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- options:
- other: %player%が%attacker%に倒されました
- potion: &f
- fall: &f%player%が足首を挫きましたぁぁぁぁ
- blockexplosion: &f
- entityexplosion: &f
- lava: &f%player%が燃え尽きました
- drown: &f
- # %player% - playername
- # %attacker% - attackername
- # %attacker's health% - attackerhealth
- on death of player:
- if arg-1 is not set:
- if victim is player:
- set the death message to "{@other}"
- if damage was caused by attack:
- if victim is player:
- set the death message to "&c%player%&7&l<< &f%attacker%'s HP &e&l%attacker's health%"
- if damage was caused by potion:
- if victim is player:
- set the death message to "{@potion}"
- if damage was caused by fall:
- if victim is player:
- set the death message to "{@fall}"
- if damage was caused by block explosion:
- if victim is player:
- set the death message to "{@blockexplosion}"
- if damage was caused by entity explosion:
- if victim is player:
- set the death message to "{@entityexplosion}"
- if damage was caused by lava:
- if victim is player:
- set the death message to "{@lava}"
- if damage was caused by drown:
- if victim is player:
- set the death message to "{@drown}"
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