Advertisement
Pinwydd

Shyvana Rework Concept

Apr 13th, 2025 (edited)
508
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 19.82 KB | None | 0 0
  1. --------------------------------------------------------###REWORK###
  2.  
  3. --------------------###Ressources :
  4. -Wiki : https://wiki.leagueoflegends.com/en-us/Shyvana
  5. -Remus Shyvana Rework History : https://www.youtube.com/watch?v=1Z_SpzVCSBw&ab_channel=Remus
  6.  
  7. ---###Kit Design :
  8. -August on hybrid champions (Shyvana) : https://www.youtube.com/shorts/fIZsXzrTrA0
  9. -August on what he would change in shyvana : https://www.youtube.com/shorts/LuR65Uk9g98
  10. -HOTS Deathwing spotlight : https://www.youtube.com/watch?v=LVhxQrg19lg&ab_channel=HeroesoftheStorm
  11. -HOTS Alexstraza : https://www.youtube.com/watch?v=y-aq0b3AzbQ&ab_channel=HeroesoftheStorm
  12. -DOTA2 Dragon Knight : https://www.youtube.com/watch?v=xhifbPewCfs&ab_channel=DotaCinema
  13. -Smite Tiamat : https://www.youtube.com/watch?v=Onc9O76000Y&ab_channel=SMITEbyTitanForgeGames
  14. Why Does Every Dragon character have 2 forms?
  15.  
  16. ---###Visual/Fantasy :
  17. -Riot Concept art for Shyvana : https://www.reddit.com/r/shyvanamains/comments/18zahbr/concept_art_for_rework_from_yearly_update_vid/
  18. -Shyvana in Mageseeker Game : https://www.youtube.com/watch?v=2iql4zykXAE
  19. -Arthis Shyvana Rework : https://www.youtube.com/watch?v=Ys-HPTVJBaU&ab_channel=Arthis
  20. -Cataclysm Cinematic : https://www.youtube.com/watch?v=Wq4Y7ztznKc&ab_channel=WorldofWarcraft
  21. -HOTS Deathwing Trailer : https://www.youtube.com/watch?v=ZGhP77lUqJ4&ab_channel=HeroesoftheStorm
  22. -Wiki Natural Disaster : https://en.wikipedia.org/wiki/Natural_disaster#Disasters_caused_by_geological_hazards
  23. -Godzilla original Theme : https://www.youtube.com/watch?v=o6qAIaqK3_Q&ab_channel=EvanGross
  24. -Subjectively Shyvana Rework : https://www.youtube.com/watch?v=PyIJz0Cef00&ab_channel=Subjectively
  25. -Little Z Ridley is op : https://www.youtube.com/watch?v=P-XvLV4bMfs&ab_channel=LittleZ
  26.  
  27.  
  28. ------------------------------------------------###Shyvana Review :
  29. --------------------###CURRENT Kit :
  30. -2X Infinit AOE Scaling -> Infinit targets (Dragon Q) * Each Target Increase the dmg to other targets (Tiamat / W)
  31. -Flat AP Dmg On Hit
  32. -%HP AP Dmg On Hit
  33. -Flat AP Dmg
  34.  
  35. --##Goods :
  36. -Simple
  37. -PVE
  38. -Unique
  39. -Q gameplay good (AA that feel like spell cast at times)
  40.  
  41. --##Problems:
  42. -Passive??
  43. -Dragon Form + Fury = Weird
  44. -E Mark dependence
  45. -Gameplay lack depth(a bit) / Elo Skewed
  46. -Difference between dragon and human -> Perma dragon form or human and dragon closer
  47. -Too Squishy
  48. -A Bit too Selfish Champ (Doesn't help the team much) -> Tankier (Frontline), CC
  49.  
  50.  
  51.  
