Advertisement
CVSoft

ut2004 arenamaster

Feb 15th, 2015
211
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.12 KB | None | 0 0
  1. ~~ Cemetech UT 1v1 AM Proposal ~~
  2.  
  3. Proposed Mutator Settings
  4. =========================
  5. 1) No translocators. ArenaMaster is designed to measure skill, not how fast we can run from the opponent.
  6. 2) Disable Challenge Mode. Losing health after every win makes perfect sense for bots, which are at a fixed (and pathetic) skill level. When against humans, this is just a handicap towards the weakest player and prevents a fair game.
  7. 3) Allow rounds to tie. Lag can cause the higher-ping player to lose a round because their shot did not arrive before the end of the round, but ArenaMaster will still register a fired shot.
  8. 4) Disable end of game ceremony. It's ugly.
  9. 5) Disable modified translocator. While a lot of servers use it, it doesn't match vanilla UT2004.
  10.  
  11. Game Ethics
  12. ===========
  13. 1) Don't pick a map that is unreasonably large or small, nor a map that alters game physics (incl. low gravity). A well-rounded map is a well-rounded measure of skill.
  14. 2) For the sake of preventing 3SPN glitches, don't pick maps that allow the player to fall off into space.
  15. 3) Don't hide in your favorite part of the map. That's cheap and frustrating.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement