TripleB

Boss

Jul 26th, 2017
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  1. --((Added: Transformation, Boss Healthbar.))--
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local TitanBet = ";"
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local hum = char.Humanoid
  13. local cam = game.Workspace.CurrentCamera
  14. local root = char.HumanoidRootPart
  15. local deb = false
  16. local runServ = game:GetService("RunService").RenderStepped
  17. local shot = 0
  18. local l = game:GetService("Lighting")
  19. local rs = game:GetService("RunService").RenderStepped
  20. local stanceToggle = "Normal"
  21. local Mana = Instance.new("IntValue", char)
  22. Mana.Value = 9000
  23. Mana.Name = "Mana"
  24. math.randomseed(os.time())
  25. hum.WalkSpeed = 80
  26. char.Health:Destroy()
  27. hum.WalkSpeed = 0
  28. hum.MaxHealth = 6000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
  29. wait(0.1)
  30. hum.Health = 6000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
  31.  
  32. local s = Instance.new("Sound")
  33. s.Name = "BGMusic"
  34. s.SoundId = "rbxassetid://388673403"--278545893"
  35. s.Pitch = 1
  36. s.Volume = 1
  37. s.Looped = true
  38. s.archivable = false
  39. s.Parent = char.Torso
  40. wait(0.1)
  41. s:play()
  42. ---------------------------------------------
  43. function FindNearestTorso(Position,Distance,SinglePlayer)
  44. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  45. local List = {}
  46. for i,v in pairs(workspace:GetChildren())do
  47. if v:IsA("Model")then
  48. if v:findFirstChild("Torso")then
  49. if v ~= char then
  50. if(v.Torso.Position -Position).magnitude <= Distance then
  51. table.insert(List,v)
  52. end
  53. end
  54. end
  55. end
  56. end
  57. return List
  58. end
  59. ----------------------------------------------------
  60. GroundWave = function()
  61. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  62. local Colors = {"Neon"}
  63. local wave = Instance.new("Part", torso)
  64. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  65. wave.Anchored = true
  66. wave.CanCollide = false
  67. wave.Locked = true
  68. wave.Size = Vector3.new(1, 1, 1)
  69. wave.TopSurface = "Smooth"
  70. wave.BottomSurface = "Smooth"
  71. wave.Transparency = 0.35
  72. wave.CFrame = HandCF
  73. wm = Instance.new("SpecialMesh", wave)
  74. wm.MeshId = "rbxassetid://3270017"
  75. coroutine.wrap(function()
  76. for i = 1, 14, 1 do
  77. wm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  78. wave.Size = wm.Scale
  79. wave.CFrame = HandCF
  80. wave.Transparency = i/14
  81. wait()
  82. end
  83. wait()
  84. wave:Destroy()
  85. end)()
  86. end
  87. UltWave = function()
  88. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  89. local Colors = {"Neon"}
  90. local wave = Instance.new("Part", torso)
  91. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  92. wave.Anchored = true
  93. wave.CanCollide = false
  94. wave.Locked = true
  95. wave.Size = Vector3.new(1, 1, 1)
  96. wave.TopSurface = "Smooth"
  97. wave.BottomSurface = "Smooth"
  98. wave.Transparency = 0.35
  99. wave.CFrame = HandCF
  100. wm = Instance.new("SpecialMesh", wave)
  101. wm.MeshId = "rbxassetid://3270017"
  102. coroutine.wrap(function()
  103. for i = 1, 14, 1 do
  104. wm.Scale = Vector3.new(150 + i*150, 150 + i*150, 150)
  105. wave.Size = wm.Scale
  106. wave.CFrame = HandCF
  107. wave.Transparency = i/14
  108. wait()
  109. end
  110. wait()
  111. wave:Destroy()
  112. end)()
  113. end
  114. FormActivate = function()
  115. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  116. local Colors = {"Neon"}
  117. local wave = Instance.new("Part", torso)
  118. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  119. wave.Anchored = true
  120. wave.CanCollide = false
  121. wave.Locked = true
  122. wave.Size = Vector3.new(1, 1, 1)
  123. wave.TopSurface = "Smooth"
  124. wave.BottomSurface = "Smooth"
  125. wave.Transparency = 0.35
  126. wave.CFrame = HandCF
  127. wm = Instance.new("SpecialMesh", wave)
  128. wm.MeshId = "rbxassetid://9982590"
  129. coroutine.wrap(function()
  130. for i = 1, 14, 1 do
  131. wm.Scale = Vector3.new(30 + i*30, 30 + i*30, 30)
  132. wave.Size = wm.Scale
  133. wave.CFrame = HandCF
  134. wave.Transparency = i/14
  135. wait()
  136. end
  137. wait()
  138. wave:Destroy()
  139. end)()
  140. end
  141. wait(0.1)
  142. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"THIS WORLD SHALL PERISH LIKE THE LAST!!!!", "Red")
  143. wait(2)
  144. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"I WILL DESTROY THIS WORLD!!!", "Red")
  145. wait(2)
  146. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"AND YOU SHALL DIE WITH IT!!!!", "Red")
  147. wait(2)
  148. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"RAAAAAAAAAAAH!!", "Red")
  149. wait(0.2)
  150. GroundWave()
  151. wait(0.2)
  152. GroundWave()
  153. wait(0.2)
  154. GroundWave()
  155. wait(0.2)
  156. GroundWave()
  157. wait(0.2)
  158. GroundWave()
  159. wait(0.2)
  160. GroundWave()
  161. wait(0.2)
  162. GroundWave()
  163. wait(0.2)
  164. GroundWave()
  165. wait(0.2)
  166. GroundWave()
  167. wait(0.2)
  168. GroundWave()
  169. wait(0.2)
  170. GroundWave()
  171. wait(0.2)
  172. GroundWave()
  173. wait(0.2)
  174. GroundWave()
  175. wait(0.2)
  176. GroundWave()
  177. wait(0.2)
  178. UltWave()
  179. wait(1)
  180. FormActivate()
  181. wait(0.1)
  182. hum.MaxHealth = 6000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
  183. wait(0.1)
  184. hum.Health = 6000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
  185. wait(0.2)
  186. hum.WalkSpeed = 80
  187. wait(0.1)
  188. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Form ACTIVATE!", "Red")
  189. local HBill = Instance.new("BillboardGui", hed)
  190. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  191. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  192. HBill.Size = UDim2.new(15,0,2.2,0)
  193. HBill.Name = "Health Display"
  194. HBill.StudsOffset = Vector3.new(0,4,0)
  195. HBill.AlwaysOnTop = true
  196. HBill.Enabled = true
  197. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  198. HMain.BackgroundTransparency = 0.6
  199. HMain.Size = UDim2.new(1,0,1,0)
  200. HBarBack.Parent = HMain
  201. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  202. HBarBack.BorderColor3 = Color3.new(0,0,0)
  203. HBarBack.BorderSizePixel = 2
  204. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  205. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  206. HBar.Parent = HBarBack
  207. HBar.BackgroundColor3 = Color3.new(0, 1, 0)
  208. HBar.BorderColor3 = Color3.new(0,0,0)
  209. HBar.Size = UDim2.new(.5,0,1,0)
  210. HHealth.BackgroundTransparency = 1
  211. HHealth.Size = UDim2.new(1,0,1,0)
  212. HHealth.Font = "SourceSans"
  213. HHealth.Text = "[10/10]"
  214. HHealth.TextScaled = true
  215. HHealth.TextColor3 = Color3.new(1,1,1)
  216. HHealth.TextStrokeColor3 = Color3.new(85/255, 0, 127/255)
  217. HHealth.TextStrokeTransparency = 0
  218. HName.Parent = HMain
  219. HName.BackgroundTransparency = 1
  220. HName.Size = UDim2.new(1,0,.5,0)
  221. HName.Font = "SourceSansItalic"
  222. HName.Text = "Lord deathspeaker"
  223. HName.TextScaled = true
  224. HName.TextColor3 = Color3.new(0,0,0)
  225. HName.TextStrokeColor3 = Color3.new(0,0,0)
  226. HName.TextStrokeTransparency = 0
  227. HName.TextYAlignment = "Top"
  228.  
  229. runServ:connect(function()
  230. HHealth.Text = "["..hum.Health.."]"
  231. HBar:TweenSize(UDim2.new((hum.Health/hum.MaxHealth),0,1,0), _, "Linear", .4)
  232. end)
  233. ----------------------------------------------------
  234. local G = Instance.new("ScreenGui")
  235. G.Parent = p.PlayerGui
  236. G.Name = "Mana"
  237. local T = Instance.new("TextLabel")
  238. T.Name = "Mana"
  239. T.Parent = G
  240. T.Text = "Mana: "..char.Mana.Value
  241. T.FontSize = "Size24"
  242. T.BackgroundTransparency = 1
  243. T.TextColor3 = Color3.new(255,255,255)
  244. T.TextStrokeTransparency = 0
  245. T.Position = UDim2.new(0,250,0,400)
  246. T.BorderSizePixel = 0
  247. --//
  248. Debounces = {
  249. on = false;
  250. ks = false;
  251. CanAttack = true;
  252. CanJoke = true;
  253. NoIdl = false;
  254. Slashing = false;
  255. Slashed = false;
  256. Grabbing = false;
  257. Grabbed = false;
  258. }
  259. local Touche = {char.Name, }
  260. ----------------------------------------------------
  261. function lerp(a, b, t) -- Linear interpolation
  262. return a + (b - a)*t
  263. end
  264.  
  265. function slerp(a, b, t) --Spherical interpolation
  266. dot = a:Dot(b)
  267. if dot > 0.99999 or dot < -0.99999 then
  268. return t <= 0.5 and a or b
  269. else
  270. r = math.acos(dot)
  271. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  272. end
  273. end
  274.  
  275. function matrixInterpolate(a, b, t)
  276. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  277. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  278. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  279. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  280. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  281. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  282. local t = v1:Dot(v2)
  283. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  284. return CFrame.new()
  285. end
  286. return CFrame.new(
  287. v0.x, v0.y, v0.z,
  288. v1.x, v1.y, v1.z,
  289. v2.x, v2.y, v2.z,
  290. v3.x, v3.y, v3.z)
  291. end
  292. ----------------------------------------------------//Mesh setting
  293. local cmeshes = {}
  294. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  295. ll.BodyPart = 'LeftLeg'
  296. rl.BodyPart = 'RightLeg'
  297. la.BodyPart = 'LeftArm'
  298. ra.BodyPart = 'RightArm'
  299. t.BodyPart = 'Torso'
  300. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 101851582,101851254,101851696,101851254
  301. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 101851623,101851254,101851531,101851254
  302. t.MeshId,t.OverlayTextureId=101851389,101851254
  303.  
  304. ----------------------------------------------------19995982
  305. function genWeld(a,b)
  306. local w = Instance.new("Weld",a)
  307. w.Part0 = a
  308. w.Part1 = b
  309. return w
  310. end
  311. function weld(a, b)
  312. local weld = Instance.new("Weld")
  313. weld.Name = "W"
  314. weld.Part0 = a
  315. weld.Part1 = b
  316. weld.C0 = a.CFrame:inverse() * b.CFrame
  317. weld.Parent = a
  318. return weld;
  319. end
  320. ----------------------------------------------------
  321. function Lerp(c1,c2,al)
  322. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  323. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  324. for i,v in pairs(com1) do
  325. com1[i] = v+(com2[i]-v)*al
  326. end
  327. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  328. end
  329. ----------------------------------------------------
  330. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  331. local wld = Instance.new("Weld", wp1)
  332. wld.Part0 = wp0
  333. wld.Part1 = wp1
  334. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  335. end
  336. ----------------------------------------------------
  337. for i,v in pairs(char:children()) do
  338. if v:IsA("Hat") then
  339. v:Destroy()
  340. end
  341. end
  342. for i,v in pairs(hed:children()) do
  343. if v:IsA("Sound") then
  344. v:Destroy()
  345. end
  346. end
  347. ----------------------------------------------------
  348. function HasntTouched(plrname)
  349. local ret = true
  350. for _, v in pairs(Touche) do
  351. if v == plrname then
  352. ret = false
  353. end
  354. end
  355. return ret
  356. end
  357. ----------------------------------------------------
  358. larm.Size = larm.Size * 2
  359. rarm.Size = rarm.Size * 2
  360. lleg.Size = lleg.Size * 2
  361. rleg.Size = rleg.Size * 2
  362. torso.Size = torso.Size * 2
  363. hed.Size = hed.Size * 2
  364. root.Size = root.Size * 2
  365. ----------------------------------------------------
  366. newWeld(torso, larm, -1.5, 1, 0)
  367. larm.Weld.C1 = CFrame.new(0, 1, 0)
  368. newWeld(torso, rarm, 1.5, 1, 0)
  369. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  370. newWeld(torso, hed, 0, 3, 0)
  371. newWeld(torso, lleg, -1, -2, 0)
  372. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  373. newWeld(torso, rleg, 1, -2, 0)
  374. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  375. newWeld(root, torso, 0, -2, 0)
  376. torso.Weld.C1 = CFrame.new(0, -2, 0)
  377. ----------------------------------------------------
  378.  