  52. ---------------------###Lore/Thematic :
  53. -Survival in the Wild
  54. -Parents
  55. -Discrimination (mageseeker) / 2 worlds
  56. -Love (J4)
  57. -Fury
  58. -Dragon Greatness / Pride
  59.  
  60.  
  61.  
  62. ----------------###Capabilitys (/Justification for in game kit)
  63. --#Offence :
  64. -Claws (Physical or magic)
  65. -Bleed
  66. -Grab (Current ult)
  67.  
  68. -#Earth/Slam Abilities :
  69. -Create / Destroy Terrain (Pillar/Walls ~Ornn Q) (+cool J4 Ref)
  70. -Fire Fissure
  71. -Seismic Shock
  72.  
  73. -#Flammes :
  74. -Fire ball proj -> Cast / on Hit
  75. -Flamme Breath Duration / Burst
  76. -Fire ball proj + explosion
  77. -Burning ground / Wild Fire
  78. -Ignite Duration / Burst
  79. -Mark
  80. -Flamme orbs
  81. -Flammes surrounding shyv
  82.  
  83. --#Defence :
  84. -Dragon's Scales
  85. -Flamme Cauterization
  86.  
  87. ---###Human Form Spe :
  88. -Spin (Dragons can't spin)
  89.  
  90. ---###Dragon Form Spe :
  91. -Bite
  92. -Tail
  93. -Charge
  94. -Roar
  95. -Wings's Wind -> wind wall!???
  96.  
  97.  
  98.  
  99. -----------------------------###Rework General Rules :
  100.  
  101. ---###Global :
  102. -Good PVE (Waves, JGL camps, Towers)
  103. -Full crit/AP Shyv Should ~Work
  104. -The Kit Should ~Work By Spamming every Buttons
  105. -MU to consider : Karma, Gragas, Trundle, Olaf, Darius
  106. -AD Shyv = 66% AP 33% AD, AP Shyv = 90% AP 10% AD
  107.  
  108. ---###Kit :
  109. -Shyvana Doesn't need a big cd ult as her big moments can be on mega AOE Setups
  110. -Skills needs to mix(On hit/Attack Speed) with (SpellCaster) Gameplay (Spells boost AA and AA Boost Spells) (~Orianna)
  111. -Most Skills should Be a AA Boost or Work While AAing
  112. -Keep W Spam MS
  113.  
  114. --##Possibilitys in Kit :
  115. --##Stats :
  116. -Slow Resist /+ Tenacity
  117. -Increased Healing
  118. -Reduce % Armor + RM
  119. -Attack Speed
  120. -Resitances +/ Health
  121.  
  122. --##CC :
  123. -Slow
  124. -Stun
  125. -Silence
  126. -Bump
  127. -Moving units
  128. -AS reduction
  129. -Terrain
  130.  
  131. ---###Items :
  132. -Tiamat Items
  133. -Sheen/Spellblade
  134. -On hit
  135. -AP Burn
  136.  
  137. ---###Pitch :
  138. Shyvana is a half dragon PVE oriented champion,
  139. Her Gameplan is to out tempo the opponents to take objectives and a gold lead to take advantage of
  140. Her Core gameplay which is creating additional targets that deal single target damage to strikes with her AOE abilities.
  141. She is a High movement speed on hit champion supported by caster skills and with a precious dash on her ult.
  142. Overall a champion with an infinite scaling few CC, weak PVP early and a lot of power potential.
  143.  
  144.  
  145. -------------------------------###Base Stats :
  146. -Keep High base Stats (350 MS)
  147. -150 AA range (Reduce Dragon's form AA Range buff)
  148.  
  149.  
  150.  
  151. ----------------------------###Trash can :
  152. -#Delayed Explosion On Hit :
  153. -AP Damage
  154. -Cauterizing wounds : Healing on Explosions if Shyvana is close
  155. -If Explosion is created on top of another the first one explode
  156.  
  157.  
  158.  
  159.  
  160.  
  161.  
  162.  
