:Destroy()
  1927. end))
  1928. end
  1929.  
  1930. function sphere(bonuspeed,type,pos,scale,value,color)
  1931. local type = type
  1932. local rng = Instance.new("Part", char)
  1933. rng.Anchored = true
  1934. if ModeOfGlitch ~= 9 then
  1935. rng.BrickColor = color
  1936. elseif ModeOfGlitch == 9 then
  1937. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  1938. end
  1939. rng.CanCollide = false
  1940. rng.FormFactor = 3
  1941. rng.Name = "Ring"
  1942. rng.Material = "Neon"
  1943. rng.Size = Vector3.new(1, 1, 1)
  1944. rng.Transparency = 0
  1945. rng.TopSurface = 0
  1946. rng.BottomSurface = 0
  1947. rng.CFrame = pos
  1948. local rngm = Instance.new("SpecialMesh", rng)
  1949. rngm.MeshType = "Sphere"
  1950. rngm.Scale = scale
  1951. if rainbowmode == true then
  1952. rng.Color = Color3.new(r/255,g/255,b/255)
  1953. end
  1954. if ModeOfGlitch == 9 then
  1955. coroutine.resume(coroutine.create(function()
  1956. while true do
  1957. swait()
  1958. if rng.Parent ~= nil then
  1959. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  1960. else
  1961. break
  1962. end
  1963. end
  1964. end))
  1965. end
  1966. local scaler2 = 1
  1967. if type == "Add" then
  1968. scaler2 = 1*value
  1969. elseif type == "Divide" then
  1970. scaler2 = 1/value
  1971. end
  1972. coroutine.resume(coroutine.create(function()
  1973. for i = 0,10/bonuspeed,0.1 do
  1974. swait()
  1975. if rainbowmode == true then
  1976. rng.Color = Color3.new(r/255,g/255,b/255)
  1977. end
  1978. if type == "Add" then
  1979. scaler2 = scaler2 - 0.01*value/bonuspeed
  1980. elseif type == "Divide" then
  1981. scaler2 = scaler2 - 0.01/value*bonuspeed
  1982. end
  1983. if chaosmode == true then
  1984. rng.BrickColor = BrickColor.random()
  1985. end
  1986. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  1987. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  1988. end
  1989. rng:Destroy()
  1990. end))
  1991. end
  1992.  
  1993. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  1994. local type = type
  1995. local rng = Instance.new("Part", char)
  1996. rng.Anchored = true
  1997. if ModeOfGlitch ~= 9 then
  1998. rng.BrickColor = color
  1999. elseif ModeOfGlitch == 9 then
  2000. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2001. end
  2002. rng.CanCollide = false
  2003. rng.FormFactor = 3
  2004. rng.Name = "Ring"
  2005. rng.Material = "Neon"
  2006. rng.Size = Vector3.new(1, 1, 1)
  2007. rng.Transparency = 0
  2008. rng.TopSurface = 0
  2009. rng.BottomSurface = 0
  2010. rng.CFrame = pos
  2011. local rngm = Instance.new("SpecialMesh", rng)
  2012. rngm.MeshType = "Sphere"
  2013. rngm.Scale = scale
  2014. local scaler2 = 1
  2015. local scaler2b = 1
  2016. local scaler2c = 1
  2017. if type == "Add" then
  2018. scaler2 = 1*value
  2019. scaler2b = 1*value2
  2020. scaler2c = 1*value3
  2021. elseif type == "Divide" then
  2022. scaler2 = 1/value
  2023. scaler2b = 1/value2
  2024. scaler2c = 1/value3
  2025. end
  2026. if ModeOfGlitch == 9 then
  2027. coroutine.resume(coroutine.create(function()
  2028. while true do
  2029. swait()
  2030. if rng.Parent ~= nil then
  2031. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2032. else
  2033. break
  2034. end
  2035. end
  2036. end))
  2037. end
  2038. coroutine.resume(coroutine.create(function()
  2039. for i = 0,10/bonuspeed,0.1 do
  2040. swait()
  2041. if type == "Add" then
  2042. scaler2 = scaler2 - 0.01*value/bonuspeed
  2043. scaler2b = scaler2b - 0.01*value/bonuspeed
  2044. scaler2c = scaler2c - 0.01*value/bonuspeed
  2045. elseif type == "Divide" then
  2046. scaler2 = scaler2 - 0.01/value*bonuspeed
  2047. scaler2b = scaler2b - 0.01/value*bonuspeed
  2048. scaler2c = scaler2c - 0.01/value*bonuspeed
  2049. end
  2050. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2051. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  2052. end
  2053. rng:Destroy()
  2054. end))
  2055. end
  2056.  
  2057. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2058. local type = type
  2059. local rng = Instance.new("Part", char)
  2060. rng.Anchored = true
  2061. rng.BrickColor = color
  2062. rng.CanCollide = false
  2063. rng.FormFactor = 3
  2064. rng.Name = "Ring"
  2065. rng.Material = "Neon"
  2066. rng.Size = Vector3.new(1, 1, 1)
  2067. rng.Transparency = 0
  2068. rng.TopSurface = 0
  2069. rng.BottomSurface = 0
  2070. rng.CFrame = pos
  2071. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2072. local rngm = Instance.new("SpecialMesh", rng)
  2073. rngm.MeshType = "Brick"
  2074. rngm.Scale = vt(x1,y1,z1)
  2075. if rainbowmode == true then
  2076. rng.Color = Color3.new(r/255,g/255,b/255)
  2077. end
  2078. local scaler2 = 1
  2079. local speeder = FastSpeed/10
  2080. if type == "Add" then
  2081. scaler2 = 1*value
  2082. elseif type == "Divide" then
  2083. scaler2 = 1/value
  2084. end
  2085. coroutine.resume(coroutine.create(function()
  2086. for i = 0,10/bonuspeed,0.1 do
  2087. swait()
  2088. if rainbowmode == true then
  2089. rng.Color = Color3.new(r/255,g/255,b/255)
  2090. end
  2091. if type == "Add" then
  2092. scaler2 = scaler2 - 0.01*value/bonuspeed
  2093. elseif type == "Divide" then
  2094. scaler2 = scaler2 - 0.01/value*bonuspeed
  2095. end
  2096. if chaosmode == true then
  2097. rng.BrickColor = BrickColor.random()
  2098. end
  2099. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2100. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2101. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2102. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2103. end
  2104. rng:Destroy()
  2105. end))
  2106. end
  2107.  
  2108. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2109. local type = type
  2110. local rng = Instance.new("Part", char)
  2111. rng.Anchored = true
  2112. rng.BrickColor = color
  2113. rng.CanCollide = false
  2114. rng.FormFactor = 3
  2115. rng.Name = "Ring"
  2116. rng.Material = "Neon"
  2117. rng.Size = Vector3.new(1, 1, 1)
  2118. rng.Transparency = 0
  2119. rng.TopSurface = 0
  2120. rng.BottomSurface = 0
  2121. rng.CFrame = pos
  2122. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2123. local rngm = Instance.new("SpecialMesh", rng)
  2124. rngm.MeshType = "Brick"
  2125. rngm.Scale = vt(x1,y1,z1)
  2126. if rainbowmode == true then
  2127. rng.Color = Color3.new(r/255,g/255,b/255)
  2128. end
  2129. local scaler2 = 1
  2130. local speeder = FastSpeed/10
  2131. if type == "Add" then
  2132. scaler2 = 1*value
  2133. elseif type == "Divide" then
  2134. scaler2 = 1/value
  2135. end
  2136. coroutine.resume(coroutine.create(function()
  2137. for i = 0,10/bonuspeed,0.1 do
  2138. swait()
  2139. if rainbowmode == true then
  2140. rng.Color = Color3.new(r/255,g/255,b/255)
  2141. end
  2142. if type == "Add" then
  2143. scaler2 = scaler2 - 0.01*value/bonuspeed
  2144. elseif type == "Divide" then
  2145. scaler2 = scaler2 - 0.01/value*bonuspeed
  2146. end
  2147. if chaosmode == true then
  2148. rng.BrickColor = BrickColor.random()
  2149. end
  2150. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2151. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2152. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2153. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2154. end
  2155. rng:Destroy()
  2156. end))
  2157. end
  2158.  
  2159. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2160. local type = type
  2161. local rng = Instance.new("Part", char)
  2162. rng.Anchored = true
  2163. rng.BrickColor = color
  2164. rng.CanCollide = false
  2165. rng.FormFactor = 3
  2166. rng.Name = "Ring"
  2167. rng.Material = "Neon"
  2168. rng.Size = Vector3.new(1, 1, 1)
  2169. rng.Transparency = 0
  2170. rng.TopSurface = 0
  2171. rng.BottomSurface = 0
  2172. rng.CFrame = pos
  2173. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2174. local rngm = Instance.new("SpecialMesh", rng)
  2175. rngm.MeshType = "Brick"
  2176. rngm.Scale = vt(x1,y1,z1)
  2177. if rainbowmode == true then
  2178. rng.Color = Color3.new(r/255,g/255,b/255)
  2179. end
  2180. local scaler2 = 0
  2181. local speeder = FastSpeed/10
  2182. if type == "Add" then
  2183. scaler2 = 1*value
  2184. elseif type == "Divide" then
  2185. scaler2 = 1/value
  2186. end
  2187. coroutine.resume(coroutine.create(function()
  2188. for i = 0,10/bonuspeed,0.1 do
  2189. swait()
  2190. if rainbowmode == true then
  2191. rng.Color = Color3.new(r/255,g/255,b/255)
  2192. end
  2193. if type == "Add" then
  2194. scaler2 = scaler2 - 0.01*value/bonuspeed
  2195. elseif type == "Divide" then
  2196. scaler2 = scaler2 - 0.01/value*bonuspeed
  2197. end
  2198. if chaosmode == true then
  2199. rng.BrickColor = BrickColor.random()
  2200. end
  2201. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2202. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2203. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2204. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2205. end
  2206. rng:Destroy()
  2207. end))
  2208. end
  2209.  
  2210. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2211. local type = type
  2212. local rng = Instance.new("Part", char)
  2213. rng.Anchored = true
  2214. if ModeOfGlitch ~= 9 then
  2215. rng.BrickColor = color
  2216. elseif ModeOfGlitch == 9 then
  2217. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2218. end
  2219. rng.CanCollide = false
  2220. rng.FormFactor = 3
  2221. rng.Name = "Ring"
  2222. rng.Material = "Neon"
  2223. rng.Size = Vector3.new(1, 1, 1)
  2224. rng.Transparency = 0
  2225. rng.TopSurface = 0
  2226. rng.BottomSurface = 0
  2227. rng.CFrame = pos
  2228. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2229. local rngm = Instance.new("SpecialMesh", rng)
  2230. rngm.MeshType = "Sphere"
  2231. rngm.Scale = vt(x1,y1,z1)
  2232. if rainbowmode == true then
  2233. rng.Color = Color3.new(r/255,g/255,b/255)
  2234. end
  2235. if ModeOfGlitch == 9 then
  2236. coroutine.resume(coroutine.create(function()
  2237. while true do
  2238. swait()
  2239. if rng.Parent ~= nil then
  2240. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2241. else
  2242. break
  2243. end
  2244. end
  2245. end))
  2246. end
  2247. local scaler2 = 1
  2248. local speeder = FastSpeed
  2249. if type == "Add" then
  2250. scaler2 = 1*value
  2251. elseif type == "Divide" then
  2252. scaler2 = 1/value
  2253. end
  2254. coroutine.resume(coroutine.create(function()
  2255. for i = 0,10/bonuspeed,0.1 do
  2256. swait()
  2257. if rainbowmode == true then
  2258. rng.Color = Color3.new(r/255,g/255,b/255)
  2259. end
  2260. if type == "Add" then
  2261. scaler2 = scaler2 - 0.01*value/bonuspeed
  2262. elseif type == "Divide" then
  2263. scaler2 = scaler2 - 0.01/value*bonuspeed
  2264. end
  2265. if chaosmode == true then
  2266. rng.BrickColor = BrickColor.random()
  2267. end
  2268. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2269. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2270. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2271. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2272. end
  2273. rng:Destroy()
  2274. end))
  2275. end
  2276.  
  2277.  
  2278. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2279. local type = type
  2280. local rng = Instance.new("Part", char)
  2281. rng.Anchored = true
  2282. if ModeOfGlitch ~= 9 then
  2283. rng.BrickColor = color
  2284. elseif ModeOfGlitch == 9 then
  2285. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2286. end
  2287. rng.CanCollide = false
  2288. rng.FormFactor = 3
  2289. rng.Name = "Ring"
  2290. rng.Material = "Neon"
  2291. rng.Size = Vector3.new(1, 1, 1)
  2292. rng.Transparency = 1
  2293. rng.TopSurface = 0
  2294. rng.BottomSurface = 0
  2295. rng.CFrame = pos
  2296. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2297. local rngm = Instance.new("SpecialMesh", rng)
  2298. rngm.MeshType = "Sphere"
  2299. rngm.Scale = vt(x1,y1,z1)
  2300. if rainbowmode == true then
  2301. rng.Color = Color3.new(r/255,g/255,b/255)
  2302. end
  2303. if ModeOfGlitch == 9 then
  2304. coroutine.resume(coroutine.create(function()
  2305. while true do
  2306. swait()
  2307. if rng.Parent ~= nil then
  2308. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2309. else
  2310. break
  2311. end
  2312. end
  2313. end))
  2314. end
  2315. local scaler2 = 1
  2316. local speeder = FastSpeed
  2317. if type == "Add" then
  2318. scaler2 = 1*value
  2319. elseif type == "Divide" then
  2320. scaler2 = 1/value
  2321. end
  2322. coroutine.resume(coroutine.create(function()
  2323. for i = 0,10/bonuspeed,0.1 do
  2324. swait()
  2325. if rainbowmode == true then
  2326. rng.Color = Color3.new(r/255,g/255,b/255)
  2327. end
  2328. if type == "Add" then
  2329. scaler2 = scaler2 - 0.01*value/bonuspeed
  2330. elseif type == "Divide" then
  2331. scaler2 = scaler2 - 0.01/value*bonuspeed
  2332. end
  2333. if chaosmode == true then
  2334. rng.BrickColor = BrickColor.random()
  2335. end
  2336. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2337. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2338. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2339. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2340. end
  2341. rng:Destroy()
  2342. end))
  2343. end
  2344.  
  2345. function dmg(dude)
  2346. if dude.Name ~= Character then
  2347. local keptcolor = MAINRUINCOLOR
  2348. local bgf = Instance.new("BodyGyro",dude.Head)
  2349. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2350. --[[local val = Instance.new("BoolValue",dude)
  2351. val.Name = "IsHit"]]--
  2352. local ds = coroutine.wrap(function()
  2353. dude:WaitForChild("Head"):BreakJoints()
  2354. for i, v in pairs(dude:GetChildren()) do
  2355. if v:IsA("Part") or v:IsA("MeshPart") then
  2356. v.Name = "DEMINISHED"
  2357. end
  2358. end
  2359. wait(0.5)
  2360. targetted = nil
  2361. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  2362. coroutine.resume(coroutine.create(function()
  2363. for i, v in pairs(dude:GetChildren()) do
  2364. if v:IsA("Accessory") then
  2365. v:Destroy()
  2366. end
  2367. if v:IsA("Humanoid") then
  2368. v:Destroy()
  2369. end
  2370. if v:IsA("CharacterMesh") then
  2371. v:Destroy()
  2372. end
  2373. if v:IsA("Model") then
  2374. v:Destroy()
  2375. end
  2376. if v:IsA("Part") or v:IsA("MeshPart") then
  2377. for x, o in pairs(v:GetChildren()) do
  2378. if o:IsA("Decal") then
  2379. o:Destroy()
  2380. end
  2381. end
  2382. coroutine.resume(coroutine.create(function()
  2383. v.Material = "Neon"
  2384. v.CanCollide = false
  2385. v.Anchored = false
  2386. local bld = Instance.new("ParticleEmitter",v)
  2387. bld.LightEmission = 0.75
  2388. bld.Texture = "rbxassetid://363275192" ---284205403
  2389. bld.Color = ColorSequence.new(keptcolor.Color)
  2390. bld.Rate = 500
  2391. bld.Lifetime = NumberRange.new(1)
  2392. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  2393. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  2394. bld.Speed = NumberRange.new(2,5)
  2395. bld.VelocitySpread = 50000
  2396. bld.Rotation = NumberRange.new(-500,500)
  2397. bld.RotSpeed = NumberRange.new(-500,500)
  2398. local sbs = Instance.new("BodyPosition", v)
  2399. sbs.P = 3000
  2400. sbs.D = 1000
  2401. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  2402. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  2403. v.Color = keptcolor.Color
  2404. coroutine.resume(coroutine.create(function()
  2405. for i = 0, 49 do
  2406. swait(1)
  2407. v:BreakJoints()
  2408. v.Transparency = v.Transparency + 0.02
  2409. end
  2410. v:BreakJoints()
  2411. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  2412. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  2413. bld.Speed = NumberRange.new(10,25)
  2414. bld.Drag = 5
  2415. bld.Acceleration = vt(0,2,0)
  2416. wait(0.5)
  2417. bld.Enabled = false
  2418. wait(8)
  2419. v:Destroy()
  2420. dude:Destroy()
  2421. end))
  2422. end))
  2423. end
  2424. end
  2425. end))
  2426. end)
  2427. ds()
  2428. end
  2429. end
  2430.  
  2431.  
  2432. function FindNearestHead(Position, Distance, SinglePlayer)
  2433. if SinglePlayer then
  2434. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  2435. end
  2436. local List = {}
  2437. for i, v in pairs(workspace:GetChildren()) do
  2438. if v:IsA("Model") then
  2439. if v:findFirstChild("Head") then
  2440. if v ~= Character then
  2441. if (v.Head.Position - Position).magnitude <= Distance then
  2442. table.insert(List, v)
  2443. end
  2444. end
  2445. end
  2446. end
  2447. end
  2448. return List
  2449. end
  2450.  
  2451. function FaceMouse()
  2452. Cam = workspace.CurrentCamera
  2453. return {
  2454. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  2455. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2456. }
  2457. end
  2458.  
  2459. function FaceMouse2()
  2460. Cam = workspace.CurrentCamera
  2461. return {
  2462. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  2463. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2464. }
  2465. end
  2466.  
  2467. -- Functions are ready.
  2468. local storehumanoidWS = 16
  2469.  
  2470. function resetmode()
  2471. ModeOfGlitch = 1
  2472. storehumanoidWS = 16
  2473. hum.WalkSpeed = 16
  2474. rainbowmode = false
  2475. chaosmode = false
  2476. RecolorTextAndRename("Mayhem",Color3.new(255,1,1),Color3.new(196,0,0),"Code")
  2477. newTheme("rbxassetid://614032233",0,1.01,1.25)
  2478. MAINRUINCOLOR = BrickColor.new("Really red")
  2479. for i, v in pairs(mw2:GetChildren()) do
  2480. if v:IsA("Part") then
  2481. v.BrickColor = MAINRUINCOLOR
  2482. v.Material = "Neon"
  2483. end
  2484. end
  2485. refec.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2486. refec2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2487. refec3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2488. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2489. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2490. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2491. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2492. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2493. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2494. for i, v in pairs(mw1:GetChildren()) do
  2495. if v:IsA("Part") then
  2496. v.Transparency = 0
  2497. v.BrickColor = MAINRUINCOLOR
  2498. v.Material = "Neon"
  2499. end
  2500. end
  2501. for i, v in pairs(m:GetChildren()) do
  2502. if v:IsA("Part") then
  2503. v.BrickColor = BrickColor.new("White")
  2504. v.Material = "Ice"
  2505. end
  2506. end
  2507. for i, v in pairs(m2:GetChildren()) do
  2508. if v:IsA("Part") then
  2509. v.BrickColor = BrickColor.new("White")
  2510. v.Material = "Ice"
  2511. end
  2512. end
  2513. for i, v in pairs(m3:GetChildren()) do
  2514. if v:IsA("Part") then
  2515. v.BrickColor = BrickColor.new("White")
  2516. v.Material = "Neon"
  2517. end
  2518. end
  2519. for i, v in pairs(extrawingmod1:GetChildren()) do
  2520. if v:IsA("Part") then
  2521. v.Transparency = 1
  2522. v.BrickColor = BrickColor.new("White")
  2523. v.Material = "Neon"
  2524. end
  2525. end
  2526. for i, v in pairs(extrawingmod2:GetChildren()) do
  2527. if v:IsA("Part") then
  2528. v.Transparency = 1
  2529. v.BrickColor = BrickColor.new("White")
  2530. v.Material = "Neon"
  2531. end
  2532. end
  2533. end
  2534.  
  2535. function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo)
  2536. for i, v in pairs(mw2:GetChildren()) do
  2537. if v:IsA("Part") then
  2538. v.BrickColor = one
  2539. v.Material = "Neon"
  2540. end
  2541. end
  2542. refec.Color = ColorSequence.new(one.Color)
  2543. refec2.Color = ColorSequence.new(one.Color)
  2544. refec3.Color = ColorSequence.new(one.Color)
  2545. tr1.Color = ColorSequence.new(one.Color)
  2546. tr2.Color = ColorSequence.new(one.Color)
  2547. tr3.Color = ColorSequence.new(one.Color)
  2548. for i, v in pairs(mw1:GetChildren()) do
  2549. if v:IsA("Part") then
  2550. v.Transparency = 0
  2551. v.BrickColor = two
  2552. v.Material = "Neon"
  2553. end
  2554. end
  2555. tl1.Color = ColorSequence.new(two.Color)
  2556. tl2.Color = ColorSequence.new(two.Color)
  2557. tl3.Color = ColorSequence.new(two.Color)
  2558. for i, v in pairs(m:GetChildren()) do
  2559. if v:IsA("Part") then
  2560. v.BrickColor = three
  2561. v.Material = "Ice"
  2562. end
  2563. end
  2564. for i, v in pairs(m2:GetChildren()) do
  2565. if v:IsA("Part") then
  2566. v.BrickColor = four
  2567. v.Material = "Ice"
  2568. end
  2569. end
  2570. for i, v in pairs(m3:GetChildren()) do
  2571. if v:IsA("Part") then
  2572. v.BrickColor = five
  2573. v.Material = "Neon"
  2574. end
  2575. end
  2576. for i, v in pairs(extrawingmod1:GetChildren()) do
  2577. if v:IsA("Part") then
  2578. v.Transparency = exonetran
  2579. v.BrickColor = exone
  2580. v.Material = "Neon"
  2581. end
  2582. end
  2583. for i, v in pairs(extrawingmod2:GetChildren()) do
  2584. if v:IsA("Part") then
  2585. v.Transparency = extwotran
  2586. v.BrickColor = extwo
  2587. v.Material = "Neon"
  2588. end
  2589. end
  2590. end
  2591.  
  2592. function attackone()
  2593. attack = true
  2594. local keptcolor = MAINRUINCOLOR
  2595. for i = 0,1,0.1 do
  2596. swait()
  2597. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
  2598. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
  2599. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
  2600. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2601. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  2602. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  2603. end
  2604. local distlook = 5
  2605. coroutine.resume(coroutine.create(function()
  2606. for i = 0, 4 do
  2607. swait(2)
  2608. CameraEnshaking(2,3)
  2609. local hite = Instance.new("Part", char)
  2610. hite.Anchored = true
  2611. hite.CanCollide = false
  2612. hite.FormFactor = 3
  2613. hite.Name = "Ring"
  2614. hite.Material = "Neon"
  2615. hite.Size = Vector3.new(1, 1, 1)
  2616. hite.Transparency = 1
  2617. hite.TopSurface = 0
  2618. hite.BottomSurface = 0
  2619. hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
  2620. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
  2621. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
  2622. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
  2623. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
  2624. MagniDamage(hite, 9, 10,25, 0, "Normal")
  2625. for i = 0, 14 do
  2626. local rsiz = math.random(5,20)
  2627. sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  2628. end
  2629. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
  2630. CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
  2631. game:GetService("Debris"):AddItem(hite, 5)
  2632. distlook = distlook + 10
  2633. end
  2634. end))
  2635. for i = 0,1,0.1 do
  2636. swait()
  2637. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
  2638. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
  2639. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
  2640. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
  2641. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
  2642. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
  2643. end
  2644. attack = false
  2645. end
  2646.  
  2647. function attacktwo()
  2648. attack = true
  2649. for i = 0,1,0.1 do
  2650. swait()
  2651. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.15,0)* angles(math.rad(10),math.rad(0),math.rad(0)),0.3)
  2652. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2653. RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(-90)), 0.3)
  2654. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(70)), 0.3)
  2655. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10)),.3)
  2656. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.3)
  2657. end
  2658. CameraEnshaking(3,4)
  2659. MagniDamage(root, 12, 15,30, 0, "Normal")
  2660. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  2661. sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  2662. sphere2(10,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  2663. coroutine.resume(coroutine.create(function()
  2664. local eff = Instance.new("ParticleEmitter",root)
  2665. eff.Texture = "rbxassetid://363275192"
  2666. eff.LightEmission = 0.95
  2667. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2668. eff.Rate = 10000
  2669. eff.Lifetime = NumberRange.new(1)
  2670. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  2671. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  2672. eff.Speed = NumberRange.new(10,125)
  2673. eff.Drag = 5
  2674. eff.Rotation = NumberRange.new(-500,500)
  2675. eff.VelocitySpread = 9000
  2676. eff.RotSpeed = NumberRange.new(-50,50)
  2677. local eff2 = eff:Clone()
  2678. eff2.Parent = root
  2679. eff2.Texture = "rbxassetid://284205403"
  2680. eff2.Rate = 10000
  2681. eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  2682. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  2683. eff2.Drag = 5
  2684. eff2.Speed = NumberRange.new(10,50)
  2685. eff2.Rotation = NumberRange.new(-500,500)
  2686. eff2.VelocitySpread = 9000
  2687. wait(0.25)
  2688. eff2.Enabled = false
  2689. eff.Enabled = false
  2690. wait(3)
  2691. eff2:Destroy()
  2692. eff:Destroy()
  2693. end))
  2694. for i = 0, 9 do
  2695. sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.0025,1,-0.0025,MAINRUINCOLOR)
  2696. end
  2697. for i = 0, 24 do
  2698. local rsiz = math.random(5,20)
  2699. sphereMK(math.random(1,5),0.75,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/8,rsiz/8,rsiz/8,0,MAINRUINCOLOR,0)
  2700. end
  2701. CFuncs["Sound"].Create("rbxassetid://1042705869", root, 2.5, 1)
  2702. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2.25, 1)
  2703. CFuncs["Sound"].Create("rbxassetid://1117054464", root, 1, 1)
  2704. for i = 0,2,0.1 do
  2705. swait()
  2706. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
  2707. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2708. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(120)), 0.3)
  2709. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-120)), 0.3)
  2710. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
  2711. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
  2712. end
  2713. attack = false
  2714. end
  2715.  
  2716. function attackthree()
  2717. attack = true
  2718. local keptcolor = MAINRUINCOLOR
  2719. CFuncs["Sound"].Create("rbxassetid://1042700914", root, 2, 1.75)
  2720. for i = 0,1,0.1 do
  2721. swait()
  2722. sphere2(6,"Add",root.CFrame + root.CFrame.lookVector*2.5,vt(3,3,3),0.01,0.01,0.01,MAINRUINCOLOR)
  2723. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.5)
  2724. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.5)
  2725. RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-40)), 0.5)
  2726. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(40)), 0.5)
  2727. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  2728. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2729. end
  2730. CFuncs["Sound"].Create("rbxassetid://1042705869", root, 1.5, 0.9)
  2731. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2, 0.9)
  2732. local angle = -25
  2733. coroutine.resume(coroutine.create(function()
  2734. for i = 0, 2 do
  2735. local orb = Instance.new("Part", char)
  2736. orb.BrickColor = MAINRUINCOLOR
  2737. orb.CanCollide = false
  2738. orb.FormFactor = 3
  2739. orb.Name = "Ring"
  2740. orb.Material = "Neon"
  2741. orb.Size = Vector3.new(1, 1, 1)
  2742. orb.Transparency = 0.5
  2743. orb.TopSurface = 0
  2744. orb.BottomSurface = 0
  2745. local orbm = Instance.new("SpecialMesh", orb)
  2746. orbm.MeshType = "Sphere"
  2747. orbm.Name = "SizeMesh"
  2748. orbm.Scale = vt(3,3,3)
  2749. orb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(angle),0) + root.CFrame.lookVector*2.5
  2750. local bv = Instance.new("BodyVelocity")
  2751. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2752. bv.velocity = orb.CFrame.lookVector*100
  2753. bv.Parent = orb
  2754. game:GetService("Debris"):AddItem(orb, 10)
  2755. sphere2(6,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
  2756. sphere2(9,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
  2757. coroutine.resume(coroutine.create(function()
  2758. MagniDamage(orb, 6, 8,15, 0, "Normal")
  2759. for i = 0, 7 do
  2760. swait(2.5)
  2761. CameraEnshaking(1,2)
  2762. MagniDamage(orb, 6, 8,15, 0, "Normal")
  2763. CFuncs["Sound"].Create("rbxassetid://1042693018", orb, 1.5, 1.5)
  2764. for i = 0, 4 do
  2765. local rsiz = math.random(5,10)
  2766. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,1,0.5),-0.0025,0.25,-0.0025,keptcolor)
  2767. sphereMK(math.random(2,6),0.15,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  2768. end
  2769. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
  2770. sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
  2771. end
  2772. orb.Transparency = 1
  2773. orb.Anchored = false
  2774. wait(10)
  2775. orb:Destroy()
  2776. end))
  2777. angle = angle + 25
  2778. end
  2779. end))
  2780. for i = 0,1,0.1 do
  2781. swait()
  2782. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
  2783. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2784. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.3)
  2785. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-60)), 0.3)
  2786. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
  2787. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
  2788. end
  2789. attack = false
  2790. end
  2791.  