  379. hed.face:Remove''
  380. hed.Transparency = 0
  381. local meshx9 = Instance.new('SpecialMesh',hed)
  382. meshx9.MeshType = 'FileMesh'
  383. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://139609457','rbxassetid://139609495'
  384. meshx9.Scale = Vector3.new(5,5,5)
  385.  
  386.  
  387.  
  388. lite = Instance.new("PointLight", torso)
  389. lite.Brightness = 30
  390. lite.Range = 40
  391. lite.Color = Color3.new(1, 0, 0)
  392. local hed2 = hed:Clone()
  393. hed2.CanCollide = false
  394. hed2.Parent = char
  395. hed2:ClearAllChildren()
  396. hed2.Transparency = 1
  397. hed2.Name = "DARP"
  398. local w = Instance.new("Weld",hed2)
  399. w.Part0 = hed
  400. w.Part1 = hed2
  401. w.C0 = CFrame.new(0,0,-0.175)
  402. z=Instance.new("SurfaceGui",hed2)
  403. z.Enabled = true
  404. z.Face = "Front"
  405. z.Adornee = hed2
  406. z.CanvasSize = Vector2.new(100,100)
  407. local face = Instance.new("ImageLabel",z)
  408. face.Size = UDim2.new(1,-30,1,0)
  409. face.Position = UDim2.new(0,15,0,0)
  410. face.BackgroundTransparency = 1
  411. ----------------------------------------------------
  412. local m = Instance.new("Model")
  413. m.Name = "Absolution"
  414. p1 = Instance.new("Part", m)
  415. p1.BrickColor = BrickColor.new("Neon")
  416. p1.FormFactor = Enum.FormFactor.Custom
  417. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  418. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  419. p1.CanCollide = false
  420. p1.Locked = true
  421. p1.Elasticity = 0
  422. p1.BottomSurface = Enum.SurfaceType.Smooth
  423. p1.TopSurface = Enum.SurfaceType.Smooth
  424. b1 = Instance.new("SpecialMesh", p1)
  425. b1.MeshType = Enum.MeshType.Wedge
  426. b1.Name = "Mesh"
  427. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  428. p2 = Instance.new("Part", m)
  429. p2.BrickColor = BrickColor.new("Neon")
  430. p2.FormFactor = Enum.FormFactor.Custom
  431. p2.Size = Vector3.new(1, 2.9000001, 1)
  432. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  433. p2.CanCollide = false
  434. p2.Locked = true
  435. p2.Elasticity = 0
  436. p2.BottomSurface = Enum.SurfaceType.Smooth
  437. p2.TopSurface = Enum.SurfaceType.Smooth
  438. b2 = Instance.new("BlockMesh", p2)
  439. b2.Name = "Mesh"
  440. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  441. p3 = Instance.new("Part", m)
  442. p3.BrickColor = BrickColor.new("Neon")
  443. p3.FormFactor = Enum.FormFactor.Custom
  444. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  445. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  446. p3.CanCollide = false
  447. p3.Locked = true
  448. p3.Elasticity = 0
  449. p3.BottomSurface = Enum.SurfaceType.Smooth
  450. p3.TopSurface = Enum.SurfaceType.Smooth
  451. b3 = Instance.new("SpecialMesh", p3)
  452. b3.MeshType = Enum.MeshType.Wedge
  453. b3.Name = "Mesh"
  454. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  455. p4 = Instance.new("Part", m)
  456. p4.BrickColor = BrickColor.new("Neon")
  457. p4.FormFactor = Enum.FormFactor.Custom
  458. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  459. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  460. p4.CanCollide = false
  461. p4.Locked = true
  462. p4.Elasticity = 0
  463. p4.BottomSurface = Enum.SurfaceType.Smooth
  464. p4.TopSurface = Enum.SurfaceType.Smooth
  465. b4 = Instance.new("SpecialMesh", p4)
  466. b4.MeshType = Enum.MeshType.Wedge
  467. b4.Name = "Mesh"
  468. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  469. p5 = Instance.new("Part", m)
  470. p5.BrickColor = BrickColor.new("Neon")
  471. p5.FormFactor = Enum.FormFactor.Custom
  472. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  473. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  474. p5.CanCollide = false
  475. p5.Locked = true
  476. p5.Elasticity = 0
  477. p5.BottomSurface = Enum.SurfaceType.Smooth
  478. p5.TopSurface = Enum.SurfaceType.Smooth
  479. b5 = Instance.new("SpecialMesh", p5)
  480. b5.MeshType = Enum.MeshType.Wedge
  481. b5.Name = "Mesh"
  482. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  483. p6 = Instance.new("Part", m)
  484. p6.Name = "Handle"
  485. p6.BrickColor = BrickColor.new("Neon")
  486. p6.FormFactor = Enum.FormFactor.Custom
  487. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  488. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  489. p6.CanCollide = false
  490. p6.Locked = true
  491. p6.Elasticity = 0
  492. p6.BottomSurface = Enum.SurfaceType.Smooth
  493. p6.TopSurface = Enum.SurfaceType.Smooth
  494. b6 = Instance.new("BlockMesh", p6)
  495. b6.Name = "Mesh"
  496. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  497. p7 = Instance.new("Part", m)
  498. p7.BrickColor = BrickColor.new("Neon")
  499. p7.FormFactor = Enum.FormFactor.Custom
  500. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  501. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  502. p7.CanCollide = false
  503. p7.Locked = true
  504. p7.Elasticity = 0
  505. p7.BottomSurface = Enum.SurfaceType.Smooth
  506. p7.TopSurface = Enum.SurfaceType.Smooth
  507. b7 = Instance.new("SpecialMesh", p7)
  508. b7.MeshType = Enum.MeshType.Wedge
  509. b7.Name = "Mesh"
  510. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  511. p8 = Instance.new("Part", m)
  512. p8.BrickColor = BrickColor.new("Neon")
  513. p8.FormFactor = Enum.FormFactor.Custom
  514. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  515. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  516. p8.CanCollide = false
  517. p8.Locked = true
  518. p8.Elasticity = 0
  519. p8.BottomSurface = Enum.SurfaceType.Smooth
  520. p8.TopSurface = Enum.SurfaceType.Smooth
  521. b8 = Instance.new("SpecialMesh", p8)
  522. b8.MeshType = Enum.MeshType.Wedge
  523. b8.Name = "Mesh"
  524. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  525. p9 = Instance.new("Part", m)
  526. p9.BrickColor = BrickColor.new("Neon")
  527. p9.FormFactor = Enum.FormFactor.Custom
  528. p9.Size = Vector3.new(1, 1.07999957, 1)
  529. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  530. p9.CanCollide = false
  531. p9.Locked = true
  532. p9.Elasticity = 0
  533. p9.BottomSurface = Enum.SurfaceType.Smooth
  534. p9.TopSurface = Enum.SurfaceType.Smooth
  535. b9 = Instance.new("BlockMesh", p9)
  536. b9.Name = "Mesh"
  537. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  538. p10 = Instance.new("Part", m)
  539. p10.BrickColor = BrickColor.new("Neon")
  540. p10.FormFactor = Enum.FormFactor.Custom
  541. p10.Size = Vector3.new(1, 1.41999948, 1)
  542. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  543. p10.CanCollide = false
  544. p10.Locked = true
  545. p10.Elasticity = 0
  546. p10.BottomSurface = Enum.SurfaceType.Smooth
  547. p10.TopSurface = Enum.SurfaceType.Smooth
  548. b10 = Instance.new("BlockMesh", p10)
  549. b10.Name = "Mesh"
  550. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  551. p11 = Instance.new("Part", m)
  552. p11.BrickColor = BrickColor.new("Neon")
  553. p11.FormFactor = Enum.FormFactor.Custom
  554. p11.Size = Vector3.new(1, 1.50999951, 1)
  555. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  556. p11.CanCollide = false
  557. p11.Locked = true
  558. p11.Elasticity = 0
  559. p11.BottomSurface = Enum.SurfaceType.Smooth
  560. p11.TopSurface = Enum.SurfaceType.Smooth
  561. b11 = Instance.new("BlockMesh", p11)
  562. b11.Name = "Mesh"
  563. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  564. p12 = Instance.new("Part", m)
  565. p12.Name = "BladeCenter"
  566. p12.BrickColor = BrickColor.new("Neon")
  567. p12.Material = Enum.Material.Concrete
  568. p12.FormFactor = Enum.FormFactor.Symmetric
  569. p12.Size = Vector3.new(1, 2, 2)
  570. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  571. p12.CanCollide = false
  572. p12.Locked = true
  573. p12.BottomSurface = Enum.SurfaceType.Smooth
  574. p12.TopSurface = Enum.SurfaceType.Smooth
  575. b12 = Instance.new("SpecialMesh", p12)
  576. b12.MeshType = Enum.MeshType.Brick
  577. b12.Name = "Mesh"
  578. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  579. p13 = Instance.new("Part", m)
  580. p13.BrickColor = BrickColor.new("Neon")
  581. p13.FormFactor = Enum.FormFactor.Custom
  582. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  583. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  584. p13.CanCollide = false
  585. p13.Locked = true
  586. p13.Elasticity = 0
  587. p13.BottomSurface = Enum.SurfaceType.Smooth
  588. p13.TopSurface = Enum.SurfaceType.Smooth
  589. b13 = Instance.new("BlockMesh", p13)
  590. b13.Name = "Mesh"
  591. b13.Scale = Vector3.new(1, 1, 0.400000006)
  592. p14 = Instance.new("Part", m)
  593. p14.BrickColor = BrickColor.new("Neon")
  594. p14.FormFactor = Enum.FormFactor.Custom
  595. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  596. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  597. p14.CanCollide = false
  598. p14.Locked = true
  599. p14.Elasticity = 0
  600. p14.BottomSurface = Enum.SurfaceType.Smooth
  601. p14.TopSurface = Enum.SurfaceType.Smooth
  602. b14 = Instance.new("BlockMesh", p14)
  603. b14.Name = "Mesh"
  604. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  605. p15 = Instance.new("Part", m)
  606. p15.BrickColor = BrickColor.new("Neon")
  607. p15.FormFactor = Enum.FormFactor.Custom
  608. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  609. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  610. p15.CanCollide = false
  611. p15.Locked = true
  612. p15.Material = "Neon"
  613. p15.Elasticity = 0
  614. p15.BottomSurface = Enum.SurfaceType.Smooth
  615. p15.TopSurface = Enum.SurfaceType.Smooth
  616. b15 = Instance.new("BlockMesh", p15)
  617. b15.Name = "Mesh"
  618. b15.Scale = Vector3.new(1, 1, 0.400000006)
  619. p16 = Instance.new("Part", m)
  620. p16.BrickColor = BrickColor.new("Neon")
  621. p16.FormFactor = Enum.FormFactor.Custom
  622. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  623. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  624. p16.CanCollide = false
  625. p16.Locked = true
  626. p16.Material = "Neon"
  627. p16.Elasticity = 0
  628. p16.BottomSurface = Enum.SurfaceType.Smooth
  629. p16.TopSurface = Enum.SurfaceType.Smooth
  630. b16 = Instance.new("BlockMesh", p16)
  631. b16.Name = "Mesh"
  632. b16.Scale = Vector3.new(1, 1, 0.400000006)
  633. p17 = Instance.new("Part", m)
  634. p17.BrickColor = BrickColor.new("Neon")
  635. p17.FormFactor = Enum.FormFactor.Custom
  636. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  637. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  638. p17.CanCollide = false
  639. p17.Material = "Neon"
  640. p17.Locked = true
  641. p17.Elasticity = 0
  642. p17.BottomSurface = Enum.SurfaceType.Smooth
  643. p17.TopSurface = Enum.SurfaceType.Smooth
  644. b17 = Instance.new("BlockMesh", p17)
  645. b17.Name = "Mesh"
  646. b17.Scale = Vector3.new(1, 1, 0.400000006)
  647. p18 = Instance.new("WedgePart", m)
  648. p18.BrickColor = BrickColor.new("Neon")
  649. p18.Material = "Neon"
