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05/09/2018 Dev Blog

May 9th, 2018
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  4. Translation of KTest 18/05/09 Dev Blog
  5. Very big kudos to Greyheim for corrections on mistranslations
  6. Greyheim's Pastebin Link: https://pastebin.com/u/Greyheim
  7.  
  8. ===========================================================================
  9. =====================(Ktest 18/05/09 dev blog)=============================
  10. ===========================================================================
  11. CON plays a large amount in heal amount, with the recipient's max health playing a large role(90%) of calculating heal amount at higher values.
  12. Healing now changed to the following: Caster Healing Power * Healing Factor of skill + Bonus.
  13. Healing Power Status Added, Scaling off SPR and INT at 2:1 ratio.
  14. Healing Power increase effects added, applied on equipment/boss card/consumable.
  15. If a healing spell has 350% Healing Factor, and you have 1000 Healing Power, it will heal 3500.
  16.  
  17. ===========================================================================
  18. Cleric
  19. ===========================================================================
  20. One Hand Blunt Mastery: Stun
  21. -> Now One Hand Blunt Mastery: Healing
  22. -> Increases Healing Power when equipping One Hand Blunt
  23.  
  24. Heal
  25. Changed to be affected by Healing Formula.
  26. -> C1 Attribute Prevents Healing non-party member.
  27. -> C1 Attribute Prevents Healing summons.
  28. -> C3 Attribute Applies bonus heal as HP Regen effect.
  29.  
  30. Guardian Saint
  31. Effects changed.
  32. -> Now increases Healing Power and applies HP Regen effect.
  33.  
  34. ===========================================================================
  35. Priest
  36. ===========================================================================
  37. Mass Heal
  38. Changed to be affected by Healing Formula.
  39. -> AoE Changed to around caster, original hitbox retained(circle in front of caster).
  40.  
  41. ===========================================================================
  42. Krivi
  43. ===========================================================================
  44. Aukuras
  45. -> Healing Factor applied to HP Restoration
  46.  
  47. ===========================================================================
  48. Kabbalist
  49. ===========================================================================
  50. Merkabah
  51. -> Applies doubled hits on Demon Types.
  52.  
  53. Ein Sof
  54. -> HP Increase Applied as 10% + 3000 per level.
  55.  
  56. Attribute(C1)
  57. -> Applies SP Recovery for 10s.
  58.  
  59. Reduce Level
  60. -> Removed
  61.  
  62. Double Chance
  63. -> Now circle 1, damage amplification from 10% -> 8%.
  64.  
  65. Nahash
  66. -> Summons a snake that attacks enemies around. Applies damage on an area.
  67.  
  68. Sephiroth's Tree
  69. -> Summons a tree that heals allies within range for fixed value.
  70. -> Skill Level increases # of Targets and Healing Value.
  71. -> Enhance attribute enhances healing.
  72.  
  73. ===========================================================================
  74. Druid
  75. ===========================================================================
  76. Carnivory
  77. -> AoE increased 50%. Cooldown Reduced to 20s.
  78.  
  79. Chortasmata
  80. -> Applies Damage over time to grounded targets. Tickrate .5s for 10s. Healing effect applied to allies inside.
  81.  
  82. Seeded Bomb(New Skill)(C1)
  83. -> Apply buff to you and allies that causes explosion around them after a short time. Explosion stacks.
  84. -> Poison Elemental
  85.  
  86. Thorny Vines(New Skill)(C2)
  87. -> Summons a thicket of vines that attack and slow enemies.
  88.  
  89. Hengestone
  90. -> Now applies 10% Cleric magic damage increase for 18s. 25s CD.
  91.  
  92. Lycantrophy(CD 120s)
  93. Effects changed:
  94. -> Unable to use non-wolf skills.
  95. -> Wolf Skill damage buffed.
  96. -> Cooldown of Wolf Skill reduced.
  97. -> Damage buff of 10% per level applied.
  98. -> Movement Speed + 3
  99. -> Enables Dash
  100. -> HP Increase by 100%
  101. -> Physical Defense Increase by 50%
  102. -> Magic Defense Increase by 50%
  103. -> Restore 2% HP per 8s.
  104. -> Critical Rate increased 40 per level.
  105. -> 100s Duration
  106.  
  107. Attribute: Lycantrophy: Demi-Wolf
  108. -> Disables use of Wolf Skills.
  109. -> Enables Dash.
  110. -> Restores 2% HP per 8s.
  111. -> Physical Damage increase of 4% per level.
