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Doom 3 BFG HiDef Debug

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Apr 5th, 2017
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  1. QA Timing INIT: 000001ms
  2. RBDOOM 3 BFG 1.1.0.1401 win-x86 Mar 12 2017 04:39:04
  3. 2594 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
  4. Winsock Initialized
  5. Found interface: {59FCC454-A40B-4A72-B0A7-DF9D95580388} Broadcom 802.11n Network Adapter - 10.132.186.146/255.255.192.0
  6. Found interface: {09BF74AC-6605-4DCA-BBB5-6D7F2EFC1E00} Microsoft Wi-Fi Direct Virtual Adapter - 0.0.0.0 NULL netmask - skipped
  7. Sys_InitNetworking: adding loopback interface
  8. doom using MMX & SSE for SIMD processing
  9. enabled Flush-To-Zero mode
  10. enabled Denormals-Are-Zero mode
  11. ------ Initializing File System ------
  12. Loaded resource file _common.resources
  13. Loaded resource file _ordered.resources
  14. Loaded resource file _sound_pc.resources
  15. Loaded resource file _sound_pc_en.resources
  16. Loaded resource file maps/admin.resources
  17. Loaded resource file maps/alphalabs1.resources
  18. Loaded resource file maps/alphalabs2.resources
  19. Loaded resource file maps/alphalabs3.resources
  20. Loaded resource file maps/alphalabs4.resources
  21. Loaded resource file maps/caverns1.resources
  22. Loaded resource file maps/caverns2.resources
  23. Loaded resource file maps/comm1.resources
  24. Loaded resource file maps/commoutside.resources
  25. Loaded resource file maps/cpu.resources
  26. Loaded resource file maps/cpuboss.resources
  27. Loaded resource file maps/d3ctf1.resources
  28. Loaded resource file maps/d3ctf2.resources
  29. Loaded resource file maps/d3ctf3.resources
  30. Loaded resource file maps/d3ctf4.resources
  31. Loaded resource file maps/d3dm1.resources
  32. Loaded resource file maps/d3dm2.resources
  33. Loaded resource file maps/d3dm3.resources
  34. Loaded resource file maps/d3dm4.resources
  35. Loaded resource file maps/d3dm5.resources
  36. Loaded resource file maps/d3xpdm1.resources
  37. Loaded resource file maps/d3xpdm2.resources
  38. Loaded resource file maps/d3xpdm3.resources
  39. Loaded resource file maps/d3xpdm4.resources
  40. Loaded resource file maps/delta1.resources
  41. Loaded resource file maps/delta2a.resources
  42. Loaded resource file maps/delta2b.resources
  43. Loaded resource file maps/delta3.resources
  44. Loaded resource file maps/delta4.resources
  45. Loaded resource file maps/delta5.resources
  46. Loaded resource file maps/deltax.resources
  47. Loaded resource file maps/enpro.resources
  48. Loaded resource file maps/erebus1.resources
  49. Loaded resource file maps/erebus2.resources
  50. Loaded resource file maps/erebus3.resources
  51. Loaded resource file maps/erebus4.resources
  52. Loaded resource file maps/erebus5.resources
  53. Loaded resource file maps/erebus6.resources
  54. Loaded resource file maps/hell.resources
  55. Loaded resource file maps/hell1.resources
  56. Loaded resource file maps/hellhole.resources
  57. Loaded resource file maps/le_enpro1.resources
  58. Loaded resource file maps/le_enpro2.resources
  59. Loaded resource file maps/le_exis1.resources
  60. Loaded resource file maps/le_exis2.resources
  61. Loaded resource file maps/le_hell.resources
  62. Loaded resource file maps/le_hell_post.resources
  63. Loaded resource file maps/le_underground.resources
  64. Loaded resource file maps/le_underground2.resources
  65. Loaded resource file maps/mars_city1.resources
  66. Loaded resource file maps/mars_city2.resources
  67. Loaded resource file maps/mc_underground.resources
  68. Loaded resource file maps/monorail.resources
  69. Loaded resource file maps/phobos1.resources
  70. Loaded resource file maps/phobos2.resources
  71. Loaded resource file maps/phobos3.resources
  72. Loaded resource file maps/phobos4.resources
  73. Loaded resource file maps/recycling1.resources
  74. Loaded resource file maps/recycling2.resources
  75. Loaded resource file maps/site3.resources
  76. Current search path:
  77. C:\Users\Nope\Saved Games\id Software\RBDOOM 3 BFG/base
  78. F:\Steam\steamapps\common\DOOM 3 BFG Edition/base
  79. _common.resources
  80. _ordered.resources
  81. _sound_pc.resources
  82. _sound_pc_en.resources
  83. maps/admin.resources