  650. p18.Name = "BladePart1"
  651. p18.Material = Enum.Material.Concrete
  652. p18.Name = "Wedge"
  653. p18.FormFactor = Enum.FormFactor.Symmetric
  654. p18.Size = Vector3.new(1, 4, 2)
  655. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  656. p18.CanCollide = false
  657. p18.Locked = true
  658. p18.BottomSurface = Enum.SurfaceType.Smooth
  659. p18.TopSurface = Enum.SurfaceType.Smooth
  660. b18 = Instance.new("SpecialMesh", p18)
  661. b18.MeshType = Enum.MeshType.Wedge
  662. b18.Name = "Mesh"
  663. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  664. p19 = Instance.new("WedgePart", m)
  665. p19.BrickColor = BrickColor.new("Neon")
  666. p19.Name = "BladePart2"
  667. p19.Material = "Neon"
  668. p19.Material = Enum.Material.Concrete
  669. p19.Name = "Wedge"
  670. p19.FormFactor = Enum.FormFactor.Symmetric
  671. p19.Size = Vector3.new(1, 4, 2)
  672. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  673. p19.CanCollide = false
  674. p19.Locked = true
  675. p19.BottomSurface = Enum.SurfaceType.Smooth
  676. p19.TopSurface = Enum.SurfaceType.Smooth
  677. b19 = Instance.new("SpecialMesh", p19)
  678. b19.MeshType = Enum.MeshType.Wedge
  679. b19.Name = "Mesh"
  680. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  681. p20 = Instance.new("Part", m)
  682. p20.BrickColor = BrickColor.new("Neon")
  683. p20.FormFactor = Enum.FormFactor.Custom
  684. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  685. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  686. p20.CanCollide = false
  687. p20.Material = "Neon"
  688. p20.Locked = true
  689. p20.Elasticity = 0
  690. p20.BottomSurface = Enum.SurfaceType.Smooth
  691. p20.TopSurface = Enum.SurfaceType.Smooth
  692. b20 = Instance.new("BlockMesh", p20)
  693. b20.Name = "Mesh"
  694. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  695. p21 = Instance.new("Part", m)
  696. p21.BrickColor = BrickColor.new("Neon")
  697. p21.FormFactor = Enum.FormFactor.Custom
  698. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  699. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  700. p21.CanCollide = false
  701. p21.Locked = true
  702. p21.Elasticity = 0
  703. p21.BottomSurface = Enum.SurfaceType.Smooth
  704. p21.TopSurface = Enum.SurfaceType.Smooth
  705. b21 = Instance.new("SpecialMesh", p21)
  706. b21.MeshType = Enum.MeshType.Wedge
  707. b21.Name = "Mesh"
  708. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  709. w1 = Instance.new("Weld", p1)
  710. w1.Name = "Part_Weld"
  711. w1.Part0 = p1
  712. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  713. w1.Part1 = p2
  714. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  715. w2 = Instance.new("Weld", p2)
  716. w2.Name = "Part_Weld"
  717. w2.Part0 = p2
  718. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  719. w2.Part1 = p3
  720. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  721. w3 = Instance.new("Weld", p3)
  722. w3.Name = "Part_Weld"
  723. w3.Part0 = p3
  724. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  725. w3.Part1 = p4
  726. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  727. w4 = Instance.new("Weld", p4)
  728. w4.Name = "Part_Weld"
  729. w4.Part0 = p4
  730. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  731. w4.Part1 = p5
  732. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  733. w5 = Instance.new("Weld", p5)
  734. w5.Name = "Part_Weld"
  735. w5.Part0 = p5
  736. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  737. w5.Part1 = p6
  738. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  739. w6 = Instance.new("Weld", p6)
  740. w6.Name = "Part_Weld"
  741. w6.Part0 = p6
  742. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  743. w6.Part1 = p7
  744. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  745. w7 = Instance.new("Weld", p7)
  746. w7.Name = "Part_Weld"
  747. w7.Part0 = p7
  748. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  749. w7.Part1 = p8
  750. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  751. w8 = Instance.new("Weld", p8)
  752. w8.Name = "Part_Weld"
  753. w8.Part0 = p8
  754. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  755. w8.Part1 = p9
  756. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  757. w9 = Instance.new("Weld", p9)
  758. w9.Name = "Part_Weld"
  759. w9.Part0 = p9
  760. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  761. w9.Part1 = p10
  762. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  763. w10 = Instance.new("Weld", p10)
  764. w10.Name = "Part_Weld"
  765. w10.Part0 = p10
  766. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  767. w10.Part1 = p11
  768. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  769. w11 = Instance.new("Weld", p11)
  770. w11.Name = "Part_Weld"
  771. w11.Part0 = p11
  772. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  773. w11.Part1 = p12
  774. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  775. w12 = Instance.new("Weld", p12)
  776. w12.Name = "Part_Weld"
  777. w12.Part0 = p12
  778. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  779. w12.Part1 = p13
  780. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  781. w13 = Instance.new("Weld", p13)
  782. w13.Name = "Part_Weld"
  783. w13.Part0 = p13
  784. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  785. w13.Part1 = p14
  786. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  787. w14 = Instance.new("Weld", p14)
  788. w14.Name = "Part_Weld"
  789. w14.Part0 = p14
  790. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  791. w14.Part1 = p15
  792. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  793. w15 = Instance.new("Weld", p15)
  794. w15.Name = "Part_Weld"
  795. w15.Part0 = p15
  796. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  797. w15.Part1 = p16
  798. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  799. w16 = Instance.new("Weld", p16)
  800. w16.Name = "Part_Weld"
  801. w16.Part0 = p16
  802. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  803. w16.Part1 = p17
  804. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  805. w17 = Instance.new("Weld", p17)
  806. w17.Name = "Wedge_Weld"
  807. w17.Part0 = p17
  808. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  809. w17.Part1 = p18
  810. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  811. w18 = Instance.new("Weld", p18)
  812. w18.Name = "Wedge_Weld"
  813. w18.Part0 = p18
  814. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  815. w18.Part1 = p19
  816. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  817. w19 = Instance.new("Weld", p19)
  818. w19.Name = "Part_Weld"
  819. w19.Part0 = p19
  820. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  821. w19.Part1 = p20
  822. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  823. w20 = Instance.new("Weld", p20)
  824. w20.Name = "Part_Weld"
  825. w20.Part0 = p20
  826. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  827. w20.Part1 = p21
  828. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  829. m.Parent = char
  830. m:MakeJoints()
  831. ----------------------------------------------------
  832. local cor = Instance.new("Part", char.Absolution)
  833. cor.Name = "Thingy"
  834. cor.Locked = true
  835. cor.BottomSurface = 0
  836. cor.CanCollide = false
  837. cor.Size = Vector3.new(1, 13, 1)
  838. cor.Transparency = 1
  839. cor.TopSurface = 0
  840. corw = Instance.new("Weld", cor)
  841. corw.Part0 = rarm
  842. corw.Part1 = cor
  843. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  844. corw.C1 = CFrame.new(0, 0, 0)
  845. weld1 = Instance.new("Weld", char.Absolution)
  846. weld1.Part0 = cor
  847. weld1.Part1 = p6
  848. weld1.C0 = CFrame.new(0, 0, 0)
  849. ----------------------------------------------------
  850. hitb = Instance.new("Part", char.Absolution)
  851. hitb.Name = "Thingy2"
  852. hitb.Locked = true
  853. hitb.BottomSurface = 0
  854. hitb.CanCollide = false
  855. hitb.Size = Vector3.new(0, 8, 6)
  856. hitb.Transparency = 1
  857. hitb.TopSurface = 0
  858. weld2 = Instance.new("Weld", char.Absolution)
  859. weld2.Part0 = hitb
  860. weld2.Part1 = p12
  861. weld2.C0 = CFrame.new(0, .6, 1)
  862.  
  863.  
  864. ----------------------------------------------------
  865. function weld5(part0, part1, c0, c1)
  866. weeld=Instance.new("Weld", part0)
  867. weeld.Part0=part0
  868. weeld.Part1=part1
  869. weeld.C0=c0
  870. weeld.C1=c1
  871. return weeld
  872. end
  873. ----------------------------------------------------
  874. function newRay(start,face,range,wat)
  875. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  876. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  877. return rey,hit,pos
  878. end
  879. ----------------------------------------------------
  880. mod5 = Instance.new("Model",char)
  881.  
  882. function FindNearestTorso(Position,Distance,SinglePlayer)
  883. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  884. local List = {}
  885. for i,v in pairs(workspace:GetChildren())do
  886. if v:IsA("Model")then
  887. if v:findFirstChild("Torso")then
  888. if v ~= char then
  889. if(v.Torso.Position -Position).magnitude <= Distance then
  890. table.insert(List,v)
  891. end
  892. end
  893. end
  894. end
  895. end
  896. return List
  897. end
  898.  
  899. function Landing()
  900. part=Instance.new('Part',mod5)
  901. part.Anchored=true
  902. part.CanCollide=false
  903. part.FormFactor='Custom'
  904. part.Size=Vector3.new(.2,.2,.2)
  905. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  906. part.Transparency=.7
  907. part.BrickColor=BrickColor.new('Neon')
  908. mesh=Instance.new('SpecialMesh',part)
  909. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  910. mesh.TextureId = "http://www.roblox.com/asset/?id=19995982"
  911. mesh.Scale=Vector3.new(10,5,10)
  912.  
  913. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  914. if v:FindFirstChild('Humanoid') then
  915. v.Humanoid:TakeDamage(math.random(20,30))
  916. v.Humanoid.PlatformStand = true
  917. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  918. end
  919. end
  920.  
  921. coroutine.resume(coroutine.create(function()
  922. for i=0,3.8,0.05 do
  923. wait()
  924. part.CFrame=part.CFrame
  925. part.Transparency=i
  926. mesh.Scale=mesh.Scale+Vector3.new(10,10,10)
  927. end
  928. part.Parent = nil
  929. end))
  930. end
  931. ----------------------------------------------------
  932. mod4 = Instance.new("Model",char)
  933.  
  934. ptez = {0.7, 0.8, 0.9, 1}
  935.  
  936. function FindNearestTorso(Position,Distance,SinglePlayer)
  937. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  938. local List = {}
  939. for i,v in pairs(workspace:GetChildren())do
  940. if v:IsA("Model")then
  941. if v:findFirstChild("Torso")then
  942. if v ~= char then
  943. if(v.Torso.Position -Position).magnitude <= Distance then
  944. table.insert(List,v)
  945. end
  946. end
  947. end
  948. end
  949. end
  950. return List
  951. end
  952.  
