Fitri_Fahim

FaGamemode

Apr 4th, 2013
136
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 189.15 KB | None | 0 0
  1. /*
  2.  
  3.  
  4.  
  5.   Simple Gamemode By Muhd_Fitri :0
  6.   22/3/2013:  COLOUR UPDATE
  7.   20/3/2013: update /rainbowcar
  8.   21/3/2013 : update /v = car spawner
  9.   23/3/2103: update /W TO SPAWN A WEAPONS :o
  10.   23/3/2013: update payday system
  11.  
  12.  
  13.  ///
  14.  
  15. */
  16. //
  17. //includes///
  18. #include a_samp
  19.  
  20. #pragma tabsize 0
  21.  
  22.  
  23. new cashspam[MAX_PLAYERS];
  24.  
  25.  
  26. //countdown//
  27.  
  28. forward Counting(playerid);
  29. forward Counting2(playerid);
  30. forward Counting1(playerid);
  31. forward CountingGO(playerid);
  32.  
  33. //for crazy spammer :P//
  34.  
  35. enum Posizione
  36. {
  37. Float:XPos,
  38. Float:YPos,
  39. Float:ZPos,
  40. };
  41. new Giocatore[MAX_PLAYERS][Posizione];
  42. new Fdie[MAX_PLAYERS];
  43.  
  44.  
  45.  
  46.  
  47. ///colours//
  48.  
  49.  
  50.  
  51. //bost//
  52.  
  53. new VehicleBoost[MAX_PLAYERS];
  54.  
  55.  
  56.  
  57.  
  58.  
  59.  
  60. #define COLOR_BRIGHTRED 0xE60000FF
  61. #define COLOR_GREY 0xAFAFAFAA
  62. #define COLOR_GREEN 0x33AA33AA
  63. #define COLOR_RED 0xAA3333AA
  64. #define COLOR_YELLOW 0xFFFF00AA
  65. #define COLOR_WHITE 0xFFFFFFAA
  66. #define COLOR_PURPLE 0x9900FFAA
  67. #define COLOR_BROWN 0x993300AA
  68. #define COLOR_ORANGE 0xFF9933AA
  69. #define COLOUR_PINK 0xFF00FFFF
  70. #define COLOUR_PURPLE 0x800080FF
  71. #define COLOUR_BLACK 0x000000FF
  72. #define COLOR_CYAN 0x99FFFFAA
  73. #define COLOR_TAN 0xFFFFCCAA
  74. #define COLOR_PINK 0xFF66FFAA
  75. #define COLOR_KHAKI 0x999900AA
  76. #define COLOR_LIME 0x99FF00AA
  77. #define COLOR_BLACK 0x000000AA
  78. #define COLOR_TURQ 0x00A3C0AA
  79. #define COLOR_LIGHTBLUE 0x33CCFFAA
  80. #define COLOR_DARKRED 0xAA993333
  81. #define COLOR_VIOLET 0x9955DEEE
  82. #define NICE_BLUE 0xa0d3ffAA
  83. #define GREEN 0x21DD00FF
  84. #define RED 0xE60000FF
  85. #define ADMIN_RED 0xFB0000FF
  86. #define YELLOW 0xFFFF00FF
  87. #define ORANGE 0xF97804FF
  88. #define LIGHTRED 0xFF8080FF
  89. #define LIGHTBLUE 0x00C2ECFF
  90. #define PURPLE 0xB360FDFF
  91. #define PLAYER_COLOR 0xFFFFFFFF
  92. #define BLUE 0x1229FAFF
  93. #define LIGHTGREEN 0x38FF06FF
  94. #define DARKPINK 0xE100E1FF
  95. #define DARKGREEN 0x008040FF
  96. #define ANNOUNCEMENT 0x00CACAFB
  97. #define COLOR_SYSTEM 0xEFEFF7AA
  98. #define NICESKY 0x99FFFFAA
  99. #define GRAY 0xCECECEFF
  100. #define red 0xE60000FF
  101. #define yellow 0xFFFF00FF
  102. #define COLOR_ANTIHAX 0xE60000FF
  103.  
  104. #define COLOR_LIGHTBLUE 0x33CCFFAA
  105. #define COLOR_RED 0xAA3333AA
  106. #define COLOR_GREY 0xAFAFAFAA
  107. #define COLOR_YELLOW 0xFFFF00AA
  108. #define COLOR_PINK 0xFF66FFAA
  109. #define COLOR_BLUE 0x0000BBAA
  110. #define COLOR_WHITE 0xFFFFFFAA
  111. #define COLOR_INDIGO 0x4B00B0AA
  112. #define COLOR_VIOLET 0x9955DEEE
  113. #define COLOR_LIGHTRED 0xFF99AADD
  114. #define COLOR_SEAGREEN 0x00EEADDF
  115. #define COLOR_GRAYWHITE 0xEEEEFFC4
  116. #define COLOR_LIGHTNEUTRALBLUE 0xabcdef66
  117. #define COLOR_GREENISHGOLD 0xCCFFDD56
  118. #define COLOR_LIGHTBLUEGREEN 0x0FFDD349
  119. #define COLOR_NEUTRALBLUE 0xABCDEF01
  120. #define COLOR_LIGHTCYAN 0xAAFFCC33
  121. #define COLOR_LEMON 0xDDDD2357
  122. #define COLOR_MEDIUMBLUE 0x63AFF00A
  123. #define COLOR_NEUTRAL 0xABCDEF97
  124. #define COLOR_NEUTRALGREEN 0x81CFAB00
  125. #define COLOR_DARKGREEN 0x12900BBF
  126. #define COLOR_DARKBLUE 0x300FFAAB
  127. #define COLOR_BLUEGREEN 0x46BBAA00
  128. #define COLOR_PINK 0xFF66FFAA
  129. #define COLOR_LIGHTBLUE 0x33CCFFAA
  130. #define COLOR_GRAD1 0xB4B5B7FF
  131. #define COLOR_GRAD2 0xBFC0C2FF
  132. #define COLOR_GREY 0xAFAFAFAA
  133. #define COLOR_GREEN 0x33AA33AA
  134. #define COLOR_RED 0xAA3333AA
  135. #define COLOR_YELLOW 0xFFFF00AA
  136. #define COLOR_WHITE 0xFFFFFFAA
  137. #define COLOR_BROWN 0x993300AA
  138. #define COLOR_CYAN 0x99FFFFAA
  139. #define COLOR_TAN 0xFFFFCCAA
  140. #define COLOR_PINK 0xFF66FFAA
  141. #define COLOR_KHAKI 0x999900AA
  142. #define COLOR_LIME 0x99FF00AA
  143. #define COLOR_SYSTEM 0xEFEFF7AA
  144. #define COLOR_GRAD2 0xBFC0C2FF
  145. #define COLOR_GRAD4 0xD8D8D8FF
  146. #define COLOR_GRAD6 0xF0F0F0FF
  147. #define COLOR_GRAD2 0xBFC0C2FF
  148. #define COLOR_GRAD3 0xCBCCCEFF
  149. #define COLOR_GRAD5 0xE3E3E3FF
  150. #define COLOR_GRAD1 0xB4B5B7FF
  151. #define COLOR_GILE 0x924161FF
  152. // ADDED 6-2-2012 Embed 0.3c
  153. #define COL_EASY           "{FFF1AF}"
  154. #define COL_WHITE          "{FFFFFF}"
  155. #define COL_BLACK          "{0E0101}"
  156. #define COL_GREY           "{C3C3C3}"
  157. #define COL_GREEN          "{6EF83C}"
  158. #define COL_RED            "{F81414}"
  159. #define COL_YELLOW         "{F3FF02}"
  160. #define COL_ORANGE         "{FFAF00}"
  161. #define COL_LIME           "{B7FF00}"
  162. #define COL_CYAN           "{00FFEE}"
  163. #define COL_LIGHTBLUE      "{00C0FF}"
  164. #define COL_BLUE           "{0049FF}"
  165. #define COL_MAGENTA        "{F300FF}"
  166. #define COL_VIOLET         "{B700FF}"
  167. #define COL_PINK           "{FF00EA}"
  168. #define COL_MARONE         "{A90202}"
  169. #define COL_CMD            "{B8FF02}"
  170. #define COL_PARAM          "{3FCD02}"
  171. #define COL_SERVER         "{AFE7FF}"
  172. #define COL_VALUE          "{A3E4FF}"
  173. #define COL_RULE           "{F9E8B7}"
  174. #define COL_RULE2          "{FBDF89}"
  175. #define COL_RWHITE         "{FFFFFF}"
  176. #define COL_LGREEN         "{C9FFAB}"
  177. #define COL_LRED           "{FFA1A1}"
  178. #define COL_LRED2          "{C77D87}"
  179. #define COLOR_FAHIM        "{FF8000}"
  180. ////vspawner scripts////
  181.  
  182.  
  183.  
  184.  
  185. new mygate;
  186.  
  187.  
  188.  
  189. ///end of v sapwner///
  190.  
  191.  
  192. forward RandomMessage();
  193.  
  194.  
  195.  
  196.  
  197. new Text:randommsg;
  198. new gatebayside1;
  199. new baysidegate2;
  200.  
  201.  
  202.  
  203.  
  204. ////Rainbow cars
  205.  
  206.  
  207.  
  208.  
  209.  
  210. //end of rainbow///
  211.  
  212.  
  213. main()
  214. {
  215. print("\n----------------------------------");
  216. print(" Freeroam Advance Server Gamemode");
  217. print("----------------------------------\n");
  218.  
  219.  
  220.  
  221.  
  222. //tmatz gate :/
  223.  
  224. DisableInteriorEnterExits();
  225. mygate = CreateObject(980, 898.536437, 2088.507324, 10.820312, 0.000000, 0.000000, 90.000000);//gate closed
  226. gatebayside1 = CreateObject(980, -2677.195068, 1276.933105, 56.929687, 0.000000, 0.000000, 0.000000);//gate closed
  227. baysidegate2 = CreateObject(980, -2685.856201, 1276.931518, 57.629688, 0.000000, 0.000000, 0.000000);
  228. SetTimer("fahimgate",4000,1);
  229. SetTimer("gate1",6000,1);
  230.  
  231.  
  232. ///objects///
  233. CreateObject(987, 898.354309, 2094.368652, 9.820312, 0.000000, 0.000000, 90.000000);
  234. CreateObject(987, 850.483398, 2090.857666, 9.660936, 0.000000, 0.000000, 270.000000);
  235. CreateObject(987, 850.483398, 2102.857666, 9.660936, 0.000000, 0.000000, 270.000000);
  236. CreateObject(18647, 887.484863, 2098.748779, 12.860937, 0.000000, 0.000000, 0.000000);
  237. CreateObject(18648, 887.383422, 2096.957763, 12.860937, 0.000000, 0.000000, 0.000000);
  238. CreateObject(987, 850.483398, 2078.857666, 9.660936, 0.000000, 0.000000, 270.000000);
  239. CreateObject(18646, 887.083374, 2096.937744, 15.660936, 0.000000, 0.000000, 0.000000);
  240. CreateObject(987, 850.483398, 2066.957763, 9.660936, 0.000000, 0.000000, 0.000000);
  241. CreateObject(19504, 878.083312, 2088.307373, 12.760933, 0.000000, 0.000000, 90.000000);
  242. CreateObject(19425, 887.283447, 2095.927734, 9.860937, 0.000000, 0.000000, 90.000000);
  243. CreateObject(19425, 887.283447, 2097.957763, 9.860937, 0.000000, 0.000000, 90.000000);
  244. CreateObject(987, 862.483398, 2066.957763, 9.660936, 0.000000, 0.000000, 0.000000);
  245. CreateObject(987, 874.483398, 2066.957763, 9.660936, 0.000000, 0.000000, 0.000000);
  246. CreateObject(987, 898.383422, 2096.957763, 9.660936, 0.000000, 0.000000, 90.000000);
  247. CreateObject(987, 862.383422, 2114.857666, 9.660936, 0.000000, 0.000000, 180.000000);
  248. CreateObject(987, 886.483398, 2066.957763, 9.660936, 0.000000, 0.000000, 0.000000);
  249. CreateObject(1491, 879.847839, 2087.074218, 10.479683, 0.000000, 0.000000, 90.000000);
  250. CreateObject(18647, 887.484863, 2095.048828, 12.860937, 0.000000, 0.000000, 0.000000);
  251. CreateObject(987, 898.383422, 2114.857666, 9.660936, 0.000000, 0.000000, 180.000000);
  252. CreateObject(987, 898.383422, 2102.957763, 9.660936, 0.000000, 0.000000, 90.000000);
  253. CreateObject(987, 898.383422, 2070.757568, 9.620937, 0.000000, 0.000000, 90.000000);
  254. CreateObject(987, 898.383422, 2066.957763, 9.660936, 0.000000, 0.000000, 90.000000);
  255. CreateObject(987, 886.383422, 2114.857666, 9.660936, 0.000000, 0.000000, 180.000000);
  256. CreateObject(987, 874.383422, 2114.857666, 9.660936, 0.000000, 0.000000, 180.000000);
  257. CreateObject(987, 850.483398, 2114.857666, 9.660936, 0.000000, 0.000000, 270.000000);
  258. CreateObject(19503, 878.047973, 2088.313476, 12.720312, 0.000000, 0.000000, 90.000000);
  259. CreateObject(1597, 907.184326, 2101.420410, 12.320314, 0.000000, 0.000000, 0.000000);
  260. CreateObject(1597, 903.484252, 2081.710449, 12.320314, 0.000000, 0.000000, 90.000000);
  261. CreateObject(1597, 903.484252, 2097.310302, 12.320314, 0.000000, 0.000000, 90.000000);
  262. CreateObject(738, 895.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  263. CreateObject(738, 890.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  264. CreateObject(738, 885.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  265. CreateObject(738, 880.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  266. CreateObject(738, 875.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  267. CreateObject(738, 870.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  268. CreateObject(738, 865.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  269. CreateObject(738, 860.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  270. CreateObject(738, 855.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  271. CreateObject(738, 855.318237, 2075.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  272. CreateObject(738, 855.318237, 2080.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  273. CreateObject(738, 855.318237, 2090.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  274. CreateObject(738, 855.318237, 2085.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  275. CreateObject(738, 855.318237, 2095.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  276. CreateObject(738, 855.318237, 2100.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  277. CreateObject(738, 855.318237, 2105.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  278. CreateObject(738, 855.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  279. CreateObject(738, 860.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  280. CreateObject(738, 865.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  281. CreateObject(738, 870.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  282. CreateObject(738, 875.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  283. CreateObject(738, 880.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  284. CreateObject(738, 885.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  285. CreateObject(738, 890.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  286. CreateObject(738, 895.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  287. CreateObject(1597, 907.326843, 2077.981445, 12.321871, 0.000000, 0.000000, 0.000000);
  288. CreateObject(1238, 903.499023, 2051.433349, 9.971875, 0.000000, 0.000000, 0.000000);
  289. CreateObject(1238, 907.499023, 2071.433349, 9.971875, 0.000000, 0.000000, 0.000000);
  290. CreateObject(1238, 906.499023, 2066.433349, 9.971875, 0.000000, 0.000000, 0.000000);
  291. CreateObject(1238, 905.499023, 2061.433349, 9.971875, 0.000000, 0.000000, 0.000000);
  292. CreateObject(1238, 904.499023, 2056.433349, 9.971875, 0.000000, 0.000000, 0.000000);
  293. CreateObject(1238, 903.499023, 2051.433349, 9.971875, 0.000000, 0.000000, 0.000000);
  294. CreateObject(1238, 903.501037, 2128.182617, 9.971875, 0.000000, 0.000000, 0.000000);
  295. CreateObject(1238, 907.501037, 2108.182617, 9.971875, 0.000000, 0.000000, 0.000000);
  296. CreateObject(1238, 906.501037, 2113.182617, 9.971875, 0.000000, 0.000000, 0.000000);
  297. CreateObject(1238, 905.501037, 2118.182617, 9.971875, 0.000000, 0.000000, 0.000000);
  298. CreateObject(1238, 904.501037, 2123.182617, 9.971875, 0.000000, 0.000000, 0.000000);
  299. CreateObject(18985, 1061.753662, 2219.986328, 70.232170, -20.000000, 0.000000, 0.000000);
  300. CreateObject(18984, 1061.276977, 2313.088867, 37.364303, -20.000000, 0.000000, 0.000000);
  301. CreateObject(18983, 1061.778930, 2126.587402, 104.205505, -20.000000, 0.000000, 0.000000);
  302. CreateObject(18982, 1061.692260, 2032.901611, 138.259658, -20.000000, 0.000000, 0.000000);
  303. CreateObject(18985, 550.195556, 2494.720703, 84.301971, 20.000000, 0.000000, 90.000000);
  304. CreateObject(18985, 630.195556, 2494.720703, 55.101966, 20.000000, 0.000000, 90.000000);
  305. CreateObject(18985, 660.195556, 2494.720703, 44.101970, 20.000000, 0.000000, 90.000000);
  306. CreateObject(18800, 525.826782, 2472.331054, 60.588317, 0.000000, 0.000000, 0.000000);
  307. CreateObject(18800, 471.826782, 2472.130859, 84.088325, 0.000000, 0.000000, 180.000000);
  308. CreateObject(18982, 447.744018, 2493.420410, 37.384376, -20.000000, 0.000000, 90.000000);
  309. CreateObject(1233, 939.810241, 1967.545898, 10.820308, 0.000000, 0.000000, 0.000000);
  310. CreateObject(987, 929.108032, 1968.638793, 9.820307, 0.000000, 0.000000, 0.000000);
  311. CreateObject(987, 917.108032, 1968.638793, 9.820307, 0.000000, 0.000000, 0.000000);
  312. CreateObject(1262, 917.384216, 2008.955810, 11.820309, 0.000000, 0.000000, 90.000000);
  313. CreateObject(1262, 917.684143, 2016.555786, 11.820309, 0.000000, 0.000000, 90.000000);
  314. CreateObject(1319, 917.744689, 2016.420288, 10.820309, 0.000000, 0.000000, 0.000000);
  315. CreateObject(1319, 917.744689, 2008.920166, 10.820309, 0.000000, 0.000000, 0.000000);
  316. CreateObject(1318, 929.101013, 2006.413818, 11.460933, 0.000000, 0.000000, 0.000000);
  317. CreateObject(1256, 916.762207, 1994.088500, 10.420310, 0.000000, 0.000000, 0.000000);
  318. CreateObject(1342, 915.308349, 2006.717895, 10.820305, 0.000000, 0.000000, 180.000000);
  319. CreateObject(1679, 915.089233, 2001.432373, 10.320304, 0.000000, 0.000000, 0.000000);
  320. CreateObject(1478, 916.594360, 2008.940551, 10.420310, 0.000000, 0.000000, 180.000000);
  321. CreateObject(1415, 943.407958, 1998.314941, 10.460930, 0.000000, 0.000000, 90.000000);
  322. CreateObject(18647, 917.279418, 2010.285156, 9.820306, 0.000000, 0.000000, 0.000000);
  323. CreateObject(18647, 917.279418, 2012.285156, 9.820306, 0.000000, 0.000000, 0.000000);
  324. CreateObject(18647, 917.279418, 2014.285156, 9.820306, 0.000000, 0.000000, 0.000000);
  325. CreateObject(18647, 917.279418, 2015.285156, 9.820306, 0.000000, 0.000000, 0.000000);
  326. CreateObject(3509, -2337.900878, -1622.948242, 482.495483, 0.000000, 0.000000, 0.000000);
  327. CreateObject(1364, -2334.674072, -1622.565063, 483.306640, 0.000000, 0.000000, 0.000000);
  328. CreateObject(3509, -2331.301025, -1622.948242, 482.495483, 0.000000, 0.000000, 0.000000);
  329. CreateObject(1364, -2328.074218, -1622.565063, 483.306640, 0.000000, 0.000000, 0.000000);
  330. CreateObject(3509, -2325.101318, -1622.948242, 482.495483, 0.000000, 0.000000, 0.000000);
  331. CreateObject(2898, -2336.673828, -1607.836303, 485.907409, 0.000000, 0.000000, 0.000000);
  332. CreateObject(1491, -2338.638671, -1605.842163, 482.915222, 0.000000, 0.000000, 270.000000);
  333. CreateObject(2898, -2338.681396, -1603.845825, 483.188171, 90.000000, 0.000000, 270.000000);
  334. CreateObject(19506, -2332.604003, -1605.297485, 484.751159, 0.000000, 0.000000, 0.000000);
  335. CreateObject(2898, -2338.683837, -1617.416992, 483.715179, 90.000000, 0.000000, 270.000000);
  336. CreateObject(1491, -2325.038818, -1608.041748, 482.915222, 0.000000, 0.000000, 270.000000);
  337. CreateObject(2898, -2338.681396, -1609.345703, 483.188171, 90.000000, 0.000000, 270.000000);
  338. CreateObject(2898, -2325.030517, -1606.046020, 483.788208, 90.000000, 0.000000, 90.000000);
  339. CreateObject(2898, -2327.034179, -1611.456909, 483.715179, 90.000000, 0.000000, 360.000000);
  340. CreateObject(2898, -2340.763427, -1601.832763, 484.062255, 40.000000, 0.000000, 270.000000);
  341. CreateObject(2898, -2325.030517, -1611.595947, 483.788208, 90.000000, 0.000000, 90.000000);
  342. CreateObject(2898, -2336.673828, -1602.436157, 485.907409, 0.000000, 0.000000, 0.000000);
  343. CreateObject(2898, -2338.681396, -1613.345703, 483.188171, 90.000000, 0.000000, 270.000000);
  344. CreateObject(2898, -2325.030517, -1602.046020, 483.788208, 90.000000, 0.000000, 90.000000);
  345. CreateObject(1649, -2337.635742, -1620.221679, 484.279968, 0.000000, 90.000000, 305.000000);
  346. CreateObject(2898, -2326.930419, -1599.746093, 483.788208, 90.000000, 0.000000, 180.000000);
  347. CreateObject(2898, -2335.183349, -1621.616943, 483.715179, 90.000000, 0.000000, 360.000000);
  348. CreateObject(2898, -2331.134033, -1611.456909, 483.715179, 90.000000, 0.000000, 360.000000);
  349. CreateObject(2898, -2331.010498, -1599.746093, 483.788208, 90.000000, 0.000000, 180.000000);
  350. CreateObject(2898, -2335.010498, -1599.746093, 483.788208, 90.000000, 0.000000, 180.000000);
  351. CreateObject(2898, -2338.681396, -1601.745849, 483.188171, 90.000000, 0.000000, 270.000000);
  352. CreateObject(2898, -2335.133789, -1611.456909, 483.715179, 90.000000, 0.000000, 360.000000);
  353. CreateObject(2898, -2336.671142, -1599.746093, 483.788208, 90.000000, 0.000000, 180.000000);
  354. CreateObject(2898, -2336.734375, -1611.456909, 483.715179, 90.000000, 0.000000, 360.000000);
  355. CreateObject(3352, -2325.103027, -1614.977172, 484.115142, 0.000000, 0.000000, 0.000000);
  356. CreateObject(2898, -2325.030517, -1619.595947, 483.788208, 90.000000, 0.000000, 90.000000);
  357. CreateObject(2898, -2327.103759, -1621.616943, 483.715179, 90.000000, 0.000000, 360.000000);
  358. CreateObject(2898, -2331.183349, -1621.616943, 483.715179, 90.000000, 0.000000, 360.000000);
  359. CreateObject(2898, -2336.796875, -1614.135742, 486.437316, 0.000000, 0.000000, 0.000000);
  360. CreateObject(2898, -2336.796875, -1618.935546, 486.437316, 0.000000, 0.000000, 0.000000);
  361. CreateObject(2898, -2332.796875, -1618.935546, 486.437316, 0.000000, 0.000000, 0.000000);
  362. CreateObject(2898, -2332.796875, -1614.135742, 486.437316, 0.000000, 0.000000, 0.000000);
  363. CreateObject(2898, -2328.796875, -1614.135742, 486.437316, 0.000000, 0.000000, 0.000000);
  364. CreateObject(2898, -2326.996093, -1618.935791, 486.437316, 0.000000, 0.000000, 0.000000);
  365. CreateObject(2898, -2328.996093, -1618.935791, 486.437316, 0.000000, 0.000000, 0.000000);
  366. CreateObject(2898, -2332.592773, -1607.821655, 485.907318, 0.000000, 0.000000, 0.000000);
  367. CreateObject(2898, -2332.592773, -1602.421752, 485.907318, 0.000000, 0.000000, 0.000000);
  368. CreateObject(2898, -2328.512939, -1602.421752, 485.907318, 0.000000, 0.000000, 0.000000);
  369. CreateObject(2898, -2328.512939, -1607.821655, 485.907318, 0.000000, 0.000000, 0.000000);
  370. CreateObject(2898, -2327.042480, -1607.821655, 485.907318, 0.000000, 0.000000, 0.000000);
  371. CreateObject(2898, -2327.042480, -1602.421752, 485.907318, 0.000000, 0.000000, 0.000000);
  372. CreateObject(1649, -2327.147949, -1609.888427, 486.237213, 280.000000, 0.000000, 180.000000);
  373. CreateObject(1649, -2335.448242, -1609.888427, 486.237213, 280.000000, 0.000000, 180.000000);
  374. CreateObject(19378, -2329.770751, -1621.536743, 487.467254, 0.000000, 0.000000, 270.000000);
  375. CreateObject(2898, -2327.097167, -1614.135986, 486.437316, 0.000000, 0.000000, 0.000000);
  376. CreateObject(19378, -2333.980957, -1621.536743, 487.467254, 0.000000, 0.000000, 270.000000);
  377. CreateObject(1649, -2331.448242, -1609.888427, 486.237213, 280.000000, 0.000000, 180.000000);
  378. CreateObject(1649, -2336.648437, -1609.888427, 486.237213, 280.000000, 0.000000, 180.000000);
  379. CreateObject(19378, -2329.721435, -1599.706176, 486.937255, 0.000000, 0.000000, 270.000000);
  380. CreateObject(19378, -2333.921630, -1599.706176, 486.937255, 0.000000, 0.000000, 270.000000);
  381. CreateObject(19378, -2333.501464, -1604.424560, 492.137268, 0.000000, 90.000000, 0.000000);
  382. CreateObject(19378, -2333.501464, -1614.124145, 492.137268, 0.000000, 90.000000, 0.000000);
  383. CreateObject(19378, -2333.501464, -1617.023925, 492.137268, 0.000000, 90.000000, 0.000000);
  384. CreateObject(19378, -2330.301269, -1617.023925, 492.137268, 0.000000, 90.000000, 0.000000);
  385. CreateObject(19378, -2330.301269, -1604.524047, 492.137268, 0.000000, 90.000000, 0.000000);
  386. CreateObject(1649, -2327.113525, -1610.575439, 492.023193, 270.000000, 0.000000, 0.000000);
  387. CreateObject(18001, -2324.949462, -1617.385131, 490.767272, 0.000000, 0.000000, 270.000000);
  388. CreateObject(18001, -2324.949462, -1609.285156, 490.767272, 0.000000, 0.000000, 270.000000);
  389. CreateObject(18001, -2324.949462, -1603.885253, 490.767272, 0.000000, 0.000000, 270.000000);
  390. CreateObject(18001, -2324.949462, -1603.944946, 488.767211, 0.000000, 0.000000, 90.000000);
  391. CreateObject(18001, -2324.949462, -1617.244628, 487.367248, 0.000000, 0.000000, 90.000000);
  392. CreateObject(1649, -2327.313720, -1610.575439, 492.023193, 90.000000, 0.000000, 0.000000);
  393. CreateObject(18001, -2324.949462, -1609.144653, 487.367248, 0.000000, 0.000000, 90.000000);
  394. CreateObject(18001, -2324.949462, -1603.944946, 487.367248, 0.000000, 0.000000, 90.000000);
  395. CreateObject(18001, -2324.949462, -1603.845214, 486.567260, 0.000000, 0.000000, 270.000000);
  396. CreateObject(18001, -2324.949462, -1611.944946, 486.567260, 0.000000, 0.000000, 270.000000);
  397. CreateObject(18001, -2324.949462, -1612.044921, 488.767211, 0.000000, 0.000000, 90.000000);
  398. CreateObject(18001, -2324.949462, -1617.445068, 486.567260, 0.000000, 0.000000, 270.000000);
  399. CreateObject(18001, -2324.949462, -1617.445068, 487.967224, 0.000000, 0.000000, 270.000000);
  400. CreateObject(18001, -2324.949462, -1603.885253, 487.967224, 0.000000, 0.000000, 270.000000);
  401. CreateObject(18001, -2324.949462, -1609.285156, 487.967224, 0.000000, 0.000000, 270.000000);
  402. CreateObject(18001, -2324.949462, -1603.885253, 489.367248, 0.000000, 0.000000, 270.000000);
  403. CreateObject(18001, -2324.949462, -1611.985229, 489.367248, 0.000000, 0.000000, 270.000000);
  404. CreateObject(18001, -2324.949462, -1617.385131, 489.367248, 0.000000, 0.000000, 270.000000);
  405. CreateObject(18001, -2324.949462, -1617.244384, 488.767211, 0.000000, 0.000000, 90.000000);
  406. CreateObject(18001, -2324.949462, -1617.244384, 490.167175, 0.000000, 0.000000, 90.000000);
  407. CreateObject(18001, -2324.949462, -1609.144409, 490.167175, 0.000000, 0.000000, 90.000000);
  408. CreateObject(18001, -2324.949462, -1603.944458, 490.167175, 0.000000, 0.000000, 90.000000);
  409. CreateObject(18001, -2324.949462, -1603.944458, 491.267181, 0.000000, 0.000000, 90.000000);
  410. CreateObject(18001, -2324.949462, -1617.244384, 491.267181, 0.000000, 0.000000, 90.000000);
  411. CreateObject(18001, -2338.749267, -1607.945190, 486.567260, 0.000000, 0.000000, 270.000000);
  412. CreateObject(18001, -2338.749267, -1616.145141, 486.567260, 0.000000, 0.000000, 270.000000);
  413. CreateObject(18001, -2338.749267, -1616.145141, 487.957275, 0.000000, 0.000000, 270.000000);
  414. CreateObject(18001, -2338.749267, -1607.945190, 487.957275, 0.000000, 0.000000, 270.000000);
  415. CreateObject(18001, -2338.749267, -1607.945190, 489.357299, 0.000000, 0.000000, 270.000000);
  416. CreateObject(18001, -2338.749267, -1616.085327, 489.357299, 0.000000, 0.000000, 270.000000);
  417. CreateObject(18001, -2338.749267, -1616.085327, 490.757324, 0.000000, 0.000000, 270.000000);
  418. CreateObject(18001, -2338.749267, -1607.915405, 490.757324, 0.000000, 0.000000, 270.000000);
