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- --You have to calculate a bit for the stat points
- --Take what you want your level to be and multiply it by 2
- --Thats the maximum amount of stat points you can put into each stat
- --So for example I'm level 1900 I want 1000 in weapon 1000 in stamina and 1000 in Ranged
- --Thats 3000 points you only have 800 points left to spend
- --Do not go over that limit or they will know right awawy!
- --Instructions!
- --So what you want to do is take a screenshot using roblox screen shot
- --Take a screenshot of your current stats
- --Then fill out what you want down below
- --Try to change servers to make it more legit.
- --Go out to sea on a boat and just look at the water so it doesn't look like your in the same place.
- --Join the games discord and go into the report section
- --Put the screen shot of your fake stats in the Report Channel
- --Put the original stats like your current stats after that
- --Wait for an admin to respond
- --Boom all done!
- function round(num, numDecimalPlaces)
- local mult = 10^(numDecimalPlaces or 0)
- return math.floor(num * mult + 0.5) / mult
- end
- local PLR = game.Players.LocalPlayer
- local GOLD = "MONEY"--This one doesn't matter so much but put in
- local LVL = "1000" --Put in what you want but make sure it's under 1900
- local Melee = "MELEE" --Read at top for how to get this
- local Weapon = "WEAPON" --Read at top for how to get this
- local Stamina = "STAMINA" --Read at top for how to get this
- local Ranged = "RANGED" --Read at top for how to get this
- local Health = "HEALTH" --Read at top for how to get this same thing applies below \/
- local Mythical = "MYTHICAL" --This is a bit tricky they cant give you this but if you already have a fruit go ahead
- local EXP = "EXP" --You want the amount of exp to fit how much your bar is filled compared to the max EXP
- local GUI = PLR.PlayerGui.CoreGUI
- local MAXEXP = round((tonumber(LVL)*31.5736842105),0)
- GUI.Stats.Stats.Unarmed.Text = "Unarmed: "..Melee
- GUI.Stats.Stats.Health.Text = "Health: "..Health
- GUI.Stats.Stats.Weapon.Text = "Weapon: "..Weapon
- GUI.Stats.Stats.Stamina.Text = "Stamina: "..Stamina
- GUI.Stats.Stats.Ranged.Text = "Ranged: "..Ranged
- GUI.Stats.Stats.DFLevel.Text = "Mystical Fruit: "..Mythical
- GUI.G.Text = "G: "..GOLD
- GUI.EXPBAR.TextLabel2.Text = EXP.."/"..MAXEXP.." EXP"
- GUI.EXPBAR.TextLabel.Text = "LV. "..LVL
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