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LuaXe

Strongman Race

Dec 6th, 2022 (edited)
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Lua 7.04 KB | Source Code | 0 0
  1. local EN
  2.  
  3. getgenv().ALift = false;
  4. getgenv().ARe = false;
  5. getgenv().ASpin = false;
  6. getgenv().AEgg = false;
  7.  
  8. function AutoLift()
  9.     spawn(function ()
  10.         while getgenv().ALift == true do
  11. game:GetService("ReplicatedStorage").Events.Gain:FireServer() wait()
  12.         end
  13.     end)
  14. end
  15. function AutoRebirth()
  16.     spawn(function ()
  17.         while getgenv().ARe == true do
  18. game:GetService("ReplicatedStorage").Events.Rebirth:FireServer() wait()
  19.         end
  20.     end)
  21. end
  22. function AutoSpin()
  23.     spawn(function ()
  24.         while getgenv().ASpin == true do
  25. game:GetService("ReplicatedStorage").Events.Spin:InvokeServer() wait()
  26.         end
  27.     end)
  28. end
  29. function AutoEgg()
  30.     spawn(function ()
  31.         while getgenv().AEgg == true do
  32. if EN == "Forest" then local args = {[1] = "ForestEgg",[2] = 1}game:GetService("ReplicatedStorage").Events.Hatch:InvokeServer(unpack(args)) wait() end
  33. if EN == "Cracked" then local args = {[1] = "CrackedEgg",[2] = 1}game:GetService("ReplicatedStorage").Events.Hatch:InvokeServer(unpack(args)) wait() end
  34. if EN == "Volcano" then local args = {[1] = "VolcanoEgg",[2] = 1}game:GetService("ReplicatedStorage").Events.Hatch:InvokeServer(unpack(args)) wait() end
  35. if EN == "Atlantis" then local args = {[1] = "AtlantisEgg",[2] = 1}game:GetService("ReplicatedStorage").Events.Hatch:InvokeServer(unpack(args)) wait() end
  36. if EN == "Desert" then local args = {[1] = "DesertEgg",[2] = 1}game:GetService("ReplicatedStorage").Events.Hatch:InvokeServer(unpack(args)) wait() end
  37. if EN == "Enchanted" then local args = {[1] = "EnchantedEgg",[2] = 1}game:GetService("ReplicatedStorage").Events.Hatch:InvokeServer(unpack(args)) wait() end
  38. if EN == "Frozen" then local args = {[1] = "FrozenEgg",[2] = 1}game:GetService("ReplicatedStorage").Events.Hatch:InvokeServer(unpack(args)) wait() end
  39. if EN == "Golden" then local args = {[1] = "GoldenEgg",[2] = 1}game:GetService("ReplicatedStorage").Events.Hatch:InvokeServer(unpack(args)) wait() end
  40.         end
  41.     end)
  42. end
  43.  
  44. local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
  45.  
  46. local w = library:CreateWindow("Strongman Race")
  47.  
  48. local b = w:CreateFolder("Autofarm")
  49.  
  50. b:Toggle("Auto Lift",function(val)
  51.     getgenv().ALift = val
  52.     AutoLift()
  53. end)
  54.  
  55. b:Toggle("Auto Rebirth",function(val)
  56.     getgenv().ARe = val
  57.     AutoRebirth()
  58. end)
  59.  
  60. b:Toggle("Auto Spin",function(val)
  61.     getgenv().ASpin = val
  62.     AutoSpin()
  63. end)
  64.  
  65. b:Toggle("Auto Egg",function(val)
  66.     getgenv().AEgg = val
  67.     AutoEgg()
  68. end)
  69.  
  70. b:Dropdown("Egg",{"Forest","Cracked","Volcano","Atlantis","Desert","Enchanted","Frozen","Golden"},true,function(val)
  71.     EN = val
  72. end)
  73.  
  74. local w = library:CreateWindow("Others")
  75.  
  76. local S
  77. local J
  78. local H
  79. local G
  80. local C
  81. local CF
  82.  
  83. local b = w:CreateFolder("LocalPlayer")
  84.  
  85. b:Box("Speed","number",function(val)
  86. S = val
  87. end)
  88. b:Box("Jump","number",function(val)
  89. J = val
  90. end)
  91. b:Box("Hip Height","number",function(val)
  92. H = val
  93. end)
  94. b:Box("Gravity","number",function(val)
  95. G = val
  96. end)
  97.  
  98. b:Toggle("Speed",function(bool)
  99. getgenv().Speed = bool
  100. Speed(S)
  101. end)
  102. b:Toggle("Jump",function(bool)
  103. getgenv().Jump = bool
  104. Jump(J)
  105. end)
  106. b:Toggle("Hip Height",function(bool)
  107. getgenv().Hip = bool
  108. Hip(H)
  109. end)
  110. b:Toggle("Gravity",function(bool)
  111. getgenv().Grav = bool
  112. Grav(G)
  113. end)
  114.  
