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oziel2007

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Sep 22nd, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170. -- Created by Nebula_Zorua --
  171. -- NebulaGlitcher Demo --
  172. -- The official second Glitcher's Demo --
  173. -- Discord: Nebula the Zorua#6969
  174. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  175.  
  176. wait(0.2)
  177.  
  178. --Values (EDITED)
  179.  
  180. local plrs = game:GetService("Players")
  181. local plr = plrs.LocalPlayer
  182. local char = plr.Character
  183. local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
  184.  
  185. local ANIM = "Idle"
  186. local ATTACK = false
  187. local EQUIPPED = false
  188. local HOLD = false
  189. local COMBO = 1
  190. local Rooted = false
  191. local SINE = 0
  192. local KEYHOLD = false
  193. local WALKINGANIM = false
  194. local WALK = 0
  195. local VALUE1 = false
  196. local VALUE2 = false
  197.  
  198. local ATTACK = false
  199.  
  200. function MouseDown(Mouse)
  201. if ATTACK == false then
  202. end
  203. end
  204.  
  205. function MouseUp(Mouse)
  206. HOLD = false
  207. end
  208.  
  209. local function weldBetween(a, b)
  210. local weldd = Instance.new("ManualWeld")
  211. weldd.Part0 = a
  212. weldd.Part1 = b
  213. weldd.C0 = CFrame.new()
  214. weldd.C1 = b.CFrame:inverse() * a.CFrame
  215. weldd.Parent = a
  216. return weldd
  217. end
  218.  
  219. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  220. local acs = Instance.new("Part")
  221. acs.CanCollide = false
  222. acs.Anchored = false
  223. acs.Size = Vector3.new(0,0,0)
  224. acs.CFrame = attachmentpart.CFrame
  225. acs.Parent = Character
  226. acs.BrickColor = color
  227. local meshs = Instance.new("SpecialMesh")
  228. meshs.MeshId = mesh
  229. meshs.TextureId = texture
  230. meshs.Parent = acs
  231. meshs.Scale = scale
  232. meshs.Offset = offset
  233. weldBetween(attachmentpart,acs)
  234. end
  235.  
  236. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  237. if TYPE == "Gem" then
  238. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  239. acs.Anchored = false
  240. acs.CanCollide = false
  241. acs.CFrame = PART.CFrame
  242. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  243. weldBetween(PART,acs)
  244. elseif TYPE == "Skull" then
  245. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  246. acs.Anchored = false
  247. acs.CanCollide = false
  248. acs.CFrame = PART.CFrame
  249. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  250. weldBetween(PART,acs)
  251. elseif TYPE == "Eye" then
  252. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  253. acs.Anchored = false
  254. acs.CanCollide = false
  255. acs.CFrame = PART.CFrame
  256. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  257. weldBetween(PART,acs)
  258. end
  259. end
  260.  
  261.  
  262. function MakeForm(PART,TYPE)
  263. if TYPE == "Cyl" then
  264. local MSH = IT("CylinderMesh",PART)
  265. elseif TYPE == "Ball" then
  266. local MSH = IT("SpecialMesh",PART)
  267. MSH.MeshType = "Sphere"
  268. elseif TYPE == "Wedge" then
  269. local MSH = IT("SpecialMesh",PART)
  270. MSH.MeshType = "Wedge"
  271. elseif TYPE == "Head" then
  272. local MSH = IT("SpecialMesh",PART)
  273. MSH.Scale = VT(1.25,1.25,1.25)
  274. end
  275. end
  276.  
  277.  
  278. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  279. local NEWWELD = IT(TYPE)
  280. NEWWELD.Part0 = PART0
  281. NEWWELD.Part1 = PART1
  282. NEWWELD.C0 = C0
  283. NEWWELD.C1 = C1
  284. NEWWELD.Parent = PARENT
  285. return NEWWELD
  286. end
  287.  
  288. Player = game:GetService("Players").LocalPlayer
  289. PlayerGui = Player.PlayerGui
  290. Cam = workspace.CurrentCamera
  291. Backpack = Player.Backpack
  292. Character = Player.Character
  293. Humanoid = Character.Humanoid
  294. Mouse = Player:GetMouse()
  295. RootPart = Character["HumanoidRootPart"]
  296. Torso = Character["Torso"]
  297. Head = Character["Head"]
  298. RightArm = Character["Right Arm"]
  299. LeftArm = Character["Left Arm"]
  300. RightLeg = Character["Right Leg"]
  301. LeftLeg = Character["Left Leg"]
  302. RootJoint = RootPart["RootJoint"]
  303. Neck = Torso["Neck"]
  304. RightShoulder = Torso["Right Shoulder"]
  305. LeftShoulder = Torso["Left Shoulder"]
  306. RightHip = Torso["Right Hip"]
  307. LeftHip = Torso["Left Hip"]
  308.  
  309.  
  310. Class_Name = "Void Face"
  311.  
  312. Player_Size = 1 --Size of the player.
  313. Animation_Speed = 3
  314. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  315.  
  316. local Speed = 16
  317. local Effects2 = {}
  318.  
  319. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  320. local NEWPART = IT("Part")
  321. NEWPART.formFactor = FORMFACTOR
  322. NEWPART.Reflectance = REFLECTANCE
  323. NEWPART.Transparency = TRANSPARENCY
  324. NEWPART.CanCollide = false
  325. NEWPART.Locked = true
  326. NEWPART.Anchored = true
  327. if ANCHOR == false then
  328. NEWPART.Anchored = false
  329. end
  330. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  331. NEWPART.Name = NAME
  332. NEWPART.Size = SIZE
  333. NEWPART.Position = Torso.Position
  334. NEWPART.Material = MATERIAL
  335. NEWPART:BreakJoints()
  336. NEWPART.Parent = PARENT
  337. return NEWPART
  338. end
  339.  
  340. --End of Values
  341.  
  342. --// Shortcut Variables \\--
  343. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  344. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  345. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  346. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  347. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  348. local R3 = {N=Region3.new}
  349. local De = S.Debris
  350. local WS = workspace
  351. local Lght = S.Lighting
  352. local RepS = S.ReplicatedStorage
  353. local IN = Instance.new
  354. local Plrs = S.Players
  355. local UIS = S.UserInputService
  356. local CAS = S.ContextActionService
  357. --// Initializing \\--
  358. local Plr = Plrs.LocalPlayer
  359. local Char = Plr.Character
  360. local Hum = Char:FindFirstChildOfClass'Humanoid'
  361. local RArm = Char["Right Arm"]
  362. local LArm = Char["Left Arm"]
  363. local RLeg = Char["Right Leg"]
  364. local LLeg = Char["Left Leg"]
  365. local Root = Char:FindFirstChild'HumanoidRootPart'
  366. local Torso = Char.Torso
  367. local Head = Char.Head
  368. local NeutralAnims = true
  369. local Attack = false
  370. local Debounces = {Debounces={}}
  371. local Mouse = Plr:GetMouse()
  372. local Hit = {}
  373. local Sine = 0
  374. local Change = 1
  375. local PlrGui = Plr:FindFirstChildOfClass'PlayerGui'
  376. local Hue = 0;
  377. local Combo = 1
  378. local BloodPuddles = {}
  379.  
  380. local DontAttackPlayers = false
  381.  
  382. local BurnInterval = .7
  383.  
  384. local Radioactive = {}
  385.  
  386. local Hits = 0;
  387. local HitTime = time()
  388.  
  389. local MaxHits = 60;
  390.  
  391. local Effects = IN("Folder",Char)
  392. Effects.Name = "Effects"
  393.  
  394. --Invencible Script by 1x1x1x1IAMbck or Shackluster!:
  395.  
  396. function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping,DoesWarp,Instakill,HasChain)
  397.  
  398. local dmg = math.random(min,max)
  399. for i,v in ipairs(workspace:GetChildren()) do
  400. if v:FindFirstChild("HitBy"..Player.Name) == nil then
  401. local body = v:GetChildren()
  402. for part = 1, #body do
  403. if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  404. if(body[part].Position - position).Magnitude < radius then
  405. if v.ClassName == "Model" then
  406. if v:FindFirstChildOfClass("Humanoid") then
  407. local HUMAN = v:FindFirstChildOfClass("Humanoid")
  408. if HUMAN.Health ~= 0 then
  409. if HasChain == true then
  410. local defence = Instance.new("BoolValue",v)
  411. defence.Name = ("HitBy"..Player.Name)
  412. game:GetService("Debris"):AddItem(defence, 1)
  413. coroutine.resume(coroutine.create(function()
  414. local TORSO = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  415. if TORSO then
  416. local PART = IT("Part",Effects)
  417. PART.Anchored = true
  418. PART.CanCollide = false
  419. PART.Transparency = 1
  420. PART.CFrame = CF(position)
  421. Debris:AddItem(PART,15)
  422. local A = IT("Attachment",PART)
  423. --TORSO.Anchored = true
  424. local Front = CreatePart(3, Effects, "Neon", 1, 1, "Really black", "Chain head", VT(1,1,1),false)
  425. Front.CFrame = CF(position)
  426. Front.CanCollide = true
  427. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Front, 10, 1)
  428. local B = IT("Attachment",Front)
  429. local ChainLink = IT("Beam",Effects)
  430. ChainLink.Texture = "rbxassetid://1262544869"
  431. ChainLink.TextureSpeed = 0
  432. ChainLink.FaceCamera = true
  433. ChainLink.Width0 = 3
  434. ChainLink.Attachment0 = A
  435. ChainLink.Attachment1 = B
  436. ChainLink.TextureMode = "Static"
  437. local bv = Instance.new("BodyVelocity")
  438. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  439. bv.velocity = CF(Front.Position,TORSO.Position).lookVector*500
  440. bv.Parent = Front
  441. bv.Name = "MOVE"
  442. coroutine.resume(coroutine.create(function()
  443. Swait(30)
  444. bv:remove()
  445. local POS = Front.Position
  446. Front.CanCollide = false
  447. local onefourth = POS:Lerp(position, 0.25) + Vector3.new(0,0,0)
  448. local threefourths = POS:Lerp(position, 0.75) + Vector3.new(0,0,0)
  449. for i = 0, 1, 0.07 do
  450. Swait()
  451. Front.CFrame = CFrame.new(newBezier(POS, onefourth, threefourths, position, i))
  452. end
  453. Front:remove()
  454. ChainLink:remove()
  455. end))
  456. local harm = Front.Touched:Connect(function(hit)
  457. impale(Front,hit)
  458. end)
  459. end
  460. end))
  461. elseif DoesWarp == true then
  462. local defence = Instance.new("BoolValue",v)
  463. defence.Name = ("HitBy"..Player.Name)
  464. game:GetService("Debris"):AddItem(defence, 0.001)
  465. local TORSO = v:FindFirstChild("HumanoidRootPart") or v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  466. Warp(TORSO,Instakill)
  467. else
  468. if CanBeDodgedByJumping == true then
  469. if body[part].Position.Y < position.Y+5 then
  470. if math.random(1,100) < critrate+1 then
  471. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  472. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  473. else
  474. HUMAN.Health = HUMAN.Health - dmg
  475. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  476. end
  477. local defence = Instance.new("BoolValue",v)
  478. defence.Name = ("HitBy"..Player.Name)
  479. game:GetService("Debris"):AddItem(defence, 0.01)
  480. end
  481. else
  482. if beserk == true then
  483. HUMAN.Health = 0
  484. end
  485. if math.random(1,100) < critrate+1 then
  486. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  487. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  488. else
  489. HUMAN.Health = HUMAN.Health - dmg
  490. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  491. end
  492. local defence = Instance.new("BoolValue",v)
  493. defence.Name = ("HitBy"..Player.Name)
  494. game:GetService("Debris"):AddItem(defence, 0.01)
  495. Humanoid.Died:connect(function()
  496. ATTACK = true
  497. end)
  498.  
  499. end
  500. end
  501. end
  502. end
  503. end
  504. --body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  505. end
  506. end
  507. end
  508. if v.ClassName == "Part" then
  509. if v.Anchored == false and (v.Position - position).Magnitude < radius then
  510. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  511. end
  512. end
  513. end
  514. end
  515. end
  516.  
  517. function Warp(Victim,WarpToVoid)
  518. Victim.Anchored = true
  519. coroutine.resume(coroutine.create(function()
  520. local GUI,GUI2 = CreateGUICircle(Victim)
  521. CreateSound("1208650519", Victim, 10, 1)
  522. for i = 1, 100 do
  523. Swait()
  524. GUI.Size = GUI.Size + UDim2.new(0.2,0,0.2,0)
  525. GUI2.Rotation = GUI2.Rotation + 4
  526. end
  527. CastWarpOutlines(Victim.Parent)
  528. if WarpToVoid == false then
  529. Victim.CFrame = Victim.CFrame * CF(MRANDOM(-65,65),0,MRANDOM(-65,65))
  530. CreateSound("1177785010", Victim, 10, 1)
  531. local HUMANOID = Victim.Parent:FindFirstChildOfClass("Humanoid")
  532. if HUMANOID ~= nil then
  533. local dmg = MRANDOM(75,95)
  534. HUMANOID.Health = HUMANOID.Health - dmg
  535. StatLabel("Normal", Victim.CFrame * CF(0, 0 + (Victim.Size.z - 1), 0), "WARPED/"..dmg, C3(0.3, 0, 0.3))
  536. end
  537. for i = 1, 50 do
  538. Swait()
  539. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  540. GUI2.Rotation = GUI2.Rotation - 8
  541. end
  542. Victim.Anchored = false
  543. GUI:remove()
  544. elseif WarpToVoid == true then
  545. CastWarpOutlines(Victim.Parent)
  546. q = Victim.Parent:GetChildren()
  547. for i = 1, #q do
  548. if q[i] ~= Victim then
  549. q[i]:remove()
  550. end
  551. end
  552. CreateSound("1177785010", Victim, 10, 1)
  553. Victim.Transparency = 1
  554. for i = 1, 50 do
  555. Swait()
  556. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  557. GUI2.Rotation = GUI2.Rotation - 8
  558. end
  559. Victim.Parent:remove()
  560. end
  561. end))
  562. end
  563.  
  564. function killnearest(position,range,maxstrength)
  565. for i,v in ipairs(workspace:GetChildren()) do
  566. local body = v:GetChildren()
  567. for part = 1, #body do
  568. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  569. if(body[part].Position - position).Magnitude < range then
  570. if v.ClassName == "Model" then
  571. v:BreakJoints()
  572. end
  573. --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
  574. body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  575. end
  576. end
  577. end
  578. if v.ClassName == "Part" then
  579. if v.Anchored == false and (v.Position - position).Magnitude < range then
  580. --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
  581. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  582. end
  583. end
  584. end
  585. end
  586. --End of Ivencible script..
  587.  
  588.  
  589. --// Output Stuff \\--
  590.  
  591. function Output(type,...)
  592. print(table.concat{...,"\t"})
  593. end
  594.  
  595. warn("NEBULAGLITCHER DEMO (EDITED BY FENIX7667 (Imortal edit)")
  596. warn("CONTROLS:")
  597. warn("SOLITUDE - Z, T")
  598. warn("THE BIG BLACK - Z (NOT FINISHED)")
  599. warn("CLARITY - Z")
  600. warn("GLITCHY - Z")
  601. warn("STRESS - Z")
  602. warn("JUSTICE - Z")
  603.  
  604. warn("The real NebulaGlitcher has more modes, and a combo system. This is just a demo.")
  605.  
  606. --// Debounce System \\--
  607.  
  608. function Debounces:New(name,cooldown)
  609. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  610. setmetatable(aaaaa,{__index = Debounces})
  611. Debounces.Debounces[name] = aaaaa
  612. return aaaaa
  613. end
  614.  
  615. function Debounces:Use(overrideUsable)
  616. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  617. if(self.Usable or overrideUsable)then
  618. self.Usable = false
  619. self.CoolingDown = true
  620. local LastUse = time()
  621. self.LastUse = LastUse
  622. delay(self.Cooldown or 2,function()
  623. if(self.LastUse == LastUse)then
  624. self.CoolingDown = false
  625. self.Usable = true
  626. end
  627. end)
  628. end
  629. end
  630.  
  631. function Debounces:Get(name)
  632. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  633. for i,v in next, Debounces.Debounces do
  634. if(i == name)then
  635. return v;
  636. end
  637. end
  638. end
  639.  
  640. function Debounces:GetProgressPercentage()
  641. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  642. if(self.CoolingDown and not self.Usable)then
  643. return math.max(
  644. math.floor(
  645. (
  646. (time()-self.LastUse)/self.Cooldown or 2
  647. )*100
  648. )
  649. )
  650. else
  651. return 100
  652. end
  653. end
  654.  
  655. --// Instance Creation Functions \\--
  656.  
  657. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  658. local Sound = IN("Sound")
  659. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  660. Sound.Pitch = pitch or 1
  661. Sound.Volume = volume or 1
  662. Sound.Looped = looped or false
  663. if(autoPlay)then
  664. coroutine.wrap(function()
  665. repeat wait() until Sound.IsLoaded
  666. Sound.Playing = autoPlay or false
  667. end)()
  668. end
  669. if(not looped and effect)then
  670. Sound.Stopped:connect(function()
  671. Sound.Volume = 0
  672. Sound:destroy()
  673. end)
  674. elseif(effect)then
  675. warn("Sound can't be looped and a sound effect!")
  676. end
  677. Sound.Parent =parent or Torso
  678. return Sound
  679. end
  680. function Part(parent,color,material,size,cframe,anchored,cancollide)
  681. local part = IN("Part")
  682. part.Parent = parent or Char
  683. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  684. part.Material = material or Enum.Material.SmoothPlastic
  685. part.TopSurface,part.BottomSurface=10,10
  686. part.Size = size or V3.N(1,1,1)
  687. part.CFrame = cframe or CF.N(0,0,0)
  688. part.CanCollide = cancollide or false
  689. part.Anchored = anchored or false
  690. return part
  691. end
  692.  
  693. function Weld(part0,part1,c0,c1)
  694. local weld = IN("Weld")
  695. weld.Parent = part0
  696. weld.Part0 = part0
  697. weld.Part1 = part1
  698. weld.C0 = c0 or CF.N()
  699. weld.C1 = c1 or CF.N()
  700. return weld
  701. end
  702.  
  703. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  704. local part = IN("SpecialMesh")
  705. part.MeshId = meshid or ""
  706. part.TextureId = textid or ""
  707. part.Scale = scale or V3.N(1,1,1)
  708. part.Offset = offset or V3.N(0,0,0)
  709. part.MeshType = meshtype or Enum.MeshType.Sphere
  710. part.Parent = parent
  711. return part
  712. end
  713.  
  714. NewInstance = function(instance,parent,properties)
  715. local inst = Instance.new(instance)
  716. inst.Parent = parent
  717. if(properties)then
  718. for i,v in next, properties do
  719. pcall(function() inst[i] = v end)
  720. end
  721. end
  722. return inst;
  723. end
  724.  
  725. function Clone(instance,parent,properties)
  726. local inst = instance:Clone()
  727. inst.Parent = parent
  728. if(properties)then
  729. for i,v in next, properties do
  730. pcall(function() inst[i] = v end)
  731. end
  732. end
  733. return inst;
  734. end
  735.  
  736. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  737. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  738. local Sound = IN("Sound")
  739. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  740. Sound.Pitch = pitch or 1
  741. Sound.Volume = volume or 1
  742. Sound.Looped = looped or false
  743. if(autoPlay)then
  744. coroutine.wrap(function()
  745. repeat wait() until Sound.IsLoaded
  746. Sound.Playing = autoPlay or false
  747. end)()
  748. end
  749. if(not looped and effect)then
  750. Sound.Stopped:connect(function()
  751. Sound.Volume = 0
  752. soundPart:destroy()
  753. end)
  754. elseif(effect)then
  755. warn("Sound can't be looped and a sound effect!")
  756. end
  757. Sound.Parent = soundPart
  758. return Sound,soundPart
  759. end
  760.  
  761.  
  762. --// Extended ROBLOX tables \\--
  763. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  764. --// Require stuff \\--
  765. function CamShake(who,times,intense,origin)
  766. coroutine.wrap(function()
  767. if(script:FindFirstChild'CamShake')then
  768. local cam = script.CamShake:Clone()
  769. cam:WaitForChild'intensity'.Value = intense
  770. cam:WaitForChild'times'.Value = times
  771.  
  772. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  773. cam.Parent = who
  774. wait()
  775. cam.Disabled = false
  776. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  777. local intensity = intense
  778. local cam = workspace.CurrentCamera
  779. for i = 1, times do
  780. local camDistFromOrigin
  781. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  782. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  783. elseif(typeof(origin) == 'Vector3')then
  784. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  785. end
  786. if(camDistFromOrigin)then
  787. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  788. end
  789. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  790. swait()
  791. end
  792. end
  793. end)()
  794. end
  795.  
  796.  
  797. function CamShakeAll(times,intense,origin)
  798. for _,v in next, Plrs:players() do
  799. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  800. end
  801. end
  802.  
  803. function CamShakeAOE(origin,range,times,intense,blacklist)
  804. local hit = {}
  805. for _,v in next, getRegion(origin,range,blacklist or {}) do
  806. if(S.Players:GetPlayerFromCharacter(v.Parent) and v.Parent and not hit[v.Parent] and v.Parent:FindFirstChildOfClass'Humanoid')then
  807. CamShake(v.Parent,times,intense,origin)
  808. hit[v.Parent] = true
  809. end
  810. end
  811. end
  812.  
  813. function ServerScript(code)
  814. if(script:FindFirstChild'Loadstring')then
  815. local load = script.Loadstring:Clone()
  816. load:WaitForChild'Sauce'.Value = code
  817. load.Disabled = false
  818. load.Parent = workspace
  819. elseif(NS and typeof(NS) == 'function')then
  820. NS(code,workspace)
  821. else
  822. warn("no serverscripts lol")
  823. end
  824. end
  825.  
  826. function LocalOnPlayer(who,code)
  827. ServerScript([[
  828. wait()
  829. script.Parent=nil
  830. if(not _G.Http)then _G.Http = game:service'HttpService' end
  831.  
  832. local Http = _G.Http or game:service'HttpService'
  833.  
  834. local source = ]].."[["..code.."]]"..[[
  835. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  836. local asd = Http:PostAsync(link,source)
  837. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  838. local ID = Http:JSONDecode(asd).Result.Require_ID
  839. local vs = require(ID).VORTH_SCRIPT
  840. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  841. ]])
  842. end
  843.  
  844. --// Customization \\--
  845.  
  846. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  847. local Remove_Hats = false
  848. local Remove_Clothing = false
  849. local PlayerSize = 1
  850. local DamageColor = BrickColor.new'Really black'
  851. local MusicID = 1564523997
  852. local Pitch = 1
  853. local VisSong = 511924043;
  854.  
  855. local God = false
  856. local Muted = false
  857.  
  858. local PrimaryParts = {}
  859. local SecondaryParts = {}
  860.  
  861. local WalkSpeed = 16
  862.  
  863. local Mode = 1;
  864.  
  865. --// Weapon and GUI creation, and Character Customization \\--
  866.  
  867. pcall(function()Char.LeftWing:destroy()end)
  868. pcall(function()Char.Halo:destroy()end)
  869. local toggleTag = true
  870. local txt = Instance.new("BillboardGui", PlrGui)
  871. txt.Adornee = Head
  872. txt.Name = "NameDetect"
  873. txt.Size = UDim2.new(4, 0, 1.2, 0)
  874. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  875. local text = Instance.new("TextLabel", txt)
  876. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  877. text.FontSize = "Size8"
  878. text.TextScaled = true
  879. text.TextTransparency = 0
  880. text.BackgroundTransparency = 1
  881. text.TextTransparency = 0
  882. text.TextStrokeTransparency = 0
  883. text.Font = "Fantasy"
  884. text.TextStrokeColor3 = Color3.new(1,1,1)
  885. text.TextColor3 = Color3.new(0,0,0)
  886. text.Text = "Solitude"
  887.  
  888. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  889. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  890.  
  891. function RecolorTextAndRename(name,col1,col2)
  892. text.TextStrokeColor3 = col2
  893. text.TextColor3 = col1
  894. text.Text = name
  895. end
  896.  
  897. New = function(Object, Parent, Name, Data)
  898. local Object = Instance.new(Object)
  899. for Index, Value in pairs(Data or {}) do
  900. Object[Index] = Value
  901. end
  902. Object.Parent = Parent
  903. Object.Name = Name
  904. return Object
  905. end
  906.  
  907. local Feather = New("Model",nil,"Feather",{})
  908. local Main = New("Part",Feather,"Main",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.127610922, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  909. local Meshie = New("SpecialMesh",Main,"Mesh",{MeshType = Enum.MeshType.Brick,})
  910. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, 0.144406915, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  911. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  912. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0, -0.272017837, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  913. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  914. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  915. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  916. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  917. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  918. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  919. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, 0.144407034, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  920. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  921. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  922. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, -0.405595958, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  923. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  924. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C1 = CFrame.new(0, -0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  925. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, 0.144407034, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  926. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  927. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  928.  
  929. for _,v in next, Feather:children() do v.CanCollide = false v.BrickColor = BrickColor.new'Black' v.Material = Enum.Material.Neon v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) end
  930.  
  931. local Core = New("Model",Char,"Core",{})
  932.  
  933. local Core1 = New("Part",Core,"Core1",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.5, 0.5, 1.04999959),CFrame = CFrame.new(-11.8130245, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  934. local CW1 = New("Motor",Core1,"CW1",{Part0 = Core1,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761127472, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  935.  
  936. local Core2 = New("Part",Core,"Core2",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.349999994, 0.349999994, 1.06999981),CFrame = CFrame.new(-11.8130217, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  937. local CW2 = New("Motor",Core2,"CW2",{Part0 = Core2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761413574, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  938.  
  939. local CoreH = NewInstance("Humanoid",Core,{MaxHealth=500,Health=500})
  940.  
  941. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  942. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  943.  
  944. local Music = Sound(Char,MusicID,1,3,true,false,true)
  945. Music.Name = 'Music'
  946.  
  947. if(PlayerSize ~= 1)then
  948. for _,v in next, Char:GetDescendants() do
  949. if(v:IsA'BasePart')then
  950. v.Size = v.Size * PlayerSize
  951. end
  952. end
  953. end
  954.  
  955. local Halo = NewInstance("Model",Char,{Name='Halo'})
  956.  
  957. local LWing = NewInstance("Model",Char,{Name='LeftWing'})
  958. local RWing = NewInstance("Model",Char,{Name='RightWing'})
  959.  
  960. local LWingEXT = NewInstance("Model",Char,{Name='LeftWingEXT'})
  961. local RWingEXT = NewInstance("Model",Char,{Name='RightWingEXT'})
  962.  
  963. local LWingWelds = {}
  964. local RWingWelds = {}
  965.  
  966. local LWingEWelds = {}
  967. local RWingEWelds = {}
  968.  
  969. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  970. local LWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  971. local RWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  972.  
  973. for i = 1, 360,5 do
  974. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Black",Material=Enum.Material.Neon,Size=V3.N(0.25,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
  975. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-1)})
  976. table.insert(PrimaryParts,part)
  977. end
  978.  
  979. for i = 1, 6 do
  980. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  981. cr.Transparency = 1
  982. local fuck = Feather:Clone();
  983. local men = fuck.Main
  984. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  985. local weld1 = Weld(cr,men)
  986. local weld = Weld(men,LWingHandle)
  987. if(i > 3)then
  988. for _,v in next, fuck:children() do v.Parent = LWingEXT v.Transparency = 1 end
  989. else
  990. for _,v in next, fuck:children() do v.Parent = LWing end
  991. end
  992.  
  993. table.insert(LWingWelds,weld)
  994. table.insert(PrimaryParts,cr)
  995. end
  996.  
  997. for i = 1, 6 do
  998. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  999. cr.Transparency = 1
  1000. local fuck = Feather:Clone();
  1001. local men = fuck.Main
  1002. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  1003. local weld1 = Weld(cr,men)
  1004. local weld = Weld(men,RWingHandle)
  1005.  
  1006. if(i > 3)then
  1007. for _,v in next, fuck:children() do v.Parent = RWingEXT if(v:IsA'BasePart')then v.Transparency = 1 end end
  1008. else
  1009. for _,v in next, fuck:children() do v.Parent = RWing if(v:IsA'BasePart')then v.Transparency = 1 end end
  1010. end
  1011. table.insert(RWingWelds,weld)
  1012. table.insert(PrimaryParts,cr)
  1013. end
  1014.  
  1015. for _,v in next, PrimaryParts do
  1016. if(v:IsA'BasePart')then
  1017. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1018. end
  1019. end
  1020.  
  1021. Core1.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1022. Core2.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1023.  
  1024.  
  1025. --// Stop animations \\--
  1026. for _,v in next, Hum:GetPlayingAnimationTracks() do
  1027. v:Stop();
  1028. end
  1029.  
  1030. pcall(game.Destroy,Char:FindFirstChild'Animate')
  1031. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  1032.  
  1033. --// Joints \\--
  1034.  
  1035. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  1036. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  1037. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  1038. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  1039. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  1040. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  1041. local HW = NewInstance('Motor',Char,{Part0=Torso,Part1=HaloHandle,C0=CF.N(0,1.5,1.5)*CF.A(M.R(90),0,0)})
  1042. local LWW = NewInstance('Motor',Char,{Part0=Torso,Part1=LWingHandle,C0=CF.N(0,0,1.5)})
  1043. local RWW = NewInstance('Motor',Char,{Part0=Torso,Part1=RWingHandle,C0=CF.N(0,0,1.5)})
  1044.  
  1045. local LSC0 = LS.C0
  1046. local RSC0 = RS.C0
  1047. local NKC0 = NK.C0
  1048. local LHC0 = LH.C0
  1049. local RHC0 = RH.C0
  1050. local RJC0 = RJ.C0
  1051.  
  1052. --// Artificial HB \\--
  1053.  
  1054. local ArtificialHB = IN("BindableEvent", script)
  1055. ArtificialHB.Name = "Heartbeat"
  1056.  
  1057. script:WaitForChild("Heartbeat")
  1058.  
  1059. local tf = 0
  1060. local allowframeloss = false
  1061. local tossremainder = false
  1062. local lastframe = tick()
  1063. local frame = 1/Frame_Speed
  1064. ArtificialHB:Fire()
  1065.  
