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Dec 28th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136. --Leaked by 1234567averyv1234,mekhi71106july11
  137. --If you don't give us credits, we'll try to delete or we'll put an expiration date
  138. plr = game.Players.LocalPlayer
  139. repeat
  140. wait(0.4)
  141. until plr.Character
  142. chr = plr.Character
  143. human = chr:FindFirstChild("Humanoid")
  144. chr.Humanoid.MaxHealth = 0
  145. mouse = plr:GetMouse()
  146. equipd = false
  147. tors = chr.Torso
  148. rarm = chr["Right Arm"]
  149. larm = chr["Left Arm"]
  150. rleg = chr["Right Leg"]
  151. lleg = chr["Left Leg"]
  152. chr.Head.face.Texture = "http://www.roblox.com/asset/?id=988802990"
  153. local txt = Instance.new("BillboardGui", chr)
  154. CV="Lime green"
  155. txt.Adornee = chr .Head
  156. txt.Name = "_status"
  157. txt.Size = UDim2.new(2, 0, 1.2, 0)
  158. txt.StudsOffset = Vector3.new(-9, 8, 0)
  159. local text = Instance.new("TextLabel", txt)
  160. text.Size = UDim2.new(10, 0, 7, 0)
  161. text.FontSize = "Size24"
  162. text.TextScaled = true
  163. text.TextTransparency = 0
  164. text.BackgroundTransparency = 1
  165. text.TextTransparency = 0
  166. text.TextStrokeTransparency = 0
  167. text.Font = "Bodoni"
  168. text.TextStrokeColor3 = Color3.new(0,0,0)
  169. text.TextColor3 = Color3.new(0,1,0)
  170. text.Text = "Midoriya"
  171. v=Instance.new("Part")
  172. v.Name = "ColorBrick"
  173. v.Parent= plr.Character
  174. v.FormFactor="Symmetric"
  175. v.Anchored=true
  176. v.CanCollide=false
  177. v.BottomSurface="Smooth"
  178. v.TopSurface="Smooth"
  179. v.Size=Vector3.new(10,5,3)
  180. v.Transparency=1
  181. v.CFrame=chr.Torso.CFrame
  182. v.BrickColor=BrickColor.new("Lime green")
  183. v.Transparency=1
  184. v.Shape="Block"
  185. z = Instance.new("Sound", tors)
  186. z.SoundId = ""
  187. z.Looped = true
  188. z.Volume = 3
  189. wait(.1)
  190. z:Play()
  191. for i,v in pairs(chr:children()) do
  192. if v:IsA("Hat") then
  193. v:Destroy()
  194. end
  195. end
  196. for i,v in pairs(chr:children()) do
  197. if v:IsA("Accessory") then
  198. v:Destroy()
  199. end
  200. end
  201. for i,v in pairs(chr:children()) do
  202. if v:IsA("Hair") then
  203. v:Destroy()
  204. end
  205. end
  206. local Part = Instance.new("Part",chr)
  207. Part.BrickColor = BrickColor.new("Royal blue")
  208. Part.Size = Vector3.new(1,1,1)
  209. Part.CanCollide = false
  210. Part.Material = "Neon"
  211. local M = Instance.new("SpecialMesh",Part)
  212. M.MeshId = "rbxassetid://212966179"
  213. M.Scale = Vector3.new(1.2,1.2,1.2)
  214. M.TextureId = "rbxassetid://431984628"
  215. local Part2 = Instance.new("Weld",Part)
  216. Part2.Part0 = chr.Head
  217. Part2.Part1 = Part
  218. Part2.C0 = CFrame.new(0,0.2,0)*CFrame.Angles(0,0,0)
  219. local Part1 = Instance.new("Part",chr)
  220. Part1.BrickColor = BrickColor.new("Really black")
  221. Part1.Size = Vector3.new(1,1,1)
  222. Part1.CanCollide = false
  223. Part1.Material = "Neon"
  224. local M1 = Instance.new("SpecialMesh",Part1)
  225. M1.MeshId = "rbxassetid://212966179"
  226. M1.Scale = Vector3.new(1.1,1.1,1.1)
  227. local Part21 = Instance.new("Weld",Part1)
  228. Part21.Part0 = chr.Head
  229. Part21.Part1 = Part1
  230. Part21.C0 = CFrame.new(0,0.1,0)*CFrame.Angles(0,0,0)
  231. hrp = chr.HumanoidRootPart
  232. head = chr.Head
  233. anim = human.Animator
  234. activu = false
  235. Heartbeat = Instance.new("BindableEvent")
  236. Heartbeat.Name = "Heartbeat"
  237. Heartbeat.Parent = script
  238. frame = 0.03333333333333333
  239. tf = 0
  240. game:GetService("RunService").Heartbeat:connect(function(s, p)
  241. tf = tf + s
  242. if tf >= frame then
  243. for i = 1, math.floor(tf / frame) do
  244. Heartbeat:Fire()
  245. end
  246. tf = tf - frame * math.floor(tf / frame)
  247. end
  248. end)
  249. function swait(num)
  250. if num == 0 or num == nil then
  251. Heartbeat.Event:wait()
  252. else
  253. for i = 1, num do
  254. Heartbeat.Event:wait()
  255. end
  256. end
  257. end
  258. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  259. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  260. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  261. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  262. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  263. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  264. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  265. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  266. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  267. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  268. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  269. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  270. RS = tors:FindFirstChild("Right Shoulder")
  271. LS = tors:FindFirstChild("Left Shoulder")
  272. RH = tors:FindFirstChild("Right Hip")
  273. LH = tors:FindFirstChild("Left Hip")
  274. RJ = hrp:FindFirstChild("RootJoint")
  275. N = tors:FindFirstChild("Neck")
  276. cf = CFrame.new
  277. ang = CFrame.Angles
  278. rd = math.rad
  279. rd2 = math.random
  280. function nooutline(p)
  281. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  282. end
  283. function makepart(color, name, reflec, mater, parnt, cfram)
  284. local port = Instance.new("Part")
  285. port.BrickColor = BrickColor.new(color)
  286. port.Name = name
  287. nooutline(port)
  288. port.Reflectance = reflec
  289. port.Material = mater
  290. port.Anchored = false
  291. port.CanCollide = false