  2792. ------------------------------------- Abilities ---------------------------------------------------------
  2793. function Fireball()
  2794. attack = true
  2795. hum.WalkSpeed = 0
  2796. local keptcolor = MAINRUINCOLOR
  2797. for i = 0,2,0.1 do
  2798. swait()
  2799. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
  2800. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-40)),.3)
  2801. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.3)
  2802. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(40), math.rad(-40)), 0.3)
  2803. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.3)
  2804. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.3)
  2805. end
  2806. local orb = Instance.new("Part", char)
  2807. orb.BrickColor = keptcolor
  2808. orb.CanCollide = false
  2809. orb.FormFactor = 3
  2810. orb.Name = "Ring"
  2811. orb.Material = "Neon"
  2812. orb.Size = Vector3.new(1, 1, 1)
  2813. orb.Transparency = 0
  2814. orb.TopSurface = 0
  2815. orb.BottomSurface = 0
  2816. local orbm = Instance.new("SpecialMesh", orb)
  2817. orbm.MeshType = "Sphere"
  2818. orbm.Name = "SizeMesh"
  2819. orbm.Scale = vt(4,4,4)
  2820. orb.CFrame = root.CFrame + root.CFrame.lookVector*3
  2821. local eff = Instance.new("ParticleEmitter",orb)
  2822. eff.Texture = "rbxassetid://296874871"
  2823. eff.LightEmission = 0.95
  2824. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  2825. eff.Rate = 10000
  2826. eff.Lifetime = NumberRange.new(1.5)
  2827. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,7,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  2828. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  2829. eff.Speed = NumberRange.new(25)
  2830. eff.Drag = 5
  2831. eff.Rotation = NumberRange.new(-500,500)
  2832. eff.VelocitySpread = 9000
  2833. eff.RotSpeed = NumberRange.new(-500,500)
  2834. local a = Instance.new("Part",workspace)
  2835. a.Name = "Direction"
  2836. a.Anchored = true
  2837. a.BrickColor = bc("Bright red")
  2838. a.Material = "Neon"
  2839. a.Transparency = 1
  2840. a.CanCollide = false
  2841. local ray = Ray.new(
  2842. orb.CFrame.p, -- origin
  2843. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  2844. )
  2845. local ignore = orb
  2846. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  2847. a.BottomSurface = 10
  2848. a.TopSurface = 10
  2849. local distance = (orb.CFrame.p - position).magnitude
  2850. a.Size = Vector3.new(0.1, 0.1, 0.1)
  2851. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  2852. orb.CFrame = a.CFrame
  2853. a:Destroy()
  2854. CFuncs["Sound"].Create("rbxassetid://304448425", orb, 1.5, 0.9)
  2855. local bv = Instance.new("BodyVelocity")
  2856. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2857. bv.velocity = orb.CFrame.lookVector*75
  2858. bv.Parent = orb
  2859. game:GetService("Debris"):AddItem(orb, 10)
  2860. local hitted = false
  2861. coroutine.resume(coroutine.create(function()
  2862. while true do
  2863. swait()
  2864. if orb.Parent ~= nil and hitted == false then
  2865. sphere2(4,"Add",orb.CFrame*CFrame.new(math.random(-1,1),math.random(-1,1),0) - orb.CFrame.lookVector*1.5,vt(3,3,3),-0.03,-0.03,-0.03,keptcolor)
  2866. elseif orb.Parent == nil and hitted == true then
  2867. break
  2868. end
  2869. end
  2870. end))
  2871. local hit =orb.Touched:connect(function(hit)
  2872. if hitted == false and hit.Parent ~= char then
  2873. hitted = true
  2874. eff.Enabled = false
  2875. CameraEnshaking(4,4)
  2876. CFuncs["Sound"].Create("rbxassetid://1226980789", orb, 4.5, 0.7)
  2877. CFuncs["Sound"].Create("rbxassetid://178452221", orb, 2.5, 0.4)
  2878. MagniDamage(orb, 25, 20,30, 0, "Normal")
  2879. sphere2(4,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  2880. sphere2(3,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  2881. sphere2(2,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  2882. for i = 0, 9 do
  2883. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1,1.5),-0.005,4,-0.005,keptcolor)
  2884. end
  2885. for i = 0, 49 do
  2886. local rsiz = math.random(10,30)
  2887. sphereMK(math.random(1,3),1,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  2888. end
  2889. local eff = Instance.new("ParticleEmitter",orb)
  2890. eff.Texture = "rbxassetid://296874871"
  2891. eff.LightEmission = 0.95
  2892. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  2893. eff.Rate = 10000
  2894. eff.Lifetime = NumberRange.new(1.5)
  2895. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  2896. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  2897. eff.Speed = NumberRange.new(150)
  2898. eff.Drag = 5
  2899. eff.Rotation = NumberRange.new(-500,500)
  2900. eff.VelocitySpread = 9000
  2901. eff.RotSpeed = NumberRange.new(-500,500)
  2902. coroutine.resume(coroutine.create(function()
  2903. wait(0.25)
  2904. eff.Enabled = false
  2905. end))
  2906. local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
  2907. orb.Anchored = true
  2908. orb.Transparency = 1
  2909. coroutine.resume(coroutine.create(function()
  2910. if hfr ~= nil then
  2911. orb.Size = vt(50,1,50)
  2912. orb.Orientation = vt(0,0,0)
  2913. orb.CFrame = orb.CFrame*CFrame.new(0,-5,0)
  2914. orbm:Destroy()
  2915. local firef = eff:Clone()
  2916. firef.Parent = orb
  2917. firef.VelocitySpread = 50
  2918. firef.Rate = 500
  2919. firef.Drag = 3
  2920. firef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  2921. firef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  2922. firef.Speed = NumberRange.new(10,30)
  2923. for i = 0, 24 do
  2924. wait(0.25)
  2925. MagniDamage(orb, 25, 3,6, 0, "Normal")
  2926. end
  2927. firef.Enabled = false
  2928. end
  2929. end))
  2930. wait(10)
  2931. orb:Destroy()
  2932. end
  2933. end)
  2934. for i = 0,1,0.1 do
  2935. swait()
  2936. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),0.5)
  2937. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  2938. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.5)
  2939. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.5)
  2940. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  2941. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  2942. end
  2943. hum.WalkSpeed = storehumanoidWS
  2944. attack = false
  2945. end
  2946.  
  2947. function BeamOfDeath()
  2948. attack = true
  2949. hum.WalkSpeed = 0
  2950. local keptcolor = MAINRUINCOLOR
  2951. local orb = Instance.new("Part", char)
  2952. orb.BrickColor = keptcolor
  2953. orb.CanCollide = false
  2954. orb.FormFactor = 3
  2955. orb.Name = "Ring"
  2956. orb.Material = "Neon"
  2957. orb.Size = Vector3.new(1, 1, 1)
  2958. orb.Transparency = 1
  2959. orb.TopSurface = 0
  2960. orb.BottomSurface = 0
  2961. local orbm = Instance.new("SpecialMesh", orb)
  2962. orbm.MeshType = "Sphere"
  2963. orbm.Name = "SizeMesh"
  2964. orbm.Scale = vt(22.5,10000,22.5)
  2965. orb.CFrame = mouse.Hit
  2966. orb.Anchored = true
  2967. orb.Orientation = vt(0,0,0)
  2968. orb.CFrame = orb.CFrame*CFrame.new(0,1,0)
  2969. CFuncs["LongSound"].Create("rbxassetid://1545630949", char, 1.5, 1)
  2970. coroutine.resume(coroutine.create(function()
  2971. coroutine.resume(coroutine.create(function()
  2972. for i = 0, 399 do
  2973. swait()
  2974. orbm.Scale = orbm.Scale - vt(0.05,0,0.05)
  2975. orb.Transparency = orb.Transparency - 0.0025
  2976. end
  2977. end))
  2978. wait(9)
  2979. coroutine.resume(coroutine.create(function()
  2980. local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
  2981. if hfr ~= nil then
  2982. for i = 0, 49 do
  2983. local deb = Instance.new("Part", char)
  2984. deb.Anchored = true
  2985. deb.CanCollide = false
  2986. deb.FormFactor = 3
  2987. deb.Name = "Ring"
  2988. deb.Material = hitfloor.Material
  2989. deb.Color = hitfloor.Color
  2990. deb.Size = vt(math.random(50,55),math.random(50,55),math.random(50,55))
  2991. deb.Transparency = 0
  2992. deb.TopSurface = 0
  2993. deb.BottomSurface = 0
  2994. deb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),-5,math.random(-150,150))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2995. local deb2 = Instance.new("Part", char)
  2996. deb2.CanCollide = false
  2997. deb2.FormFactor = 3
  2998. deb2.Name = "Ring"
  2999. deb2.Material = hitfloor.Material
  3000. deb2.Color = hitfloor.Color
  3001. deb2.Size = vt(math.random(34,38),math.random(34,38),math.random(34,38))
  3002. deb2.Transparency = 0
  3003. deb2.TopSurface = 0
  3004. deb2.BottomSurface = 0
  3005. deb2.Velocity = vt(math.random(-150,150),math.random(250,650),math.random(-150,150))
  3006. deb2.CFrame = orb.CFrame*CFrame.new(math.random(-60,60),-5,math.random(-60,60))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3007. local eff = Instance.new("ParticleEmitter",deb)
  3008. eff.Texture = "rbxassetid://363275192"
  3009. eff.LightEmission = 0.95
  3010. eff.Color = ColorSequence.new(keptcolor.Color)
  3011. eff.Rate = 100
  3012. eff.Lifetime = NumberRange.new(1)
  3013. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,40,0),NumberSequenceKeypoint.new(1,45,0)})
  3014. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3015. eff.Speed = NumberRange.new(0,5)
  3016. eff.Rotation = NumberRange.new(-500,500)
  3017. eff.VelocitySpread = 9000
  3018. eff.RotSpeed = NumberRange.new(-10,10)
  3019. local at1 = Instance.new('Attachment',deb2)
  3020. at1.Position = vt(0,15,0)
  3021. local at2 = Instance.new('Attachment',deb2)
  3022. at2.Position = vt(0,-15,0)
  3023. local tl = Instance.new('Trail',deb2)
  3024. tl.Attachment0 = at1
  3025. tl.Attachment1 = at2
  3026. tl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  3027. tl.Color = ColorSequence.new(BrickColor.new('White').Color)
  3028. tl.Lifetime = 1
  3029. game:GetService("Debris"):AddItem(deb,30)
  3030. game:GetService("Debris"):AddItem(deb2,30)
  3031. coroutine.resume(coroutine.create(function()
  3032. wait(15)
  3033. eff.Enabled = false
  3034. for i = 0, 49 do
  3035. swait()
  3036. deb.Transparency = deb.Transparency + 0.02
  3037. end
  3038. wait(1)
  3039. deb:Destroy()
  3040. end))
  3041. end
  3042. end
  3043. end))
  3044. for i = 0, 199 do
  3045. swait(1.5)
  3046. for i, v in pairs(FindNearestHead(orb.CFrame.p, 175)) do
  3047. if v:FindFirstChild('Head') then
  3048. dmg(v)
  3049. end
  3050. end
  3051. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),5,5,5,keptcolor)
  3052. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),1,35,1,keptcolor)
  3053. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),0,50,0,keptcolor)
  3054. sphere2(5,"Add",orb.CFrame,vt(10,100000,10),2,2,2,keptcolor)
  3055. end
  3056. orb:Destroy()
  3057. end))
  3058. hum.WalkSpeed = storehumanoidWS
  3059. attack = false
  3060. end
  3061.  
  3062.  
  3063. function Beams()
  3064. attack = true
  3065. hum.WalkSpeed = 0
  3066. local keptcolor = MAINRUINCOLOR
  3067. coroutine.resume(coroutine.create(function()
  3068. for i = 0, 24 do
  3069. swait(5)
  3070. local orb = Instance.new("Part", char)
  3071. CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1)
  3072. orb.BrickColor = keptcolor
  3073. orb.CanCollide = false
  3074. orb.FormFactor = 3
  3075. orb.Name = "Ring"
  3076. orb.Material = "Neon"
  3077. orb.Size = Vector3.new(1, 1, 1)
  3078. orb.Transparency = 0
  3079. orb.TopSurface = 0
  3080. orb.BottomSurface = 0
  3081. orb.Anchored = true
  3082. local orbm = Instance.new("SpecialMesh", orb)
  3083. orbm.MeshType = "Sphere"
  3084. orbm.Name = "SizeMesh"
  3085. orbm.Scale = vt(1.25,1.25,1.25)
  3086. orb.CFrame = root.CFrame*CFrame.new(math.random(-6,6),math.random(3,9),math.random(-6,6))
  3087. sphere2(6,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3088. coroutine.resume(coroutine.create(function()
  3089. wait(0.5)
  3090. CFuncs["Sound"].Create("rbxassetid://161006182", orb, 2.5, 1.1)
  3091. sphere2(3,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3092. sphere2(4,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3093. orb.Transparency = 1
  3094. local a = Instance.new("Part",char)
  3095. a.Name = "Direction"
  3096. a.Anchored = true
  3097. a.BrickColor = keptcolor
  3098. a.Material = "Neon"
  3099. a.Transparency = 0.25
  3100. a.Shape = "Cylinder"
  3101. local ht = Instance.new("Part",char)
  3102. ht.Name = "DirectionHit"
  3103. ht.Anchored = true
  3104. ht.BrickColor = keptcolor
  3105. ht.CanCollide = false
  3106. ht.Transparency = 1
  3107. ht.Size = vt(0.1,0.1,0.1)
  3108. CFuncs["Sound"].Create("rbxassetid://183763487", ht, 2, 1.2)
  3109. a.CanCollide = false
  3110. local ray = Ray.new(
  3111. orb.CFrame.p, -- origin
  3112. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3113. )
  3114. local ignore = char
  3115. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3116. a.BottomSurface = 10
  3117. a.TopSurface = 10
  3118. local distance = (orb.CFrame.p - position).magnitude
  3119. a.Size = Vector3.new(distance,1,1)
  3120. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3121. ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  3122. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.15,0.15,0.15,keptcolor)
  3123. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.15,0.15,0.15,keptcolor)
  3124. MagniDamage(ht, 9, 10,15, 0, "Normal")
  3125. coroutine.resume(coroutine.create(function()
  3126. local eff = Instance.new("ParticleEmitter",ht)
  3127. eff.Texture = "rbxassetid://284205403"
  3128. eff.LightEmission = 0.95
  3129. eff.Color = ColorSequence.new(keptcolor.Color)
  3130. eff.Rate = 500
  3131. eff.Lifetime = NumberRange.new(0.5)
  3132. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.2,2.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
  3133. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3134. eff.Speed = NumberRange.new(10,50)
  3135. eff.Drag = 5
  3136. eff.Rotation = NumberRange.new(-500,500)
  3137. eff.VelocitySpread = 9000
  3138. eff.RotSpeed = NumberRange.new(-500,500)
  3139. wait(0.25)
  3140. eff.Enabled = false
  3141. end))
  3142. for i = 0, 4 do
  3143. sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.005,0.125,-0.005,keptcolor)
  3144. sphere2(4,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.01,0.5,-0.01,keptcolor)
  3145. local rsiz = math.random(10,30)
  3146. sphereMK(math.random(2,4),0.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3147. end
  3148. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  3149. local msh = Instance.new("SpecialMesh",a)
  3150. msh.MeshType = "Cylinder"
  3151. msh.Scale = vt(1,1,1)
  3152. for i = 0, 49 do
  3153. swait()
  3154. msh.Scale = msh.Scale + vt(0,0.01,0.01)
  3155. a.Transparency = a.Transparency + 0.02
  3156. end
  3157. orb:Destroy()
  3158. a:Destroy()
  3159. ht:Destroy()
  3160. end))
  3161. game:GetService("Debris"):AddItem(orb, 10)
  3162. end
  3163. end))
  3164. for i = 0,12,0.1 do
  3165. swait()
  3166. sphere2(7,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,keptcolor)
  3167. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
  3168. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(-40)),.3)
  3169. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(10)), 0.3)
  3170. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(6), math.rad(20), math.rad(-10)), 0.3)
  3171. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.3)
  3172. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.3)
  3173. end
  3174. hum.WalkSpeed = storehumanoidWS
  3175. attack = false
  3176. end
  3177.  