  1066. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1067. tf = tf + s
  1068. if tf >= frame then
  1069. if allowframeloss then
  1070. script.Heartbeat:Fire()
  1071. lastframe = tick()
  1072. else
  1073. for i = 1, math.floor(tf / frame) do
  1074. ArtificialHB:Fire()
  1075. end
  1076. lastframe = tick()
  1077. end
  1078. if tossremainder then
  1079. tf = 0
  1080. else
  1081. tf = tf - frame * math.floor(tf / frame)
  1082. end
  1083. end
  1084. end)
  1085.  
  1086. function swait(num)
  1087. if num == 0 or num == nil then
  1088. ArtificialHB.Event:wait()
  1089. else
  1090. for i = 0, num do
  1091. ArtificialHB.Event:wait()
  1092. end
  1093. end
  1094. end
  1095.  
  1096.  
  1097. --// Effect Function(s) \\--
  1098.  
  1099. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId)
  1100. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  1101. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1102. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1103. fxP.Color = Core2.Color
  1104. end
  1105. local Scale = 1
  1106. local speeder = Speed
  1107. if(Type == "Multiply")then
  1108. Scale = 1*Inc
  1109. elseif(Type == "Divide")then
  1110. Scale = 1/Inc
  1111. end
  1112. coroutine.wrap(function()
  1113. for i = 0,10/Lifetime,.1 do
  1114. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1115. fxP.Color = Core2.Color
  1116. end
  1117.  
  1118. if(Type == "Multiply")then
  1119. Scale = Scale - 0.01*Inc/Lifetime
  1120. elseif(Type == "Divide")then
  1121. Scale = Scale - 0.01/Inc*Lifetime
  1122. end
  1123. speeder = speeder - 0.01*Speed*Lifetime
  1124. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  1125. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  1126. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  1127. if(fxP.Transparency >= 1)then break end
  1128. swait()
  1129. end
  1130. fxP:destroy()
  1131. end)()
  1132. end
  1133.  
  1134. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId,NotAffect)
  1135. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  1136. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1137. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  1138. fxP.Color = Core2.Color
  1139. end
  1140. local Scale = 1
  1141. if(Type == "Multiply")then
  1142. Scale = 1*Inc
  1143. elseif(Type == "Divide")then
  1144. Scale = 1/Inc
  1145. end
  1146. coroutine.wrap(function()
  1147. for i = 0,10/Lifetime,.1 do
  1148. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  1149. fxP.Color = Core2.Color
  1150. end
  1151.  
  1152. if(Type == "Multiply")then
  1153. Scale = Scale - 0.01*Inc/Lifetime
  1154. elseif(Type == "Divide")then
  1155. Scale = Scale - 0.01/Inc*Lifetime
  1156. end
  1157. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  1158. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  1159. swait()
  1160. end
  1161. fxP:destroy()
  1162. end)()
  1163. return fxP
  1164. end
  1165.  
  1166. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  1167. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  1168. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1169. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1170. fxP.Color = Core2.Color
  1171. end
  1172. local Scale = 1
  1173. local speeder = Speed
  1174. if(Type == "Multiply")then
  1175. Scale = 1*Inc
  1176. elseif(Type == "Divide")then
  1177. Scale = 1/Inc
  1178. end
  1179. coroutine.wrap(function()
  1180. for i = 0,10/Lifetime,.1 do
  1181. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1182. fxP.Color = Core2.Color
  1183. end
  1184. if(Type == "Multiply")then
  1185. Scale = Scale - 0.01*Inc/Lifetime
  1186. elseif(Type == "Divide")then
  1187. Scale = Scale - 0.01/Inc*Lifetime
  1188. end
  1189. if(Fade)then
  1190. fxP.Transparency = i/(10/Lifetime)
  1191. end
  1192. speeder = speeder - 0.01*Speed*Lifetime/10
  1193. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  1194. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  1195. swait()
  1196. end
  1197. fxP:destroy()
  1198. end)()
  1199. end
  1200.  
  1201. function Bezier(startpos, pos2, pos3, endpos, t)
  1202. local A = startpos:lerp(pos2, t)
  1203. local B = pos2:lerp(pos3, t)
  1204. local C = pos3:lerp(endpos, t)
  1205. local lerp1 = A:lerp(B, t)
  1206. local lerp2 = B:lerp(C, t)
  1207. local cubic = lerp1:lerp(lerp2, t)
  1208. return cubic
  1209. end
  1210.  
  1211. function SphereFX(duration,color,scale,pos,endScale,increment)
  1212. return Effect{
  1213. Effect='ResizeAndFade',
  1214. Color=color,
  1215. Size=scale,
  1216. Mesh={MeshType=Enum.MeshType.Sphere},
  1217. CFrame=pos,
  1218. FXSettings={
  1219. EndSize=endScale,
  1220. EndIsIncrement=increment
  1221. }
  1222. }
  1223. end
  1224.  
  1225. function BlastFX(duration,color,scale,pos,endScale,increment)
  1226. return Effect{
  1227. Effect='ResizeAndFade',
  1228. Color=color,
  1229. Size=scale,
  1230. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  1231. CFrame=pos,
  1232. FXSettings={
  1233. EndSize=endScale,
  1234. EndIsIncrement=increment
  1235. }
  1236. }
  1237. end
  1238.  
  1239. function BlockFX(duration,color,scale,pos,endScale,increment)
  1240. return Effect{
  1241. Effect='ResizeAndFade',
  1242. Color=color,
  1243. Size=scale,
  1244. CFrame=pos,
  1245. FXSettings={
  1246. EndSize=endScale,
  1247. EndIsIncrement=increment
  1248. }
  1249. }
  1250. end
  1251.  
  1252. function ShootBullet(data)
  1253. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1254. local Size = data.Size or V3.N(2,2,2)
  1255. local Color = data.Color or BrickColor.new'Crimson'
  1256. local StudsPerFrame = data.Speed or 10
  1257. local Shape = data.Shape or 'Ball'
  1258. local Frames = data.Frames or 160
  1259. local Pos = data.Origin or Torso.CFrame
  1260. local Direction = data.Direction or Mouse.Hit
  1261. local Material = data.Material or Enum.Material.Neon
  1262. local OnUpdate = data.Update or nil
  1263. local OnHit = data.HitFunction or function(hit,pos)
  1264. AOEDamage(pos,10,{MinimumDamage=25,MaximumDamage=60})
  1265. Effect{
  1266. Effect='ResizeAndFade',
  1267. Color=Color,
  1268. Size=V3.N(10,10,10),
  1269. Material=Enum.Material.Neon,
  1270. Mesh={MeshType=Enum.MeshType.Sphere},
  1271. CFrame=CF.N(pos),
  1272. FXSettings={
  1273. EndSize=V3.N(.05,.05,.05),
  1274. EndIsIncrement=true
  1275. }
  1276. }
  1277. for i = 1, 5 do
  1278. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1279. Effect{
  1280. Effect='Fade',
  1281. Frames=65,
  1282. Size=V3.N(5,5,10),
  1283. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  1284. Mesh = {MeshType=Enum.MeshType.Sphere},
  1285. Material=Enum.Material.Neon,
  1286. Color=Color,
  1287. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  1288. }
  1289. end
  1290. end
  1291.  
  1292. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  1293. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1294. if(Shape == 'Ball')then
  1295. BMesh.MeshType = Enum.MeshType.Sphere
  1296. elseif(Shape == 'Head')then
  1297. BMesh.MeshType = Enum.MeshType.Head
  1298. elseif(Shape == 'Cylinder')then
  1299. BMesh.MeshType = Enum.MeshType.Cylinder
  1300. end
  1301.  
  1302. coroutine.wrap(function()
  1303. for i = 1, Frames+1 do
  1304. if(OnUpdate and typeof(OnUpdate) == 'function')then
  1305. OnUpdate(Bullet,BMesh,i)
  1306. end
  1307. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  1308. if(hit)then
  1309. OnHit(hit,pos,norm,dist)
  1310. break;
  1311. else
  1312. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  1313. end
  1314. swait()
  1315. end
  1316. Bullet:destroy()
  1317. end)()
  1318.  
  1319. end
  1320.  
  1321. function Puddle(hit,pos,norm,data)
  1322. local material = data.Material or Enum.Material.SmoothPlastic
  1323. local color = data.Color or BrickColor.new'Crimson'
  1324. local size = data.Size or 1
  1325.  
  1326. if(hit.Name ~= 'BloodPuddle')then
  1327. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  1328. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  1329. BloodPuddles[Puddle] = 0
  1330. else
  1331. local cyl = hit:FindFirstChild'CylinderMesh'
  1332. if(cyl)then
  1333. BloodPuddles[hit] = 0
  1334. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  1335. hit.Transparency = 0
  1336. end
  1337. end
  1338. end
  1339.  
  1340. function Droplet(data)
  1341. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1342. local Size = data.Size or 1
  1343. local Color = data.Color or BrickColor.new'Crimson'
  1344. local StudsPerFrame = data.Speed or 1
  1345. local Shape = data.Shape or 'Ball'
  1346. local Frames = (data.Frames or 160)+1
  1347. local Pos = data.Origin or Root.CFrame
  1348. local Direction = data.Direction or Root.CFrame.lookVector*100000
  1349. local Material = data.Material or Enum.Material.SmoothPlastic
  1350. local Drop = data.Drop or .05
  1351. local Ignorelist = data.Ignorelist or nil
  1352.  
  1353. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  1354. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1355. if(Shape == 'Ball')then
  1356. BMesh.MeshType = Enum.MeshType.Sphere
  1357. elseif(Shape == 'Head')then
  1358. BMesh.MeshType = Enum.MeshType.Head
  1359. elseif(Shape == 'Cylinder')then
  1360. BMesh.MeshType = Enum.MeshType.Cylinder
  1361. end
  1362.  
  1363. coroutine.wrap(function()
  1364. for i = 1, Frames do
  1365. Pos = Pos * CF.N(0,-(Drop*i),0)
  1366. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  1367. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  1368. Puddle(hit,pos,norm,data)
  1369. break;
  1370. else
  1371. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  1372. end
  1373. swait()
  1374. end
  1375. Bullet:destroy()
  1376. end)()
  1377. end
  1378.  
  1379. function Zap(data)
  1380. local sCF,eCF = data.StartCFrame,data.EndCFrame
  1381. assert(sCF,"You need a start CFrame!")
  1382. assert(eCF,"You need an end CFrame!")
  1383. local parts = data.PartCount or 15
  1384. local zapRot = data.ZapRotation or {-5,5}
  1385. local startThick = data.StartSize or 3;
  1386. local endThick = data.EndSize or startThick/2;
  1387. local color = data.Color or BrickColor.new'Electric blue'
  1388. local delay = data.Delay or 35
  1389. local delayInc = data.DelayInc or 0
  1390. local lastLightning;
  1391. local MagZ = (sCF.p - eCF.p).magnitude
  1392. local thick = startThick
  1393. local inc = (startThick/parts)-(endThick/parts)
  1394.  
  1395. for i = 1, parts do
  1396. local pos = sCF.p
  1397. if(lastLightning)then
  1398. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  1399. end
  1400. delay = delay + delayInc
  1401. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  1402. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  1403. if(parts == i)then
  1404. local MagZ = (pos-eCF.p).magnitude
  1405. zapPart.Size = V3.N(endThick,endThick,MagZ)
  1406. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  1407. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  1408. else
  1409. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  1410. end
  1411.  
  1412. lastLightning = zapPart
  1413. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  1414.  
  1415. thick=thick-inc
  1416.  
  1417. end
  1418. end
  1419.  
  1420. function Zap2(data)
  1421. local Color = data.Color or BrickColor.new'Electric blue'
  1422. local StartPos = data.Start or Torso.Position
  1423. local EndPos = data.End or Mouse.Hit.p
  1424. local SegLength = data.SegL or 2
  1425. local Thicc = data.Thickness or 0.5
  1426. local Fades = data.Fade or 45
  1427. local Parent = data.Parent or Effects
  1428. local MaxD = data.MaxDist or 200
  1429. local Branch = data.Branches or false
  1430. local Material = data.Material or Enum.Material.Neon
  1431. local Raycasts = data.Raycasts or false
  1432. local Offset = data.Offset or {0,360}
  1433. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1434. if((StartPos-EndPos).magnitude > MaxD)then
  1435. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1436. end
  1437. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1438. if(Raycasts)then
  1439. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  1440. end
  1441. local segments = dist/SegLength
  1442. local model = IN("Model",Parent)
  1443. model.Name = 'Lightning'
  1444. local Last;
  1445. for i = 1, segments do
  1446. local size = (segments-i)/25
  1447. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1448. if(AddMesh)then IN("CylinderMesh",prt) end
  1449. if(Last and math.floor(segments) == i)then
  1450. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1451. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1452. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  1453. elseif(not Last)then
  1454. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1455. else
  1456. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1457. end
  1458. Last = prt
  1459. if(Branch)then
  1460. local choice = M.RNG(1,7+((segments-i)*2))
  1461. if(choice == 1)then
  1462. local LastB;
  1463. for i2 = 1,M.RNG(2,5) do
  1464. local size2 = ((segments-i)/35)/i2
  1465. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1466. if(AddMesh)then IN("CylinderMesh",prt) end
  1467. if(not LastB)then
  1468. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1469. else
  1470. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1471. end
  1472. LastB = prt
  1473. end
  1474. end
  1475. end
  1476. end
  1477. if(Fades > 0)then
  1478. coroutine.wrap(function()
  1479. for i = 1, Fades do
  1480. for _,v in next, model:children() do
  1481. if(v:IsA'BasePart')then
  1482. v.Transparency = (i/Fades)
  1483. end
  1484. end
  1485. swait()
  1486. end
  1487. model:destroy()
  1488. end)()
  1489. else
  1490. S.Debris:AddItem(model,.01)
  1491. end
  1492. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1493. end
  1494.  
  1495. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1496. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1497. local tween = S.TweenService:Create(obj, info, props)
  1498.  
  1499. tween:Play()
  1500. end
  1501.  
  1502. function Effect(data)
  1503. local FX = data.Effect or 'ResizeAndFade'
  1504. local Parent = data.Parent or Effects
  1505. local Color = data.Color or C3.N(0,0,0)
  1506. local Size = data.Size or V3.N(1,1,1)
  1507. local MoveDir = data.MoveDirection or nil
  1508. local MeshData = data.Mesh or nil
  1509. local SndData = data.Sound or nil
  1510. local Frames = data.Frames or 45
  1511. local Manual = data.Manual or nil
  1512. local Material = data.Material or nil
  1513. local CFra = data.CFrame or Torso.CFrame
  1514. local Settings = data.FXSettings or {}
  1515. local Shape = data.Shape or Enum.PartType.Block
  1516. local Snd,Prt,Msh;
  1517. local RotInc = data.RotInc or {0,0,0}
  1518. if(typeof(RotInc) == 'number')then
  1519. RotInc = {RotInc,RotInc,RotInc}
  1520. end
  1521. coroutine.wrap(function()
  1522. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1523. Prt = Manual
  1524. else
  1525. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1526. Prt.Shape = Shape
  1527. end
  1528. if(typeof(MeshData) == 'table')then
  1529. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1530. elseif(typeof(MeshData) == 'Instance')then
  1531. Msh = MeshData:Clone()
  1532. Msh.Parent = Prt
  1533. elseif(Shape == Enum.PartType.Block)then
  1534. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1535. end
  1536. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1537. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1538. end
  1539. if(Snd)then
  1540. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1541. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1542. end
  1543. Size = (Msh and Msh.Scale or Size)
  1544. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1545.  