  292. port.Locked = true
  293. port.Size = Vector3.new(0.2, 0.2, 0.2)
  294. port.Parent = parnt
  295. return port
  296. end
  297. function makemesh(meshtype, scale, meshid, parent)
  298. local mes = Instance.new("SpecialMesh")
  299. mes.MeshType = meshtype
  300. mes.Scale = scale
  301. if meshtype == "FileMesh" then
  302. mes.MeshId = meshid
  303. end
  304. mes.Parent = parent
  305. return mes
  306. end
  307. function makeweld(parent, p0, p1, c0, c1)
  308. local wel = Instance.new("Weld")
  309. wel.Part0 = p0
  310. wel.Part1 = p1
  311. wel.C0 = c0
  312. if c1 ~= nil then
  313. wel.C1 = c1
  314. end
  315. wel.Parent = parent
  316. return wel
  317. end
  318. function smokz(prnt)
  319. s = Instance.new("Smoke")
  320. s.Color = Color3.new(1, 1, 1)
  321. s.Enabled = false
  322. s.Name = "smok"
  323. s.Opacity = 0.5
  324. s.RiseVelocity = 0.2
  325. s.Size = 0.1
  326. s.Parent = prnt
  327. end
  328. function lerpz(joint, prop, cfrmz, alp)
  329. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  330. end
  331. function resetlerp()
  332. RJ.C0 = RJC0
  333. RJ.C1 = RJC1
  334. N.C0 = NC0
  335. N.C1 = NC1
  336. RS.C0 = RSC0
  337. RS.C1 = RSC1
  338. LS.C0 = LSC0
  339. LS.C1 = LSC1
  340. RH.C0 = RHC0
  341. RH.C1 = RHC1
  342. LH.C0 = LHC0
  343. end
  344.  
  345.  
  346.  
  347.  
  348.  
  349.  
  350.  
  351.  
  352.  
  353.  
  354.  
  355. plr = game.Players.LocalPlayer
  356. repeat
  357. wait(0.4)
  358. until plr.Character
  359. chr = plr.Character
  360. human = chr:FindFirstChild("Humanoid")
  361. mouse = plr:GetMouse()
  362. selected = false
  363. equipd = false
  364. tors = chr.Torso
  365. rarm = chr["Right Arm"]
  366. larm = chr["Left Arm"]
  367. rleg = chr["Right Leg"]
  368. lleg = chr["Left Leg"]
  369. hrp = chr.HumanoidRootPart
  370. head = chr.Head
  371. anim = human.Animator
  372. activu = false
  373. Heartbeat = Instance.new("BindableEvent")
  374. Heartbeat.Name = "Heartbeat"
  375. Heartbeat.Parent = script
  376. frame = 0.03333333333333333
  377. tf = 0
  378. game:GetService("RunService").Heartbeat:connect(function(s, p)
  379. tf = tf + s
  380. if tf >= frame then
  381. for i = 1, math.floor(tf / frame) do
  382. Heartbeat:Fire()
  383. end
  384. tf = tf - frame * math.floor(tf / frame)
  385. end
  386. end)
  387. function swait(num)
  388. if num == 0 or num == nil then
  389. Heartbeat.Event:wait()
  390. else
  391. for i = 1, num do
  392. Heartbeat.Event:wait()
  393. end
  394. end
  395. end
  396. tool = Instance.new("Tool")
  397. tool.CanBeDropped = false
  398. tool.RequiresHandle = false
  399. tool.Name = "One For All"
  400. tool.Parent = plr.Backpack
  401. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  402. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  403. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  404. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  405. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  406. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  407. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  408. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  409. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  410. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  411. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  412. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  413. RS = tors:FindFirstChild("Right Shoulder")
  414. LS = tors:FindFirstChild("Left Shoulder")
  415. RH = tors:FindFirstChild("Right Hip")
  416. LH = tors:FindFirstChild("Left Hip")
  417. RJ = hrp:FindFirstChild("RootJoint")
  418. N = tors:FindFirstChild("Neck")
  419. cf = CFrame.new
  420. ang = CFrame.Angles
  421. rd = math.rad
  422. rd2 = math.random
  423. function nooutline(p)
  424. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  425. end
  426. function makepart(color, name, reflec, mater, parnt, cfram)
  427. local port = Instance.new("Part")
  428. port.BrickColor = BrickColor.new(color)
  429. port.Name = name
  430. nooutline(port)
  431. port.Reflectance = reflec
  432. port.Material = mater
  433. port.Anchored = false
  434. port.CanCollide = false
  435. port.Locked = true
  436. port.Size = Vector3.new(0.2, 0.2, 0.2)
  437. port.Parent = parnt
  438. return port
  439. end
  440. function makemesh(meshtype, scale, meshid, parent)
  441. local mes = Instance.new("SpecialMesh")
  442. mes.MeshType = meshtype
  443. mes.Scale = scale
  444. if meshtype == "FileMesh" then
  445. mes.MeshId = meshid
  446. end
  447. mes.Parent = parent
  448. return mes
  449. end
  450. function makeweld(parent, p0, p1, c0, c1)
  451. local wel = Instance.new("Weld")
  452. wel.Part0 = p0
  453. wel.Part1 = p1
  454. wel.C0 = c0
  455. if c1 ~= nil then
  456. wel.C1 = c1
  457. end
  458. wel.Parent = parent
  459. return wel
  460. end
  461. function smokz(prnt)
  462. s = Instance.new("Smoke")
  463. s.Color = Color3.new(1, 1, 1)
  464. s.Enabled = false
  465. s.Name = "smok"
  466. s.Opacity = 0.5
  467. s.RiseVelocity = 0.2
  468. s.Size = 0.1
  469. s.Parent = prnt
  470. end
  471. function glow(tz, paz, smokinz, length)
  472. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  473. do
  474. local s = Instance.new("Sound")
  475. s.SoundId = "rbxassetid://298181829"
  476. s.Volume = 0.25
  477. s.Pitch = math.random(9, 11) / 10
  478. s.Parent = paz
  479. s:Play()
  480. paz.Transparency = 0.7
  481. if smokinz == true then
  482. paz.smok.Enabled = true
  483. end
  484. delay(length, function()
  485. paz.Transparency = 1
  486. paz.smok.Enabled = false
  487. s:Destroy()
  488. end)
  489. end
  490. end
  491. end
  492. function makeglow()
  493. for _, p in pairs(chr:GetChildren()) do
  494. if p.ClassName == "Accessory" then
  495. do
  496. local h = p:FindFirstChildOfClass("Part")
  497. local nh = h:Clone()
  498. nh.Parent = nil
  499. nh.CFrame = h.CFrame
  500. nh.Transparency = 1
  501. nh.Name = "Glow"
  502. nh.Material = "Neon"
  503. nh.BrickColor = BrickColor.new("Crimson")
  504. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  505. nh.Parent = h
  506. makeweld(nh, nh, h, cf(0, 0, 0))
  507. local m = nh:FindFirstChildOfClass("SpecialMesh")
  508. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  509. m.TextureId = ""
  510. smokz(nh)
  511. nh.Touched:connect(function(po)
  512. glow(po, nh, true, 0.8)
  513. end)
  514. end
  515. elseif p.ClassName == "Part" and p ~= hrp then
  516. do
  517. local n = p:Clone()
  518. n.Parent = nil
  519. n.Transparency = 1
  520. n.Material = "Neon"
  521. n.Name = "Glow"
  522. n.BrickColor = BrickColor.new("Crimson")
  523. n.CFrame = p.CFrame
  524. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  525. n.Parent = p
  526. makeweld(n, n, p, cf(0, 0, 0))
  527. smokz(n)
  528. n.Touched:connect(function(po)
  529. glow(po, n, true, 0.8)
  530. end)
  531. if n:FindFirstChildOfClass("Decal") then
  532. n:FindFirstChildOfClass("Decal"):Destroy()
  533. end
  534. if p:FindFirstChildOfClass("SpecialMesh") then
  535. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  536. c.Parent = nil
  537. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  538. c.Parent = n
  539. else
  540. local m = Instance.new("BlockMesh")
  541. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  542. if p == tors then
  543. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  544. end
  545. m.Parent = n
  546. end
  547. end
  548. end
  549. end
  550. end
  551. makeglow()
  552. function fglow(glopart, duration)
  553. for _ = 1, 4 do
  554. swait()
  555. glopart.Transparency = glopart.Transparency - 0.075
  556. end
  557. delay(duration, function()
  558. for _ = 1, 4 do
  559. swait()
  560. glopart.Transparency = glopart.Transparency + 0.075
  561. end
  562. end)
  563. end
  564. function lerpz(joint, prop, cfrmz, alp)
  565. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  566. end
  567. function resetlerp()
  568. RJ.C0 = RJC0
  569. RJ.C1 = RJC1
  570. N.C0 = NC0
  571. N.C1 = NC1
  572. RS.C0 = RSC0
  573. RS.C1 = RSC1
  574. LS.C0 = LSC0
  575. LS.C1 = LSC1
  576. RH.C0 = RHC0
  577. RH.C1 = RHC1
  578. LH.C0 = LHC0
  579. end
  580.  
  581.  
  582.  
  583.  
  584.  
  585.  
  586.  
  587.  
  588.  
  589.  
  590.  
  591. function RFistDamage()
  592.  
  593. end
  594. function rsmash()
  595. if activu == true or selected == false then
  596. return
  597. end
  598. coroutine.resume(coroutine.create(function()
  599. fglow(rarm.Glow, 3)
  600. end))
  601. activu = true
  602.  
  603. human.WalkSpeed = human.WalkSpeed - 27
  604. animo(false)
  605. local Mus = Instance.new("Sound",workspace)
  606. Mus.SoundId = "rbxassetid://789575203"
  607. Mus.Pitch = 1
  608. Mus.Volume = 90000
  609. Mus.Looped = false
  610. wait(0.3)
  611. Mus:Play()
  612. local pe = Instance.new("ParticleEmitter")
  613. pe.Color = ColorSequence.new(Color3.new(0, 100, 0))
  614. pe.LightEmission = 0.9
  615. pe.Size = NumberSequence.new(0.5)
  616. pe.Texture = "rbxassetid://272050333"
  617. pe.Transparency = NumberSequence.new(0.1)
  618. pe.Lifetime = NumberRange.new(0.1)
  619. pe.Rate = 1
  620. pe.RotSpeed = NumberRange.new(360)
  621. pe.Speed = NumberRange.new(3)
  622. pe.VelocitySpread = 360
  623. pe.Parent = rarm.Glow
  624. local pe2 = Instance.new("ParticleEmitter")
  625. pe2.Color = ColorSequence.new(Color3.new(0, 100, 0))
  626. pe2.LightEmission = 0.9
  627. pe2.Size = NumberSequence.new(5)
  628. pe2.Texture = "rbxassetid://516107903"
  629. pe2.Transparency = NumberSequence.new(0.4)
  630. pe2.ZOffset = 2
  631. pe2.Enabled = false
  632. pe2.LockedToPart = true
  633. pe2.Lifetime = NumberRange.new(0.07)
  634. pe2.Rate = 8
  635. pe2.Rotation = NumberRange.new(0, 360)
  636. pe2.RotSpeed = NumberRange.new(0)
  637. pe2.Speed = NumberRange.new(0)
  638. pe2.VelocitySpread = 180
  639. pe2.Parent = rarm.Glow
  640. for _ = 1, 45 do
  641. swait()
  642. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  643. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  644. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  645. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  646. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  647. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  648. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  649. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  650. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  651. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  652. pe.Rate = pe.Rate + 25
  653. end
  654. pe2.Enabled = true
  655. pe.Speed = NumberRange.new(10)
  656. for _ = 1, 30 do
  657. swait()
  658. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  659. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  660. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  661. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  662. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  663. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  664. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  665. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  666.  