  953. function GroundPound()
  954. part=Instance.new('Part',mod4)
  955. part.Anchored=true
  956. part.CanCollide=false
  957. part.FormFactor='Custom'
  958. part.Size=Vector3.new(.2,.2,.2)
  959. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  960. part.Transparency=.7
  961. part.BrickColor=BrickColor.new('Neon')
  962. mesh=Instance.new('SpecialMesh',part)
  963. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  964. mesh.TextureId = "http://www.roblox.com/asset/?id=19995982"
  965. mesh.Scale=Vector3.new(34,34,34)
  966. part2=Instance.new('Part',mod4)
  967. part2.Anchored=true
  968. part2.CanCollide=false
  969. part2.FormFactor='Custom'
  970. part2.Size=Vector3.new(.2,.2,.2)
  971. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  972. part2.Transparency=.7
  973. part2.BrickColor=BrickColor.new('Neon')
  974. mesh2=Instance.new('SpecialMesh',part2)
  975. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  976. mesh2.Scale=Vector3.new(3,1.5,3)
  977. x = Instance.new("Sound",char)
  978. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  979. x.Pitch = ptez[math.random(1,#ptez)]
  980. x.Volume = 1
  981. wait(.1)
  982. x:Play()
  983. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  984. if v:FindFirstChild('Humanoid') then
  985. v.Humanoid:TakeDamage(math.random(8,15))
  986. end
  987. end
  988. coroutine.resume(coroutine.create(function()
  989. for i=0,0.62,0.13 do
  990. wait()
  991. part.CFrame=part.CFrame
  992. part.Transparency=i
  993. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  994. part2.CFrame=part2.CFrame
  995. part2.Transparency=i
  996. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  997. end
  998. part.Parent=nil
  999. part2.Parent=nil
  1000. x:Destroy()
  1001. end))
  1002. end
  1003. ----------------------------------------------------
  1004. mod=Instance.new('Model',char)
  1005.  
  1006. function charge()
  1007. hed.Velocity=hed.CFrame.lookVector*200
  1008. part=Instance.new('Part',mod)
  1009. part.Anchored=true
  1010. part.CanCollide=false
  1011. part.FormFactor='Custom'
  1012. part.Size=Vector3.new(.2,.2,.2)
  1013. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1014. part.Transparency=.7
  1015. part.Name = "Wow"
  1016. part.BrickColor=BrickColor.new('Black')
  1017. mesh=Instance.new('SpecialMesh',part)
  1018. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1019. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1020. mesh.Scale=Vector3.new(10,5,10)
  1021. part2=part:clone()
  1022. part2.Parent=mod
  1023. part2.BrickColor=BrickColor.new('Neon')
  1024. mesh2=mesh:clone()
  1025. mesh2.Parent=part2
  1026. mesh2.Scale=Vector3.new(20,10,20)
  1027. part3=part2:clone()
  1028. part3.Parent = mod
  1029. part3.BrickColor=BrickColor.new('Cyan')
  1030. mesh3=mesh2:clone()
  1031. mesh2.Parent=part3
  1032. mesh3.Scale=Vector3.new(30,15,30)
  1033. coroutine.resume(coroutine.create(function()
  1034. for i=0,1,0.1 do
  1035. wait()
  1036. part.CFrame=part.CFrame
  1037. part.Transparency=i
  1038. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1039. part2.CFrame=part2.CFrame
  1040. part2.Transparency=i
  1041. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1042. part3.CFrame=part3.CFrame
  1043. part3.Transparency=i
  1044. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1045. end
  1046. part.Parent=nil
  1047. part2.Parent=nil
  1048. part3.Parent = nil
  1049. part1:remove()
  1050. part:remove()
  1051. part2:remove()
  1052. part3:remove()
  1053. end))
  1054. end
  1055. ----------------------------------------------------
  1056. function FindNearestTorso(Position,Distance,SinglePlayer)
  1057. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1058. local List = {}
  1059. for i,v in pairs(workspace:GetChildren())do
  1060. if v:IsA("Model")then
  1061. if v:findFirstChild("Torso")then
  1062. if v ~= char then
  1063. if(v.Torso.Position -Position).magnitude <= Distance then
  1064. table.insert(List,v)
  1065. end
  1066. end
  1067. end
  1068. end
  1069. end
  1070. return List
  1071. end
  1072.  
  1073. mod3 = Instance.new("Model",rleg)
  1074.  
  1075. function Stomp()
  1076. part=Instance.new('Part',mod3)
  1077. part.Anchored=true
  1078. part.CanCollide=false
  1079. part.FormFactor='Custom'
  1080. part.Size=Vector3.new(.2,.2,.2)
  1081. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1082. part.Transparency=0.7
  1083. part.BrickColor=BrickColor.new('')
  1084. mesh=Instance.new('SpecialMesh',part)
  1085. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1086. mesh.TextureId='http://www.roblox.com/asset/?id=19995982'
  1087. mesh.Scale=Vector3.new(25,25,25)
  1088. part2=part:clone()
  1089. part2.Parent=mod3
  1090. part2.BrickColor=BrickColor.new('Neon')
  1091. mesh2=mesh:clone()
  1092. mesh2.Parent=part2
  1093. mesh2.Scale=Vector3.new(50,50,50)
  1094. part3=part:clone()
  1095. part3.Parent=mod3
  1096. part3.TopSurface=0
  1097. part3.BottomSurface=0
  1098. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1099. mesh3=Instance.new('SpecialMesh',part3)
  1100. mesh3.MeshType = 3
  1101. mesh3.Scale=Vector3.new(30,30,30)
  1102. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1103. if v:FindFirstChild('Humanoid') then
  1104. v.Humanoid:TakeDamage(math.random(20,60))
  1105. v.Humanoid.PlatformStand = true
  1106. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1107. end
  1108. end
  1109. coroutine.resume(coroutine.create(function()
  1110. for i=0,3.8,0.05 do
  1111. wait()
  1112. part.CFrame=part.CFrame
  1113. part.Transparency=i
  1114. mesh.Scale=mesh.Scale+Vector3.new(50,50,50)
  1115. part2.CFrame=part2.CFrame
  1116. part2.Transparency=i
  1117. mesh2.Scale=mesh2.Scale+Vector3.new(20,20,20)
  1118. part3.CFrame=part3.CFrame
  1119. part3.Transparency=i
  1120. mesh3.Scale=mesh3.Scale+Vector3.new(30,30,30)
  1121. end
  1122. end))
  1123. end
  1124. ----------------------------------------------------
  1125.  
  1126. local acos = math.acos
  1127. local sqrt = math.sqrt
  1128. local Vec3 = Vector3.new
  1129. local fromAxisAngle = CFrame.fromAxisAngle
  1130.  
  1131. local function toAxisAngle(CFr)
  1132. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1133. local Angle = math.acos((R00+R11+R22-1)/2)
  1134. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1135. A = A == 0 and 0.00001 or A
  1136. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1137. B = B == 0 and 0.00001 or B
  1138. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1139. C = C == 0 and 0.00001 or C
  1140. local x = (R21-R12)/sqrt(A)
  1141. local y = (R02-R20)/sqrt(B)
  1142. local z = (R10-R01)/sqrt(C)
  1143. return Vec3(x,y,z),Angle
  1144. end
  1145.  
  1146. function ApplyTrig(Num,Func)
  1147. local Min,Max = Func(0),Func(1)
  1148. local i = Func(Num)
  1149. return (i-Min)/(Max-Min)
  1150. end
  1151.  
  1152. function LerpCFrame(CFrame1,CFrame2,Num)
  1153. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1154. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1155. end
  1156.  
  1157. function Crater(Torso,Radius)
  1158. Spawn(function()
  1159. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1160. local Ignore = {}
  1161. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1162. if v.Character ~= nil then
  1163. Ignore[#Ignore+1] = v.Character
  1164. end
  1165. end
  1166. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1167. if Hit == nil then return end
  1168. local Parts = {}
  1169. for i = 1,360,10 do
  1170. local P = Instance.new("Part",Torso.Parent)
  1171. P.Anchored = true
  1172. P.FormFactor = "Custom"
  1173. P.BrickColor = Hit.BrickColor
  1174. P.Material = Hit.Material
  1175. P.TopSurface = "Smooth"
  1176. P.BottomSurface = "Smooth"
  1177. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1178. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1179. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1180. if math.random(0,5) == 0 then -- rubble
  1181. local P = Instance.new("Part",Torso.Parent)
  1182. P.Anchored = true
  1183. P.FormFactor = "Custom"
  1184. P.BrickColor = Hit.BrickColor
  1185. P.Material = Hit.Material
  1186. P.TopSurface = "Smooth"
  1187. P.BottomSurface = "Smooth"
  1188. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1189. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1190. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1191. end
  1192. end
  1193. for i = 0,1,0.05 do
  1194. for i2,v in pairs(Parts) do
  1195. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1196. end
  1197. wait(0.02)
  1198. end
  1199. for i,v in pairs(Parts) do
  1200. if v[1].Size.X > 2.1 then
  1201. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1202. end
  1203. v[1].Anchored = false
  1204. end
  1205. for i = 0,1,0.05 do
  1206. for i2,v in pairs(Parts) do
  1207. v[1].Transparency = i
  1208. if i == 1 then
  1209. v[1]:Destroy()
  1210. elseif i >= 0.25 then
  1211. v[1].CanCollide = false
  1212. end
  1213. end
  1214. wait(0.02)
  1215. end
  1216. Parts = nil
  1217. end)
  1218. end
  1219.  
  1220. ----------------------------------------------------
  1221. mouse.KeyDown:connect(function(key)
  1222. if key == "r" and char.Mana.Value>=50 then
  1223. char.Mana.Value = char.Mana.Value - 50
  1224. larm.BrickColor = BrickColor.new("Bright red")
  1225. rarm.BrickColor = BrickColor.new("Bright red")
  1226. if Debounces.CanAttack == true then
  1227. Debounces.CanAttack = false
  1228. Debounces.on = true
  1229. Debounces.NoIdl = true
  1230. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1231. hit = ht.Parent
  1232. if ht and hit:IsA("Model") then
  1233. if hit:FindFirstChild("Humanoid") then
  1234. if hit.Name ~= p.Name then
  1235. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1236. wait(1)
  1237. end
  1238. end
  1239. elseif ht and hit:IsA("Hat") then
  1240. if hit.Parent.Name ~= p.Name then
  1241. if hit.Parent:FindFirstChild("Humanoid") then
  1242.  