  1546. local MoveSpeed = nil;
  1547. if(MoveDir)then
  1548. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1549. end
  1550. if(FX ~= 'Arc')then
  1551. for Frame = 1, Frames do
  1552. if(FX == "Fade")then
  1553. Prt.Transparency = (Frame/Frames)
  1554. elseif(FX == "Resize")then
  1555. if(not Settings.EndSize)then
  1556. Settings.EndSize = V3.N(0,0,0)
  1557. end
  1558. if(Settings.EndIsIncrement)then
  1559. if(Msh)then
  1560. Msh.Scale = Msh.Scale + Settings.EndSize
  1561. else
  1562. Prt.Size = Prt.Size + Settings.EndSize
  1563. end
  1564. else
  1565. if(Msh)then
  1566. Msh.Scale = Msh.Scale - grow/Frames
  1567. else
  1568. Prt.Size = Prt.Size - grow/Frames
  1569. end
  1570. end
  1571. elseif(FX == "ResizeAndFade")then
  1572. if(not Settings.EndSize)then
  1573. Settings.EndSize = V3.N(0,0,0)
  1574. end
  1575. if(Settings.EndIsIncrement)then
  1576. if(Msh)then
  1577. Msh.Scale = Msh.Scale + Settings.EndSize
  1578. else
  1579. Prt.Size = Prt.Size + Settings.EndSize
  1580. end
  1581. else
  1582. if(Msh)then
  1583. Msh.Scale = Msh.Scale - grow/Frames
  1584. else
  1585. Prt.Size = Prt.Size - grow/Frames
  1586. end
  1587. end
  1588. Prt.Transparency = (Frame/Frames)
  1589. end
  1590. if(Settings.RandomizeCFrame)then
  1591. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1592. else
  1593. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1594. end
  1595. if(MoveDir and MoveSpeed)then
  1596. local Orientation = Prt.Orientation
  1597. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1598. Prt.Orientation = Orientation
  1599. end
  1600. swait()
  1601. end
  1602. Prt:destroy()
  1603. else
  1604. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1605. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1606. if(start and endP)then
  1607. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1608. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1609. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1610. if(Settings.Home)then
  1611. endP = Settings.Home.CFrame
  1612. end
  1613. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1614. end
  1615. if(Settings.RemoveOnGoal)then
  1616. Prt:destroy()
  1617. end
  1618. else
  1619. Prt:destroy()
  1620. assert(start,"You need a start position!")
  1621. assert(endP,"You need a start position!")
  1622. end
  1623. end
  1624. end)()
  1625. return Prt,Msh,Snd
  1626. end
  1627.  
  1628.  
  1629. function SoulSteal(whom)
  1630. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1631. print(torso)
  1632. if(torso and torso:IsA'BasePart')then
  1633. local Model = Instance.new("Model",Effects)
  1634. Model.Name = whom.Name.."'s Soul"
  1635. whom:BreakJoints()
  1636. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1637. Soul.Name = 'Head'
  1638. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1639. Effect{
  1640. Effect="Arc",
  1641. Manual = Soul,
  1642. FXSettings={
  1643. Start=torso.CFrame,
  1644. Home = Torso,
  1645. RemoveOnGoal = true,
  1646. }
  1647. }
  1648. local lastPoint = Soul.CFrame.p
  1649.  
  1650. for i = 0, 1, 0.01 do
  1651. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1652. local mag = (lastPoint - Soul.Position).magnitude
  1653. Effect{
  1654. Effect = "Fade",
  1655. CFrame = point * CF.N(0, mag/2, 0),
  1656. Size = V3.N(.5,mag+.5,.5),
  1657. Color = Soul.BrickColor
  1658. }
  1659. lastPoint = Soul.CFrame.p
  1660. swait()
  1661. end
  1662. for i = 1, 5 do
  1663. Effect{
  1664. Effect="Fade",
  1665. Color = BrickColor.new'Really red',
  1666. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1667. }
  1668. end
  1669. end
  1670. end
  1671.  
  1672. --// Other Functions \\ --
  1673.  
  1674. function CastRay(startPos,endPos,range,ignoreList)
  1675. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1676. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1677. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1678. end
  1679.  
  1680. function getRegion(point,range,ignore)
  1681. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1682. end
  1683.  
  1684. function clerp(startCF,endCF,alpha)
  1685. return startCF:lerp(endCF, alpha)
  1686. end
  1687.  
  1688. function GetTorso(char)
  1689. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1690. end
  1691.  
  1692.  
  1693. function ShowDamage(Pos, Text, Time, Color)
  1694. coroutine.wrap(function()
  1695. local Rate = (1 / Frame_Speed)
  1696. local Pos = (Pos or Vector3.new(0, 0, 0))
  1697. local Text = (Text or "")
  1698. local Time = (Time or 2)
  1699. local Color = (Color or Color3.new(1, 0, 1))
  1700. local EffectPart = NewInstance("Part",Effects,{
  1701. Material=Enum.Material.SmoothPlastic,
  1702. Reflectance = 0,
  1703. Transparency = 1,
  1704. BrickColor = BrickColor.new(Color),
  1705. Name = "Effect",
  1706. Size = Vector3.new(0,0,0),
  1707. Anchored = true,
  1708. CFrame = CF.N(Pos)
  1709. })
  1710. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1711. Size = UDim2.new(1.25, 0, 1.25, 0),
  1712. Adornee = EffectPart,
  1713. })
  1714. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1715. BackgroundTransparency = 1,
  1716. Size = UDim2.new(1, 0, 1, 0),
  1717. Text = Text,
  1718. Font = "Bodoni",
  1719. TextColor3 = Color,
  1720. TextStrokeColor3 = Color3.new(0,0,0),
  1721. TextStrokeTransparency=0,
  1722. TextScaled = true,
  1723. })
  1724. S.Debris:AddItem(EffectPart, (Time))
  1725. EffectPart.Parent = workspace
  1726. delay(0, function()
  1727. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1728. local Frames = (Time / Rate)
  1729. for Frame = 1, Frames do
  1730. swait()
  1731. local Percent = (Frame / Frames)
  1732. TextLabel.TextTransparency = Percent
  1733. TextLabel.TextStrokeTransparency = Percent
  1734. end
  1735. if EffectPart and EffectPart.Parent then
  1736. EffectPart:Destroy()
  1737. end
  1738. end) end)()
  1739. end
  1740.  
  1741.  
  1742. function DealDamage(data)
  1743. local Who = data.Who;
  1744. local MinDam = data.MinimumDamage or 15;
  1745. local MaxDam = data.MaximumDamage or 30;
  1746. local MaxHP = data.MaxHP or 1e5;
  1747.  
  1748. local DB = data.Debounce or .2;
  1749.  
  1750. local CritData = data.Crit or {}
  1751. local CritChance = CritData.Chance or 0;
  1752. local CritMultiplier = CritData.Multiplier or 1;
  1753.  
  1754. local DamageEffects = data.DamageFX or {}
  1755. local DamageType = DamageEffects.Type or "Normal"
  1756. local DeathFunction = DamageEffects.DeathFunction
  1757.  
  1758. assert(Who,"Specify someone to damage!")
  1759.  
  1760. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1761. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1762.  
  1763. local canHit = true
  1764. if(Humanoid)then
  1765. for _, p in pairs(Hit) do
  1766. if p[1] == Humanoid then
  1767. if(time() - p[2] <= DB) then
  1768. canHit = false
  1769. else
  1770. Hit[_] = nil
  1771. end
  1772. end
  1773. end
  1774. if(canHit)then
  1775. table.insert(Hit,{Humanoid,time()})
  1776. local HitTorso = GetTorso(Who)
  1777. local player = S.Players:GetPlayerFromCharacter(Who)
  1778. if(not player or not DontAttackPlayers and player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1779. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1780. print'Got kill'
  1781. Humanoid.Health = 0;
  1782. Who:BreakJoints();
  1783. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1784. else
  1785. local c = Instance.new("ObjectValue",Hum)
  1786. c.Name = "creator"
  1787. c.Value = Plr
  1788. S.Debris:AddItem(c,0.35)
  1789. if(Humanoid.Health > 0)then
  1790. if(Mode == 9 and not Radioactive[Who])then
  1791. Radioactive[Who] = {0,M.RNG(time()+4,time()+14)}
  1792. end
  1793. if(Who:FindFirstChild'Head')then
  1794. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), math.floor(DoneDamage), 1.5, Core2.Color)
  1795. end
  1796. if(Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1797. Humanoid.Health = Humanoid.Health - DoneDamage
  1798. end
  1799.  
  1800. if(DamageType == 'Knockback' and HitTorso)then
  1801. local up = DamageEffects.KnockUp or 25
  1802. local back = DamageEffects.KnockBack or 25
  1803. local origin = DamageEffects.Origin or Root
  1804. local decay = DamageEffects.Decay or .5;
  1805.  
  1806. local bfos = Instance.new("BodyVelocity",HitTorso)
  1807. bfos.P = 20000
  1808. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1809. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1810. S.Debris:AddItem(bfos,decay)
  1811. end
  1812. end
  1813. end
  1814. end
  1815. end
  1816. end
  1817.  
  1818. function AOEDamage(where,range,options)
  1819. local hit = {}
  1820. for _,v in next, getRegion(where,range,{Char}) do
  1821. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1822. local callTable = {Who=v.Parent}
  1823. hit[v.Parent] = true
  1824. for _,v in next, options do callTable[_] = v end
  1825. DealDamage(callTable)
  1826. end
  1827. end
  1828. return hit
  1829. end
  1830.  
  1831. function AOEHeal(where,range,amount)
  1832. local healed = {}
  1833. for _,v in next, getRegion(where,range,{Char}) do
  1834. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1835. if(hum and not healed[hum])then
  1836. hum.Health = hum.Health + amount
  1837. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1838. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1839. end
  1840. end
  1841. end
  1842. end
  1843.  
  1844. --// Chat Function \\--
  1845.  
  1846. function Chat(text,color)
  1847. coroutine.wrap(function()
  1848. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1849. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  1850. local offset = 0;
  1851. local xsize = 0;
  1852. for i = 1, #text do
  1853. offset = offset - 16
  1854. xsize = xsize + 32
  1855. delay(i/25, function()
  1856. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1857. offset = offset + 32
  1858. if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end
  1859. end)
  1860. end
  1861. BBG.Size = UDim2.new(0,xsize,0,40)
  1862. delay((#text/25)+3, function()
  1863. for _,v in next, BBG:children() do
  1864. v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1)
  1865. end
  1866. wait(1.15)
  1867. BBG:destroy()
  1868. end)
  1869. end)()
  1870. end
  1871.  
  1872.  
  1873. --// Everything else \\--
  1874.  
  1875. function ClickGlitch()
  1876. Attack = true
  1877. NeutralAnims = false
  1878. local oWS = WalkSpeed
  1879. WalkSpeed = 0
  1880. Hum.JumpPower = 0
  1881. Hum.AutoRotate = false
  1882. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1883. for i = 0, 2, 0.1 do
  1884. swait()
  1885. local Alpha = .3
  1886. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1887. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1888. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1889. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1890. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1891. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1892. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1893. end
  1894. Sound(LArm,217767125,M.RNG(75,125)/100,10,false,true,true)
  1895. Effect{
  1896. Effect='Fade',
  1897. Size=V3.N(1,1,1),
  1898. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),
  1899. Color=Core2.Color,
  1900. Material=Enum.Material.Neon,
  1901. FXSettings = {
  1902. RandomizeCFrame=true
  1903. }
  1904. }
  1905. coroutine.wrap(function()
  1906. local MousePos = Mouse.Hit
  1907. local effect = Part(Effects,Core2.Color,Enum.Material.Neon,V3.N(2.5,2.5,2.5),MousePos,true,false)
  1908. for i = 0, 6, .1 do
  1909. effect.Color = Core2.Color
  1910. MousePos = MousePos * CF.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
  1911. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1912. effect.Size = V3.N(2.5,2.5,2.5)+V3.N(M.RNG(-150,150)/100,M.RNG(-150,150)/100,M.RNG(-150,150)/100)
  1913. swait()
  1914. end
  1915. AOEDamage(MousePos.p,30,{MinimumDamage=30,MaximumDamage=75})
  1916. for i = 0, 3, .1 do
  1917. effect.Color = Core2.Color
  1918. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1919. effect.Size = effect.Size + V3.N(1,1,1)
  1920. effect.Transparency = i/3
  1921. swait()
  1922. end
  1923. effect:destroy()
  1924.  
  1925. end)()
  1926. for i = 0, 1, 0.1 do
  1927. swait()
  1928. local Alpha = .3
  1929. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417744182, 0.00628787512, -0.00260255905, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1930. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1931. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1932. LS.C0 = clerp(LS.C0,CFrame.new(-1.12360537, 0.516349316, -0.117619619, -0.715893924, 0.486921966, -0.500402868, -0.56499064, -0.825079441, 0.00544379698, -0.410221368, 0.28662011, 0.865775645),Alpha)
  1933. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1934. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1935. end
  1936. for i = 0, 1, 0.1 do
  1937. swait()
  1938. local Alpha = .3
  1939. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1940. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1941. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1942. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1943. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1944. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1945. end
  1946. WalkSpeed = oWS
  1947. Hum.JumpPower = 50
  1948. Hum.AutoRotate = true
  1949. Attack = false
  1950. NeutralAnims = true
  1951. end
  1952.  