  667. end
  668. for l = 1, 3 do
  669. swait()
  670. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  671. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  672. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  673. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  674. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  675. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  676. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  677. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  678. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  679. end
  680. pe:Destroy()
  681. pe2:Destroy()
  682. KABOOMZ()
  683. rarm.Glow.smok.Enabled = true
  684. for _ = 1, 8 do
  685. swait()
  686. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  687. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  688. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  689. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  690. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  691. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  692. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  693. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  694. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  695. end
  696. wait(1.5)
  697. animo(true)
  698. human.WalkSpeed = human.WalkSpeed + 13
  699. for _ = 1, 24 do
  700. swait()
  701. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  702. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  703. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  704. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  705. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  706. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  707. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  708. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  709. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  710. end
  711. resetlerp()
  712. rarm.Glow.smok.Enabled = false
  713. activu = false
  714. end
  715.  
  716.  
  717.  
  718.  
  719. local debris=game:service"Debris"
  720. vt = Vector3.new
  721. bc = BrickColor.new
  722.  
  723.  
  724.  
  725.  
  726.  
  727.  
  728.  
  729.  
  730.  
  731.  
  732.  
  733.  
  734. function Ring()
  735.  
  736.  
  737. local effspwn = Instance.new("Part")
  738. local model = Instance.new("Model")
  739. game.Debris:AddItem(model, 20)
  740. model.Name = "smasheffects"
  741. model.Parent = workspace
  742. effspwn.Name = "spwnr"
  743. effspwn.Size = Vector3.new(1, 1, 1)
  744. effspwn.Anchored = true
  745. effspwn.CanCollide = false
  746. effspwn.Transparency = 1
  747. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  748. effspwn.Parent = model
  749.  
  750. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  751. if v:FindFirstChild('Humanoid') then
  752. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  753. v.Humanoid.PlatformStand = true
  754. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  755. end
  756. end
  757. coroutine.resume(coroutine.create(function()
  758. local shok = Instance.new("Part")
  759. shok.Name = "wring1"
  760. shok.BrickColor = BrickColor.new("Institutional white")
  761. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  762. shok.Size = Vector3.new(1, 1, 1)
  763. shok.Anchored = true
  764. shok.Material = "Neon"
  765. shok.Transparency = 0.25
  766. shok.CanCollide = false
  767. shok.Parent = model
  768. game.Debris:AddItem(shok, 12)
  769. local mesh = Instance.new("SpecialMesh")
  770. mesh.MeshType = "FileMesh"
  771. mesh.MeshId = "rbxassetid://3270017"
  772. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  773. mesh.Parent = shok
  774. for e = 1, 30 do
  775. wait()
  776. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  777. shok.Transparency = shok.Transparency + 0.002
  778. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  779. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  780. end
  781. for e = 1, 38 do
  782. wait()
  783. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  784. shok.Transparency = shok.Transparency + 0.002
  785. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  786. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  787. end
  788. for e = 1, 24 do
  789. wait()
  790. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  791. shok.Transparency = shok.Transparency + 0.03
  792. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  793. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  794. end
  795. end))
  796. coroutine.resume(coroutine.create(function()
  797. local shok = Instance.new("Part")
  798. shok.Name = "wring2"
  799. shok.BrickColor = BrickColor.new("Institutional white")
  800. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  801. shok.Size = Vector3.new(1, 1, 1)
  802. shok.Anchored = true
  803. shok.Material = "Neon"
  804. shok.Transparency = 0.25
  805. shok.CanCollide = false
  806. shok.Parent = model
  807. game.Debris:AddItem(shok, 12)
  808. local mesh = Instance.new("SpecialMesh")
  809. mesh.MeshType = "FileMesh"
  810. mesh.MeshId = "rbxassetid://3270017"
  811. mesh.Scale = Vector3.new(12, 12, 0.05)
  812. mesh.Parent = shok
  813. for e = 1, 30 do
  814. wait()
  815. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  816. shok.Transparency = shok.Transparency + 0.002
  817. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  818. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  819. end
  820. for e = 1, 38 do
  821. wait()
  822. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  823. shok.Transparency = shok.Transparency + 0.002
  824. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  825. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  826. end
  827. for e = 1, 24 do
  828. wait()
  829. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  830. shok.Transparency = shok.Transparency + 0.03
  831. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  832. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  833. end
  834. end))
  835.  
  836. coroutine.resume(coroutine.create(function()
  837. local shok = Instance.new("Part")
  838. shok.Name = "shokwve"
  839. shok.BrickColor = BrickColor.new("Institutional white")
  840. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  841. shok.Size = Vector3.new(1, 1, 1)
  842. shok.Anchored = true
  843. shok.Material = "Neon"
  844. shok.Transparency = 0.6
  845. shok.CanCollide = false
  846. shok.Parent = model
  847. game.Debris:AddItem(shok, 12)
  848. local mesh = Instance.new("SpecialMesh")
  849. mesh.MeshType = "FileMesh"
  850. mesh.MeshId = "rbxassetid://489415447"
  851. mesh.Scale = Vector3.new(1, 1, 1)
  852. mesh.Parent = shok
  853. for e = 1, 12 do
  854. wait()
  855. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  856. shok.Transparency = shok.Transparency + 0.002
  857. end
  858. for e = 1, 32 do
  859. wait()
  860. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  861. shok.Transparency = shok.Transparency + 0.002
  862. end
  863. for e = 1, 24 do
  864. wait()
  865. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  866. shok.Transparency = shok.Transparency + 0.03
  867. end
  868. end))
  869. coroutine.resume(coroutine.create(function()
  870. local shok = Instance.new("Part")
  871. shok.Name = "shock2"
  872. shok.BrickColor = BrickColor.new("Institutional white")
  873. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  874. shok.Size = Vector3.new(1, 1, 1)
  875. shok.Anchored = true
  876. shok.Material = "Neon"
  877. shok.Transparency = 0.35
  878. shok.CanCollide = false
  879. shok.Parent = model
  880. game.Debris:AddItem(shok, 12)