  163. -------------------------------------------------###REWORK 1 :
  164. >Simple Rework
  165.  
  166.  
  167. ---###TLDR :
  168. P : Infinite scaling + on hit effects
  169. Q : Same but limited max targets
  170. W : More Defensive + Create Flame orbs (unit that can be attacked by shyvana)
  171. E : ~Same + Slow CC
  172. R : CD
  173.  
  174.  
  175. -----------------###PASSIVE :
  176. #1 : Transcendence (Prevent from building Navori):
  177. Shyvana auto attacks alternate between two on hit effects:
  178. 1) Deal Max health Physical damage (X% AD Ratio) and heal for Y% of damage dealt
  179. 2) Reduce all CDs by 1 sec.
  180.  
  181. #2 : Dragon essence
  182. On Hit shyvana gain Dragon essence,
  183.  
  184. Shyvana can buy (in the shop) an ADJUSTED stat anvil (from Arena game mode) for X Dragon essence or Y golds
  185.  
  186.  
  187. ---#Intentions :
  188. #1 : Transcendence
  189. -Always have some power available even when she has no spells up(avoid feeling like CS),
  190. -Splitting the max health magic damage from the mark to always have it a little bit active to limit relying on the mark too much
  191. -Reducing the CD on hit = amazing + fun gameplay -> should be core shyvana's gameplay which would be quite nervous (fury/furious gameplay)
  192.  
  193.  
  194. #2 : Dragon essence
  195. -Infinite scaling is part of the dragon gameplay in league and make a lot of sense shyvana, she is a scaling champ
  196. -Usually infinite scaling involves 1 part (e.g. Nasus Q) but I wanted to create a two part thing where you first have to get Dragon essence and then spend it in the most appropriate way.
  197. -Very important for shyvana to be able to spend gold infinitely as she is a PVE oriented champion (also gold = classic dragon theme)
  198.  
  199. Stat anvil are an amazing gameplay with just the right amount of luck and offer interesting decisions for the player.
  200. Works really well on shyvana who benefit from every stat in the game.
  201.  
  202.  
  203. ----------------###Q :
  204. Same as current +
  205. -More CD
  206. -Can Duplicate "single instance on hit" (e.g. grasp, heartseel, Sheen, ...) <- Not sure about this
  207. -1 Permanent Dragon's Claw Buff.
  208. -If Shyvana could have hit more than the maximum number of targets she can hit she gains Dragon's claw for 5 sec
  209.  
  210. Dragon's claw:
  211. Q Strike up to 1 additional targets in the area around the main target (Prio Champions), this buff stacks
  212.  
  213. --Dragon Form:
  214. -+2 Dragon's claw
  215. -Increased Dragon's claw AOE
  216.  
  217.  
  218. --#Intentions:
  219. -Keep Infinite Q AOE Scaling + Perma CD Reset in way that is balanceable because current Shyvana's Q is her most unique and defining gameplay ability
  220. -Enemies get punished the more they stay packed -> leaves counterplay
  221. -Potential to generate a lot of Dragon Essence
  222.  
  223.  
  224. ------------------###W : Dragon's Wings
  225. -X% (AD + AP + Bonus HP Ratio) decreasing movement speed for 3 sec, Extends the duration by 1 sec on hit up to 7 sec
  226. -Ghosting?
  227. -Spawn a flame orb in front of shyvana
  228.  
  229. When she first attacks a non building unit or when she presses W again (after 1 sec) She Gain Dragon's Scales
  230.  
  231. Dragon's Scales:
  232. -Gain a shield for X% of maximum life for X sec
  233. -Refresh Movement Speed buff?
  234. -Spawn a flame orb in front of shyvana
  235.  
  236. Flame orb:
  237. Unit attackable only by shyvana with 3 lives.
  238. If there is a linked target:
  239. -Take X (AP + AD Ratio) magic damage when the orb is being hit
  240. -Take Y (AP Ratio on tAD Ratio) Magic max health damage when the orb is destroyed
  241.  