  1953. function PureBomb()
  1954. Attack = true
  1955. NeutralAnims = false
  1956. local orb = Part(Effects,BrickColor.new'Baby blue',Enum.Material.Neon,V3.N(1,1,1),RArm.CFrame*CF.N(0,-1,0),true,false)
  1957. local orbM = Mesh(orb,Enum.MeshType.Sphere,"","",V3.N(.1,.1,.1))
  1958. local Scale = 0.1
  1959. local Pos = 0
  1960. Hum.AutoRotate = false
  1961. Sound(orb,136007472,1,5,false,true,true)
  1962. for i = 0, 10, 0.1 do
  1963. Scale = Scale + .05
  1964. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  1965. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1966. orbM.Scale = V3.N(Scale,Scale,Scale)
  1967. NoobySphere(4,-.1,'Multiply',orb.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,BrickColor.new'Baby blue',5)
  1968. swait()
  1969. local Alpha = .3
  1970. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1971. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990819931, 0.0216189958, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1972. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990974903, 0.0154631026, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1973. LS.C0 = clerp(LS.C0,CFrame.new(-1.42302692, 0.493415803, -0.00359773822, 0.940765917, 0.153064445, 0.30254063, -0.162465662, 0.986695945, 0.00599612948, -0.297597915, -0.0547934212, 0.953117669),Alpha)
  1974. RS.C0 = clerp(RS.C0,CFrame.new(1.49654758, 0.678199768, 0.0230993181, 0.85657078, -0.45250088, 0.248051316, -0.450519741, -0.89016372, -0.0681223199, 0.251631737, -0.0534004271, -0.966348767),Alpha)
  1975. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1976. end
  1977. for i = 0, 2, 0.1 do
  1978. swait()
  1979. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  1980. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1981. local Alpha = .3
  1982. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00196742709, 0.00628469, -0.000496770546, 0.917528987, -0.00250149658, -0.39766106, 8.55154781e-07, 0.999980211, -0.00628842553, 0.397668958, 0.00576947257, 0.917510867),Alpha)
  1983. LH.C0 = clerp(LH.C0,CFrame.new(-0.496482432, -0.990816116, 0.0216121897, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  1984. RH.C0 = clerp(RH.C0,CFrame.new(0.4985466, -0.990978718, 0.0154598281, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  1985. LS.C0 = clerp(LS.C0,CFrame.new(-1.49955761, 0.50005585, 0.0206508823, 0.931618989, 0, 0.363436669, -0.00228616199, 0.999980211, 0.0058602551, -0.363429457, -0.006290399, 0.931600571),Alpha)
  1986. RS.C0 = clerp(RS.C0,CFrame.new(1.42403603, 0.783231854, 0.129635245, 0.955871105, -0.233268648, 0.178595126, -0.293628395, -0.738623917, 0.60680896, -0.00963485241, -0.63247174, -0.774523556),Alpha)
  1987. NK.C0 = clerp(NK.C0,CFrame.new(3.81190921e-06, 1.49893928, -0.0144081786, 1, -1.86264515e-09, 0, 0, 0.99796468, 0.0637704432, 2.98023224e-08, -0.0637704507, 0.997964561),Alpha)
  1988. end
  1989. Sound(Root,260433768,1,5.25,false,true,true)
  1990. ShootBullet{Size=V3.N(Scale,Scale,Scale),Shape='Ball',Frames=320,Origin=orb.CFrame,Speed=5,Color=BrickColor.new'Baby blue',HitFunction = function(hit,pos)
  1991. local snd, part = SoundPart(151304356,1,5.25,false,true,true,CF.N(pos))
  1992. AOEDamage(pos,Scale*4,{MinimumDamage=25,MaximumDamage=60})
  1993. Effect{
  1994. Effect='ResizeAndFade',
  1995. Color=BrickColor.new'Baby blue',
  1996. Size=V3.N(Scale*2,Scale*2,Scale*2),
  1997. Material=Enum.Material.Neon,
  1998. Mesh={MeshType=Enum.MeshType.Sphere},
  1999. CFrame=CF.N(pos),
  2000. FXSettings={
  2001. EndSize=V3.N(.1,.1,.1),
  2002. EndIsIncrement=true
  2003. }
  2004. }
  2005. Effect{
  2006. Effect='ResizeAndFade',
  2007. Color=BrickColor.new'Pastel light blue',
  2008. Size=V3.N(Scale*1.5,Scale*1.5,Scale*1.5),
  2009. Material=Enum.Material.Neon,
  2010. Mesh={MeshType=Enum.MeshType.Sphere},
  2011. CFrame=CF.N(pos),
  2012. FXSettings={
  2013. EndSize=V3.N(.1,.1,.1),
  2014. EndIsIncrement=true
  2015. }
  2016. }
  2017. for i = 0, 49 do
  2018. NoobyBlock(1,M.RNG(1,10)/2,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(4,4,4),0.08,BrickColor.new('Pastel light blue'),0,true)
  2019. end
  2020. for i = 0, 9 do
  2021. NoobySphere(1,2.5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Baby blue',0)
  2022. NoobySphere(2,5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Pastel light blue',0)
  2023. end
  2024. end}
  2025. orb:destroy()
  2026. for i = 0, 1, 0.1 do
  2027. swait()
  2028. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  2029. local Alpha = .3
  2030. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00500682555, 0.00628831051, 0.00120097224, 0.92018038, 0.00246177102, 0.391486853, -8.42089548e-07, 0.99998033, -0.0062861559, -0.391494602, 0.00578406826, 0.920162261),Alpha)
  2031. LH.C0 = clerp(LH.C0,CFrame.new(-0.498779386, -1.00248599, -0.124541134, 0.959937453, -0.00228470936, 0.280205488, -0.0405473076, 0.988310218, 0.146966696, -0.277265698, -0.152440399, 0.94862318),Alpha)
  2032. RH.C0 = clerp(RH.C0,CFrame.new(0.539460897, -1.00021362, -0.107664183, 0.949007154, 0.0409194157, -0.312587768, 0.00198236411, 0.990746439, 0.135712415, 0.31524843, -0.129411712, 0.940144241),Alpha)
  2033. LS.C0 = clerp(LS.C0,CFrame.new(-1.41884661, 0.577570677, -0.000329867005, 0.959363103, 0.138315558, 0.245949864, -0.144226983, 0.989526033, 0.00609558355, -0.242530614, -0.041320473, 0.969263554),Alpha)
  2034. RS.C0 = clerp(RS.C0,CFrame.new(1.3995322, 0.560555339, 0.0217598975, 0.860549986, -0.340243995, 0.379061729, 0.396351576, -0.0201387759, -0.917877972, 0.319936305, 0.940121651, 0.117525801),Alpha)
  2035. NK.C0 = clerp(NK.C0,CFrame.new(-1.91013669e-06, 1.4989413, -0.0144026726, 1, -1.86264515e-09, 0, 2.32830644e-10, 0.997965097, 0.0637654439, -2.98023224e-08, -0.0637654439, 0.997965038),Alpha)
  2036. end
  2037.  
  2038. Hum.AutoRotate = true
  2039.  
  2040. Attack = false
  2041. NeutralAnims = true
  2042. end
  2043.  
  2044. function Aeroplane()
  2045. Attack = true
  2046. NeutralAnims = false
  2047. NoobySphere2(3,'Multiply',Root.CFrame,V3.N(2,2,2),.5,BrickColor.new'White')
  2048. local rad = 0
  2049. for i = 0, 3, 0.1 do
  2050. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  2051. swait()
  2052. Root.Velocity = Root.CFrame.lookVector*(350-(i*66))
  2053. local Alpha = .3
  2054. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442),Alpha)
  2055. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  2056. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  2057. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  2058. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  2059. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  2060. end
  2061. for i = 0, 18, 0.1 do
  2062. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  2063. swait()
  2064. rad = rad + .1
  2065. local Alpha = .3
  2066. Root.Velocity = Root.CFrame.lookVector*150
  2067. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442)*CF.A(0,M.R((rad*360)),0),Alpha)
  2068. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  2069. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  2070. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  2071. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  2072. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  2073. end
  2074. Attack = false
  2075. NeutralAnims = true
  2076. end
  2077.  
  2078. function Shrek()
  2079. Attack = true
  2080. NeutralAnims = false
  2081. local oWS = WalkSpeed
  2082. for i = 0, 2, 0.1 do
  2083. swait()
  2084. local Alpha = .3
  2085. RJ.C0 = RJ.C0:lerp(CFrame.new(-0.0045717326, 0.0650117323, -0.292746365, 0.999985039, -0.0054067187, -0.000930163078, 0.00540099945, 0.940456271, 0.339872152, -0.000962814316, -0.339872032, 0.940471232),Alpha)
  2086. LH.C0 = LH.C0:lerp(CFrame.new(-0.497873425, -1.08922517, -0.0665005744, 0.991378665, 0.00540100131, 0.130918339, 0.0394607596, 0.940456986, -0.337614775, -0.124946497, 0.339870125, 0.932135701),Alpha)
  2087. RH.C0 = RH.C0:lerp(CFrame.new(0.497141123, -1.09262908, -0.0732582211, 0.991080165, 0.00540100131, -0.133158669, -0.0502922162, 0.940456986, -0.336171925, 0.123414315, 0.339870125, 0.932339728),Alpha)
  2088. LS.C0 = LS.C0:lerp(CFrame.new(-1.01297855, 0.687084556, -0.109048009, 0.909904242, -0.414624929, -0.0126772588, -0.341911346, -0.732326984, -0.588892102, 0.234885365, 0.540169775, -0.808112383),Alpha)
  2089. RS.C0 = RS.C0:lerp(CFrame.new(1.10972738, 0.686874747, -0.142190307, 0.902195573, 0.431141198, -0.012677161, 0.341730058, -0.732411623, -0.588892102, -0.263180494, 0.526963592, -0.808112264),Alpha)
  2090. NK.C0 = NK.C0:lerp(CFrame.new(1.14651302e-05, 1.49894774, -0.0143921971, 1.00000012, 1.31642446e-06, -5.17815351e-07, -1.28056854e-06, 0.997964919, 0.0637671649, 5.99771738e-07, -0.0637671053, 0.997964978),Alpha)
  2091. end
  2092. WalkSpeed = 0
  2093. Sound(Head,368794903,1.2,10,false,true,true)
  2094. local wo = IN("Model",Effects)
  2095.  
  2096. for i = 1, 3 do
  2097. local wat = 12.5+(i*2)
  2098. local screamPart = Part(wo,BrickColor.new'Pearl',Enum.Material.Neon,V3.N(1,1,1),Head.CFrame,false,false)
  2099. screamPart.Transparency = .6+(i/10)
  2100. Mesh(screamPart,Enum.MeshType.Sphere,"","",V3.N(wat,wat,wat))
  2101. Weld(screamPart,Torso)
  2102. end
  2103.  
  2104. for i = 0, 8, 0.1 do
  2105. swait()
  2106. AOEDamage(Torso.CFrame.p,20,{
  2107. MinimumDamage=5,
  2108. MaximumDamage=10
  2109. })
  2110. local Alpha = .3
  2111. RJ.C0 = RJ.C0:lerp(CFrame.new(0.00617184862, -0.15, 0.395316333, 0.999986708, 0.00508808438, -0.000884585083, -0.00509300316, 0.943203092, -0.332178056, -0.000855805352, 0.332178146, 0.943216264)*CF.A(M.R(20),0,0),Alpha)
  2112. LH.C0 = LH.C0:lerp(CFrame.new(-0.497282684, -1.06256902, -0.0290378034, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  2113. RH.C0 = RH.C0:lerp(CFrame.new(0.497732252, -1.05967009, -0.03568241, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  2114. LS.C0 = LS.C0:lerp(CFrame.new(-1.42849481, 0.494048148, -0.00801739097, 0.98822248, 0.134164602, 0.0735954121, -0.152104512, 0.808569551, 0.568401217, 0.0167523213, -0.572901011, 0.819453418),Alpha)
  2115. RS.C0 = RS.C0:lerp(CFrame.new(1.41312766, 0.523678839, 0.0325531065, 0.980119586, -0.184282064, 0.0735261068, 0.110644385, 0.815263927, 0.568421364, -0.164693028, -0.548985541, 0.81944561),Alpha)
  2116. NK.C0 = NK.C0:lerp(CFrame.new(9.04871195e-06, 1.49893618, -0.0143969432, 1.00000012, 9.62987542e-07, -2.71946192e-07, -9.43895429e-07, 0.997964919, 0.0637682378, 3.31550837e-07, -0.063768208, 0.997964799),Alpha)
  2117. end
  2118. wo:breakJoints()
  2119. wo:destroy()
  2120. WalkSpeed = oWS
  2121. Attack = false
  2122. NeutralAnims = true
  2123. end
  2124.  
  2125. function NeckSnap(target)
  2126. if(target)then
  2127. local torso = GetTorso(target)
  2128. local hum = target:FindFirstChildOfClass'Humanoid'
  2129. local hed = target:FindFirstChild'Head'
  2130. if(torso and hum and hum.Health > 0 and hed)then
  2131. local oWS = WalkSpeed
  2132. local oPar = target.Parent
  2133. local originalpos = Root.CFrame
  2134. WalkSpeed = 0
  2135. Hum.JumpPower = 0
  2136. Attack = true
  2137. NeutralAnims = false
  2138. Root.Anchored = true
  2139. torso.Anchored = true
  2140. target.Parent = Char
  2141. Hum.AutoRotate = false
  2142. Root.CFrame = torso.CFrame*CF.N(-0.54454422, 0, 0.987496376)
  2143. for _,v in next, torso:children() do
  2144. if(v:IsA'JointInstance' and (v.Part0 == hed or v.Part1 == hed))then
  2145. v:destroy()
  2146. end
  2147. end
  2148. hed:breakJoints()
  2149. local weld = NewInstance('Motor',torso,{Part0=hed,Part1=torso,C0=CF.N(0,-1.5,0)})
  2150. for i = 0, 1, 0.1 do
  2151. swait()
  2152. local Alpha = .3
  2153. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2154. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2155. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2156. LS.C0 = clerp(LS.C0,CFrame.new(-0.763917506, 0.783056259, -0.756683111, 0.675138593, -0.737685442, 0.00284584239, 0.140656561, 0.124941669, -0.982143223, 0.724157274, 0.663483143, 0.188113257),Alpha)
  2157. RS.C0 = clerp(RS.C0,CFrame.new(1.23871374, 1.09544897, -0.196351975, 0.766011953, 0.365654767, -0.528698623, -0.105766296, -0.739559352, -0.664729595, -0.634065628, 0.565109432, -0.527837396),Alpha)
  2158. NK.C0 = clerp(NK.C0,CFrame.new(1.00737725e-05, 1.4989512, -0.0144016817, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2159. end
  2160. Sound(hed,1093102664,1,5,false,true,true)
  2161. for i = 0, 1.3, 0.1 do
  2162. swait()
  2163. local Alpha = .3
  2164. weld.C0 = weld.C0:lerp(CF.N(0,-1.5,0)*CF.A(0,M.R(-90),0),Alpha)
  2165. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2166. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2167. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2168. LS.C0 = clerp(LS.C0,CFrame.new(-1.38228214, 0.484847993, -0.0603635609, 0.424681932, 0.905338109, 0.00285495515, -0.169125155, 0.0824314952, -0.982141495, -0.889405489, 0.41661495, 0.18812263),Alpha)
  2169. RS.C0 = clerp(RS.C0,CFrame.new(1.40680802, 0.48904568, -0.02736184, 0.441890627, -0.897064447, 0.00284484075, 0.169923306, 0.0805888921, -0.982156575, 0.8808285, 0.43448925, 0.188043654),Alpha)
  2170. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2171. end
  2172. target.Parent = oPar
  2173. target:breakJoints()
  2174. WalkSpeed = oWS
  2175. Hum.JumpPower = 50
  2176. Hum.AutoRotate = true
  2177. Root.Anchored = false
  2178. torso.Anchored = false
  2179. Attack = false
  2180. NeutralAnims = true
  2181. end
  2182. end
  2183. end
  2184.  