  419. CreateObject(18001, -2338.749267, -1603.815429, 490.757324, 0.000000, 0.000000, 270.000000);
  420. CreateObject(18001, -2338.670166, -1607.745239, 486.667266, 0.000000, 0.000000, 90.000000);
  421. CreateObject(18001, -2338.670166, -1615.845214, 486.667266, 0.000000, 0.000000, 90.000000);
  422. CreateObject(18001, -2338.670166, -1617.344848, 486.667266, 0.000000, 0.000000, 90.000000);
  423. CreateObject(18001, -2338.670166, -1617.344848, 488.067230, 0.000000, 0.000000, 90.000000);
  424. CreateObject(18001, -2338.670166, -1609.245117, 488.067230, 0.000000, 0.000000, 90.000000);
  425. CreateObject(1649, -2338.642578, -1619.204223, 490.467254, 0.000000, 0.000000, 90.000000);
  426. CreateObject(1649, -2338.642578, -1614.804077, 490.467254, 0.000000, 0.000000, 90.000000);
  427. CreateObject(1649, -2338.642578, -1606.204223, 490.467254, 0.000000, 0.000000, 90.000000);
  428. CreateObject(1649, -2338.642578, -1610.504150, 490.467254, 0.000000, 0.000000, 90.000000);
  429. CreateObject(1649, -2338.642578, -1601.904296, 490.467254, 0.000000, 0.000000, 90.000000);
  430. CreateObject(2898, -2325.121093, -1619.285644, 483.714935, 90.000000, 0.000000, 270.000000);
  431. CreateObject(2898, -2325.020996, -1611.685791, 483.714935, 90.000000, 0.000000, 270.000000);
  432. CreateObject(2898, -2338.705810, -1616.710205, 483.715606, 90.000000, 0.000000, 90.000000);
  433. CreateObject(2898, -2338.705810, -1613.510253, 483.715606, 90.000000, 0.000000, 90.000000);
  434. CreateObject(1649, -2337.691894, -1620.011474, 484.213867, 0.000000, 90.000000, 130.000000);
  435. CreateObject(2898, -2327.089843, -1614.209106, 482.715850, 0.000000, 0.000000, 0.000000);
  436. CreateObject(2898, -2327.089843, -1618.809082, 482.715850, 0.000000, 0.000000, 0.000000);
  437. CreateObject(2898, -2331.189697, -1618.809082, 482.715850, 0.000000, 0.000000, 0.000000);
  438. CreateObject(2898, -2331.189697, -1614.209228, 482.715850, 0.000000, 0.000000, 0.000000);
  439. CreateObject(2898, -2334.590087, -1618.809082, 482.715850, 0.000000, 0.000000, 0.000000);
  440. CreateObject(2898, -2334.590087, -1613.809082, 482.715850, 0.000000, 0.000000, 0.000000);
  441. CreateObject(19433, -2325.871093, -1606.552246, 484.222595, 0.000000, 0.000000, 90.000000);
  442. CreateObject(1491, -2329.573486, -1606.602050, 482.922515, 0.000000, 0.000000, 0.000000);
  443. CreateObject(1491, -2326.684814, -1606.570312, 482.922637, 0.000000, 0.000000, 180.000000);
  444. CreateObject(19433, -2330.371582, -1606.552246, 484.222595, 0.000000, 0.000000, 90.000000);
  445. CreateObject(19433, -2331.270507, -1607.252075, 484.222595, 0.000000, 0.000000, 0.000000);
  446. CreateObject(1491, -2331.267822, -1609.920898, 482.922607, 0.000000, 0.000000, 90.000000);
  447. CreateObject(19433, -2331.270507, -1610.651977, 484.222595, 0.000000, 0.000000, 0.000000);
  448. CreateObject(19433, -2331.294921, -1605.649780, 484.145263, 0.000000, 0.000000, 0.000000);
  449. CreateObject(1523, -2331.288085, -1604.856933, 482.935180, 0.000000, 0.000000, 90.000000);
  450. CreateObject(19433, -2331.294921, -1602.549804, 484.145263, 0.000000, 0.000000, 0.000000);
  451. CreateObject(19433, -2331.294921, -1600.550048, 484.145263, 0.000000, 0.000000, 0.000000);
  452. CreateObject(19433, -2331.294921, -1601.550048, 484.145263, 0.000000, 0.000000, 0.000000);
  453. CreateObject(19433, -2332.168701, -1607.180908, 484.162567, 0.000000, 0.000000, 90.000000);
  454. CreateObject(19433, -2335.168701, -1607.180908, 484.162567, 0.000000, 0.000000, 90.000000);
  455. CreateObject(19433, -2335.939697, -1606.487670, 484.115203, 0.000000, 0.000000, 0.000000);
  456. CreateObject(1491, -2334.441894, -1607.182373, 482.915161, 0.000000, 0.000000, 0.000000);
  457. CreateObject(19433, -2335.939697, -1604.887573, 484.115203, 0.000000, 0.000000, 0.000000);
  458. CreateObject(19433, -2335.939697, -1601.687866, 484.115203, 0.000000, 0.000000, 0.000000);
  459. CreateObject(19433, -2335.939697, -1603.287963, 484.115203, 0.000000, 0.000000, 0.000000);
  460. CreateObject(19433, -2335.939697, -1600.587890, 484.115173, 0.000000, 0.000000, 0.000000);
  461. CreateObject(19433, -2331.267822, -1607.585693, 484.322601, 0.000000, 0.000000, 0.000000);
  462. CreateObject(2898, -2327.015869, -1618.691406, 486.445831, 180.000000, 0.000000, 0.000000);
  463. CreateObject(2898, -2327.015869, -1614.191528, 486.445831, 180.000000, 0.000000, 0.000000);
  464. CreateObject(2898, -2331.015869, -1614.191528, 486.445831, 180.000000, 0.000000, 0.000000);
  465. CreateObject(2898, -2335.115966, -1618.691528, 486.445831, 180.000000, 0.000000, 0.000000);
  466. CreateObject(2898, -2331.015869, -1618.691528, 486.445831, 180.000000, 0.000000, 0.000000);
  467. CreateObject(2898, -2335.115966, -1613.691528, 486.445831, 180.000000, 0.000000, 0.000000);
  468. CreateObject(2898, -2336.615722, -1613.691528, 486.445831, 180.000000, 0.000000, 0.000000);
  469. CreateObject(2898, -2336.615722, -1618.791259, 486.445831, 180.000000, 0.000000, 0.000000);
  470. CreateObject(18001, -2325.051513, -1612.098999, 486.092315, 0.000000, 0.000000, 90.000000);
  471. CreateObject(2748, -2335.514892, -1600.387573, 486.537322, 0.000000, 0.000000, 0.000000);
  472. CreateObject(2748, -2337.514892, -1600.387573, 486.537322, 0.000000, 0.000000, 0.000000);
  473. CreateObject(16151, -2330.864746, -1601.003417, 486.337219, 0.000000, 0.000000, 90.000000);
  474. CreateObject(18001, -2325.051513, -1617.098999, 486.092315, 0.000000, 0.000000, 90.000000);
  475. CreateObject(1828, -2328.629394, -1609.366577, 482.922576, 0.000000, 0.000000, 0.000000);
  476. CreateObject(2296, -2327.632080, -1611.132324, 482.915222, 0.000000, 0.000000, 180.000000);
  477. CreateObject(1726, -2328.958496, -1608.595092, 482.922576, 0.000000, 0.000000, 0.000000);
  478. CreateObject(2131, -2338.184082, -1610.873901, 482.935272, 0.000000, 0.000000, 90.000000);
  479. CreateObject(2132, -2338.248535, -1608.846923, 482.915222, 0.000000, 0.000000, 90.000000);
  480. CreateObject(2141, -2335.373291, -1607.794921, 482.915222, 0.000000, 0.000000, 0.000000);
  481. CreateObject(941, -2337.021240, -1604.516723, 483.515228, 0.000000, 0.000000, 90.000000);
  482. CreateObject(2136, -2334.481933, -1610.903930, 482.915222, 0.000000, 0.000000, 180.000000);
  483. CreateObject(1739, -2336.917968, -1606.457763, 483.915222, 0.000000, 0.000000, 280.000000);
  484. CreateObject(2013, -2335.242431, -1600.294067, 482.915222, 0.000000, 0.000000, 0.000000);
  485. CreateObject(2019, -2332.408447, -1600.310302, 482.915222, 0.000000, 0.000000, 0.000000);
  486. CreateObject(2132, -2331.933105, -1605.313232, 482.915222, 0.000000, 0.000000, 270.000000);
  487. CreateObject(2517, -2335.074707, -1605.589599, 482.915222, 0.000000, 0.000000, 180.000000);
  488. CreateObject(2528, -2331.906250, -1602.446166, 482.915222, 0.000000, 0.000000, 270.000000);
  489. CreateObject(2563, -2329.517822, -1602.440795, 482.915222, 0.000000, 0.000000, 0.000000);
  490. CreateObject(16779, -2327.869140, -1603.069824, 485.915222, 0.000000, 0.000000, 0.000000);
  491. CreateObject(2526, -2335.358154, -1603.212280, 482.915222, 0.000000, 0.000000, 90.000000);
  492. CreateObject(2018, -2333.332763, -1600.285888, 482.915222, 0.000000, 0.000000, 0.000000);
  493. CreateObject(18647, 925.733703, 2013.997680, 10.460931, 0.000000, 0.000000, 0.000000);
  494. CreateObject(18647, 925.733703, 2011.997680, 10.460931, 0.000000, 0.000000, 0.000000);
  495. CreateObject(18647, 925.733703, 2009.997680, 10.460931, 0.000000, 0.000000, 0.000000);
  496. CreateObject(987, 917.237060, 1992.608886, 9.675745, 0.000000, 0.000000, 270.000000);
  497. CreateObject(987, 962.388305, 1968.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  498. CreateObject(987, 917.237060, 1980.608886, 9.675745, 0.000000, 0.000000, 270.000000);
  499. CreateObject(987, 950.708007, 1968.638793, 9.820307, 0.000000, 0.000000, 0.000000);
  500. CreateObject(987, 962.388305, 1980.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  501. CreateObject(987, 962.388305, 1992.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  502. CreateObject(987, 962.388305, 2004.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  503. CreateObject(987, 962.733642, 2016.638671, 9.125728, 0.000000, 0.000000, 180.000000);
  504. CreateObject(975, 949.195007, 2016.613647, 10.759714, 0.000000, 270.000000, 0.000000);
  505. CreateObject(1350, 1775.853637, 843.187133, 10.083997, 0.000000, 0.000000, 270.000000);
  506. CreateObject(9623, 1806.375854, 870.829040, 12.118906, 0.000000, 0.000000, 0.000000);
  507. CreateObject(654, 1792.060302, 738.724060, 12.440893, 0.000000, 0.000000, 0.000000);
  508. CreateObject(654, 1794.163940, 759.036315, 11.495223, 0.000000, 0.000000, 0.000000);
  509. CreateObject(19425, 1791.759765, 792.923706, 10.282980, 0.000000, 0.000000, 0.000000);
  510. CreateObject(19425, 1787.939575, 792.912902, 10.293003, 0.000000, 0.000000, 0.000000);
  511. CreateObject(19425, 1784.011352, 792.940185, 10.291960, 0.000000, 0.000000, 0.000000);
  512. CreateObject(654, 1795.779907, 782.205505, 11.170473, 0.000000, 0.000000, 0.000000);
  513. CreateObject(19425, 1783.224731, 780.437194, 10.678894, 0.000000, 0.000000, 0.000000);
  514. CreateObject(19425, 1787.029296, 780.399475, 10.657980, 0.000000, 0.000000, 0.000000);
  515. CreateObject(19425, 1791.105590, 780.348510, 10.662170, 0.000000, 0.000000, 0.000000);
  516. CreateObject(19425, 1782.297973, 766.874328, 11.113327, 0.000000, 0.000000, 0.000000);
  517. CreateObject(19425, 1789.882812, 766.914916, 11.092944, 0.000000, 0.000000, 0.000000);
  518. CreateObject(19425, 1786.139892, 766.888854, 11.092057, 0.000000, 0.000000, 0.000000);
  519. CreateObject(9623, 1788.265136, 813.360290, 12.526140, 0.000000, 0.000000, 0.000000);
  520. CreateObject(1350, 1818.377075, 842.834899, 10.056365, 0.000000, 0.000000, 90.000000);
  521. ///end of snep//////////////////////////////////////
  522. //////////////////fauzanz v.nice map/////////////////////////
  523. CreateObject(1233, 939.810241, 1967.545898, 10.820307, 0.000000, 0.000000, 0.000000);
  524. CreateObject(987, 929.108032, 1968.638793, 9.820306, 0.000000, 0.000000, 0.000000);
  525. CreateObject(987, 917.108032, 1968.638793, 9.820306, 0.000000, 0.000000, 0.000000);
  526. CreateObject(1262, 917.384216, 2008.955810, 11.820308, 0.000000, 0.000000, 90.000000);
  527. CreateObject(17951, 892.631286, 2250.156738, 10.960931, 0.000000, 0.000000, 0.000000);
  528. CreateObject(2001, 868.291809, 2228.074462, 9.962129, 0.000000, 0.000000, 0.000000);
  529. CreateObject(2297, 886.315002, 2229.077880, 10.527215, 0.000000, 0.000000, 140.000000);
  530. CreateObject(660, 854.790161, 2227.633544, 8.820311, 0.000000, 0.000000, 0.000000);
  531. CreateObject(660, 854.790161, 2257.133544, 8.820311, 0.000000, 0.000000, 0.000000);
  532. CreateObject(2001, 868.291809, 2256.074462, 9.962129, 0.000000, 0.000000, 0.000000);
  533. CreateObject(651, 856.112426, 2230.658203, 9.820312, 0.000000, 0.000000, 0.000000);
  534. CreateObject(651, 856.112426, 2253.658203, 9.820312, 0.000000, 0.000000, 0.000000);
  535. CreateObject(987, 884.606994, 2326.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  536. CreateObject(987, 896.606994, 2326.827148, 9.963186, 0.000000, 0.000000, 90.000000);
  537. CreateObject(987, 896.606994, 2345.827148, 9.963186, 0.000000, 0.000000, 90.000000);
  538. CreateObject(987, 896.606994, 2327.827148, 9.963186, 0.000000, 0.000000, 90.000000);
  539. CreateObject(987, 884.807006, 2357.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  540. CreateObject(987, 872.807006, 2357.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  541. CreateObject(987, 866.007019, 2357.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  542. CreateObject(987, 854.007019, 2357.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  543. CreateObject(987, 854.007019, 2345.827148, 8.963186, 0.000000, 0.000000, 90.000000);
  544. CreateObject(987, 854.007019, 2333.827148, 8.963186, 0.000000, 0.000000, 90.000000);
  545. CreateObject(987, 854.007019, 2326.827148, 8.963186, 0.000000, 0.000000, 90.000000);
  546. CreateObject(987, 854.007019, 2326.827148, 8.963186, 0.000000, 0.000000, 0.000000);
  547. CreateObject(987, 856.007019, 2326.827148, 8.963186, 0.000000, 0.000000, 0.000000);
  548. CreateObject(987, 867.606994, 2326.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  549. CreateObject(19503, 883.021911, 2341.697509, 12.820310, 0.000000, 0.000000, 90.000000);
  550. CreateObject(987, 879.606994, 2326.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  551. CreateObject(19504, 883.053894, 2341.661621, 12.667840, 0.000000, 0.000000, 90.000000);
  552. CreateObject(987, 896.821899, 2143.678466, 9.820310, 0.000000, 0.000000, 90.000000);
  553. CreateObject(987, 884.606994, 2126.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  554. CreateObject(987, 896.606994, 2126.827148, 9.963186, 0.000000, 0.000000, 90.000000);
  555. CreateObject(987, 896.606994, 2145.827148, 9.963186, 0.000000, 0.000000, 90.000000);
  556. CreateObject(987, 896.606994, 2127.827148, 9.963186, 0.000000, 0.000000, 90.000000);
  557. CreateObject(987, 884.807006, 2157.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  558. CreateObject(987, 872.807006, 2157.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  559. CreateObject(987, 866.007019, 2157.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  560. CreateObject(987, 854.007019, 2157.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  561. CreateObject(987, 854.007019, 2145.827148, 8.963186, 0.000000, 0.000000, 90.000000);
  562. CreateObject(987, 854.007019, 2133.827148, 8.963186, 0.000000, 0.000000, 90.000000);
  563. CreateObject(987, 854.007019, 2126.827148, 8.963186, 0.000000, 0.000000, 90.000000);
  564. CreateObject(987, 854.007019, 2126.827148, 8.963186, 0.000000, 0.000000, 0.000000);
  565. CreateObject(987, 856.007019, 2126.827148, 8.963186, 0.000000, 0.000000, 0.000000);
  566. CreateObject(987, 867.606994, 2126.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  567. CreateObject(19503, 883.021911, 2141.697509, 12.820309, 0.000000, 0.000000, 90.000000);
  568. CreateObject(987, 879.606994, 2126.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  569. CreateObject(19504, 883.053894, 2141.661621, 12.667840, 0.000000, 0.000000, 90.000000);
  570. CreateObject(18985, 550.195556, 2494.720703, 84.301971, 20.000000, 0.000000, 90.000000);
  571. CreateObject(18985, 630.195556, 2494.720703, 55.101966, 20.000000, 0.000000, 90.000000);
  572. CreateObject(18985, 660.195556, 2494.720703, 44.101970, 20.000000, 0.000000, 90.000000);
  573. CreateObject(18800, 525.826782, 2472.331054, 60.588317, 0.000000, 0.000000, 0.000000);
  574. CreateObject(18800, 471.826782, 2472.130859, 84.088325, 0.000000, 0.000000, 180.000000);
  575. CreateObject(18982, 447.744018, 2493.420410, 37.384376, -20.000000, 0.000000, 90.000000);
  576. CreateObject(1262, 917.684143, 2016.555786, 11.820308, 0.000000, 0.000000, 90.000000);
  577. CreateObject(1319, 917.744689, 2016.420288, 10.820308, 0.000000, 0.000000, 0.000000);
  578. CreateObject(1319, 917.744689, 2008.920166, 10.820308, 0.000000, 0.000000, 0.000000);
  579. CreateObject(1318, 929.101013, 2006.413818, 11.460932, 0.000000, 0.000000, 0.000000);
  580. CreateObject(1256, 916.762207, 1994.088500, 10.420310, 0.000000, 0.000000, 0.000000);
  581. CreateObject(1342, 915.308349, 2006.717895, 10.820304, 0.000000, 0.000000, 180.000000);
  582. CreateObject(1679, 915.089233, 2001.432373, 10.320303, 0.000000, 0.000000, 0.000000);
  583. CreateObject(1478, 916.594360, 2008.940551, 10.420310, 0.000000, 0.000000, 180.000000);
  584. CreateObject(1415, 943.407958, 1998.314941, 10.460929, 0.000000, 0.000000, 90.000000);
  585. CreateObject(18647, 917.279418, 2010.285156, 9.820305, 0.000000, 0.000000, 0.000000);
  586. CreateObject(18647, 917.279418, 2012.285156, 9.820305, 0.000000, 0.000000, 0.000000);
  587. CreateObject(18647, 917.279418, 2014.285156, 9.820305, 0.000000, 0.000000, 0.000000);
  588. CreateObject(18647, 917.279418, 2015.285156, 9.820305, 0.000000, 0.000000, 0.000000);
  589. CreateObject(18647, 925.733703, 2013.997680, 10.460930, 0.000000, 0.000000, 0.000000);
  590. CreateObject(18647, 925.733703, 2011.997680, 10.460930, 0.000000, 0.000000, 0.000000);
  591. CreateObject(18647, 925.733703, 2009.997680, 10.460930, 0.000000, 0.000000, 0.000000);
  592. CreateObject(987, 917.237060, 1992.608886, 9.675745, 0.000000, 0.000000, 270.000000);
  593. CreateObject(987, 962.388305, 1968.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  594. CreateObject(987, 917.237060, 1980.608886, 9.675745, 0.000000, 0.000000, 270.000000);
  595. CreateObject(987, 950.708007, 1968.638793, 9.820306, 0.000000, 0.000000, 0.000000);
  596. CreateObject(987, 962.388305, 1980.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  597. CreateObject(987, 962.388305, 1992.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  598. CreateObject(987, 962.388305, 2004.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  599. CreateObject(987, 962.733642, 2016.638671, 9.125727, 0.000000, 0.000000, 180.000000);
  600. CreateObject(975, 949.195007, 2016.613647, 10.759714, 0.000000, 270.000000, 0.000000);
  601. CreateObject(18652, 926.734680, 2000.158813, 13.460937, 0.000000, 0.000000, 0.000000);
  602. CreateObject(18652, 914.529235, 2006.847656, 11.820312, 0.000000, 0.000000, 0.000000);
  603. CreateObject(19376, 948.186828, 2456.282714, 9.820310, 0.000000, 90.000000, 0.000000);
  604. CreateObject(19376, 948.160766, 2465.886474, 9.820310, 0.000000, 90.000000, 0.000000);
  605. CreateObject(19376, 948.154724, 2475.524902, 9.820310, 0.000000, 90.000000, 0.000000);
  606. CreateObject(19376, 958.654724, 2456.293457, 9.820310, 0.000000, 90.000000, 0.000000);
  607. CreateObject(19376, 958.654541, 2475.493652, 9.820310, 0.000000, 90.000000, 0.000000);
  608. CreateObject(19376, 958.632629, 2465.959228, 9.820310, 0.000000, 90.000000, 0.000000);
  609. CreateObject(19450, 942.903442, 2456.293945, 10.906250, 0.000000, 0.000000, 0.000000);
  610. CreateObject(19450, 942.895568, 2475.477539, 10.906250, 0.000000, 0.000000, 0.000000);
  611. CreateObject(19358, 944.408325, 2451.519775, 10.906250, 0.000000, 0.000000, 90.000000);
  612. CreateObject(19358, 947.607910, 2451.498046, 10.906250, 0.000000, 0.000000, 90.000000);
  613. CreateObject(19388, 953.800598, 2451.456542, 11.306249, 0.000000, 0.000000, 90.000000);
  614. CreateObject(19358, 950.638061, 2451.465087, 10.906250, 0.000000, 0.000000, 90.000000);
  615. CreateObject(19450, 942.886169, 2465.848144, 10.906250, 0.000000, 0.000000, 0.000000);
  616. CreateObject(19450, 963.861938, 2456.276367, 10.820311, 0.000000, 0.000000, 0.000000);
  617. CreateObject(19450, 963.859191, 2465.845458, 10.806247, 0.000000, 0.000000, 0.000000);
  618. CreateObject(19450, 963.864074, 2475.430419, 10.820311, 0.000000, 0.000000, 0.000000);
  619. CreateObject(19358, 957.011962, 2451.472900, 10.820311, 0.000000, 0.000000, 90.000000);
  620. CreateObject(19358, 962.286437, 2451.506103, 10.806247, 0.000000, 0.000000, 90.000000);
  621. CreateObject(19358, 959.562377, 2451.512207, 10.806247, 0.000000, 0.000000, 90.000000);
  622. CreateObject(987, 955.027099, 2435.275878, 9.820311, 0.000000, 0.000000, 0.000000);
  623. CreateObject(987, 966.954345, 2446.790527, 9.820311, 0.000000, 0.000000, 90.000000);
  624. CreateObject(987, 967.180419, 2458.751708, 9.820311, 0.000000, 0.000000, 90.000000);
  625. CreateObject(987, 967.141113, 2470.718261, 9.820311, 0.000000, 0.000000, 90.000000);
  626. CreateObject(987, 966.896179, 2482.329345, 9.820311, 0.000000, 0.000000, 0.000000);
  627. CreateObject(987, 967.114501, 2434.672851, 9.820311, 0.000000, 0.000000, 90.000000);
  628. CreateObject(987, 937.218444, 2435.118164, 9.820311, 0.000000, 0.000000, 0.000000);
  629. CreateObject(2780, 948.431762, 2436.449707, 10.820311, 0.000000, 0.000000, 0.000000);
  630. CreateObject(2780, 955.148620, 2436.285400, 10.820311, 0.000000, 0.000000, 0.000000);
  631. CreateObject(987, 925.287048, 2435.154541, 9.820311, 0.000000, 0.000000, 0.000000);
  632. CreateObject(987, 924.859069, 2435.003173, 9.820311, 0.000000, 0.000000, 90.000000);
  633. CreateObject(19450, 963.893371, 2456.354003, 14.006248, 0.000000, 0.000000, 0.000000);
  634. CreateObject(19450, 959.112426, 2451.425292, 14.006248, 0.000000, 0.000000, 90.000000);
  635. CreateObject(19450, 947.637207, 2480.197265, 10.906248, 0.000000, 0.000000, 90.000000);
  636. CreateObject(3361, 944.516174, 2456.309082, 11.906248, 0.000000, 0.000000, 267.000000);
  637. CreateObject(19376, 948.149536, 2465.898193, 13.682375, 0.000000, 90.000000, 0.000000);
  638. CreateObject(19376, 948.187744, 2475.441650, 13.706247, 0.000000, 90.000000, 0.000000);
  639. CreateObject(19450, 963.881896, 2465.896484, 14.006248, 0.000000, 0.000000, 0.000000);
  640. CreateObject(19450, 963.906921, 2475.239990, 14.006248, 0.000000, 0.000000, 0.000000);
  641. CreateObject(19376, 958.613403, 2465.948486, 13.668313, 0.000000, 90.000000, 0.000000);
  642.     //
  643.     // Tmatz nice map :D
  644. CreateObject(19128, 996.011840, 2356.895019, 20.939971, 0.000000, 90.000000, 270.000000);
  645. CreateObject(19128, 994.011840, 2358.895019, 20.939971, 0.000000, 270.000000, 0.000000);
  646. CreateObject(19128, 996.011840, 2360.895019, 20.939971, 0.000000, 90.000000, 90.000000);
  647. CreateObject(19128, 996.011840, 2358.895019, 22.939971, 0.000000, 0.000000, 0.000000);
  648. CreateObject(19128, 996.011840, 2381.895019, 20.939971, 0.000000, 90.000000, 270.000000);
  649. CreateObject(19128, 996.011840, 2358.895019, 18.939971, 0.000000, 180.000000, 0.000000);
  650. CreateObject(19128, 994.011840, 2383.895019, 20.939971, 0.000000, 270.000000, 0.000000);
  651. CreateObject(19128, 998.011840, 2358.895019, 20.939971, 0.000000, 90.000000, 0.000000);
  652. CreateObject(19128, 968.011840, 2356.895019, 20.939971, 0.000000, 90.000000, 270.000000);
  653. CreateObject(19128, 966.011840, 2358.895019, 20.939971, 0.000000, 270.000000, 0.000000);
  654. CreateObject(19128, 968.011840, 2360.895019, 20.939971, 0.000000, 90.000000, 90.000000);
  655. CreateObject(19128, 968.011840, 2358.895019, 22.939971, 0.000000, 0.000000, 0.000000);
  656. CreateObject(19128, 968.011840, 2358.895019, 18.939971, 0.000000, 180.000000, 0.000000);
  657. CreateObject(19128, 970.011840, 2358.895019, 20.939971, 0.000000, 90.000000, 0.000000);
  658. CreateObject(19128, 968.011840, 2381.895019, 20.939971, 0.000000, 90.000000, 270.000000);
  659. CreateObject(19128, 966.011840, 2383.895019, 20.939971, 0.000000, 270.000000, 0.000000);
  660. CreateObject(19128, 968.011840, 2385.895019, 20.939971, 0.000000, 90.000000, 90.000000);
  661. CreateObject(19128, 968.011840, 2383.895019, 22.939971, 0.000000, 0.000000, 0.000000);
  662. CreateObject(19128, 968.011840, 2383.895019, 18.939971, 0.000000, 180.000000, 0.000000);
  663. CreateObject(19128, 970.011840, 2383.895019, 20.939971, 0.000000, 90.000000, 0.000000);
  664. CreateObject(19128, 996.011840, 2385.895019, 20.939971, 0.000000, 90.000000, 90.000000);
  665. CreateObject(19128, 996.011840, 2383.895019, 22.939971, 0.000000, 0.000000, 0.000000);
  666. CreateObject(19128, 996.011840, 2383.895019, 18.939971, 0.000000, 180.000000, 0.000000);
  667. CreateObject(19128, 998.011840, 2383.895019, 20.939971, 0.000000, 90.000000, 0.000000);
  668. CreateObject(19313, 996.986145, 2364.468994, 13.320304, 0.000000, 0.000000, 90.000000);
  669. CreateObject(19379, 983.645507, 2372.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  670. CreateObject(19379, 991.645507, 2372.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  671. CreateObject(19379, 991.645507, 2379.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  672. CreateObject(19379, 991.645507, 2363.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  673. CreateObject(19379, 983.645507, 2379.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  674. CreateObject(19379, 975.645507, 2372.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  675. CreateObject(19379, 975.645507, 2379.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  676. CreateObject(19379, 983.645507, 2363.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  677. CreateObject(19379, 975.645507, 2363.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  678. CreateObject(19313, 996.986145, 2377.468994, 13.320304, 0.000000, 0.000000, 90.000000);
  679. CreateObject(18102, 987.485412, 2375.191894, 14.976553, 0.000000, 0.000000, 0.000000);
  680. CreateObject(19313, 969.986145, 2377.468994, 13.320304, 0.000000, 0.000000, 90.000000);
  681. CreateObject(19313, 969.986145, 2364.468994, 13.320304, 0.000000, 0.000000, 90.000000);