  1243. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1244. wait(1)
  1245. --Debounces.Slashed = false
  1246. end
  1247. end
  1248. end
  1249. end)
  1250. q = Instance.new("Sound",hed)
  1251. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1252. q.Pitch = 0.85
  1253. q.Looped = false
  1254. q1 = Instance.new("Sound",hed)
  1255. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1256. q1.Pitch = 0.85
  1257. q1.Looped = false
  1258. q:Play()
  1259. q1:Play()
  1260. for i = 1,20 do
  1261. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1262. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1263. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1264. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1265. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1266. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1267. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1268. if Debounces.on == false then break end
  1269. wait()
  1270. end
  1271. n = Instance.new("Sound",hed)
  1272. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1273. n.Pitch = 0.94
  1274. n.Looped = false
  1275. n1 = Instance.new("Sound",hed)
  1276. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1277. n1.Pitch = 0.94
  1278. n1.Looped = false
  1279. n:Play()
  1280. n1:Play()
  1281. b = Instance.new("Sound",hed)
  1282. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1283. b.Pitch = 0.94
  1284. b.Looped = false
  1285. b1 = Instance.new("Sound",hed)
  1286. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1287. b1.Pitch = 0.94
  1288. b1.Looped = false
  1289. b:Play()
  1290. b1:Play()
  1291. for i = 1,26 do
  1292. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1293. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1294. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1295. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1296. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1297. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1298. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1299. if Debounces.on == false then break end
  1300. wait()
  1301. end
  1302. wait(.5)
  1303. to:disconnect()
  1304. q:Destroy()
  1305. q1:Destroy()
  1306. n:Destroy()
  1307. n1:Destroy()
  1308. larm.BrickColor = BrickColor.new("Neon")
  1309. rarm.BrickColor = BrickColor.new("Neon")
  1310. if Debounces.CanAttack == false then
  1311. Debounces.CanAttack = true
  1312. Debounces.on = false
  1313. Debounces.NoIdl = false
  1314. end
  1315. end
  1316. end
  1317. end)
  1318. ----------------------------------------------------
  1319. mouse.KeyDown:connect(function(key)
  1320. if key == "q" and char.Mana.Value>=50 then
  1321. char.Mana.Value = char.Mana.Value - 50
  1322. larm.BrickColor = BrickColor.new("Bright red")
  1323. rarm.BrickColor = BrickColor.new("Bright red")
  1324. if Debounces.CanAttack == true then
  1325. Debounces.CanAttack = false
  1326. Debounces.on = true
  1327. Debounces.NoIdl = true
  1328. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1329. hit = ht.Parent
  1330. if ht and hit:IsA("Model") then
  1331. if hit:FindFirstChild("Humanoid") then
  1332. if hit.Name ~= p.Name then
  1333. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1334. wait(1)
  1335. --Debounces.Slashed = false
  1336. --end
  1337. end
  1338. end
  1339. elseif ht and hit:IsA("Hat") then
  1340. if hit.Parent.Name ~= p.Name then
  1341. if hit.Parent:FindFirstChild("Humanoid") then
  1342. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1343. wait(1)
  1344. --Debounces.Slashed = false
  1345. end
  1346. end
  1347. end
  1348. end)
  1349. for i = 1, 20 do
  1350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1356. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1357. if Debounces.on == false then break end
  1358. wait()
  1359. end
  1360. z = Instance.new("Sound",hed)
  1361. z.SoundId = "rbxassetid://160069154"
  1362. z.Looped = false
  1363. z.Pitch = .9
  1364. z1 = Instance.new("Sound",hed)
  1365. z1.SoundId = "rbxassetid://160069154"
  1366. z1.Looped = false
  1367. z1.Pitch = .9
  1368. wait(0.01)
  1369. z:Play()
  1370. z1:Play()
  1371. for i = 1, 12 do
  1372. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1373. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1374. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1375. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1376. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1377. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1378. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1379. if Debounces.on == false then break end
  1380. wait()
  1381. end
  1382. for i = 1, 12 do
  1383. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1384. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1385. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1386. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1389. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1390. if Debounces.on == false then break end
  1391. wait()
  1392. end
  1393. z = Instance.new("Sound",hed)
  1394. z.SoundId = "rbxassetid://168586621"
  1395. z.Looped = false
  1396. z.Pitch = 1
  1397. z1 = Instance.new("Sound",hed)
  1398. z1.SoundId = "rbxassetid://168586621"
  1399. z1.Looped = false
  1400. z1.Pitch = 1
  1401. wait(0.01)
  1402. z:Play()
  1403. z1:Play()
  1404. for i = 1, 12 do
  1405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1406. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1407. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1408. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1409. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1410. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1411. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1412. if Debounces.on == false then break end
  1413. wait()
  1414. end
  1415. to:disconnect()
  1416. larm.BrickColor = BrickColor.new("Neon")
  1417. rarm.BrickColor = BrickColor.new("Neon")
  1418. if Debounces.CanAttack == false then
  1419. Debounces.CanAttack = true
  1420. Debounces.on = false
  1421. Debounces.NoIdl = false
  1422. end
  1423. end
  1424. end
  1425. end)
  1426. ----------------------------------------------------
  1427. Sit = false
  1428. mouse.KeyDown:connect(function(key)
  1429. if key == "v" then
  1430. if Sit == false then
  1431. Sit = true
  1432. hum.WalkSpeed = 20
  1433. stanceToggle = "Sitting"
  1434. elseif Sit == true then
  1435. Sit = false
  1436. hum.WalkSpeed = 50
  1437. stanceToggle = "Normal"
  1438. end
  1439. end
  1440. end)
  1441. ----------------------------------------------------
  1442. mouse.KeyDown:connect(function(key)
  1443. if key == "t" and char.Mana.Value>=50 then
  1444. char.Mana.Value = char.Mana.Value - 50
  1445. if Debounces.CanAttack == true then
  1446. Debounces.CanAttack = false
  1447. Debounces.on = true
  1448. Debounces.NoIdl = true
  1449. for i = 1, 25 do
  1450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1456. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1457. if Debounces.on == false then break end
  1458. wait()
  1459. end
  1460. Spawn(function()
  1461. local Parts = {}
  1462. for Y = -5,4 do
  1463. local P = Instance.new("Part",char)
  1464. P.Anchored = true
  1465. P.FormFactor = "Custom"
  1466. P.CanCollide = false
  1467. P.Size = Vector3.new(1,1,1)
  1468. P.TopSurface = "SmoothNoOutlines"
  1469. P.BottomSurface = "SmoothNoOutlines"
  1470. P.BrickColor = BrickColor.new("Neon")
  1471. P.Material = "Neon"
  1472. P.Name = tostring(Y)
  1473. local i = (Y+5)/(10)
  1474. i = 1-math.cos(math.pi*i-(math.pi/2))
  1475. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1476. P.Touched:connect(function(ht)
  1477. local hit = ht.Parent
  1478. if hit:FindFirstChild("Humanoid") then
  1479. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1480. end
  1481. end)
  1482. s = Instance.new("Sound",P)
  1483. s.SoundId = "rbxassetid://228343271"
  1484. s.Volume = .7
  1485. s.Pitch = 0.9
  1486. s:Play()
  1487. P.Touched:connect(function(ht)
  1488. hit = ht.Parent
  1489. if ht and hit:IsA("Model") then
  1490. if hit:FindFirstChild("Humanoid") then
  1491. if hit.Name ~= p.Name then
  1492.  
  1493. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1494. hit:FindFirstChild("Humanoid").PlatformStand = true
  1495. wait(1)
  1496. --Debounces.Slashed = false
  1497. --end
  1498. end
  1499. end
  1500. elseif ht and hit:IsA("Hat") then
  1501. if hit.Parent.Name ~= p.Name then
  1502. if hit.Parent:FindFirstChild("Humanoid") then
  1503.  
  1504. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1505. hit:FindFirstChild("Humanoid").PlatformStand = true
  1506. wait(1)
  1507. --Debounces.Slashed = false
  1508. --end
  1509. end
  1510. end
  1511. end
  1512. end)
  1513. Parts[#Parts+1] = P
  1514. end
  1515. local BREAKIT = false
  1516. local CParts = {}
  1517. local Rocks = {}
  1518. local LastPos = nil
  1519. for i = 1,70 do
  1520. for i2,v in pairs(Parts) do
  1521. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1522. local cf = v.CFrame
  1523. v.Size = v.Size+Vector3.new(1,1,1)
  1524. v.CFrame = cf
  1525. v.Transparency = v.Transparency+0.02
  1526. if v.Transparency >= 0.975 then BREAKIT = true end
  1527. if v.Name == "0" then
  1528. local Ignore = {}
  1529. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1530. if v.Character ~= nil then
  1531. Ignore[#Ignore+1] = v.Character
  1532. end
  1533. end
  1534. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1535. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1536. if Hit ~= nil then
  1537. if #Rocks == 0 then
  1538. for i = 1,5 do
  1539. local P = Instance.new("Part",char)
  1540. Rocks[#Rocks+1] = P
  1541. P.Anchored = true
  1542. P.FormFactor = "Custom"
  1543. P.BrickColor = Hit.BrickColor
  1544. P.Material = Hit.Material
  1545. P.TopSurface = "Smooth"
  1546. P.BottomSurface = "Smooth"
  1547. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1548. end
  1549. end
  1550. for i,P in pairs(Rocks) do
  1551. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1552. end
  1553. local P = Instance.new("Part",char)
  1554. CParts[#CParts+1] = {P,tick()}
  1555. P.Anchored = true
  1556. P.FormFactor = "Custom"
  1557. P.BrickColor = Hit.BrickColor
  1558. P.Material = Hit.Material
  1559. P.TopSurface = "Smooth"
  1560. P.BottomSurface = "Smooth"
  1561. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1562. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1563. Pos = Pos.p
  1564. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1565. local P = P:Clone()
  1566. CParts[#CParts+1] = {P,tick()}
  1567. P.Parent = char
  1568. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1569. Pos = Pos.p
  1570. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1571. if LastPos ~= nil then
  1572. local P = P:Clone()
  1573. CParts[#CParts+1] = {P,tick()}
  1574. P.Parent = char
  1575. P.BrickColor = BrickColor.new("Neon")
  1576. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1577. Pos = Pos.p
  1578. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1579. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1580. --P.Velocity = Vector3.new(0,-1000,0)
  1581. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1582. end
  1583. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1584. end
  1585. end
  1586. end
  1587. if BREAKIT then break end
  1588. wait(0.002)
  1589. end
  1590. for i,v in pairs(Rocks) do
  1591. CParts[#CParts+1] = {v,tick()}
  1592. end
  1593. for i,v in pairs(Parts) do
  1594. v:Destroy()
  1595. end
  1596. Parts = nil
  1597. while true do
  1598. local t = tick()
  1599. local p = nil
  1600. for i,v in pairs(CParts) do
  1601. if t-v[2] > 4 then
  1602. v[1].Transparency = v[1].Transparency+0.05
  1603. if v[1].Transparency >= 1 then
  1604. v[1]:Destroy()
  1605. CParts[i] = nil
  1606. end
  1607. end
  1608. p = v
  1609. end
  1610. if p == nil then break end
  1611. wait(0.002)
  1612. end
  1613. for i,v in pairs(CParts) do
  1614. v:Destroy()
  1615. end
  1616. CParts = {}
  1617. end)
  1618. for i = 1, 20 do
  1619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1625. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1626. if Debounces.on == false then break end
  1627. wait()
  1628. end
  1629. if Debounces.CanAttack == false then
  1630. Debounces.CanAttack = true
  1631. Debounces.on = false
  1632. Debounces.NoIdl = false
  1633. end
  1634. end
  1635. end
  1636. end)
  1637. ----------------------------------------------------
  1638. mouse.KeyDown:connect(function(key)
  1639. if key == "e" and char.Mana.Value>=50 then
  1640. char.Mana.Value = char.Mana.Value - 50
  1641. larm.BrickColor = BrickColor.new("Bright red")
  1642. rarm.BrickColor = BrickColor.new("Bright red")
  1643. if Debounces.CanAttack == true then
  1644. Debounces.CanAttack = false
  1645. Debounces.on = true
  1646. Debounces.NoIdl = true
  1647. for i = 1, 18 do
  1648. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1649. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1650. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1651. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1652. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1653. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1654. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1655. if Debounces.on == false then break end
  1656. wait()
  1657. end
  1658. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1659. local rng = Instance.new("Part", char.Absolution.Handle)
  1660. rng.Anchored = true
  1661. rng.BrickColor = BrickColor.new("Neon")
  1662. rng.CanCollide = true
  1663. rng.FormFactor = 3
  1664. rng.Name = "Ring"
  1665. rng.Size = Vector3.new(1, 1, 1)
  1666. rng.CanCollide = false
  1667. rng.Transparency = 0.35
  1668. rng.TopSurface = 0
  1669. rng.BottomSurface = 0
  1670. rng.CFrame = HandCF
  1671. local rngm = Instance.new("SpecialMesh", rng)
  1672. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1673. rngm.Scale = Vector3.new(1, 1, 2)
  1674. x = Instance.new("Sound", hed)
  1675. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1676. x.Looped = false
  1677. x.Pitch = .7
  1678. x.Volume = 1
  1679. x1 = Instance.new("Sound", hed)
  1680. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1681. x1.Looped = false
  1682. x1.Pitch = .7
  1683. x1.Volume = 1
  1684. x:Play()
  1685. x1:Play()
  1686. rngto = rng.Touched:connect(function(ht)
  1687. hit = ht.Parent
  1688. if ht and hit:IsA("Model") then
  1689. if hit:FindFirstChild("Humanoid") then
  1690. if hit.Name ~= p.Name then
  1691.  
  1692. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1693. hit:FindFirstChild("Humanoid").PlatformStand = true
  1694. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1695. --Debounces.Slashed = false
  1696. --end
  1697. end
  1698. end
  1699. elseif ht and hit:IsA("Hat") then
  1700. if hit.Parent.Name ~= p.Name then
  1701. if hit.Parent:FindFirstChild("Humanoid") then
  1702.  