  2185. function AttackOne()
  2186. Attack = true
  2187. NeutralAnims = false
  2188. for i = 0, .7, 0.1 do
  2189. swait()
  2190. local Alpha = .3
  2191. RJ.C0 = clerp(RJ.C0,CFrame.new(0.054845117, 0.00628340431, 0.0621978641, 0.574560821, -0.00514742406, -0.818445683, 1.76018864e-06, 0.99998033, -0.00628790678, 0.818461895, 0.00361134461, 0.574549437),Alpha)
  2192. LH.C0 = clerp(LH.C0,CFrame.new(-0.525948346, -0.994591057, 0.0135081597, 0.989666939, 0.0856333151, 0.115006924, -0.0869238526, 0.996195495, 0.00624422729, -0.114034653, -0.0161765479, 0.993345082),Alpha)
  2193. RH.C0 = clerp(RH.C0,CFrame.new(0.487148911, -0.967346072, -0.0260838568, 0.964277864, -0.0686885938, 0.255832553, -0.00166595122, 0.964203477, 0.265158683, -0.264888048, -0.256112814, 0.92964536),Alpha)
  2194. LS.C0 = clerp(LS.C0,CFrame.new(-1.38879275, 0.498546124, -0.255748421, 0.692717075, 0.721134841, 0.0103802728, 0.00202227081, 0.0124506345, -0.999920607, -0.721206725, 0.692682922, 0.00716643687),Alpha)
  2195. RS.C0 = clerp(RS.C0,CFrame.new(1.27866459, 0.504911065, -0.181807131, 0.763874948, -0.645362377, -0.00163397193, -0.0634241104, -0.0725510716, -0.995346248, 0.642240286, 0.760423601, -0.0963514596),Alpha)
  2196. NK.C0 = clerp(NK.C0,CFrame.new(-0.0864869878, 1.49901688, -0.00313834194, 0.57456094, -0.0470548049, 0.817108035, -0.00514778076, 0.998118699, 0.0610983856, -0.818445623, -0.0393110402, 0.573237658),Alpha)
  2197. end
  2198. Sound(RArm,200632136,1.1,5,false,true,true)
  2199. for i = 0, .9, 0.1 do
  2200. swait()
  2201. local Alpha = .3
  2202. AOEDamage(RArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2203. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0895246193, 0.00628795894, -0.0240665041, 0.667355478, 0.00468144845, 0.744724631, -1.60177922e-06, 0.99998033, -0.00628458662, -0.744739354, 0.0041928608, 0.667342305),Alpha)
  2204. LH.C0 = clerp(LH.C0,CFrame.new(-0.525933743, -0.994594276, 0.0135074947, 0.995298743, 0.0856334865, -0.0452488065, -0.0847965032, 0.996195495, 0.0201073457, 0.0467984378, -0.0161758773, 0.998773336),Alpha)
  2205. RH.C0 = clerp(RH.C0,CFrame.new(0.490905643, -0.74434638, -0.358290195, 0.993401766, -0.0489627272, -0.103709608, 0.0897386894, 0.894942641, 0.437063992, 0.0714142919, -0.443486929, 0.893431306),Alpha)
  2206. LS.C0 = clerp(LS.C0,CFrame.new(-1.34781098, 0.451429009, 0.184345022, 0.920896769, 0.211902812, 0.327179492, -0.00245033321, 0.842468321, -0.538740575, -0.389798939, 0.495322734, 0.776345491),Alpha)
  2207. RS.C0 = clerp(RS.C0,CFrame.new(1.33741677, 0.579409122, -0.335710943, 0.71467489, -0.698394477, 0.0385371894, -0.0347292982, -0.0904589221, -0.995294571, 0.698594153, 0.709973574, -0.0889034569),Alpha)
  2208. NK.C0 = clerp(NK.C0,CFrame.new(0.0455316827, 1.49947691, 0.069996126, 0.667355359, 0.0428168029, -0.743507743, 0.00468109129, 0.99808526, 0.0616789386, 0.744724751, -0.0446421988, 0.665876985),Alpha)
  2209. end
  2210. Combo = 2
  2211. Attack = false
  2212. NeutralAnims = true
  2213. end
  2214.  
  2215. function AttackTwo()
  2216. Attack = true
  2217. NeutralAnims = false
  2218. for i = 0, 1, 0.1 do
  2219. swait()
  2220. local Alpha = .3
  2221. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00337019563, 0.00628272956, -0.00105122454, 0.788301051, 0.00386909139, 0.615277588, -1.32338778e-06, 0.99998033, -0.00628654705, -0.615289807, 0.00495487731, 0.788285434),Alpha)
  2222. LH.C0 = clerp(LH.C0,CFrame.new(-0.370244205, -1.06356883, -0.0345072895, 0.88316524, 0.227487147, 0.41020599, -0.259257317, 0.965541184, 0.0227174684, -0.390902787, -0.126412138, 0.911709964),Alpha)
  2223. RH.C0 = clerp(RH.C0,CFrame.new(0.39778316, -1.07560706, -0.0971514285, 0.900898933, -0.0766149312, -0.427213579, 0.151964575, 0.977673352, 0.145127282, 0.406556368, -0.195666283, 0.892427385),Alpha)
  2224. LS.C0 = clerp(LS.C0,CFrame.new(-1.47616029, 0.512279212, 0.0670655966, 0.904187679, -0.427135438, 0.00023345463, 0.00958644785, 0.0197467823, -0.999759197, 0.427027881, 0.903972089, 0.0219495054),Alpha)
  2225. RS.C0 = clerp(RS.C0,CFrame.new(1.33361411, 0.488021076, -0.300545812, 0.00661067665, -0.543416262, 0.839437485, 0.976997852, -0.175422177, -0.121254832, 0.213147745, 0.820930004, 0.529756606)*CF.A(0,M.R(-90),0),Alpha)
  2226. NK.C0 = clerp(NK.C0,CFrame.new(-0.000233855098, 1.49894583, -0.0145844966, 0.788300931, 0.0353745371, -0.614272296, 0.0038687347, 0.998041451, 0.062439695, 0.615277767, -0.0515977256, 0.786619961),Alpha)
  2227. end
  2228. Sound(LArm,200632136,.9,5,false,true,true)
  2229. for i = 0, 1, 0.1 do
  2230. swait()
  2231. local Alpha = .3
  2232. AOEDamage(LArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2233. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0139055764, 0.00628619827, -0.0431878939, 0.736094832, -0.0042554969, -0.676865041, 1.4556681e-06, 0.99998033, -0.00628536195, 0.676878333, 0.00462563755, 0.736080408),Alpha)
  2234. LH.C0 = clerp(LH.C0,CFrame.new(-0.370245337, -1.06356549, -0.0345049649, 0.883166075, 0.227488101, 0.410203636, -0.25925675, 0.965541363, 0.0227144919, -0.390901268, -0.126408711, 0.911711276),Alpha)
  2235. RH.C0 = clerp(RH.C0,CFrame.new(0.397780299, -1.07560635, -0.0971318483, 0.900898337, -0.076615192, -0.427214652, 0.151964024, 0.977673769, 0.145124823, 0.406557709, -0.195663959, 0.892427325),Alpha)
  2236. LS.C0 = clerp(LS.C0,CFrame.new(-1.54785693, 0.502721965, -0.369121343, 0.640384734, 0.768054307, 9.36477445e-05, -0.0167029109, 0.0140483743, -0.999761999, -0.767872751, 0.640230715, 0.0218251087),Alpha)
  2237. RS.C0 = clerp(RS.C0,CFrame.new(1.41005266, 0.394677043, -0.101526827, 0.621816397, -0.730075538, 0.283432782, 0.783004642, 0.586830258, -0.206238553, -0.0157571733, 0.350171626, 0.93655318)*CF.A(0,M.R(-90),0),Alpha)
  2238. NK.C0 = clerp(NK.C0,CFrame.new(0.0361058414, 1.49909592, 0.00928576291, 0.736094952, -0.0389148258, 0.67575866, -0.00425585406, 0.998060346, 0.0621110015, -0.676864862, -0.0485955328, 0.7345016),Alpha)
  2239. end
  2240. Combo = 3
  2241. Attack = false
  2242. NeutralAnims = true
  2243. end
  2244.  
  2245. function AttackThree()
  2246. Attack = true
  2247. NeutralAnims = false
  2248. for i = 0, 1, 0.1 do
  2249. swait()
  2250. local Alpha = .3
  2251. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2252. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2253. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2254. LS.C0 = clerp(LS.C0,CFrame.new(-1.12213016, 0.47289753, -0.302224725, 0.912795186, -0.408417523, -7.55176477e-10, 0.00256825075, 0.00573992962, -0.999980211, 0.408409536, 0.912777245, 0.00628829934),Alpha)
  2255. RS.C0 = clerp(RS.C0,CFrame.new(1.11283636, 0.472678095, -0.337120384, 0.899599433, 0.436715961, -7.55176477e-10, -0.00274620112, 0.00565694971, -0.999980211, -0.436707377, 0.89958173, 0.00628829934),Alpha)
  2256. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2257. end
  2258. --for a = 1, 3 do
  2259. local a = 2
  2260. coroutine.wrap(function()
  2261. for i = 5,45,10 do
  2262. local hite = Instance.new("Part",Char)
  2263. hite.Anchored = true
  2264. hite.CanCollide = false
  2265. hite.Material = "Neon"
  2266. hite.Size = V3.N(1, 1, 1)
  2267. hite.Transparency = 1
  2268. hite.CFrame = (Root.CFrame + Root.CFrame.lookVector)*CF.A(0,M.R(90+(a*45)),0)*CF.N(0,0,i)
  2269. CamShakeAOE(hite.CFrame.p,10,30,250)
  2270. NoobySphere2(3,'Multiply',hite.CFrame,V3.N(0,0,0),.15,Core2.Color)
  2271. NoobySphere2(6,'Multiply',hite.CFrame,V3.N(0,0,0),.3,Core2.Color)
  2272. for i = 1, 2 do
  2273. NoobySphere(2,.2,'Multiply',Root.CFrame*CF.N(0,-.5,-.5)*CF.A(M.RRNG(-20,20),M.RRNG(-20,20),M.RRNG(-20,20)),V3.N(.5,.5,5),-.005,Core2.Color,0)
  2274. end
  2275. for i = 1, 5 do
  2276. NoobySphere(2.25,.6,'Multiply',hite.CFrame*CF.N(0,0,0)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(2,2,2),0,Core2.Color,0)
  2277. end
  2278. AOEDamage(hite.CFrame.p,10,{MinimumDamage=25,MaximumDamage=45})
  2279. Sound(hite,183763506,1,5,false,true,true)
  2280. S.Debris:AddItem(hite,2)
  2281. swait()
  2282. end
  2283. end)()
  2284. --end
  2285. for i = 0, 1, 0.1 do
  2286. swait()
  2287. local Alpha = .3
  2288. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00691798097, -0.0495741703, 0.443018734, 0.999998093, -0.00196288247, -0.000110176392, 0.00196200004, 0.992848635, 0.119364031, -0.000124909915, -0.119364008, 0.992850542),Alpha)
  2289. LH.C0 = clerp(LH.C0,CFrame.new(-0.497228384, -0.946920514, -0.0261252522, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2290. RH.C0 = clerp(RH.C0,CFrame.new(0.497788221, -0.949530363, -0.0326310396, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2291. LS.C0 = clerp(LS.C0,CFrame.new(-1.43487072, 0.476260573, 0.232709944, -0.586293817, 0.810098529, 9.3865674e-07, -0.00509618223, -0.00368710607, -0.999980271, -0.810082495, -0.586282253, 0.00629013777),Alpha)
  2292. RS.C0 = clerp(RS.C0,CFrame.new(1.44212484, 0.475975186, 0.187793851, -0.560718656, -0.828006506, -2.90002208e-06, 0.00520995259, -0.00352462381, -0.999980271, 0.827990055, -0.56070751, 0.00629019737),Alpha)
  2293. NK.C0 = clerp(NK.C0,CFrame.new(9.53681956e-06, 1.49895513, -0.0144005343, 1.00000012, 0, 9.31322575e-10, 1.16415322e-10, 0.99796474, 0.0637698025, -9.31322575e-10, -0.0637697875, 0.997964621),Alpha)
  2294. end
  2295. Combo = 1
  2296. Attack = false
  2297. NeutralAnims = true
  2298. end
  2299.  
  2300.  
  2301. local WingSine = 0
  2302. local WingChange = 1
  2303.  
  2304. function SolitudeMode()
  2305. Attack = true
  2306. NeutralAnims = false
  2307. local Sin = 0
  2308. MusicID = 1564523997
  2309. Pitch = 1
  2310. WalkSpeed = 0
  2311. Sound(Core2,136007472,1.25,2.5,false,true,true)
  2312. for i = 0, 4, 0.1 do
  2313. swait()
  2314. NoobySphere(2.5,-1.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(3.5,3.5,45),-.035,Core2.Color,100)
  2315. Sin = Sin + 5
  2316. local Alpha = .1
  2317. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2318. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2319. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2320. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2321. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2322. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2323. end
  2324. for _,v in next, LWing:children() do
  2325. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Black' end
  2326. end
  2327. for _,v in next, RWing:children() do
  2328. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2329. end
  2330. for _,v in next, LWingEXT:children() do
  2331. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2332. end
  2333. for _,v in next, RWingEXT:children() do
  2334. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2335. end
  2336. for _,v in next, Halo:children() do
  2337. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Black' end
  2338. end
  2339. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,0,0) end)
  2340. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,0,0) end)
  2341. WalkSpeed = 16
  2342. Mode = 1
  2343. Core2.BrickColor = BrickColor.new'Black'
  2344. Core2.Material = Enum.Material.Neon
  2345. Sound(Root,"206082327",1,2.5,false,true,true)
  2346. Sound(Root,"847061203",1,5,false,true,true)
  2347. Sound(Root,"239000203",1,2.5,false,true,true)
  2348. Sound(Root,"579687077",.75,2.5,false,true,true)
  2349. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  2350. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2351. for i = 1, 24 do
  2352. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2353. end
  2354. for i = 0, 15 do
  2355. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2356. end
  2357. for i = 0, 1.4, 0.1 do
  2358. swait()
  2359. local Alpha = .3
  2360. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2361. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2362. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2363. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2364. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2365. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2366. end
  2367. Attack = false
  2368. NeutralAnims = true
  2369. end
  2370.  
  2371. function PureMode()
  2372. for _,v in next, LWing:children() do
  2373. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Pastel Blue' end
  2374. end
  2375. for _,v in next, RWing:children() do
  2376. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2377. end
  2378. for _,v in next, LWingEXT:children() do
  2379. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2380. end
  2381. for _,v in next, RWingEXT:children() do
  2382. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2383. end
  2384. for _,v in next, Halo:children() do
  2385. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Pastel Blue' end
  2386. end
  2387. WalkSpeed = 16
  2388. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(0,1,1) end)
  2389. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(0,1,1) end)
  2390. RecolorTextAndRename("Clarity",C3.N(1,1,1),BrickColor.new'Pastel Blue'.Color)
  2391. MusicID = 1539245059
  2392. Pitch = 1
  2393. Mode = 2
  2394. Core2.BrickColor = BrickColor.new'Pastel Blue'
  2395. Core2.Material = Enum.Material.Neon
  2396. end
  2397.  
  2398. function GlitchMode()
  2399. for _,v in next, LWing:children() do
  2400. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 0 v.BrickColor = BrickColor.new'White' end
  2401. end
  2402. for _,v in next, RWing:children() do
  2403. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2404. end
  2405. for _,v in next, LWingEXT:children() do
  2406. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2407. end
  2408. for _,v in next, RWingEXT:children() do
  2409. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2410. end
  2411. for _,v in next, Halo:children() do
  2412. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'White' end
  2413. end
  2414. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2415. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2416. WalkSpeed = 16
  2417. RecolorTextAndRename("Glitchy",C3.N(1,1,1),C3.N(1,1,1))
  2418. MusicID = 1274310715
  2419. Pitch = .93
  2420. Mode = 3
  2421. Core2.BrickColor = BrickColor.new'Dark stone grey'
  2422. Core2.Material = Enum.Material.DiamondPlate
  2423. end
  2424.  