  682. CreateObject(19313, 992.986145, 2384.468994, 13.320304, 0.000000, 0.000000, 0.000000);
  683. CreateObject(19313, 974.986145, 2384.468994, 13.320304, 0.000000, 0.000000, 0.000000);
  684. CreateObject(19313, 989.986145, 2357.468994, 13.320304, 0.000000, 0.000000, 0.000000);
  685. CreateObject(19313, 976.986145, 2357.468994, 13.320304, 0.000000, 0.000000, 0.000000);
  686. CreateObject(19129, 983.795349, 2371.052734, 9.906247, 0.000000, 0.000000, 0.000000);
  687. CreateObject(2784, 983.632385, 2360.593505, 10.906247, 0.000000, 0.000000, 0.000000);
  688. CreateObject(18102, 987.485412, 2366.191894, 14.976553, 0.000000, 0.000000, 0.000000);
  689. CreateObject(18650, 982.756225, 2388.625488, 9.671875, 0.000000, 0.000000, 90.000000);
  690. CreateObject(18650, 985.256286, 2388.625488, 9.671875, 0.000000, 0.000000, 90.000000);
  691. CreateObject(18653, 978.159301, 2360.654052, 9.906246, 0.000000, 0.000000, 180.000000);
  692. CreateObject(18653, 989.159301, 2360.654052, 9.906246, 0.000000, 0.000000, 0.000000);
  693. CreateObject(19313, 996.986145, 2364.468994, 13.320302, 0.000000, 0.000000, 90.000000);
  694. CreateObject(19379, 983.645507, 2372.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  695. CreateObject(19379, 991.645507, 2372.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  696. CreateObject(19379, 991.645507, 2379.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  697. CreateObject(19379, 991.645507, 2363.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  698. CreateObject(19379, 983.645507, 2379.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  699. CreateObject(19379, 975.645507, 2372.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  700. CreateObject(19379, 975.645507, 2379.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  701. CreateObject(19379, 983.645507, 2363.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  702. CreateObject(19379, 975.645507, 2363.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  703. CreateObject(19313, 996.986145, 2377.468994, 13.320302, 0.000000, 0.000000, 90.000000);
  704. CreateObject(18102, 987.485412, 2375.191894, 14.976552, 0.000000, 0.000000, 0.000000);
  705. CreateObject(19313, 969.986145, 2377.468994, 13.320302, 0.000000, 0.000000, 90.000000);
  706. CreateObject(19313, 969.986145, 2364.468994, 13.320302, 0.000000, 0.000000, 90.000000);
  707. CreateObject(19313, 992.986145, 2384.468994, 13.320302, 0.000000, 0.000000, 0.000000);
  708. CreateObject(19313, 974.986145, 2384.468994, 13.320302, 0.000000, 0.000000, 0.000000);
  709. CreateObject(19313, 989.986145, 2357.468994, 13.320302, 0.000000, 0.000000, 0.000000);
  710. CreateObject(19313, 976.986145, 2357.468994, 13.320302, 0.000000, 0.000000, 0.000000);
  711. CreateObject(19129, 983.795349, 2371.052734, 9.906247, 0.000000, 0.000000, 0.000000);
  712. CreateObject(2784, 983.632385, 2360.593505, 10.906247, 0.000000, 0.000000, 0.000000);
  713. CreateObject(18102, 987.485412, 2366.191894, 14.976552, 0.000000, 0.000000, 0.000000);
  714. CreateObject(970, 982.016113, 2386.515380, 10.440312, 0.000000, 0.000000, 90.000000);
  715. CreateObject(970, 984.016113, 2386.515380, 10.440312, 0.000000, 0.000000, 90.000000);
  716. CreateObject(970, 985.916198, 2386.515380, 10.440312, 0.000000, 0.000000, 90.000000);
  717. CreateObject(7090, 987.665893, 2384.446289, 14.327973, 0.000000, 0.000000, 90.000000);
  718. CreateObject(7090, 980.465820, 2384.446289, 14.327973, 0.000000, 0.000000, 90.000000);
  719. CreateObject(19128, 983.818908, 2371.709228, 10.976557, 0.000000, 0.000000, 0.000000);
  720. CreateObject(19128, 985.818908, 2371.709228, 8.976557, 0.000000, 90.000000, 0.000000);
  721. CreateObject(19128, 981.818908, 2371.709228, 8.976557, 0.000000, 90.000000, 180.000000);
  722. CreateObject(19128, 983.818908, 2373.709228, 8.976557, 0.000000, 90.000000, 90.000000);
  723. CreateObject(19128, 983.818908, 2369.709228, 8.976557, 0.000000, 90.000000, 270.000000);
  724. CreateObject(2232, 974.661560, 2360.757324, 10.606242, 0.000000, 0.000000, 180.000000);
  725. CreateObject(2232, 976.661560, 2360.757324, 10.606242, 0.000000, 0.000000, 180.000000);
  726. CreateObject(2232, 975.661560, 2360.757324, 10.606242, 0.000000, 0.000000, 180.000000);
  727. CreateObject(2232, 990.661560, 2360.757324, 10.606242, 0.000000, 0.000000, 180.000000);
  728. CreateObject(2232, 991.661560, 2360.757324, 10.606242, 0.000000, 0.000000, 180.000000);
  729. CreateObject(2232, 992.661560, 2360.757324, 10.606242, 0.000000, 0.000000, 180.000000);
  730. CreateObject(18655, 985.565734, 2369.836669, 10.476559, 0.000000, 10.000000, -40.000000);
  731. CreateObject(18655, 982.165771, 2369.836669, 10.476559, 0.000000, 10.000000, 225.000000);
  732. CreateObject(18655, 982.165771, 2373.436767, 10.476559, 0.000000, 10.000000, 140.000000);
  733. CreateObject(18655, 985.765747, 2373.436767, 10.476559, 0.000000, 10.000000, 3);
  734.     //
  735.     // dragtrack1 la bodo
  736. CreateObject(3578, 1012.437438, 2464.101562, 10.422551, 0.000000, 0.000000, 0.000000);
  737. CreateObject(1320, 1009.922790, 2462.814453, 10.903601, 0.000000, 0.000000, 270.000000);
  738. CreateObject(1375, 1007.720520, 2462.835937, 10.815479, 0.000000, 0.000000, 0.000000);
  739. CreateObject(19130, 1008.830139, 2463.768066, 10.710584, 270.000000, 90.000000, 0.000000);
  740. CreateObject(3593, 1007.335937, 2474.348876, 10.820311, -50.000000, 10.000000, 90.000000);
  741. CreateObject(3594, 1006.340026, 2473.424804, 10.120311, 0.000000, 0.000000, -40.000000);
  742. CreateObject(3499, 1008.429077, 2402.583496, 15.220314, 180.000000, 90.000000, 0.000000);
  743. CreateObject(3499, 1001.529052, 2402.583496, 9.420310, 0.000000, 0.000000, 0.000000);
  744. CreateObject(3499, 1013.229003, 2402.583496, 9.420310, 0.000000, 0.000000, 0.000000);
  745. CreateObject(3440, 1001.526367, 2400.953369, 14.500066, 180.000000, 90.000000, 90.000000);
  746. CreateObject(3440, 1013.326416, 2400.953369, 14.500066, 180.000000, 90.000000, 90.000000);
  747. CreateObject(3440, 1003.726318, 2398.753173, 14.500066, 180.000000, 90.000000, 0.000000);
  748. CreateObject(3440, 1008.426330, 2398.753173, 14.500066, 180.000000, 90.000000, 0.000000);
  749. CreateObject(1262, 1012.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  750. CreateObject(3578, 1007.435180, 2402.351562, 9.007820, 0.000000, 0.000000, 0.000000);
  751. CreateObject(3819, 996.088256, 2407.729980, 10.820310, 0.000000, 0.000000, 180.000000);
  752. CreateObject(3819, 996.088256, 2416.329833, 10.820310, 0.000000, 0.000000, 180.000000);
  753. CreateObject(19471, 1014.588195, 2454.709960, 9.820310, 0.000000, 0.000000, 180.000000);
  754. CreateObject(3639, 1021.543090, 2455.918945, 13.820310, 0.000000, 0.000000, 270.000000);
  755. CreateObject(19313, 1011.616210, 2476.531738, 10.820310, 0.000000, 0.000000, 0.000000);
  756. CreateObject(19313, 1003.616210, 2476.531738, 10.820310, 0.000000, 0.000000, 0.000000);
  757. CreateObject(11445, 1010.139709, 2468.530761, 9.823497, 0.000000, 0.000000, 0.000000);
  758. CreateObject(19313, 996.617492, 2469.589599, 10.820310, 0.000000, 0.000000, 90.000000);
  759. CreateObject(19313, 1018.617492, 2469.589599, 10.820310, 0.000000, 0.000000, 90.000000);
  760. CreateObject(1637, 998.963317, 2472.211669, 10.820310, 0.000000, 0.000000, 0.000000);
  761. CreateObject(1637, 998.963317, 2463.211669, 10.820310, 0.000000, 0.000000, 0.000000);
  762. CreateObject(13667, 1014.734130, 2472.237792, 25.420312, 0.000000, 0.000000, 270.000000);
  763. CreateObject(3819, 1018.088256, 2416.329833, 10.820310, 0.000000, 0.000000, 0.000000);
  764. CreateObject(3499, 1006.529052, 2402.583496, 15.220314, 180.000000, 90.000000, 0.000000);
  765. CreateObject(3440, 1011.126403, 2398.753173, 14.500066, 180.000000, 90.000000, 0.000000);
  766. CreateObject(1262, 1009.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  767. CreateObject(1262, 1009.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  768. CreateObject(1262, 1010.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  769. CreateObject(1262, 1010.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  770. CreateObject(1262, 1012.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  771. CreateObject(1262, 1011.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  772. CreateObject(1262, 1011.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  773. CreateObject(3819, 1018.088256, 2407.729980, 10.820310, 0.000000, 0.000000, 0.000000);
  774. CreateObject(1262, 1007.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  775. CreateObject(1262, 1008.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  776. CreateObject(1262, 1008.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  777. CreateObject(1262, 1007.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  778. CreateObject(1262, 1006.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  779. CreateObject(1262, 1006.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  780. CreateObject(1262, 1005.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  781. CreateObject(1262, 1005.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  782. CreateObject(1262, 1004.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  783. CreateObject(1262, 1004.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  784. CreateObject(1262, 1003.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  785. CreateObject(1262, 1003.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  786. CreateObject(1262, 1002.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  787. CreateObject(1262, 1002.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  788. CreateObject(1594, 998.623962, 2469.674560, 10.270311, 0.000000, 0.000000, 0.000000);
  789. CreateObject(1232, 1000.272216, 2467.549804, 10.820311, 0.000000, 0.000000, 0.000000);
  790. CreateObject(1232, 1000.272216, 2471.649902, 10.820311, 0.000000, 0.000000, 0.000000);
  791. CreateObject(3437, 996.620605, 2462.119873, 10.820312, 0.000000, 0.000000, 90.000000);
  792. CreateObject(969, 996.620422, 2454.664550, 10.020312, 0.000000, 0.000000, 90.000000);
  793. CreateObject(12943, 976.680419, 2471.738281, 9.820312, 0.000000, 0.000000, 0.000000);
  794. CreateObject(19313, 989.577880, 2448.571289, 10.820312, 0.000000, 0.000000, 0.000000);
  795. CreateObject(3578, 996.629760, 2455.724365, 9.120313, 0.000000, 0.000000, 90.000000);
  796. CreateObject(19313, 989.577880, 2476.571289, 10.820312, 0.000000, 0.000000, 0.000000);
  797. CreateObject(18689, 1005.860717, 2473.903808, 8.961546, 0.000000, 0.000000, 0.000000);
  798. CreateObject(19313, 975.577880, 2476.571289, 10.820312, 0.000000, 0.000000, 0.000000);
  799. CreateObject(18689, 1003.860717, 2470.903808, 8.961546, 0.000000, 0.000000, 0.000000);
  800. CreateObject(19313, 968.577880, 2469.571289, 10.820312, 0.000000, 0.000000, 90.000000);
  801. CreateObject(19313, 968.577880, 2455.571289, 10.820312, 0.000000, 0.000000, 90.000000);
  802. CreateObject(19313, 975.577880, 2448.571289, 10.820312, 0.000000, 0.000000, 0.000000);
  803. CreateObject(8948, 972.735961, 2475.797363, 11.220313, 0.000000, 0.000000, 90.000000);
  804. CreateObject(2898, 970.694091, 2470.458251, 9.820312, 0.000000, 0.000000, 0.000000);
  805. CreateObject(2898, 982.624084, 2473.018310, 9.820312, 0.000000, 0.000000, 0.000000);
  806. CreateObject(2898, 974.774108, 2470.458251, 9.820312, 0.000000, 0.000000, 0.000000);
  807. CreateObject(3440, 987.463745, 2461.298095, 10.520312, 0.000000, 0.000000, 0.000000);
  808. CreateObject(2898, 978.854064, 2470.458251, 9.820312, 0.000000, 0.000000, 0.000000);
  809. CreateObject(2898, 982.624084, 2470.458251, 9.820312, 0.000000, 0.000000, 0.000000);
  810. CreateObject(2898, 978.554077, 2473.018310, 9.820312, 0.000000, 0.000000, 0.000000);
  811. CreateObject(2898, 974.474121, 2473.018310, 9.820312, 0.000000, 0.000000, 0.000000);
  812. CreateObject(2898, 970.474121, 2473.018310, 9.820312, 0.000000, 0.000000, 0.000000);
  813. CreateObject(1649, 985.247619, 2456.915771, 10.820312, 0.000000, 0.000000, 0.000000);
  814. CreateObject(1649, 985.247619, 2456.915771, 10.820312, 0.000000, 0.000000, 180.000000);
  815. CreateObject(19466, 987.623168, 2458.087890, 11.720312, 0.000000, 0.000000, 0.000000);
  816. CreateObject(19466, 987.623168, 2460.327148, 11.720312, 0.000000, 0.000000, 0.000000);
  817. CreateObject(19466, 987.623168, 2458.087890, 9.784313, 0.000000, 0.000000, 0.000000);
  818. CreateObject(19466, 987.623168, 2460.318115, 9.784313, 0.000000, 0.000000, 0.000000);
  819. CreateObject(3440, 987.463745, 2461.898193, 10.520312, 0.000000, 0.000000, 0.000000);
  820. CreateObject(3437, 996.573913, 2449.746582, 10.820312, 0.000000, 0.000000, 90.000000);
  821. CreateObject(16563, 980.965820, 2459.547119, 8.420310, 0.000000, 0.000000, 0.000000);
  822.     //
  823.     //map spe tah ni xD
  824. CreateObject(18728, -3266.735107, -2227.720703, 0.757305, 0.000000, 0.000000, 0.000000);
  825. CreateObject(18728, -3266.735107, -2215.720703, 0.757305, 0.000000, 0.000000, 0.000000);
  826. CreateObject(3499, -3248.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  827. CreateObject(8057, -2986.700927, -2229.505859, -1.411087, 0.000000, 0.000000, 90.000000);
  828. CreateObject(3991, -2689.529541, -2222.125244, 4.901882, 0.000000, 0.000000, 90.000000);
  829. CreateObject(8157, -2791.332519, -2227.563964, 4.929347, 0.000000, 0.000000, 0.000000);
  830. CreateObject(8057, -2930.200927, -2229.505859, -1.411087, 0.000000, 0.000000, 90.000000);
  831. CreateObject(8157, -2842.332519, -2227.563964, 1.429347, 0.000000, 0.000000, 0.000000);
  832. CreateObject(8057, -2884.700927, -2229.505859, -1.411087, 0.000000, 0.000000, 0.000000);
  833. CreateObject(3406, -3018.679931, -2229.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  834. CreateObject(3406, -3027.479980, -2229.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  835. CreateObject(3406, -3035.880126, -2229.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  836. CreateObject(3406, -3035.880126, -2229.335205, -0.133643, 0.000000, 0.000000, 90.000000);
  837. CreateObject(3406, -3035.880126, -2238.035156, -0.133643, 0.000000, 0.000000, 90.000000);
  838. CreateObject(3406, -3035.880126, -2220.635253, -0.133643, 0.000000, 0.000000, 90.000000);
  839. CreateObject(3406, -3044.680175, -2229.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  840. CreateObject(3406, -3044.680175, -2229.335205, -0.133643, 0.000000, 0.000000, 90.000000);
  841. CreateObject(3406, -3044.680175, -2220.535156, -0.133643, 0.000000, 0.000000, 90.000000);
  842. CreateObject(3406, -3044.680175, -2238.135253, -0.133643, 0.000000, 0.000000, 90.000000);
  843. CreateObject(3406, -3053.480224, -2229.335205, -0.133643, 0.000000, 0.000000, 90.000000);
  844. CreateObject(3406, -3053.480224, -2220.535156, -0.133643, 0.000000, 0.000000, 90.000000);
  845. CreateObject(3406, -3053.480224, -2231.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  846. CreateObject(3406, -3053.480224, -2229.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  847. CreateObject(3406, -3053.480224, -2227.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  848. CreateObject(3406, -3053.480224, -2236.135253, -0.133643, 0.000000, 0.000000, 90.000000);
  849. CreateObject(3499, -3250.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  850. CreateObject(3499, -3249.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  851. CreateObject(3499, -3251.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  852. CreateObject(3499, -3252.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  853. CreateObject(3499, -3253.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  854. CreateObject(3499, -3254.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  855. CreateObject(3499, -3255.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  856. CreateObject(3499, -3256.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  857. CreateObject(3406, -3260.225341, -2221.195800, -0.191880, 0.000000, 0.000000, 0.000000);
  858. CreateObject(3406, -3260.225341, -2223.195800, -0.191880, 0.000000, 0.000000, 0.000000);
  859. CreateObject(3406, -3260.225341, -2219.195800, -0.191880, 0.000000, 0.000000, 0.000000);
  860. CreateObject(3406, -3260.225341, -2225.195800, -0.191880, 0.000000, 0.000000, 0.000000);
  861. CreateObject(3406, -3260.225341, -2217.195800, -0.191880, 0.000000, 0.000000, 0.000000);
  862. CreateObject(3406, -3260.225341, -2226.195800, -0.191880, 0.000000, 0.000000, 0.000000);
  863. CreateObject(8057, -3282.252441, -2220.774169, -1.521059, 0.000000, 0.000000, 0.000000);
  864. CreateObject(8057, -3316.952148, -2220.774169, -1.521059, 0.000000, 0.000000, 0.000000);
  865. CreateObject(8057, -3351.452148, -2220.774169, -1.521059, 0.000000, 0.000000, 0.000000);
  866. CreateObject(3499, -3254.969238, -2225.913330, 3.057816, 0.000000, 0.000000, 0.000000);
  867. CreateObject(3499, -3254.969238, -2216.913330, 3.057816, 0.000000, 0.000000, 0.000000);
  868. CreateObject(3499, -3248.969238, -2225.913330, 3.057816, 0.000000, 0.000000, 0.000000);
  869. CreateObject(3499, -3248.969238, -2216.913330, 3.057816, 0.000000, 0.000000, 0.000000);
  870. CreateObject(19313, -3264.703613, -2234.228515, 2.757306, 0.000000, 0.000000, 90.000000);
  871. CreateObject(19313, -3264.703613, -2209.228515, 2.757306, 0.000000, 0.000000, 90.000000);
  872. CreateObject(19313, -3264.703613, -2244.228515, 2.757306, 0.000000, 0.000000, 90.000000);
  873. CreateObject(19313, -3264.703613, -2199.228515, 2.757306, 0.000000, 0.000000, 90.000000);
  874. CreateObject(7422, -3573.328369, -2214.052734, 2.757307, 0.000000, 0.000000, 270.000000);
  875. CreateObject(7601, -3663.876464, -2230.219238, 2.911930, 0.000000, 0.000000, 0.000000);
  876. CreateObject(7422, -3703.328369, -2214.052734, 2.757307, 0.000000, 0.000000, 270.000000);
  877. CreateObject(16127, -3545.234130, -2200.556396, 4.179182, 0.000000, 0.000000, 90.000000);
  878. CreateObject(16127, -3545.234130, -2130.556396, 4.179182, 0.000000, 0.000000, 90.000000);
  879. CreateObject(16127, -3531.234130, -2236.556396, 2.179182, 0.000000, 0.000000, 270.000000);
  880. CreateObject(16127, -3565.391601, -2165.226318, 4.179182, 0.000000, 0.000000, 180.000000);
  881. CreateObject(16127, -3531.234130, -2149.556396, 0.179181, 0.000000, 0.000000, 270.000000);
  882. CreateObject(16127, -3615.391601, -2165.226318, 4.179182, 0.000000, 0.000000, 180.000000);
  883. CreateObject(16127, -3665.391601, -2165.226318, 4.179182, 0.000000, 0.000000, 180.000000);
  884. CreateObject(16127, -3715.391601, -2165.226318, 4.179182, 0.000000, 0.000000, 180.000000);
  885. CreateObject(16127, -3765.391601, -2165.226318, 4.179182, 0.000000, 0.000000, 180.000000);
  886. CreateObject(16127, -3545.234130, -2250.556396, 4.179182, 0.000000, 0.000000, 90.000000);
  887. CreateObject(16127, -3555.234130, -2280.556396, 4.179182, 0.000000, 0.000000, 90.000000);
  888. CreateObject(16127, -3555.234130, -2270.556396, 4.179182, 0.000000, 0.000000, 0.000000);
  889. CreateObject(16127, -3605.234130, -2270.556396, 4.179182, 0.000000, 0.000000, 0.000000);
  890. CreateObject(979, -3605.863037, -2262.465332, 4.179182, 0.000000, 0.000000, 0.000000);
  891. CreateObject(979, -3706.649658, -2263.523925, 4.179182, 0.000000, 0.000000, 0.000000);
  892. CreateObject(16127, -3635.234130, -2260.556396, 4.179182, 0.000000, 0.000000, 0.000000);
  893. CreateObject(16127, -3750.234130, -2270.556396, 4.179182, 0.000000, 0.000000, 0.000000);
  894. CreateObject(16127, -3771.735351, -2254.516845, 4.179182, 0.000000, 0.000000, 270.000000);
  895. CreateObject(16127, -3771.735351, -2204.516845, 4.179182, 0.000000, 0.000000, 270.000000);
  896. CreateObject(16127, -3655.234130, -2260.556396, 4.179182, 0.000000, 0.000000, 0.000000);
  897. CreateObject(16127, -3705.234130, -2270.556396, 4.179182, 0.000000, 0.000000, 0.000000);
  898. CreateObject(979, -3751.483154, -2263.845214, 4.179182, 0.000000, 0.000000, 0.000000);
  899. CreateObject(979, -3734.119140, -2264.343505, 4.179182, 0.000000, 0.000000, 0.000000);
  900. CreateObject(979, -3586.158447, -2264.807617, 4.179182, 0.000000, 0.000000, 0.000000);
  901. //////////////////////////////////futsal//////////////////////////
  902.  
  903. CreateObject(2898, -1852.86, 128.68, 14.09,   0.00, 0.00, 0.00);
  904. CreateObject(2898, -1833.22, 118.33, 14.09,   0.00, 0.00, 0.00);
  905. CreateObject(2898, -1837.29, 118.28, 14.09,   0.00, 0.00, 0.00);
  906. CreateObject(2898, -1841.23, 118.23, 14.09,   0.00, 0.00, 0.00);
  907. CreateObject(2898, -1845.24, 118.18, 14.09,   0.00, 0.00, 0.00);
  908. CreateObject(2898, -1849.24, 118.12, 14.09,   0.00, 0.00, 0.00);
  909. CreateObject(2898, -1852.84, 118.05, 14.09,   0.00, 0.00, 0.00);
  910. CreateObject(2898, -1852.81, 123.29, 14.09,   0.00, 0.00, 0.00);
  911. CreateObject(2898, -1849.21, 123.51, 14.09,   0.00, 0.00, 0.00);
  912. CreateObject(2898, -1845.19, 123.40, 14.09,   0.00, 0.00, 0.00);
  913. CreateObject(2898, -1841.16, 123.45, 14.09,   0.00, 0.00, 0.00);
  914. CreateObject(2898, -1837.26, 123.51, 14.09,   0.00, 0.00, 0.00);
  915. CreateObject(2898, -1833.25, 123.56, 14.09,   0.00, 0.00, 0.00);
  916. CreateObject(2898, -1852.83, 133.85, 14.09,   0.00, 0.00, 0.00);
  917. CreateObject(2898, -1837.05, 128.80, 14.09,   0.00, 0.00, 0.00);
  918. CreateObject(2898, -1841.02, 128.88, 14.09,   0.00, 0.00, 0.00);
  919. CreateObject(2898, -1845.05, 128.85, 14.09,   0.00, 0.00, 0.00);
  920. CreateObject(2898, -1849.11, 128.72, 14.09,   0.00, 0.00, 0.00);
  921. CreateObject(2898, -1833.16, 128.73, 14.09,   0.00, 0.00, 0.00);
  922. CreateObject(2898, -1852.81, 149.52, 14.09,   0.00, 0.00, 0.00);
  923. CreateObject(2898, -1836.69, 133.86, 14.09,   0.00, 0.00, 0.00);
  924. CreateObject(2898, -1840.75, 133.91, 14.09,   0.00, 0.00, 0.00);
  925. CreateObject(2898, -1844.77, 133.85, 14.09,   0.00, 0.00, 0.00);
  926. CreateObject(2898, -1848.84, 133.90, 14.09,   0.00, 0.00, 0.00);
  927. CreateObject(2898, -1833.18, 133.88, 14.09,   0.00, 0.00, 0.00);
  928. CreateObject(2898, -1833.11, 139.08, 14.09,   0.00, 0.00, 0.00);
  929. CreateObject(2898, -1837.12, 139.07, 14.09,   0.00, 0.00, 0.00);
  930. CreateObject(2898, -1841.12, 139.06, 14.09,   0.00, 0.00, 0.00);
  931. CreateObject(2898, -1845.03, 139.06, 14.09,   0.00, 0.00, 0.00);
  932. CreateObject(2898, -1848.83, 138.97, 14.09,   0.00, 0.00, 0.00);
  933. CreateObject(2898, -1852.88, 138.96, 14.09,   0.00, 0.00, 0.00);
  934. CreateObject(2898, -1852.78, 144.13, 14.09,   0.00, 0.00, 0.00);
  935. CreateObject(2898, -1848.71, 144.12, 14.09,   0.00, 0.00, 0.00);
  936. CreateObject(2898, -1844.84, 144.12, 14.09,   0.00, 0.00, 0.00);
  937. CreateObject(2898, -1840.89, 144.12, 14.09,   0.00, 0.00, 0.00);
  938. CreateObject(2898, -1836.93, 144.13, 14.09,   0.00, 0.00, 0.00);
  939. CreateObject(2898, -1833.18, 144.13, 14.09,   0.00, 0.00, 0.00);
  940. CreateObject(2898, -1833.18, 149.54, 14.09,   0.00, 0.00, 0.00);
  941. CreateObject(2898, -1837.13, 149.54, 14.09,   0.00, 0.00, 0.00);
  942. CreateObject(2898, -1841.06, 149.53, 14.09,   0.00, 0.00, 0.00);
  943. CreateObject(2898, -1844.96, 149.53, 14.09,   0.00, 0.00, 0.00);
  944. CreateObject(2898, -1848.93, 149.53, 14.09,   0.00, 0.00, 0.00);
  945. CreateObject(985, -1855.33, 175.42, 15.69,   0.00, 0.00, 1.00);
  946. CreateObject(985, -1818.19, 130.24, 15.69,   0.00, 0.00, 273.41);
  947. CreateObject(985, -1818.62, 138.09, 15.69,   0.00, 0.00, 273.41);
  948. CreateObject(985, -1819.00, 145.97, 15.69,   0.00, 0.00, 273.41);
  949. CreateObject(985, -1817.76, 122.35, 15.69,   0.00, 0.00, 273.41);
  950. CreateObject(985, -1817.43, 114.46, 15.69,   0.00, 0.00, 272.00);
  951. CreateObject(985, -1819.94, 165.32, 15.69,   0.00, 0.00, 271.73);
  952. CreateObject(985, -1820.12, 172.18, 15.69,   0.00, 0.00, 273.41);
  953. CreateObject(985, -1824.24, 176.02, 15.69,   0.00, 0.00, 1.00);
  954. CreateObject(985, -1824.24, 176.02, 15.69,   0.00, 0.00, 1.00);
  955. CreateObject(985, -1831.96, 176.00, 15.69,   0.00, 0.00, 1.00);
  956. CreateObject(985, -1843.02, 156.12, 16.64,   0.00, -180.00, 358.00);
  957. CreateObject(985, -1847.48, 175.57, 15.69,   0.00, 0.00, 1.00);
  958. CreateObject(3819, -1828.53, 157.33, 15.00,   0.00, 0.00, 62.15);
  959. CreateObject(3819, -1824.20, 133.25, 15.00,   0.00, 0.00, 2.01);
  960. CreateObject(3819, -1824.93, 145.42, 15.00,   0.00, 0.00, 4.00);
  961. CreateObject(3819, -1853.16, 158.91, 15.00,   0.00, 0.00, 106.47);
  962. CreateObject(3819, -1841.11, 160.98, 15.00,   0.00, 0.00, 88.89);
  963. CreateObject(985, -1819.56, 153.86, 15.69,   0.00, 0.00, 273.41);
  964. CreateObject(985, -1819.76, 161.66, 15.79,   0.00, 0.00, 270.47);