  84. maps/alphalabs1.resources
  85. maps/alphalabs2.resources
  86. maps/alphalabs3.resources
  87. maps/alphalabs4.resources
  88. maps/caverns1.resources
  89. maps/caverns2.resources
  90. maps/comm1.resources
  91. maps/commoutside.resources
  92. maps/cpu.resources
  93. maps/cpuboss.resources
  94. maps/d3ctf1.resources
  95. maps/d3ctf2.resources
  96. maps/d3ctf3.resources
  97. maps/d3ctf4.resources
  98. maps/d3dm1.resources
  99. maps/d3dm2.resources
  100. maps/d3dm3.resources
  101. maps/d3dm4.resources
  102. maps/d3dm5.resources
  103. maps/d3xpdm1.resources
  104. maps/d3xpdm2.resources
  105. maps/d3xpdm3.resources
  106. maps/d3xpdm4.resources
  107. maps/delta1.resources
  108. maps/delta2a.resources
  109. maps/delta2b.resources
  110. maps/delta3.resources
  111. maps/delta4.resources
  112. maps/delta5.resources
  113. maps/deltax.resources
  114. maps/enpro.resources
  115. maps/erebus1.resources
  116. maps/erebus2.resources
  117. maps/erebus3.resources
  118. maps/erebus4.resources
  119. maps/erebus5.resources
  120. maps/erebus6.resources
  121. maps/hell.resources
  122. maps/hell1.resources
  123. maps/hellhole.resources
  124. maps/le_enpro1.resources
  125. maps/le_enpro2.resources
  126. maps/le_exis1.resources
  127. maps/le_exis2.resources
  128. maps/le_hell.resources
  129. maps/le_hell_post.resources
  130. maps/le_underground.resources
  131. maps/le_underground2.resources
  132. maps/mars_city1.resources
  133. maps/mars_city2.resources
  134. maps/mc_underground.resources
  135. maps/monorail.resources
  136. maps/phobos1.resources
  137. maps/phobos2.resources
  138. maps/phobos3.resources
  139. maps/phobos4.resources
  140. maps/recycling1.resources
  141. maps/recycling2.resources
  142. maps/site3.resources
  143. file system initialized.
  144. --------------------------------------
  145. WARNING: Unable to open resource file maps/_startup.resources
  146. ----- Initializing Decls -----
  147. WARNING: file materials/characters.mtr, line 938: material 'models/characters/male_npc/security/dsecurity' previously defined at materials/characters.mtr:846
  148. WARNING: file materials/senetemp.mtr, line 8402: material 'textures/base_wall/lfwall10a' previously defined at materials/d3le.mtr:950
  149. ------------------------------
  150. Couldn't open journal files
  151. execing default.cfg
  152. execing D3BFGConfig.cfg
  153. execing autoexec.cfg
  154. ----- R_InitOpenGL -----
  155. Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
  156. ...registered window class
  157. ...registered fake window class
  158. Using GLEW 2.0.0
  159. display device: 0
  160. DeviceName : \\.\DISPLAY1
  161. DeviceString: NVIDIA GeForce GT 650M
  162. StateFlags : 0x80005
  163. DeviceID : PCI\VEN_10DE&DEV_0FD5&SUBSYS_00F2106B&REV_A1
  164. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{6F813A85-07C8-4497-9831-A790D148FAC0}\0000
  165. DeviceName : \\.\DISPLAY1\Monitor0
  166. DeviceString: Generic PnP Monitor
  167. StateFlags : 0x3
  168. DeviceID : MONITOR\APPA00E\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  169. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  170. dmPosition.x : 0
  171. dmPosition.y : 0
  172. dmBitsPerPel : 32
  173. dmPelsWidth : 2880
  174. dmPelsHeight : 1800
  175. dmDisplayFlags : 0x0
  176. dmDisplayFrequency: 60
  177. ...calling CDS: ok
  178. display device: 0
  179. DeviceName : \\.\DISPLAY1
  180. DeviceString: NVIDIA GeForce GT 650M
  181. StateFlags : 0x80005
  182. DeviceID : PCI\VEN_10DE&DEV_0FD5&SUBSYS_00F2106B&REV_A1
  183. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{6F813A85-07C8-4497-9831-A790D148FAC0}\0000
  184. DeviceName : \\.\DISPLAY1\Monitor0
  185. DeviceString: Generic PnP Monitor
  186. StateFlags : 0x3
  187. DeviceID : MONITOR\APPA00E\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  188. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  189. dmPosition.x : 0
  190. dmPosition.y : 0
  191. dmBitsPerPel : 32
  192. dmPelsWidth : 1600
  193. dmPelsHeight : 1024
  194. dmDisplayFlags : 0x0
  195. dmDisplayFrequency: 60
  196. ...created window @ 0,0 (1600x1024)
  197. Initializing OpenGL driver
  198. ...creating GL context: created OpenGL 3.2 context
  199. succeeded
  200. ...making context current: succeeded
  201. Using GLEW 2.0.0
  202.  