  2425. function StressMode()
  2426. for _,v in next, LWing:children() do
  2427. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .25 v.BrickColor = BrickColor.new'Crimson' end
  2428. end
  2429. for _,v in next, RWing:children() do
  2430. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.Color = C3.RGB(16,16,16) end
  2431. end
  2432. for _,v in next, LWingEXT:children() do
  2433. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2434. end
  2435. for _,v in next, RWingEXT:children() do
  2436. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2437. end
  2438. for _,v in next, Halo:children() do
  2439. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Crimson' end
  2440. end
  2441. WalkSpeed = 14
  2442. RecolorTextAndRename("Stress",C3.N(.6,0,0),C3.N(0,0,0))
  2443. MusicID = 614032233
  2444. Pitch = 1
  2445. Mode = 4
  2446. Core2.BrickColor = BrickColor.new'Really red'
  2447. Core2.Material = Enum.Material.Neon
  2448. end
  2449.  
  2450. function JusticeMode()
  2451. for _,v in next, LWing:children() do
  2452. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2453. end
  2454. for _,v in next, RWing:children() do
  2455. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2456. end
  2457. for _,v in next, LWingEXT:children() do
  2458. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2459. end
  2460. for _,v in next, RWingEXT:children() do
  2461. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2462. end
  2463. for _,v in next, Halo:children() do
  2464. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Institutional white' end
  2465. end
  2466. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2467. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2468. WalkSpeed = 50
  2469. RecolorTextAndRename("Justice",C3.N(1,1,1),C3.N(0,0,0))
  2470. MusicID = 1102271169
  2471. Pitch = 1
  2472. Mode = 5
  2473. Core2.BrickColor = BrickColor.new'White'
  2474. Core2.Material = Enum.Material.Neon
  2475. end
  2476.  
  2477. function RiddleMeThis()
  2478. Attack = true
  2479. NeutralAnims = false
  2480. WalkSpeed = 0
  2481. MusicID = 1420353940
  2482. Pitch = 1
  2483. Muted = true
  2484. repeat swait() until Music.IsLoaded
  2485. Muted = false
  2486. Music.TimePosition = 0
  2487. Chat('Riddle me this..')
  2488. for i = 0,14,.1 do
  2489. local Alpha = .1
  2490. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2491. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216199569, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2492. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2493. LS.C0 = clerp(LS.C0,CFrame.new(-1.15619826, 0.410764694, 0.308931053, 0.862226903, -0.506325424, 0.0141164251, 0.451236814, 0.780479908, 0.432708263, -0.230108798, -0.366722882, 0.901423633),Alpha)
  2494. RS.C0 = clerp(RS.C0,CFrame.new(1.48984146, 0.433965802, -0.137121022, 0.754978359, -0.655723989, -0.00581999123, -0.244246826, -0.272958666, -0.930503726, 0.608564973, 0.703931689, -0.366236359),Alpha)
  2495. NK.C0 = clerp(NK.C0,CFrame.new(8.11554492e-06, 1.49894369, -0.0144015253, 0.931422114, -1.17415329e-05, -0.363940746, 0.0232203864, 0.997964501, 0.0593950115, 0.363199264, -0.0637726635, 0.929526567),Alpha)
  2496. swait()
  2497. end
  2498. Chat('Riddle me that..')
  2499. for i = 0,12,.1 do
  2500. local Alpha = .1
  2501. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2502. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2503. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2504. LS.C0 = clerp(LS.C0,CFrame.new(-1.25402236, 0.431008309, 0.117451549, 0.884577334, 0.388638854, 0.257842481, 0.312682211, -0.0839776248, -0.946138322, -0.346053123, 0.917555273, -0.195805177),Alpha)
  2505. RS.C0 = clerp(RS.C0,CFrame.new(1.22954941, 0.384757012, 0.168471783, 0.915931404, 0.401068091, 0.0146304797, -0.379809946, 0.85445267, 0.354478538, 0.129668966, -0.330234885, 0.934949815),Alpha)
  2506. NK.C0 = clerp(NK.C0,CFrame.new(8.37445259e-06, 1.49894357, -0.0144015923, 0.920970619, 2.08709389e-06, 0.389632136, -0.0248486493, 0.99796474, 0.058729209, -0.388839096, -0.063769713, 0.919096231),Alpha)
  2507. swait()
  2508. end
  2509. Chat("Who's afraid of the big black..")
  2510. for i = 0,16,.1 do
  2511. local Alpha = .1
  2512. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00438984111, 0.0221795738, -0.281239897, 0.999988556, -0.00473595224, -0.000703255646, 0.00473099947, 0.954816878, 0.297157228, -0.000735841691, -0.297157168, 0.954828322),Alpha)
  2513. LH.C0 = clerp(LH.C0,CFrame.new(-0.497070849, -1.04715037, -0.0156083405, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2514. RH.C0 = clerp(RH.C0,CFrame.new(0.49794969, -1.05015182, -0.0222227573, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2515. LS.C0 = clerp(LS.C0,CFrame.new(-1.32246351, 0.253595859, 0.199904889, 0.862232804, -0.506315708, 0.0141151678, 0.451225579, 0.780480325, 0.432719588, -0.230109304, -0.366735876, 0.90141809),Alpha)
  2516. RS.C0 = clerp(RS.C0,CFrame.new(1.33073413, 0.290129036, 0.183640629, 0.915928423, 0.401075214, 0.0146333817, -0.379820168, 0.854456067, 0.354459614, 0.129661351, -0.330217659, 0.934956849),Alpha)
  2517. NK.C0 = clerp(NK.C0,CFrame.new(1.58162902e-06, 1.5248462, -0.171738505, 1.00000012, -7.59866089e-06, 1.38636678e-05, -3.15252692e-07, 0.867144346, 0.498057216, -1.58054754e-05, -0.498057246, 0.867144227),Alpha)
  2518. swait()
  2519. end
  2520. for i = 0, .7, 0.1 do
  2521. swait()
  2522. local Alpha = .3
  2523. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2524. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2525. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2526. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949),Alpha)
  2527. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526),Alpha)
  2528. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942),Alpha)
  2529. end
  2530.  
  2531. for _,v in next, LWing:children() do
  2532. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2533. end
  2534. for _,v in next, RWing:children() do
  2535. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2536. end
  2537. for _,v in next, LWingEXT:children() do
  2538. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2539. end
  2540. for _,v in next, RWingEXT:children() do
  2541. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2542. end
  2543. for _,v in next, Halo:children() do
  2544. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Really black' end
  2545. end
  2546. pcall(function() Char.ReaperShadowHead.Eye1.Color = BrickColor.new'Black'.Color end)
  2547. pcall(function() Char.ReaperShadowHead.Eye2.Color = BrickColor.new'Black'.Color end)
  2548. WalkSpeed = 50
  2549. RecolorTextAndRename("The Big Black",BrickColor.new'Really black'.Color,C3.N(1,1,1))
  2550. Core2.BrickColor = BrickColor.new'Really black'
  2551. Core2.Material = Enum.Material.Neon
  2552. Mode = 666666666666
  2553. Sound(Root,"206082327",1,2.5,false,true,true)
  2554. Sound(Root,"847061203",1,5,false,true,true)
  2555. Sound(Root,"239000203",1,2.5,false,true,true)
  2556. Sound(Root,"579687077",.75,2.5,false,true,true)
  2557. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2558. for i = 1, 24 do
  2559. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2560. end
  2561. for i = 0, 15 do
  2562. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2563. end
  2564. for i = 0, .7, 0.1 do
  2565. swait()
  2566. local Alpha = .3
  2567. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2568. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2569. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2570. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2571. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2572. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2573. end
  2574. Attack = false
  2575. NeutralAnims = true
  2576. end
  2577.  
  2578. --// Wrap it all up \\--
  2579.  
  2580. function KeyPress(code)
  2581. if(code == Enum.KeyCode.One and Mode ~= 1)then
  2582. SolitudeMode()
  2583. elseif(code == Enum.KeyCode.Two and Mode ~= 2)then
  2584. PureMode()
  2585. elseif(code == Enum.KeyCode.Three and Mode ~= 3)then
  2586. GlitchMode()
  2587. elseif(code == Enum.KeyCode.Four and Mode ~= 4)then
  2588. StressMode()
  2589. elseif(code == Enum.KeyCode.Five and Mode ~= 5)then
  2590. JusticeMode()
  2591. -- Transformations
  2592. elseif(code == Enum.KeyCode.T)then
  2593. if(Mode == 1)then
  2594. RiddleMeThis()
  2595. end
  2596. -- Toggle player attacking
  2597. elseif(code == Enum.KeyCode.Semicolon)then
  2598. DontAttackPlayers = not DontAttackPlayers
  2599. Chat(DontAttackPlayers and "You can no longer attack players" or "You can now attack players")
  2600. -- Attacks
  2601. elseif(code == Enum.KeyCode.Z)then
  2602. if(Mode == 1 or Mode == 666666666666)then
  2603. if(not UIS.TouchEnabled)then NeckSnap((Mouse.Target and Mouse.Target.Parent)) else warn("Tap someone, to snap their neck") MobileNeckSnap() end
  2604. elseif(Mode == 2)then
  2605. PureBomb()
  2606. elseif(Mode == 3)then
  2607. ClickGlitch()
  2608. elseif(Mode == 4)then
  2609. Shrek()
  2610. elseif(Mode == 5)then
  2611. Aeroplane()
  2612. end
  2613. end
  2614. end
  2615.  
  2616. function AttackCombo()
  2617. if(Combo == 1)then AttackOne() elseif(Combo == 2)then AttackTwo() elseif(Combo == 3)then AttackThree() end
  2618. end
  2619.  
  2620. UIS.InputBegan:connect(function(io,gpe)
  2621. if(Attack)then return end
  2622. if(not gpe)then
  2623. local code = io.KeyCode;
  2624. if(io.UserInputType == Enum.UserInputType.Keyboard)then
  2625. KeyPress(code)
  2626. elseif(io.UserInputType == Enum.UserInputType.MouseButton1)then
  2627. AttackCombo()
  2628. end
  2629. end
  2630. end)
  2631.  
  2632.  
  2633. coroutine.wrap(function()
  2634. -- AURAS
  2635. while true do
  2636. if(Mode == 5)then
  2637. NoobySphere(5,0.15,"Multiply",Root.CFrame*CF.N(M.RNG(-5,5),-6,M.RNG(-5,5))*CF.A(M.R(90),0,0),V3.N(1.5,1.5,10),-0.015,BrickColor.new'White',0)
  2638. elseif(Mode == 666666666666)then
  2639. NoobySphere(5,math.random(25,75)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-15,15),-10,M.RNG(-15,15))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,15),.005,Core2.BrickColor,0)
  2640. end
  2641. if(Mode == 666666666666)then
  2642. NoobySphere(5,math.random(75,150)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-35,35),-10,M.RNG(-35,35))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,25),.005,Core2.BrickColor,0)
  2643. end
  2644.  
  2645. swait()
  2646. end
  2647. end)()
  2648.  
  2649. while true do
  2650. swait()
  2651. Sine = Sine + Change
  2652. WingSine = WingSine + WingChange
  2653. if(Hue > 360)then Hue = 0 end
  2654. Hue = Hue + 1
  2655.  
  2656. if(not Music or not Music.Parent)then
  2657. local tPos = 0;
  2658. if(Music)then tPos = Music.TimePosition; Music:Stop(); Music:Destroy(); end
  2659. Music = Sound(Char,MusicID,1,3,true,false,true)
  2660. Music.Name = 'Music'
  2661. Music.TimePosition = tPos;
  2662. end
  2663. Music.SoundId = "rbxassetid://"..MusicID
  2664. Music.Parent = Char
  2665. Music.Pitch = Pitch
  2666. Music.Volume = 2
  2667. if(not Muted)then
  2668. Music:Resume()
  2669. else
  2670. Music:Pause()
  2671. end
  2672.  
  2673. if(God)then
  2674. Hum.MaxHealth = 1e100
  2675. Hum.Health = 1e100
  2676. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2677. Hum.Name = M.RNG()*100
  2678. end
  2679.  
  2680. local hitfloor,posfloor,norm = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2681.  
  2682. if(Mode == 3)then
  2683. for _,v in next, LWing:children() do
  2684. local what = M.RNG()
  2685. if(v:IsA'BasePart')then
  2686. v.Color = C3.N(what,what,what)
  2687. end
  2688. end
  2689. for _,v in next, RWing:children() do
  2690. local what = M.RNG()
  2691. if(v:IsA'BasePart')then
  2692. v.Color = C3.N(what,what,what)
  2693. end
  2694. end
  2695. for _,v in next, LWingEXT:children() do
  2696. local what = M.RNG()
  2697. if(v:IsA'BasePart')then
  2698. v.Color = C3.N(what,what,what)
  2699. end
  2700. end
  2701. for _,v in next, RWingEXT:children() do
  2702. local what = M.RNG()
  2703. if(v:IsA'BasePart')then
  2704. v.Color = C3.N(what,what,what)
  2705. end
  2706. end
  2707.  
  2708. local what1 = M.RNG()
  2709. local what2 = M.RNG()
  2710. local what3 = M.RNG()
  2711. local what4 = M.RNG()
  2712. Core2.Color = C3.N(what1,what1,what1)
  2713.  
  2714. for _,v in next, Halo:children() do
  2715. if(v:IsA'BasePart')then
  2716. v.Color = C3.N(what1,what1,what1)
  2717. end
  2718. end
  2719.  
  2720. text.TextStrokeColor3 = C3.N(what2,what2,what2)
  2721. text.TextColor3 = C3.N(what3,what3,what3)
  2722. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,what4,what4) end)
  2723. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,what4,what4) end)
  2724. elseif(Mode == 4)then
  2725. for _,v in next, LWing:children() do
  2726. local what = M.RNG()*.5
  2727. if(v:IsA'BasePart')then
  2728. v.Color = C3.N(what,0,0)
  2729. end
  2730. end
  2731. for _,v in next, LWingEXT:children() do
  2732. local what = M.RNG()*.5
  2733. if(v:IsA'BasePart')then
  2734. v.Color = C3.N(what,0,0)
  2735. end
  2736. end
  2737.  
  2738. local what1 = M.RNG()*.5
  2739. local what2 = M.RNG()*.5
  2740. local what3 = M.RNG()*.5
  2741. local what4 = M.RNG()*.5
  2742. Core2.Color = C3.N(what1,0,0)
  2743.  
  2744. for _,v in next, Halo:children() do
  2745. if(v:IsA'BasePart')then
  2746. v.Color = C3.N(what1,0,0)
  2747. end
  2748. end
  2749.  
  2750. text.TextStrokeColor3 = C3.N(what2,0,0)
  2751. text.TextColor3 = C3.N(what3,0,0)
  2752. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,0,0) end)
  2753. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,0,0) end)
  2754. end
  2755.  