  1703. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1704. hit:FindFirstChild("Humanoid").PlatformStand = true
  1705. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1706. --Debounces.Slashed = false
  1707. end
  1708. end
  1709. end
  1710. end)
  1711. coroutine.wrap(function()
  1712. for i = 1, 60, 2 do
  1713. rngm.Scale = Vector3.new(5 + i*5, 5 + i*5, 5)
  1714. rng.Size = rngm.Scale
  1715. rng.CFrame = HandCF
  1716. rng.Transparency = i/60
  1717. wait()
  1718. end
  1719. wait()
  1720. rng:Destroy()
  1721. end)()
  1722. for i = 1, 18 do
  1723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1729. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1730. if Debounces.on == false then break end
  1731. wait()
  1732. end
  1733. larm.BrickColor = BrickColor.new("Neon")
  1734. rarm.BrickColor = BrickColor.new("Neon")
  1735. x:Destroy()
  1736. x1:Destroy()
  1737. if Debounces.CanAttack == false then
  1738. Debounces.CanAttack = true
  1739. Debounces.on = false
  1740. Debounces.NoIdl = false
  1741. end
  1742. end
  1743. end
  1744. end)
  1745. ----------------------------------------------------
  1746. mouse.KeyDown:connect(function(key)
  1747. if key == "y" then
  1748. if Debounces.CanAttack == true then
  1749. Debounces.CanAttack = false
  1750. Debounces.on = true
  1751. Debounces.NoIdl = true
  1752. for i = 1, 15 do
  1753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1759. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1760. if Debounces.on == false then break end
  1761. wait()
  1762. end
  1763. x = Instance.new("Sound",char)
  1764. x.SoundId = "rbxassetid://228343271"
  1765. x.Pitch = 1
  1766. x.Volume = .8
  1767. wait(.1)
  1768. x:Play()
  1769. Debounces.on = false
  1770. Debounces.Here = false
  1771. shot = shot + 1
  1772. local rng = Instance.new("Part", char)
  1773. rng.Anchored = true
  1774. rng.BrickColor = BrickColor.new("Neon")
  1775. rng.CanCollide = false
  1776. rng.FormFactor = 3
  1777. rng.Name = "Ring"
  1778. rng.Size = Vector3.new(1, 1, 1)
  1779. rng.Transparency = 0.35
  1780. rng.TopSurface = 0
  1781. rng.BottomSurface = 0
  1782. rng2 = rng:clone()
  1783. rng3 = rng2:clone()
  1784. rng4 = rng2:clone()
  1785. local rngm = Instance.new("SpecialMesh", rng)
  1786. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1787. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1788. rngm.Scale = Vector3.new(10, 10, 1)
  1789. rngm2 = rngm:clone()
  1790. rngm2.Scale = Vector3.new(5, 5, 1)
  1791. rngm3=rngm2:clone()
  1792. rngm3.Parent = rng3
  1793. rngm3.Scale = Vector3.new(8, 8, 1)
  1794. rngm4 = rngm2:clone()
  1795. rngm4.Parent = rng4
  1796. rngm4.Scale = Vector3.new(6, 6, 1)
  1797. local bem = Instance.new("Part", char)
  1798. bem.Anchored = true
  1799. bem.BrickColor = BrickColor.new("Neon")
  1800. bem.CanCollide = false
  1801. bem.FormFactor = 3
  1802. bem.Name = "Beam" .. shot
  1803. bem.Size = Vector3.new(1, 1, 1)
  1804. bem.Transparency = 0.35
  1805. bem.TopSurface = 0
  1806. bem.BottomSurface = 0
  1807. local bemm = Instance.new("SpecialMesh", bem)
  1808. bemm.MeshType = 4
  1809. bemm.Scale = Vector3.new(1, 4, 4)
  1810. local out = Instance.new("Part", char)
  1811. out.Anchored = true
  1812. out.BrickColor = BrickColor.new("Neon")
  1813. out.CanCollide = false
  1814. out.FormFactor = 3
  1815. out.Name = "Out"
  1816. out.Size = Vector3.new(4, 4, 4)
  1817. out.Transparency = 0.35
  1818. out.TopSurface = 0
  1819. out.BottomSurface = 0
  1820. local outm = Instance.new("SpecialMesh", out)
  1821. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1822. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1823. outm.Scale = Vector3.new(4, 4, 4)
  1824. local bnd = Instance.new("Part", char)
  1825. bnd.Anchored = true
  1826. bnd.BrickColor = BrickColor.new("Neon")
  1827. bnd.CanCollide = false
  1828. bnd.FormFactor = 3
  1829. bnd.Material = "Neon"
  1830. bnd.Name = "Bend"
  1831. bnd.Size = Vector3.new(1, 1, 1)
  1832. bnd.Transparency = 1
  1833. bnd.TopSurface = 0
  1834. bnd.BottomSurface = 0
  1835. local bndm = Instance.new("SpecialMesh", bnd)
  1836. bndm.MeshType = 3
  1837. bndm.Scale = Vector3.new(8, 8, 8)
  1838. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1839. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1840. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1841. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1842. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1843. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1844. Debounces.Shewt = true
  1845. coroutine.wrap(function()
  1846. for i = 1, 50, 0.2 do
  1847. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1848. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1849. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1850. rng.Transparency = i/20
  1851. rng3.Transparency = 1/16
  1852. rng4.Transparency = i/12
  1853. wait()
  1854. end
  1855. wait()
  1856. rng:Destroy()
  1857. end)()
  1858. if Debounces.Shewt == true then
  1859. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1860. hit = ht.Parent
  1861. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1862. if HasntTouched(hit.Name) == true and deb == false then
  1863. deb = true
  1864. coroutine.wrap(function()
  1865. hit:FindFirstChild("Humanoid").PlatformStand = true
  1866. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1867. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1868. end)()
  1869. table.insert(Touche, hit.Name)
  1870. deb = false
  1871. end
  1872. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1873. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1874. deb = true
  1875. coroutine.wrap(function()
  1876. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1877. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1878. wait(1)
  1879. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1880. end)()
  1881. table.insert(Touche, hit.Parent.Name)
  1882. deb = false
  1883. for i, v in pairs(Touche) do
  1884. print(v)
  1885. end
  1886. end
  1887. end
  1888. end)
  1889. end
  1890. for i = 0, 260, 8 do
  1891. bem.Size = Vector3.new(i, 2, 2)
  1892. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1893. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1894. bnd.Size = Vector3.new(1,1,1)
  1895. bndm.Scale = Vector3.new(8,8,8)
  1896. if i % 10 == 0 then
  1897. local newRng = rng2:Clone()
  1898. newRng.Parent = char
  1899. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1900. local newRngm = rngm2:clone()
  1901. newRngm.Parent=newRng
  1902. coroutine.wrap(function()
  1903. for i = 1, 10, 0.2 do
  1904. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1905. newRng.Transparency = i/10
  1906. wait()
  1907. end
  1908. wait()
  1909. newRng:Destroy()
  1910. end)()
  1911. end
  1912. wait()
  1913. end
  1914. wait()
  1915. Debounces.Shewt = false
  1916. bem:Destroy()
  1917. out:Destroy()
  1918. bnd:Destroy()
  1919. Debounces.Ready = false
  1920. for i, v in pairs(Touche) do
  1921. table.remove(Touche, i)
  1922. end
  1923. wait()
  1924. table.insert(Touche, char.Name)
  1925. Debounces.NoIdl = false
  1926. if Debounces.CanAttack == false then
  1927. Debounces.CanAttack = true
  1928. end
  1929. end
  1930. end
  1931. end)
  1932. ----------------------------------------------------
  1933. sidz = {"231917888", "231917845", "231917806"}
  1934. ptz = {1,1,1}
  1935. mouse.KeyDown:connect(function(key)
  1936. if key == "f" and char.Mana.Value>=50 then
  1937. char.Mana.Value = char.Mana.Value - 50
  1938. larm.BrickColor = BrickColor.new("Neon")
  1939. rarm.BrickColor = BrickColor.new("Camo")
  1940. if Debounces.CanAttack == true then
  1941. Debounces.CanAttack = false
  1942. Debounces.on = true
  1943. Debounces.NoIdl = true
  1944. GroundPound()
  1945. for i = 1, 10 do
  1946. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1947. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1948. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1949. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1950. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1951. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1952. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1953. if Debounces.on == false then break end
  1954. wait()
  1955. end
  1956. GroundPound()
  1957. for i = 1, 10 do
  1958. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1960. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1961. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1962. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1963. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1964. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1965. if Debounces.on == false then break end
  1966. wait()
  1967. end
  1968. GroundPound()
  1969. for i = 1, 10 do
  1970. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1971. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1972. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1973. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1974. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1975. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1976. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1977. if Debounces.on == false then break end
  1978. wait()
  1979. end
  1980. GroundPound()
  1981. for i = 1, 10 do
  1982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1988. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1989. if Debounces.on == false then break end
  1990. wait()
  1991. end
  1992. GroundPound()
  1993. for i = 1, 10 do
  1994. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1995. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1996. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1997. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1998. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1999. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2000. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2001. if Debounces.on == false then break end
  2002. wait()
  2003. end
  2004. z = Instance.new("Sound",char)
  2005. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2006. z.Pitch = ptz[math.random(1,#ptz)]
  2007. z.Volume = 1
  2008. z1 = Instance.new("Sound",char)
  2009. z1.SoundId = z.SoundId
  2010. z1.Pitch = z.Pitch
  2011. z1.Volume = 1
  2012. wait(1)
  2013. z:Play()
  2014. z1:Play()
  2015. Stomp()
  2016. for i = 1, 20 do
  2017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2019. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2020. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2021. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2022. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2023. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2024. if Debounces.on == false then break end
  2025. wait()
  2026. end
  2027. if Debounces.CanAttack == false then
  2028. Debounces.CanAttack = true
  2029. Debounces.on = false
  2030. Debounces.NoIdl = false
  2031. larm.BrickColor = BrickColor.new("Neon")
  2032. rarm.BrickColor = BrickColor.new("Neon")
  2033. end
  2034. end
  2035. end
  2036. end)
  2037. ----------------------------------------------------
  2038. mouse.KeyDown:connect(function(key)
  2039. if key == "g" and char.Mana.Value>5 then
  2040. char.Mana.Value = char.Mana.Value - 5
  2041. larm.BrickColor = BrickColor.new("Camo")
  2042. rarm.BrickColor = BrickColor.new("Neon")
  2043. if Debounces.CanAttack == true then
  2044. Debounces.CanAttack = false
  2045. Debounces.on = true
  2046. Debounces.NoIdl = true
  2047. chrg = lleg.Touched:connect(function(ht)
  2048. hit = ht.Parent
  2049. if ht and hit:IsA("Model") then
  2050. if hit:FindFirstChild("Humanoid") then
  2051. if hit.Name ~= p.Name then
  2052.  
  2053. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2054. hit:FindFirstChild("Humanoid").PlatformStand = true
  2055. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2056. --Debounces.Slashed = false
  2057. --end
  2058. end
  2059. end
  2060. elseif ht and hit:IsA("Hat") then
  2061. if hit.Parent.Name ~= p.Name then
  2062. if hit.Parent:FindFirstChild("Humanoid") then
  2063.  