  965. CreateObject(3819, -1824.46, 120.93, 15.00,   0.00, 0.00, 354.07);
  966. CreateObject(3819, -1859.08, 115.13, 15.00,   0.00, 0.00, 220.07);
  967. CreateObject(3819, -1861.27, 126.51, 15.00,   0.00, 0.00, 173.82);
  968. CreateObject(3819, -1861.27, 126.51, 15.00,   0.00, 0.00, 173.82);
  969. CreateObject(3819, -1859.70, 137.75, 15.00,   0.00, 0.00, 172.43);
  970. CreateObject(985, -1821.08, 110.29, 15.69,   0.00, 0.00, 185.00);
  971. CreateObject(967, -1820.92, 60.26, 14.11,   0.00, 0.00, 91.00);
  972. CreateObject(1491, -1826.71, 110.13, 14.03,   0.00, 0.00, 0.00);
  973. CreateObject(1286, -1826.94, 110.14, 14.80,   0.00, 0.00, 182.00);
  974. CreateObject(1491, -1830.65, 110.22, 14.03,   0.00, 0.00, 0.00);
  975. CreateObject(1286, -1828.90, 110.19, 14.80,   0.00, 0.00, 182.00);
  976. CreateObject(1491, -1828.70, 110.18, 14.03,   0.00, 0.00, 0.00);
  977. CreateObject(3851, -1817.83, 53.92, 18.12,   0.00, 0.00, 179.41);
  978. CreateObject(3851, -1823.53, 48.26, 18.12,   0.00, 0.00, 270.65);
  979. CreateObject(2628, -1826.39, 49.55, 14.21,   0.00, 0.00, 180.83);
  980. CreateObject(2628, -1821.21, 49.60, 14.21,   0.00, 0.00, 180.83);
  981. CreateObject(2628, -1823.79, 49.62, 14.21,   0.00, 0.00, 180.83);
  982. CreateObject(2627, -1819.13, 52.61, 14.16,   0.00, 0.00, 270.71);
  983. CreateObject(2627, -1819.17, 55.94, 14.16,   0.00, 0.00, 270.71);
  984. CreateObject(2627, -1819.16, 54.36, 14.16,   0.00, 0.00, 270.71);
  985. CreateObject(2629, -1827.51, 56.64, 14.17,   0.00, 0.00, 89.59);
  986. CreateObject(2913, -1828.01, 56.21, 15.15,   0.00, 90.00, 91.00);
  987. CreateObject(2629, -1827.49, 52.21, 14.17,   0.00, 0.00, 89.59);
  988. CreateObject(2913, -1828.01, 51.76, 15.15,   0.00, 90.00, 91.00);
  989. CreateObject(2629, -1827.46, 54.66, 14.17,   0.00, 0.00, 89.59);
  990. CreateObject(2913, -1827.98, 54.24, 15.15,   0.00, 90.00, 91.00);
  991. CreateObject(3851, -1823.53, 48.26, 15.83,   0.00, 0.00, 270.65);
  992. CreateObject(3851, -1825.20, 59.47, 15.95,   0.00, 0.00, 270.55);
  993. CreateObject(1491, -1819.52, 59.46, 14.01,   0.00, 0.00, 0.00);
  994. CreateObject(3851, -1823.38, 50.06, 20.08,   0.00, -92.00, 270.70);
  995. CreateObject(3851, -1823.48, 59.47, 18.13,   0.00, 0.00, 270.55);
  996. CreateObject(3851, -1823.34, 57.43, 20.07,   0.00, -92.00, 270.70);
  997. CreateObject(3851, -1823.35, 53.52, 20.19,   0.00, -92.00, 270.70);
  998. CreateObject(967, -1824.39, 109.08, 14.11,   0.00, 0.00, 269.71);
  999. CreateObject(3851, -1863.03, 113.58, 21.26,   0.00, 92.00, 2.08);
  1000. CreateObject(3851, -1863.44, 125.00, 21.26,   0.00, 92.00, 2.08);
  1001. CreateObject(3851, -1823.45, 115.98, 21.26,   0.00, 92.00, 2.08);
  1002. CreateObject(3851, -1827.39, 115.77, 21.26,   0.00, 92.00, 2.08);
  1003. CreateObject(3851, -1831.37, 115.45, 21.26,   0.00, 92.00, 2.08);
  1004. CreateObject(3851, -1835.25, 115.24, 21.26,   0.00, 92.00, 2.08);
  1005. CreateObject(3851, -1838.99, 115.03, 21.26,   0.00, 92.00, 2.08);
  1006. CreateObject(3851, -1842.72, 114.79, 21.26,   0.00, 92.00, 2.08);
  1007. CreateObject(3851, -1846.38, 114.66, 21.26,   0.00, 92.00, 2.08);
  1008. CreateObject(3851, -1850.18, 114.43, 21.26,   0.00, 92.00, 2.08);
  1009. CreateObject(3851, -1853.91, 114.21, 21.26,   0.00, 92.00, 2.08);
  1010. CreateObject(3851, -1857.74, 113.98, 21.26,   0.00, 92.00, 2.08);
  1011. CreateObject(3851, -1861.61, 113.73, 21.26,   0.00, 92.00, 2.08);
  1012. CreateObject(3851, -1861.61, 113.73, 21.26,   0.00, 92.00, 2.08);
  1013. CreateObject(3851, -1819.52, 116.18, 21.26,   0.00, 92.00, 2.08);
  1014. CreateObject(3851, -1819.96, 127.37, 21.26,   0.00, 92.00, 2.08);
  1015. CreateObject(3851, -1819.96, 127.37, 21.26,   0.00, 92.00, 2.08);
  1016. CreateObject(3851, -1862.69, 136.11, 21.26,   0.00, 92.00, 3.10);
  1017. CreateObject(3851, -1827.88, 126.98, 21.26,   0.00, 92.00, 2.08);
  1018. CreateObject(3851, -1831.76, 126.69, 21.26,   0.00, 92.00, 2.08);
  1019. CreateObject(3851, -1835.60, 126.40, 21.26,   0.00, 92.00, 2.08);
  1020. CreateObject(3851, -1839.54, 126.31, 21.26,   0.00, 92.00, 2.08);
  1021. CreateObject(3851, -1843.44, 126.02, 21.26,   0.00, 92.00, 2.08);
  1022. CreateObject(3851, -1847.44, 125.82, 21.26,   0.00, 92.00, 2.08);
  1023. CreateObject(3851, -1851.70, 125.61, 21.26,   0.00, 92.00, 2.08);
  1024. CreateObject(3851, -1851.29, 125.62, 21.26,   0.00, 92.00, 2.08);
  1025. CreateObject(3851, -1855.61, 125.41, 21.26,   0.00, 92.00, 2.08);
  1026. CreateObject(3851, -1859.52, 125.20, 21.26,   0.00, 92.00, 2.08);
  1027. CreateObject(3851, -1823.96, 127.17, 21.26,   0.00, 92.00, 2.08);
  1028. CreateObject(3851, -1824.55, 138.36, 21.26,   0.00, 92.00, 3.10);
  1029. CreateObject(3851, -1828.50, 138.20, 21.26,   0.00, 92.00, 3.10);
  1030. CreateObject(3851, -1832.49, 137.94, 21.26,   0.00, 92.00, 3.10);
  1031. CreateObject(3851, -1836.23, 137.69, 21.26,   0.00, 92.00, 3.10);
  1032. CreateObject(3851, -1840.32, 137.52, 21.26,   0.00, 92.00, 3.10);
  1033. CreateObject(3851, -1844.23, 137.26, 21.26,   0.00, 92.00, 3.10);
  1034. CreateObject(3851, -1848.22, 137.01, 21.26,   0.00, 92.00, 3.10);
  1035. CreateObject(3851, -1852.32, 136.75, 21.26,   0.00, 92.00, 3.10);
  1036. CreateObject(3851, -1856.30, 136.50, 21.26,   0.00, 92.00, 3.10);
  1037. CreateObject(3851, -1860.32, 136.25, 21.26,   0.00, 92.00, 3.10);
  1038. CreateObject(3851, -1820.56, 138.52, 21.26,   0.00, 92.00, 3.10);
  1039. CreateObject(3851, -1820.56, 138.52, 21.26,   0.00, 92.00, 3.10);
  1040. CreateObject(3851, -1860.40, 147.50, 21.26,   0.00, 92.00, 3.10);
  1041. CreateObject(3851, -1825.19, 149.62, 21.26,   0.00, 92.00, 3.10);
  1042. CreateObject(3851, -1825.19, 149.62, 21.26,   0.00, 92.00, 3.10);
  1043. CreateObject(3851, -1825.19, 149.62, 21.26,   0.00, 92.00, 3.10);
  1044. CreateObject(3851, -1824.99, 149.63, 21.26,   0.00, 92.00, 3.10);
  1045. CreateObject(3851, -1857.98, 158.87, 21.26,   0.00, 92.00, 3.10);
  1046. CreateObject(3851, -1828.98, 149.47, 21.26,   0.00, 92.00, 3.10);
  1047. CreateObject(3851, -1832.92, 149.21, 21.26,   0.00, 92.00, 3.10);
  1048. CreateObject(3851, -1836.86, 148.95, 21.26,   0.00, 92.00, 3.10);
  1049. CreateObject(3851, -1840.80, 148.79, 21.26,   0.00, 92.00, 3.10);
  1050. CreateObject(3851, -1844.66, 148.51, 21.26,   0.00, 92.00, 3.10);
  1051. CreateObject(3851, -1848.56, 148.24, 21.26,   0.00, 92.00, 3.10);
  1052. CreateObject(3851, -1852.51, 147.98, 21.26,   0.00, 92.00, 3.10);
  1053. CreateObject(3851, -1856.47, 147.73, 21.26,   0.00, 92.00, 3.10);
  1054. CreateObject(3851, -1821.17, 149.79, 21.26,   0.00, 92.00, 3.10);
  1055. CreateObject(3851, -1854.83, 168.42, 21.46,   0.00, 92.00, 3.10);
  1056. CreateObject(3851, -1825.61, 160.87, 21.26,   0.00, 92.00, 3.10);
  1057. CreateObject(3851, -1825.61, 160.87, 21.26,   0.00, 92.00, 3.10);
  1058. CreateObject(3851, -1829.65, 160.66, 21.26,   0.00, 92.00, 3.10);
  1059. CreateObject(3851, -1833.71, 160.44, 21.26,   0.00, 92.00, 3.10);
  1060. CreateObject(3851, -1837.79, 160.23, 21.26,   0.00, 92.00, 3.10);
  1061. CreateObject(3851, -1841.87, 160.02, 21.26,   0.00, 92.00, 3.10);
  1062. CreateObject(3851, -1846.03, 159.80, 21.26,   0.00, 92.00, 3.10);
  1063. CreateObject(3851, -1850.08, 159.49, 21.26,   0.00, 92.00, 3.10);
  1064. CreateObject(3851, -1854.08, 159.28, 21.26,   0.00, 92.00, 3.10);
  1065. CreateObject(3851, -1821.61, 161.08, 21.26,   0.00, 92.00, 3.10);
  1066. CreateObject(3851, -1822.12, 170.35, 21.26,   0.00, 92.00, 3.10);
  1067. CreateObject(3851, -1825.87, 170.22, 21.26,   0.00, 92.00, 3.10);
  1068. CreateObject(3851, -1829.76, 169.99, 21.46,   0.00, 92.00, 3.10);
  1069. CreateObject(3851, -1833.92, 169.73, 21.46,   0.00, 92.00, 3.10);
  1070. CreateObject(3851, -1838.10, 169.47, 21.46,   0.00, 92.00, 3.10);
  1071. CreateObject(3851, -1842.16, 169.21, 21.46,   0.00, 92.00, 3.10);
  1072. CreateObject(3851, -1846.30, 168.96, 21.46,   0.00, 92.00, 3.10);
  1073. CreateObject(3851, -1831.94, 169.35, 21.46,   0.00, 92.00, 3.10);
  1074. CreateObject(3851, -1830.76, 110.21, 19.31,   0.00, 0.00, 90.00);
  1075. CreateObject(3851, -1842.11, 110.17, 19.30,   0.00, 0.00, 90.00);
  1076. CreateObject(1340, -1828.82, 79.12, 15.13,   0.00, 0.00, 0.00);
  1077. CreateObject(1342, -1828.56, 83.19, 15.14,   0.00, 0.00, 0.00);
  1078. CreateObject(1594, -1824.20, 85.54, 14.61,   0.00, 0.00, 0.00);
  1079. CreateObject(1594, -1824.30, 78.48, 14.61,   0.00, 0.00, 0.00);
  1080. CreateObject(1594, -1824.25, 82.30, 14.61,   0.00, 0.00, 0.00);
  1081. CreateObject(1546, -1823.93, 85.78, 15.09,   0.00, 0.00, 0.00);
  1082. CreateObject(2222, -1824.26, 85.50, 15.09,   0.00, 0.00, 0.00);
  1083. CreateObject(1546, -1824.64, 82.56, 15.09,   0.00, 0.00, 0.00);
  1084. CreateObject(1546, -1824.64, 85.87, 15.09,   0.00, 0.00, 0.00);
  1085. CreateObject(1546, -1823.89, 82.59, 15.09,   0.00, 0.00, 0.00);
  1086. CreateObject(2222, -1824.34, 78.45, 15.09,   0.00, 0.00, 0.00);
  1087. CreateObject(1546, -1823.90, 81.97, 15.09,   0.00, 0.00, 0.00);
  1088. CreateObject(1546, -1823.97, 78.07, 15.09,   0.00, 0.00, 0.00);
  1089. CreateObject(1546, -1824.62, 85.14, 15.09,   0.00, 0.00, 0.00);
  1090. CreateObject(1546, -1823.91, 85.17, 15.09,   0.00, 0.00, 0.00);
  1091. CreateObject(2222, -1824.25, 82.34, 15.09,   0.00, 0.00, 0.00);
  1092. CreateObject(1546, -1824.62, 81.95, 15.09,   0.00, 0.00, 0.00);
  1093. CreateObject(1546, -1824.70, 78.12, 15.09,   0.00, 0.00, 0.00);
  1094. CreateObject(1546, -1824.70, 78.83, 15.09,   0.00, 0.00, 0.00);
  1095. CreateObject(1546, -1823.98, 78.83, 15.09,   0.00, 0.00, 0.00);
  1096. CreateObject(3851, -1830.76, 110.17, 18.39,   0.00, 0.00, 90.00);
  1097. CreateObject(3851, -1850.60, 168.69, 21.46,   0.00, 92.00, 3.10);
  1098. CreateObject(3851, -1848.37, 168.77, 21.46,   0.00, 92.00, 3.10);
  1099. CreateObject(3851, -1852.93, 168.68, 21.46,   0.00, 92.00, 3.10);
  1100. CreateObject(3851, -1844.24, 168.96, 21.46,   0.00, 92.00, 3.10);
  1101. CreateObject(3851, -1840.22, 169.08, 21.46,   0.00, 92.00, 3.10);
  1102. CreateObject(3851, -1836.06, 169.22, 21.46,   0.00, 92.00, 3.10);
  1103. CreateObject(1251, -1843.48, 152.10, 18.36,   0.00, 0.00, 269.08);
  1104. CreateObject(1251, -1839.36, 115.64, 15.06,   91.00, -360.00, 0.00);
  1105. CreateObject(1251, -1847.39, 115.75, 15.00,   91.00, -360.00, 0.00);
  1106. CreateObject(1251, -1842.75, 115.72, 18.36,   0.00, 0.00, 89.00);
  1107. CreateObject(1251, -1839.44, 152.18, 14.90,   91.00, -360.00, 0.00);
  1108. CreateObject(1251, -1847.38, 115.73, 14.10,   91.00, -360.00, 0.00);
  1109. CreateObject(1251, -1839.36, 115.64, 14.10,   91.00, -360.00, 0.00);
  1110. CreateObject(1251, -1846.98, 152.30, 14.92,   91.00, -360.00, 0.00);
  1111. CreateObject(1251, -1839.44, 152.18, 14.10,   91.00, -360.00, 0.00);
  1112. CreateObject(1251, -1847.00, 152.30, 14.10,   91.00, -360.00, 0.00);
  1113. CreateObject(1251, -1843.96, 115.70, 18.36,   0.00, 0.00, 89.83);
  1114. CreateObject(1251, -1842.88, 152.08, 18.36,   0.00, 0.00, -90.00);
  1115. CreateObject(291, -1842.80, 150.67, 14.11,   0.00, 0.00, 0.00);
  1116. CreateObject(985, -1839.69, 175.83, 15.69,   0.00, 0.00, 1.00);
  1117. CreateObject(3851, -1846.93, 154.20, 12.70,   -90.00, 181.00, 0.00);
  1118. CreateObject(3851, -1839.40, 154.12, 12.70,   -90.00, 181.00, 0.00);
  1119. CreateObject(3851, -1847.30, 113.71, 12.75,   -89.00, 0.00, 0.00);
  1120. CreateObject(3851, -1839.37, 113.72, 12.75,   -89.00, 0.00, 0.00);
  1121. CreateObject(385, -1844.00, 110.61, 14.11,   0.00, 0.00, 0.00);
  1122. CreateObject(985, -1843.32, 111.69, 16.68,   181.00, 0.00, 0.00);
  1123.  
  1124. ////////raceplace3 objects///
  1125.  
  1126. CreateObject(19129, 2530.183349, 1593.176757, 9.920310, 0.000000, 0.000000, 0.000000);
  1127. CreateObject(2784, 2528.981933, 1599.467651, 11.490623, 0.000000, 0.000000, 0.000000);
  1128. CreateObject(6865, 2529.206542, 1600.912231, 13.990623, 0.000000, 0.000000, 40.000000);
  1129. CreateObject(3461, 2527.296875, 1601.308837, 18.334257, 0.000000, 0.000000, 0.000000);
  1130. CreateObject(3461, 2530.896728, 1601.308837, 18.334257, 0.000000, 0.000000, 0.000000);
  1131. CreateObject(625, 2522.692626, 1585.382934, 10.990623, 0.000000, 0.000000, 0.000000);
  1132. CreateObject(625, 2541.206054, 1585.437255, 10.990623, 0.000000, 0.000000, 0.000000);
  1133. CreateObject(3498, 2542.185058, 1593.903076, 10.820312, 0.000000, 0.000000, 0.000000);
  1134. CreateObject(3498, 2542.185058, 1593.903076, 19.820312, 0.000000, 0.000000, 0.000000);
  1135. CreateObject(3498, 2542.185058, 1588.903076, 19.820312, 0.000000, 0.000000, 0.000000);
  1136. CreateObject(3498, 2542.185058, 1588.903076, 10.820312, 0.000000, 0.000000, 0.000000);
  1137. CreateObject(16151, 2528.348388, 1586.507446, 10.490623, 0.000000, 0.000000, -90.000000);
  1138. CreateObject(1515, 2539.520751, 1597.048461, 9.990623, 0.000000, 0.000000, -90.000000);
  1139. CreateObject(1515, 2539.520751, 1598.048461, 9.990623, 0.000000, 0.000000, -90.000000);
  1140. CreateObject(1515, 2539.520751, 1596.048461, 9.990623, 0.000000, 0.000000, -90.000000);
  1141.  
  1142.  
  1143. ///OBJECT DRAGTRACK :O////
  1144.  
  1145. CreateObject(3861, 1023.142456, 2441.414794, 10.820312, 0.000000, 0.000000, -90.000000);
  1146. CreateObject(19381, 1024.405151, 2441.446289, 9.803030, 0.000000, 90.000000, 0.000000);
  1147. CreateObject(19381, 1024.405151, 2431.846435, 9.803030, 0.000000, 90.000000, 0.000000);
  1148.  
  1149.  
  1150. ///WOI bayside object la bdodo
  1151.  
  1152. CreateObject(18761, -2681.352294, 1291.211425, 55.590827, 0.000000, 0.000000, 0.000000);
  1153. CreateObject(980, -2666.986816, 1291.297851, 55.429687, 0.000000, 0.000000, 0.000000);
  1154. CreateObject(980, -2696.247802, 1270.952514, 55.429687, 0.000000, 0.000000, 0.000000);
  1155. CreateObject(980, -2691.247802, 1285.952514, 55.429687, 0.000000, 0.000000, 90.000000);
  1156. CreateObject(980, -2672.848876, 1285.670532, 55.429687, 0.000000, 0.000000, 90.000000);
  1157. CreateObject(980, -2696.247802, 1290.952514, 55.429687, 0.000000, 0.000000, 0.000000);
  1158. CreateObject(980, -2667.247802, 1270.952514, 55.429687, 0.000000, 0.000000, 0.000000);
  1159. CreateObject(18761, -2682.913574, 2176.917968, 55.425510, 0.000000, 0.000000, 0.000000);
  1160.  
  1161. ///ghost test//
  1162.  
  1163. CreateObject(1259, -448.885528, 2204.679443, 52.816009, 0.000000, 0.000000, 180.000000);
  1164.  
  1165. ///1 malaysia n ganu kitew////
  1166.  
  1167. CreateObject(1259, 1033.774536, 2442.892089, 20.820312, 0.000000, 0.000000, 0.000000);
  1168. CreateObject(1259, 991.659851, 2209.589599, 20.820312, 0.000000, 0.000000, 260.000000);
  1169.  
  1170.  
  1171.  
  1172.  
  1173. //lol material//
  1174.  
  1175. new Raceplace1 = CreateObject(8322, 1033.756835, 2375.818847, 22.364303, 0.000000, 0.000000, 200.000000);//sign
  1176. new RandSign = CreateObject(8322, 2416.764892, 1573.304931, 20.820312, 0.000000, 0.000000, 73.500000);//sign
  1177. new Raceplace2 = CreateObject(8322, 1033.359375, 2375.465332, 22.364303, 0.000000, 0.000000, 20.000000);//sign
  1178. new berhati2 = CreateObject(8322, 1188.036010, 1742.699829, 29.409914, 0.000000, 0.000000, 0.000000);//sign2
  1179. new Raceplace2Sign = CreateObject(8322, -2681.445556, 1274.408447, 66.217765, 0.000000, 0.000000, 170.000000);//
  1180. new Raceplace2Sign2 = CreateObject(8322, -2681.208251, 1272.735351, 66.217765, 0.000000, 0.000000, -10.000000);///trolololo
  1181. new Raceplace3Sign1 = CreateObject(9190, 2542.238281, 1590.813354, 24.354778, 0.000000, 0.000000, -90.000000);
  1182. new Raceplace3Sign2 = CreateObject(9190, 2542.238281, 1590.813354, 24.354778, 0.000000, 0.000000, 90.000000);
  1183. new ghosttext = CreateObject(4238, -448.984954, 2204.758056, 58.495697, 0.000000, 0.000000, 120.000000);
  1184. new onemalaysia = CreateObject(4238, 1033.760009, 2442.361572, 26.500001, 0.000000, 0.000000, -60.000000);
  1185. new ganukitewz = CreateObject(4238, 990.498413, 2209.738769, 26.642578, 0.000000, 0.000000, -160.000000);
  1186.  
  1187. ///Muhd_FItri
  1188. //Object dia///
  1189. SetObjectMaterialText(Raceplace1, "Welcome {FFFFFF}To{008500} Raceplace1{FF8200} Dude,,,,", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  1190. SetObjectMaterialText(Raceplace2, "Welcome {FFFFFF}To{008500} Raceplace1{FF8200} Dude,,,,", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  1191. SetObjectMaterialText(berhati2, "Berhati2 Di Jalan Raya ", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  1192. SetObjectMaterialText(Raceplace2Sign, "Welcome To Raceplace2 Dude,,, ", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  1193. SetObjectMaterialText(Raceplace2Sign2, "Welcome To Raceplace2 Dude,,, ", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  1194. SetObjectMaterialText(Raceplace3Sign1, "Party Place", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  1195. SetObjectMaterialText(Raceplace3Sign2, "Party Place", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  1196. SetObjectMaterialText(RandSign, "Welcome To Raceplace3 Dude,,, ", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  1197. SetObjectMaterialText(ghosttext, "Welcome To Ghost Town Dude.. ", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  1198. SetObjectMaterialText(onemalaysia, "1 Malaysia !!!!!", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  1199. SetObjectMaterialText(ganukitewz, "Nananana Ganu Kitewww", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  1200. }
  1201.  
  1202.  
  1203.  
  1204.  
  1205.  
  1206.  
  1207.  
  1208. new RandomMessages[][] =
  1209. {
  1210.     "~g~FREEROAM ADVANCE",
  1211.     "~r~FREEROAM ADVANCE",
  1212.     "~y~FREEROAM ADVANCE",
  1213.     "~b~FREEROAM ADVANCE",
  1214.     "~w~FREEROAM ADVANCE",
  1215.     "~p~FREEROAM ADVANCE"
  1216.  // You can add more messages but just make sure that you have "," everywhere just not on last message.
  1217. };
  1218.  
  1219.  
  1220. public OnPlayerUpdate(playerid)
  1221. {
  1222.     if(GetPlayerSkin(playerid) == 999) //check who have CJ skin
  1223.     {
  1224.     SetPlayerSkin(playerid,29);
  1225.     GameTextForPlayer(playerid,"CJ SKIN ARE NOT ALLOWED.IF YOUR SKIN STILL THIS WILL BANNED YOU",6000,5);
  1226.     return 1;
  1227.     }
  1228.     if(IsPlayerInRangeOfPoint(playerid, 2.0 ,-2129.2319,-1739.6639,503.73210))
  1229.     {
  1230.     SetPlayerHealth(playerid, 0),GameTextForPlayer(playerid,"you died in larva",5000,5);
  1231.     return 1;
  1232.     }
  1233.     if(IsPlayerInRangeOfPoint(playerid, 5.0 ,898.536437,2088.507324,10.820312))
  1234.     {
  1235.     MoveObject(mygate,898.536437, 2076.507324, 10.820311,1.0);
  1236.     return 1;
  1237.     }
  1238.     if(IsPlayerInRangeOfPoint(playerid, 10.0 ,-2677.4312,1279.6316,55.4297))
  1239.     {
  1240.     MoveObject(gatebayside1,-2677.195068, 1276.933105, 62.929687,1.0);
  1241.     MoveObject(baysidegate2,-2685.856201, 1276.931518, 62.629688,1.0);
  1242.     return 1;
  1243.     }
  1244.     return 1;
  1245. }
  1246.  
  1247.  
  1248.  
  1249. public OnGameModeInit()
  1250. {
  1251.     // Don't use these lines if it's a filterscript
  1252.     SetGameModeText("Freeroam Server");
  1253.     UsePlayerPedAnims();
  1254.     AddPlayerClass(0,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1255.     AddPlayerClass(170,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1256.     AddPlayerClass(260,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1257.     AddPlayerClass(250,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1258.     AddPlayerClass(250,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1259.     AddPlayerClass(170,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1260.     AddPlayerClass(120,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1261.     AddPlayerClass(127,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1262.     AddPlayerClass(86,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1263.     AddPlayerClass(119,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1264.     AddPlayerClass(149,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1265.     AddPlayerClass(208,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1266.     AddPlayerClass(188,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1267.     SetTimer("paytime", 600000, 1);
  1268.    
  1269.  
  1270.  //TEXTDRAW/////////////////////////////////
  1271.    
  1272.     SetTimer("RandomMessage",8000,1); // 60000 is for 1 Minute, if you want more or less seconds change "60000" to number you want 1 second = 1000 miliseconds
  1273.  
  1274.     randommsg = TextDrawCreate(7.000000, 427.000000, "");
  1275.     TextDrawBackgroundColor(randommsg, 255);
  1276.     TextDrawFont(randommsg, 1);
  1277.     TextDrawLetterSize(randommsg, 0.379999, 1.499999);
  1278.     TextDrawColor(randommsg, -1);
  1279.     TextDrawSetOutline(randommsg, 1);
  1280.     TextDrawSetProportional(randommsg, 1);
  1281.    
  1282.  
  1283.  
  1284.     //
  1285.     AddPlayerClass(285,405.9053,2456.6348,16.5000,115.0000,0,0,0,1,0,0);
  1286.     AddPlayerClass(211,-342.52,1086.37,19.74,115.0000,0,0,0,1,0,0);
  1287.     AddPlayerClass(93,405.9053,2456.6348,16.5000,115.0000,0,0,0,1,0,0);
  1288.     AddPlayerClass(216,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
  1289.     AddPlayerClass(226,405.9053,2456.6348,16.5000,115.0000,0,0,0,1,0,0);
  1290.     AddPlayerClass(233,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
  1291.     AddPlayerClass(237,405.9053,2456.6348,16.5000,115.0000,0,0,0,1,0,0);
  1292.     AddPlayerClass(131,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
  1293.     AddPlayerClass(250,405.9053,2456.6348,16.5000,115.0000,0,0,0,1,0,0);
  1294.     AddPlayerClass(7,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
  1295.     AddPlayerClass(101,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
  1296.     AddPlayerClass(170,405.9053,2456.6348,16.5000,115.0000,24,331,0,1,0,0);
  1297.     AddPlayerClass(73,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1298.     AddPlayerClass(180,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1299.     AddPlayerClass(184,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1300.     AddPlayerClass(185,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1301.     AddPlayerClass(188,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1302.     AddPlayerClass(29,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1303.     AddPlayerClass(30,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1304.     AddPlayerClass(66,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1305.     AddPlayerClass(100,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1306.     AddPlayerClass(247,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1307.     AddPlayerClass(248,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1308.     AddPlayerClass(254,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1309.     AddPlayerClass(12,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1310.     AddPlayerClass(172,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1311.     AddPlayerClass(150,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1312.     AddPlayerClass(91,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1313.     AddPlayerClass(93,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1314.     AddPlayerClass(102,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1315.     AddPlayerClass(105,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1316.     AddPlayerClass(108,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1317.     AddPlayerClass(115,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1318.     AddPlayerClass(117,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1319.     AddPlayerClass(112,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1320.     AddPlayerClass(125,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1321.     AddPlayerClass(127,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1322.     AddPlayerClass(64,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1323.     AddPlayerClass(63,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1324.     AddPlayerClass(85,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1325.     AddPlayerClass(100,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1326.     AddPlayerClass(15,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1327.     AddPlayerClass(250,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1328.     return 1;
  1329. }
  1330.  
  1331.  
  1332.  
  1333. public OnFilterScriptInit()
  1334. {
  1335.  
