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- pcall(function()
- local walkSpeed = 20
- local gmt = getrawmetatable(game)
- setreadonly(gmt, false)
- local oldindex = gmt.__index
- gmt.__index = newcclosure(function(self,b)
- if b == "WalkSpeed" then
- return 16
- end
- return oldindex(self,b)
- end)
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = walkSpeed
- end)
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