  115. b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val)
  116.     game.workspace.CurrentCamera.FieldOfView = val
  117.     end)
  118.  
  119. b:Button("Print Current XYZ",function()
  120. function GetPOS() return game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end print(GetPOS())
  121. end)
  122.  
  123. local b = w:CreateFolder("Stuff")
  124.  
  125. b:Box("Chat","Message",function(val)
  126.     C = val
  127. end)
  128.  
  129. b:Box("Cooldown","Speed",function(val)
  130.     CF = val
  131. end)
  132.  
  133. b:Toggle("Spam",function(bool)
  134.     getgenv().Chat = bool
  135.     Chat(C, CF)
  136. end)
  137.  
  138. b:Button("Rejoin",function()
  139.     loadstring(game:HttpGet("https://pastebin.com/raw/mM7JBG5h", true))()
  140. end)
  141.  
  142. b:Button("Giant",function()
  143.     loadstring(game:HttpGet("https://pastebin.com/raw/2jnKKARG", true))()
  144. end)
  145.  
  146. b:Button("Noclip",function()
  147.     loadstring(game:HttpGet("https://pastebin.com/raw/hd03Vdwm", true))()
  148. end)
  149.  
  150. b:Button("Reset",function()
  151.     loadstring(game:HttpGet("https://pastebin.com/raw/EEY6SATj", true))()
  152. end)
  153.  
  154. b:Button("RTX Summer",function()
  155.     loadstring(game:HttpGet("https://paste.ee/r/h4fL2", true))()
  156. end)
  157.  
  158. b:Button("RTX Autumn",function()
  159.     loadstring(game:HttpGet("https://paste.ee/r/9eV0M", true))()
  160. end)
  161.  
  162. b:Button("Anti-Report",function()
  163.     loadstring(game:HttpGet("https://paste.ee/r/GphmF", true))()
  164. end)
  165.  
  166. local b = w:CreateFolder("Credits")
  167.  
  168. b:Label("Made by X_LuaF#0705",{
  169.     TextSize = 21;
  170.     TextColor = Color3.fromRGB(255,255,255);
  171.     BgColor = Color3.fromRGB(69,69,69);
  172. })
  173.  
  174. b:Button("Copy Discord Invite",function()
  175.     setclipboard("https://discord.gg/8tRb8MQcW5")
  176. end)
  177.  
  178. b:DestroyGui()
  179.  
  180. getgenv().Speed = false;
  181. getgenv().Jump = false;
  182. getgenv().Hip = false;
  183. getgenv().Chat = false;
  184. getgenv().Grav = false;
  185.  
  186. function Chat(Mes, Freq)
  187.     spawn(function ()
  188.         while getgenv().Chat == true do
  189. local args = {[1] = Mes,[2] = "All"} game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
  190. wait(Freq)
  191.         end
  192.     end)
  193. end
  194.  
  195. function Speed(Nume)
  196.     spawn(function ()
  197.         if getgenv().Speed == true then
  198.             while getgenv().Speed == true do
  199.                 game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Nume
  200.                 wait()
  201.             end
  202.         elseif getgenv().Speed == false then
  203.             game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16
  204.         end
  205.     end)
  206. end
  207. function Jump(Nume)
  208.     spawn(function ()
  209.         if getgenv().Jump == true then
  210.             while getgenv().Jump == true do
  211.                 game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Nume
  212.                 wait()
  213.         end
  214.     elseif getgenv().Jump == false then
  215.             game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50
  216.         end
  217.     end)
  218. end
  219. function Hip(Nume)
  220.     spawn(function ()
  221.         if getgenv().Hip == true then
  222.             while getgenv().Hip == true do
  223.             game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = Nume
  224.             wait()
  225.         end
  226.     elseif getgenv().Hip == false then
  227.             game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0.1
  228.         end
  229.     end)
  230. end
  231. function Grav(Nume)
  232.     spawn(function ()
  233.         if getgenv().Grav == true then
  234.             while getgenv().Grav == true do
  235.                 game:GetService("Workspace").Gravity = Nume
  236.             wait()
  237.         end
  238.     elseif getgenv().Grav == false then
  239.         game:GetService("Workspace").Gravity = 196.2
  240.         end
  241.     end)
  242. end
  243.  
  244. function TPTo(PCFrame)
  245.     local plr = game.Players.LocalPlayer;
  246.            if plr.Character then
  247.             plr.Character.HumanoidRootPart.CFrame = PCFrame
  248.         end
  249.     end
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