  2064. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2065. hit:FindFirstChild("Humanoid").PlatformStand = true
  2066. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2067. --Debounces.Slashed = false
  2068. end
  2069. end
  2070. end
  2071. end)
  2072. for i = 1, 14 do
  2073. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2074. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2075. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2076. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2077. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2078. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2079. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2080. if Debounces.on == false then break end
  2081. wait()
  2082. end
  2083. charge()
  2084. z = Instance.new("Sound",char)
  2085. z.SoundId = "rbxassetid://200632875"
  2086. z.Volume = 1
  2087. z.Pitch = .8
  2088. z1 = Instance.new("Sound",char)
  2089. z1.SoundId = "rbxassetid://200632875"
  2090. z1.Volume = 1
  2091. z1.Pitch = .9
  2092. z:Play()
  2093. z1:Play()
  2094. wait(1)
  2095. z:Destroy()
  2096. z1:Destroy()
  2097. chrg:disconnect()
  2098. if Debounces.CanAttack == false then
  2099. Debounces.CanAttack = true
  2100. Debounces.on = false
  2101. Debounces.NoIdl = false
  2102. larm.BrickColor = BrickColor.new("Neon")
  2103. rarm.BrickColor = BrickColor.new("Neon")
  2104. end
  2105. end
  2106. end
  2107. end)
  2108. ----------------------------------------------------
  2109. pt = {0.7, 0.8, 0.9}
  2110. mouse.KeyDown:connect(function(key)
  2111. if key == "h" and char.Mana.Value>50 then
  2112. char.Mana.Value = char.Mana.Value - 50
  2113. if Debounces.CanJoke == true then
  2114. Debounces.CanJoke = false
  2115. u = Instance.new("Sound")
  2116. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2117. u.Parent = char
  2118. u.Looped = false
  2119. u.Pitch = pt[math.random(1,#pt)]
  2120. u.Volume = 1
  2121. u2 = Instance.new("Sound")
  2122. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2123. u2.Parent = char
  2124. u2.Looped = false
  2125. u2.Pitch = u.Pitch
  2126. u2.Volume = 1
  2127. wait(.01)
  2128. u:Play()
  2129. u2:Play()
  2130. wait(6)
  2131. u:Destroy()
  2132. u2:Destroy()
  2133. if Debounces.CanJoke == false then
  2134. Debounces.CanJoke = true
  2135. end
  2136. end
  2137. end
  2138. end)
  2139. ----------------------------------------------------
  2140. mouse.KeyDown:connect(function(key)
  2141. if key == "j" and char.Mana.Value> 30 then
  2142. char.Mana.Value = char.Mana.Value-30
  2143. if Debounces.CanJoke == true then
  2144. Debounces.CanJoke = false
  2145. z = Instance.new("Sound",char)
  2146. z.SoundId = "rbxassetid://135017755"
  2147. z.Pitch = .76
  2148. z.Volume = 1
  2149. wait()
  2150. z:Play()
  2151. wait(6)
  2152. z:Destroy()
  2153. if Debounces.CanJoke == false then
  2154. Debounces.CanJoke = true
  2155. end
  2156. end
  2157. end
  2158. end)
  2159. ----------------------------------------------------
  2160. mouse.KeyDown:connect(function(key)
  2161. if key == "k" and char.Mana.Value> 10 then
  2162. char.Mana.Value = char.Mana.Value -10
  2163. if Debounces.CanJoke == true then
  2164. Debounces.CanJoke = false
  2165. z = Instance.new("Sound",char)
  2166. z.SoundId = "rbxassetid://135017578"
  2167. z.Pitch = .76
  2168. z.Volume = 1
  2169. wait()
  2170. z:Play()
  2171. wait(4)
  2172. z:Destroy()
  2173. if Debounces.CanJoke == false then
  2174. Debounces.CanJoke = true
  2175. end
  2176. end
  2177. end
  2178. end)
  2179. ----------------------------------------------------
  2180.  
  2181. ----------------------------------------------------
  2182. mouse.KeyDown:connect(function(key)
  2183. if key == "x" and char.Mana.Value>50 then
  2184. char.Mana.Value = char.Mana.Value-50
  2185. if Debounces.CanAttack == true then
  2186. Debounces.CanAttack = false
  2187. Debounces.NoIdl = true
  2188. Debounces.on = true
  2189. Debounces.ks = true
  2190. for i = 1, 10 do
  2191. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2192. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2193. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2194. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2195. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2196. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2197. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2198. if Debounces.on == false then break end
  2199. wait()
  2200. end
  2201. z = Instance.new("Sound",hed)
  2202. z.SoundId = "rbxassetid://169445092"
  2203. z.Volume = 1
  2204. wait(0.1)
  2205. z:Play()
  2206. kik = rleg.Touched:connect(function(ht)
  2207. hit = ht.Parent
  2208. if ht and hit:IsA("Model") then
  2209. if hit:FindFirstChild("Humanoid") then
  2210. if hit.Name ~= p.Name then
  2211.  
  2212. if Debounces.ks==true then
  2213. z = Instance.new("Sound",hed)
  2214. z.SoundId = "rbxassetid://169380525"
  2215. z.Volume = 1
  2216. z:Play()
  2217. Debounces.ks=false
  2218. end
  2219. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2220. hit:FindFirstChild("Humanoid").PlatformStand = true
  2221. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2222. --Debounces.Slashed = false
  2223. --end
  2224. end
  2225. end
  2226. elseif ht and hit:IsA("Hat") then
  2227. if hit.Parent.Name ~= p.Name then
  2228. if hit.Parent:FindFirstChild("Humanoid") then
  2229.  
  2230. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2231. hit:FindFirstChild("Humanoid").PlatformStand = true
  2232. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2233. --Debounces.Slashed = false
  2234. --end
  2235. end
  2236. end
  2237. end
  2238. end)
  2239. for i = 1, 8 do
  2240. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2241. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2242. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2243. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2244. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2245. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2246. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2247. if Debounces.on == false then break end
  2248. wait()
  2249. end
  2250. kik:disconnect()
  2251. if Debounces.CanAttack == false then
  2252. Debounces.CanAttack = true
  2253. Debounces.on = false
  2254. Debounces.NoIdl = false
  2255. end
  2256. end
  2257. end
  2258. end)
  2259. ----------------------------------------------------
  2260. mouse.KeyDown:connect(function(key)
  2261. if key == "c" and char.Mana.Value>80 then
  2262. game:GetService("Chat"):Chat(hed, "Time To Mess This Place up!", "Red")
  2263. char.Mana.Value = char.Mana.Value -80
  2264. if Debounces.CanAttack == true then
  2265. Debounces.CanAttack = false
  2266. Debounces.NoIdl = true
  2267. Debounces.on = true
  2268. SIDZ = {"231917744", "231917742"}
  2269. PTZ = {0.7, 0.8, 0.9, 1}
  2270. for i = 1, 20 do
  2271. wait()
  2272. for i,v in pairs(char.Absolution:children()) do
  2273. if v:IsA("Part") or v:IsA("WedgePart") then
  2274. v.Transparency = v.Transparency + 0.05
  2275. end
  2276. end
  2277. end
  2278. function FindNearestTorso(Position,Distance,SinglePlayer)
  2279. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2280. local List = {}
  2281. for i,v in pairs(workspace:GetChildren())do
  2282. if v:IsA("Model")then
  2283. if v:findFirstChild("Torso")then
  2284. if v ~= char then
  2285. if(v.Torso.Position -Position).magnitude <= Distance then
  2286. table.insert(List,v)
  2287. end
  2288. end
  2289. end
  2290. end
  2291. end
  2292. return List
  2293. end
  2294. GroundPound()
  2295. for i = 1, 5 do
  2296. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2297. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2298. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2299. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2300. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2301. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2302. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2303. if Debounces.on == false then break end
  2304. wait()
  2305. end
  2306. GroundPound()
  2307. for i = 1, 5 do
  2308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2309. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2314. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2315. if Debounces.on == false then break end
  2316. wait()
  2317. end
  2318. GroundPound()
  2319. for i = 1, 5 do
  2320. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2321. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2322. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2323. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2324. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2325. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2326. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2327. if Debounces.on == false then break end
  2328. wait()
  2329. end
  2330. GroundPound()
  2331. for i = 1, 5 do
  2332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2334. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2338. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2339. if Debounces.on == false then break end
  2340. wait()
  2341. end
  2342. GroundPound()
  2343. for i = 1, 5 do
  2344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2350. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2351. if Debounces.on == false then break end
  2352. wait()
  2353. end
  2354. GroundPound()
  2355. for i = 1, 5 do
  2356. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2357. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2358. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2359. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2360. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2361. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2362. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2363. if Debounces.on == false then break end
  2364. wait()
  2365. end
  2366. for i = 1, 18 do
  2367. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2368. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2369. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2370. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2371. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2372. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2373. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2374. if Debounces.on == false then break end
  2375. wait()
  2376. end
  2377. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2378. if v:FindFirstChild('Humanoid') then
  2379. v.Humanoid:TakeDamage(math.random(20,60))
  2380. v.Humanoid.PlatformStand = true
  2381. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2382. end
  2383. end
  2384. x = Instance.new("Sound",char)
  2385. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2386. x.Pitch = PTZ[math.random(1,#PTZ)]
  2387. x.Volume = 1
  2388. wait(0.1)
  2389. x:Play()
  2390. Crater(hed,20)
  2391. for i = 1, 14 do
  2392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2398. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2399. if Debounces.on == false then break end
  2400. wait()
  2401. end
  2402. if Debounces.CanAttack == false then
  2403. Debounces.CanAttack = true
  2404. Debounces.on = false
  2405. Debounces.NoIdl = false
  2406. for i = 1, 20 do
  2407. wait()
  2408. for i,v in pairs(char.Absolution:children()) do
  2409. if v:IsA("Part") or v:IsA("WedgePart") then
  2410. v.Transparency = v.Transparency - 0.05
  2411. end
  2412. end
  2413. end
  2414. end
  2415. end
  2416. end
  2417. end)
  2418. ----------------------------------------------------176349813
  2419. mouse.KeyDown:connect(function(key)
  2420. if key == "b" and char.Mana.Value>80 then
  2421. char.Mana.Value = char.Mana.Value -80
  2422. hum.WalkSpeed = 20
  2423. if Debounces.CanAttack == true then
  2424. Debounces.CanAttack = false
  2425. Debounces.NoIdl = true
  2426. Debounces.on = true
  2427. for i = 1,20 do
  2428. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2429. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2431. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2432. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2433. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2434. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2435. if Debounces.on == false then break end
  2436. wait()
  2437. end
  2438. wait(1)
  2439. v = Instance.new("Sound")
  2440. v.SoundId = "rbxassetid://150829983"
  2441. v.Parent = char
  2442. v.Looped = false
  2443. v.Pitch = 0.9
  2444. v.Volume = 1
  2445. wait(.01)
  2446. v:Play()
  2447.  
  2448. v = Instance.new("Sound")
  2449. v.SoundId = "rbxassetid://150829983"
  2450. v.Parent = char
  2451. v.Looped = false
  2452. v.Pitch = 0.9
  2453. v.Volume = 1
  2454. wait(.01)
  2455. v:Play()
  2456. if Daytime == true then
  2457. Daytime = false
  2458. l.TimeOfDay = 24
  2459. else
  2460. Daytime = true
  2461. l.TimeOfDay = 12
  2462. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2463. end
  2464.  
  2465. local Shockwave = function()
  2466. local rng1 = Instance.new("Part", char)
  2467. rng1.Anchored = true
  2468. rng1.BrickColor = BrickColor.new("Neon")
  2469. rng1.CanCollide = false
  2470. rng1.FormFactor = 3
  2471. rng1.Name = "Ring"
  2472. rng1.Material = "Neon"
  2473. rng1.Size = Vector3.new(1, 1, 1)
  2474. rng1.Transparency = 0.35
  2475. rng1.TopSurface = 0
  2476. rng1.BottomSurface = 0
  2477. local rngm1 = Instance.new("SpecialMesh", rng)
  2478. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2479. rngm1.Scale = Vector3.new(36,36,36)
  2480. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2481. local Wave = Instance.new("Part", game.Workspace)
  2482. Wave.Name = "Shockwave"
  2483. Wave.BrickColor = BrickColor.new("Neon")
  2484. Wave.Size = Vector3.new(1, 1, 1)
  2485. Wave.Shape = "Ball"
  2486. Wave.Name = "Wave"
  2487. Wave.Material = "Neon"
  2488. Wave.CanCollide = false
  2489. Wave.Anchored = true
  2490. Wave.TopSurface = 0
  2491. Wave.BottomSurface = 0
  2492. Wave.Touched:connect(function(hit)
  2493. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2494. local Occlude = true
  2495. local NotOccludes = {
  2496. char.Name;
  2497. "Wings";
  2498. "Scythe";
  2499. "Thingy";
  2500. "Thingy2"; -- put all of the names in a table pls
  2501. }
  2502. for i,v in pairs(NotOccludes) do
  2503. if hit.Parent.Name == v then
  2504. Occlude = false
  2505. end
  2506. end
  2507. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2508. if Occlude then
  2509. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2510. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2511. end
  2512. end
  2513. end)
  2514.  
  2515. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2516.  
  2517. coroutine.wrap(function()
  2518. for i = 1, 20, 0.2 do
  2519. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2520. rng1.Transparency = i/20
  2521. local Wav2 = game.Workspace.Wave:Clone()
  2522. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2523. wait()
  2524. end
  2525. wait()
  2526. rng1:Destroy()
  2527. end)()
  2528.  
  2529. Delay(0, function()
  2530.  