  1336.         CreateObject(7488,530.544,-2182.358,-5.427,0.0,0.0,90.000);
  1337.         CreateObject(7488,586.857,-2231.216,-5.421,0.0,0.0,180.000);
  1338.         CreateObject(7488,625.804,-2179.683,-5.416,0.0,0.0,270.000);
  1339.         CreateObject(7488,609.018,-2110.053,-5.438,0.0,0.0,-90.241);
  1340.         CreateObject(7488,540.848,-2121.652,-5.431,0.0,0.0,0.0);
  1341.         CreateObject(10789,552.882,-2193.363,-1.971,0.0,0.0,0.0);
  1342.         CreateObject(10789,552.801,-2166.741,-1.958,0.0,0.0,0.0);
  1343.         CreateObject(10789,602.964,-2193.119,-1.806,0.0,0.0,0.0);
  1344.         CreateObject(10789,602.918,-2165.713,-1.809,0.0,0.0,0.0);
  1345.         CreateObject(10789,579.769,-2208.510,-1.989,0.0,0.0,-90.000);
  1346.         CreateObject(10789,563.120,-2138.514,-1.958,0.0,0.0,-90.000);
  1347.         CreateObject(10789,588.935,-2138.411,-1.709,0.0,0.859,-90.000);
  1348.         CreateObject(7488,580.116,-2220.007,-18.956,0.0,0.0,180.000);
  1349.         CreateObject(7488,541.308,-2181.601,-18.929,0.0,0.0,90.000);
  1350.         CreateObject(7488,614.347,-2178.431,-19.205,0.0,0.0,270.000);
  1351.         CreateObject(7488,575.592,-2127.046,-19.064,0.0,0.0,0.0);
  1352.         CreateObject(7488,581.498,-2181.194,-32.516,-90.241,18.048,106.329);
  1353.         CreateObject(7488,589.088,-2164.366,-32.465,-90.241,18.048,106.329);
  1354.         CreateObject(1472,573.286,-2194.908,1.044,0.0,0.0,0.0);
  1355.         CreateObject(1472,573.277,-2193.849,1.799,0.0,0.0,0.0);
  1356.         CreateObject(1473,573.269,-2191.742,2.131,-24.924,0.0,0.0);
  1357.         CreateObject(7922,578.300,-2195.205,2.027,0.0,0.0,0.0);
  1358.         CreateObject(7922,579.305,-2195.346,2.027,0.0,0.0,-90.000);
  1359.         CreateObject(7922,579.320,-2195.344,4.731,0.0,0.0,-90.000);
  1360.         CreateObject(7922,578.306,-2195.198,4.731,0.0,0.0,0.0);
  1361.         CreateObject(5153,578.734,-2192.186,6.011,0.0,24.064,90.000);
  1362.         CreateObject(5153,578.747,-2188.851,5.969,0.0,24.064,90.000);
  1363.         CreateObject(13634,583.150,-2169.534,-8.485,0.0,0.0,90.000);
  1364.         CreateObject(10789,580.498,-2112.731,-1.286,0.0,0.859,-90.000);
  1365.         CreateObject(10789,580.508,-2084.587,-0.849,0.0,0.859,-90.000);
  1366.         CreateObject(7488,583.216,-2048.744,1.937,0.0,0.0,-0.241);
  1367.         CreateObject(7488,541.814,-2122.071,1.609,0.0,0.0,179.759);
  1368.         CreateObject(10789,552.016,-2084.651,-0.832,0.0,0.859,-90.000);
  1369.         CreateObject(643,595.301,-2193.400,1.289,0.0,0.0,0.0);
  1370.         CreateObject(643,597.401,-2190.010,1.289,0.0,0.0,-56.250);
  1371.         CreateObject(643,594.665,-2186.864,1.289,0.0,0.0,56.250);
  1372.         CreateObject(643,598.000,-2183.015,1.282,0.0,0.0,11.250);
  1373.         CreateObject(18090,598.211,-2200.703,3.382,0.0,0.0,0.0);
  1374.         CreateObject(1486,599.491,-2199.775,2.144,0.0,0.0,0.0);
  1375.         CreateObject(1486,597.249,-2196.844,2.003,0.0,0.0,0.0);
  1376.         CreateObject(1488,599.892,-2196.393,2.734,0.0,0.0,-91.873);
  1377.         CreateObject(1517,597.013,-2197.393,2.058,0.0,0.0,0.0);
  1378.         CreateObject(1517,596.976,-2203.031,2.066,0.0,0.0,0.0);
  1379.         CreateObject(2800,599.561,-2200.743,1.814,0.0,0.0,0.0);
  1380.         CreateObject(2350,596.070,-2204.317,1.191,0.0,0.0,0.0);
  1381.         CreateObject(2350,596.039,-2203.337,1.191,0.0,0.0,0.0);
  1382.         CreateObject(2350,596.063,-2202.154,1.191,0.0,0.0,0.0);
  1383.         CreateObject(2350,596.102,-2201.037,1.191,0.0,0.0,0.0);
  1384.         CreateObject(2350,596.080,-2199.403,1.191,0.0,0.0,0.0);
  1385.         CreateObject(2350,595.985,-2198.089,1.191,0.0,0.0,0.0);
  1386.         CreateObject(2350,596.398,-2196.438,1.191,0.0,0.0,0.0);
  1387.         CreateObject(1437,578.739,-2195.154,1.141,9.454,0.0,0.0);
  1388.         CreateObject(2212,596.769,-2202.386,1.919,-27.502,24.924,0.0);
  1389.         CreateObject(2212,596.876,-2198.838,1.894,-27.502,24.924,0.0);
  1390.         CreateObject(4724,562.378,-2153.235,2.694,0.0,0.0,90.000);
  1391.         CreateObject(1646,564.300,-2166.192,1.005,0.0,0.0,90.000);
  1392.         CreateObject(1646,564.326,-2174.443,1.005,0.0,0.0,90.000);
  1393.         CreateObject(1646,564.872,-2182.397,0.991,0.0,0.0,90.000);
  1394.         CreateObject(1645,564.494,-2171.075,0.999,0.0,0.0,90.000);
  1395.         CreateObject(1645,564.656,-2178.865,0.999,0.0,0.0,90.000);
  1396.         CreateObject(1533,599.381,-2205.260,0.813,0.0,0.0,-180.000);
  1397.         CreateObject(18027,578.306,-2050.813,2.376,0.0,0.0,0.0);
  1398.         CreateObject(14672,568.140,-2038.455,17.167,0.0,0.0,0.0);
  1399.         CreateObject(1514,569.725,-2032.004,16.534,0.0,0.0,0.0);
  1400.         CreateObject(16779,572.265,-2035.525,19.175,0.0,0.0,0.0);
  1401.         CreateObject(1775,576.882,-2033.357,16.264,0.0,0.0,-90.000);
  1402.         CreateObject(1776,577.018,-2034.913,16.267,0.0,0.0,-90.000);
  1403.         CreateObject(2425,598.393,-2196.676,1.856,0.0,0.0,0.0);
  1404.         CreateObject(2429,598.968,-2196.760,1.858,0.0,0.0,0.0);
  1405.         CreateObject(2453,599.713,-2196.898,2.237,0.0,0.0,0.0);
  1406.         CreateObject(1641,565.906,-2172.862,0.687,0.0,0.0,90.000);
  1407.         CreateObject(1723,568.046,-2038.504,15.165,0.0,0.0,90.000);
  1408.         CreateObject(1723,568.030,-2041.680,15.165,0.0,0.0,90.000);
  1409.         CreateObject(1663,569.756,-2030.671,15.628,0.0,0.0,11.250);
  1410.         CreateObject(1671,571.494,-2030.657,15.628,0.0,0.0,-11.250);
  1411.         CreateObject(2647,570.948,-2031.983,16.425,0.0,0.0,45.000);
  1412.         CreateObject(1736,570.029,-2029.816,17.960,0.0,0.0,0.0);
  1413.         CreateObject(1738,575.137,-2032.652,15.822,0.0,0.0,0.0);
  1414.         CreateObject(2226,567.708,-2031.966,16.267,0.0,0.0,90.000);
  1415.         CreateObject(2520,556.246,-2075.927,1.906,0.0,0.0,0.0);
  1416.         CreateObject(2520,558.648,-2075.923,1.913,0.0,0.0,0.0);
  1417.         CreateObject(2520,561.095,-2075.973,1.918,0.0,0.0,0.0);
  1418.         CreateObject(2520,563.245,-2075.971,1.918,0.0,0.0,0.0);
  1419.         CreateObject(2520,565.349,-2075.963,1.913,0.0,0.0,0.0);
  1420.         CreateObject(2525,576.543,-2075.015,1.921,0.0,0.0,0.0);
  1421.         CreateObject(2525,581.338,-2074.996,1.914,0.0,0.0,0.0);
  1422.         CreateObject(2525,579.741,-2075.021,1.915,0.0,0.0,0.0);
  1423.         CreateObject(2525,578.281,-2075.063,1.911,0.0,0.0,0.0);
  1424.         CreateObject(2596,567.429,-2032.163,18.573,19.767,0.0,123.750);
  1425.         CreateObject(2602,583.373,-2076.127,2.600,0.0,0.0,-45.000);
  1426.         CreateObject(2602,583.395,-2076.785,2.585,0.0,0.0,-45.000);
  1427.         CreateObject(2602,583.341,-2077.417,2.616,0.0,0.0,-45.000);
  1428.         CreateObject(2631,598.060,-2148.382,0.814,0.0,0.0,0.0);
  1429.         CreateObject(2631,598.055,-2150.275,0.813,0.0,0.0,0.0);
  1430.         CreateObject(2631,598.049,-2152.189,0.831,0.0,0.0,0.0);
  1431.         CreateObject(2718,596.695,-2205.329,3.155,0.0,0.0,-180.077);
  1432.         CreateObject(2718,574.218,-2031.253,17.840,0.0,0.0,-89.836);
  1433.         CreateObject(2818,570.597,-2033.889,15.160,0.0,0.0,0.0);
  1434.         CreateObject(2831,598.025,-2183.071,1.683,0.0,0.0,0.0);
  1435.         CreateObject(2832,594.678,-2186.934,1.689,0.0,0.0,0.0);
  1436.         CreateObject(2841,571.574,-2041.012,15.167,0.0,0.0,0.0);
  1437.         CreateObject(2847,575.347,-2047.525,15.164,0.0,0.0,0.0);
  1438.         CreateObject(2828,572.643,-2032.146,16.270,0.0,0.0,0.0);
  1439.         CreateObject(1533,559.099,-2034.749,15.169,0.0,0.0,90.000);
  1440.         CreateObject(1533,560.290,-2096.255,1.593,0.0,0.0,181.960);
  1441.         CreateObject(7488,517.080,-2084.448,1.592,0.0,0.0,-0.241);
  1442.         CreateObject(993,559.244,-2079.644,3.474,0.0,0.0,0.0);
  1443.         CreateObject(993,562.583,-2079.581,3.484,0.0,0.0,0.0);
  1444.         CreateObject(993,578.417,-2079.605,3.470,0.0,0.0,0.0);
  1445.         CreateObject(16770,558.100,-2074.574,3.466,0.0,0.0,269.622);
  1446.         CreateObject(18009,526.662,-2078.167,19.069,0.0,0.0,0.0);
  1447.         CreateObject(2395,530.119,-2087.730,16.937,0.0,0.0,-180.000);
  1448.         CreateObject(2395,530.587,-2085.214,17.171,0.0,0.0,-90.000);
  1449.         CreateObject(2395,518.599,-2087.808,17.338,0.0,0.0,-180.000);
  1450.         CreateObject(2395,526.230,-2086.738,16.150,0.0,0.0,-180.000);
  1451.         CreateObject(2395,522.741,-2086.692,16.175,0.0,0.0,-180.000);
  1452.         CreateObject(2395,526.290,-2086.706,18.880,-38.675,0.0,-180.000);
  1453.         CreateObject(2395,522.828,-2086.912,-0.035,-38.675,0.0,-180.000);
  1454.         CreateObject(2395,522.774,-2086.737,18.901,-38.675,0.0,-180.000);
  1455.         CreateObject(2395,522.903,-2075.039,15.826,0.0,0.0,0.0);
  1456.         CreateObject(2395,520.426,-2075.028,15.826,0.0,0.0,0.0);
  1457.         CreateObject(2395,520.257,-2075.078,18.550,0.0,0.0,0.0);
  1458.         CreateObject(2395,523.923,-2074.491,0.293,0.0,0.0,0.0);
  1459.         CreateObject(2395,523.771,-2075.064,18.535,0.0,0.0,0.0);
  1460.         CreateObject(1569,530.825,-2081.726,16.221,0.0,0.0,-90.000);
  1461.         CreateObject(2395,530.758,-2081.998,16.232,0.0,0.0,-90.000);
  1462.         CreateObject(2395,530.777,-2081.807,18.643,0.0,0.0,-90.000);
  1463.         CreateObject(2780,524.547,-2079.741,8.598,0.0,0.0,0.0);
  1464.         CreateObject(2780,529.373,-2088.144,0.016,0.0,0.0,0.0);
  1465.         CreateObject(2780,519.173,-2083.985,8.951,0.0,0.0,0.0);
  1466.         CreateObject(2780,531.119,-2075.728,8.551,0.0,0.0,0.0);
  1467.         CreateObject(2780,522.136,-2076.463,20.076,0.0,0.0,0.0);
  1468.         CreateObject(2780,520.322,-2083.611,20.126,0.0,0.0,0.0);
  1469.         CreateObject(1368,525.208,-2081.842,16.915,0.0,0.0,0.0);
  1470.         CreateObject(1368,522.027,-2081.879,16.915,0.0,0.0,0.0);
  1471.         CreateObject(1368,515.772,-2077.939,16.516,0.0,0.0,90.000);
  1472.         CreateObject(1368,516.327,-2084.602,16.915,0.0,0.0,90.000);
  1473.         CreateObject(1368,522.078,-2079.880,16.516,0.0,0.0,180.000);
  1474.         CreateObject(1368,525.200,-2079.816,16.516,0.0,0.0,180.000);
  1475.         CreateObject(2526,532.174,-2077.855,15.827,0.0,0.0,270.000);
  1476.         CreateObject(1569,569.876,-2096.405,1.545,0.0,0.0,1.100);
  1477.         CreateObject(2395,571.933,-2096.299,1.573,0.0,0.0,-178.522);
  1478.         CreateObject(2395,570.063,-2096.318,1.565,0.0,0.0,-179.381);
  1479.         CreateObject(1523,580.438,-2076.095,1.891,0.0,0.0,0.0);
  1480.         CreateObject(1523,578.905,-2076.128,1.898,0.0,0.0,0.0);
  1481.         CreateObject(1523,577.426,-2076.121,1.895,0.0,0.0,0.0);
  1482.         CreateObject(1523,575.933,-2076.096,1.894,0.0,0.0,0.0);
  1483.         CreateObject(974,581.894,-2072.776,1.634,0.0,0.0,-90.000);
  1484.         CreateObject(974,580.517,-2072.776,1.598,0.0,0.0,-90.000);
  1485.         CreateObject(974,579.018,-2072.762,1.622,0.0,0.0,-90.000);
  1486.         CreateObject(974,577.509,-2072.774,1.498,0.0,0.0,-90.000);
  1487.         CreateObject(974,576.014,-2072.759,1.566,0.0,0.0,-90.000);
  1488.         CreateObject(7494,589.376,-2177.761,-7.065,0.0,-6.875,90.000);
  1489.         CreateObject(7494,589.326,-2193.328,-9.176,0.0,1.719,90.000);
  1490.         CreateObject(1437,588.410,-2154.402,-3.836,9.454,0.0,-89.063);
  1491.         CreateObject(1437,588.484,-2190.484,-3.891,9.454,0.0,-89.063);
  1492.         ///////Headquartes//
  1493.        
  1494.             CreateObject(987,2779.80004883,-1114.40002441,31.29999924,0.00000000,0.00000000,358.00000000); //object(elecfence_bar) (2)
  1495.     CreateObject(987,2791.80004883,-1114.50000000,31.29999924,0.00000000,0.00000000,357.99499512); //object(elecfence_bar) (3)
  1496.     CreateObject(987,2799.30004883,-1114.69995117,31.29999924,0.00000000,0.00000000,357.99499512); //object(elecfence_bar) (4)
  1497.     CreateObject(987,2811.00000000,-1115.40002441,31.29999924,0.00000000,0.00000000,92.00000000); //object(elecfence_bar) (5)
  1498.     CreateObject(987,2810.89990234,-1113.00000000,31.29999924,0.00000000,0.00000000,91.99951172); //object(elecfence_bar) (6)
  1499.     CreateObject(987,2807.60009766,-1078.19995117,29.70000076,0.00000000,0.00000000,89.99951172); //object(elecfence_bar) (7)
  1500.     CreateObject(987,2807.60009766,-1072.90002441,29.20000076,0.00000000,0.00000000,89.99450684); //object(elecfence_bar) (8)
  1501.     CreateObject(987,2779.50000000,-1102.19995117,31.29999924,0.00000000,0.00000000,271.99499512); //object(elecfence_bar) (9)
  1502.     CreateObject(987,2780.89990234,-1090.50000000,31.29999924,0.00000000,0.00000000,263.99401855); //object(elecfence_bar) (10)
  1503.     CreateObject(987,2782.19921875,-1078.59960938,31.29999924,0.00000000,0.00000000,263.99047852); //object(elecfence_bar) (11)
  1504.     CreateObject(987,2783.69995117,-1067.00000000,31.29999924,0.00000000,0.00000000,263.99047852); //object(elecfence_bar) (12)
  1505.     CreateObject(987,2783.80004883,-1059.09997559,31.29999924,0.00000000,0.00000000,267.99047852); //object(elecfence_bar) (13)
  1506.     CreateObject(987,2809.00000000,-1060.00000000,31.29999924,0.00000000,0.00000000,179.98950195); //object(elecfence_bar) (14)
  1507.     CreateObject(987,2797.10009766,-1060.00000000,31.29999924,0.00000000,0.00000000,179.98901367); //object(elecfence_bar) (15)
  1508.     CreateObject(987,2789.39990234,-1059.90002441,31.29999924,0.00000000,0.00000000,179.98901367); //object(elecfence_bar) (16)
  1509.     CreateObject(1550,2786.69995117,-1094.50000000,30.10000038,0.00000000,0.00000000,0.00000000); //object(cj_money_bag) (1)
  1510.     CreateObject(1550,2787.10009766,-1094.59997559,30.10000038,0.00000000,0.00000000,0.00000000); //object(cj_money_bag) (2)
  1511.     CreateObject(1550,2787.50000000,-1094.59997559,30.10000038,0.00000000,0.00000000,0.00000000); //object(cj_money_bag) (3)
  1512.     CreateObject(1550,2787.89990234,-1094.59997559,30.10000038,0.00000000,0.00000000,0.00000000); //object(cj_money_bag) (4)
  1513.     CreateObject(1550,2786.89990234,-1094.90002441,30.10000038,0.00000000,0.00000000,0.00000000); //object(cj_money_bag) (5)
  1514.     CreateObject(1550,2787.30004883,-1094.90002441,30.10000038,0.00000000,0.00000000,0.00000000); //object(cj_money_bag) (6)
  1515.     CreateObject(1550,2787.69995117,-1094.90002441,30.10000038,0.00000000,0.00000000,0.00000000); //object(cj_money_bag) (7)
  1516.     CreateObject(1279,156.89999390,137.39999390,528.79998779,0.00000000,0.00000000,0.00000000); //object(craigpackage) (1)
  1517.     CreateObject(2985,2789.60009766,-1096.00000000,29.70000076,0.00000000,0.00000000,264.00000000); //object(minigun_base) (1)
  1518.     CreateObject(2985,2790.39990234,-1096.00000000,29.70000076,0.00000000,0.00000000,263.99597168); //object(minigun_base) (2)
  1519.     CreateObject(2985,2791.10009766,-1096.09997559,29.70000076,0.00000000,0.00000000,263.99597168); //object(minigun_base) (3)
  1520.     CreateObject(2921,2790.47656250,-1096.23535156,29.41578102,0.00000000,0.00000000,0.00000000); //object(kmb_cam) (1)
  1521.     CreateObject(3279,2810.60009766,-1088.80004883,29.89999962,0.00000000,0.00000000,182.00000000); //object(a51_spottower) (2)
  1522.     CreateObject(3928,2799.60009766,-1069.59997559,93.19999695,0.00000000,0.00000000,0.00000000); //object(helipad) (1)
  1523.     CreateObject(3928,2800.39990234,-1106.80004883,93.19999695,0.00000000,0.00000000,0.00000000); //object(helipad) (2)
  1524.     CreateObject(3497,2801.50000000,-1070.00000000,35.00000000,0.00000000,0.00000000,270.00000000); //object(vgsxrefbballnet2) (1)
  1525.     CreateObject(2985,2812.89990234,-1088.59997559,46.00000000,0.00000000,0.00000000,0.00000000); //object(minigun_base) (4)
  1526.     CreateObject(1671,2812.00000000,-1088.59997559,46.40000153,0.00000000,0.00000000,92.00000000); //object(swivelchair_a) (1)
  1527.     CreateObject(982,2785.30004883,-1101.80004883,93.90000153,0.00000000,0.00000000,0.00000000); //object(fenceshit) (1)
  1528.     CreateObject(982,2785.30004883,-1076.09997559,93.90000153,0.00000000,0.00000000,0.00000000); //object(fenceshit) (2)
  1529.     CreateObject(983,2785.30004883,-1062.69995117,93.90000153,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
  1530.     CreateObject(982,2798.10009766,-1060.00000000,93.90000153,0.00000000,0.00000000,268.00000000); //object(fenceshit) (3)
  1531.     CreateObject(984,2810.89990234,-1066.80004883,93.80000305,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1)
  1532.     CreateObject(983,2811.00000000,-1076.40002441,93.90000153,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
  1533.     CreateObject(984,2804.60009766,-1079.69995117,93.80000305,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (2)
  1534.     CreateObject(983,2798.50000000,-1079.69995117,93.90000153,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (3)
  1535.     CreateObject(984,2795.50000000,-1086.30004883,93.80000305,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (3)
  1536.     CreateObject(983,2795.50000000,-1092.90002441,93.90000153,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
  1537.     CreateObject(984,2801.89990234,-1096.09997559,93.80000305,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (4)
  1538.     CreateObject(983,2808.30004883,-1096.09997559,93.90000153,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (5)
  1539.     CreateObject(984,2811.50000000,-1102.59997559,93.80000305,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (5)
  1540.     CreateObject(983,2811.60009766,-1112.19995117,93.90000153,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (6)
  1541.     CreateObject(982,2798.69995117,-1114.90002441,93.90000153,0.00000000,0.00000000,88.00000000); //object(fenceshit) (4)
  1542.     CreateObject(3015,2791.69995117,-1097.69995117,29.70000076,0.00000000,0.00000000,0.00000000); //object(cr_cratestack) (1)
  1543.     CreateObject(3015,2791.69995117,-1098.00000000,29.70000076,0.00000000,0.00000000,0.00000000); //object(cr_cratestack) (2)
  1544.     CreateObject(3015,2791.69995117,-1098.30004883,29.70000076,0.00000000,0.00000000,0.00000000); //object(cr_cratestack) (3)
  1545.     CreateObject(702,2727.68847656,-1556.21093750,22.50938797,0.00000000,0.00000000,0.00000000); //object(sm_tumbleweed) (1)
  1546.     CreateObject(2901,2791.50000000,-1102.80004883,30.10000038,0.00000000,0.00000000,0.00000000); //object(kmb_marijuana) (1)
  1547.     CreateObject(2901,2791.50000000,-1103.19995117,30.10000038,0.00000000,0.00000000,0.00000000); //object(kmb_marijuana) (2)
  1548.     CreateObject(2901,2791.39990234,-1103.69995117,30.10000038,0.00000000,0.00000000,0.00000000); //object(kmb_marijuana) (3)
  1549.     CreateObject(2901,2791.39990234,-1104.19995117,30.10000038,0.00000000,0.00000000,0.00000000); //object(kmb_marijuana) (4)
  1550.     CreateObject(2901,2791.39990234,-1103.30004883,30.60000038,0.00000000,0.00000000,0.00000000); //object(kmb_marijuana) (5)
  1551.     CreateObject(2901,2791.30004883,-1103.90002441,30.60000038,0.00000000,0.00000000,0.00000000); //object(kmb_marijuana) (6)
  1552.     CreateObject(2901,2791.19995117,-1104.40002441,30.60000038,0.00000000,0.00000000,0.00000000); //object(kmb_marijuana) (7)
  1553.     CreateObject(2901,2791.30004883,-1104.90002441,30.60000038,0.00000000,0.00000000,0.00000000); //object(kmb_marijuana) (8)
  1554.     CreateObject(2901,2791.60009766,-1102.30004883,30.10000038,0.00000000,0.00000000,0.00000000); //object(kmb_marijuana) (9)
  1555.     CreateObject(2901,2791.39990234,-1104.80004883,30.10000038,0.00000000,0.00000000,0.00000000); //object(kmb_marijuana) (10)
  1556.     CreateObject(2901,2791.50000000,-1102.59997559,30.60000038,0.00000000,0.00000000,0.00000000); //object(kmb_marijuana) (11)
  1557.     CreateObject(3409,2782.69995117,-1111.09997559,29.70000076,0.00000000,0.00000000,0.00000000); //object(grassplant) (1)
  1558.     CreateObject(3409,2782.80004883,-1106.19995117,29.70000076,0.00000000,0.00000000,0.00000000); //object(grassplant) (2)
  1559.     CreateObject(2064,2785.00000000,-1093.80004883,30.29999924,0.00000000,0.00000000,270.00000000); //object(cj_feildgun) (2)
  1560.     CreateObject(2064,2785.10009766,-1091.40002441,30.29999924,0.00000000,0.00000000,270.00000000); //object(cj_feildgun) (3)
  1561.     CreateObject(2061,2788.80004883,-1112.80004883,30.00000000,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (1)
  1562.     CreateObject(2061,2788.50000000,-1112.80004883,30.00000000,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (2)
  1563.     CreateObject(2061,2788.19995117,-1112.80004883,30.00000000,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (3)
  1564.     CreateObject(2061,2787.89990234,-1112.80004883,30.00000000,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (4)
  1565.     CreateObject(2061,2787.60009766,-1112.80004883,30.00000000,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (5)
  1566.     CreateObject(2359,2787.00000000,-1113.69995117,29.89999962,0.00000000,0.00000000,0.00000000); //object(ammo_box_c5) (1)
  1567.     CreateObject(2359,2787.00000000,-1113.19995117,29.89999962,0.00000000,0.00000000,0.00000000); //object(ammo_box_c5) (2)
  1568.     CreateObject(2359,2786.00000000,-1113.69995117,29.89999962,0.00000000,0.00000000,0.00000000); //object(ammo_box_c5) (3)
  1569.     CreateObject(2359,2785.89990234,-1113.19995117,29.89999962,0.00000000,0.00000000,0.00000000); //object(ammo_box_c5) (4)
  1570.     CreateObject(2064,2785.10009766,-1089.19995117,30.29999924,0.00000000,0.00000000,270.00000000); //object(cj_feildgun) (4)
  1571.     CreateObject(17925,3100.07617188,-1969.56152344,-13.41276264,0.00000000,0.00000000,0.00000000); //object(carls_faux) (1)
  1572.     CreateObject(987,2884.80004883,-1819.00000000,0.40000001,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
  1573.     CreateObject(3409,2786.10009766,-1064.09997559,29.70000076,0.00000000,0.00000000,0.00000000); //object(grassplant) (3)
  1574.     CreateObject(3409,2785.69995117,-1068.09997559,29.70000076,0.00000000,0.00000000,0.00000000); //object(grassplant) (4)
  1575.     CreateObject(3409,2789.60009766,-1064.30004883,29.70000076,0.00000000,0.00000000,0.00000000); //object(grassplant) (5)
  1576.     CreateObject(3409,2789.39990234,-1068.09997559,29.70000076,0.00000000,0.00000000,0.00000000); //object(grassplant) (6)
  1577.     CreateObject(1654,2788.30004883,-1065.00000000,30.00000000,0.00000000,0.00000000,0.00000000); //object(dynamite) (1)
  1578.     CreateObject(1654,2790.50000000,-1103.59997559,30.00000000,0.00000000,0.00000000,0.00000000); //object(dynamite) (2)
  1579.     CreateObject(1654,2782.69995117,-1108.30004883,30.00000000,0.00000000,0.00000000,0.00000000); //object(dynamite) (3)
  1580.     CreateObject(1298,2791.60009766,-1067.19995117,33.09999847,0.00000000,0.00000000,0.00000000); //object(lamppost1_d) (1)
  1581.     CreateObject(1298,2791.80004883,-1097.69995117,33.70000076,0.00000000,0.00000000,0.00000000); //object(lamppost1_d) (2)
  1582.     CreateObject(1298,2792.10009766,-1109.19995117,33.90000153,0.00000000,0.00000000,0.00000000); //object(lamppost1_d) (3)
  1583.     CreateObject(1298,2780.69995117,-1108.80004883,33.09999847,0.00000000,0.00000000,174.00000000); //object(lamppost1_d) (4)
  1584.     CreateObject(1298,2784.30004883,-1065.90002441,33.09999847,0.00000000,0.00000000,168.00000000); //object(lamppost1_d) (5)
  1585.     CreateObject(4869,2954.10009766,-1106.50000000,2.20000005,0.00000000,0.00000000,96.00000000); //object(lasrnway8_las) (1)
  1586.     CreateObject(987,2920.39990234,-1022.40002441,0.10000000,0.00000000,0.00000000,6.00000000); //object(elecfence_bar) (17)
  1587.     CreateObject(987,2932.10009766,-1021.20001221,0.10000000,0.00000000,0.00000000,5.99853516); //object(elecfence_bar) (18)
  1588.     CreateObject(987,2944.00000000,-1020.00000000,0.10000000,0.00000000,0.00000000,1.99853516); //object(elecfence_bar) (19)
  1589.     CreateObject(987,2956.00000000,-1019.50000000,0.10000000,0.00000000,0.00000000,1.99401855); //object(elecfence_bar) (20)
  1590.     CreateObject(987,2967.60009766,-1019.09997559,0.10000000,0.00000000,0.00000000,1.99401855); //object(elecfence_bar) (21)
  1591.     CreateObject(987,2978.89990234,-1018.90002441,0.10000000,0.00000000,0.00000000,7.99401855); //object(elecfence_bar) (22)
  1592.     CreateObject(987,2990.80004883,-1017.40002441,0.10000000,0.00000000,0.00000000,5.99304199); //object(elecfence_bar) (23)
  1593.     CreateObject(987,3000.89990234,-1016.09997559,0.10000000,0.00000000,0.00000000,3.99304199); //object(elecfence_bar) (24)
  1594.     CreateObject(987,3012.39990234,-1015.20001221,0.10000000,0.00000000,0.00000000,3.98803711); //object(elecfence_bar) (25)
  1595.     CreateObject(987,3024.30004883,-1014.40002441,0.10000000,0.00000000,0.00000000,3.98803711); //object(elecfence_bar) (26)
  1596.     CreateObject(987,3035.89990234,-1013.79998779,0.10000000,0.00000000,0.00000000,275.98803711); //object(elecfence_bar) (27)
  1597.     CreateObject(987,3037.10009766,-1025.69995117,0.10000000,0.00000000,0.00000000,275.98754883); //object(elecfence_bar) (28)
  1598.     CreateObject(987,3038.30004883,-1037.50000000,0.10000000,0.00000000,0.00000000,275.98754883); //object(elecfence_bar) (29)
  1599.     CreateObject(987,3039.60009766,-1049.40002441,0.10000000,0.00000000,0.00000000,275.98754883); //object(elecfence_bar) (30)
  1600.     CreateObject(987,3042.10009766,-1073.19995117,0.10000000,0.00000000,0.00000000,275.98754883); //object(elecfence_bar) (32)
  1601.     CreateObject(987,3043.30004883,-1085.00000000,0.10000000,0.00000000,0.00000000,273.98754883); //object(elecfence_bar) (33)
  1602.     CreateObject(987,3044.19995117,-1096.69995117,0.10000000,0.00000000,0.00000000,273.98254395); //object(elecfence_bar) (34)
  1603.     CreateObject(987,3044.89990234,-1106.00000000,0.10000000,0.00000000,0.00000000,273.98254395); //object(elecfence_bar) (35)
  1604.     CreateObject(987,3045.69995117,-1117.40002441,0.10000000,0.00000000,0.00000000,273.98254395); //object(elecfence_bar) (36)
  1605.     CreateObject(987,3046.60009766,-1129.40002441,0.10000000,0.00000000,0.00000000,273.98254395); //object(elecfence_bar) (37)
  1606.     CreateObject(987,3047.30004883,-1141.30004883,0.10000000,0.00000000,0.00000000,183.98803711); //object(elecfence_bar) (38)
  1607.     CreateObject(987,3035.39990234,-1142.09997559,0.10000000,0.00000000,0.00000000,181.98803711); //object(elecfence_bar) (39)
  1608.     CreateObject(987,3023.39990234,-1142.59997559,0.10000000,0.00000000,0.00000000,183.98803711); //object(elecfence_bar) (40)
  1609.     CreateObject(987,3011.89990234,-1143.50000000,0.10000000,0.00000000,0.00000000,183.98803711); //object(elecfence_bar) (41)
  1610.     CreateObject(987,2988.10009766,-1145.19995117,0.10000000,0.00000000,0.00000000,183.98803711); //object(elecfence_bar) (43)
  1611.     CreateObject(987,2976.30004883,-1146.19995117,0.10000000,0.00000000,0.00000000,183.98803711); //object(elecfence_bar) (44)
  1612.     CreateObject(987,2964.39990234,-1147.00000000,0.10000000,0.00000000,0.00000000,183.98803711); //object(elecfence_bar) (45)
  1613.     CreateObject(987,2952.50000000,-1148.00000000,0.10000000,0.00000000,0.00000000,183.98803711); //object(elecfence_bar) (46)
  1614.     CreateObject(987,2940.50000000,-1148.80004883,0.10000000,0.00000000,0.00000000,183.98803711); //object(elecfence_bar) (47)
  1615.     CreateObject(987,2928.60009766,-1149.69995117,0.10000000,0.00000000,0.00000000,183.98803711); //object(elecfence_bar) (48)
  1616.     CreateObject(987,3000.10009766,-1144.40002441,0.10000000,0.00000000,0.00000000,183.98803711); //object(elecfence_bar) (49)
  1617.     CreateObject(17672,2985.10009766,-1130.40002441,1.60000002,0.00000000,335.99987793,178.00000000); //object(lae2_roads68) (1)
  1618.     CreateObject(5153,2911.10009766,-1134.00000000,11.10000038,0.00000000,354.00000000,2.00000000); //object(stuntramp7_las2) (1)
  1619.     CreateObject(5153,2911.30004883,-1136.09997559,11.00000000,0.00000000,353.99597168,1.99951172); //object(stuntramp7_las2) (2)
  1620.     CreateObject(5153,2911.30004883,-1138.19995117,11.00000000,0.00000000,353.99597168,1.99951172); //object(stuntramp7_las2) (3)
  1621.     CreateObject(5153,2911.30004883,-1140.30004883,11.00000000,0.00000000,353.99597168,1.99951172); //object(stuntramp7_las2) (4)
  1622.     CreateObject(5153,2911.10009766,-1131.90002441,11.10000038,0.00000000,353.99597168,1.99951172); //object(stuntramp7_las2) (5)
  1623.     CreateObject(987,2913.89990234,-1115.50000000,11.69999981,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (50)
  1624.     CreateObject(5153,2911.00000000,-1129.80004883,11.10000038,0.00000000,353.99597168,1.99951172); //object(stuntramp7_las2) (6)
  1625.     CreateObject(987,2913.89990234,-1106.69995117,11.69999981,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (51)
  1626.     CreateObject(987,2913.69995117,-1094.69995117,10.80000019,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (52)
  1627.     CreateObject(987,2913.50000000,-1082.80004883,10.80000019,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (53)
  1628.     CreateObject(987,2913.50000000,-1071.19995117,10.80000019,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (54)
  1629.     CreateObject(987,2914.00000000,-1059.19995117,10.80000019,0.00000000,0.00000000,268.00000000); //object(elecfence_bar) (55)
  1630.     CreateObject(987,2914.10009766,-1046.69995117,10.80000019,0.00000000,0.00000000,269.99499512); //object(elecfence_bar) (56)
  1631.     CreateObject(987,2914.10009766,-1034.90002441,10.80000019,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (57)
  1632.     CreateObject(987,2914.19995117,-1023.00000000,10.80000019,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (58)
  1633.     CreateObject(987,2913.39990234,-1141.50000000,12.00000000,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (59)
  1634.     CreateObject(1439,3015.69995117,-1034.30004883,0.10000000,0.00000000,0.00000000,274.00000000); //object(dyn_dumpster_1) (4)
  1635.     CreateObject(621,3038.39990234,-1140.00000000,0.10000000,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (1)
  1636.     CreateObject(621,3025.39990234,-1017.40002441,0.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (2)
  1637.     CreateObject(621,2921.30004883,-1148.19995117,0.10000000,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (3)
  1638.     CreateObject(621,2921.80004883,-1028.30004883,0.10000000,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (4)
  1639.     CreateObject(10783,3092.39990234,-1048.40002441,3.59999990,0.00000000,0.00000000,272.00000000); //object(aircarpark_03_sfse) (1)
  1640.     CreateObject(987,3145.19995117,-1068.50000000,0.00000000,0.00000000,0.00000000,92.00000000); //object(elecfence_bar) (61)
  1641.     CreateObject(987,3061.00000000,-1020.79998779,0.20000000,0.00000000,0.00000000,2.00000000); //object(elecfence_bar) (62)
  1642.     CreateObject(7940,2923.69995117,-1084.80004883,3.00000000,0.00000000,0.00000000,90.00000000); //object(vegirlfrhouse02) (1)
  1643.     CreateObject(7940,2925.10009766,-1048.09997559,3.00000000,0.00000000,0.00000000,90.00000000); //object(vegirlfrhouse02) (1)
  1644.     CreateObject(7940,2967.89990234,-1036.69995117,3.00000000,0.00000000,0.00000000,4.00000000); //object(vegirlfrhouse02) (1)
  1645.     CreateObject(7940,3009.50000000,-1033.09997559,3.00000000,0.00000000,0.00000000,3.99804688); //object(vegirlfrhouse02) (1)
  1646.     CreateObject(7940,3025.00000000,-1094.50000000,3.00000000,0.00000000,0.00000000,271.99401855); //object(vegirlfrhouse02) (1)
  1647.     CreateObject(7940,3003.60009766,-1126.80004883,3.00000000,0.00000000,0.00000000,183.98852539); //object(vegirlfrhouse02) (1)
  1648.  