  242. -Dragon Form:
  243. Flames Surrounds Shyvana:
  244. -The Flames Deals Y (AD Ratio) magic damage every second
  245. -The Flames Deals Z Magic Damage (AD Ratio) on hit
  246.  
  247.  
  248. --#Intentions:
  249. -Added AD + Bonus HP Ratio -> every shyvana build needs a lot of MS in 2025 (Stat anvils could fix this too) + Emphasis the E>Q>W max
  250. -Allow her to gain MS under tower without getting the aggro (Like Trundle's W)
  251. -She Can Trigger Dragon's scale herself (standalone) and increase W Duration by hitting the spawned flame orb
  252. -Flame Orbs are the way for shyvana to create additional targets that she can hit with Q to benefit from her AOE capabilities even in a 1v1.
  253. They Require careful positioning from both shyvana and the enemy and can be used with her passive to heal or reduce CDs.
  254. -AP Ratio on AD Ratio (more AP = Better AD Ratio) doesn't exist in league and Emphasis building AP and AD
  255.  
  256.  
  257. -------------------###E :
  258. --Fireball :
  259. -Shyvana Shoots(cast) an exploding fire ball, she can AA while casting.
  260. -Targets hit by the fireball takes X(AD + AP Ratio) magic damage and are marked for Y sec
  261.  
  262. --Mark:
  263. -Shyvana deals Z% (AD Ratio) Max Health Magic Damage on hit to marked targets
  264. -Every Y sec (Reduced by. 2s on hit) the mark on the target explode
  265.  
  266. --Mark Explosion:
  267. -Slow by 30% (AP Ratio) for Z sec <- Only in dragon form?
  268. -Deal U (AP Ratio) Magic Damage
  269. -If The Target is an enemy champion: Spawn 1 flame orbs from/around the target.
  270.  
  271. -Dragon Form:
  272. -Fire Ball's Explosion AOE Increased ~*2
  273. -On Mark Explosion:
  274. Spawn 2 flame orb instead
  275. Create a fire field that deals P (AP Ratio) magic Damage over M sec
  276.  
  277.  
  278. --#Intentions:
  279. -Make Shyvana's E more fair by allowing enemies to place the fire fields.
  280. -Keep The Spell caster part of shyv
  281. -Cast Time Almost instant on melee fireball
  282. -AD Builds needs the mark to explode faster
  283.  
  284.  
  285. ---------------------###R : Dragon Form
  286. Same As Current but:
  287. -Fury Required Removed -> 240? Sec CD
  288. Reduce Passive CD on ult during ult?
  289. -MS Ratio on Dash Speed
  290. -Can cast E Mid Air
  291. -Gain 100 fury when cast -> loose fury / sec + gain fury on hit
  292. -No dash version available at level 1?
  293.  
  294.  
  295. --#Intentions :
  296. -Ult CD when dead
  297. -Keep the ult cd reduction on AA -> More Interesting than ult that just CD
  298. -E can be cast mid air -> Make Shyvana's TF Combo faster
  299. -Remove the moments where the best thing to do is stop AA to loose dragon form -> generate fury = always good
  300.  
  301.  
  302. --------------------###Overall/Conclusion:
  303. -Easy to play hard to master -> --Complexity ++Depth
  304. -E W Q Combo still exists
  305. -Level 1 Start Q + passive should be good stat check power (Like Trundle Q Start)
  306. -Basically Current kite + Flame Orbs is the biggest addition -> They fit really well into AD shyvana's gameplay by bringing depth to it (Skill expression),
  307. They also allow AP shyvana for a caster + AA playstyle.
  308. -Spawning flame orbs (with W) allows shyv to always have something to hit.
  309. -Both forms are much closer in term of power (no longer a CS in human form)
  310. -Human Form is a base linked to physical ability, Dragon form goes on top and is linked to Flames Ability's
  311.  