  2531. if Daytime == false then
  2532. for i = 1, 50, 1 do
  2533. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2534. Wave.CFrame = char.Torso.CFrame
  2535. local t = i / 50
  2536. Wave.Transparency = t
  2537. wait()
  2538. end
  2539. else
  2540. for i = 1, 50, 1 do
  2541. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2542. Wave.CFrame = char.Torso.CFrame
  2543. local t = i / 50
  2544. Wave.Transparency = t
  2545. wait()
  2546. end
  2547. end
  2548. Wave:Destroy()
  2549. end)
  2550. Delay(0, function()
  2551. while wait() do
  2552. if Wave ~= nil then
  2553. Wave.CFrame = char.Torso.CFrame
  2554. else
  2555. break
  2556. end
  2557. end
  2558. end)
  2559. end
  2560. Shockwave()
  2561. for i = 1, 15 do
  2562. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2568. if Debounces.on == false then break end
  2569. wait()
  2570. end
  2571. for i = 1, 15 do
  2572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2575. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2578. if Debounces.on == false then break end
  2579. wait()
  2580. end
  2581. for i = 1, 15 do
  2582. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2583. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2584. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2585. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2588. if Debounces.on == false then break end
  2589. wait()
  2590. end
  2591. for i = 1, 15 do
  2592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2596. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2598. if Debounces.on == false then break end
  2599. wait()
  2600. end
  2601. for i = 1, 15 do
  2602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2604. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2605. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2606. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2608. if Debounces.on == false then break end
  2609. wait()
  2610. end
  2611. for i = 1, 15 do
  2612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2618. if Debounces.on == false then break end
  2619. wait()
  2620. end
  2621. wait(1.4)
  2622. Debounces.NoIdl = false
  2623. hum.WalkSpeed = 50
  2624. Debounces.on = false
  2625. wait()
  2626. if Debounces.CanAttack == false then
  2627. Debounces.CanAttack = true
  2628. v:Destroy()
  2629. end
  2630. char.Mana.Value = char.Mana.Value + 1000
  2631. wait(4)
  2632. end
  2633. end
  2634. end)
  2635. ----------------------------------------------------
  2636. mouse.KeyDown:connect(function(key)
  2637. if key == "m" and char.Mana.Value> 60 then
  2638. game:GetService("Chat"):Chat(hed, "Superjump!", "Red")
  2639. char.Mana.Value = char.Mana.Value-60
  2640. hum.WalkSpeed = 0
  2641. if Debounces.CanAttack == true then
  2642. Debounces.CanAttack = false
  2643. Debounces.on = true
  2644. Debounces.NoIdl = true
  2645. x = Instance.new("Sound",char)
  2646. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2647. x.Looped = false
  2648. x.Pitch = 1.1
  2649. x.Volume = 1
  2650. x:Play()
  2651. x2 = Instance.new("Sound",char)
  2652. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2653. x2.Looped = false
  2654. x2.Pitch = .7
  2655. x2.Volume = 1
  2656. wait(.1)
  2657. x:Play()
  2658. x2:Play()
  2659. for i = 1, 20 do
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2666. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2667. if Debounces.on == false then break end
  2668. wait()
  2669. x:Destroy()
  2670. x2:Destroy()
  2671. end
  2672. wait(1)
  2673. local rng = Instance.new("Part", char)
  2674. rng.Anchored = true
  2675. rng.BrickColor = BrickColor.new("Neon")
  2676. rng.CanCollide = false
  2677. rng.FormFactor = 3
  2678. rng.Name = "Ring"
  2679. rng.Size = Vector3.new(1, 1, 1)
  2680. rng.Transparency = 0.35
  2681. rng.TopSurface = 0
  2682. rng.BottomSurface = 0
  2683. rng.Position = torso.Position - Vector3.new(0,2,0)
  2684. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2685. local rngm = Instance.new("SpecialMesh", rng)
  2686. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2687. rngm.Scale = Vector3.new(1, 1, 2)
  2688. x = Instance.new("Sound",char)
  2689. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2690. x.Looped = false
  2691. x.Pitch = .7
  2692. x.Volume = 1
  2693. x:Play()
  2694. coroutine.wrap(function()
  2695. for i = 1, 60, 2 do
  2696. rngm.Scale = Vector3.new(25 + i*25, 25 + i*25, 25)
  2697. rng.Transparency = i/60
  2698. end
  2699. wait()
  2700. rng:Destroy()
  2701. end)()
  2702. hum.WalkSpeed = 50
  2703. BV = Instance.new("BodyVelocity", torso)
  2704. BV.maxForce = Vector3.new(0,200000,0)
  2705. BV.P = 100000
  2706. BV.velocity = Vector3.new(0,800,0)
  2707. for i = 1, 20 do
  2708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2714. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2715. if Debounces.on == false then break end
  2716. wait()
  2717. end
  2718. x:Destroy()
  2719. BV:Destroy()
  2720. for i = 1, 30 do
  2721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2724. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2727. if Debounces.on == false then break end
  2728. wait()
  2729. end
  2730. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2731. for i = 1, 30 do
  2732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2738. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2739. if Debounces.on == false then break end
  2740. wait()
  2741. end
  2742. end
  2743. Debounces.on = false
  2744. Debounces.NoIdl = false
  2745. local ry,ht,ps=nil,nil,nil
  2746. while ht==nil do
  2747. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2748. wait()
  2749. end
  2750. z = Instance.new("Sound",char)
  2751. z.SoundId = "rbxassetid://142070127"
  2752. z.Volume = 1
  2753. wait(.1)
  2754. z:Play()
  2755. Landing()
  2756. hum.WalkSpeed = 50
  2757. if Debounces.CanAttack == false then
  2758. Debounces.CanAttack = true
  2759. end
  2760. end
  2761. end
  2762. end)
  2763. ----------------------------------------------------
  2764. Grab = false
  2765. mouse.KeyDown:connect(function(key)
  2766. if key == "z" then
  2767. larm.BrickColor = BrickColor.new("Bright red")
  2768. rarm.BrickColor = BrickColor.new("Bright red")
  2769. Debounces.on = true
  2770. Debounces.NoIdl = true
  2771. if Grab == false then
  2772. gp = nil
  2773. con1=larm.Touched:connect(function(hit) -- this is grab
  2774. ht = hit.Parent
  2775. hum1=ht:FindFirstChild('Humanoid')
  2776. if hum1 ~= nil then
  2777. hum1.PlatformStand=true
  2778. gp = ht
  2779. Grab = true
  2780. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2781. asd.Parent = larm
  2782. asd.Name = "asd"
  2783. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2784. elseif hum1 == nil then
  2785. con1:disconnect()
  2786. wait() return
  2787. end
  2788. end)
  2789. for i = 1, 18 do
  2790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2796. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2797. if Debounces.on == false then break end
  2798. wait()
  2799. end
  2800. con1:disconnect()
  2801. Debounces.on = false
  2802. Debounces.NoIdl = false
  2803. elseif Grab == true then
  2804. Grab = false
  2805. for i = 1, 20 do
  2806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2807. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2812. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2813. if Debounces.on == false then end
  2814. wait()
  2815. end
  2816. if gp ~= nil then
  2817. for i,v in pairs(larm:GetChildren()) do
  2818. if v.Name == "asd" and v:IsA("Weld") then
  2819. v:Remove()
  2820. end
  2821. end
  2822. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2823. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2824. bv.P = 125000
  2825. bv.velocity = char.Head.CFrame.lookVector * 200
  2826. for i = 1, 12 do
  2827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2828. if Debounces.on == false then end
  2829. wait()
  2830. end
  2831. ht=nil
  2832. Spawn(function()
  2833. wait(0.5)
  2834. bv:Destroy()
  2835. end)
  2836. Debounces.on = false
  2837. Debounces.NoIdl = false
  2838. elseif ht == nil then wait()
  2839. Grab = false
  2840. Debounces.on = false
  2841. Debounces.NoIdl = false
  2842. end
  2843. end
  2844. end
  2845. end)
  2846. ----------------------------------------------------
  2847. mouse.KeyDown:connect(function(key)
  2848. if string.byte(key) == 52 then
  2849. char.Humanoid.WalkSpeed = 21
  2850. end
  2851. end)
  2852. mouse.KeyUp:connect(function(key)
  2853. if string.byte(key) == 52 then
  2854. char.Humanoid.WalkSpeed = 50
  2855. end
  2856. end)
  2857. ----------------------------------------------------
  2858. local animpose = "Idle"
  2859. local lastanimpose = "Idle"
  2860. local sine = 0
  2861. local change = 1
  2862. local val = 0
  2863. local ffing = false
  2864. ----------------------------------------------------
  2865. x = Instance.new("Sound", char)
  2866. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2867. x.Looped = true
  2868. x.Volume = 1
  2869. x.Pitch = 1
  2870. local footsteps = false
  2871. -------------------------------
  2872. game:GetService("RunService").RenderStepped:connect(function()
  2873. if char.Humanoid.Jump == true then
  2874. jump = true
  2875. else
  2876. jump = false
  2877. end
  2878. char.Humanoid.FreeFalling:connect(function(f)
  2879. if f then
  2880. ffing = true
  2881. else
  2882. ffing = false
  2883. end
  2884. end)
  2885. sine = sine + change
  2886. if jumpn == true then
  2887. animpose = "Jumping"
  2888. elseif ffing == true then
  2889. animpose = "Freefalling"
  2890. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2891. animpose = "Idle"
  2892. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2893. animpose = "Walking"
  2894. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2895. animpose = "Running"
  2896. end
  2897. if animpose ~= lastanimpose then
  2898. sine = 0
  2899. if Debounces.NoIdl == false then
  2900. if animpose == "Idle" then
  2901. for i = 1, 2 do
  2902. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2903. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2904. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2905. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2906. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2907. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2908. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2909. end
  2910. elseif animpose == "Walking" then
  2911. for i = 1, 2 do
  2912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2918. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2919. end
  2920. elseif animpose == "Running" then
  2921. for i = 1, 2 do
  2922. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2923. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2924. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2925. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2928. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2929. end
  2930. wait()
  2931. end
  2932. else
  2933. end
  2934. end
  2935. lastanimpose = animpose
  2936. if Debounces.NoIdl == false then
  2937. if animpose == "Idle" then
  2938. if stanceToggle == "Normal" then
  2939. change = 0.5
  2940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2941. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2944. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2945. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2946. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2947. elseif stanceToggle == "Sitting" then
  2948. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2949. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2950. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2951. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2953. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2954. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2955. end
  2956. elseif animpose == "Walking" then
  2957. if stanceToggle == "Normal" then
  2958. change = 1
  2959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2961. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2963. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2964. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2965. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2966. end
  2967. elseif animpose == "Running" then
  2968. change = 1
  2969. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2970. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2971. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2972. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2973. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2974. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2975. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2976. end
  2977. end
  2978. if animpose == "Walking" then
  2979. if footsteps == false then
  2980. x:Play()
  2981. footsteps = true
  2982. end
  2983. x.Pitch = 1.1
  2984. elseif animpose == "Idle" then
  2985. x:Stop()
  2986. footsteps = false
  2987. elseif animpose == "Running" then
  2988. x.Pitch = 1.2
  2989. if footsteps == false then
  2990. x:Play()
  2991. footsteps = true
  2992. end
  2993. end
  2994. end)
  2995. p.Chatted:connect(function(msg)
  2996. if msg == TitanBet.."loadsong" then
  2997. z = Instance.new("Sound", char)
  2998. z.SoundId = "rbxassetid://242463565"--242463565
  2999. z.Name = "Music"
  3000. z.Looped = true
  3001. z.Volume = 1
  3002. z.Pitch = 1
  3003. wait()
  3004. if p.Name == "Death_Steal" or "Player1" then
  3005. z:Play()
  3006. else
  3007. print("damn")
  3008. end
  3009. end
  3010.  
  3011. end)
  3012.  
  3013. p.Chatted:connect(function(msg)
  3014. if msg == TitanBet.."iwannafly" then
  3015. Landing()
  3016. end
  3017.  
  3018. end)
  3019.  
  3020. while true do
  3021. local pe = char:GetChildren()
  3022. pe.Locked = true
  3023. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  3024. if char.Mana.Value>4999 then
  3025. char.Mana.Value = 4999
  3026. end
  3027. char.Mana.Value = char.Mana.Value + 1
  3028. local pe = char:GetChildren()
  3029. hum.MaxHealth = 60000
  3030. hum.Health = 60000
  3031. pe.Locked = true
  3032. wait(0.000000000000000000000000001)
  3033. end'
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