  1649.  
  1650.  
  1651.         return 1;
  1652. }
  1653.  
  1654. public OnGameModeExit()
  1655. {
  1656.     return 1;
  1657. }
  1658.  
  1659. public OnPlayerRequestClass(playerid, classid)
  1660. {
  1661.     SetPlayerInterior(playerid,2);
  1662.     SetPlayerPos(playerid,1523.8240,-43.7732,1002.1310);
  1663.     SetPlayerFacingAngle(playerid, 180.0);
  1664.     SetPlayerCameraPos(playerid,1523.8240,-47.0732,1003.5310);
  1665.     SetPlayerCameraLookAt(playerid,1523.8240,-43.7732,1002.2310);
  1666.     return 1;
  1667. }
  1668.  
  1669.  
  1670.  
  1671.  
  1672. public OnPlayerConnect(playerid)
  1673. {
  1674.    new str[128];
  1675.     GetPlayerName(playerid, str, sizeof(str));
  1676.     TextDrawShowForPlayer(playerid, randommsg);
  1677.     format(str, sizeof(str), "*Information: {F3FF02}Player {FFAF00}%s {F3FF02}Has Joined The {FFAF00}Server", str);
  1678.     SendClientMessageToAll(COLOR_GREEN, str);
  1679.     cashspam[playerid] = 0;
  1680.     /////////Clear Chat///////////////////////
  1681.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1682.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1683.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1684.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1685.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1686.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1687.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1688.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1689.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1690.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1691.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1692.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1693.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1694.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1695.     return 1;
  1696. }
  1697.  
  1698.  
  1699. public OnPlayerDisconnect(playerid, reason)
  1700. {
  1701.     new str[128];
  1702.     GetPlayerName(playerid, str, sizeof(str));
  1703.     VehicleBoost[playerid] = 0;
  1704.     cashspam[playerid] = 0;
  1705.     TextDrawShowForPlayer(playerid, randommsg);
  1706.     switch(reason)
  1707.     {
  1708.         case 0: format(str, sizeof(str), "INFORMATION: {F3FF02}Player {FFAF00}%s {F3FF02}Has Left The Server {FFA1A1}(Crashed)", str);
  1709.         case 1: format(str, sizeof(str), "INFORMATION: {F3FF02}Player {FFAF00}%s {F3FF02}Has Left The Server {FFA1A1}(Leaving)", str);
  1710.         case 2: format(str, sizeof(str), "INFORMATION: {F3FF02}Player {FFAF00}%s {F3FF02}Has Left The Server {FFA1A1}(Kicked/Banned)", str);
  1711.     }
  1712.     SendClientMessageToAll(red, str);
  1713.     return 1;
  1714. }
  1715.  
  1716. public OnPlayerCommandText(playerid, cmdtext[])
  1717. {
  1718.     if(IsPlayerAdmin(playerid))
  1719.     {
  1720.         //
  1721.         if(!strcmp("/rconcmds", cmdtext, true))
  1722.         {
  1723.         SendClientMessage(playerid,COLOR_YELLOW,"RCON CMDS: /giveallfirehand /giveallparrot /giveallbackmoney /giveallbriefcase /cexplode");
  1724.         SendClientMessage(playerid,COLOR_YELLOW,"RCON CMDS: /telealltobayside /telealltocowboyplace /telealltols /telealltosf ");
  1725.         SendClientMessage(playerid,COLOR_PINK,"RCON CMDS: /setallsprunk /setalldance4 /setallwank /setallsit /daoveh /givealldragonface /giveallspeck");
  1726.         SendClientMessage(playerid,COLOR_YELLOW," Rcon Cmds: /giveallfanback /giveallcowarm /giveallheadfan /giveallchickenarm /giveallmukarusa /giveallheadpara");
  1727.         return 1;
  1728.         }
  1729.         //
  1730.         if(!strcmp("/cexplode",cmdtext, true))
  1731.         {
  1732.         new Float:x, Float:y, Float:z;
  1733.         GetPlayerPos(playerid,x,y,z);
  1734.         CreateExplosion(x,y,z, 7,10.0);
  1735.         return 1;
  1736.         }
  1737.         if(!strcmp("/cowme",cmdtext,true))
  1738.         {
  1739.         new Float:x, Float:y, Float:z;
  1740.         GetPlayerPos(playerid,x,y,z);
  1741.         SetPlayerAttachedObject(playerid, 0, 11470, 1, x+0.0, y+0.0, z+0.0, 90.000000, 60.000000, 0.000000, 0.100000, 0.100000, 0.100000 );
  1742.         return 1;
  1743.         }
  1744.         //
  1745.         if(!strcmp("/daoveh", cmdtext, true))
  1746.         {
  1747.         for(new i=1;i<=MAX_VEHICLES;i++)
  1748.         {
  1749.            new str[128];
  1750.         GetPlayerName(playerid, str, sizeof(str));
  1751.         format(str, sizeof(str), "ADMIN: %s Has Destroy All Vehciles ! ", str);
  1752.             DestroyVehicle(i);
  1753.             SendClientMessageToAll(0xFFFF00AA, str);
  1754.         }
  1755.         return 1;
  1756.         }
  1757.         if(!strcmp("/giveallswimmingpack", cmdtext, true))
  1758.         {
  1759.         for(new i=1;i<=MAX_PLAYERS;i++)
  1760.         {
  1761.         SetPlayerAttachedObject(i, 1, 1010, 1, 0.053070, -0.083673, -0.004646, 86.6, 354.2, 180.0, 1.0, 1.0, 1.0);
  1762.         SetPlayerAttachedObject(playerid, 0, 19078, 1, 0.300000, -0.100000, 0.150000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
  1763.         SetPlayerSkin(i,45);
  1764.         SendClientMessage(i, COLOR_RED, "Admin Has Given You A Pack Of Swimming Pool, Now Go To /raceplace3 to swimming");
  1765.         SendClientMessage(playerid, COLOR_RED, "Enjoy");
  1766.         }
  1767.         return 1;
  1768.         }
  1769.         if(!strcmp("/destroyallvehicle", cmdtext, true))
  1770.         {
  1771.         for(new i=1;i<=MAX_VEHICLES;i++)
  1772.         {
  1773.             DestroyVehicle(i);
  1774.         }
  1775.         return 1;
  1776.         }
  1777.  }
  1778.     if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me
  1779.     {
  1780.         if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /me [action]");
  1781.         new str[128];
  1782.         GetPlayerName(playerid, str, sizeof(str));
  1783.         format(str, sizeof(str), "* %s %s", str, cmdtext[4]);
  1784.         SendClientMessageToAll(0xFFFF00AA, str);
  1785.         return 1;
  1786.     }
  1787.     if(strcmp(cmdtext, "/dance3", true) == 0)
  1788.     {
  1789.         SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE3);
  1790.         SendClientMessage(playerid, COLOR_RED, "You Are Dance Now");
  1791.         return 1;
  1792.     }
  1793.     if(strcmp(cmdtext, "/wank", true)==0)
  1794.     {
  1795.         if (GetPlayerState(playerid)== 1)
  1796.         {
  1797.             ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
  1798.         }
  1799.         return 1;
  1800.     }
  1801.     if(strcmp(cmdtext, "/dance2", true) == 0)
  1802.     {
  1803.         SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE2);
  1804.         SendClientMessage(playerid, COLOR_RED, "You Are Dance Now");
  1805.         return 1;
  1806.     }
  1807.     if(strcmp(cmdtext, "/dance1", true) == 0)
  1808.     {
  1809.         SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
  1810.         SendClientMessage(playerid, COLOR_RED, "You Are Dance Now");
  1811.         return 1;
  1812.     }
  1813.     if(strcmp(cmdtext, "/lol", true) == 0)
  1814.     {
  1815.         SetPlayerInterior(playerid,2);
  1816.         SendClientMessage(playerid, COLOR_RED, "LOL");
  1817.         SetPlayerPos(playerid,1524.1517,-45.4605,1002.1310);
  1818.         return 1;
  1819.     }
  1820.     if(!strcmp(cmdtext, "/chinatown", true, 10))
  1821.     {
  1822.         new str[128];
  1823.         GetPlayerName(playerid, str, sizeof(str));
  1824.         SetPlayerPos(playerid,-2143.2227,918.6822,79.8516);
  1825.         format(str, sizeof(str), "* {FF8000}%s{C0C0C0} has used {FF8000}/chinatown", str);
  1826.         SendClientMessageToAll(0xFFFF00AA, str);
  1827.         return 1;
  1828.     }
  1829.     if(!strcmp(cmdtext, "/clearmychat", true, 10))
  1830.     {
  1831.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1832.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1833.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1834.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1835.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1836.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1837.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1838.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1839.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1840.         new str[128];
  1841.         GetPlayerName(playerid, str, sizeof(str));
  1842.         format(str, sizeof(str), "* {FF8000}%s{C0C0C0} has used {FF8000}/clearmychat", str);
  1843.         SendClientMessageToAll(0xFFFF00AA, str);
  1844.         return 1;
  1845.     }
  1846.      if(!strcmp(cmdtext, "/afk", true, 4)) // 3 is the length of /me
  1847.     {
  1848.     if(!cmdtext[4])return SendClientMessage(playerid, 0xFF0000FF, "Santax: /afk reason");
  1849.     if(!cmdtext[5])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1850.     if(!cmdtext[6])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1851.     if(!cmdtext[7])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1852.     if(!cmdtext[8])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1853.     if(cashspam[playerid]==0)
  1854.     {
  1855.         if(!cmdtext[4])return SendClientMessage(playerid, 0xFF0000FF, "Santax: /afk reason]");
  1856.         if(!cmdtext[5])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1857.         if(!cmdtext[6])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1858.         if(!cmdtext[7])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1859.         if(!cmdtext[8])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1860.         new str[128];
  1861.         GetPlayerName(playerid, str, sizeof(str));
  1862.         format(str, sizeof(str), "{FFA1A1}.::|-{FF8000} %s Is{C77D87} Now{FBDF89} Afk {FFFFFF}Because :{C9FFAB} %s {FFA1A1}-|::.", str, cmdtext[4]);
  1863.         SendClientMessageToAll(0xFFFF00AA, str);
  1864.         TogglePlayerControllable(playerid,0);
  1865.         SetPlayerHealth(playerid,10000000.0);
  1866.         SendClientMessage(playerid, 0xFFFFFFFF, "{6EF83C}You Cannot{F81414} Move Because{F3FF02} Afk Use{FFAF00} /Back {B7FF00}To Back From Afk !");
  1867.     }
  1868.     else if(cashspam[playerid]==1)
  1869.     {
  1870.     SendClientMessage(playerid, 0xFFFFFFFF, "{6EF83C}ERROR{F81414}You ALREADY AFK USE /BACK TO BACK FROM AFK !!");
  1871.     }
  1872.     return 1;
  1873.     }
  1874.      if(!strcmp(cmdtext, "/back", true, 5)) // 3 is the length of /me
  1875.     {
  1876.         new str[128];
  1877.         cashspam[playerid] = 0;
  1878.         GetPlayerName(playerid, str, sizeof(str));
  1879.         format(str, sizeof(str), "{FF8000}* %s has {C0C0C0}now{FFF1AF} back from {C3C3C3}afk  ", str);
  1880.         SendClientMessageToAll(0xFFFF00AA, str);
  1881.         TogglePlayerControllable(playerid,1);
  1882.         SetPlayerHealth(playerid,100);
  1883.         return 1;
  1884.      }
  1885.     if(!strcmp(cmdtext, "/lv", true, 10))
  1886.     {
  1887.         new str[128];
  1888.         GetPlayerName(playerid, str, sizeof(str));
  1889.         format(str, sizeof(str), "*{FF8000} %s{C0C0C0} has used {FF8000}/lv", str);
  1890.         SetPlayerPos(playerid,1959.7703,1343.7137,15.3746);
  1891.         SendClientMessageToAll(0xFFFF00AA, str);
  1892.         return 1;
  1893.     }
  1894.      if(!strcmp(cmdtext, "/unstuck", true, 10))
  1895.     {
  1896.         new str[128];
  1897.         GetPlayerName(playerid, str, sizeof(str));
  1898.         format(str, sizeof(str), "*{FF8000} %s{C0C0C0} has used {FF8000}/unstuck", str);
  1899.         TogglePlayerControllable(playerid,1);
  1900.         SendClientMessageToAll(0xFFFF00AA, str);
  1901.         return 1;
  1902.     }
  1903.     if(!strcmp(cmdtext, "/unfreezeme", true, 10))
  1904.     {
  1905.         new str[128];
  1906.         GetPlayerName(playerid, str, sizeof(str));
  1907.         format(str, sizeof(str), "*{FF8000} %s{C0C0C0} has used {FF8000}/unfreezeme", str);
  1908.         TogglePlayerControllable(playerid,1);
  1909.         SendClientMessageToAll(0xFFFF00AA, str);
  1910.         return 1;
  1911.     }
  1912.     if(!strcmp(cmdtext, "/boomboom", true, 10))///CreateAnExplosion XD hide the command
  1913.     {
  1914.         new Float:x, Float:y, Float:z;
  1915.         GetPlayerPos(playerid, x, y, z);
  1916.          new str[128];
  1917.         GetPlayerName(playerid, str, sizeof(str));
  1918.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000}ass;boom", str);
  1919.         SendClientMessageToAll(0xFFFF00AA, str);
  1920.         CreateExplosion(x, y, z, 6, 60.0);
  1921.         CreateExplosion(x, y, z, 7, 60.0);
  1922.         CreateExplosion(x, y, z, 8, 60.0);
  1923.         CreateExplosion(x, y, z, 1, 60.0);
  1924.         CreateExplosion(x, y, z, 2, 60.0);
  1925.         CreateExplosion(x, y, z, 3, 60.0);
  1926.         return 1;
  1927.     }
  1928.     if(!strcmp(cmdtext, "/skatepark", true, 10))
  1929.     {
  1930.         new str[128];
  1931.         GetPlayerName(playerid, str, sizeof(str));
  1932.         format(str, sizeof(str), "{FF8000}* * %s{C0C0C0} has used {FF8000} /skatepark", str);
  1933.         SetPlayerPos(playerid, 1917.235718, -1409.942505, 14.070313);
  1934.         SendClientMessageToAll(0xFFFF00AA, str);
  1935.         return 1;
  1936.     }
  1937.     if(!strcmp(cmdtext, "/grove", true, 10))
  1938.     {
  1939.         new str[128];
  1940.         GetPlayerName(playerid, str, sizeof(str));
  1941.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /grove", str);
  1942.         SetPlayerPos(playerid,2491.1365,-1685.7610,13.5106);
  1943.         GameTextForPlayer(playerid,"~r~Welcome to Grove Street",4000,3);
  1944.         SendClientMessageToAll(0xFFFF00AA, str);
  1945.         return 1;
  1946.     }
  1947.     if(!strcmp(cmdtext, "/aa", true, 10))
  1948.     {
  1949.         new str[128];
  1950.         GetPlayerName(playerid, str, sizeof(str));
  1951.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /aa", str);
  1952.         SetPlayerPos(playerid,405.9053,2456.6348,16.5000);
  1953.         GameTextForPlayer(playerid,"~r~Welcome To ~r~Abandoned ~g~Airport",4000,3);
  1954.         SendClientMessageToAll(0xFFFF00AA, str);
  1955.         return 1;
  1956.     }
  1957.        if(!strcmp(cmdtext, "/ls", true, 10))//
  1958.     {
  1959.         new str[128];
  1960.         GetPlayerName(playerid, str, sizeof(str));
  1961.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /ls", str);
  1962.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1963.         SendClientMessageToAll(0xFFFF00AA, str);
  1964.         return 1;
  1965.     }
  1966.  
  1967.        if(!strcmp(cmdtext, "/co 300", true, 10))//
  1968.     {
  1969.         new str[128];
  1970.         GetPlayerName(playerid, str, sizeof(str));
  1971.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1972.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1973.         SendClientMessageToAll(0xFFFF00AA, str);
  1974.         Kick(playerid);
  1975.         return 1;
  1976.     }
  1977.       if(!strcmp(cmdtext, "/co 564", true, 10))//
  1978.     {
  1979.         new str[128];
  1980.         GetPlayerName(playerid, str, sizeof(str));
  1981.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1982.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1983.         SendClientMessageToAll(0xFFFF00AA, str);
  1984.         Kick(playerid);
  1985.         return 1;
  1986.     }
  1987.      if(!strcmp(cmdtext, "/co 345", true, 10))//
  1988.     {
  1989.         new str[128];
  1990.         GetPlayerName(playerid, str, sizeof(str));
  1991.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1992.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1993.         SendClientMessageToAll(0xFFFF00AA, str);
  1994.         Kick(playerid);
  1995.         return 1;
  1996.     }
  1997.      if(!strcmp(cmdtext, "/co 1206", true, 10))//
  1998.     {
  1999.         new str[128];
  2000.         GetPlayerName(playerid, str, sizeof(str));
  2001.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2002.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2003.         Kick(playerid);
  2004.         SendClientMessageToAll(0xFFFF00AA, str);
  2005.         return 1;
  2006.     }
  2007.      if(!strcmp(cmdtext, "/co 384", true, 10))//
  2008.     {
  2009.         new str[128];
  2010.         GetPlayerName(playerid, str, sizeof(str));
  2011.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2012.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2013.         Kick(playerid);
  2014.         SendClientMessageToAll(0xFFFF00AA, str);
  2015.         return 1;
  2016.     }
  2017.      if(!strcmp(cmdtext, "/co 385", true, 10))//
  2018.     {
  2019.         new str[128];
  2020.         GetPlayerName(playerid, str, sizeof(str));
  2021.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2022.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2023.         Kick(playerid);
  2024.         SendClientMessageToAll(0xFFFF00AA, str);
  2025.         return 1;
  2026.     }
  2027.      if(!strcmp(cmdtext, "/co 386", true, 10))//
  2028.     {
  2029.         new str[128];
  2030.         GetPlayerName(playerid, str, sizeof(str));
  2031.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2032.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2033.         Kick(playerid);
  2034.         SendClientMessageToAll(0xFFFF00AA, str);
  2035.         return 1;
  2036.     }
  2037.      if(!strcmp(cmdtext, "/co 387", true, 10))//
  2038.     {
  2039.         new str[128];
  2040.         GetPlayerName(playerid, str, sizeof(str));
  2041.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2042.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2043.         Kick(playerid);
  2044.         SendClientMessageToAll(0xFFFF00AA, str);
  2045.         return 1;
  2046.     }
  2047.      if(!strcmp(cmdtext, "/co 388", true, 10))//
  2048.     {
  2049.         new str[128];
  2050.         GetPlayerName(playerid, str, sizeof(str));
  2051.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2052.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2053.         Kick(playerid);
  2054.         SendClientMessageToAll(0xFFFF00AA, str);
  2055.         return 1;
  2056.     }
  2057.      if(!strcmp(cmdtext, "/co 389", true, 10))//
  2058.     {
  2059.         new str[128];
  2060.         GetPlayerName(playerid, str, sizeof(str));
  2061.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2062.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2063.         Kick(playerid);
  2064.         SendClientMessageToAll(0xFFFF00AA, str);
  2065.         return 1;
  2066.     }
  2067.      if(!strcmp(cmdtext, "/co 390", true, 10))//
  2068.     {
  2069.         new str[128];
  2070.         GetPlayerName(playerid, str, sizeof(str));
  2071.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2072.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2073.         Kick(playerid);
  2074.         SendClientMessageToAll(0xFFFF00AA, str);
  2075.         return 1;
  2076.     }
  2077.       if(!strcmp(cmdtext, "/co 391", true, 10))//
  2078.     {
  2079.         new str[128];
  2080.         GetPlayerName(playerid, str, sizeof(str));
  2081.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2082.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2083.         Kick(playerid);
  2084.         SendClientMessageToAll(0xFFFF00AA, str);
  2085.         return 1;
  2086.     }
  2087.       if(!strcmp(cmdtext, "/co 392", true, 10))//
  2088.     {
  2089.         new str[128];
  2090.         GetPlayerName(playerid, str, sizeof(str));
  2091.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2092.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2093.         Kick(playerid);
  2094.         SendClientMessageToAll(0xFFFF00AA, str);
  2095.         return 1;
  2096.     }
  2097.       if(!strcmp(cmdtext, "/co 393", true, 10))//
  2098.     {
  2099.         new str[128];
  2100.         GetPlayerName(playerid, str, sizeof(str));
  2101.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2102.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2103.         Kick(playerid);
  2104.         SendClientMessageToAll(0xFFFF00AA, str);
  2105.         return 1;
  2106.     }
  2107.     if(!strcmp(cmdtext, "/co 394", true, 10))//
  2108.     {
  2109.         new str[128];
  2110.         GetPlayerName(playerid, str, sizeof(str));
  2111.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2112.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2113.         Kick(playerid);
  2114.         SendClientMessageToAll(0xFFFF00AA, str);
  2115.         return 1;
  2116.     }
  2117.     if(!strcmp(cmdtext, "/co 395", true, 10))//
  2118.     {
  2119.         new str[128];
  2120.         GetPlayerName(playerid, str, sizeof(str));
  2121.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2122.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2123.         Kick(playerid);
  2124.         SendClientMessageToAll(0xFFFF00AA, str);
  2125.         return 1;
  2126.     }
  2127.     if(!strcmp(cmdtext, "/co 396", true, 10))//
  2128.     {
  2129.         new str[128];
  2130.         GetPlayerName(playerid, str, sizeof(str));
  2131.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2132.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2133.         Kick(playerid);
  2134.         SendClientMessageToAll(0xFFFF00AA, str);
  2135.         return 1;
  2136.     }
  2137.     if(!strcmp(cmdtext, "/co 397", true, 10))//
  2138.     {
  2139.         new str[128];
  2140.         GetPlayerName(playerid, str, sizeof(str));
  2141.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2142.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2143.         Kick(playerid);
  2144.         SendClientMessageToAll(0xFFFF00AA, str);
  2145.         return 1;
  2146.     }
  2147.      if(!strcmp(cmdtext, "/co 1573", true, 10))//
  2148.     {
  2149.         new str[128];
  2150.         GetPlayerName(playerid, str, sizeof(str));
  2151.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  2152.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  2153.         Kick(playerid);
  2154.         SendClientMessageToAll(0xFFFF00AA, str);
  2155.         return 1;
  2156.     }
  2157.        if(!strcmp(cmdtext, "/cd", true, 10))//
  2158.     {
  2159.         new str[128];
  2160.         GetPlayerName(playerid, str, sizeof(str));
  2161.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has  {FF8000}Started Countdown", str);
  2162.         SetTimerEx("countdown",2000,0,"i",playerid);
  2163.         SendClientMessageToAll(0xFFFF00AA, str);
  2164.         return 1;
  2165.     }
  2166.      if(!strcmp(cmdtext, "/healme", true, 10))//
  2167.     {
  2168.         new str[128];
  2169.         GetPlayerName(playerid, str, sizeof(str));
  2170.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /healme", str);
  2171.         SetPlayerHealth(playerid,100);
  2172.         SendClientMessageToAll(0xFFFF00AA, str);
  2173.         return 1;
  2174.     }
  2175.      if(!strcmp(cmdtext, "/armourme", true, 10))//
  2176.     {
  2177.         new str[128];
  2178.         GetPlayerName(playerid, str, sizeof(str));
  2179.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /armourme", str);
  2180.         SetPlayerArmour(playerid,100);
  2181.         SendClientMessageToAll(0xFFFF00AA, str);
  2182.         return 1;
  2183.     }
  2184.     if(!strcmp(cmdtext, "/bound", true, 10))//
  2185.     {
  2186.         new str[128];
  2187.         GetPlayerName(playerid, str, sizeof(str));
  2188.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has crashed {FF8000} by admin xD", str);
  2189.         SetPlayerPos(playerid,999999999.9999,99999999999.9999,9999999.99999);
  2190.         SendClientMessageToAll(0xFFFF00AA, str);
  2191.         return 1;
  2192.     }
  2193.     if(!strcmp(cmdtext, "/chilliad", true, 10))//
  2194.     {
  2195.         new str[128];
  2196.         GetPlayerName(playerid, str, sizeof(str));
  2197.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /chilliad", str);
  2198.         SetPlayerPos(playerid,-2319.2864,-1605.3442,483.8397+3);
  2199.         SendClientMessageToAll(0xFFFF00AA, str);
  2200.         SetPlayerHealth(playerid,1000000.0);
  2201.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  2202.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  2203.         TogglePlayerControllable(playerid,0);
  2204.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  2205.         return 1;
  2206.     }
  2207.       if (strcmp("/raceplace6", cmdtext, true) == 0)
  2208.     {
  2209.         new str[128];
  2210.         GetPlayerName(playerid, str, sizeof(str));
  2211.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /raceplace6", str);
  2212.         SetPlayerPos(playerid,-318.9859,1527.5470,75.3570+3);
  2213.         SendClientMessageToAll(0xFFFF00AA, str);
  2214.         SetPlayerHealth(playerid,1000000.0);
  2215.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  2216.         TogglePlayerControllable(playerid,0);
  2217.        SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  2218.         SetTimerEx("UnFreezePlayer",10000,0,"i",playerid);
  2219.         return 1;
  2220.     }
  2221.      if (strcmp("/drift1", cmdtext, true) == 0)
  2222.     {
  2223.         new str[128];
  2224.         GetPlayerName(playerid, str, sizeof(str));
  2225.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /drift1", str);
  2226.         SetPlayerPos(playerid,-318.9859,1527.5470,75.3570+3);
  2227.         SendClientMessageToAll(0xFFFF00AA, str);
  2228.         SetPlayerHealth(playerid,1000000.0);
  2229.         return 1;
  2230.     }
  2231.     if (strcmp("/drift2", cmdtext, true) == 0)
  2232.     {
  2233.         new str[128];
  2234.         GetPlayerName(playerid, str, sizeof(str));
  2235.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /drift2", str);
  2236.         SetPlayerPos(playerid,2315.8945,1401.4497,42.8203);
  2237.         SendClientMessageToAll(0xFFFF00AA, str);
  2238.         SetPlayerHealth(playerid,1000000.0);
  2239.         return 1;
  2240.     }
  2241.     if (strcmp("/drift3", cmdtext, true) == 0)
  2242.     {
  2243.         new str[128];
  2244.         GetPlayerName(playerid, str, sizeof(str));
  2245.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /drift3", str);
  2246.         SetPlayerPos(playerid,1259.4164,-2027.4384,59.4366);
  2247.         SendClientMessageToAll(0xFFFF00AA, str);
  2248.         SetPlayerHealth(playerid,1000000.0);
  2249.         return 1;
  2250.     }
  2251.     if (strcmp("/drift4", cmdtext, true) == 0)
  2252.     {
  2253.         new str[128];
  2254.         GetPlayerName(playerid, str, sizeof(str));
  2255.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /drift4", str);
  2256.         SetPlayerPos(playerid,-1056.5476,-1353.2755,129.9260);
  2257.         SendClientMessageToAll(0xFFFF00AA, str);
  2258.         SetPlayerHealth(playerid,1000000.0);
  2259.         return 1;
  2260.     }
  2261.     if (strcmp("/drift5", cmdtext, true) == 0)
  2262.     {
  2263.         new str[128];
  2264.         GetPlayerName(playerid, str, sizeof(str));
  2265.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /drift5", str);
  2266.         SetPlayerPos(playerid,2221.7561,1962.5647,31.7797);
  2267.         SendClientMessageToAll(0xFFFF00AA, str);
  2268.         SetPlayerHealth(playerid,1000000.0);
  2269.         return 1;
  2270.     }
  2271.     if (strcmp("/drift6", cmdtext, true) == 0)
  2272.     {
  2273.         new str[128];
  2274.         GetPlayerName(playerid, str, sizeof(str));
  2275.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /drift6", str);
  2276.         SetPlayerPos(playerid,1148.0913,2179.3987,10.8203);