  312.  
  313.  
  314.  
  315.  
  316.  
  317.  
  318.  
  319.  
  320.  
  321.  
  322.  
  323.  
  324.  
  325.  
  326. -----------------------------------------------------------------------###REWORK 2 :
  327. ---###TLDR :
  328. P: Infinite scaling + Fury
  329. Q: Current Q, Dragon form: limited max targets
  330. W: MS + Wildfire, Dragon form: Current R
  331. E: Current E + Molten Spikes + Max hp shield, Dragon form: Can Be Channeled
  332. R: Change form, Available at lvl 1
  333.  
  334.  
  335. ---###INTRO/CONCEPT :
  336. -Fantasy of "Warrior who transforms into a fire-breathing dragon" -> Shyvana should change form every ~5-10 sec
  337. -Keep Dragon form strong and Human form weak -> Human form provide BUFFs to Dragon form
  338. -Get current ult in core gameplay
  339.  
  340.  
  341. -----------------###PASSIVE :
  342. 1) Dragon Essence :
  343. -Gain X Essences on hit and Y on Destroying a Molten Spike
  344. -Shyvana gets Silver Stat Anvils (from arena) with reduced stats by gaining Essences
  345. -Every Stat Anvil also Grants Increased Character Size in dragon form
  346.  
  347. 2) Fury :
  348. -100 max Fury (Replace mana)
  349. -Lose (4 + 10% current fury) Fury/s
  350. -Gain 2 fury on hit
  351. -Shyvana get BUFFs from her kit In Human form
  352. -In Human Form: 2 additional fury on hit and 20 When Shyvana Gain or Refresh A BUFF
  353. -All BUFFs are lost when Fury reach 0
  354.  
  355.  
  356. --#Intentions :
  357. Fury :
  358. -Act as Buff Duration for every buffs (~10s max duration)
  359. -Loose current fury/s -> Fury gained while on low fury as more value + Make W (MS) Last ~4s while not fighting
  360.  
  361. Dragon Essence :
  362. -Infinite Scaling with luck and choices
  363. -AD/AP build can get the benefices of the other (e.g AD Shyvana getting AP For W MS)
  364. -Mega Dragon in the endgame
  365.  
  366.  
  367. -----------------###Q :
  368. On Both Forms :
  369. -Reset AA + Next AA within 6s Strike an additional time for AD dmg (tAD + AP Ratio)
  370. -Gain 50-70% AS on Q and the next 2 AA
  371. -.1s 50-75% Slow main target (like Trundle Q)
  372. -Reduce Q CD On Hit By .3s
  373.  
  374. Human Form Q :
  375. -After Using Q On a Target get 1 Transcendence BUFF
  376.  
  377. -#Transcendence BUFF :
  378. -On hit Reduce every basic abilities CDs by .1s
  379. -2 Max Instances
  380.  
  381.  
  382. Dragon Form Q :
  383. -3 Permanent Dragon's Claw
  384. -If Shyvana could have hit more targets when using Q gain 1 Dragon's Claw
  385.  
  386. -#Dragon's claw :
  387. -Q can hit 1 additional target (Prio Champions) in an area around the main target
  388. -Lost When Fury Reach 0 Or When Transforming to Human form
  389.  
  390.  
  391. --#Intentions :
  392. -Main Tool to delete Towers
  393. -Qs are lost when transforming in the other form
  394. -Dragon's claw -> Middle ground between Limited AOE and Infinite AOE
  395. Transcendence BUFF :
  396. -CD Reduction -> Nervous gameplay
  397. -2 Max Instances -> Choice between staying in human form longer for max potential or faster dragon form
  398.  
  399.  
  400. -----------------###W :
  401. Human Form W :
  402. 1) Grants Dragon's wings BUFF with 100% Effect
  403. 2) Can be Recast After 1s up to 3s (Automatic recast in Dragon form) :
  404. -Deal AP Dmg (AD Ratio) Around Shyvana
  405.  