  203. ------- Input Initialization -------
  204. Initializing DirectInput...
  205. mouse: DirectInput initialized.
  206. keyboard: DirectInput initialized.
  207. ------------------------------------
  208. OpenGL Version : 4.5
  209. OpenGL Vendor : NVIDIA Corporation
  210. OpenGL Renderer : GeForce GT 650M/PCIe/SSE2
  211. OpenGL GLSL : 4.5
  212. idCommon::VPrintf: truncated to 4094 characters
  213. OpenGL Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_ar maxTextureAnisotropy: 16.000000
  214. ...using GL_EXT_texture_lod_bias
  215. X..GL_GREMEDY_string_marker not found
  216. ...using GL_ARB_framebuffer_object
  217. ...using GL_EXT_framebuffer_blit
  218. ----- Initializing Render Shaders -----
  219. ----- Initializing Sound System ------
  220. 0: Headphones (Cirrus Logic CS4206B (AB 40))
  221. 2 channels, 44100 Hz
  222. Front Left and Front Right
  223. Default Console Device, Multimedia Device, Communications Device, and Game Device
  224. 1: Speakers (Cirrus Logic CS4206B (AB 40))
  225. 4 channels, 48000 Hz
  226. Front Left, Front Right, Back Left, and Back Right
  227. 2: Digital Audio (S/PDIF) (Cirrus Logic CS4206B (AB 40))
  228. 2 channels, 44100 Hz
  229. Front Left and Front Right
  230. Using device 0
  231. sound system initialized.
  232. --------------------------------------
  233. ------- Initializing renderSystem --------
  234. Updating texture filter parameters.
  235. renderSystem initialized.
  236. --------------------------------------
  237. Skipping Intro Videos!
  238. Reading strings/english.lang as UTF-8
  239. 9104 strings read
  240. --------- Initializing Game ----------
  241. gamename: baseDOOM-1
  242. gamedate: Mar 12 2017
  243. WARNING: file def/heads.def, line 802: model 'zhead_asian' previously defined at def/heads.def:788
  244. WARNING: file def/monster_zombie_more.def, line 85: entityDef 'monster_zombie_poppy' previously defined at def/monster_zombie_more.def:11
  245. Initializing event system
  246. ...535 event definitions
  247. Initializing class hierarchy
  248. ...158 classes, 248240 bytes for event callbacks
  249. Initializing scripts
  250. Compiled '4UˆU܁U0‚U„‚UØ‚U,ƒU€ƒUÔƒU(„U|„UЄU@“U”“UÌ…U †Uè“UȆU‡Up‡UćUˆUlˆU': 883.9 ms
  251. ---------- Compile stats ----------
  252.  
  253. Memory usage:
  254. Strings: 120, 14868 bytes
  255. Statements: 95485, 1909700 bytes
  256. Functions: 3070, 386208 bytes
  257. Variables: 207688 bytes
  258. Mem used: 3561784 bytes
  259. Static data: 3515932 bytes
  260. Allocated: 4999736 bytes
  261. Thread size: 13216 bytes
  262.  
  263. ...6 aas types
  264. game initialized.
  265. --------------------------------------
  266. Loaded FFMPEG file: 'video/intro/introloop.bik', looping=1512x512, 30.000000 FPS, 12.000000 sec
  267. Loaded FFMPEG file: 'video/mars1.bik', looping=0512x512, 30.000000 FPS, 32.166668 sec
  268. Loaded FFMPEG file: 'video/mars_rotation.bik', looping=11567x406, 30.000000 FPS, 100.000000 sec
  269. ----- idRenderModelManagerLocal::EndLevelLoad -----
  270. 0 models purged from previous level, 3 models kept.