  881. local mesh = Instance.new("SpecialMesh")
  882. mesh.MeshType = "FileMesh"
  883. mesh.MeshId = "rbxassetid://489415447"
  884. mesh.Scale = Vector3.new(12, 12, 12)
  885. mesh.Parent = shok
  886. for e = 1, 15 do
  887. wait()
  888. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  889. shok.Transparency = shok.Transparency + 0.004
  890. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  891. end
  892. for e = 1, 16 do
  893. wait()
  894. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  895. shok.Transparency = shok.Transparency + 0.004
  896. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  897. end
  898. for e = 1, 12 do
  899. wait()
  900. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  901. shok.Transparency = shok.Transparency + 0.06
  902. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  903. end
  904. end))
  905. coroutine.resume(coroutine.create(function()
  906. local shok = Instance.new("Part")
  907. shok.Name = "shock3"
  908. shok.BrickColor = BrickColor.new("Institutional white")
  909. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  910. shok.Size = Vector3.new(1, 1, 1)
  911. shok.Anchored = true
  912. shok.Material = "Neon"
  913. shok.Transparency = 0.35
  914. shok.CanCollide = false
  915. shok.Parent = model
  916. game.Debris:AddItem(shok, 12)
  917. local mesh = Instance.new("SpecialMesh")
  918. mesh.MeshType = "FileMesh"
  919. mesh.MeshId = "rbxassetid://489415447"
  920. mesh.Scale = Vector3.new(12, 12, 12)
  921. mesh.Parent = shok
  922. for e = 1, 15 do
  923. wait()
  924. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  925. shok.Transparency = shok.Transparency + 0.004
  926. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  927. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  928. end
  929. for e = 1, 16 do
  930. wait()
  931. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  932. shok.Transparency = shok.Transparency + 0.004
  933. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  934. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  935. end
  936. for e = 1, 12 do
  937. wait()
  938. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  939. shok.Transparency = shok.Transparency + 0.06
  940. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  941. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  942. end
  943. end))
  944.  
  945. end
  946. function Landing()
  947.  
  948.  
  949.  
  950.  
  951.  
  952.  
  953. ROW = function(out, trans, s, wt, t, ang, plus)
  954. for i = 1, 360, 360/t do
  955. local c = Instance.new("Part", game.Workspace)
  956. c.FormFactor = 3
  957. c.TopSurface = 0
  958. c.BottomSurface = 0
  959. c.Size = s
  960. c.Anchored = true
  961. c.CanCollide = wt
  962. c.Material=workspace.Base.Material
  963. c.Transparency = trans
  964. c.BrickColor = workspace.Base.BrickColor
  965. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  966. c.Locked=true
  967. game.Debris:AddItem(c,15)
  968. end
  969. end
  970.  
  971.  
  972.  
  973.  
  974.  
  975. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  976. Ring()
  977.  
  978.  
  979.  
  980.  
  981.  
  982. end
  983.  
  984.  
  985.  
  986.  
  987.  
  988.  
  989.  
  990. function newRay(start,face,range,wat)
  991. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  992. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  993. return rey,hit,pos
  994. end
  995.  
  996.  
  997.  
  998.  
  999. function jum()
  1000. if activu == true or selected == false then
  1001. return
  1002. end
  1003. coroutine.resume(coroutine.create(function()
  1004. fglow(rleg.Glow, 1)
  1005. fglow(lleg.Glow, 1)
  1006. end))
  1007. activu = true
  1008. human.WalkSpeed = human.WalkSpeed - 13
  1009. local pe = Instance.new("ParticleEmitter")
  1010. pe.Color = ColorSequence.new(Color3.new(0, 100, 0))
  1011. pe.LightEmission = 0.9
  1012. pe.Size = NumberSequence.new(0.5)
  1013. pe.Texture = "rbxassetid://272050333"
  1014. pe.Transparency = NumberSequence.new(0.1)
  1015. pe.Lifetime = NumberRange.new(0.1)
  1016. pe.Rate = 250
  1017. pe.RotSpeed = NumberRange.new(360)
  1018. pe.Speed = NumberRange.new(3)
  1019. pe.VelocitySpread = 360
  1020. pe.Parent = rleg.Glow
  1021. local pea = pe:Clone()
  1022. pea.Parent = lleg.Glow
  1023. local pe2 = Instance.new("ParticleEmitter")
  1024. pe2.Color = ColorSequence.new(Color3.new(0, 100, 0))
  1025. pe2.LightEmission = 0.9
  1026. pe2.Size = NumberSequence.new(5)
  1027. pe2.Texture = "rbxassetid://516107903"
  1028. pe2.Transparency = NumberSequence.new(0.4)
  1029. pe2.ZOffset = 2
  1030. pe2.Enabled = true
  1031. pe2.LockedToPart = true
  1032. pe2.Lifetime = NumberRange.new(0.07)
  1033. pe2.Rate = 8
  1034. pe2.Rotation = NumberRange.new(0, 360)
  1035. pe2.RotSpeed = NumberRange.new(0)
  1036. pe2.Speed = NumberRange.new(0)
  1037. pe2.VelocitySpread = 180
  1038. pe2.Parent = lleg.Glow
  1039. local pea2 = pe2:Clone()
  1040. pea2.Parent = rleg.Glow
  1041. for l = 1, 30 do
  1042. swait()
  1043. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1044. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1045. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1046. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1047. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1048. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1049. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1050. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1051. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1052. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1053. end
  1054. pe:Destroy()
  1055. pe2:Destroy()
  1056. pea:Destroy()
  1057. pea2:Destroy()
  1058. human.WalkSpeed = 50
  1059. BV = Instance.new("BodyVelocity", tors)
  1060. BV.maxForce = Vector3.new(0,100000,0)
  1061. BV.P = 100000
  1062. BV.velocity = Vector3.new(0,800,0)
  1063. KABOOMZ2()
  1064. coroutine.resume(coroutine.create(function()
  1065. swait(3)
  1066. BV:Destroy()
  1067. end))
  1068. for _ = 1, 18 do
  1069. swait()
  1070. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  1071. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  1072. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  1073. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1074. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  1075. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1076. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  1077. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1078. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  1079. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1080. end
  1081. for _ = 1, 18 do
  1082. swait()
  1083. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1084. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1085. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1086. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1087. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1088. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1089. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1090. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1091. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1092. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1093. end
  1094. resetlerp()
  1095. local ry,ht,ps=nil,nil,nil
  1096. while ht==nil do
  1097. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  1098. wait()
  1099. end
  1100. human.WalkSpeed = 0
  1101. Landing()
  1102. z = Instance.new("Sound",tors)
  1103. z.SoundId = "rbxassetid://315775189"
  1104. z.Volume = 2
  1105. wait(.1)
  1106. z:Play()
  1107.  