  3178. function smiter()
  3179. local targetted = nil
  3180. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3181. targetted = mouse.Target.Parent
  3182. end
  3183. if targetted ~= nil then
  3184. RootPart.CFrame = FaceMouse()[1]
  3185. attack = true
  3186. hum.WalkSpeed = 0
  3187. coroutine.resume(coroutine.create(function()
  3188. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 2, 1)
  3189. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.1,0.1,0.1,MAINRUINCOLOR)
  3190. local vel = Instance.new("BodyPosition", targetted.Head)
  3191. vel.P = 12500
  3192. vel.D = 1000
  3193. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  3194. vel.position = targetted.Head.CFrame.p
  3195. end))
  3196. CFuncs["Sound"].Create("rbxassetid://671759140", sorb2, 1, 1.2)
  3197. for i = 0,4,0.1 do
  3198. swait()
  3199. sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.125,-0.01,MAINRUINCOLOR)
  3200. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3201. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3202. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3203. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3204. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.2)
  3205. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.2)
  3206. end
  3207. coroutine.resume(coroutine.create(function()
  3208. CameraEnshaking(6,5)
  3209. MagniDamage(targetted.Head, 18, 18,30, 0, "Normal")
  3210. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 6.5, 0.8)
  3211. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 6.25, 0.8)
  3212. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 5, 0.8)
  3213. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3214. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3215. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3216. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3217. coroutine.resume(coroutine.create(function()
  3218. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3219. eff.Texture = "rbxassetid://363275192"
  3220. eff.LightEmission = 0.95
  3221. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3222. eff.Rate = 10000
  3223. eff.Lifetime = NumberRange.new(1.5)
  3224. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3225. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3226. eff.Speed = NumberRange.new(25,150)
  3227. eff.Drag = 5
  3228. eff.Rotation = NumberRange.new(-500,500)
  3229. eff.VelocitySpread = 9000
  3230. eff.RotSpeed = NumberRange.new(-50,50)
  3231. local eff2 = eff:Clone()
  3232. eff2.Parent = targetted.Head
  3233. eff2.Texture = "rbxassetid://284205403"
  3234. eff2.Rate = 10000
  3235. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3236. eff2.Drag = 5
  3237. eff2.Rotation = NumberRange.new(-500,500)
  3238. eff2.VelocitySpread = 9000
  3239. wait(0.5)
  3240. eff2.Enabled = false
  3241. eff.Enabled = false
  3242. end))
  3243. for i = 0, 9 do
  3244. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,3,-0.02,MAINRUINCOLOR)
  3245. end
  3246. for i = 0, 49 do
  3247. local rsiz = math.random(10,50)
  3248. sphereMK(math.random(1,4),1,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3249. end
  3250. game:GetService("Debris"):AddItem(vel,1)
  3251. dmg(targetted)
  3252. end))
  3253. for i = 0,1,0.1 do
  3254. swait()
  3255. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-70)),0.5)
  3256. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(70)),.5)
  3257. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.5)
  3258. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-50)), 0.5)
  3259. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  3260. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.5)
  3261. end
  3262. attack = false
  3263. hum.WalkSpeed = storehumanoidWS
  3264. end
  3265. end
  3266.  
  3267. function supsmiter()
  3268. local targetted = nil
  3269. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3270. targetted = mouse.Target.Parent
  3271. end
  3272. if targetted ~= nil then
  3273. RootPart.CFrame = FaceMouse()[1]
  3274. attack = true
  3275. hum.WalkSpeed = 0
  3276. coroutine.resume(coroutine.create(function()
  3277. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 2, 1)
  3278. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.1,0.1,0.1,MAINRUINCOLOR)
  3279. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.2,0.2,0.2,MAINRUINCOLOR)
  3280. local vel = Instance.new("BodyPosition", targetted.Head)
  3281. vel.P = 12500
  3282. vel.D = 1000
  3283. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  3284. vel.position = targetted.Head.CFrame.p
  3285. end))
  3286. CFuncs["Sound"].Create("rbxassetid://1042700914", sorb2, 2.5, 0.25)
  3287. for i = 0,14,0.1 do
  3288. swait()
  3289. rsiz = math.random(5,15)
  3290. sphereMK(math.random(3,9),0.25,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,-15)
  3291. sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1.5,1.5),-0.01,0.15,-0.01,MAINRUINCOLOR)
  3292. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3293. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3294. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3295. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3296. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3297. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3298. end
  3299. coroutine.resume(coroutine.create(function()
  3300. CameraEnshaking(6,5)
  3301. MagniDamage(targetted.Head, 18, 18,30, 0, "Normal")
  3302. MagniDamage(targetted.Head, 9, 18000,30000, 0, "Normal")
  3303. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 5.5, 0.8)
  3304. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 5.25, 0.8)
  3305. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 4, 0.8)
  3306. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3307. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3308. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3309. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3310. coroutine.resume(coroutine.create(function()
  3311. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3312. eff.Texture = "rbxassetid://363275192"
  3313. eff.LightEmission = 0.95
  3314. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3315. eff.Rate = 10000
  3316. eff.Lifetime = NumberRange.new(1.5)
  3317. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3318. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3319. eff.Speed = NumberRange.new(25,150)
  3320. eff.Drag = 5
  3321. eff.Rotation = NumberRange.new(-500,500)
  3322. eff.VelocitySpread = 9000
  3323. eff.RotSpeed = NumberRange.new(-50,50)
  3324. local eff2 = eff:Clone()
  3325. eff2.Parent = targetted.Head
  3326. eff2.Texture = "rbxassetid://284205403"
  3327. eff2.Rate = 10000
  3328. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3329. eff2.Drag = 5
  3330. eff2.Rotation = NumberRange.new(-500,500)
  3331. eff2.VelocitySpread = 9000
  3332. wait(0.5)
  3333. eff2.Enabled = false
  3334. eff.Enabled = false
  3335. end))
  3336. for i = 0, 9 do
  3337. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,3,-0.02,MAINRUINCOLOR)
  3338. end
  3339. for i = 0, 49 do
  3340. local rsiz = math.random(10,50)
  3341. sphereMK(math.random(1,4),1,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3342. end
  3343. wait(0.75)
  3344. CameraEnshaking(6,6)
  3345. MagniDamage(targetted.Head, 20, 25,40, 0, "Normal")
  3346. MagniDamage(targetted.Head, 12, 18000,30000, 0, "Normal")
  3347. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 6.5, 0.7)
  3348. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 6.25, 0.7)
  3349. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 5, 0.7)
  3350. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.5,0,0.5,MAINRUINCOLOR)
  3351. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.5,0,0.5,MAINRUINCOLOR)
  3352. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.75,0.75,0.75,MAINRUINCOLOR)
  3353. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.75,0.75,0.75,MAINRUINCOLOR)
  3354. coroutine.resume(coroutine.create(function()
  3355. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3356. eff.Texture = "rbxassetid://363275192"
  3357. eff.LightEmission = 0.95
  3358. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3359. eff.Rate = 10000
  3360. eff.Lifetime = NumberRange.new(1.5)
  3361. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,35,0),NumberSequenceKeypoint.new(1,0,0)})
  3362. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3363. eff.Speed = NumberRange.new(25,250)
  3364. eff.Drag = 5
  3365. eff.Rotation = NumberRange.new(-500,500)
  3366. eff.VelocitySpread = 9000
  3367. eff.RotSpeed = NumberRange.new(-50,50)
  3368. local eff2 = eff:Clone()
  3369. eff2.Parent = targetted.Head
  3370. eff2.Texture = "rbxassetid://284205403"
  3371. eff2.Rate = 10000
  3372. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3373. eff2.Drag = 5
  3374. eff2.Rotation = NumberRange.new(-500,500)
  3375. eff2.VelocitySpread = 9000
  3376. wait(0.5)
  3377. eff2.Enabled = false
  3378. eff.Enabled = false
  3379. end))
  3380. for i = 0, 9 do
  3381. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,4.5,-0.02,MAINRUINCOLOR)
  3382. end
  3383. for i = 0, 49 do
  3384. local rsiz = math.random(15,55)
  3385. sphereMK(math.random(1,4),1.5,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3386. end
  3387. wait(0.75)
  3388. CameraEnshaking(6,7)
  3389. MagniDamage(targetted.Head, 23, 40,80, 0, "Normal")
  3390. MagniDamage(targetted.Head, 15, 18000,30000, 0, "Normal")
  3391. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 7.5, 0.6)
  3392. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 7.25, 0.6)
  3393. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 6, 0.6)
  3394. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.75,0,0.75,MAINRUINCOLOR)
  3395. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.75,0,0.75,MAINRUINCOLOR)
  3396. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),1,1,1,MAINRUINCOLOR)
  3397. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),1,1,1,MAINRUINCOLOR)
  3398. coroutine.resume(coroutine.create(function()
  3399. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3400. eff.Texture = "rbxassetid://363275192"
  3401. eff.LightEmission = 0.95
  3402. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3403. eff.Rate = 10000
  3404. eff.Lifetime = NumberRange.new(1.5)
  3405. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,0,0)})
  3406. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3407. eff.Speed = NumberRange.new(50,450)
  3408. eff.Drag = 5
  3409. eff.Rotation = NumberRange.new(-500,500)
  3410. eff.VelocitySpread = 9000
  3411. eff.RotSpeed = NumberRange.new(-50,50)
  3412. local eff2 = eff:Clone()
  3413. eff2.Parent = targetted.Head
  3414. eff2.Texture = "rbxassetid://284205403"
  3415. eff2.Rate = 10000
  3416. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3417. eff2.Drag = 5
  3418. eff2.Rotation = NumberRange.new(-500,500)
  3419. eff2.VelocitySpread = 9000
  3420. wait(0.5)
  3421. eff2.Enabled = false
  3422. eff.Enabled = false
  3423. end))
  3424. for i = 0, 9 do
  3425. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,6,-0.02,MAINRUINCOLOR)
  3426. end
  3427. for i = 0, 49 do
  3428. local rsiz = math.random(20,60)
  3429. sphereMK(math.random(1,4),2,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3430. end
  3431. dmg(targetted)
  3432. game:GetService("Debris"):AddItem(vel,1)
  3433. end))
  3434. for i = 0,7,0.1 do
  3435. swait()
  3436. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-80)),0.5)
  3437. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.5)
  3438. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.5)
  3439. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-60)), 0.5)
  3440. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.5)
  3441. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.5)
  3442. end
  3443. attack = false
  3444. hum.WalkSpeed = storehumanoidWS
  3445. end
  3446. end
  3447.  
  3448. function BinaryBLINK()
  3449. for i = 0, 9 do
  3450. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  3451. end
  3452. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3453. coroutine.resume(coroutine.create(function()
  3454. local eff = Instance.new("ParticleEmitter",root)
  3455. eff.Texture = "rbxassetid://1175838406"
  3456. eff.LightEmission = 0.95
  3457. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3458. eff.Rate = 10000
  3459. eff.Lifetime = NumberRange.new(1)
  3460. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,4,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  3461. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3462. eff.Speed = NumberRange.new(30,160)
  3463. eff.Drag = 5
  3464. eff.Rotation = NumberRange.new(-500,500)
  3465. eff.VelocitySpread = 100000
  3466. wait(0.25)
  3467. eff.Enabled = false
  3468. wait(4)
  3469. eff:Destroy()
  3470. end))
  3471. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3472. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3473. CameraEnshaking(2,10)
  3474. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 10)) do
  3475. if v:FindFirstChild('Head') then
  3476. dmg(v)
  3477. end
  3478. end
  3479. for i = 0, 9 do
  3480. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  3481. end
  3482. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3483. end
  3484.  
  3485. function BinaryE()
  3486. local posit = -2
  3487. attack = true
  3488. hum.WalkSpeed = 5
  3489. CFuncs["Sound"].Create("rbxassetid://169380495", sorb2, 1, 1)
  3490. for i = 0,2,0.1 do
  3491. swait()
  3492. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3493. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(30)),0.5)
  3494. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.5)
  3495. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  3496. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(6), math.rad(-30)), 0.5)
  3497. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  3498. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  3499. end
  3500. for i = 0, 2 do
  3501. CameraEnshaking(1,2)
  3502. local hite = Instance.new("Part", char)
  3503. hite.Anchored = true
  3504. hite.CanCollide = false
  3505. hite.FormFactor = 3
  3506. hite.Name = "Ring"
  3507. hite.Material = "Neon"
  3508. hite.Size = Vector3.new(1, 1, 1)
  3509. hite.Transparency = 1
  3510. hite.TopSurface = 0
  3511. hite.BottomSurface = 0
  3512. hite.CFrame = root.CFrame*CFrame.new(0,posit,-5)
  3513. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 0.9)
  3514. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 0.8)
  3515. coroutine.resume(coroutine.create(function()
  3516. local eff = Instance.new("ParticleEmitter",hite)
  3517. eff.Texture = "rbxassetid://1175838406"
  3518. eff.LightEmission = 0.95
  3519. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3520. eff.Rate = 1000
  3521. eff.Lifetime = NumberRange.new(1)
  3522. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  3523. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3524. eff.Speed = NumberRange.new(10,50)
  3525. eff.Drag = 5
  3526. eff.Rotation = NumberRange.new(-500,500)
  3527. eff.VelocitySpread = 100000
  3528. wait(0.25)
  3529. eff.Enabled = false
  3530. end))
  3531. coroutine.resume(coroutine.create(function()
  3532. for i = 0, 1 do
  3533. swait()
  3534. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3535. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3536. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3537. end
  3538. end))
  3539. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(2,2,2),0.5,-0.01,-0.01,MAINRUINCOLOR)
  3540. MagniDamage(hite, 3, 30,40, 0, "Normal")
  3541. game:GetService("Debris"):AddItem(hite, 5)
  3542. posit = posit + 2
  3543. end
  3544. for i = 0,1,0.1 do
  3545. swait()
  3546. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3547. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.5)
  3548. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(80)),.5)
  3549. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  3550. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(110), math.rad(6), math.rad(40)), 0.5)
  3551. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  3552. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  3553. end
  3554. for i = 0,1,0.1 do
  3555. swait()
  3556. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3557. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.2,0)* angles(math.rad(20),math.rad(0),math.rad(60)),0.5)
  3558. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.5)
  3559. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.5)
  3560. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(60), math.rad(6), math.rad(-50)), 0.5)
  3561. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(30)),.5)
  3562. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(40)),.5)
  3563. end
  3564. posit = -6
  3565. for i = 0, 6 do
  3566. CameraEnshaking(1,3)
  3567. local hite = Instance.new("Part", char)
  3568. hite.Anchored = true
  3569. hite.CanCollide = false
  3570. hite.FormFactor = 3
  3571. hite.Name = "Ring"
  3572. hite.Material = "Neon"
  3573. hite.Size = Vector3.new(1, 1, 1)
  3574. hite.Transparency = 1
  3575. hite.TopSurface = 0
  3576. hite.BottomSurface = 0
  3577. hite.CFrame = root.CFrame*CFrame.new(posit,0,-5)
  3578. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 1.2)
  3579. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 1)
  3580. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),-0.01,1,-0.01,MAINRUINCOLOR)
  3581. coroutine.resume(coroutine.create(function()
  3582. local eff = Instance.new("ParticleEmitter",hite)
  3583. eff.Texture = "rbxassetid://1175838406"
  3584. eff.LightEmission = 0.95
  3585. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3586. eff.Rate = 1000
  3587. eff.Lifetime = NumberRange.new(1)
  3588. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  3589. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3590. eff.Speed = NumberRange.new(20,70)
  3591. eff.Drag = 5
  3592. eff.Rotation = NumberRange.new(-500,500)
  3593. eff.VelocitySpread = 100000
  3594. wait(0.25)
  3595. eff.Enabled = false
  3596. end))
  3597. coroutine.resume(coroutine.create(function()
  3598. for i = 0, 2 do
  3599. swait()
  3600. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3601. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3602. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3603. end
  3604. end))
  3605. MagniDamage(hite, 5, 40,70, 0, "Normal")
  3606. game:GetService("Debris"):AddItem(hite, 5)
  3607. posit = posit + 2
  3608. end
  3609. for i = 0,1,0.1 do
  3610. swait()
  3611. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3612. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.1,1.5)* angles(math.rad(-10),math.rad(0),math.rad(-60)),0.5)
  3613. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  3614. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.5)
  3615. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(6), math.rad(-50)), 0.5)
  3616. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(10),math.rad(-10)),.5)
  3617. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(60)),.5)
  3618. end
  3619. hum.WalkSpeed = storehumanoidWS
  3620. attack = false
  3621. end
  3622.  
  3623. function AZUREFINALE()
  3624. attack = true
  3625. duringend = true
  3626. hum.WalkSpeed = 0
  3627. CFuncs["Sound"].Create("rbxassetid://1117054464", char, 7.5, 0.75)
  3628. CFuncs["LongSound"].Create("rbxassetid://1042700914", char, 3.5, 0.05)
  3629. local hite = Instance.new("Part", char)
  3630. hite.Anchored = true
  3631. hite.CanCollide = false
  3632. hite.FormFactor = 3
  3633. hite.Name = "Ring"
  3634. hite.Material = "Neon"
  3635. hite.Size = Vector3.new(1, 1, 1)
  3636. hite.Transparency = 0
  3637. hite.TopSurface = 0
  3638. hite.BottomSurface = 0
  3639. hite.BrickColor = MAINRUINCOLOR
  3640. local orbm = Instance.new("SpecialMesh", hite)
  3641. orbm.MeshType = "Sphere"
  3642. orbm.Name = "SizeMesh"
  3643. orbm.Scale = vt(0,0,0)
  3644. hite.CFrame = root.CFrame*CFrame.new(0,200,0)
  3645. for i = 0,70,0.1 do
  3646. swait()
  3647. orbm.Scale = orbm.Scale + vt(0.5,0.5,0.5)
  3648. rsiz = math.random(10,45)
  3649. kan.Volume = kan.Volume + 0.01
  3650. kan.Pitch = kan.Pitch - 0.00135
  3651. sphereMK(math.random(1,4),2.5,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/2,rsiz/2,rsiz/2,0,MAINRUINCOLOR,-300)
  3652. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,1.5,10),-0.01,10,-0.01,MAINRUINCOLOR)
  3653. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3654. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3655. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3656. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3657. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3658. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3659. end
  3660. kan.Pitch = 0.1
  3661. hite.Transparency = 1
  3662. for i = 0,2 do
  3663. CFuncs["LongSound"].Create("rbxassetid://324849898", char, 10,0.9)
  3664. end
  3665. CFuncs["LongSound"].Create("rbxassetid://1117054464", char, 5, 0.75)
  3666. sphere2(1,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),-5,-5,-5,MAINRUINCOLOR)
  3667. sphere2(1,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),2,2,2,MAINRUINCOLOR)
  3668. sphere2(2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),3,3,3,MAINRUINCOLOR)
  3669. coroutine.resume(coroutine.create(function()
  3670. local eff = Instance.new("ParticleEmitter",hite)
  3671. eff.Texture = "rbxassetid://284205403"
  3672. eff.LightEmission = 0.95
  3673. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3674. eff.Rate = 10000
  3675. eff.Lifetime = NumberRange.new(5)
  3676. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,100,0),NumberSequenceKeypoint.new(1,0,0)})
  3677. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3678. eff.Speed = NumberRange.new(600,1250)
  3679. eff.Drag = 5
  3680. eff.Rotation = NumberRange.new(-500,500)
  3681. eff.VelocitySpread = 9000
  3682. eff.RotSpeed = NumberRange.new(-500,500)
  3683. wait(1)
  3684. eff.Enabled = false
  3685. end))
  3686. for i = 0,5,0.1 do
  3687. swait()
  3688. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3689. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3690. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3691. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3692. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3693. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3694. end
  3695. local adsc = 0
  3696. local radiatezone = 0
  3697. for i = 0,20,0.1 do
  3698. swait()
  3699. adsc = adsc + 0.025
  3700. radiatezone = radiatezone + 1.25
  3701. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  3702. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  3703. if v:FindFirstChild('Head') then
  3704. dmg(v)
  3705. end
  3706. end
  3707. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3708. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3709. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3710. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3711. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3712. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3713. end
  3714. for i = 0,2 do
  3715. CFuncs["LongSound"].Create("rbxassetid://665426491", char, 10,0.9)
  3716. end
  3717. for i = 0,40,0.1 do
  3718. swait()
  3719. adsc = adsc + 0.05
  3720. radiatezone = radiatezone + 2.5
  3721. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  3722. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  3723. if v:FindFirstChild('Head') then
  3724. dmg(v)
  3725. end
  3726. end
  3727. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3728. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3729. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3730. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3731. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3732. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3733. end
  3734. for i = 0,4 do
  3735. CFuncs["LongSound"].Create("rbxassetid://665426491", char, 10,0.75)
  3736. CFuncs["LongSound"].Create("rbxassetid://923073285", char, 1.25,0.75)
  3737. end
  3738. for i = 0,80,0.1 do
  3739. swait()
  3740. adsc = adsc + 0.075
  3741. radiatezone = radiatezone + 3.75
  3742. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  3743. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  3744. if v:FindFirstChild('Head') then
  3745. dmg(v)
  3746. end
  3747. end
  3748. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3749. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3750. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3751. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3752. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3753. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3754. end
  3755. hite:Destroy()
  3756. duringend = false
  3757. hum.WalkSpeed = storehumanoidWS
  3758. attack = false
  3759. end
  3760.  
  3761. function GalacticalBeams()
  3762. attack = true
  3763. local keptcolor = MAINRUINCOLOR
  3764. coroutine.resume(coroutine.create(function()
  3765. for i = 0, 0 do
  3766. swait(10)
  3767. local orb = Instance.new("Part", char)
  3768. CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1)
  3769. orb.BrickColor = keptcolor
  3770. orb.CanCollide = false
  3771. orb.FormFactor = 3
  3772. orb.Name = "Ring"
  3773. orb.Material = "Neon"
  3774. orb.Size = Vector3.new(1, 1, 1)
  3775. orb.Transparency = 1
  3776. orb.TopSurface = 0
  3777. orb.BottomSurface = 0
  3778. orb.Anchored = true
  3779. local orbm = Instance.new("SpecialMesh", orb)
  3780. orbm.MeshType = "Sphere"
  3781. orbm.Name = "SizeMesh"
  3782. orbm.Scale = vt(1.25,1.25,1.25)
  3783. orb.CFrame = root.CFrame*CFrame.new(math.random(-25,25),math.random(75,150),math.random(-25,25))
  3784. coroutine.resume(coroutine.create(function()
  3785. orb.Transparency = 1
  3786. local a = Instance.new("Part",char)
  3787. a.Name = "Direction"
  3788. a.Anchored = true
  3789. a.BrickColor = keptcolor
  3790. a.Material = "Neon"
  3791. a.Transparency = 1
  3792. a.Shape = "Cylinder"
  3793. local x = Instance.new("Part",char)
  3794. x.Name = "Direction"
  3795. x.Anchored = true
  3796. x.BrickColor = keptcolor
  3797. x.Material = "Neon"
  3798. x.Transparency = 1
  3799. x.Shape = "Cylinder"
  3800. local ht = Instance.new("Part",char)
  3801. ht.Name = "DirectionHit"
  3802. ht.Anchored = true
  3803. ht.BrickColor = keptcolor
  3804. ht.CanCollide = false
  3805. ht.Transparency = 1
  3806. ht.Size = vt(0.1,0.1,0.1)
  3807. a.CanCollide = false
  3808. local ray = Ray.new(
  3809. orb.CFrame.p, -- origin
  3810. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  3811. )
  3812. local ignore = char
  3813. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3814. a.BottomSurface = 10
  3815. a.TopSurface = 10
  3816. local distance = (orb.CFrame.p - position).magnitude
  3817. a.Size = Vector3.new(distance,1,1)
  3818. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3819. ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  3820. x.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3821. local poste = 0
  3822. local rotation = 0
  3823. CFuncs["Sound"].Create("rbxassetid://153092315", char, 1.5, 1)
  3824. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(5,5,5),2.5,2.5,0,keptcolor)
  3825. CameraEnshaking(2,2)
  3826. for i = 0, 49 do
  3827. swait()
  3828. rotation = rotation + 5
  3829. poste = poste + 1
  3830. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3831. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3832. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3833. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3834. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3835. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3836. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3837. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3838. end
  3839. local A1 = Instance.new("Attachment",x)
  3840. local A2 = Instance.new("Attachment",ht)
  3841. local Beem = Instance.new("Beam",ht)
  3842. Beem.Attachment0 = A1
  3843. Beem.Attachment1 = A2
  3844. Beem.LightEmission = 1
  3845. Beem.FaceCamera = true
  3846. Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, 0),NumberSequenceKeypoint.new(0.975, 0),NumberSequenceKeypoint.new(1, 1)})
  3847. Beem.Width0 = 125
  3848. Beem.Width1 = 125
  3849. Beem.Texture = "rbxassetid://1134824633"
  3850. Beem.TextureMode = "Wrap"
  3851. Beem.TextureLength = 200
  3852. Beem.TextureSpeed = 1.5
  3853. Beem.Color = ColorSequence.new(keptcolor.Color)
  3854. CameraEnshaking(3,6)
  3855. CFuncs["Sound"].Create("rbxassetid://294188875", char, 2, 1.5)
  3856. a.Transparency = 0.25
  3857. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
  3858. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
  3859. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  3860. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  3861. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
  3862. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
  3863. MagniDamage(ht, 70, 1000,1500, 0, "Normal")
  3864. local eff = Instance.new("ParticleEmitter",ht)
  3865. eff.Texture = "rbxassetid://284205403"
  3866. eff.LightEmission = 0.95
  3867. eff.Color = ColorSequence.new(keptcolor.Color)
  3868. eff.Rate = 500
  3869. eff.Lifetime = NumberRange.new(1)
  3870. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.2,35,0),NumberSequenceKeypoint.new(1,0.1,0)})
  3871. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3872. eff.Speed = NumberRange.new(80,500)
  3873. eff.Drag = 5
  3874. eff.Rotation = NumberRange.new(-500,500)
  3875. eff.VelocitySpread = 9000
  3876. eff.RotSpeed = NumberRange.new(-500,500)
  3877. for i = 0, 24 do
  3878. sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
  3879. local rsiz = math.random(10,50)
  3880. sphereMK(math.random(3,6),1.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3881. end
  3882. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  3883. local msh = Instance.new("SpecialMesh",a)
  3884. msh.MeshType = "Cylinder"
  3885. msh.Scale = vt(1,15,15)
  3886. for i = 0, 49 do
  3887. swait()
  3888. CameraEnshaking(1,4)
  3889. MagniDamage(ht, 70, 1000,1500, 0, "Normal")
  3890. rotation = rotation + 5
  3891. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  3892. sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
  3893. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(25,25,5),1,1,0,keptcolor)
  3894. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3895. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3896. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3897. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3898. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3899. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3900. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3901. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  3902. for i = 0, 2 do
  3903. local rsiz = math.random(50,250)
  3904. sphereMK(math.random(3,6),math.random(2,4),"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3905. end
  3906. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  3907. end
  3908. eff.Enabled = false
  3909. local visibility = 0
  3910. for i = 0, 49 do
  3911. swait()
  3912. visibility = visibility + 0.02
  3913. Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, visibility),NumberSequenceKeypoint.new(0.975, visibility),NumberSequenceKeypoint.new(1, 1)})
  3914. rotation = rotation + 5
  3915. poste = poste - 1
  3916. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3917. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3918. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3919. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3920. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3921. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3922. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3923. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3924. msh.Scale = msh.Scale + vt(0,-0.5,-0.5)
  3925. a.Transparency = a.Transparency + 0.02
  3926. end
  3927. wait(1)
  3928. orb:Destroy()
  3929. a:Destroy()
  3930. ht:Destroy()
  3931. end))
  3932. game:GetService("Debris"):AddItem(orb, 10)
  3933. end
  3934. end))
  3935. hum.WalkSpeed = storehumanoidWS
  3936. attack = false
  3937. end
  3938.  
  3939.  
  3940. function WarpedDash()
  3941. attack = true
  3942. hum.WalkSpeed = 0
  3943. hum.JumpPower = 0
  3944. CFuncs["Sound"].Create("rbxassetid://1208650519", tors, 5, 1)
  3945. local poste = 3
  3946. local rotation = 0
  3947. local rate = 0
  3948. for i = 0, 124 do
  3949. swait()
  3950. rotation = rotation + rate
  3951. poste = poste + 0.1
  3952. rate = rate + 0.1
  3953. sphere2(8,"Add",root.CFrame*CFrame.new(0,-3,0),vt(poste,1,poste),0.05*poste/3,0,0.05*poste/3,MAINRUINCOLOR)
  3954. sphere2(8,"Add",root.CFrame*CFrame.new(math.random(-20,20),-3,math.random(-20,20)),vt(1,1,1),-0.01,0.5,-0.01,MAINRUINCOLOR)
  3955. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  3956. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  3957. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  3958. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  3959. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(30)),.5)
  3960. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.5)
  3961. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.75)*angles(math.rad(30),math.rad(0),math.rad(20)),.5)
  3962. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(-20)),.5)
  3963. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(40),math.rad(-8),math.rad(-10)),.5)
  3964. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.5)
  3965. end
  3966. CameraEnshaking(3,7)
  3967. local loc = Instance.new("Part", char)
  3968. loc.BrickColor = MAINRUINCOLOR
  3969. loc.CanCollide = false
  3970. loc.FormFactor = 3
  3971. loc.Name = "Ring"
  3972. loc.Material = "Neon"
  3973. loc.Size = Vector3.new(1, 1, 1)
  3974. loc.Transparency = 1
  3975. loc.TopSurface = 0
  3976. loc.BottomSurface = 0
  3977. loc.Anchored = true
  3978. loc.CFrame = root.CFrame + root.CFrame.lookVector*100
  3979. CFuncs["Sound"].Create("rbxassetid://782353443", loc, 5, 1)
  3980. CFuncs["Sound"].Create("rbxassetid://1177785010", loc, 6, 1)
  3981. MagniDamage(loc, 95, 500,6000, 0, "Normal")
  3982. sphere2(10,"Add",loc.CFrame,vt(5,5,5),-0.05,-0.05,5,MAINRUINCOLOR)
  3983. sphere2(8,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  3984. sphere2(4,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  3985. sphere2(2,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  3986. coroutine.resume(coroutine.create(function()
  3987. local eff = Instance.new("ParticleEmitter",loc)
  3988. eff.Texture = "rbxassetid://363275192"
  3989. eff.LightEmission = 0.95
  3990. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3991. eff.Rate = 10000
  3992. eff.Lifetime = NumberRange.new(1)
  3993. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,75,0),NumberSequenceKeypoint.new(1,0,0)})
  3994. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3995. eff.Speed = NumberRange.new(100,500)
  3996. eff.Drag = 5
  3997. eff.Rotation = NumberRange.new(-500,500)
  3998. eff.VelocitySpread = 9000
  3999. eff.RotSpeed = NumberRange.new(-50,50)
  4000. wait(0.5)
  4001. eff.Enabled = false
  4002. end))
  4003. for i = 0, 49 do
  4004. sphere2(math.random(100,300)/100,"Add",loc.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR)
  4005. end
  4006. for i = 0, 9 do
  4007. sphere2(3,"Add",loc.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),0),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR)
  4008. end
  4009. game:GetService("Debris"):AddItem(loc, 5)
  4010. root.CFrame = root.CFrame + root.CFrame.lookVector*200
  4011. hum.WalkSpeed = storehumanoidWS
  4012. hum.JumpPower = 50
  4013. attack = false
  4014. end
  4015.  