  271. ---------------------------------------------------
  272. ----- idImageManager::EndLevelLoad -----
  273. 30 images loaded in 0.0 seconds
  274. ----------------------------------------
  275. ----- idSoundSystemLocal::EndLevelLoad -----
  276. 7 sounds loaded in 0.0 seconds
  277. ----------------------------------------
  278. ------------- Warnings ---------------
  279. during DOOM 3: BFG Edition initialization...
  280. WARNING: Unable to open resource file maps/_startup.resources
  281. WARNING: file materials/characters.mtr, line 938: material 'models/characters/male_npc/security/dsecurity' previously defined at materials/characters.mtr:846
  282. WARNING: file materials/senetemp.mtr, line 8402: material 'textures/base_wall/lfwall10a' previously defined at materials/d3le.mtr:950
  283. WARNING: file def/heads.def, line 802: model 'zhead_asian' previously defined at def/heads.def:788
  284. WARNING: file def/monster_zombie_more.def, line 85: entityDef 'monster_zombie_poppy' previously defined at def/monster_zombie_more.def:11
  285. 5 warnings
  286. Preloading images...
  287. WARNING: Couldn't load image: textures/black : textures/black#__0200
  288. Writing generated/images/textures/decals/bulletglass1_d#__0200.bimage: 256x256
  289. Writing generated/images/textures/decals/bulletglass1_d#__0200.bimage: 256x256
  290. 00362 images preloaded ( or were already loaded ) in 0.4 seconds
  291. ----------------------------------------
  292. 00259 sounds preloaded in 0.0 seconds
  293. ----------------------------------------
  294. WARNING: Couldn't load image: _doomclassic : _doomclassic#__0200
  295. --- Common Initialization Complete ---
  296. QA Timing IIS: 008558ms
  297. Added local user: DESKTOP-RATVS7G
  298. Opening IP socket: localhost:27015
  299. execing joy_righty.cfg
  300. execing joy_360_0.cfg
  301. NET: PartyToken is 18954 (seed = 151853)
  302. --------- Execute Map Change ---------
  303. Map: game/mars_city2
  304. Loaded resource file maps/mars_city2.resources
  305. WARNING: Couldn't load image: textures/black : textures/black#__0200
  306. --------- Game Map Shutdown ----------
  307. --------------------------------------
  308. 16 msec to unload map
  309. 3 msec to free assets
  310. Preloading images...
  311. WARNING: Couldn't load image: addnormals( models/mapobjects/kiosk/infokiosk2_local, heightmap( models/mapobjects/kiosk/infokiosk2_h, 3)) : addnormals( models/mapobjects/kiosk/infokiosk2_local, heightmap( models/mapobjects/kiosk/infokiosk2_h, 3))#__0300
  312. 02181 images preloaded ( or were already loaded ) in 23.1 seconds
  313. ----------------------------------------
  314. WARNING: idSessionLocal::Pump was not called for 23 seconds
  315. 00300 models preloaded ( or were already loaded ) in 1.6 seconds
  316. ----------------------------------------
  317. 00786 sounds preloaded in 0.1 seconds
  318. ----------------------------------------
  319. Preloading anims...
  320. 00604 anims preloaded ( or were already loaded ) in 0.3 seconds
  321. ----------------------------------------
  322. ------- Game Map Init SaveGame -------
  323. collision data:
  324. 576 models
  325. 63942 vertices (1498 KB)
  326. 122241 edges (4297 KB)
  327. 104586 polygons (7346 KB)
  328. 11150 brushes (1524 KB)
  329. 14566 nodes (398 KB)
  330. 92081 polygon refs (719 KB)
  331. 18401 brush refs (143 KB)
  332. 40598 internal edges
  333. 1951 sharp edges
  334. 0 contained polygons removed
  335. 0 polygons merged
  336. 15928 KB total memory used
  337. 66 msec to load collision data.
  338. Preloading collision models...
  339. 00168 collision models preloaded ( or were already loaded ) in 0.0 seconds
  340. ----------------------------------------
  341. map bounds are (6860.0, 4480.0, 1136.0)
  342. max clip sector is (214.4, 280.0, 142.0)
  343. 11 KB passage memory used to build PVS
  344. 2 msec to calculate PVS
  345. 104 areas
  346. 244 portals
  347. 11 areas visible on average
  348. 1 KB PVS data
  349. [Load AAS]
  350. loading maps/game/mars_city2.aas48
  351. done.
  352. [Load AAS]
  353. loading maps/game/mars_city2.aas96
  354. [Load AAS]
  355. loading maps/game/mars_city2.aas_guardian
  356. [Load AAS]
  357. loading maps/game/mars_city2.aas_mancubus
  358. [Load AAS]
  359. loading maps/game/mars_city2.aas_sabaoth
  360. [Load AAS]
  361. loading maps/game/mars_city2.aas_cyberdemon
  362. Loaded FFMPEG file: 'video/marscity/sarge_mission_brief.bik', looping=0256x256, 30.000000 FPS, 31.566668 sec
  363. Loaded FFMPEG file: 'sound/VO/video/video_marine_sops.bik', looping=0256x256, 30.000000 FPS, 72.866669 sec
  364. --------------------------------------
  365. ----- idRenderModelManagerLocal::EndLevelLoad -----
  366. 0 models purged from previous level, 1394 models kept.
  367. ---------------------------------------------------
  368. ----- idImageManager::EndLevelLoad -----
  369. WARNING: Couldn't load image: models/weapons/chaingun/barrel_blend : models/weapons/chaingun/barrel_blend#__0200
  370. WARNING: Couldn't load image: addnormals( models/mapobjects/kiosk/infokiosk2_local, heightmap( models/mapobjects/kiosk/infokiosk2_h, 3)) : addnormals( models/mapobjects/kiosk/infokiosk2_local, heightmap( models/mapobjects/kiosk/infokiosk2_h, 3))#__0300
  371. Writing generated/images/textures/decals/bulletglass1_d#__0200.bimage: 256x256
  372. WARNING: Couldn't load image: _emptyname : _emptyname#__0200
  373. WARNING: Couldn't load image: } : }#__0200
  374. 2243 images loaded in 17.3 seconds
  375. ----------------------------------------
  376. ----- idSoundSystemLocal::EndLevelLoad -----
  377. 41 sounds loaded in 0.0 seconds
  378. ----------------------------------------
  379. ----- Generating Interactions -----
  380. display device: 0
  381. DeviceName : \\.\DISPLAY1
  382. DeviceString: NVIDIA GeForce GT 650M
  383. StateFlags : 0x80005
  384. DeviceID : PCI\VEN_10DE&DEV_0FD5&SUBSYS_00F2106B&REV_A1
  385. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{6F813A85-07C8-4497-9831-A790D148FAC0}\0000
  386. DeviceName : \\.\DISPLAY1\Monitor0
  387. DeviceString: Generic PnP Monitor
  388. StateFlags : 0x3
  389. DeviceID : MONITOR\APPA00E\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  390. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  391. dmPosition.x : 0
  392. dmPosition.y : 0
  393. dmBitsPerPel : 32
  394. dmPelsWidth : 1600
  395. dmPelsHeight : 1024
  396. dmDisplayFlags : 0x0
  397. dmDisplayFrequency: 60
  398. display device: 0
  399. DeviceName : \\.\DISPLAY1
  400. DeviceString: NVIDIA GeForce GT 650M
  401. StateFlags : 0x80005
  402. DeviceID : PCI\VEN_10DE&DEV_0FD5&SUBSYS_00F2106B&REV_A1
  403. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{6F813A85-07C8-4497-9831-A790D148FAC0}\0000
  404. DeviceName : \\.\DISPLAY1\Monitor0
  405. DeviceString: Generic PnP Monitor
  406. StateFlags : 0x3
  407. DeviceID : MONITOR\APPA00E\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  408. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  409. dmPosition.x : 0
  410. dmPosition.y : 0
  411. dmBitsPerPel : 32
  412. dmPelsWidth : 1600
  413. dmPelsHeight : 1024
  414. dmDisplayFlags : 0x0
  415. dmDisplayFrequency: 60
  416. R_StaticAlloc failed on 4853884 bytes
  417. Shutting down OpenGL subsystem
  418. ...wglMakeCurrent( NULL, NULL ): success
  419. ...deleting GL context: success
  420. ...releasing DC: success
  421. ...destroying window
  422. ...resetting display
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