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- Sparky's JSDF Overhaul [VERSION 2.0] 15/11/2022
- This is an indepth changelog of the mod's contents and what has been changed.
- Items in brackets identify modded or vanilla content.
- "Fixed" means I've fixed an issue present in the original mod.
- "Added" means the item has been done by myself.
- "Restored" means the item already existed within the mod files but was hidden.
- "Replaced" means that no new items have been added, but changes have been done to the originals.
- "Reworked" means the item already existed in the mod files, but has been touched up by myself.
- "Removed" means the item has been removed. Unless explicitly stated, this only applies to new items contained in my custom faction.
- v2.0 changes:
- Added: 19 Custom Faces
- Added: Minebea PM-9 [JSDF Mod]
- Added: 25rnd 9mm PM-9 Magazine
- Added: 25rnd 9mm PM-9 Magazine Tracer (Red)
- Added: 42 patches.
- Added: Type 88 Helmet (JGSDF) [JSDF Mod]
- Added: Beret (JGSDF) [Vanilla]
- Added: Fatigues (JGSDF) [Contact DLC]
- Added: Fatigues (JGSDF, Flag) [Contact DLC]
- Added: Combat Uniform (JGSDF, Flag 2)
- Added: UAV Bag (AR-2) [Vanilla]
- Added: JMSDF Units and Editor Subcategory.
- Added: JASDF Units and Editor Subcategory.
- Added: Advanced Modular Helmet (JMSDF) [Contact DLC, vanilla]
- Added: Advanced Modular Helmet (Headphones, JMSDF) [Contact DLC, vanilla]
- Added: Modular Helmet (JMSDF) [vanilla]
- Added: Type 88 Helmet (JMSDF) [JSDF Mod]
- Added: Patrol Cap (JMSDF) [vanilla]
- Added: Patrol Cap (Blue, JMSDF) [vanilla]
- Added: BDU A (JMSDF) [JSDF Mod]
- Added: BDU A (Ripstop, JMSDF) [JSDF Mod]
- Added: BDU B (JMSDF) [JSDF Mod]
- Added: Combat Uniform (JMSDF) [vanilla]
- Added: Fatigues (JMSDF) [Contact DLC, Vanilla]
- Added: Fatigues (JMSDF, Flag) [Contact DLC, Vanilla]
- Added: Flight Suit (JMSDF) [Vanilla]
- Added: Modular Plate Carrier Lite (JMSDF) [Contact DLC, vanilla]
- Added: Kitbag (JMSDF) [vanilla]
- Added: Kitbag (JMSDF, Medical) [vanilla]
- Added: Heli Pilot Helmet (JASDF) [Vanilla]
- Added: Modular Helmet (JASDF) [Vanilla]
- Added: Type 88 Helmet (JASDF) [JSDF Mod]
- Added: Rangemaster Cap (JASDF) [vanilla]
- Added: BDU A (JASDF) [JSDF Mod]
- Added: BDU B (JASDF) [JSDF Mod]
- Added: BDU B (Green) [JSDF Mod]
- Added: Fatigues (JASDF) [Contact DLC, vanilla]
- Added: Fatigues (JASDF, Flag) (JASDF, Flag) [Contact DLC, vanilla]
- Added: Flight Suit (JASDF) [vanilla]
- Added: RHIB [vanilla]
- Added: Assault Boat [vanilla]
- Added: Rescue Boat [vanilla]
- Added: AR-2 Darter [vanilla]
- Added: Prowler [vanilla]
- Added: Several vehicles to the JMSDF and JASDF
- Added: Map markers (JASDF, JGSDF, JMSDF, Japan)
- Changed: JGSDF Military Police Officer now spawns with Minebea PM-9 SMG
- Changed: Military Police Officers now spawn with contact Fatigues
- Changed: Military Police Officers now spawn with MP patches
- Changed: MH53-E has a max sling load cargo weight of 13500 kg [gac]
- Changed: CH-47J has a max sling load cargo weight of 12000 kg [gac]
- Changed: Recon variants of the LAV and Type 73 SUV have been moved to Special Forces subcategory
- Changed: JGSDF Special Forces now spawn with subdued flag uniforms
- Fixed: Grenadier now spawns with the correct Type 06 Rifle Grenades
- Fixed: LAV, HMV, Mitsubishi Type 73 SUV, Type 73 Heavy Truck and Medium Truck, Type 90 Tank, Type 10 Tank, Type 89 WAPC, AAVP7A1, Type 87 RCV, Type 82 CCV and Type 89 IFV now have TFAR LR Radios.
- Fixed: Medical Kitbag now has English, Spanish and Japanese translations.
- Fixed: Uniforms now have injured textures when unit is shot.
- Fixed: Type 73 Heavy Truck (Resupply) is now considered an ACE Repair vehicle.
- Fixed: Tweaked Japanese Localization.
- Fixed: JGSDF Sniper and Spotters will no longer spawn with helmets
- Fixed: JGSDF Sniper and Spotters will no longer spawn with facewear
- MOD CONTENTS
- Gear:
- Uniforms:
- Added: BDU A [JSDF mod]
- Added: BDU B [JSDF mod]
- Added: CBRN Suit [vanilla, Contact DLC]
- Added: Parka (JGSDF) [vanilla, Contact DLC]
- Added: Combat Uniform (JGSDF) [vanilla]
- Added: Combat Uniform (Flag, JGSDF) [vanilla]
- Added: Combat Uniform (Flag 2, JGSDF) [vanilla]
- Added: Ghillie Suit (JGSDF) [vanilla]
- Added: BDU A (JMSDF) [JSDF Mod]
- Added: BDU A (JMSDF) [JSDF Mod]
- Added: BDU A (Ripstop, JMSDF) [JSDF Mod]
- Added: BDU B (JMSDF) [JSDF Mod]
- Added: Combat Uniform (JMSDF) [vanilla]
- Added: Fatigues (JMSDF) [Contact DLC, Vanilla]
- Added: Fatigues (JMSDF, Flag) [Contact DLC, Vanilla]
- Added: Flight Suit (JMSDF) [Vanilla]
- Added: BDU A (JASDF) [JSDF Mod]
- Added: BDU B (JASDF) [JSDF Mod]
- Added: BDU B (Green) [JSDF Mod]
- Added: Fatigues (JASDF) [Contact DLC, vanilla]
- Added: Fatigues (JASDF, Flag) (JASDF, Flag) [Contact DLC, vanilla]
- Added: Flight Suit (JASDF) [vanilla]
- Backpacks:
- Replaced: Renamed "Backpack" to "Rucksack" [gac]
- Replaced: Increased carry capacity on Rucksack from 160 to 320. (Was "assault backpack", now's "Carryall") [gac]
- Replaced: Renamed "Backpack (Air Borne)" to "Rucksack (Airborne, JGSDF)" [gac]
- Replaced: Increased carry capacity on Rucksack (Airborne) from 160 to 320. [gac]
- Added: TFAR Compatibility to Type 85 Radio Backpack [gac]
- Replaced: Renamed Type 85 radio to "Type 85 Field Radio (JPRC-F10)" [gac]
- Added: Kitbag (JGSDF) [vanilla]
- Added: Kitbag (JGSDF, Medical) [vanilla]
- Added: Leg Strap Bag (JGSDF) [vanilla, Laws of War DLC]
- Added: Radio Backpack (JGSDF) [vanilla, Contact DLC]
- Added TFAR Compat. to Radio Backpack [vanilla, Contact DLC]
- Headgear:
- Added: Type 88 Helmet (JGSDF) [JSDF Mod]
- Added: Beret (JGSDF) [Vanilla]
- Added: Advanced Modular Helmet (JGSDF) [vanilla, Contact DLC]
- Added: Advanced Modular Helmet (Headset, JGSDF) [vanilla, Contact DLC]
- Added: Modular Helmet (JGSDF) [vanilla]
- Added: Modular Helmet (JMSDF) [vanilla]
- Added: Modular Helmet (JASDF) [vanilla]
- Added: Type 88 Helmet (JMSDF) [JSDF Mod]
- Added: Patrol Cap (JGSDF) [vanilla]
- Added: Patrol Cap (JMSDF) [vanilla]
- Added: Patrol Cap (Blue, JMSDF) [vanilla]
- Added: Patrol Cap (JASDF) [vanilla]
- Added: Rangemaster Cap (JASDF) [vanilla]
- Added: Heli Pilot Helmet (JMSDF) [Vanilla]
- Added: Heli Pilot Helmet (JASDF) [Vanilla]
- Vests:
- Added: Modular Carrier Lite and variants (JGSDF) [vanilla, Contact DLC]
- Added: Modular Carrier Lite and variants (JMSDF) [vanilla, Contact DLC]
- Added: Modular Carrier Lite and variants (JASDF) [vanilla, Contact DLC]
- Grenades:
- Replaced: Red, Green, Yellow and White Smoke Grenades now have clearer item names and descriptions [JSDF Mod]
- Weapons:
- Type 89 Rifle [gac]:
- Replaced: Rifle is now compatible with more vanilla attachments and magazines.