  406. -#Dragon's wings BUFF
  407. 1) Grants up to 30-50% (AP Ratio) MS At 100% Effect
  408. -Minimum 20% Effect (e.g 20% of 50 = 10)
  409. -Loose 20% Effect/s
  410. -On hit refill 10% Effect
  411. 2) Abilities Create Wild Fire On Their Wake / Location (Include Qs + R) -> e.g Dragon form E's projectile create wild fire in its wake
  412.  
  413. -#Wild Fire :
  414. -Ground AOE (Doesn't overlap with itself), Last 4 Seconds
  415. -On hit (Except Buildings) Wild Fires deal AP Damage (tAD Ratio) to ennemies standing on it
  416. -Deal AP dmg/s (AP Ratio) in Dragon Form
  417. While Shyvana is standing on it :
  418. -Dragon's wings BUFF effect (MS) increased by 20%
  419. -Cauterizing wounds : On hit Heal (MaxHP Ratio) Shyvana
  420. -15% Increased Healing Received
  421.  
  422.  
  423. Dragon Form W : Dragon's Descent
  424. -Become Unstoppable and Dash (MS Ratio on Dash Speed) to the targeted location (limited distance)
  425. -Long Ult like CD
  426. -Deal AD Dmg (AD Ratio)
  427. -Targets are Displaced in front of shyvana After being Hit (~like Skarner E)
  428. -Slam the ground on landing at the end dealing AOE AP Damage (AP Ratio)
  429. -20% Inc Dmg based on Current Fury% (100% Fury = 20% dmg)
  430.  
  431.  
  432. --#Intentions :
  433. Dragon's Descent :
  434. -Possibility to Displace enemies close to Molten Spikes
  435. -Smaller max dash distance than current
  436. -Fury 20% dmg -> Emphasis on fury management
  437. -Sweet spot at the end
  438. Human form W :
  439. -Dragon's wings can have permanent 100% Effect (max MS) with good management
  440. Wild Fire :
  441. -Insite ennemies to move
  442. -Deal dmg/s only in dragon form -> Agency over dealing damage to manage tower aggro
  443. -Increased Healing -> Emphasis on building Leech/Omnivamp
  444.  
  445.  
  446. -----------------###E :
  447. Human Form E :
  448. 1) Slam the ground on the Targeted Direction to Create an AOE and 2 Molten Fissures that joins at the end
  449. -Create a Molten Spike at the end of the fissures
  450. -Cast Speed Increased by AS
  451. When The fissures hit a Champion/Jungle Monster :
  452. -Stopped
  453. -Deal 50% AD 50% AP Dmg (tAD + AP Ratio)
  454. -Create the Molten Spike Just Behind the target (from Shyvana Direction / POV)
  455. 2) Grants Dragon's Scales BUFF and refill it by 2%
  456.  
  457. -#Dragon's Scales BUFF :
  458. -Shield For up to 10% max life
  459. -When hitting JGL Monster/Champion, all abilities create a Molten Spike except Q and human form E(inherently does it)
  460. -Apply Molten Mark on hit -> At 4 Mark on a target create a Molten Spike
  461.  
  462. ---###Molten Spike :
  463. 1) Semi Terrain (~Ornn Q Size) (Block only Shyvana and Enemies), Last 5 seconds
  464. -Created with a Minimum Distance Between Each Spike
  465. -4 HP, Only Shyv Can AA it
  466. -Can never be created from Molten Spikes
  467. -Create 1 or 2 Spike(s) if the target is isolated (Isolated = No Ally within the AOE of Shyvana's Q)
  468. -If not specified The Molten Spike is created behind the target (180° angle) (from Shyvana direction/ POV) with minimum and a max distance
  469. 2) Can be Linked to a target (target = Unit hit by the effect that created the spike)
  470. -HIT When Shyvana hit the linked target
  471. -Can be HIT By Shyvana's abilities
  472. When HIT :
  473. -Loose 1HP
  474. -Deal 1X %MaxHP AP DMG (AD Ratio) to linked Target
  475. 3) When Destroyed :
  476. -Deal 4X %MaxHP AP DMG (AD Ratio) to linked Target
  477. -> If Active Interact with BUFFs :
  478. -Proc Transcendance(CD Reduction) 2 times
  479. -Refill Dragon's wings(MS) Effect by 20%
  480. -Refill Dragon's Scale(Shield) by 2%
  481.  