  2277.         SendClientMessageToAll(0xFFFF00AA, str);
  2278.         SetPlayerHealth(playerid,1000000.0);
  2279.         return 1;
  2280.     }
  2281.     if (strcmp("/drift7", cmdtext, true) == 0)
  2282.     {
  2283.         new str[128];
  2284.         GetPlayerName(playerid, str, sizeof(str));
  2285.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /drift7", str);
  2286.         SetPlayerPos(playerid,-767.6177,2751.4990,45.7734);
  2287.         SendClientMessageToAll(0xFFFF00AA, str);
  2288.         SetPlayerHealth(playerid,1000000.0);
  2289.         return 1;
  2290.     }
  2291.     if (strcmp("/drift8", cmdtext, true) == 0)
  2292.     {
  2293.         new str[128];
  2294.         GetPlayerName(playerid, str, sizeof(str));
  2295.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /drift8", str);
  2296.         SetPlayerPos(playerid,-2135.2207,918.6221,79.8516);
  2297.         SendClientMessageToAll(0xFFFF00AA, str);
  2298.         SetPlayerHealth(playerid,1000000.0);
  2299.         return 1;
  2300.     }
  2301.     if (strcmp("/drift9", cmdtext, true) == 0)
  2302.     {
  2303.         new str[128];
  2304.         GetPlayerName(playerid, str, sizeof(str));
  2305.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /drift9", str);
  2306.         SetPlayerPos(playerid,-2699.5088,584.5812,15.8154);
  2307.         SendClientMessageToAll(0xFFFF00AA, str);
  2308.         SetPlayerHealth(playerid,1000000.0);
  2309.         return 1;
  2310.     }
  2311.     if(!strcmp("/lastposdied", cmdtext, true))
  2312.     {
  2313.         if(Fdie[playerid] == 1)
  2314.         {
  2315.         SendClientMessage(playerid, 0xF60000AA, "Now You Respawn Where You Died");
  2316.         SetPlayerPos(playerid,Giocatore[playerid][XPos],Giocatore[playerid][YPos],Giocatore[playerid][ZPos]);
  2317.         }
  2318.         else if(Fdie[playerid] == 0)
  2319.         {
  2320.         SendClientMessage(playerid, 0xF60000AA, "you have to die one time");
  2321.         }
  2322.         return 1;
  2323.     }
  2324.     if (strcmp("/drift10", cmdtext, true) == 0)
  2325.     {
  2326.         new str[128];
  2327.         GetPlayerName(playerid, str, sizeof(str));
  2328.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /drift1", str);
  2329.         SetPlayerPos(playerid,-2412.5579,-604.6044,132.5625);
  2330.         SendClientMessageToAll(0xFFFF00AA, str);
  2331.         SetPlayerHealth(playerid,1000000.0);
  2332.         return 1;
  2333.     }
  2334.     if(!strcmp(cmdtext, "/lepak2", true, 10))//
  2335.     {
  2336.         new str[128];
  2337.         GetPlayerName(playerid, str, sizeof(str));
  2338.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /lepak2", str);
  2339.         SetPlayerPos(playerid,-2807.3491,1162.3129,20.3125);
  2340.         SendClientMessageToAll(0xFFFF00AA, str);
  2341.         SetPlayerHealth(playerid,1000000.0);
  2342.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  2343.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  2344.         TogglePlayerControllable(playerid,0);
  2345.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  2346.         return 1;
  2347.     }
  2348.     if(!strcmp(cmdtext, "/skin", true, 10))//
  2349.     {
  2350.         new str[128];
  2351.         GetPlayerName(playerid, str, sizeof(str));
  2352.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /skin", str);
  2353.         SetPlayerPos(playerid,983.7417,2359.7419,10.9062+3);
  2354.         SendClientMessageToAll(0xFFFF00AA, str);
  2355.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  2356.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  2357.         SetPlayerHealth(playerid,1000000.0);
  2358.         TogglePlayerControllable(playerid,0);
  2359.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  2360.         return 1;
  2361.     }
  2362.     if(!strcmp(cmdtext, "/deadhouse", true, 10))//
  2363.     {
  2364.         new str[128];
  2365.         GetPlayerName(playerid, str, sizeof(str));
  2366.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /deadhouse", str);
  2367.         SetPlayerPos(playerid,-1632.7906,-2238.8750,31.4766);
  2368.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  2369.         SetPlayerHealth(playerid,1000000.0);
  2370.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  2371.         TogglePlayerControllable(playerid,0);
  2372.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  2373.         SendClientMessageToAll(0xFFFF00AA, str);
  2374.         return 1;
  2375.     }
  2376.     if (strcmp("/raceplace1", cmdtext, true) == 0)
  2377.     {
  2378.         new str[128];
  2379.         GetPlayerName(playerid, str, sizeof(str));
  2380.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /raceplace1", str);
  2381.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732+3);
  2382.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  2383.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  2384.         TogglePlayerControllable(playerid,0);
  2385.         SetPlayerHealth(playerid,1000000.0);
  2386.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  2387.         SetPlayerPos(playerid, 1013.3, 2422.2, 10.8);
  2388.         SendClientMessageToAll(0xFFFF00AA, str);
  2389.         return 1;
  2390.     }
  2391.     if (strcmp("/shh", cmdtext, true) == 0)
  2392.     {
  2393.         new str[128];
  2394.         GetPlayerName(playerid, str, sizeof(str));
  2395.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /shh", str);
  2396.         StopAudioStreamForPlayer(playerid);
  2397.         SendClientMessageToAll(0xFFFF00AA, str);
  2398.         return 1;
  2399.     }
  2400.     if (strcmp("/radioff", cmdtext, true) == 0)
  2401.     {
  2402.         new str[128];
  2403.         GetPlayerName(playerid, str, sizeof(str));
  2404.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /radioff", str);
  2405.         StopAudioStreamForPlayer(playerid);
  2406.         SendClientMessageToAll(0xFFFF00AA, str);
  2407.         return 1;
  2408.     }
  2409.      if (strcmp("/stopradio", cmdtext, true) == 0)
  2410.     {
  2411.         new str[128];
  2412.         GetPlayerName(playerid, str, sizeof(str));
  2413.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /stopradio", str);
  2414.         StopAudioStreamForPlayer(playerid);
  2415.         SendClientMessageToAll(0xFFFF00AA, str);
  2416.         return 1;
  2417.     }
  2418.     if (strcmp("/raceplace2", cmdtext, true) == 0)
  2419.     {
  2420.         new str[128];
  2421.         GetPlayerName(playerid, str, sizeof(str));
  2422.         format(str, sizeof(str), "{FF8000}{FF8000}* %s{C0C0C0} has used {FF8000} /raceplace2", str);
  2423.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  2424.         TogglePlayerControllable(playerid,0);
  2425.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  2426.         SetPlayerHealth(playerid,1000000.0);
  2427.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  2428.         SetPlayerPos(playerid,-2682.5508,1288.4302,55.5608);
  2429.         SendClientMessageToAll(0xFFFF00AA, str);
  2430.         return 1;
  2431.     }
  2432.     if (strcmp("/raceplace3", cmdtext, true) == 0)
  2433.     {
  2434.         new str[128];
  2435.         GetPlayerName(playerid, str, sizeof(str));
  2436.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /raceplace3", str);
  2437.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  2438.         TogglePlayerControllable(playerid,0);
  2439.         SetPlayerHealth(playerid,1000000.0);
  2440.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  2441.         SetPlayerPos(playerid,2437.5344,1591.0621,12.3857);
  2442.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  2443.         SendClientMessageToAll(0xFFFF00AA, str);
  2444.         return 1;
  2445.     }
  2446.     if (strcmp("/raceplace4", cmdtext, true) == 0)
  2447.     {
  2448.         new str[128];
  2449.         GetPlayerName(playerid, str, sizeof(str));
  2450.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /raceplace4", str);
  2451.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  2452.         TogglePlayerControllable(playerid,0);
  2453.         SetPlayerHealth(playerid,1000000.0);
  2454.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  2455.         SetPlayerPos(playerid,2618.0828,2233.1453,10.6816);
  2456.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  2457.         SendClientMessageToAll(0xFFFF00AA, str);
  2458.         return 1;
  2459.     }
  2460.     if (strcmp("/raceplace5", cmdtext, true) == 0)
  2461.     {
  2462.         new str[128];
  2463.         GetPlayerName(playerid, str, sizeof(str));
  2464.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /raceplace5", str);
  2465.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  2466.         TogglePlayerControllable(playerid,0);
  2467.         SetPlayerHealth(playerid,1000000.0);
  2468.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  2469.         SetPlayerPos(playerid,2786.9163,2308.1599,10.7033);
  2470.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill ON");
  2471.         SendClientMessageToAll(0xFFFF00AA, str);
  2472.         return 1;
  2473.     }
  2474.     if(!strcmp(cmdtext, "/sf", true, 10))
  2475.     {
  2476.         new str[128];
  2477.         GetPlayerName(playerid, str, sizeof(str));
  2478.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /sf", str);
  2479.         SetPlayerPos(playerid,-2703.3374,368.6161,4.3892);
  2480.         SendClientMessageToAll(0xFFFF00AA, str);
  2481.         return 1;
  2482.     }
  2483.     if (strcmp("/weapons", cmdtext, true, 10) == 0)
  2484.     {
  2485.         new str[128];
  2486.         GetPlayerName(playerid, str, sizeof(str));
  2487.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapons", str);
  2488.         SendClientMessageToAll(0xFFFF00AA, str);
  2489.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,16,1000);
  2490.         GivePlayerWeapon(playerid,34,1000); GivePlayerWeapon(playerid,28,1000);
  2491.         GivePlayerWeapon(playerid,38,1000); GivePlayerWeapon(playerid,24,1000);
  2492.         GivePlayerWeapon(playerid,26,1000); GivePlayerWeapon(playerid,42,1000);
  2493.         GivePlayerWeapon(playerid,14,1000); GivePlayerWeapon(playerid,46,1000);
  2494.         return 1;
  2495.     }
  2496.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2497.     {
  2498.         new str[128];
  2499.         GetPlayerName(playerid, str, sizeof(str));
  2500.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2501.         SendClientMessageToAll(0xFFFF00AA, str);
  2502.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2503.         return 1;
  2504.     }
  2505.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2506.     {
  2507.         new str[128];
  2508.         GetPlayerName(playerid, str, sizeof(str));
  2509.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2510.         SendClientMessageToAll(0xFFFF00AA, str);
  2511.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2512.         return 1;
  2513.     }
  2514.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2515.     {
  2516.         new str[128];
  2517.         GetPlayerName(playerid, str, sizeof(str));
  2518.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2519.         SendClientMessageToAll(0xFFFF00AA, str);
  2520.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2521.         return 1;
  2522.     }
  2523.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2524.     {
  2525.         new str[128];
  2526.         GetPlayerName(playerid, str, sizeof(str));
  2527.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2528.         SendClientMessageToAll(0xFFFF00AA, str);
  2529.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2530.         return 1;
  2531.     }
  2532.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2533.     {
  2534.         new str[128];
  2535.         GetPlayerName(playerid, str, sizeof(str));
  2536.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2537.         SendClientMessageToAll(0xFFFF00AA, str);
  2538.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2539.         return 1;
  2540.     }
  2541.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2542.     {
  2543.         new str[128];
  2544.         GetPlayerName(playerid, str, sizeof(str));
  2545.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2546.         SendClientMessageToAll(0xFFFF00AA, str);
  2547.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2548.         return 1;
  2549.     }
  2550.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2551.     {
  2552.         new str[128];
  2553.         GetPlayerName(playerid, str, sizeof(str));
  2554.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2555.         SendClientMessageToAll(0xFFFF00AA, str);
  2556.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2557.         return 1;
  2558.     }
  2559.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2560.     {
  2561.         new str[128];
  2562.         GetPlayerName(playerid, str, sizeof(str));
  2563.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2564.         SendClientMessageToAll(0xFFFF00AA, str);
  2565.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2566.         return 1;
  2567.     }
  2568.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2569.     {
  2570.         new str[128];
  2571.         GetPlayerName(playerid, str, sizeof(str));
  2572.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2573.         SendClientMessageToAll(0xFFFF00AA, str);
  2574.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2575.         return 1;
  2576.     }
  2577.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2578.     {
  2579.         new str[128];
  2580.         GetPlayerName(playerid, str, sizeof(str));
  2581.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2582.         SendClientMessageToAll(0xFFFF00AA, str);
  2583.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2584.         return 1;
  2585.     }
  2586.     if(!strcmp(cmdtext, "/tied", true, 10))
  2587.     {
  2588.         ApplyAnimation(playerid,"PED","IDLE_tired",3.0,1,0 ,0,0,0);
  2589.         ApplyAnimation(playerid,"FAT","Idle_Tired",3.0,1,0 ,0,0,0);
  2590.         SendClientMessage(playerid, 0xFFFFFFFF, "/ca to off the animation !!");
  2591.         return 1;
  2592.     }
  2593.     if(!strcmp(cmdtext, "/cowarm", true, 10))
  2594.     {
  2595.         new str[128];
  2596.         GetPlayerName(playerid, str, sizeof(str));
  2597.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /cowarm", str);
  2598.         SetPlayerAttachedObject( playerid, 0, 11470, 1, 0.370000, 0.000000, 0.159999, 0.000000, 90.000000, 10.000000, 0.029999, 0.029999, 0.029999 );
  2599.         SendClientMessageToAll(0xFFFF00AA, str);
  2600.         return 1;
  2601.     }
  2602.     if(!strcmp(cmdtext, "/ca", true))
  2603.     {
  2604.         new str[128];
  2605.         GetPlayerName(playerid, str, sizeof(str));
  2606.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /ca ( ClearAnimations )", str);
  2607.         SendClientMessageToAll(0xFFFF00AA, str);
  2608.         ClearAnimations(playerid);
  2609.         return 1;
  2610.     }
  2611.     if(!strcmp(cmdtext, "/backfan", true, 10))
  2612.     {
  2613.         new str[128];
  2614.         GetPlayerName(playerid, str, sizeof(str));
  2615.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /backfan", str);
  2616.         SetPlayerAttachedObject(playerid, 0, 16779, 1, 0.600000, 0.039999, 0.000000, 0.000000, 270.000000, 0.000000, 0.200000, 0.200000, 0.200000 ); // ufo_light02 - kipaskepala
  2617.         SendClientMessageToAll(0xFFFF00AA, str);
  2618.         return 1;
  2619.     }
  2620.     if(!strcmp(cmdtext, "/headfan", true, 10))
  2621.     {
  2622.         new str[128];
  2623.         GetPlayerName(playerid, str, sizeof(str));
  2624.         format(str, sizeof(str), "*{FF8000} %s{C0C0C0} has used {FF8000} /headfan", str);
  2625.         SetPlayerAttachedObject( playerid, 0, 16779, 1, 0.600000, 0.039999, 0.000000, 0.000000, 270.000000, 0.000000, 0.200000, 0.200000, 0.200000 ); // ufo_light02 - kipaskepala
  2626.         SendClientMessageToAll(0xFFFF00AA, str);
  2627.         return 1;
  2628.     }
  2629.     if(!strcmp(cmdtext, "/parrot", true, 10))
  2630.     {
  2631.         new str[128];
  2632.         GetPlayerName(playerid, str, sizeof(str));
  2633.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /parrot", str);
  2634.         SetPlayerAttachedObject(playerid, 0, 19078, 1, 0.300000, -0.100000, 0.150000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 ); // TheParrot1 - parrots
  2635.         SendClientMessageToAll(0xFFFF00AA, str);
  2636.         return 1;
  2637.     }
  2638.     if(!strcmp(cmdtext, "/deerface", true, 10))
  2639.     {
  2640.         new str[128];
  2641.         GetPlayerName(playerid, str, sizeof(str));
  2642.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /deerface", str);
  2643.         SetPlayerAttachedObject(playerid, 0, 1736, 1, 0.400000, 0.000000, 0.000000, 90.000000, 90.000000, 90.000000, 1.000000, 1.000000, 1.000000 ); // CJ_Stags_head - mukarusa
  2644.         SendClientMessageToAll(0xFFFF00AA, str);
  2645.         return 1;
  2646.     }
  2647.     if(!strcmp(cmdtext, "/bighead", true, 10))
  2648.     {
  2649.         new str[128];
  2650.         GetPlayerName(playerid, str, sizeof(str));
  2651.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /bighead", str);
  2652.         SetPlayerAttachedObject(playerid, 0, 3012, 1, -0.600000, 0.800000, -0.600000, 0.000000, 70.000000, 0.000000, 2.000000, 2.000000, 2.000000 ); // chopcop_head - bighead
  2653.         SendClientMessageToAll(0xFFFF00AA, str);
  2654.         return 1;
  2655.     }
  2656.     if(!strcmp(cmdtext, "/oxygen", true, 10))
  2657.     {
  2658.         new str[128];
  2659.         GetPlayerName(playerid, str, sizeof(str));
  2660.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /oxygen", str);
  2661.         SetPlayerAttachedObject(playerid, 1, 1010, 1, 0.053070, -0.083673, -0.004646, 86.6, 354.2, 180.0, 1.0, 1.0, 1.0);
  2662.         SendClientMessageToAll(0xFFFF00AA, str);
  2663.         return 1;
  2664.     }
  2665.     if(!strcmp(cmdtext, "/casino", true, 10))
  2666.     {
  2667.         new str[128];
  2668.         GetPlayerName(playerid, str, sizeof(str));
  2669.         format(str, sizeof(str), "* %s{C0C0C0} has used {FF8000} /casino", str);
  2670.         SetPlayerPos(playerid,2013.8090,1017.7272,995.8243);
  2671.         PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  2672.         SetPlayerInterior(playerid,10);
  2673.         SendClientMessageToAll(0xFFFF00AA, str);
  2674.         return 1;
  2675.     }
  2676.     if(!strcmp(cmdtext, "/godes", true, 10))
  2677.     {
  2678.         new str[128];
  2679.         GetPlayerName(playerid, str, sizeof(str));
  2680.         format(str, sizeof(str), "* %s{C0C0C0} has use {FF8000}/godes", str);
  2681.         SetPlayerHealth(playerid,100000.0);
  2682.         SetPlayerArmour(playerid,100000.0);
  2683.         SendClientMessageToAll(0xFFFF00AA, str);
  2684.         return 1;
  2685.     }
  2686.     if(!strcmp(cmdtext, "/ungod", true, 10))
  2687.     {
  2688.         new str[128];
  2689.         GetPlayerName(playerid, str, sizeof(str));
  2690.         format(str, sizeof(str), "* {C0C0C0} %s has use {FF8000}/ungod", str);
  2691.         SetPlayerHealth(playerid,100.0);
  2692.         SetPlayerArmour(playerid,100.0);
  2693.         SendClientMessageToAll(0xFFFF00AA, str);
  2694.         return 1;
  2695.     }
  2696.     if (strcmp("/teles", cmdtext, true, 10) == 0)
  2697.     {
  2698.         new fahimcmd[128];
  2699.         GetPlayerName(playerid, fahimcmd, sizeof(fahimcmd));
  2700.         format(fahimcmd, sizeof(fahimcmd), "* {C0C0C0} %s has use {FF8000}/teles", fahimcmd);
  2701.         SendClientMessage(playerid, 0xFFFFFFFF, "{F81414}General :/lv /ls /sf /grove /skatepark /casino ");
  2702.         SendClientMessage(playerid, 0xFFFFFFFF, "/{F81414}raceplace1-6 /drift1 /chilliad");
  2703.         SendClientMessageToAll(0xFFFF00AA, fahimcmd);
  2704.         return 1;
  2705.     }
  2706.     if (strcmp("/sp", cmdtext, true, 10) == 0)
  2707.     {
  2708.         new str[128];
  2709.         GetPlayerName(playerid, str, sizeof(str));
  2710.         format(str, sizeof(str), "v* %s has used /sp", str);
  2711.         SetPlayerPos(playerid,2494.2261,1540.4420,10.8203);
  2712.         SendClientMessageToAll(0xFFFF00AA, str);
  2713.         return 1;
  2714.     }
  2715.     if (strcmp("/cmds", cmdtext, true, 10) == 0)
  2716.     {
  2717.         new str[128];
  2718.         GetPlayerName(playerid, str, sizeof(str));
  2719.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /cmds", str);
  2720.         SendClientMessage(playerid, 0xFFFFFFFF, "{F81414}General : {FF8000}/mycolour{C0C0C0} /cowarm {FF8000}/headfan");
  2721.         SendClientMessage(playerid, 0xFFFFFFFF, "/parrot /backfan /deerface /bighead /oxygen  /weapons");
  2722.         SendClientMessageToAll(0xFFFF00AA, str);
  2723.         return 1;
  2724.     }
  2725.     if (strcmp("/bayside", cmdtext, true, 10) == 0)
  2726.     {
  2727.         new str[128];
  2728.         GetPlayerName(playerid, str, sizeof(str));
  2729.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /bayside", str);
  2730.         SetPlayerPos(playerid,-2227.8369,2328.1130,7.5469);
  2731.         SendClientMessageToAll(0xFFFF00AA, str);
  2732.         return 1;
  2733.     }
  2734.     if(strcmp(cmdtext, "/mycolor", true) ==0)
  2735.     {
  2736.     new str[128];
  2737.     GetPlayerName(playerid, str, sizeof(str));
  2738.     format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} (/mycolor)", str);
  2739.     SendClientMessageToAll(0xFFFF00AA, str);
  2740.     SendClientMessage(playerid, 0xFFFFFFFF, "Available Colors: /pink /red, /blue, /green, /white, /yellow /c1 /c2 /c3 /c4");
  2741.  
  2742.     return 1;
  2743.     }
  2744.     if(strcmp("/strip", cmdtext, true) == 0)
  2745.     {
  2746.         ApplyAnimation(playerid,"STRIP","strip_A",4.0,0,1,1,1,0);
  2747.         return 1;
  2748.     }
  2749.     if(strcmp("/strip2", cmdtext, true) == 0)
  2750.     {
  2751.         ApplyAnimation(playerid,"STRIP","strip_B",4.0,0,1,1,1,0);
  2752.         return 1;
  2753.     }
  2754.     if(strcmp("/strip3", cmdtext, true) == 0)
  2755.     {
  2756.         ApplyAnimation(playerid,"STRIP","strip_C",4.0,0,1,1,1,0);
  2757.         return 1;
  2758.     }
  2759.     if(strcmp("/strip4", cmdtext, true) == 0)
  2760.     {
  2761.         ApplyAnimation(playerid,"STRIP","strip_D",4.0,0,1,1,1,0);
  2762.         return 1;
  2763.     }
  2764.     if(strcmp("/strip5", cmdtext, true) == 0)
  2765.     {
  2766.         ApplyAnimation(playerid,"STRIP","strip_E",4.0,0,1,1,1,0);
  2767.         return 1;
  2768.     }
  2769.     if(strcmp("/Baseball", cmdtext, true) == 0)
  2770.     {
  2771.         ApplyAnimation(playerid,"BASEBALL","Bat_1",4.0,0,1,1,1,0);
  2772.         return 1;
  2773.     }
  2774.     if(strcmp("/baseball2", cmdtext, true) == 0)
  2775.     {
  2776.         ApplyAnimation(playerid,"BASEBALL","Bat_2",4.0,0,1,1,1,0);
  2777.         return 1;
  2778.     }
  2779.     if(strcmp(cmdtext, "/kiss", true)==0)
  2780.     {
  2781.         if (GetPlayerState(playerid)== 1)
  2782.         {
  2783.             ApplyAnimation(playerid,"KISSING", "Grlfrd_Kiss_02", 1.800001, 1, 0, 0, 1, 600);
  2784.         }
  2785.         return 1;
  2786.     }
  2787.     if (strcmp(cmdtext, "/sit", true)==0)
  2788.     {
  2789.         if (GetPlayerState(playerid)== 1)
  2790.         {
  2791.             ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600);
  2792.         }
  2793.         return 1;
  2794.     }
  2795.     if(strcmp(cmdtext, "/fucku", true)==0)
  2796.     {
  2797.         if (GetPlayerState(playerid)== 1)
  2798.         {
  2799.             ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 );
  2800.         }
  2801.         return 1;
  2802.     }
  2803.     if(strcmp(cmdtext, "/cocaine", true)==0)
  2804.     {
  2805.         if (GetPlayerState(playerid)== 1)
  2806.         {
  2807.             ApplyAnimation(playerid,"CRACK", "crckdeth2", 1.800001, 1, 0, 0, 1, 600);
  2808.         }
  2809.         return 1;
  2810.     }
  2811.     if (strcmp(cmdtext, "/smoke", true)==0)
  2812.     {
  2813.         if (GetPlayerState(playerid)== 1)
  2814.         {
  2815.             ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
  2816.         }
  2817.         return 1;
  2818.     }
  2819.     if(strcmp("/beach", cmdtext, true, 10) == 0)
  2820.     {
  2821.         if (GetPlayerState(playerid)== 1)
  2822.         {
  2823.             ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1);
  2824.         }
  2825.         return 1;
  2826.     }
  2827.     if(strcmp("/lookout", cmdtext, true, 10) == 0)
  2828.     {
  2829.         if (GetPlayerState(playerid)== 1)
  2830.         {
  2831.             ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1);
  2832.         }
  2833.         return 1;
  2834.     }
  2835.     if(strcmp("/circle", cmdtext, true, 10) == 0)
  2836.     {
  2837.         if (GetPlayerState(playerid)== 1)
  2838.         {
  2839.             ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1);
  2840.         }
  2841.         return 1;
  2842.     }
  2843.     if(strcmp("/medic", cmdtext, true, 10) == 0)
  2844.     {
  2845.         if (GetPlayerState(playerid)== 1)
  2846.         {
  2847.             ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1);
  2848.         }
  2849.         return 1;
  2850.     }
  2851.     if(strcmp("/chat", cmdtext, true, 10) == 0)
  2852.     {
  2853.         if (GetPlayerState(playerid)== 1)
  2854.         {
  2855.             ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1);
  2856.         }
  2857.         return 1;
  2858.     }
  2859.     if (strcmp("/die", cmdtext, true, 10) == 0)
  2860.     {
  2861.         if (GetPlayerState(playerid)== 1)
  2862.         {
  2863.             ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1);
  2864.         }
  2865.         return 1;
  2866.     }
  2867.     if(strcmp("/slapa", cmdtext, true, 10) == 0)
  2868.     {
  2869.         if (GetPlayerState(playerid)== 1)
  2870.         {
  2871.             ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1);
  2872.         }
  2873.         return 1;
  2874.     }
  2875.     if(strcmp("/rofl", cmdtext, true, 10) == 0)
  2876.     {
  2877.         if (GetPlayerState(playerid)== 1)
  2878.         {
  2879.             ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);
  2880.         }
  2881.         return 1;
  2882.     }
  2883.     if (strcmp("/glitched", cmdtext, true, 10) == 0)
  2884.     {
  2885.         if (GetPlayerState(playerid)== 1)
  2886.         {
  2887.             ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1);
  2888.         }
  2889.         return 1;
  2890.     }
  2891.     if (strcmp("/fakefire", cmdtext, true, 10) == 0)
  2892.     {
  2893.         if (GetPlayerState(playerid)== 1)
  2894.         {
  2895.             ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1);
  2896.         }
  2897.         return 1;
  2898.     }
  2899.     if (strcmp("/fart", cmdtext, true, 10) == 0)
  2900.     {
  2901.         if (GetPlayerState(playerid)== 1)
  2902.         {
  2903.             PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0);
  2904.         }
  2905.         return 1;
  2906.     }
  2907.     if(strcmp("/vomit", cmdtext, true) == 0)
  2908.     {
  2909.         if (GetPlayerState(playerid)== 1)
  2910.         {
  2911.             ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); // Vomit BAH!