  1108. for l = 1, 30 do
  1109. swait()
  1110. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1111. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1112. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1113. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1114. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1115. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1116. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1117. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1118. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1119. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1120. end
  1121. resetlerp()
  1122. human.WalkSpeed = 16
  1123.  
  1124. activu = false
  1125. end
  1126.  
  1127.  
  1128.  
  1129. local acos = math.acos
  1130. local sqrt = math.sqrt
  1131. local Vec3 = Vector3.new
  1132. local fromAxisAngle = CFrame.fromAxisAngle
  1133.  
  1134. local function toAxisAngle(CFr)
  1135. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1136. local Angle = math.acos((R00+R11+R22-1)/2)
  1137. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1138. A = A == 0 and 0.00001 or A
  1139. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1140. B = B == 0 and 0.00001 or B
  1141. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1142. C = C == 0 and 0.00001 or C
  1143. local x = (R21-R12)/sqrt(A)
  1144. local y = (R02-R20)/sqrt(B)
  1145. local z = (R10-R01)/sqrt(C)
  1146. return Vec3(x,y,z),Angle
  1147. end
  1148.  
  1149. function ApplyTrig(Num,Func)
  1150. local Min,Max = Func(0),Func(1)
  1151. local i = Func(Num)
  1152. return (i-Min)/(Max-Min)
  1153. --[[if Func == "sin" then
  1154. return (math.sin((1-Num)*math.pi)+1)/2
  1155. elseif Func == "cos" then
  1156. return (math.cos((1-Num)*math.pi)+1)/2
  1157. end]]
  1158. end
  1159.  
  1160. function LerpCFrame(CFrame1,CFrame2,Num)
  1161. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1162. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1163. end
  1164.  
  1165. function Crater(Torso,Radius)
  1166. spawn(function()
  1167. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1168. local Ignore = {}
  1169. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1170. if v.Character ~= nil then
  1171. Ignore[#Ignore+1] = v.Character
  1172. end
  1173. end
  1174. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1175. if Hit == nil then return end
  1176. local Parts = {}
  1177. for i = 1,360,10 do
  1178. local P = Instance.new("Part",Torso.Parent)
  1179. P.Anchored = true
  1180. P.FormFactor = "Custom"
  1181. P.BrickColor = Hit.BrickColor
  1182. P.Material = Hit.Material
  1183. P.TopSurface = "Smooth"
  1184. P.BottomSurface = "Smooth"
  1185. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1186. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1187. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1188. if math.random(0,5) == 0 then -- rubble
  1189. local P = Instance.new("Part",Torso.Parent)
  1190. P.Anchored = true
  1191. P.FormFactor = "Custom"
  1192. P.BrickColor = Hit.BrickColor
  1193. P.Material = Hit.Material
  1194. P.TopSurface = "Smooth"
  1195. P.BottomSurface = "Smooth"
  1196. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1197. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1198. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1199. end
  1200. end
  1201. for i = 0,1,0.05 do
  1202. for i2,v in pairs(Parts) do
  1203. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1204. end
  1205. wait(0.02)
  1206. end
  1207. for i,v in pairs(Parts) do
  1208. if v[1].Size.X > 2.1 then
  1209. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1210. end
  1211. v[1].Anchored = false
  1212. end
  1213. for i = 0,1,0.05 do
  1214. for i2,v in pairs(Parts) do
  1215. v[1].Transparency = i
  1216. if i == 1 then
  1217. v[1]:Destroy()
  1218. elseif i >= 0.25 then
  1219. v[1].CanCollide = false
  1220. end
  1221. end
  1222. wait(0.02)
  1223. end
  1224. Parts = nil
  1225. end)
  1226. end
  1227.  
  1228.  
  1229. function FindNearestTorso(Position,Distance,SinglePlayer)
  1230. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1231. local List = {}
  1232. for i,v in pairs(workspace:GetChildren())do
  1233. if v:IsA("Model")then
  1234. if v:findFirstChild("Torso")then
  1235. if v ~= chr then
  1236. if(v.Torso.Position -Position).magnitude <= Distance then
  1237. table.insert(List,v)
  1238. end
  1239. end
  1240. end
  1241. end
  1242. end
  1243. return List
  1244. end
  1245.  
  1246. function KABOOMZ()
  1247. local effspwn = Instance.new("Part")
  1248. coroutine.resume(coroutine.create(function()
  1249. local sound1 = Instance.new("Sound")
  1250. sound1.SoundId = "rbxassetid://315775189"
  1251. sound1.MaxDistance = 300
  1252. sound1.EmitterSize = 20
  1253. sound1.Volume = 5
  1254. sound1.Pitch = 0.95
  1255. sound1.Parent = effspwn
  1256. local sound2 = Instance.new("Sound")
  1257. sound2.SoundId = "rbxassetid://315775189"
  1258. sound2.MaxDistance = 300
  1259. sound2.EmitterSize = 20
  1260. sound2.Volume = 2
  1261. sound2.Pitch = 0.9
  1262. sound2.Parent = effspwn
  1263. local sound3 = Instance.new("Sound")
  1264. sound3.SoundId = "rbxassetid://315775189"
  1265. sound2.MaxDistance = 400
  1266. sound2.EmitterSize = 30
  1267. sound2.Volume = 1.5
  1268. sound2.Pitch = 0.6
  1269. sound2.Parent = effspwn
  1270. sound2:Play()
  1271. wait()
  1272. sound1:Play()
  1273. sound3:Play()
  1274. end))
  1275. local model = Instance.new("Model")
  1276. game.Debris:AddItem(model, 20)
  1277. model.Name = "smasheffects"
  1278. model.Parent = workspace
  1279. effspwn.Name = "spwnr"
  1280. effspwn.Size = Vector3.new(1, 1, 1)
  1281. effspwn.Anchored = true
  1282. effspwn.CanCollide = false
  1283. effspwn.Transparency = 1
  1284. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  1285. effspwn.Parent = model
  1286.  
