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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Top = Instance.new("Frame")
- local Titl = Instance.new("TextLabel")
- local Exit = Instance.new("TextButton")
- local WS = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local NOclip = Instance.new("TextButton")
- local Bank = Instance.new("TextButton")
- local Jew = Instance.new("TextButton")
- local Base = Instance.new("TextButton")
- local Prison = Instance.new("TextButton")
- local TextButton = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.BackgroundColor3 = Color3.new(0, 0, 0)
- Main.Position = UDim2.new(0.13475579, 0, 0.223107606, 0)
- Main.Size = UDim2.new(0, 381, 0, 263)
- Main.Visible = false
- Main.Active = true
- Main.Draggable = true
- Top.Name = "Top"
- Top.Parent = Main
- Top.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Top.Size = UDim2.new(0, 381, 0, 34)
- Titl.Name = "Titl"
- Titl.Parent = Top
- Titl.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Titl.Size = UDim2.new(0, 381, 0, 34)
- Titl.Font = Enum.Font.SciFi
- Titl.Text = "Goldenfreddynaggi's Jailbreak GUI"
- Titl.TextColor3 = Color3.new(0, 1, 0)
- Titl.TextSize = 14
- Exit.Name = "Exit"
- Exit.Parent = Top
- Exit.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Exit.Position = UDim2.new(0.889763772, 0, 0, 0)
- Exit.Size = UDim2.new(0, 42, 0, 19)
- Exit.Font = Enum.Font.SciFi
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(0, 0, 0)
- Exit.TextSize = 14
- Exit.MouseButton1Down:connect (function()
- Main.Visible = false
- Open.Visible = true
- end)
- WS.Name = "WS"
- WS.Parent = Top
- WS.BackgroundColor3 = Color3.new(0, 0, 0.498039)
- WS.Position = UDim2.new(0.0498687699, 0, 1.44117641, 0)
- WS.Size = UDim2.new(0, 87, 0, 50)
- WS.Font = Enum.Font.SciFi
- WS.Text = "Walkspeed"
- WS.TextColor3 = Color3.new(0, 0, 0)
- WS.TextSize = 14
- --walkspeed
- WS.MouseButton1Down:connect(function()
- local walkspeedplayer = game:GetService("Players").LocalPlayer
- local walkspeedmouse = walkspeedplayer:GetMouse()
- local walkspeedenabled = false
- function x_walkspeed(key)
- if (key == "x") then
- if walkspeedenabled == false then
- _G.WS = 110;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = true
- elseif walkspeedenabled == true then
- _G.WS = 20;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = false
- end
- end
- end
- walkspeedmouse.KeyDown:connect(x_walkspeed)
- end)
- Btools.Name = "Btools"
- Btools.Parent = Top
- Btools.BackgroundColor3 = Color3.new(0, 0, 0.498039)
- Btools.Position = UDim2.new(0.0498687662, 0, 3.8529408, 0)
- Btools.Size = UDim2.new(0, 87, 0, 45)
- Btools.Font = Enum.Font.SciFi
- Btools.Text = "BTools"
- Btools.TextColor3 = Color3.new(0, 0, 0)
- Btools.TextSize = 14
- --btools
- BTools.MouseButton1Down:connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(game:GetService("Workspace"):GetChildren()) do
- if child.ClassName == "Part" then
- child.Locked = false
- end
- if child.ClassName == "MeshPart" then
- child.Locked = false
- end
- if child.ClassName == "UnionOperation" then
- child.Locked = false
- end
- if child.ClassName == "Model" then
- for index, chil in pairs(child:GetChildren()) do
- if chil.ClassName == "Part" then
- chil.Locked = false
- end
- if chil.ClassName == "MeshPart" then
- chil.Locked = false
- end
- if chil.ClassName == "UnionOperation" then
- chil.Locked = false
- end
- if chil.ClassName == "Model" then
- for index, childe in pairs(chil:GetChildren()) do
- if childe.ClassName == "Part" then
- childe.Locked = false
- end
