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- exec binds
- exec settings
- //exec network
- exec tweaks/null
- exec tweaks/confilter
- exec tweaks/tabgraph
- exec presets/compquality
- ///---
- // TF2 black water bug workaround
- alias waterfix "r_WaterDrawRefraction 1; r_cheapwaterstart 10000000; r_cheapwaterend 10000000"
- bind F11 waterfix
- bind pgdn "disconnect"
- tf_hud_show_servertimelimit 1
- tf_scoreboard_mouse_mode 2
- tf_contract_competitive_show 2
- tf_contract_progress_show 2
- r_hunkalloclightmaps 0
- bind mouse4 "+voicerecord"
- cl_timeout 20
- //fps_max 142 //For G-SYNC
- mat_picmip 0
- //Better Pinpoint Sound
- dsp_enhance_stereo 0
- dsp_slow_cpu 1
- snd_async_fullyasync 1
- snd_pitchquality 0
- snd_spatialize_roundrobin 1
- snd_mixahead .05 // Delay in sound from weapons below .05 has been known to be unstable
- //Improved Crouch Jump Script
- //By: Chdata
- //Thanks to Stabby Stabby
- alias +rj "spec_mode;-duck;+cr;alias checkrj +cr"
- alias -rj "-cr;checkduck;alias checkrj none"
- alias +crouch "-cr;+duck;alias checkduck +duck"
- alias -crouch "-duck;checkrj;alias checkduck none"
- alias checkduck none
- alias checkrj none
- alias +cr "+jump;+duck"
- alias -cr "-duck;-jump"
- alias none ""
- bind space +rj
- //bind shift +crouch
- cl_vote_ui_active_after_voting 1
- cl_vote_ui_show_notification 0
- rate 400000; net_splitpacket_maxrate 200000
- net_maxcleartime 4
- bind capslock ""
- cl_promotional_codes_button_show 0
- tf_hud_target_id_disable_floating_health 1
- sv_allow_point_servercommand always
- sv_cheats 1
- mp_respawnwavetime -1
- mp_disable_respawn_times 1
- closecaption 1
- cc_subtitles 1
- cl_disablehtmlmotd 1
- bind f1 "load_itempreset 0"
- bind f2 "load_itempreset 1"
- bind f3 "load_itempreset 2"
- bind f4 "load_itempreset 3"
- aa_msaa_4x
- motion_blur_off
- ragdolls_high
- bind 8 "extendfreeze"
- ///---
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