  482.  
  483. Dragon Form E :
  484. 1) Spit a Fireball to a targeted location (AD + AP Ratio)
  485. -20% Inc Dmg based on Current Fury% (100% Fury = 20% dmg)
  486. Channel (Hold E) :
  487. -1s Channel Time for max bonus effect up to 2s
  488. -Can be channeled during Dragon's Descent
  489. -50% self slow during channel
  490. -Increase Base Damage and AP ratio
  491. 2) Cast time reduced (AS Ratio) based on the targeted Location distance (closer = faster)
  492. -Create Wild Fire on targets hit After 1s (Work if targets dies and Include Molten Spikes)
  493.  
  494.  
  495. --#Intentions :
  496. -Optional Channel time is mainly for AP Shyvana Gameplay and allow for the "charged breath" Fantasy while not overstepping on the AA part of the kit
  497. Molten Spikes :
  498. -Reverse Summoning to use AOE Q
  499. -Minimum Distance Between Spikes = Can Never be used to block a champ
  500. -May Increase the distance enemy champs have to travel
  501. -2 Spikes on isolated targets -> normalize nbr of targets available for AOE Q and Incite enemies to Pack (combo with Q)
  502.  
  503.  
  504. -----------------###R :
  505. -Available at lvl 1
  506. -Change Form (Human/Dragon)
  507. -1s CD
  508. -Can Only Change to dragon form if Fury > 0
  509. -Abilities From Human and Dragon Form Does not share CDs
  510. -Lvl in ult increase the dragon essence shyvana is getting
  511.  
  512.  
  513. --#Intentions :
  514. -Always Available / More transformations
  515. -Bonus HP Replaced by Dragon essence stats
  516. -Optimise CDs (Transcendence BUFF CD Reduction work on every 6 Basic Abilities)
  517.  
  518.  
  519.  
  520.  
  521. ------------------###Champion Spotlight :
  522. Start in human form to get all the BUFFs by using W > Q > E.
  523. W Will Grant MS and make E create Wild Fire in its wake which enhance W MS,
  524. Q Grant AS to make the E cast Faster
  525. E will create Molten Spike(s) Behind the target increasing the distance that a champion running away have to travel
  526. which will help to land the W Recast and Q to get Maximum Fury.
  527.  
  528. Follow up with R to Transform in Dragon form and use E to damage and create more Molten Spikes
  529. then use AOE Q on the linked target and on the spikes behind the target to destroy the spikes
  530. use W To Force the enemy to all the other Molten Spikes and use Q Again to Destroy most of the Spikes.
  531. Finish any run away targets with a Channeled E + Flash and/or AAing the leftover Molten Spikes to deal damage to linked targets and with Wild Fires.
  532.  
  533. If The Fight continue transform back in human form to refill Fury and use every CDs
  534.  
  535.  
  536. ---###Conclusions :
  537. -Earth/Molten/Slam Abilities really fits Shyvana (Dragon/Fury/Warrior Theme) and are missing from the current kit
  538. -Old W Flammes replaced by wild fire, Old E Mark replaced with molten spikes
  539. -Might need a display for the CDs of the other form
  540. -Overloaded / Too Complexe?
  541. -Too weak vs kiting?
  542. -Skill ceiling too low?
  543.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement