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- local players = {""}
- local gear = game.Lighting.Item
- game.Players.PlayerAdded:connect(function(plr)
- plr.CharacterAdded:connect(function(chr)
- for i = 1, #players do
- if players[i] == plr.Name then
- gear:Clone().Parent = plr:WaitForChild("Backpack")
- end
- end
- end)
- end)
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