- if childe.ClassName == "MeshPart" then
- childe.Locked = false
- end
- if childe.ClassName == "UnionOperation" then
- childe.Locked = false
- end
- if childe.ClassName == "Model" then
- for index, childeo in pairs(childe:GetChildren()) do
- if childeo.ClassName == "Part" then
- childeo.Locked = false
- end
- if childeo.ClassName == "MeshPart" then
- childeo.Locked = false
- end
- if childeo.ClassName == "UnionOperation" then
- childeo.Locked = false
- end
- if childeo.ClassName == "Model" then
- end
- end
- end
- end
- end
- end
- end
- end
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Hammer
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Clone
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Grab
- end)
- NOclip.Name = "NOclip"
- NOclip.Parent = Top
- NOclip.BackgroundColor3 = Color3.new(0, 0, 0.498039)
- NOclip.Position = UDim2.new(0.0498687662, 0, 5.85294056, 0)
- NOclip.Size = UDim2.new(0, 87, 0, 50)
- NOclip.Font = Enum.Font.SciFi
- NOclip.Text = "NoClip"
- NOclip.TextColor3 = Color3.new(0, 0, 0)
- NOclip.TextSize = 14
- --noclip
- NoClip.MouseButton1Down:connect(function()
- game:GetService("Players").LocalPlayer.Character.RightHand.Touched:connect(function(obj)
- if obj ~= workspace.Terrain then
- obj.CanCollide = false
- wait(1)
- obj.CanCollide = true
- end
- end)
- end)
- Bank.Name = "Bank"
- Bank.Parent = Top
- Bank.BackgroundColor3 = Color3.new(0, 0, 0.498039)
- Bank.Position = UDim2.new(0.674540579, 0, 1.44117641, 0)
- Bank.Size = UDim2.new(0, 101, 0, 50)
- Bank.Font = Enum.Font.SciFi
- Bank.Text = "Bank"
- Bank.TextColor3 = Color3.new(0, 0, 0)
- Bank.TextSize = 14
- --bank teleport
- Bank.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(9.92591476, 17.8639755, 786.788147)
- end
- end)
- Jew.Name = "Jew"
- Jew.Parent = Top
- Jew.BackgroundColor3 = Color3.new(0, 0, 0.498039)
- Jew.Position = UDim2.new(0.674540579, 0, 3.8529408, 0)
- Jew.Size = UDim2.new(0, 101, 0, 46)
- Jew.Font = Enum.Font.SciFi
- Jew.Text = "Jewrly"
- Jew.TextColor3 = Color3.new(0, 0, 0)
- Jew.TextSize = 14
- --jewelry teleport
- Jewelry.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(101.211128, 98.6576996, 1310.54175)
- end
- end)
- Base.Name = "Base"
- Base.Parent = Top
- Base.BackgroundColor3 = Color3.new(0, 0, 0.498039)
- Base.Position = UDim2.new(0.674540579, 0, 5.82352877, 0)
- Base.Size = UDim2.new(0, 101, 0, 50)
- Base.Font = Enum.Font.SciFi
- Base.Text = "Base"
- Base.TextColor3 = Color3.new(0, 0, 0)
- Base.TextSize = 14
- --Criminal Base city teleport
- CrimBase.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-221.723099, 18, 1578.80261)
- end
- end)
- Prison.Name = "Prison"
- Prison.Parent = Top
- Prison.BackgroundColor3 = Color3.new(0, 0, 0.498039)
- Prison.Position = UDim2.new(0.346456707, 0, 3.8529408, 0)
- Prison.Size = UDim2.new(0, 115, 0, 50)
- Prison.Font = Enum.Font.SciFi
- Prison.Text = "Prison"
- Prison.TextColor3 = Color3.new(0, 0, 0)
- Prison.TextSize = 14
- --prison teleport
- Prison.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1138.66, 18.009, -1430.01)
- end
- end)
- TextButton.Parent = ScreenGui
- TextButton.BackgroundColor3 = Color3.new(0, 0, 0)
- TextButton.Position = UDim2.new(0.687671244, 0, 0.647410393, 0)
- TextButton.Size = UDim2.new(0, 134, 0, 50)
- TextButton.Font = Enum.Font.SciFi
- TextButton.Text = "Open"
- TextButton.TextColor3 = Color3.new(1, 1, 1)
- TextButton.TextSize = 13
- TextButton.MouseButton1Down:connect (function()
- TextButton.Visible = false
- Main.Visible = true
- end)
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