  4016. ------------------------------------
  4017. function harmonytaunty()
  4018. attack = true
  4019. hum.WalkSpeed = 0
  4020. CFuncs["Sound"].Create("rbxassetid://430312221", tors, 1.25, 1.15)
  4021. for i = 0,7,0.1 do
  4022. swait()
  4023. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-20 + 6 * math.cos(sine / 34))),.2)
  4024. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(10 - 4 * math.cos(sine / 47))),.2)
  4025. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(-2 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-2 + 4 * math.cos(sine / 62))),.2)
  4026. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(12 - 3 * math.cos(sine / 28)),math.rad(12 - 3 * math.cos(sine / 79)),math.rad(2 - 4 * math.cos(sine / 62))),.2)
  4027. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.01 * math.cos(sine / 28),-0.1)*angles(math.rad(34 + 2 * math.cos(sine / 33)),math.rad(0),math.rad(-13 - 3 * math.cos(sine / 28))),.2)
  4028. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(80 - 3 * math.cos(sine / 37)),math.rad(0),math.rad(10 + 5 * math.cos(sine / 30))),.2)
  4029. end
  4030. hum.WalkSpeed = storehumanoidWS
  4031. attack = false
  4032. end
  4033.  
  4034. function vistaunty()
  4035. attack = true
  4036. hum.WalkSpeed = 0
  4037. local rd = math.random(1,5)
  4038. if rd == 1 then
  4039. chatfunc("You're familiar with this, arent you?",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4040. elseif rd == 2 then
  4041. chatfunc("Dance to the beat. If you want to.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4042. elseif rd == 3 then
  4043. chatfunc("I'm just bored. Don't mess with me.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4044. elseif rd == 4 then
  4045. chatfunc("Ready to dance? If not, come back if you want to.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4046. elseif rd == 5 then
  4047. chatfunc("Ehh, not really into something right now.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4048. end
  4049. for i = 0, 8, 0.1 do
  4050. swait()
  4051. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4)
  4052. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4)
  4053. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(60)),.4)
  4054. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-60)),.4)
  4055. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(90 + 5 * math.cos(sine / 34) + kan.PlaybackLoudness/7.5),math.rad(0),math.rad(60 - 2 * math.cos(sine / 38))),.4)
  4056. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(5),math.rad(7.5)),.4)
  4057. end
  4058. hum.WalkSpeed = storehumanoidWS
  4059. attack = false
  4060. end
  4061.  
  4062. function shytaunty()
  4063. attack = true
  4064. hum.WalkSpeed = 0
  4065. CFuncs["Sound"].Create("rbxassetid://543623779", tors, 0.35, 1)
  4066. local blush = Instance.new("Decal",hed)
  4067. blush.Texture = "rbxassetid://898404027"
  4068. blush.Face = "Front"
  4069. for i = 0, 13, 0.1 do
  4070. swait()
  4071. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1)
  4072. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  4073. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1)
  4074. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2 - 2.5 * math.cos(sine / 28)),math.rad(20 + 5 * math.cos(sine / 62)),math.rad(35 + 5 * math.cos(sine / 59))),.1)
  4075. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 1 * math.cos(sine / 53)),math.rad(0),math.rad(-60 + 2 * math.cos(sine / 37))),.1)
  4076. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(26 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(59 - 3 * math.cos(sine / 57) )),.1)
  4077. end
  4078. coroutine.resume(coroutine.create(function()
  4079. for i = 0, 49 do
  4080. swait()
  4081. blush.Transparency = blush.Transparency + 0.02
  4082. end
  4083. blush:Destroy()
  4084. end))
  4085. hum.WalkSpeed = storehumanoidWS
  4086. attack = false
  4087. end
  4088. ------------------------------------ Mode Ascendances
  4089. function UnknownA()
  4090. hum.WalkSpeed = 0
  4091. attack = true
  4092. local keptcolor = MAINRUINCOLOR
  4093. local locat = Instance.new("Part", char)
  4094. locat.CanCollide = false
  4095. locat.FormFactor = 3
  4096. locat.Name = "Ring"
  4097. locat.Material = "Neon"
  4098. locat.Size = Vector3.new(1, 1, 1)
  4099. locat.Transparency = 1
  4100. locat.TopSurface = 0
  4101. locat.BottomSurface = 0
  4102. locat.Anchored = true
  4103. locat.CFrame = root.CFrame*CFrame.new(0,-3,0)
  4104. local poste = 0
  4105. local rotation = 0
  4106. local upperpos = 0
  4107. local rate = 0
  4108. local x = locat
  4109. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5, 1)
  4110. CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5, 1)
  4111. sphere2(8,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4112. sphere2(6,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4113. sphere2(4,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4114. sphere2(2,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4115. CameraEnshaking(2,5)
  4116. for i = 0, 49 do
  4117. swait()
  4118. rotation = rotation + 5
  4119. poste = poste + 1
  4120. sphere2(math.random(4,6),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.05,math.random(25,100)/25,-0.05,keptcolor)
  4121. sphere2(8,"Add",tors.CFrame,vt(poste/1.5,poste/1.5,poste/1.5),0.01,0.01,0.01,keptcolor)
  4122. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4123. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4124. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4125. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4126. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4127. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4128. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4129. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4130. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4131. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4132. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.5)
  4133. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.5)
  4134. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.5)
  4135. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.5)
  4136. end
  4137. for i = 0, 49 do
  4138. swait()
  4139. rotation = rotation + 5
  4140. sphere2(math.random(4,6),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.05,math.random(25,100)/25,-0.05,keptcolor)
  4141. sphere2(8,"Add",tors.CFrame,vt(poste/1.5,poste/1.5,poste/1.5),0.01,0.01,0.01,keptcolor)
  4142. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4143. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4144. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4145. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4146. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4147. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4148. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4149. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4150. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4151. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4152. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.5)
  4153. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.5)
  4154. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.5)
  4155. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.5)
  4156. end
  4157. ModeOfGlitch = 6000000000
  4158. storehumanoidWS = 300
  4159. hum.WalkSpeed = 300
  4160. rainbowmode = false
  4161. chaosmode = false
  4162. RecolorTextAndRename("Catastrophe",BrickColor.new("Mulberry").Color,BrickColor.new("Cool yellow").Color,"Highway")
  4163. newThemeCust("rbxassetid://1504604335",0,1.005,1.5)
  4164. MAINRUINCOLOR = BrickColor.new("Magenta")
  4165. keptcolor = MAINRUINCOLOR
  4166. RecolorThing(MAINRUINCOLOR,BrickColor.new("Magenta"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4167. CFuncs["Sound"].Create("rbxassetid://763717897", char, 2.5, 1)
  4168. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.75)
  4169. sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,BrickColor.new("Cool yellow"))
  4170. sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,keptcolor)
  4171. sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("White"))
  4172. sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("Cool yellow"))
  4173. sphere2(4,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,keptcolor)
  4174. attack = false
  4175. hum.WalkSpeed = storehumanoidWS
  4176. for i = 0, 49 do
  4177. local rsiz = math.random(150,450)
  4178. sphere2(math.random(1,4),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(25,500)/25,-0.05,BrickColor.new("Cool yellow"))
  4179. sphere2(math.random(1,2),"Add",x.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(math.random(-350,350),math.random(-350,350),math.random(-350,350)),vt(1,1,1),-0.01,math.random(50,250)/10,-0.01,BrickColor.new("Cool yellow"))
  4180. sphereMK(math.random(1,2),math.random(2,4),"Add",x.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("White"),0)
  4181. end
  4182. coroutine.resume(coroutine.create(function()
  4183. local eff = Instance.new("ParticleEmitter",x)
  4184. eff.Texture = "rbxassetid://284205403"
  4185. eff.LightEmission = 0.95
  4186. eff.Color = ColorSequence.new(BrickColor.new("Cool yellow").Color)
  4187. eff.Rate = 50000
  4188. eff.Lifetime = NumberRange.new(2.5)
  4189. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.5,75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  4190. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4191. eff.Speed = NumberRange.new(250,1000)
  4192. eff.Drag = 5
  4193. eff.Rotation = NumberRange.new(-500,500)
  4194. eff.VelocitySpread = 9000
  4195. eff.RotSpeed = NumberRange.new(-500,500)
  4196. wait(0.5)
  4197. eff.Enabled = false
  4198. end))
  4199. --[[for i, v in pairs(FindNearestHead(Torso.CFrame.p, 2000000000)) do
  4200. if v:FindFirstChild('Head') then
  4201. dmg(v)
  4202. end
  4203. end]]--
  4204. sphere2(3,"Add",tors.CFrame,vt(1,1,1),10,10,10,keptcolor)
  4205. sphere2(2,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("Magenta"))
  4206. sphere2(1,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("Mulberry"))
  4207. CameraEnshaking(8,10)
  4208. for i = 0, 99 do
  4209. swait()
  4210. rotation = rotation + 5
  4211. poste = poste + 1
  4212. upperpos = upperpos + rate
  4213. rate = rate + 0.1
  4214. sphere2(math.random(1,2),"Add",x.CFrame*CFrame.new(math.random(-350,350),0,math.random(-350,350)),vt(5,1,5),-0.05,math.random(50,250)/50,-0.05,keptcolor)
  4215. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4216. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4217. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4218. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4219. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4220. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4221. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4222. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4223. end
  4224. x:Destroy()
  4225. end
  4226.  
  4227. function loveydovey()
  4228. CameraEnshaking(4,9)
  4229. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.5,0.5,0.5,keptcolor)
  4230. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.75,0.75,0.75,keptcolor)
  4231. sphere2(3,"Add",root.CFrame,vt(5,5,5),1,1,1,keptcolor)
  4232. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.25,1.25,1.25,keptcolor)
  4233. sphere2(1,"Add",root.CFrame,vt(5,10000,5),0.5,0.5,0.5,keptcolor)
  4234. sphere2(2,"Add",root.CFrame,vt(5,10000,5),0.6,0.6,0.6,keptcolor)
  4235. CFuncs["Sound"].Create("rbxassetid://763717897", char, 0.75, 1.25)
  4236. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 0.75, 1)
  4237. coroutine.resume(coroutine.create(function()
  4238. local eff = Instance.new("ParticleEmitter",root)
  4239. eff.Texture = "rbxassetid://363275192"
  4240. eff.LightEmission = 0.95
  4241. eff.Color = ColorSequence.new(keptcolor.Color)
  4242. eff.Rate = 10000
  4243. eff.Lifetime = NumberRange.new(1)
  4244. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,0,0)})
  4245. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4246. eff.Speed = NumberRange.new(50,200)
  4247. eff.Drag = 5
  4248. eff.Rotation = NumberRange.new(-500,500)
  4249. eff.VelocitySpread = 9000
  4250. eff.RotSpeed = NumberRange.new(-50,50)
  4251. wait(0.5)
  4252. eff.Enabled = false
  4253. wait(5)
  4254. eff:Destroy()
  4255. end))
  4256. for i = 0, 49 do
  4257. local rsiz = math.random(70,90)
  4258. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.005,math.random(25,100)/25,-0.005,MAINRUINCOLOR)
  4259. end
  4260. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  4261. CFuncs["Sound"].Create("rbxassetid://543623779", root, 1.5,1)
  4262. newTheme("rbxassetid://736003449",0,1,2)
  4263. ModeOfGlitch = 9600000000
  4264. MAINRUINCOLOR = BrickColor.new("Hot pink")
  4265. for i = 0, 1, 0.2 do
  4266. swait()
  4267. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  4268. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  4269. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  4270. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(20),math.rad(0)),.8)
  4271. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(12),math.rad(0),math.rad(57)),.8)
  4272. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(13),math.rad(0),math.rad(-58)),.8)
  4273. end
  4274. for i = 0, 9, 0.1 do
  4275. swait()
  4276. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-6)),.1)
  4277. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0)),.1)
  4278. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4279. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(10),math.rad(0)),.1)
  4280. RW.C0=clerp(RW.C0,cf(1,0.5,-0.45)*angles(math.rad(22),math.rad(0),math.rad(-37)),.1)
  4281. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.45)*angles(math.rad(23),math.rad(0),math.rad(38)),.1)
  4282. end
  4283. CameraEnshaking(2,11)
  4284. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.75,0.75,0.75,BrickColor.new("Pink"))
  4285. sphere2(2,"Add",root.CFrame,vt(5,5,5),1,1,1,BrickColor.new("Pink"))
  4286. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.25,1.25,1.25,MAINRUINCOLOR)
  4287. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.5,1.5,1.5,MAINRUINCOLOR)
  4288. sphere2(1,"Add",root.CFrame,vt(5,10000,5),0.5,0.5,0.5,BrickColor.new("Pink"))
  4289. sphere2(2,"Add",root.CFrame,vt(5,10000,5),1,1,1,MAINRUINCOLOR)
  4290. CFuncs["Sound"].Create("rbxassetid://763717897", char, 1, 1.125)
  4291. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 0.75)
  4292. for i = 0, 49 do
  4293. local rsiz = math.random(70,90)
  4294. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.005,math.random(50,200)/25,-0.005,MAINRUINCOLOR)
  4295. sphereMK(math.random(1,2),math.random(1,3),"Add",root.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Pink"),0)
  4296. end
  4297. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  4298. for i = 0, 1, 0.2 do
  4299. swait()
  4300. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  4301. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  4302. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  4303. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(20),math.rad(0)),.8)
  4304. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(12),math.rad(0),math.rad(57)),.8)
  4305. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(13),math.rad(0),math.rad(-58)),.8)
  4306. end
  4307. for i = 0, 1, 0.1 do
  4308. swait()
  4309. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-6)),.1)
  4310. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0)),.1)
  4311. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4312. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(10),math.rad(0)),.1)
  4313. RW.C0=clerp(RW.C0,cf(1,0.5,-0.45)*angles(math.rad(22),math.rad(0),math.rad(-37)),.1)
  4314. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.45)*angles(math.rad(23),math.rad(0),math.rad(38)),.1)
  4315. end
  4316. CameraEnshaking(9,14)
  4317. sphere2(4,"Add",root.CFrame,vt(5,5,5),1,1,1,BrickColor.new("Pink"))
  4318. sphere2(4,"Add",root.CFrame,vt(5,5,5),2,2,2,BrickColor.new("Pink"))
  4319. sphere2(9,"Add",root.CFrame,vt(5,5,5),3,3,3,MAINRUINCOLOR)
  4320. sphere2(9,"Add",root.CFrame,vt(5,5,5),4,4,4,MAINRUINCOLOR)
  4321. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  4322. CFuncs["Sound"].Create("rbxassetid://763717897", char, 2.5, 1)
  4323. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
  4324. sphere2(1,"Add",root.CFrame,vt(5,5,5),2,2,2,BrickColor.new("Pink"))
  4325. sphere2(1,"Add",root.CFrame,vt(5,5,5),3,3,3,BrickColor.new("Pink"))
  4326. sphere2(1,"Add",root.CFrame,vt(5,5,5),4,4,4,BrickColor.new("Pink"))
  4327. sphere2(1,"Add",root.CFrame,vt(5,10000,5),2.5,2.5,2.5,BrickColor.new("Pink"))
  4328. sphere2(2,"Add",root.CFrame,vt(5,10000,5),3.5,3.5,3.5,MAINRUINCOLOR)
  4329. sphere2(1,"Add",root.CFrame,vt(5,5,5),8,8,8,BrickColor.new("Pink"))
  4330. sphere2(2,"Add",root.CFrame,vt(5,5,5),14,14,14,MAINRUINCOLOR)
  4331. sphere2(3,"Add",root.CFrame,vt(5,5,5),20,20,20,MAINRUINCOLOR)
  4332. for i = 0, 99 do
  4333. local rsiz = math.random(150,450)
  4334. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(25,500)/25,-0.05,BrickColor.new("Pink"))
  4335. sphere2(math.random(1,2),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(math.random(-350,350),math.random(-350,350),math.random(-350,350)),vt(1,1,1),-0.01,math.random(50,250)/10,-0.01,MAINRUINCOLOR)
  4336. sphereMK(math.random(1,2),math.random(4,6),"Add",root.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Pink"),0)
  4337. end
  4338. coroutine.resume(coroutine.create(function()
  4339. local eff = Instance.new("ParticleEmitter",root)
  4340. eff.Texture = "rbxassetid://749327003"
  4341. eff.LightEmission = 1
  4342. eff.Color = ColorSequence.new(BrickColor.new("Pink").Color)
  4343. eff.Rate = 50000
  4344. eff.Lifetime = NumberRange.new(5)
  4345. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.5,60,0),NumberSequenceKeypoint.new(1,0.1,0)})
  4346. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4347. eff.Speed = NumberRange.new(250,1000)
  4348. eff.Drag = 5
  4349. eff.Rotation = NumberRange.new(-50,50)
  4350. eff.VelocitySpread = 9000
  4351. eff.RotSpeed = NumberRange.new(-50,50)
  4352. wait(0.5)
  4353. eff.Enabled = false
  4354. wait(5)
  4355. eff:Destroy()
  4356. end))
  4357. storehumanoidWS = 20
  4358. rainbowmode = false
  4359. chaosmode = false
  4360. RecolorTextAndRename("Nah I Rather Not Name This",BrickColor.new("Pink").Color,BrickColor.new("Hot pink").Color,"Cartoon")
  4361. RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4362. for i = 0, 10, 0.1 do
  4363. swait()
  4364. sphere2(math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-350,350),0,math.random(-350,350)),vt(5,1,5),-0.05,math.random(50,250)/50,-0.05,MAINRUINCOLOR)
  4365. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  4366. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  4367. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  4368. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(0),math.rad(0)),.8)
  4369. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8)
  4370. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8)
  4371. end
  4372. hum.WalkSpeed = 20
  4373. attack = false
  4374. end
  4375. -------------------------------------
  4376.  
  4377. Humanoid.Animator.Parent = nil
  4378.  
  4379. -------------------------------------
  4380.  
  4381. local attacktype = 1
  4382. mouse.Button1Down:connect(function()
  4383. if attack == false and attacktype == 1 then
  4384. attacktype = 2
  4385. attackone()
  4386. elseif attack == false and attacktype == 2 then
  4387. attacktype = 3
  4388. attacktwo()
  4389. elseif attack == false and attacktype == 3 then
  4390. attacktype = 1
  4391. attackthree()
  4392. elseif attack == false and attacktype == 4 then
  4393. attacktype = 1
  4394. --attackfour()
  4395. end
  4396. end)
  4397.  
  4398. local OVMID = 1702473314
  4399. local OVMPIT = 1
  4400. local OVMVOL = 1
  4401. mouse.KeyDown:connect(function(k)
  4402. if k == "g" and attack == false and ModeOfGlitch ~= 1 then
  4403. resetmode()
  4404. end
  4405. if k == "h" and attack == false and ModeOfGlitch ~= 2 then
  4406. ModeOfGlitch = 2
  4407. storehumanoidWS = 16
  4408. hum.WalkSpeed = 16
  4409. rainbowmode = false
  4410. chaosmode = false
  4411. RecolorTextAndRename("Solitude",Color3.new(0,0,0),BrickColor.new("Really black").Color,"Code")
  4412. newTheme("rbxassetid://1564523997",0,1.02,1.25)
  4413. MAINRUINCOLOR = BrickColor.new("Really black")
  4414. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4415. end
  4416. if k == "j" and attack == false and ModeOfGlitch ~= 3 then
  4417. ModeOfGlitch = 3
  4418. storehumanoidWS = 16
  4419. hum.WalkSpeed = 16
  4420. rainbowmode = false
  4421. chaosmode = false
  4422. RecolorTextAndRename("HaCKeR",Color3.new(0,0,0),Color3.new(0,1,0),"SciFi")
  4423. newTheme("rbxassetid://949709585",0,1.01,1.25)
  4424. MAINRUINCOLOR = BrickColor.new("Dark green")
  4425. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4426. end
  4427. if k == "k" and attack == false and ModeOfGlitch ~= 4 then
  4428. ModeOfGlitch = 4
  4429. storehumanoidWS = 16
  4430. hum.WalkSpeed = 16
  4431. rainbowmode = false
  4432. chaosmode = false
  4433. RecolorTextAndRename("Astra",Color3.new(0,0,0.25),BrickColor.new("Bright yellow").Color,"SourceSansBold")
  4434. newTheme("rbxassetid://275188871",0,1.02,1.25)
  4435. MAINRUINCOLOR = BrickColor.new("Navy blue")
  4436. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4437. end
  4438. if k == "l" and attack == false and ModeOfGlitch ~= 5 then
  4439. ModeOfGlitch = 5
  4440. storehumanoidWS = 16
  4441. hum.WalkSpeed = 16
  4442. rainbowmode = false
  4443. chaosmode = false
  4444. RecolorTextAndRename("Solar",Color3.new(1,0.5,0),Color3.new(1,1,0),"Fantasy")
  4445. newTheme("rbxassetid://2270626831",0,1.01,1.25)
  4446. MAINRUINCOLOR = BrickColor.new("Deep orange")
  4447. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4448. end
  4449. if k == "x" and attack == false and ModeOfGlitch ~= 6 then
  4450. ModeOfGlitch = 6
  4451. storehumanoidWS = 100
  4452. hum.WalkSpeed = 100
  4453. rainbowmode = false
  4454. chaosmode = false
  4455. RecolorTextAndRename("Calamity",Color3.new(0,0,0.5),Color3.new(0.75,1,1),"Fantasy")
  4456. newTheme("rbxassetid://1359036559",0,1,1.25)
  4457. MAINRUINCOLOR = BrickColor.new("Bright violet")
  4458. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4459. end
  4460. if k == "c" and attack == false and ModeOfGlitch ~= 7 then
  4461. ModeOfGlitch = 7
  4462. storehumanoidWS = 175
  4463. hum.WalkSpeed = 175
  4464. rainbowmode = false
  4465. chaosmode = false
  4466. RecolorTextAndRename("LIGHTSPEED",BrickColor.new("Cyan").Color,BrickColor.new("Toothpaste").Color,"Arcade")
  4467. newTheme("rbxassetid://983369349",0,1.01,1.25)
  4468. MAINRUINCOLOR = BrickColor.new("Navy blue")
  4469. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4470. end
  4471. if k == "v" and attack == false and ModeOfGlitch ~= 8 then
  4472. ModeOfGlitch = 8
  4473. storehumanoidWS = 100
  4474. hum.WalkSpeed = 100
  4475. rainbowmode = false
  4476. chaosmode = false
  4477. RecolorTextAndRename("DeStRuCtIoN",BrickColor.new("Really red").Color,BrickColor.new("Bright red").Color,"Antique")
  4478. newTheme("rbxassetid://723652641",0,1.01,1.65)
  4479. MAINRUINCOLOR = BrickColor.new("Really red")
  4480. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4481. end
  4482. if k == "b" and attack == false and ModeOfGlitch ~= 9 then
  4483. ModeOfGlitch = 9
  4484. storehumanoidWS = 135
  4485. hum.WalkSpeed = 135
  4486. rainbowmode = false
  4487. chaosmode = false
  4488. RecolorTextAndRename("Dance Party",BrickColor.new("Medium stone grey").Color,BrickColor.new("Black").Color,"Arcade")
  4489. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4490. MAINRUINCOLOR = BrickColor.new("Institutional white")
  4491. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4492. end
  4493. if k == "n" and attack == false and ModeOfGlitch ~= 10 then
  4494. ModeOfGlitch = 10
  4495. storehumanoidWS = 12
  4496. hum.WalkSpeed = 12
  4497. rainbowmode = false
  4498. chaosmode = false
  4499. RecolorTextAndRename("Lucid Dream",BrickColor.new("Navy blue").Color,BrickColor.new("Black").Color,"Garamond")
  4500. newTheme("rbxassetid://639429915",0,1.01,1.65)
  4501. MAINRUINCOLOR = BrickColor.new("Black")
  4502. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4503. end
  4504. if k == "m" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 2000000000 then
  4505. ModeOfGlitch = 2000000000
  4506. storehumanoidWS = 200
  4507. hum.WalkSpeed = 200
  4508. rainbowmode = false
  4509. chaosmode = false
  4510. RecolorTextAndRename("The Big Black",BrickColor.new("Black").Color,BrickColor.new("Black").Color,"Antique")
  4511. newThemeCust("rbxassetid://183142252",2.9,1.02,1.5)
  4512. MAINRUINCOLOR = BrickColor.new("Really black")
  4513. RecolorThing(MAINRUINCOLOR,BrickColor.new("Black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4514. end
  4515. if k == "u" and attack == false and ModeOfGlitch ~= 9600000000 then
  4516. loveydovey()
  4517. end
  4518. if k == "m" and attack == false and ModeOfGlitch == 6 and ModeOfGlitch ~= 6000000000 then
  4519. UnknownA()
  4520. end
  4521. if k == "t" and ModeOfGlitch == 6000000000 and attack == false then
  4522. harmonytaunty()
  4523. elseif k == "t" and ModeOfGlitch == 9 and attack == false then
  4524. vistaunty()
  4525. elseif k == "t" and ModeOfGlitch == 9600000000 and attack == false then
  4526. shytaunty()
  4527. end
  4528. if k == "z" and ModeOfGlitch == 1 and attack == false then
  4529. Beams()
  4530. elseif k == "z" and ModeOfGlitch == 2 and attack == false then
  4531. smiter()
  4532. elseif k == "z" and ModeOfGlitch == 2000000000 and attack == false then
  4533. supsmiter()
  4534. elseif k == "z" and ModeOfGlitch == 3 and attack == false then
  4535. BinaryE()
  4536. elseif k == "z" and ModeOfGlitch == 4 and attack == false then
  4537. elseif k == "z" and ModeOfGlitch == 5 and attack == false then
  4538. Fireball()
  4539. elseif k == "z" and ModeOfGlitch == 6 and attack == false then
  4540. GalacticalBeams()
  4541. elseif k == "z" and ModeOfGlitch == 7 and attack == false then
  4542. WarpedDash()
  4543. elseif k == "z" and ModeOfGlitch == 8 and attack == false then
  4544. BeamOfDeath()
  4545. elseif k == "z" and ModeOfGlitch == 9 and attack == false then
  4546. end
  4547. if k == "x" and ModeOfGlitch == 3 and attack == false then
  4548. BinaryBLINK()
  4549. end
  4550. if k == "v" and ModeOfGlitch == 2000000000 and attack == false then
  4551. AZUREFINALE()
  4552. end
  4553. if k == "l" and mutedtog == false then
  4554. mutedtog = true
  4555. kan.Volume = 0
  4556. elseif k == "l" and mutedtog == true then
  4557. mutedtog = false
  4558. kan.Volume = 1.25
  4559. end
  4560. if k == "p" and toggleTag == false then
  4561. toggleTag = true
  4562. modet.TextTransparency = 0
  4563. modet.TextStrokeTransparency = 0
  4564. elseif k == "p" and toggleTag == true then
  4565. toggleTag = false
  4566. modet.TextTransparency = 1
  4567. modet.TextStrokeTransparency = 1
  4568. end
  4569. if k == "z" and attack == false and ModeOfGlitch == 1 then
  4570. end
  4571. end)
  4572.  
  4573. plr.Chatted:connect(function(message)
  4574. if ModeOfGlitch == 9 then
  4575. if message:sub(1,5) == "play/" then
  4576. OVMID = message:sub(6)
  4577. newThemeCust("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4578. elseif message:sub(1,6) == "pitch/" then
  4579. OVMPIT = message:sub(7)
  4580. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4581. elseif message:sub(1,4) == "vol/" then
  4582. OVMVOL = message:sub(5)
  4583. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4584. elseif message:sub(1,7) == "skipto/" then
  4585. chatfunc("Skipped to "..message:sub(8).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4586. newThemeCust("rbxassetid://"..OVMID,message:sub(8),OVMPIT,OVMVOL)
  4587. elseif message:sub(1,9) == "telltime/" then
  4588. chatfunc("Current time pos: "..math.floor(kan.TimePosition).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4589. end
  4590. end
  4591. end)
  4592. local rotperm = 0
  4593. coroutine.resume(coroutine.create(function()
  4594. while true do
  4595. swait()
  4596. if ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 2000000000 then
  4597. swait(0.5)
  4598. sphereMK(5,math.random(8,14)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-10,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,MAINRUINCOLOR,0)
  4599. elseif ModeOfGlitch == 5 then
  4600. swait(0.5)
  4601. local rsiz = math.random(1,3)
  4602. sphereMK(math.random(3,6),math.random(-25,25)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  4603. sphereMK(math.random(6,9),math.random(-10,10)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,MAINRUINCOLOR,0)
  4604. elseif ModeOfGlitch == 9600000000 then
  4605. swait(0.25)
  4606. sphereMK(5,math.random(-14,-8)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.25,0.25,7.5,-0.0025,MAINRUINCOLOR,0)
  4607. elseif ModeOfGlitch == 6000000000 then
  4608. coroutine.resume(coroutine.create(function()
  4609. swait(5)
  4610. sphereMK(10,math.random(15,45)/45,"Add",root.CFrame*CFrame.new(math.random(-50,50),-40,math.random(-50,50))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,60,-0.01,MAINRUINCOLOR,0)
  4611. end))
  4612. swait(1)
  4613. rotperm = rotperm + 12
  4614. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,MAINRUINCOLOR)
  4615. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,BrickColor.new("Cool yellow"))
  4616. elseif ModeOfGlitch == 9 and kan.PlaybackLoudness >= 50 then
  4617. swait(25 - kan.PlaybackLoudness/80)
  4618. sphere2(4,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.25,0,0.25,MAINRUINCOLOR)
  4619. if kan.PlaybackLoudness >= 300 then
  4620. CameraEnshaking(1,3)
  4621. for i = 0, 4 do
  4622. sphereMK(5,math.random(15,35)/150,"Add",root.CFrame*CFrame.new(math.random(-15,15),-10,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,20,-0.01,MAINRUINCOLOR,0)
  4623. end
  4624. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.5,0,0.5,MAINRUINCOLOR)
  4625. end
  4626. local notsp = Instance.new("Part", char)
  4627. notsp.CanCollide = false
  4628. notsp.FormFactor = 3
  4629. notsp.Name = "Ring"
  4630. notsp.Material = "Neon"
  4631. notsp.Size = Vector3.new(10, 1, 10)
  4632. if kan.PlaybackLoudness >= 300 then
  4633. notsp.Size = Vector3.new(25, 1, 25)
  4634. end
  4635. notsp.Transparency = 1
  4636. notsp.TopSurface = 0
  4637. notsp.BottomSurface = 0
  4638. notsp.Anchored = true
  4639. notsp.CFrame = root.CFrame*CFrame.new(0,-3,0)
  4640. coroutine.resume(coroutine.create(function()
  4641. local eff = Instance.new("ParticleEmitter",notsp)
  4642. eff.Texture = "rbxassetid://288898235"
  4643. eff.LightEmission = 0.5
  4644. eff.Color = ColorSequence.new(Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000))
  4645. eff.Rate = 300
  4646. eff.Lifetime = NumberRange.new(1)
  4647. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  4648. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4649. eff.Speed = NumberRange.new(20,40)
  4650. eff.Acceleration = vt(0,-75,0)
  4651. eff.Drag = 1
  4652. eff.Rotation = NumberRange.new(-10,10)
  4653. eff.VelocitySpread = 20
  4654. eff.RotSpeed = NumberRange.new(-1,1)
  4655. coroutine.resume(coroutine.create(function()
  4656. while true do
  4657. swait()
  4658. if eff.Parent ~= nil then
  4659. if ModeOfGlitch == 9 then
  4660. eff.Color = ColorSequence.new(Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000))
  4661. elseif ModeOfGlitch ~= 9 then
  4662. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4663. end
  4664. else
  4665. break
  4666. end
  4667. end
  4668. end))
  4669. wait(0.1)
  4670. eff.Enabled = false
  4671. end))
  4672. game:GetService("Debris"):AddItem(notsp, 5)
  4673. end
  4674. end
  4675. end))
  4676.  