  112. -> Magic Damage increase of 6% per level.
  113. -> 60s Duration
  114.  
  115. ===========================================================================
  116. Ranger
  117. ===========================================================================
  118. Steady Aim
  119. -> 300s Duration, skill level% Arrow Damage increase.
  120.  
  121. Attribute(C2)
  122. -> Two-Handed bow use increase Steady Aim effect by 50%. (Multiplicative increase of Steady Aim's original effect)
  123.  
  124. Attribute(C3)
  125. -> Increase Ranger skill damage by 50%
  126.  
  127. Critical Shot
  128. -> 100% Critical Chance
  129. -> 10% Critical Damage Debuff applied for 5s on hit, reapplicable and stackable.
  130.  
  131. High Anchoring
  132. -> Hitbox Increase
  133. -> Cast Time Removed
  134. -> Attribute Reduces Cooldown of Spiral Arrow/Time Bomb Arrow/Bounce Shot on Hit.
  135.  
  136. Time Bomb Arrow
  137.  
  138. Attribute(C2)
  139. -> Removes Knockdown
  140.  
  141. Attribute(C3)
  142. -> Increases fuse time(time before explosion), increases damage by 200%
  143.  
  144. Bounce Shot
  145. -> Increased Bounce Shot overheat to 3.
  146.  
  147. Spiral Arrow
  148. -> Cooldown Reduced to 15s. Overheat Reduced to 1.
  149. -> 20% Defense ignore applied.
  150. -> Applies debuff that applies additional hits on debuffed targets when casting Spiral Arrow.
  151.  
  152. ===========================================================================
  153. Fletcher
  154. ===========================================================================
  155. -> Non-Magic Arrow skill damage increased by 20-50%
  156.  
  157. Class Attribute(C3)
  158. -> Increases Skill Range.
  159.  
  160. Bodkin Point
  161. -> 20s CD from 0s, Overheat 2.
  162. -> Debuff Applied Increased to 15s.
  163. -> Dispels Gen bu Armor/Sub-Zero Shield/Shield Charger effects.
  164.  
  165. Barbed Arrow
  166. -> Extra Hits applied on Cloth/Leather Target
  167. -> 1 hit on Plate/2 hit on Leather/3 hit on Cloth -> 1 hit on Plate/3 hit on Leather/5 hit on Cloth
  168.  
  169. Magic Arrow
  170. -> Applies DoT if enemy escapes from AoE.
  171.  
  172.  
  173. ===========================================================================
  174. Mergen
  175. ===========================================================================
  176. Down Fall
  177. -> Damage reduced to 2/3, tick interval has been halved.
  178.  
  179. Jump Shot
  180. -> Now applies invulnerability on animation.
  181.  
  182. ===========================================================================
  183. Wugushi
  184. ===========================================================================
  185. Needle Blow
  186. -> Removed
  187.  
  188. Bewitch
  189. -> removed
  190.  
  191. Zhendu
  192. -> Now applies Poison Damage based on User STR.
  193. -> Convert autoattack damage to Poison and applies extra line on autoattacks.
  194. -> Spiritual Chain applies Zhendu buff effect on chained ally.
  195. -> Cooldown Increased to 110s, Duration Increased to 300s.
  196.  
  197. New Skill(C1)
  198. -> Shoot a Poison Tipped Arrow, inflicting a poison on target, poison increases based on existing poison effects.
  199. -> Duration 100s.
  200.  
  201. New Skill(C2)
  202. -> Creates a Poison Cloud over an area, poisoning enemies.
  203.  
  204. Attribute(C3)
  205. -> Applies invisibility on self when entering Poison Cloud.
  206.  
  207. Throw Gu Pot
  208. -> Now at C1
  209.  
  210. Jin Can Gu
  211. -> Now at C2
  212.  
  213. Detoxify
  214. -> Now level 1 Mastery.
  215.  
  216. Attribute(C3)
  217. -> Applies Detoxify on rank 3 poisons.
  218.  
  219. New Skill(C3)
  220. -> Prevents forms of healing and healing effect.
  221. -> Applies faster damage over time ticks for existing poison effects but halves existing duration.
  222. -> AoE and Target Count increased with level.
  223.  
  224. Attribute(C3)
  225. -> Applies increased Poison type damage on affected enemies.
  226.  
  227. ===========================================================================
  228. Nak Muay
  229. ===========================================================================
  230. Attribute
  231.  
  232. -> Reduces Nak Muay skill cooldown by 1s per Nak Muay skill use.
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