- Replaced: Rifle is now compatible with the JSDF Mod Type 06 rifle grenades.
- Replaced: Rifle now uses the vanilla HK416 (SPAR) reload animation instead of the MX one.
- Replaced: Rifle now uses the vanilla HK416 (SPAR) reload sound.
- Type 64 Rifle [gac]:
- Replaced: Rifle is now compatible with the JSDF Mod M31 rifle grenades.
- Replaced: Rifle is now compatible with JSDF Mod Type 06 rifle grenades.
- Replaced: Rifle is now compatible with the vanilla flashlight.
- Replaced: Rifle now uses the vanilla M14 EBR reload animation instead of the generic one.
- Replaced: Rifle now uses the vanilla M14 EBR reload sound.
- Minebea PM-9 [JSDF Mod]:
- Changed: Weapon now uses vanilla 9x21mm ammo.
- Added: 25rnd 9mm PM-9 Magazine.
- Added: 25rnd 9mm PM-9 Magazine Tracer (Red).
- Panzerfaust 3 [gac]:
- Replaced: Renamed to "110mm LAM (Panzerfaust 3)"
- Replaced: Added ACE Backblast. (2 meters, like the irl weapon)
- Type01 AT missle launcher [gac]:
- Replaced: Renamed to "Type 01 L-MAT AT Launcher"
- Units:
- My units speak in Altian English.
- Added custom faces.
- Added faction: [Sparky] JSDF
- Added vanilla units (Men)
- Added vanilla units (Special Forces)
- Added vanilla units (Men, Story)
- Added categories for JASDF and JMSDF vehicles and infantry
- Added Infantry, Mechanized and Motorized groups.
- Vehicles:
- Scripted texture randomization has been disabled for all added vehicles.
- Custom crews from units of this mod have been asigned to all added vehicles.
- Cars:
- HMV [gac]
- Restored hidden skins: Camo 1, Desert, Old, Olive Drab, Olive Drab (Dirty), Olive Drab 2, UN.
- Added skin: Overseas Deployment.
- Added: TFAR LR Radio to vehicle.
- HMV (M249) [gac]
- Restored hidden skins: Camo 1, Desert, Old, Olive Drab, Olive Drab (Dirty), Olive Drab 2, UN.
- Added skin: Overseas Deployment.
- Added: TFAR LR Radio to vehicle
- LAV [gac]
- Removed: Top Hatch seat. Will reinstate after fixing FFV.
- Restored hidden skins: Camo 1, Camo 2, Desert, Olive Drab, United Nations.
- Added skin: Overseas Deployment, Iraq Dispatch, Iraq Dispatch (Dirty).
- Restored several hidden components.
- Added: TFAR LR Radio to vehicle
- LAV (M249) [gac]
- Fixed: Player can now access Passenger, Driver and Gunner seats from any seat (with ACE)
- Restored hidden skins: Camo 1, Camo 2, Desert, Olive Drab, United Nations.
- Added skin: Overseas Deployment, Iraq Dispatch, Iraq Dispatch (Dirty)
- Restored serveral hidden components.
- Changed: Vehicle now uses vanilla 249 from Apex DLC
- Increased ammo storage from 400 rounds to 1000 (5 boxes of 200rnds)
- Added: TFAR LR Radio to vehicle
- Mitsubishi Type 73 (Recon) [gac]
- Restored hidden skins: Desert, Gray, Green, Olive Drab, Olive Drab (Dirty).
- Reworked hidden skins: Military Police, United Nations, United Nations (Dirty).
- Added skin: Overseas Deployment.
- Restored several hidden components.
- Added: TFAR LR Radio to vehicle
- Mitsubishi Type 73 SUV [gac]
- Added: Driver can raise/lower front windshield.
- Restored hidden skins: Desert, Gray, Green, Olive Drab, Olive Drab (Dirty).
- Reworked hidden skins: Military Police, United Nations, United Nations (Dirty).
- Added skin: Overseas Deployment.
- Restored several hidden components.
- Added: TFAR LR Radio to vehicle.
- Trucks:
- Type 73 Heavy Truck [gac]
- Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
- Added: TFAR LR Radio to vehicle.