  4677.  
  4678. Humanoid.Name = "GGLITCHER"
  4679. Humanoid.MaxHealth = math.huge
  4680. Humanoid.Health = math.huge
  4681. Instance.new("ForceField",char).Visible = false
  4682.  
  4683. idleanim=.4
  4684. while true do
  4685. Humanoid.MaxHealth = math.huge
  4686. Humanoid.Health = math.huge
  4687. if mutedtog == false and duringend == false then
  4688. kan.Volume = currentVol
  4689. elseif mutedtog == true and duringend == false then
  4690. kan.Volume = 0
  4691. end
  4692. if duringend == false then
  4693. kan.PlaybackSpeed = currentPitch
  4694. kan.Pitch = currentPitch
  4695. end
  4696. kan.SoundId = currentThemePlaying
  4697. kan.Looped = true
  4698. kan.Parent = char
  4699. kan:Resume()
  4700.  
  4701. modeteller.Text = string.upper(modet.Text)
  4702. modeteller.TextColor3 = MAINRUINCOLOR.Color
  4703.  
  4704. swait()
  4705. handlexweld.C0=clerp(handlexweld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0 + 0.05 * math.cos(sine / 57))*angles(math.rad(0 + 2 * math.cos(sine / 55)),math.rad(0 + 2 * math.cos(sine / 46)),math.rad(0 + 2 * math.cos(sine / 32))),.3)
  4706.  
  4707. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 42)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 5 * math.cos(sine / 56))),.3)
  4708. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(130 + 5 * math.cos(sine / 56))),.3)
  4709. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 48)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(50 + 5 * math.cos(sine / 56))),.3)
  4710. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 46)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 5 * math.cos(sine / 56))),.3)
  4711. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-130 - 5 * math.cos(sine / 56))),.3)
  4712. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 40)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-50 - 5 * math.cos(sine / 56))),.3)
  4713. --------------- Visualiser Zone
  4714. if ModeOfGlitch == 9 then
  4715. modet.TextColor3 = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4716. for i, v in pairs(mw2:GetChildren()) do
  4717. if v:IsA("Part") then
  4718. v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4719. v.Material = "Neon"
  4720. end
  4721. end
  4722. for i, v in pairs(mw1:GetChildren()) do
  4723. if v:IsA("Part") then
  4724. v.Transparency = 0
  4725. v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4726. v.Material = "Neon"
  4727. end
  4728. end
  4729. end
  4730. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  4731. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  4732. ---------------
  4733. sine = sine + change
  4734. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  4735. local velderp=RootPart.Velocity.y
  4736. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  4737. if equipped==true or equipped==false then
  4738. if attack==false then
  4739. idle=idle+1
  4740. else
  4741. idle=0
  4742. end
  4743. if idle>=500 then
  4744. if attack==false then
  4745. --Sheath()
  4746. end
  4747. end
  4748. if RootPart.Velocity.y > 1 and hitfloor==nil then
  4749. Anim="Jump"
  4750. if attack==false then
  4751. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  4752. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  4753. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  4754. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  4755. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  4756. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  4757. end
  4758. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  4759. Anim="Fall"
  4760. if attack==false then
  4761. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  4762. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  4763. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  4764. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  4765. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  4766. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  4767. end
  4768. elseif torvel<1 and hitfloor~=nil then
  4769. Anim="Idle"
  4770. if attack==false then
  4771. if ModeOfGlitch == 1 then
  4772. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10 + 2 * math.cos(sine / 43)),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  4773. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4774. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(10 - 2 * math.cos(sine / 43))),.1)
  4775. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0 - 2 * math.cos(sine / 47)),math.rad(-10 + 2 * math.cos(sine / 43))),.1)
  4776. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 3 * math.cos(sine / 48)),math.rad(-20 - 4 * math.cos(sine / 53)),math.rad(15 - 3 * math.cos(sine / 38))),.1)
  4777. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-10 + 2 * math.cos(sine / 45)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 39))),.1)
  4778. elseif ModeOfGlitch == 2 then
  4779. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.03 * math.cos(sine / 45),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5 + 3 * math.cos(sine / 45)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  4780. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.03 * math.cos(sine / 45),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 3 * math.cos(sine / 45)),math.rad(5),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4781. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.03 * math.cos(sine / 45),0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0)),.1)
  4782. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 2.5 * math.cos(sine / 28)),math.rad(0 + 5 * math.cos(sine / 99)),math.rad(0 + 10 * math.cos(sine / 78))),.1)
  4783. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15 + 5 * math.cos(sine / 33)),math.rad(15 + 6 * math.cos(sine / 38)),math.rad(-10 - 3 * math.cos(sine / 42))),.1)
  4784. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 5 * math.cos(sine / 28))),.1)
  4785. elseif ModeOfGlitch == 10 then
  4786. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, -0.1 + 0.1 * math.cos(sine / 20)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  4787. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5 * math.sin(sine / 20)), math.rad(0), math.rad(0)), 0.3)
  4788. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.9 - 0.1 * math.cos(sine / 20), 0.025 * math.cos(sine / 20)) * RHCF * angles(math.rad(-4.5), math.rad(0), math.rad(0)), 0.15)
  4789. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.9 - 0.1 * math.cos(sine / 20), 0.025 * math.cos(sine / 20)) * LHCF * angles(math.rad(-6.5), math.rad(0), math.rad(0)), 0.15)
  4790. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(-0), math.rad(-30)), 0.1)
  4791. LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.4 + 0.05 * math.cos(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  4792. elseif ModeOfGlitch == 3 then
  4793. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 34))),.1)
  4794. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(20 - 2 * math.cos(sine / 72)),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4795. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 72))),.1)
  4796. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0 + 4 * math.cos(sine / 55)),math.rad(20 - 2 * math.cos(sine / 72))),.1)
  4797. RW.C0=clerp(RW.C0,cf(1.15,0.5 + 0.1 * math.cos(sine / 28),0.25)*angles(math.rad(-22 + 2 * math.cos(sine / 38)),math.rad(0),math.rad(-15 - 2 * math.cos(sine / 41))),.1)
  4798. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 - 6 * math.cos(sine / 28)),math.rad(0 + 5 * math.cos(sine / 46)),math.rad(-20 + 5 * math.cos(sine / 34))),.1)
  4799. elseif ModeOfGlitch == 4 then
  4800. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-5),math.rad(0 - 3 * math.cos(sine / 34))),.1)
  4801. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10 + 3 * math.cos(sine / 34))),.1)
  4802. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(25)),.1)
  4803. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0 + 2 * math.cos(sine / 57)),math.rad(-25)),.1)
  4804. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 5 * math.cos(sine / 34)),math.rad(0),math.rad(21 + 6 * math.cos(sine / 28))),.1)
  4805. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-5 + 5 * math.cos(sine / 43)),math.rad(10 - 5 * math.cos(sine / 27)),math.rad(-5 - 3 * math.cos(sine / 36))),.1)
  4806. elseif ModeOfGlitch == 5 then
  4807. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1 + 4 * math.cos(sine / 50)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  4808. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5 - 4 * math.cos(sine / 50)),math.rad(18),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4809. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.04 * math.cos(sine / 50),0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 + 4 * math.cos(sine / 50)),math.rad(-18)),.1)
  4810. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(-5 - 2.5 * math.cos(sine / 57)),math.rad(18)),.1)
  4811. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(36 - 3 * math.cos(sine / 34)),math.rad(0 - 2 * math.cos(sine / 45)),math.rad(-80 + 5 * math.cos(sine / 28))),.1)
  4812. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(7 + 3 * math.cos(sine / 49)),math.rad(12 + 2 * math.cos(sine / 52)),math.rad(-16 - 6 * math.cos(sine / 39))),.1)
  4813. elseif ModeOfGlitch == 6 then
  4814. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-10 + 4 * math.cos(sine / 34))),.1)
  4815. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(5 + 2 * math.cos(sine / 34))),.1)
  4816. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 53))),.1)
  4817. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(2 + 3 * math.cos(sine / 41)),math.rad(5 + 2 * math.cos(sine / 53))),.1)
  4818. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 4 * math.cos(sine / 28)),math.rad(0),math.rad(14 + 8 * math.cos(sine / 28))),.1)
  4819. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(5 + 3 * math.cos(sine / 46)),math.rad(10 + 5 * math.cos(sine / 52)),math.rad(-15 - 6 * math.cos(sine / 28))),.1)
  4820. elseif ModeOfGlitch == 7 then
  4821. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(1),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  4822. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4823. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.01 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4824. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0 + 1 * math.cos(sine / 71)),math.rad(0)),.1)
  4825. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(4 - 4 * math.cos(sine / 28)),math.rad(-8),math.rad(10 - 5 * math.cos(sine / 34))),.1)
  4826. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(5),math.rad(5),math.rad(5)),.1)
  4827. elseif ModeOfGlitch == 8 then
  4828. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  4829. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.25),math.rad(0),math.rad(6 + 2 * math.cos(sine / 34))),.1)
  4830. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-26 + 2 * math.cos(sine / 44))),.1)
  4831. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 1 * math.cos(sine / 28)),math.rad(-5 + 3 * math.cos(sine / 47)),math.rad(26 - 2 * math.cos(sine / 44))),.1)
  4832. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 3 * math.cos(sine / 30)),math.rad(25 - 3 * math.cos(sine / 38)),math.rad(28 - 6 * math.cos(sine / 34))),.1)
  4833. LW.C0=clerp(LW.C0,cf(-0.95,0.65 + 0.075 * math.cos(sine / 28),-0.65)*angles(math.rad(90 + 2 * math.cos(sine / 73)),math.rad(25 + 5 * math.cos(sine / 24)),math.rad(73 - 3 * math.cos(sine / 65))),.1)
  4834. elseif ModeOfGlitch == 9 then
  4835. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4)
  4836. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4)
  4837. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(30)),.4)
  4838. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-30)),.4)
  4839. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(40 + 5 * math.cos(sine / 34) + kan.PlaybackLoudness/7.5),math.rad(0),math.rad(28 - 2 * math.cos(sine / 38))),.4)
  4840. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(5),math.rad(7.5)),.4)
  4841. elseif ModeOfGlitch == 2000000000 then
  4842. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  4843. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 3 * math.cos(sine / 34))),.1)
  4844. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(2 + 3 * math.cos(sine / 34)),math.rad(0),math.rad(34 - 3 * math.cos(sine / 54))),.1)
  4845. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 4 * math.cos(sine / 28)),math.rad(0 - 1 * math.cos(sine / 44)),math.rad(-34 + 3 * math.cos(sine / 54))),.1)
  4846. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(12 + 5 * math.cos(sine / 62)),math.rad(30 + 5 * math.cos(sine / 48)),math.rad(19 + 6 * math.cos(sine / 36))),.1)
  4847. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 3 * math.cos(sine / 65)),math.rad(6 + 3 * math.cos(sine / 57)),math.rad(-20 - 7 * math.cos(sine / 36))),.1)
  4848. elseif ModeOfGlitch == 6000000000 then
  4849. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-15 + 6 * math.cos(sine / 34))),.1)
  4850. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(7.5 - 4 * math.cos(sine / 47))),.1)
  4851. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-1 + 4 * math.cos(sine / 62))),.1)
  4852. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 28)),math.rad(5 - 6 * math.cos(sine / 79)),math.rad(1 - 4 * math.cos(sine / 62))),.1)
  4853. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.01 * math.cos(sine / 28),-0.65)*angles(math.rad(38 + 2 * math.cos(sine / 33)),math.rad(0),math.rad(-95 - 3 * math.cos(sine / 28))),.1)
  4854. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.01 * math.cos(sine / 28),-0.65)*angles(math.rad(45 - 3 * math.cos(sine / 37)),math.rad(0),math.rad(80 + 5 * math.cos(sine / 30))),.1)
  4855. elseif ModeOfGlitch == 9600000000 then
  4856. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1)
  4857. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  4858. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1)
  4859. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5 - 2.5 * math.cos(sine / 28)),math.rad(10 + 5 * math.cos(sine / 62)),math.rad(17 + 5 * math.cos(sine / 59))),.1)
  4860. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 3 * math.cos(sine / 53)),math.rad(0),math.rad(-37 + 2 * math.cos(sine / 37))),.1)
  4861. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(23 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(38 - 3 * math.cos(sine / 57) )),.1)
  4862. end
  4863. end
  4864. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  4865. Anim="Walk"
  4866. if attack==false then
  4867. if ModeOfGlitch == 10 then
  4868. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.175 + 0.025 * math.cos(sine / 3.5) + -math.sin(sine / 3.5) / 7) * angles(math.rad(4-2.5 * math.cos(sine / 3.5)), math.rad(0) - root.RotVelocity.Y / 75, math.rad(5 * math.cos(sine / 7))), 0.15)
  4869. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5 * math.sin(sine / 20)), math.rad(0), math.rad(0) - hed.RotVelocity.Y / 15), 0.3)
  4870. RH.C0 = clerp(RH.C0, cf(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 5 * math.cos(sine / 7)) - rl.RotVelocity.Y / 75 + -math.sin(sine / 7) / 2.5, math.rad(90 - 0.1 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 0.1 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  4871. LH.C0 = clerp(LH.C0, cf(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 5 * math.cos(sine / 7)) + ll.RotVelocity.Y / 75 + math.sin(sine / 7) / 2.5, math.rad(-90 - 0.1 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 0.1 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  4872. RW.C0 = clerp(RW.C0, cf(1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(-0), math.rad(-30)), 0.1)
  4873. LW.C0 = clerp(LW.C0, cf(-1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  4874. elseif ModeOfGlitch ~= 9600000000 then
  4875. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  4876. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  4877. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  4878. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  4879. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  4880. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  4881. elseif ModeOfGlitch == 9600000000 then
  4882. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 10 * math.cos(sine / 8)),math.rad(0 + 65 * math.cos(sine / 8))),.1)
  4883. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 10 * math.cos(sine / 8)),math.rad(0 + 65 * math.cos(sine / 8))),.1)
  4884. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.1,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(15 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  4885. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15 + 3 * math.cos(sine / 4)),math.rad(0 - 10 * math.cos(sine / 8)),math.rad(0 - hed.RotVelocity.Y*2.5 + 10 * math.cos(sine / 8))),.1)
  4886. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 80 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  4887. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 80 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  4888. end
  4889. end
  4890. elseif torvel>=22 and hitfloor~=nil then
  4891. Anim="Run"
  4892. if attack==false then
  4893. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 2000000000 and ModeOfGlitch ~= 6000000000 then
  4894. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  4895. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  4896. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  4897. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  4898. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  4899. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  4900. if ModeOfGlitch == 7 then
  4901. sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0)
  4902. sphereMK(3,0,"Add",root.CFrame*CFrame.new(0,0,8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,5,20,-0.0075,MAINRUINCOLOR,0)
  4903. end
  4904. elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 2000000000 or ModeOfGlitch == 6000000000 then
  4905. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  4906. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  4907. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  4908. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  4909. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  4910. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  4911. end
  4912. end
  4913. end
  4914. end
  4915. end
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