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invisible stalker.json

Mar 27th, 2021
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  1. {
  2.     "schema_version": 2,
  3.     "oldId": "-MWnUHg57TS2Etmxfhkp",
  4.     "name": "Invisible Stalker",
  5.     "avatar": "https://5e.tools//img/bestiary/MM/Invisible Stalker.jpg",
  6.     "bio": "",
  7.     "gmnotes": "",
  8.     "defaulttoken": "{\"represents\":\"-MWnUHg57TS2Etmxfhkp\",\"name\":\"Invisible Stalker\",\"imgsrc\":\"https://5e.tools/img/MM/Invisible Stalker.png?1616845286543\",\"width\":70,\"height\":70,\"compact_bar\":\"standard\",\"light_hassight\":true,\"light_radius\":\"60\",\"light_dimradius\":\"0\"}",
  9.     "tags": "[\"creature-elemental\",\"creature-cr-6\",\"creature-monster-manual\",\"creature-medium\",\"creature-urban\",\"creature\"]",
  10.     "controlledby": "",
  11.     "inplayerjournals": "",
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  461.             "id": "-MWnUHl5rTL-fTeNPc12"
  462.         },
  463.         {
  464.             "name": "repeating_npctrait_-MWnUHl7eiXR45IL6Vnc_name",
  465.             "current": "Invisibility",
  466.             "max": "",
  467.             "id": "-MWnUHl7eiXR45IL6Vnd"
  468.         },
  469.         {
  470.             "name": "repeating_npctrait_-MWnUHl7eiXR45IL6Vnc_desc",
  471.             "current": "The stalker is invisible.",
  472.             "max": "",
  473.             "id": "-MWnUHlBV5uecTmn0pPS"
  474.         },
  475.         {
  476.             "name": "repeating_npctrait_-MWnUHlC39t6GCyD91W3_name",
  477.             "current": "Faultless Tracker",
  478.             "max": "",
  479.             "id": "-MWnUHlC39t6GCyD91W4"
  480.         },
  481.         {
  482.             "name": "repeating_npctrait_-MWnUHlC39t6GCyD91W3_desc",
  483.             "current": "The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.",
  484.             "max": "",
  485.             "id": "-MWnUHlFMzxmDOUN-Ayh"
  486.         },
  487.         {
  488.             "name": "repeating_npcaction_-MWnUHlKK5fK7DPbnrPu_name",
  489.             "current": "Multiattack",
  490.             "max": "",
  491.             "id": "-MWnUHlLzdGnJ_I6sECp"
  492.         },
  493.         {
  494.             "name": "repeating_npcaction_-MWnUHlKK5fK7DPbnrPu_npc_options-flag",
  495.             "current": "0",
  496.             "max": "",
  497.             "id": "-MWnUHlNVSCOtLYZh54o"
  498.         },
  499.         {
  500.             "name": "repeating_npcaction_-MWnUHlKK5fK7DPbnrPu_description",
  501.             "current": "The stalker makes two slam attacks.",
  502.             "max": "",
  503.             "id": "-MWnUHlO2yWv8hm_oeOm"
  504.         },
  505.         {
  506.             "name": "repeating_npcaction_-MWnUHlKK5fK7DPbnrPu_attack_tohitrange",
  507.             "current": "+0",
  508.             "max": "",
  509.             "id": "-MWnUHlQujXhFNTC06YB"
  510.         },
  511.         {
  512.             "name": "repeating_npcaction_-MWnUHlKK5fK7DPbnrPu_attack_onhit",
  513.             "current": "",
  514.             "max": "",
  515.             "id": "-MWnUHlSeveu-ZVfRy5h"
  516.         },
  517.         {
  518.             "name": "repeating_npcaction_-MWnUHlKK5fK7DPbnrPu_damage_flag",
  519.             "current": "",
  520.             "max": "",
  521.             "id": "-MWnUHlUekEXLaJ4YLPS"
  522.         },
  523.         {
  524.             "name": "repeating_npcaction_-MWnUHlKK5fK7DPbnrPu_attack_crit",
  525.             "current": "",
  526.             "max": "",
  527.             "id": "-MWnUHlVWUv640lsCWya"
  528.         },
  529.         {
  530.             "name": "repeating_npcaction_-MWnUHlKK5fK7DPbnrPu_attack_crit2",
  531.             "current": "",