- Type 73 Heavy Truck (Flatbed) [gac]
- Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
- Added: TFAR LR Radio to vehicle.
- Type 73 Heavy Truck (Fuel) [gac]
- Added ACE compatibility.
- Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
- Added: TFAR LR Radio to vehicle.
- Type 73 Heavy Truck (Resupply) [gac]
- Added ACE repair and rearm compatibility.
- Added vanilla repair and rearm abilities.
- Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
- Added skin: Ammo sign tarp. (hidden, applied by default).
- Added: TFAR LR Radio to vehicle.
- Type 73 Heavy Truck (Medevac) [gac]
- Added ACE Medical compatibility.
- Added vanilla heal ability.
- Added medical skins: Desert, Olive Drab, Olive Drab 2, United Nations. (Only available to this vehicle)
- Added skin: medical sign tarp. (hidden, applied by default).
- Added: TFAR LR Radio to vehicle.
- Type 73 Medium Truck [JSDF mod]
- Added to vehicle list.
- Added: TFAR LR Radio to vehicle.
- Type 73 Medium Truck (Medevac) [gac]
- Added ACE Medical compatibility.
- Added vanilla heal ability.
- Added medical skins: Desert, Olive Drab, United Nations. (Only available to this vehicle)
- Added: TFAR LR Radio to vehicle.
- Material Carrier Vehicle [gac]
- Added ACE repair and rearm compatibility.
- Added vanilla repair and rearm abilities.
- Added: TFAR LR Radio to vehicle.
- Tanks:
- Type 10 Tank [gac]
- Changed: Gunner now has control over the smoke dispensers
- Changed: Main gun now uses vanilla 120mm shells
- Changed: Increased ammo stores from 8 to 12. HE, HEAT and AP are loaded.
- Changed: Turret rotation speed increased.
- Added: Sensor screen will alert gunner and commander of missiles locked on the vehicle.
- Removed: Options to raise/lower the chassis. Will reinstate after learning how it works.
- Added: TFAR LR Radio to vehicle.
- Type 90 Tank [gac]
- Changed: Gunner now has control over the smoke dispensers
- Changed: Main gun now uses vanilla 120mm shells
- Changed: Increased ammo stores from 8 to 12. HE, HEAT and AP are loaded.
- Added: Sensor screen will alert gunner and commander of missiles locked on the vehicle.
- Removed: Options to raise/lower the chassis. Will reinstate after learning how it works.
- Removed: Commander's M2. It is not modeled and appears to be left on accident in the original mod.
- Restored hidden skins: Camo 1 through 4, Olive Drab.
- Added skins: 1st Tank Group, 5th Brigade 5th Tank Batallion, 7th Div 71st Tank Reg., 7th Div
- 72nd Tank Reg, Fuji Tank School 2nd Company.
- Added: TFAR LR Radio to vehicle.
- APCs/IFVs:
- Type 89 WAPC (GMG) [gac]
- Restored hidden skins: Camos 1 thorugh 5, Desert, Olive, United Nations, White
- Added skin: Overseas Deployment, Iraq Dispatch.
- Added: TFAR LR Radio to vehicle.
- Type 89 WAPC (HMG) [gac]
- Restored hidden skins: Camos 1 thorugh 5, Desert, Olive, United Nations, White
- Added skin: Overseas Deployment, Iraq Dispatch.
- Added: TFAR LR Radio to vehicle.
- AAVP7A1 [gac]
- Added to the vehicle list
- Fixed smoke dispensers.
- Added: TFAR LR Radio to vehicle.
- Type 89 IFV [JSDF Mod]
- Changed: Commander's viewport can now rotate 180 degrees.
- Changed: Main gun now uses vanilla 30mm shells.
- Added: Sensor screen will alert gunner and commander of missiles locked on the vehicle.
- Restored hidden skins: Camo 1 through 5, Desert 1 through 4, Olive Drab, UN.
- Added Skins: 7th Division 11th Infantry Regiment, 7th Div. 71 Tank Regiment.
- Added: TFAR LR Radio to vehicle.
- Type 82 CCV [JSDF Mod]
- Restored hidden skins: Camo 1 through 5, Desert, Desert 2, Desert 3, Olive Drab, Olive Drab 2, UN.
- Added: TFAR LR Radio to vehicle.
- Type 87 RCV [JSDF Mod]
- Changed: Vehicle now uses vanilla 30mm autocannon.
- Fixed: Driver no longer clips through hatch when turned in.
- Restored hidden skins: Camo 1 through 4, Desert, Olive Drab, UN, UN (Dirty).
- Added Skins: Overseas Deployment, 12th Brigade 12th Recon. Unit, 7th Div. 71st Tank Regiment,
- 7th Div. 72nd Tank Regiment.
- Added: TFAR LR Radio to vehicle.
- Type 87 SPAAG (WIP!) [JSDF Mod]
- Changed: Vehicle now uses vanilla 35mm AA autocannon.
- Changed: Vehicle now uses vanilla commander and gunner screens.
- Fixed: Vehicle now propperly reacts to aircraft.
- Fixed: Removed redundant commander seat.
- Added: TFAR LR Radio to vehicle.
- Helicopters:
- UH-1J [JSDF Mod]
- Restored hidden skins: Camo 1, Camo 2, Desert, Winter 1, Winter 2.
- Restored several hidden components.
- Added passive radar and missile sensor
- UH-1J (Minelayer) [JSDF Mod]
- Restored hidden skins: Camo 1, Camo 2, Desert, Winter 1, Winter 2.
- Restored several hidden components.
- Added passive radar and missile sensor
- UH-1J (MG) [gac]
- Reworked hidden skins: Camo 1, Camo 2, Desert, Winter 1, Winter 2.
- Added passive radar and missile sensor
- CH-47J [gac]
- Added to the vehicle list.
- Added flare/chaff countermessures.
- Added the option to open and close the ramp
- MH-53E [gac]
- Added flare/chaff countermessures.
- Turrets:
- 81mm Mortar [vanilla]
- Vanilla mortar rescripted to use JSDF Mod's 81mm ammo plus vanilla smoke, flare and guided shells.
- M2 HMG .50 [vanilla]
- Added to vehicle list
- M2 HMG .50 (Raised) [vanilla]
- Added to vehicle list
- XM307 GMG [vanilla]
- Added to vehicle list
- XM307 (High) [vanilla]
- Added to vehicle list
- AN/MPQ-105 Radar [vanilla]
- Added to vehicle list.
- MIM-145 Defender [vanilla]
- Added to vehicle list
- Props:
- Flag (Japan)
- Flag (JASDF)
- Flag (JGSDF)
- Flag (JMSDF)
- Banner (Japan)
- Banner (JASDF)
- Banner (JGSDF)
- Banner (JMSDF)
- Map Markers:
- Japan
- JASDF
- JMSDF
- JGSDF
- !---TO DO---!
- Bugfixing
- Fix the SPAAG's radar
- Give MBTs self-ranging guns
- Fix the IFVs and MBTs recoil
- Change the MG UH-1J model from gac to the one in JSDF Mod
- Add static props
- !---KNOWN ISSUES---!
- LAV: Smoke dispensers only work on recon variant. This is due to how the eventhandlers for the license plates work.
- LAV: Characters in rear seats clip slightly out of the car. (Can't fix, model issue)
- LAV (M249): Gunner can clip out of the car if he turned in while aiming the turret up. (Cant fix. Model issue)
- LAV (M249): Driver can only switch seats using ACE interaction menu. (Regular LAV does not have this issue, I don't
- know how to fix it currently)
- Type 89 IFV: Smoke dispensers don't work. (Can't fix. Original mod is configured incorrectly. Mod author notified)
- Type 87 RCV: Smoke dispensers don't work. (Can't fix. Original mod is configured incorrectly. Mod author notified)
- UH-1J/UH1J (MG): Vehicle will be damaged and explode if gunner fires 50.cal aiming directly down while landed
- (Can't fix, Original mods are configured incorrectly)
- UH-1J/UH1J (MG): Vehicle will keep climbing indefinetly. (Cant fix. Original mods are configured incorrectly)
- MH-53: Flares don't fire with a lot of force (Can't fix, original mod did not have flares so I don't think
- the helicopter was supposed to have them)
- Type 10 Tank: Commander viewport and 50.cal are not propperly syncronized. Compass bearing aligns with turret
- and not with viewport. (Can't fix, mod is configured incorrectly. Mod author notified)
- SPAAG: Radar won't spin when on, must activate manualy via action menu. (I'm working on it)
- Flashlight on Type 64 Rifle floats. Model issue, can't fix.
- Type 01 L-MAT AT Launcher allows the use of Titan AA missiles.
- 110mm LAM (Panzerfaust 3) allows the use of vanilla RPG 32 missiles.
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