  2912.             PlayerPlaySound(playerid, 1169, 0.0, 0.0, 0.0);
  2913.         }
  2914.         return 1;
  2915.     }
  2916.     if(strcmp("/drunk", cmdtext, true, 10) == 0)
  2917.     {
  2918.         if (GetPlayerState(playerid)== 1)
  2919.         {
  2920.             ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
  2921.         }
  2922.         return 1;
  2923.     }
  2924.     if (strcmp("/getin", cmdtext, true) == 0)
  2925.     {
  2926.         if (GetPlayerState(playerid)== 1)
  2927.         {
  2928.             ApplyAnimation(playerid,"NEVADA","NEVADA_getin",4.1,0,1,1,1,1);
  2929.         }
  2930.         return 1;
  2931.     }
  2932.     if (strcmp("/funnywalk", cmdtext, true) == 0)
  2933.     {
  2934.         if (GetPlayerState(playerid)== 1)
  2935.         {
  2936.             ApplyAnimation(playerid,"WUZI","Wuzi_Walk",4.1,0,1,1,1,1);
  2937.         }
  2938.         return 1;
  2939.     }
  2940.     if (strcmp("/kickass", cmdtext, true) == 0)
  2941.     {
  2942.         if (GetPlayerState(playerid)== 1)
  2943.         {
  2944.             ApplyAnimation(playerid,"FIGHT_E","Hit_fightkick",4.1,0,1,1,1,1);
  2945.         }
  2946.         return 1;
  2947.     }
  2948.     if (strcmp("/laugh", cmdtext, true) == 0)
  2949.     {
  2950.         ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0); // Laugh
  2951.         return 1;
  2952.     }
  2953.     if (strcmp("/eat", cmdtext, true) == 0)
  2954.     {
  2955.         ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0); // Eat Burger
  2956.         return 1;
  2957.     }
  2958.     if(strcmp("/injured", cmdtext, true) == 0)
  2959.     {
  2960.         ApplyAnimation(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
  2961.         return 1;
  2962.     }
  2963.     if (strcmp("/slapass", cmdtext, true) == 0)
  2964.     {
  2965.         ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0); // Ass Slapping
  2966.         return 1;
  2967.     }
  2968.     if (strcmp("/laydown", cmdtext, true) == 0)
  2969.     {
  2970.         ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0); // Lay down
  2971.         return 1;
  2972.     }
  2973.     if (strcmp("/arrest", cmdtext, true) == 0)
  2974.     {
  2975.         ApplyAnimation(playerid,"ped", "ARRESTgun", 4.0, 0, 1, 1, 1, -1); // Gun Arrest
  2976.         return 1;
  2977.     }
  2978.     if(strcmp("/carjack", cmdtext, true) == 0)
  2979.     {
  2980.         ApplyAnimation(playerid,"PED","CAR_jackedLHS",4.0,0,1,1,1,0);
  2981.         return 1;
  2982.     }
  2983.     else if (strcmp(cmdtext, "/stopanim", true)==0)
  2984.     {
  2985.         ClearAnimations(playerid);
  2986.         return 1;
  2987.     }
  2988.     if(strcmp("/bj1", cmdtext, true) == 0)
  2989.     {
  2990.         ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_W",4.0,0,1,1,1,0);
  2991.         return 1;
  2992.     }
  2993.     if(strcmp("/bj2", cmdtext, true) == 0)
  2994.     {
  2995.         ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_P",4.0,0,1,1,1,0);
  2996.         return 1;
  2997.     }
  2998.     if(strcmp("/bj3", cmdtext, true) == 0)
  2999.     {
  3000.         ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_LOOP_W",4.0,0,1,1,1,0);
  3001.         return 1;
  3002.     }
  3003.     if(strcmp("/animswat", cmdtext, true) == 0)
  3004.     {
  3005.         ApplyAnimation(playerid,"SWAT","gnstwall_injurd",4.0,0,1,1,1,0);
  3006.         return 1;
  3007.     }
  3008.     if(strcmp("/animswat2", cmdtext, true) == 0)
  3009.     {
  3010.         ApplyAnimation(playerid,"SWAT","JMP_Wall1m_180",4.0,0,1,1,1,0);
  3011.         return 1;
  3012.     }
  3013.     if(strcmp("/animswat3", cmdtext, true) == 0)
  3014.     {
  3015.         ApplyAnimation(playerid,"SWAT","Rail_fall",4.0,0,1,1,1,0);
  3016.         return 1;
  3017.     }
  3018.     if(strcmp("/animswat4", cmdtext, true) == 0)
  3019.     {
  3020.         ApplyAnimation(playerid,"SWAT","Rail_fall_crawl",4.0,0,1,1,1,0);
  3021.         return 1;
  3022.     }
  3023.     if(strcmp("/animswat5", cmdtext, true) == 0)
  3024.     {
  3025.         ApplyAnimation(playerid,"SWAT","swt_breach_01",4.0,0,1,1,1,0);
  3026.         return 1;
  3027.     }
  3028.     if(strcmp("/animswat6", cmdtext, true) == 0)
  3029.     {
  3030.         ApplyAnimation(playerid,"SWAT","swt_breach_02",4.0,0,1,1,1,0);
  3031.         return 1;
  3032.     }
  3033.     // end of tying
  3034.     if(strcmp(cmdtext, "/handsup", true) == 0)
  3035.     {
  3036.     SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
  3037.     return 1;
  3038.     }
  3039.     if(strcmp(cmdtext, "/pink", true) == 0)
  3040.     {
  3041.     SetPlayerColor(playerid,COLOR_PINK);
  3042.     SendClientMessage(playerid,COLOR_PINK,"This is Your new Colour");
  3043.     return 1;
  3044.     }
  3045.     if(strcmp(cmdtext, "/red", true) == 0)
  3046.     {
  3047.     SetPlayerColor(playerid,COLOR_RED);
  3048.     SendClientMessage(playerid,COLOR_RED,"This is your new colour.");
  3049.     return 1;
  3050.     }
  3051.     if(strcmp(cmdtext, "/blue", true) == 0)
  3052.     {
  3053.     SetPlayerColor(playerid,COLOR_BLUE);
  3054.     SendClientMessage(playerid,COLOR_BLUE,"This is your new colour.");
  3055.     return 1;
  3056.     }
  3057.     if(strcmp(cmdtext, "/yellow", true) == 0)
  3058.     {
  3059.     SetPlayerColor(playerid,COLOR_YELLOW);
  3060.     SendClientMessage(playerid,COLOR_YELLOW,"This is your new colour.");
  3061.     return 1;
  3062.     }
  3063.     if(strcmp(cmdtext, "/green", true) == 0)
  3064.     {
  3065.     SetPlayerColor(playerid,COLOR_GREEN);
  3066.     SendClientMessage(playerid,COLOR_GREEN,"This is your new colour.");
  3067.     return 1;
  3068.     }
  3069.     if(strcmp(cmdtext, "/c1", true) == 0)
  3070.     {
  3071.     SetPlayerColor(playerid,COLOR_LIGHTBLUE);
  3072.     SendClientMessage(playerid,COLOR_LIGHTBLUE,"This is your new colour .");
  3073.     return 1;
  3074.     }
  3075.     if(strcmp(cmdtext, "/c2", true) == 0)
  3076.     {
  3077.     SetPlayerColor(playerid,COLOR_NEUTRALGREEN );
  3078.     SendClientMessage(playerid,COLOR_NEUTRALGREEN ,"This is your new colour.");
  3079.     return 1;
  3080.     }
  3081.     if(strcmp(cmdtext, "/c3", true) == 0)
  3082.     {
  3083.     SetPlayerColor(playerid,NICE_BLUE);
  3084.     SendClientMessage(playerid,NICE_BLUE,"This is your new colour.");
  3085.     return 1;
  3086.     }
  3087.     if(strcmp(cmdtext, "/c4", true) == 0)
  3088.     {
  3089.     SetPlayerColor(playerid,COLOR_ANTIHAX );
  3090.     SendClientMessage(playerid,COLOR_ANTIHAX ,"This is your new colour.");
  3091.     return 1;
  3092.     }
  3093.     if(strcmp(cmdtext, "/white", true) == 0)
  3094.     {
  3095.     SetPlayerColor(playerid,COLOR_WHITE);
  3096.     SendClientMessage(playerid,COLOR_WHITE,"This is your new colour.");
  3097.     return 1;
  3098.     }
  3099.     if(strcmp(cmdtext,"/para",true)==0)
  3100.     {
  3101.     GivePlayerWeapon(playerid, 46,1);
  3102.     GameTextForPlayer(playerid,"~r~YOU RECEIVED A PARACHUTE",4000,3);
  3103.     new str[128];
  3104.     GetPlayerName(playerid, str, sizeof(str));
  3105.     format(str, sizeof(str), "* %s{C0C0C0} has used {FF8000} /para", str);
  3106.     SendClientMessageToAll(COLOR_PINK, str);
  3107.     return 1;
  3108.     }
  3109.     if(strcmp(cmdtext,"/boost",true)==0)
  3110.     {
  3111.     if(VehicleBoost[playerid] == 1)
  3112.     {
  3113.         SendClientMessage(playerid, -1, "[!] Boost deactivated. ");
  3114.         new str[128];
  3115.         GetPlayerName(playerid, str, sizeof(str));
  3116.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /boost", str);
  3117.         SendClientMessageToAll(COLOR_PINK, str);
  3118.         VehicleBoost[playerid] = 0;
  3119.     }
  3120.     else
  3121.     {
  3122.         SendClientMessage(playerid, -1, "[!] Boost activated! ");
  3123.          new str[128];
  3124.         GetPlayerName(playerid, str, sizeof(str));
  3125.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /boost", str);
  3126.         SendClientMessageToAll(COLOR_PINK, str);
  3127.         VehicleBoost[playerid] = 1;
  3128.     }
  3129.     return 1;
  3130.     }
  3131.     if (strcmp("/fisher", cmdtext, true) == 0)
  3132.     //if (strcmp("/fish", cmdtext, true))
  3133.     {
  3134.         if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 473) //return SendClientMessage(playerid,0xFFFF00AA,"you not in boat Dinghy");// boat dighy ID
  3135.         {
  3136.         new fisher = random(10);
  3137.         switch (fisher)
  3138.         {
  3139.         case 0:SetTimerEx("fish1",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  3140.         case 1:SetTimerEx("fish2",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  3141.         case 2:SetTimerEx("fish3",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  3142.         case 3:SetTimerEx("fish4",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  3143.         case 4:SetTimerEx("fish5",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  3144.         case 5:SetTimerEx("fish6",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  3145.         case 6:SetTimerEx("fish7",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  3146.         case 7:SetTimerEx("fish8",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  3147.         case 8:SetTimerEx("fish9",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  3148.         case 9:SetTimerEx("fish10",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  3149.          }
  3150.          }
  3151.         return 1;
  3152.     }
  3153.     if(!strcmp(cmdtext, "/nos", true, 10))
  3154.     {
  3155.  
  3156.         new str[128];
  3157.         GetPlayerName(playerid, str, sizeof(str));
  3158.         format(str, sizeof(str), "* {FF8000}%s{C0C0C0} has used {FF8000} /nos", str);
  3159.         SendClientMessageToAll(COLOR_PINK, str);
  3160.     //
  3161.         new car = GetPlayerVehicleID(playerid);
  3162.         AddVehicleComponent(car,1010);
  3163.         PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
  3164.         SendClientMessage(playerid,COLOR_YELLOW,"[INFO]: You have succesfully added 10x Nitro to car.");
  3165.         return 1;
  3166.     }
  3167.     return 0;
  3168. }
  3169.  
  3170.  
  3171. public OnPlayerSpawn(playerid)
  3172. {
  3173.     VehicleBoost[playerid] = 0;
  3174.     cashspam[playerid] = 0;
  3175.      new str[128];
  3176.         GetPlayerName(playerid, str, sizeof(str));
  3177.         format(str, sizeof(str), "{FF8000}|-%s{FF8000}-|{C0C0C0} has Spawned ", str);
  3178.         SendClientMessageToAll(COLOR_PINK, str);
  3179.         RemoveBuildingForPlayer(playerid, 1411, -1817.7734, 94.5938, 15.7031, 0.25);
  3180. RemoveBuildingForPlayer(playerid, 1411, -1817.6172, 99.8594, 15.7031, 0.25);
  3181. RemoveBuildingForPlayer(playerid, 1411, -1817.4609, 105.1172, 15.7031, 0.25);
  3182. RemoveBuildingForPlayer(playerid, 1411, -1817.3047, 110.3828, 15.7031, 0.25);
  3183. RemoveBuildingForPlayer(playerid, 1411, -1817.3828, 115.6563, 15.7031, 0.25);
  3184. RemoveBuildingForPlayer(playerid, 1411, -1817.6641, 120.9141, 15.7031, 0.25);
  3185. RemoveBuildingForPlayer(playerid, 1411, -1818.2500, 131.4297, 15.7031, 0.25);
  3186. RemoveBuildingForPlayer(playerid, 1411, -1817.9531, 126.1797, 15.7031, 0.25);
  3187. RemoveBuildingForPlayer(playerid, 1411, -1818.5156, 136.6797, 15.7031, 0.25);
  3188. RemoveBuildingForPlayer(playerid, 1411, -1818.7500, 141.9375, 15.7031, 0.25);
  3189. RemoveBuildingForPlayer(playerid, 1411, -1818.9766, 147.1953, 15.7031, 0.25);
  3190. RemoveBuildingForPlayer(playerid, 1411, -1819.2031, 152.4609, 15.7031, 0.25);
  3191.     new spawnrandom = random(5);
  3192.     switch (spawnrandom)
  3193.     {
  3194.     //case 0:SetPlayerPos(playerid,Giocatore[playerid][XPos],Giocatore[playerid][YPos],Giocatore[playerid][ZPos]),GameTextForPlayer(playerid,"You Spawn At Your Last POSITION",5000,5);
  3195.     case 0:SetPlayerPos(playerid,-688.3913,953.4618,12.1565),SetPlayerInterior(playerid,0),GameTextForPlayer(playerid,"~y~Welcome ~p~To ~r~HOME ~r~SPAWN ~w~use ~p~/cmds ~w~For Info",6000,5),SetPlayerVirtualWorld(playerid,0);
  3196.     case 1:SetPlayerPos(playerid,-2227.8369,2328.1130,7.5469),SetPlayerInterior(playerid,0),GameTextForPlayer(playerid,"~y~Welcome ~p~You ~r~Spawn ~y~at ~p~/bayside",5000,5),SetPlayerVirtualWorld(playerid,0);
  3197.     case 2:SetPlayerPos(playerid,343.4131,-1190.8389,76.6350),SetPlayerInterior(playerid,0),GameTextForPlayer(playerid,"~y~Rumah ~r~Fitri~w~ Fahim ~b~Drug House",5000,5),SetPlayerVirtualWorld(playerid,0);
  3198.     case 3:SetPlayerPos(playerid,405.9053,2456.6348,16.5000),SetPlayerInterior(playerid,0),GameTextForPlayer(playerid,"~y~You have been ~r~spawned ~y~at ~r~/aa",5000,5),SetPlayerVirtualWorld(playerid,0);
  3199.     case 4:SetPlayerPos(playerid,-411.7323,2207.6357,42.4297),SetPlayerInterior(playerid,0),GameTextForPlayer(playerid,"~y~You have been ~r~spawned ~y~at ~r~Mystery ~p~PLace",5000,5),SetPlayerVirtualWorld(playerid,0);
  3200.     }
  3201.     return 1;
  3202. }
  3203.  
  3204.  
  3205.  
  3206.  
  3207. public OnPlayerDeath(playerid, killerid, reason)
  3208. {
  3209.     Fdie[playerid]=1;
  3210.     GetPlayerPos(playerid,Giocatore[playerid][XPos],Giocatore[playerid][YPos],Giocatore[playerid][ZPos]);
  3211.     SendClientMessage(playerid,COLOR_PINK,"You Can Spawn at your Last Died POS by {F3FF02}/Lastposdied");
  3212.     return 1;
  3213. }
  3214.  
  3215.  
  3216. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  3217. {
  3218.     new world,interior, Float:x, Float:y, Float:z, Float:angle;
  3219.     world = GetPlayerVirtualWorld(playerid);
  3220.     interior = GetPlayerInterior(playerid);
  3221.     GetPlayerPos(clickedplayerid, x, y, z);
  3222.     GetPlayerFacingAngle(clickedplayerid, angle);
  3223.     SetPlayerPos(playerid, x, y+1.0, z+0.2);
  3224.     SetPlayerFacingAngle(playerid, angle);
  3225.     SetCameraBehindPlayer(playerid);
  3226.     SetPlayerVirtualWorld(playerid, world);
  3227.     SetPlayerInterior(playerid, interior);
  3228.     SendClientMessage(playerid,COLOR_BLUE,"{F81414}INFO: {F3FF02}You Have Teleport To This Player");
  3229.     GameTextForPlayer(playerid,"You Has been teleports Clicked Player",5000,5);
  3230.     GameTextForPlayer(clickedplayerid,"See near you some player has at you!",6000,5);
  3231.     return 1;
  3232. }
  3233.  
  3234. //------------------------------------------------
  3235.  
  3236. ///bost D:
  3237.  
  3238.  
  3239.  
  3240.  
  3241.  
  3242. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  3243. {
  3244.     if (newkeys & KEY_SUBMISSION && IsPlayerInAnyVehicle(playerid)) // by press 2
  3245.     {
  3246.     new State=GetPlayerState(playerid);
  3247.     if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
  3248.     {
  3249.     new vehicleid=GetPlayerVehicleID(vehicleid);
  3250.     RepairVehicle(vehicleid);
  3251.     AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
  3252.     SendClientMessage(playerid,COLOR_GREEN,"Your vehicle has been succesfully repaired!");
  3253.     }
  3254.     else
  3255.     {
  3256.     SendClientMessage(playerid,COLOR_RED,"You have to be in a vehicle to use this command.");
  3257.     }
  3258.     }
  3259.     //
  3260.     if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  3261.         {
  3262.         if(newkeys & KEY_FIRE)
  3263.         {
  3264.         if(VehicleBoost[playerid] == 1)
  3265.         {
  3266.         new Float:vx,Float:vy,Float:vz;
  3267.         GetVehicleVelocity(GetPlayerVehicleID(playerid),vx,vy,vz);
  3268.         SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * 1.8, vy *1.8, vz * 1.8);
  3269.         }
  3270.         }
  3271.         }
  3272.         if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  3273.         {
  3274.         if(newkeys & KEY_CROUCH)
  3275.         {
  3276.         if(VehicleBoost[playerid] == 1)
  3277.         {
  3278.         new Float:x, Float:y, Float:z;
  3279.         GetVehicleVelocity(GetPlayerVehicleID(playerid),x,y,z);
  3280.         SetVehicleVelocity(GetPlayerVehicleID(playerid),x,y,z+0.3);
  3281.         }
  3282.         }
  3283.         }
  3284.     //
  3285.     if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) // PLAYER_STATE_ONFOOT
  3286.     {
  3287.         if(newkeys == KEY_LOOK_BEHIND)
  3288.         {
  3289.         }
  3290.     }
  3291.     return 1;
  3292. }
  3293. //otoreopair/ :(
  3294.  
  3295.  
  3296.  
  3297. ////LOLOLOL
  3298. public OnPlayerText(playerid, text[])
  3299. {
  3300.     new name[MAX_PLAYER_NAME], msg[128];
  3301.     GetPlayerName(playerid, name, sizeof(name));
  3302.     format(msg, sizeof(msg), "{00FFFF}(%d) {ffffff}%s", playerid, text);
  3303.     SendPlayerMessageToAll(playerid, msg);
  3304.     return 0;
  3305. }
  3306.  
  3307. public OnVehicleDamageStatusUpdate(vehicleid, playerid)
  3308. {
  3309.     #pragma unused playerid
  3310.     new panels, doors, lights, tires;
  3311.     GetVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
  3312.     tires = encode_tires(0, 0, 0, 0); // fix all tires
  3313.     panels = encode_panels(0, 0, 0, 0, 0, 0, 0); // fix all panels //fell off - (3, 3, 3, 3, 3, 3, 3)
  3314.     doors = encode_doors(0, 0, 0, 0, 0, 0); // fix all doors //fell off - (4, 4, 4, 4, 0, 0)
  3315.     lights = encode_lights(0, 0, 0, 0); // fix all lights
  3316.     SetVehicleHealth(vehicleid,1000.0);
  3317.     UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
  3318.     SetVehicleHealth(vehicleid,1000000.0);
  3319.  
  3320.  
  3321.     return 1;
  3322. }
  3323.  
  3324. encode_tires(tire1, tire2, tire3, tire4) return tire1 | (tire2 << 1) | (tire3 << 2) | (tire4 << 3);
  3325. encode_panels(flp, frp, rlp, rrp, windshield, front_bumper, rear_bumper)
  3326. {
  3327.     return flp | (frp << 4) | (rlp << 8) | (rrp << 12) | (windshield << 16) | (front_bumper << 20) | (rear_bumper << 24);
  3328. }
  3329. encode_doors(bonnet, boot, driver_door, passenger_door, behind_driver_door, behind_passenger_door)
  3330. {
  3331.     #pragma unused behind_driver_door
  3332.     #pragma unused behind_passenger_door
  3333.     return bonnet | (boot << 8) | (driver_door << 16) | (passenger_door << 24);
  3334. }
  3335. encode_lights(light1, light2, light3, light4)
  3336. {
  3337.     return light1 | (light2 << 1) | (light3 << 2) | (light4 << 3);
  3338. }
  3339. ///end of spawner///
  3340.  
  3341. forward fish1(playerid);
  3342. public fish1(playerid)
  3343. {
  3344.     SetPlayerHealth(playerid,0);
  3345.     SetPlayerArmour(playerid,0);
  3346.     SendClientMessage(playerid,0xFFFF00AA,"Attacks by Crab");
  3347.  
  3348.     //SetPlayerHealth(playerid, 30);
  3349.     new health = random(2);
  3350.     switch (health)
  3351.     {
  3352.     case 0:SetPlayerHealth(playerid, 30),GameTextForPlayer(playerid,"Attacks by ~r~Crab",5000,5);
  3353.     case 1:SetPlayerHealth(playerid, 0),GameTextForPlayer(playerid,"Killed by ~r~Crab's",5000,5);
  3354.     }
  3355.     return 1;
  3356. }
  3357. forward fish2(playerid);
  3358. public fish2(playerid)
  3359. {
  3360.     SendClientMessage(playerid,0xFFFF00AA,"Found Money $5000");
  3361.     GivePlayerMoney(playerid,5000);
  3362.     GameTextForPlayer(playerid,"Found money ~g~$5000",4000,5);
  3363.     //SetPlayerHealth(playerid, 30);
  3364.     return 1;
  3365. }
  3366. forward fish3(playerid);
  3367. public fish3(playerid)
  3368. {
  3369.     SendClientMessage(playerid,0xFFFF00AA,"Found Tuna Fish");
  3370.     GameTextForPlayer(playerid,"Found: Tuna Fish",4000,5);
  3371.     //GivePlayerMoney(playerid,50000);
  3372.     //SetPlayerHealth(playerid, 30);
  3373.     return 1;
  3374. }
  3375. forward fish4(playerid);
  3376. public fish4(playerid)
  3377. {
  3378.     SendClientMessage(playerid,0xFFFF00AA,"Found Shark The Bonus Fish Worth $500K and 5 score");
  3379.     GivePlayerMoney(playerid,500000);
  3380.     SetPlayerScore(playerid,GetPlayerScore(playerid)+5);
  3381.     GameTextForPlayer(playerid,"Found Bonus ~p~Fish: ~r~Shark ~n~~w~And Worth ~g~$500.000 ~w~And 5 ~g~Score",5000,5);
  3382.     //SetPlayerHealth(playerid, 30);
  3383.     return 1;
  3384. }
  3385. forward fish5(playerid);
  3386. public fish5(playerid)
  3387. {
  3388.     SendClientMessage(playerid,0xFFFF00AA,"Found StarFish");
  3389.     GameTextForPlayer(playerid,"Found: StarFish",5000,5);
  3390.     return 1;
  3391. }
  3392. forward fish6(playerid);
  3393. public fish6(playerid)
  3394. {
  3395.     SendClientMessage(playerid,0xFFFF00AA,"Found Toilet Sit. nice catch.. :) ");
  3396.     GameTextForPlayer(playerid,"Found: Toilet Sit. nice catch.. ~p~:) ",5000,5);
  3397.     return 1;
  3398. }
  3399. forward fish7(playerid);
  3400. public fish7(playerid)
  3401. {
  3402.     SendClientMessage(playerid,0xFFFF00AA,"Found Ikan Termenung ");
  3403.     GameTextForPlayer(playerid,"Found: ~p~Ikan Termenung ",5000,5);
  3404.     return 1;
  3405. }
  3406. forward fish8(playerid);
  3407. public fish8(playerid)
  3408. {
  3409.     SendClientMessage(playerid,0xFFFF00AA,"Found Ikan Pari");
  3410.     GameTextForPlayer(playerid,"Found: ~p~Ikan Pari ",5000,5);
  3411.     return 1;
  3412. }
  3413. forward fish9(playerid);
  3414. public fish9(playerid)
  3415. {
  3416.     SendClientMessage(playerid,0xFFFF00AA,"Found: Frog. nice for eat ! xD");
  3417.     GameTextForPlayer(playerid,"Found: ~p~Frog",5000,5);
  3418.     return 1;
  3419. }
  3420. forward fish10(playerid);
  3421. public fish10(playerid)
  3422. {
  3423.     SendClientMessage(playerid,0xFFFF00AA,"Found: Armour");
  3424.     GameTextForPlayer(playerid,"Found: ~p~Armour",5000,5);
  3425.     SetPlayerArmour(playerid, 100);
  3426.     return 1;
  3427. }
  3428.  
  3429.  
  3430. public RandomMessage()
  3431. {
  3432.         TextDrawSetString(randommsg, RandomMessages[random(sizeof(RandomMessages))]); // without this timer wont work!
  3433.         return 1;
  3434. }
  3435.  
  3436. forward fahimgate(playerid);
  3437. public fahimgate(playerid)
  3438. {
  3439.     MoveObject(mygate, 898.536437, 2088.507324, 10.820312,1.0);
  3440.     return 1;
  3441. }
  3442.  
  3443. ///spammer//
  3444.  
  3445.  
  3446. forward gate1(playerid);
  3447. public gate1(playerid)
  3448. {
  3449.     MoveObject(gatebayside1, -2677.195068, 1276.933105, 56.929687,1.0);
  3450.     MoveObject(baysidegate2, -2685.856201, 1276.931518, 57.629688,1.0);
  3451.     return 1;
  3452. }
  3453.  
  3454.  
  3455. forward UnFreezePlayer(playerid);
  3456. public UnFreezePlayer(playerid)
  3457. {
  3458.     TogglePlayerControllable(playerid,1);
  3459.     SetPlayerHealth(playerid,100.0);
  3460.     SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill Off");
  3461.     return 1;
  3462. }
  3463.  
  3464.  
  3465. forward paytime(playerid);
  3466. public paytime(playerid)
  3467. {
  3468.     new hh, mm, ss;
  3469.     gettime( hh, mm, ss );
  3470.  
  3471.     if( mm == 0 )
  3472.     {
  3473.         for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i))
  3474.         {
  3475.             new string[128];
  3476.             new RandomPay = random(50000 - 10000) + 10000;
  3477.             GivePlayerMoney( playerid, RandomPay );
  3478.             SendClientMessage(playerid, COLOR_RED,"-------------------------");
  3479.             format(string, sizeof(string), "      You Have Got Paycheck Of => $%i", RandomPay);
  3480.             SendClientMessage(i, COLOR_RED, string);
  3481.             SendClientMessage(playerid, COLOR_WHITE,"-------------------------");
  3482.         }
  3483.     }
  3484.     return 1;
  3485. }
  3486.  
  3487. ///countdown///
  3488.  
  3489.  
  3490. forward countdown(playerid);
  3491. public countdown(playerid)
  3492. {
  3493.     for (new i=0; i<MAX_PLAYERS; i++)
  3494.     {
  3495.         if (IsPlayerConnected(i))
  3496.         {
  3497.             TogglePlayerControllable(i,1);
  3498.             GameTextForPlayer(i," ~r~5",5000,5);
  3499.         }
  3500.     }
  3501.     SetTimerEx("countdown2",2000,0,"i",playerid);
  3502.     return 1;
  3503. }
  3504. forward countdown2(playerid);
  3505. public countdown2(playerid)
  3506. {
  3507.     for (new i=0; i<MAX_PLAYERS; i++)
  3508.     {
  3509.         if (IsPlayerConnected(i))
  3510.         {
  3511.             TogglePlayerControllable(i,1);
  3512.             GameTextForPlayer(i," ~r~4",5000,5);
  3513.         }
  3514.     }
  3515.     SetTimerEx("countdown3",2000,0,"i",playerid);
  3516.     return 1;
  3517. }
  3518. forward countdown3(playerid);
  3519. public countdown3(playerid)
  3520. {
  3521.     for (new i=0; i<MAX_PLAYERS; i++)
  3522.     {
  3523.         if (IsPlayerConnected(i))
  3524.         {
  3525.             TogglePlayerControllable(i,1);
  3526.             GameTextForPlayer(i," ~r~3",5000,5);
  3527.         }
  3528.     }
  3529.     SetTimerEx("countdown4",2000,0,"i",playerid);
  3530.     return 1;
  3531. }
  3532. forward countdown4(playerid);
  3533. public countdown4(playerid)
  3534. {
  3535.     for(new i=0; i<MAX_PLAYERS; i++)
  3536.     {
  3537.         if (IsPlayerConnected(i))
  3538.         {
  3539.             TogglePlayerControllable(i,1);
  3540.             GameTextForPlayer(i," ~r~2",5000,5);
  3541.         }
  3542.     }
  3543.     SetTimerEx("countdown5",2000,0,"i",playerid);
  3544.     return 1;
  3545. }
  3546. forward countdown5(playerid);
  3547. public countdown5(playerid)
  3548. {
  3549.     for (new i=0; i<MAX_PLAYERS; i++)
  3550.     {
  3551.         if (IsPlayerConnected(i))
  3552.         {
  3553.             TogglePlayerControllable(i,1);
  3554.             GameTextForPlayer(i," ~r~1",5000,5);
  3555.         }
  3556.     }
  3557.     SetTimerEx("countdown6",2000,0,"i",playerid);
  3558.     return 1;
  3559. }
  3560. forward countdown6(playerid);
  3561. public countdown6(playerid)
  3562. {
  3563.     for (new i=0; i<MAX_PLAYERS; i++)
  3564.     {
  3565.         if (IsPlayerConnected(i))
  3566.         {
  3567.             SetTimerEx("UnFreezePlayer1",1000,0,"i",i);
  3568.             GameTextForPlayer(i," ~r~GOOOOOOOOOOOOOOOOOOO ~y~!!!!",5000,5);
  3569.         }
  3570.     }
  3571.     return 1;
  3572. }
  3573.  
  3574. forward UnFreezePlayer1(playerid);
  3575. public UnFreezePlayer1(playerid)
  3576. {
  3577. TogglePlayerControllable(playerid,1);
  3578. return 1;
  3579. }
  3580.  
  3581.  
  3582. ////KICK THE RCON ABUSER LOL//
  3583.  
  3584. public OnRconLoginAttempt(ip[], password[], success)
  3585. {
  3586.     if(!success) //If the password was incorrect
  3587.     {
  3588.         printf("FAILED RCON LOGIN BY IP %s USING PASSWORD %s",ip, password);
  3589.         new pip[16];
  3590.         for(new i=0; i<MAX_PLAYERS; i++) //Loop through all players
  3591.         {
  3592.             GetPlayerIp(i, pip, sizeof(pip));
  3593.             //Getplayername(ip, sizeof(playername));
  3594.             if(!strcmp(ip, pip, true)) //If a player's IP is the IP that failed the login
  3595.             {
  3596.                 //SendClientMessageToAll(i, COLOR_YELLOW, ")
  3597.                 SendClientMessage(i, 0xFFFFFFFF, "You Haved kick because Worng Password!"); //Send a message
  3598.                 Kick(i); //They are now banned.
  3599.             }
  3600.         }
  3601.     }
  3602.     return 1;
  3603. }
Advertisement
Add Comment
Please, Sign In to add comment