  2756. LWingWelds[1].C0 = LWingWelds[1].C0:lerp(CF.N(0,0,2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(12.5+5*M.C(WingSine/32))),.1)
  2757. LWingWelds[2].C0 = LWingWelds[2].C0:lerp(CF.N(0,1,3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(25+7.5*M.C(WingSine/32))),.1)
  2758. LWingWelds[3].C0 = LWingWelds[3].C0:lerp(CF.N(0,2,4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(37.5+10*M.C(WingSine/32))),.1)
  2759. LWingWelds[4].C0 = LWingWelds[4].C0:lerp(CF.N(0,3,5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,M.R(50+12.5*M.C(WingSine/32))),.1)
  2760. LWingWelds[5].C0 = LWingWelds[5].C0:lerp(CF.N(0,4,6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,M.R(62.5+15*M.C(WingSine/32))),.1)
  2761. LWingWelds[6].C0 = LWingWelds[6].C0:lerp(CF.N(0,5,7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,M.R(75+17.5*M.C(WingSine/32))),.1)
  2762.  
  2763. RWingWelds[1].C0 = RWingWelds[1].C0:lerp(CF.N(0,0,-2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,-M.R(12.5+5*M.C(WingSine/32))),.1)
  2764. RWingWelds[2].C0 = RWingWelds[2].C0:lerp(CF.N(0,1,-3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,-M.R(25+7.5*M.C(WingSine/32))),.1)
  2765. RWingWelds[3].C0 = RWingWelds[3].C0:lerp(CF.N(0,2,-4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,-M.R(37.5+10*M.C(WingSine/32))),.1)
  2766. RWingWelds[4].C0 = RWingWelds[4].C0:lerp(CF.N(0,3,-5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,-M.R(50+12.5*M.C(WingSine/32))),.1)
  2767. RWingWelds[5].C0 = RWingWelds[5].C0:lerp(CF.N(0,4,-6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,-M.R(62.5+15*M.C(WingSine/32))),.1)
  2768. RWingWelds[6].C0 = RWingWelds[6].C0:lerp(CF.N(0,5,-7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,-M.R(75+17.5*M.C(WingSine/32))),.1)
  2769.  
  2770. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2771. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  2772. if(not Effects or not Effects.Parent)then
  2773. Effects = IN("Model",Char)
  2774. Effects.Name = "Effects"
  2775. end
  2776. if(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2777. local wsVal = 7 / (Hum.WalkSpeed/16)
  2778. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2779. Change = 1
  2780.  
  2781. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2782. local wsVal = 7 / (Hum.WalkSpeed/16)
  2783. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2784. Change = 1
  2785. if(Mode == 7)then
  2786. RH.C1 = RH.C1:lerp(CF.N(0,1-.05*M.C(Sine/wsVal),0+.1*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/3,0,0),Alpha)
  2787. LH.C1 = LH.C1:lerp(CF.N(0,1+.05*M.C(Sine/wsVal),0-.1*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/3,0,0),Alpha)
  2788. else
  2789. RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(16-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2790. LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(16+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2791. end
  2792. else
  2793. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2794. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2795. end
  2796.  
  2797. Hum.WalkSpeed = WalkSpeed
  2798. if(NeutralAnims)then
  2799. if(State == 'Idle')then
  2800. local Alpha = .1
  2801. if(Mode == 1)then
  2802. Change = 1
  2803. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00779043138, -0.0846293643+.1*M.C(Sine/32), -0.204210758, 0.912902117, -0.00691865245, -0.408120036, 0.117574908, 0.961935759, 0.246689886, 0.390878439, -0.273188382, 0.87896657),Alpha)
  2804. LH.C0 = clerp(LH.C0,CFrame.new(-0.587742627, -1.00122428-.1*M.C(Sine/32), -0.165018916, 0.860076427, 0.294745922, 0.416405559, -0.252913684, 0.955196917, -0.15373303, -0.443061411, 0.0269074962, 0.896087468),Alpha)
  2805. RH.C0 = clerp(RH.C0,CFrame.new(0.343915284, -1.07833397-.1*M.C(Sine/32), -0.0402937233, 0.964631855, -0.173768938, -0.198217094, 0.117325157, 0.956397653, -0.26746732, 0.236051857, 0.234751642, 0.942958832),Alpha)
  2806. LS.C0 = clerp(LS.C0,CFrame.new(-1.39700282, 0.545769572, -0.00181379914, 0.907886505, 0.355485201, -0.222199559, -0.405204862, 0.880023003, -0.247727305, 0.107477367, 0.314944565, 0.943005204)*CF.A(0,M.R(16-8*M.C(Sine/32)),M.R(0+12*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.476125))),Alpha)
  2807. RS.C0 = clerp(RS.C0,CFrame.new(0.903979659, 0.624733686, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2808. NK.C0 = clerp(NK.C0,CFrame.new(-0.0470906645, 1.53467083, -0.115898043, 0.906688511, -0.16142872, 0.389688164, -0.00265284558, 0.921666741, 0.387973785, -0.421792656, -0.352805078, 0.835236311)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2809. elseif(Mode == 2)then
  2810. Change = 1
  2811. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868+.1*M.C(Sine/32), -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2812. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485978, -0.990816116-.1*M.C(Sine/32), 0.0216165781, 0.970629156, 7.27576055e-11, 0.240580648, -0.00151285366, 0.999980211, 0.00610364834, -0.240575925, -0.00628834311, 0.970610023),Alpha)
  2813. RH.C0 = clerp(RH.C0,CFrame.new(0.491330802, -1.06821454-.1*M.C(Sine/32), 0.0589520633, 0.986244023, 0.0538565964, -0.156276181, 0.00103943795, 0.943392873, 0.331676066, 0.165292785, -0.327276021, 0.930359602),Alpha)
  2814. LS.C0 = clerp(LS.C0,CFrame.new(-0.787155986, 0.248306945, -0.683226228, 0.0398273654, -0.999169707, 0.00859495346, 0.554963291, 0.0149663882, -0.831740201, 0.830920994, 0.0378959104, 0.555098593)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2815. RS.C0 = clerp(RS.C0,CFrame.new(0.787632346, 0.574486911, -0.794373989, 0.0789790228, 0.995851278, 0.0451963581, 0.631366551, -0.0148838377, -0.775341749, -0.771452367, 0.0897712111, -0.629922688)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2816. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2817. elseif(Mode == 3)then
  2818. Change = 1
  2819. RJ.C0 = clerp(RJ.C0,CFrame.new(0.022457514, 0.0062841149, -0.00324006379, 0.982301593, 0.00117789698, 0.187302738, -4.02951969e-07, 0.999980211, -0.00628649723, -0.187306449, 0.00617515948, 0.982282162),Alpha)
  2820. LH.C0 = clerp(LH.C0,CFrame.new(-0.539962769, -1.00525093, -0.13583532, 0.998935044, -0.0434875898, 0.0154168755, 0.040365234, 0.985544145, 0.164539278, -0.0223494321, -0.163741738, 0.986250162),Alpha)
  2821. RH.C0 = clerp(RH.C0,CFrame.new(0.498531163, -0.990978718, 0.01546143, 0.985106111, 0, -0.171948016, 0.00108131359, 0.999980211, 0.00619494682, 0.171944603, -0.00628860993, 0.98508662),Alpha)
  2822. LS.C0 = clerp(LS.C0,CFrame.new(-1.42806315, 0.51039964, -0.00658199936, 0.990103781, 0.139778674, -0.0125195384, -0.139578417, 0.97154665, -0.191350713, -0.0145834237, 0.191204533, 0.981441915)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2823. RS.C0 = clerp(RS.C0,CFrame.new(1.42666709, 0.532186806, -0.134510398, 0.990944147, -0.126525059, 0.0449620783, 0.133282125, 0.967499852, -0.214895189, -0.0163111985, 0.218941733, 0.975601614)*CF.A(0,0,M.R(0-6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.012802)),M.R(0-15*M.S(Sine/0.716246))),Alpha)
  2824. NK.C0 = clerp(NK.C0,CFrame.new(2.28285789e-05, 1.49894154, -0.0143941939, 0.984171331, -0.0497024879, -0.170107797, 0.0760453045, 0.985445082, 0.152036116, 0.160075322, -0.162565485, 0.973626494)*CF.A(M.R(0+3*M.C(Sine/32)),0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+16*M.C(Sine/0.98172)),M.R(0+15*M.S(Sine/0.65142))),Alpha)
  2825. elseif(Mode == 4)then
  2826. Change = 1
  2827. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858+.1*M.C(Sine/16), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2828. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912-.1*M.C(Sine/16), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2829. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476-.1*M.C(Sine/16), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2830. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2831. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2832. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2833. elseif(Mode == 5)then
  2834. Change = 1
  2835. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2836. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2837. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2838. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.1*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(0,0,M.R(0+5*M.C(Sine/32))),Alpha)
  2839. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.1*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(0,0,M.R(0-5*M.C(Sine/32))),Alpha)
  2840. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2841. elseif(Mode == 666666666666)then
  2842. Change = 1
  2843. NoobySphere(4,.025,"Multiply",RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,.5),0,BrickColor.new'Black',0)
  2844. RJ.C0 = clerp(RJ.C0,CFrame.new(7.0558559e-11, 1.61628103+.5*M.C(Sine/32), -3.05566937e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2845. LH.C0 = clerp(LH.C0,CFrame.new(-0.473465502, -1.00430846, 0.0547358543, 0.996436775, 0.0789096355, 0.0297838245, -0.0829922184, 0.980262518, 0.179437637, -0.0150366053, -0.181270093, 0.983318448),Alpha)
  2846. RH.C0 = clerp(RH.C0,CFrame.new(0.500664473, -0.996896267, 0.0722374618, 0.994860828, -0.10125193, 0.00038037356, 0.0999543592, 0.982697129, 0.155934408, -0.0161624532, -0.155095011, 0.987767398),Alpha)
  2847. LS.C0 = clerp(LS.C0,CFrame.new(-1.29428089, 0.420441031, 0.493041277, 0.816086888, -0.538787425, 0.209070042, 0.381859779, 0.774240494, 0.504712522, -0.43380329, -0.33205387, 0.837588906)*CF.A(0,0,M.R(0-5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2848. RS.C0 = clerp(RS.C0,CFrame.new(1.36178303, 0.535555065, 0.0481818169, 0.959323943, -0.276642442, -0.0562722012, -0.281998605, -0.948367953, -0.145173192, -0.0132056763, 0.155136824, -0.98780489)*CF.A(0,0,M.R(0+5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2849. NK.C0 = clerp(NK.C0,CFrame.new(0.0176411867, 1.49121404, -0.0637010336, 0.942441404, 0.0288463272, -0.333124816, 0.0213407781, 0.989051461, 0.146020114, 0.333689809, -0.144724563, 0.931507409)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+7.5*M.S(Sine/0.01278125))),Alpha)
  2850. else
  2851. Change = .75
  2852. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2853. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha)
  2854. LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-7-5*M.C(Sine/12))),Alpha)
  2855. RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(7+5*M.C(Sine/12))),Alpha)
  2856. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha)
  2857. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2858. end
  2859. -- idle
  2860. elseif(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2861. local wsVal = 7 / (Hum.WalkSpeed/16)
  2862. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2863. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2864. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2865. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  2866. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  2867. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2868. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2869. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 7 and Mode ~= 10 and Mode ~= 666666666666)then
  2870. local wsVal = 7 / (Hum.WalkSpeed/16)
  2871. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2872. if(Mode == 4)then
  2873. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2874. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2875. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2876. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(M.R(0+15*M.C(Sine/wsVal)),0,0)*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2877. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2878. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2879. elseif(Mode == 696969)then
  2880. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2881. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2882. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2883. LS.C0 = clerp(LS.C0,CFrame.new(-1.3136189, 0.462844551+.1*M.C(Sine/wsVal), 0.00274867564, 0.929629087, -0.368184805, -0.015158236, -0.360420376, -0.899919868, -0.245441884, 0.0767267719, 0.23363328, -0.969292879)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2884. RS.C0 = clerp(RS.C0,CFrame.new(1.25962329, 0.543387234+.1*M.C(Sine/wsVal), 0.0906403661, 0.898135066, 0.439483941, -0.0144048491, 0.399390757, -0.829028964, -0.391405523, -0.183958456, 0.345781803, -0.920105577)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2885. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2886.  
  2887. elseif(Mode == 1)then
  2888. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2889. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2890. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(0+37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2891. RS.C0 = clerp(RS.C0,CFrame.new(1.2, 0.7, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2892. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2893. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2894. else
  2895. if(hitfloor and Mode == 9)then Effect{Material=Enum.Material.Neon,Effect='Fade',Mesh={MeshType=Enum.MeshType.Cylinder},Size=V3.N(.1,5,5),Frames=120,Color=BrickColor.new'Forest green',CFrame=CF.N(posfloor,posfloor+norm)*CF.A(0,M.R(90),0)} end
  2896. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2897. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2898. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2899. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5-10*M.C(Sine/(wsVal/2))) ),Alpha)
  2900. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2901. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2902. end
  2903. elseif(State == 'Walk' and Mode == 7)then
  2904. local wsVal = 7 / (Hum.WalkSpeed/16)
  2905. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2906. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-2.5-1.25*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2907. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2908. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.11*M.C(Sine/wsVal))*CF.A(M.R(18.5*M.C(Sine/wsVal)),0,M.R(-2.5+5*M.C(Sine/(wsVal/2))) ),Alpha)
  2909. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.11*M.C(Sine/wsVal))*CF.A(M.R(-18.5*M.C(Sine/wsVal)),0,M.R(2.5-5*M.C(Sine/(wsVal/2))) ),Alpha)
  2910. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2911. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2912. elseif((State == 'Walk' or State == 'Run') and Mode == 10)then
  2913. Change = 1
  2914. local Alpha = .1
  2915. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 0.881578624+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-45),0,0),Alpha)
  2916. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2917. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2918. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-45),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2919. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-45),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2920. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(45),0,0),Alpha)
  2921. elseif((State == 'Walk' or State == 'Run') and Mode == 666666666666)then
  2922. Change = 1
  2923. local Alpha = .1
  2924. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.61628103+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-65),0,0),Alpha)
  2925. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2926. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2927. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-55),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2928. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-55),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2929. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(65),0,0),Alpha)
  2930.  
  2931. elseif((State == 'Walk' or State == 'Run'))then
  2932. Change = 1
  2933. local Alpha = .1
  2934. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-75),0,0),Alpha)
  2935. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2936. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2937. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-15),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2938. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-15),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2939. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(75),0,0),Alpha)
  2940.  
  2941. elseif(State == 'Jump')then
  2942. local Alpha = .1
  2943. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2944. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2945. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2946. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2947. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2948. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2949. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2950. elseif(State == 'Fall')then
  2951. local Alpha = .1
  2952. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2953. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2954. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2955. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2956. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2957. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2958. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2959. elseif(State == 'Paralyzed')then
  2960. -- paralyzed
  2961. elseif(State == 'Sit')then
  2962. -- sit
  2963. end
  2964. end
  2965.  
  2966.  
  2967.  
  2968. for i,v in next, BloodPuddles do
  2969. local mesh = i:FindFirstChild'CylinderMesh'
  2970. BloodPuddles[i] = v + 1
  2971. if(not mesh or i.Transparency >= 1)then
  2972. i:destroy()
  2973. BloodPuddles[i] = nil
  2974. elseif(v >= Frame_Speed*4)then
  2975. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  2976. i.Transparency = trans
  2977. if(mesh.Scale.Z > 0)then
  2978. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  2979. end
  2980. else
  2981. i.Transparency = 0
  2982. end
  2983. end
  2984. end
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