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- _intel = param[0,objNull];
- _duration = param[1,5];
- _cat = param[2,"category"];
- _title = param[3,"title"];
- _text = param[4,"Information gathered"];
- [
- _intel, // Object the action is attached to
- _title, // Title of the action
- "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa", // Idle icon shown on screen
- "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa", // Progress icon shown on screen
- "_this distance _target < 3", // Condition for the action to be shown
- "_caller distance _target < 3", // Condition for the action to progress
- {}, // Code executed when action starts
- {}, // Code executed on every progress tick
- {
- params ["_target", "_caller", "_actionId", "_arguments"];
- player createDiaryRecord ["Diary", [_arguments select 0,_arguments select 1]];
- deleteVehicle _target;
- }, // Code executed on completion
- {}, // Code executed on interrupted
- [_cat,_text], // Arguments passed to the scripts as _this select 3
- _duration, // Action duration [s]
- 1, // Priority
- true, // Remove on completion
- false // Show in unconscious state
- ] call BIS_fnc_holdActionAdd; // MP compatible implementation
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