  532.             "max": "",
  533.             "id": "-MWnUHlWPyZGy0eZNshU"
  534.         },
  535.         {
  536.             "name": "repeating_npcaction_-MWnUHlKK5fK7DPbnrPu_rollbase",
  537.             "current": "@{wtype}&{template:npcaction} @{npc_name_flag} {{rname=@{name}}} {{description=@{show_desc}}} @{charname_output}",
  538.             "max": "",
  539.             "id": "-MWnUHlYQdDbpjaOjdd-"
  540.         },
  541.         {
  542.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_name",
  543.             "current": "Slam",
  544.             "max": "",
  545.             "id": "-MWnUHld4SarMLpGc2sS"
  546.         },
  547.         {
  548.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_flag",
  549.             "current": "on",
  550.             "max": "",
  551.             "id": "-MWnUHlf1WfpzjWnl6Ul"
  552.         },
  553.         {
  554.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_npc_options-flag",
  555.             "current": "0",
  556.             "max": "",
  557.             "id": "-MWnUHlgTYZGJi9szkZL"
  558.         },
  559.         {
  560.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_display_flag",
  561.             "current": "{{attack=1}}",
  562.             "max": "",
  563.             "id": "-MWnUHlhesCKeWE4Ln8U"
  564.         },
  565.         {
  566.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_options",
  567.             "current": "{{attack=1}}",
  568.             "max": "",
  569.             "id": "-MWnUHlkAvyXG1EIYkqc"
  570.         },
  571.         {
  572.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_tohit",
  573.             "current": "6",
  574.             "max": "",
  575.             "id": "-MWnUHll2Y7bXx8kkgb5"
  576.         },
  577.         {
  578.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_damage",
  579.             "current": "2d6 + 3",
  580.             "max": "",
  581.             "id": "-MWnUHll2Y7bXx8kkgb6"
  582.         },
  583.         {
  584.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_crit",
  585.             "current": "2d6",
  586.             "max": "",
  587.             "id": "-MWnUHlnIK6u8EcICiIW"
  588.         },
  589.         {
  590.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_damagetype",
  591.             "current": "bludgeoning",
  592.             "max": "",
  593.             "id": "-MWnUHlomYyF_oSHaxzz"
  594.         },
  595.         {
  596.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_name_display",
  597.             "current": "Slam",
  598.             "max": "",
  599.             "id": "-MWnUHlqQAVrnMAjs1NH"
  600.         },
  601.         {
  602.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_rollbase",
  603.             "current": "@{wtype}&{template:npcfullatk} {{attack=1}} @{damage_flag} @{npc_name_flag} {{rname=@{name}}} {{r1=[[@{d20}+(@{attack_tohit}+0)]]}} @{rtype}+(@{attack_tohit}+0)]]}} {{dmg1=[[@{attack_damage}+0]]}} {{dmg1type=@{attack_damagetype}}} {{dmg2=[[@{attack_damage2}+0]]}} {{dmg2type=@{attack_damagetype2}}} {{crit1=[[@{attack_crit}+0]]}} {{crit2=[[@{attack_crit2}+0]]}} {{description=@{show_desc}}} @{charname_output}",
  604.             "max": "",
  605.             "id": "-MWnUHlr5nZBL62m_KqG"
  606.         },
  607.         {
  608.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_type",
  609.             "current": "Melee",
  610.             "max": "",
  611.             "id": "-MWnUHluoRbmFKxBsBPP"
  612.         },
  613.         {
  614.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_type_display",
  615.             "current": "Melee Weapon Attack:",
  616.             "max": "",
  617.             "id": "-MWnUHlvGcyinsl_9ORh"
  618.         },
  619.         {
  620.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_tohitrange",
  621.             "current": "+6, Reach 5 ft., one target",
  622.             "max": "",
  623.             "id": "-MWnUHlxuI1j99TOBync"
  624.         },
  625.         {
  626.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_range",
  627.             "current": "5 ft.",
  628.             "max": "",
  629.             "id": "-MWnUHlyI2W9seAxQxVK"
  630.         },
  631.         {
  632.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_target",
  633.             "current": "one target",
  634.             "max": "",
  635.             "id": "-MWnUHlzj_RSHeN2c-Ht"
  636.         },
  637.         {
  638.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_damage_flag",
  639.             "current": "{{damage=1}} {{dmg1flag=1}} ",
  640.             "max": "",
  641.             "id": "-MWnUHm-aW_Rj6wChprG"
  642.         },
  643.         {
  644.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_onhit",
  645.             "current": "10 (2d6 + 3) bludgeoning damage",
  646.             "max": "",
  647.             "id": "-MWnUHm1-Oh8AXvGGi7c"
  648.         },
  649.         {
  650.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_description",
  651.             "current": "",
  652.             "max": "",
  653.             "id": "-MWnUHm3s4V5UqjwL1ID"
  654.         },
  655.         {
  656.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_description_flag",
  657.             "current": 2,
  658.             "max": "",
  659.             "id": "-MWnUHm5dQCNWs_PRvva"
  660.         },
  661.         {
  662.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_show_desc",
  663.             "current": "@{description}",
  664.             "max": "",
  665.             "id": "-MWnUHm66k5qTHU-Ea28"
  666.         },
  667.         {
  668.             "name": "npc_name_flag",
  669.             "current": 0,
  670.             "max": "",
  671.             "id": "-MWnUHm7u2Z79PiV7t0l"
  672.         },
  673.         {
  674.             "name": "showleveler",
  675.             "current": 0,
  676.             "max": "",
  677.             "id": "-MWnUJIxKMq1dMOKNUBu"
  678.         },
  679.         {
  680.             "name": "invalidXP",
  681.             "current": 0,
  682.             "max": "",
  683.             "id": "-MWnUJJ09r708T0NAuuh"
  684.         },
  685.         {
  686.             "name": "repeating_npctrait_-MWnUHl7eiXR45IL6Vnc_description",
  687.             "current": "The stalker is invisible.",
  688.             "max": "",
  689.             "id": "-MWnUJJZ9i1bRFL9kcVC"
  690.         },
  691.         {
  692.             "name": "repeating_npctrait_-MWnUHlC39t6GCyD91W3_description",
  693.             "current": "The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.",
  694.             "max": "",
  695.             "id": "-MWnUJJeQAMWu1gJLNtU"
  696.         },
  697.         {
  698.             "name": "version",
  699.             "current": 4.21,
  700.             "max": "",
  701.             "id": "-MWnUJJoSDFrhjaMTChT"
  702.         },
  703.         {
  704.             "name": "appliedUpdates",
  705.             "current": "upgrade_to_4_2_1,fix_npc_missing_attack_display_flag_attribute,fix_npc_version_number,fix_npcs_in_modules_saves_and_ability_mods,fix_spell_attacks,fix_npc_in_modules_triggering_popup,fix_npc_actions_to_support_translation,fix_npc_attacks,fix_npc_attacks_with_auto_damage_roll,fix_npc_actions_with_damage,fix_spell_school_ouput",
  706.             "max": "",
  707.             "id": "-MWnUJK0vvh4hj1YlBZJ"
  708.         },
  709.         {
  710.             "name": "repeating_npcaction_-MWnUHlc25oZPscOKLfb_attack_crit2",
  711.             "current": "",
  712.             "max": "",
  713.             "id": "-MWnUJL5v9UwOXCtAmn7"
  714.         }
  715.     ],
  716.     "abilities": [
  717.         {
  718.             "name": "Skill-Check",
  719.             "description": "",
  720.             "istokenaction": true,
  721.             "action": "@{selected|wtype} &{template:simple}{{always=1}}?{Ability?|Acrobatics,{{rname=Acrobatics}}{{mod=@{npc_acrobatics}}} {{r1=[[1d20+@{npc_acrobatics}]]}}{{r2=[[1d20+@{npc_acrobatics}]]}}|Animal Handling,{{rname=Animal Handling}}{{mod=@{npc_animal_handling}}} {{r1=[[1d20+@{npc_animal_handling}]]}}{{r2=[[1d20+@{npc_animal_handling}]]}}|Arcana,{{rname=Arcana}}{{mod=@{npc_arcana}}} {{r1=[[1d20+@{npc_arcana}]]}}{{r2=[[1d20+@{npc_arcana}]]}}|Athletics,{{rname=Athletics}}{{mod=@{npc_athletics}}} {{r1=[[1d20+@{npc_athletics}]]}}{{r2=[[1d20+@{npc_athletics}]]}}|Deception,{{rname=Deception}}{{mod=@{npc_deception}}} {{r1=[[1d20+@{npc_deception}]]}}{{r2=[[1d20+@{npc_deception}]]}}|History,{{rname=History}}{{mod=@{npc_history}}} {{r1=[[1d20+@{npc_history}]]}}{{r2=[[1d20+@{npc_history}]]}}|Insight,{{rname=Insight}}{{mod=@{npc_insight}}} {{r1=[[1d20+@{npc_insight}]]}}{{r2=[[1d20+@{npc_insight}]]}}|Intimidation,{{rname=Intimidation}}{{mod=@{npc_intimidation}}} {{r1=[[1d20+@{npc_intimidation}]]}}{{r2=[[1d20+@{npc_intimidation}]]}}|Investigation,{{rname=Investigation}}{{mod=@{npc_investigation}}} {{r1=[[1d20+@{npc_investigation}]]}}{{r2=[[1d20+@{npc_investigation}]]}}|Medicine,{{rname=Medicine}}{{mod=@{npc_medicine}}} {{r1=[[1d20+@{npc_medicine}]]}}{{r2=[[1d20+@{npc_medicine}]]}}|Nature,{{rname=Nature}}{{mod=@{npc_nature}}} {{r1=[[1d20+@{npc_nature}]]}}{{r2=[[1d20+@{npc_nature}]]}}|Perception,{{rname=Perception}}{{mod=@{npc_perception}}} {{r1=[[1d20+@{npc_perception}]]}}{{r2=[[1d20+@{npc_perception}]]}}|Performance,{{rname=Performance}}{{mod=@{npc_performance}}} {{r1=[[1d20+@{npc_performance}]]}}{{r2=[[1d20+@{npc_performance}]]}}|Persuasion,{{rname=Persuasion}}{{mod=@{npc_persuasion}}} {{r1=[[1d20+@{npc_persuasion}]]}}{{r2=[[1d20+@{npc_persuasion}]]}}|Religion,{{rname=Religion}}{{mod=@{npc_religion}}} {{r1=[[1d20+@{npc_religion}]]}}{{r2=[[1d20+@{npc_religion}]]}}|Sleight of Hand,{{rname=Sleight of Hand}}{{mod=@{npc_sleight_of_hand}}} {{r1=[[1d20+@{npc_sleight_of_hand}]]}}{{r2=[[1d20+@{npc_sleight_of_hand}]]}}|Stealth,{{rname=Stealth}}{{mod=@{npc_stealth}}} {{r1=[[1d20+@{npc_stealth}]]}}{{r2=[[1d20+@{npc_stealth}]]}}|Survival,{{rname=Survival}}{{mod=@{npc_survival}}} {{r1=[[1d20+@{npc_survival}]]}}{{r2=[[1d20+@{npc_survival}]]}}}{{charname=@{character_name}}} ",
  722.             "order": -1
  723.         },
  724.         {
  725.             "name": "Perception",
  726.             "description": "",
  727.             "istokenaction": true,
  728.             "action": "%{Selected|npc_perception} @{selected|wtype} &{template:default} {{name=Senses}}  @{selected|wtype} @{Selected|npc_senses} ",
  729.             "order": -1
  730.         },
  731.         {
  732.             "name": "Saves",
  733.             "description": "",
  734.             "istokenaction": true,
  735.             "action": "@{selected|wtype} &{template:simple}{{always=1}}?{Saving Throw?|STR,{{rname=Strength Save}}{{mod=@{npc_str_save}}} {{r1=[[1d20+@{npc_str_save}]]}}{{r2=[[1d20+@{npc_str_save}]]}}|DEX,{{rname=Dexterity Save}}{{mod=@{npc_dex_save}}} {{r1=[[1d20+@{npc_dex_save}]]}}{{r2=[[1d20+@{npc_dex_save}]]}}|CON,{{rname=Constitution Save}}{{mod=@{npc_con_save}}} {{r1=[[1d20+@{npc_con_save}]]}}{{r2=[[1d20+@{npc_con_save}]]}}|INT,{{rname=Intelligence Save}}{{mod=@{npc_int_save}}} {{r1=[[1d20+@{npc_int_save}]]}}{{r2=[[1d20+@{npc_int_save}]]}}|WIS,{{rname=Wisdom Save}}{{mod=@{npc_wis_save}}} {{r1=[[1d20+@{npc_wis_save}]]}}{{r2=[[1d20+@{npc_wis_save}]]}}|CHA,{{rname=Charisma Save}}{{mod=@{npc_cha_save}}} {{r1=[[1d20+@{npc_cha_save}]]}}{{r2=[[1d20+@{npc_cha_save}]]}}}{{charname=@{character_name}}} ",
  736.             "order": -1
  737.         },
  738.         {
  739.             "name": "Init",
  740.             "description": "",
  741.             "istokenaction": true,
  742.             "action": "%{selected|npc_init}",
  743.             "order": -1
  744.         },
  745.         {
  746.             "name": "Ability-Check",
  747.             "description": "",
  748.             "istokenaction": true,
  749.             "action": "@{selected|wtype} &{template:simple}{{always=1}}?{Ability?|STR,{{rname=Strength}}{{mod=@{strength_mod}}} {{r1=[[1d20+@{strength_mod}]]}}{{r2=[[1d20+@{strength_mod}]]}}|DEX,{{rname=Dexterity}}{{mod=@{dexterity_mod}}} {{r1=[[1d20+@{dexterity_mod}]]}}{{r2=[[1d20+@{dexterity_mod}]]}}|CON,{{rname=Constitution}}{{mod=@{constitution_mod}}} {{r1=[[1d20+@{constitution_mod}]]}}{{r2=[[1d20+@{constitution_mod}]]}}|INT,{{rname=Intelligence}}{{mod=@{intelligence_mod}}} {{r1=[[1d20+@{intelligence_mod}]]}}{{r2=[[1d20+@{intelligence_mod}]]}}|WIS,{{rname=Wisdom}}{{mod=@{wisdom_mod}}} {{r1=[[1d20+@{wisdom_mod}]]}}{{r2=[[1d20+@{wisdom_mod}]]}}|CHA,{{rname=Charisma}}{{mod=@{charisma_mod}}} {{r1=[[1d20+@{charisma_mod}]]}}{{r2=[[1d20+@{charisma_mod}]]}}}{{charname=@{character_name}}} ",
  750.             "order": -1
  751.         },
  752.         {
  753.             "name": "DR/Immunities",
  754.             "description": "",
  755.             "istokenaction": true,
  756.             "action": "@{selected|wtype} &{template:default} {{name=DR/Immunities}} {{Damage Resistance= @{selected|npc_resistances}}} {{Damage Vulnerability= @{selected|npc_vulnerabilities}}} {{Damage Immunity= @{selected|npc_immunities}}} {{Condition Immunity= @{selected|npc_condition_immunities}}} ",
  757.             "order": -1
  758.         },
  759.         {
  760.             "name": "Stats",
  761.             "description": "",
  762.             "istokenaction": true,
  763.             "action": "@{selected|wtype} &{template:default} {{name=Stats}} {{Armor Class= @{selected|npc_AC}}} {{Hit Dice= @{selected|npc_hpformula}}} {{Speed= @{selected|npc_speed}}} {{Senses= @{selected|npc_senses}}} {{Languages= @{selected|npc_languages}}} {{Challenge= @{selected|npc_challenge}(@{selected|npc_xp}xp)}}",
  764.             "order": -1
  765.         },
  766.         {
  767.             "name": "Trait0: Invisibility",
  768.             "description": "",
  769.             "istokenaction": true,
  770.             "action": "@{selected|wtype} &{template:npcaction} {{name=@{selected|npc_name}}} {{rname=@{selected|repeating_npctrait_$0_name}}} {{description=@{selected|repeating_npctrait_$0_desc} }}",
  771.             "order": -1
  772.         },
  773.         {
  774.             "name": "Trait1: Faultless Tracker",
  775.             "description": "",
  776.             "istokenaction": true,
  777.             "action": "@{selected|wtype} &{template:npcaction} {{name=@{selected|npc_name}}} {{rname=@{selected|repeating_npctrait_$1_name}}} {{description=@{selected|repeating_npctrait_$1_desc} }}",
  778.             "order": -1
  779.         },
  780.         {
  781.             "name": "0: Multiattack",
  782.             "description": "",
  783.             "istokenaction": true,
  784.             "action": "%{selected|repeating_npcaction_$0_npc_action}",
  785.             "order": -1
  786.         },
  787.         {
  788.             "name": "1: Slam",
  789.             "description": "",
  790.             "istokenaction": true,
  791.             "action": "%{selected|repeating_npcaction_$1_npc_action}",
  792.             "order": -1
  793.         }
  794.     ]
  795. }
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