  1287. Crater(head,60)
  1288.  
  1289. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1290. if v:FindFirstChild('Humanoid') then
  1291. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1292. v.Humanoid.PlatformStand = true
  1293. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1294. end
  1295. end
  1296. coroutine.resume(coroutine.create(function()
  1297. local shok = Instance.new("Part")
  1298. shok.Name = "whoosh"
  1299. shok.BrickColor = BrickColor.new("Institutional white")
  1300. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1301. shok.Size = Vector3.new(1, 1, 1)
  1302. shok.Anchored = true
  1303. shok.Material = "Neon"
  1304. shok.Transparency = 0.1
  1305. shok.CanCollide = false
  1306. shok.Parent = model
  1307. game.Debris:AddItem(shok, 12)
  1308. local mesh = Instance.new("SpecialMesh")
  1309. mesh.MeshType = "FileMesh"
  1310. mesh.MeshId = "rbxassetid://437347603"
  1311. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1312. mesh.Parent = shok
  1313. for e = 1, 8 do
  1314. wait()
  1315. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1316. shok.Transparency = shok.Transparency + 0.035
  1317. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  1318. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1319. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1320. end
  1321. for e = 1, 16 do
  1322. wait()
  1323. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1324. shok.Transparency = shok.Transparency + 0.11
  1325. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  1326. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1327. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1328. end
  1329. end))
  1330. coroutine.resume(coroutine.create(function()
  1331. local shok = Instance.new("Part")
  1332. shok.Name = "wring1"
  1333. shok.BrickColor = BrickColor.new("Institutional white")
  1334. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1335. shok.Size = Vector3.new(1, 1, 1)
  1336. shok.Anchored = true
  1337. shok.Material = "Neon"
  1338. shok.Transparency = 0.25
  1339. shok.CanCollide = false
  1340. shok.Parent = model
  1341. game.Debris:AddItem(shok, 12)
  1342. local mesh = Instance.new("SpecialMesh")
  1343. mesh.MeshType = "FileMesh"
  1344. mesh.MeshId = "rbxassetid://3270017"
  1345. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1346. mesh.Parent = shok
  1347. for e = 1, 30 do
  1348. wait()
  1349. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1350. shok.Transparency = shok.Transparency + 0.002
  1351. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1352. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1353. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1354.  
  1355. end
  1356. for e = 1, 38 do
  1357. wait()
  1358. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1359. shok.Transparency = shok.Transparency + 0.002
  1360. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1361. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1362. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1363.  
  1364. end
  1365. for e = 1, 24 do
  1366. wait()
  1367. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1368. shok.Transparency = shok.Transparency + 0.03
  1369. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1370. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1371. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1372.  
  1373. end
  1374. end))
  1375. coroutine.resume(coroutine.create(function()
  1376. local shok = Instance.new("Part")
  1377. shok.Name = "wring2"
  1378. shok.BrickColor = BrickColor.new("Institutional white")
  1379. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1380. shok.Size = Vector3.new(1, 1, 1)
  1381. shok.Anchored = true
  1382. shok.Material = "Neon"
  1383. shok.Transparency = 0.25
  1384. shok.CanCollide = false
  1385. shok.Parent = model
  1386. game.Debris:AddItem(shok, 12)
  1387. local mesh = Instance.new("SpecialMesh")
  1388. mesh.MeshType = "FileMesh"
  1389. mesh.MeshId = "rbxassetid://3270017"
  1390. mesh.Scale = Vector3.new(12, 12, 0.05)
  1391. mesh.Parent = shok
  1392. for e = 1, 30 do
  1393. wait()
  1394. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1395. shok.Transparency = shok.Transparency + 0.002
  1396. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1397. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1398. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1399.  
  1400. end
  1401. for e = 1, 38 do
  1402. wait()
  1403. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1404. shok.Transparency = shok.Transparency + 0.002
  1405. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1406. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1407. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1408.  
  1409. end
  1410. for e = 1, 24 do
  1411. wait()
  1412. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1413. shok.Transparency = shok.Transparency + 0.03
  1414. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1415. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1416. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1417.  
  1418. end
  1419. end))
  1420. coroutine.resume(coroutine.create(function()
  1421. local shok = Instance.new("Part")
  1422. shok.Name = "coil1"
  1423. shok.BrickColor = BrickColor.new("Institutional white")
  1424. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1425. shok.Size = Vector3.new(1, 1, 1)
  1426. shok.Anchored = true
  1427. shok.Material = "Neon"
  1428. shok.Transparency = 0.25
  1429. shok.CanCollide = false
  1430. shok.Parent = model
  1431. game.Debris:AddItem(shok, 12)
  1432. local mesh = Instance.new("SpecialMesh")
  1433. mesh.MeshType = "FileMesh"
  1434. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1435. mesh.Scale = Vector3.new(12, 12, 12)
  1436. mesh.Parent = shok
  1437. for e = 1, 15 do
  1438. wait()
  1439. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1440. shok.Transparency = shok.Transparency + 0.004
  1441. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1442. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1443. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1444.  
  1445. end
  1446. for e = 1, 16 do
  1447. wait()
  1448. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1449. shok.Transparency = shok.Transparency + 0.004
  1450. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1451. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1452. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1453.  
  1454. end
  1455. for e = 1, 12 do
  1456. wait()
  1457. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1458. shok.Transparency = shok.Transparency + 0.06
  1459. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1460. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1461. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1462.  
  1463. end
  1464. end))
  1465. coroutine.resume(coroutine.create(function()
  1466. local shok = Instance.new("Part")
  1467. shok.Name = "coil2"
  1468. shok.BrickColor = BrickColor.new("Institutional white")
  1469. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1470. shok.Size = Vector3.new(1, 1, 1)
  1471. shok.Anchored = true
  1472. shok.Material = "Neon"
  1473. shok.Transparency = 0.25
  1474. shok.CanCollide = false
  1475. shok.Parent = model
  1476. game.Debris:AddItem(shok, 12)
  1477. local mesh = Instance.new("SpecialMesh")
  1478. mesh.MeshType = "FileMesh"
  1479. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1480. mesh.Scale = Vector3.new(6, 12, 6)
  1481. mesh.Parent = shok
  1482. for e = 1, 15 do
  1483. wait()
  1484. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1485. shok.Transparency = shok.Transparency + 0.005
  1486. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1487. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1488. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1489.  
  1490. end
  1491. for e = 1, 16 do
  1492. wait()
  1493. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1494. shok.Transparency = shok.Transparency + 0.005
  1495. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1496. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1497. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1498.  
  1499. end
  1500. for e = 1, 12 do
  1501. wait()
  1502. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1503. shok.Transparency = shok.Transparency + 0.09
  1504. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1505. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1506. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1507.  
  1508. end
  1509. end))
  1510. coroutine.resume(coroutine.create(function()
  1511. local shok = Instance.new("Part")
  1512. shok.Name = "shokwve"
  1513. shok.BrickColor = BrickColor.new("Institutional white")
  1514. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  1515. shok.Size = Vector3.new(1, 1, 1)
  1516. shok.Anchored = true
  1517. shok.Material = "Neon"
  1518. shok.Transparency = 0.6
  1519. shok.CanCollide = false
  1520. shok.Parent = model
  1521. game.Debris:AddItem(shok, 12)
  1522. local mesh = Instance.new("SpecialMesh")
  1523. mesh.MeshType = "FileMesh"
  1524. mesh.MeshId = "rbxassetid://489415447"
  1525. mesh.Scale = Vector3.new(1, 1, 1)
  1526. mesh.Parent = shok
  1527. for e = 1, 12 do
  1528. wait()
  1529. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1530. shok.Transparency = shok.Transparency + 0.002
  1531. end
  1532. for e = 1, 32 do
  1533. wait()
  1534. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1535. shok.Transparency = shok.Transparency + 0.002
  1536. end
  1537. for e = 1, 24 do
  1538. wait()
  1539. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1540. shok.Transparency = shok.Transparency + 0.03
  1541. end
  1542. end))
  1543. coroutine.resume(coroutine.create(function()
  1544. local shok = Instance.new("Part")
  1545. shok.Name = "shock2"
  1546. shok.BrickColor = BrickColor.new("Institutional white")
  1547. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1548. shok.Size = Vector3.new(1, 1, 1)
  1549. shok.Anchored = true
  1550. shok.Material = "Neon"
  1551. shok.Transparency = 0.35
  1552. shok.CanCollide = false
  1553. shok.Parent = model
  1554. game.Debris:AddItem(shok, 12)
  1555. local mesh = Instance.new("SpecialMesh")
  1556. mesh.MeshType = "FileMesh"
  1557. mesh.MeshId = "rbxassetid://489415447"
  1558. mesh.Scale = Vector3.new(12, 12, 12)
  1559. mesh.Parent = shok
  1560. for e = 1, 15 do
  1561. wait()
  1562. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1563. shok.Transparency = shok.Transparency + 0.004
  1564. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1565. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1566.  
  1567. end
  1568. for e = 1, 16 do
  1569. wait()
  1570. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1571. shok.Transparency = shok.Transparency + 0.004
  1572. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1573. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1574.  
  1575. end
  1576. for e = 1, 12 do
  1577. wait()
  1578. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1579. shok.Transparency = shok.Transparency + 0.06
  1580. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1581. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1582.  
  1583. end
  1584. end))
  1585. coroutine.resume(coroutine.create(function()
  1586. local shok = Instance.new("Part")
  1587. shok.Name = "shock3"
  1588. shok.BrickColor = BrickColor.new("Institutional white")
  1589. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1590. shok.Size = Vector3.new(1, 1, 1)
  1591. shok.Anchored = true
  1592. shok.Material = "Neon"
  1593. shok.Transparency = 0.35
  1594. shok.CanCollide = false
  1595. shok.Parent = model
  1596. game.Debris:AddItem(shok, 12)
  1597. local mesh = Instance.new("SpecialMesh")
  1598. mesh.MeshType = "FileMesh"
  1599. mesh.MeshId = "rbxassetid://489415447"
  1600. mesh.Scale = Vector3.new(12, 12, 12)
  1601. mesh.Parent = shok
  1602. for e = 1, 15 do
  1603. wait()
  1604. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1605. shok.Transparency = shok.Transparency + 0.004
  1606. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1607. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1608. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1609.  
  1610. end
  1611. for e = 1, 16 do
  1612. wait()
  1613. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1614. shok.Transparency = shok.Transparency + 0.004
  1615. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1616. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1617. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1618.  
  1619. end
  1620. for e = 1, 12 do
  1621. wait()
  1622. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1623. shok.Transparency = shok.Transparency + 0.06
  1624. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1625. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1626. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1627.  
  1628. end
  1629. end))
  1630. end
  1631. function KABOOMZ2()
  1632. local effspwn = Instance.new("Part")
  1633. coroutine.resume(coroutine.create(function()
  1634. local sound1 = Instance.new("Sound")
  1635. sound1.SoundId = "rbxassetid://315775189"
  1636. sound1.MaxDistance = 300
  1637. sound1.EmitterSize = 20
  1638. sound1.Volume = 2.5
  1639. sound1.Pitch = 0.65
  1640. sound1.Parent = effspwn
  1641. local sound2 = Instance.new("Sound")
  1642. sound2.SoundId = "rbxassetid://315775189"
  1643. sound2.MaxDistance = 300
  1644. sound2.EmitterSize = 20
  1645. sound2.Volume = 1
  1646. sound2.Pitch = 0.7
  1647. sound2.Parent = effspwn
  1648. local sound3 = Instance.new("Sound")
  1649. sound3.SoundId = "rbxassetid://138250406"
  1650. sound2.MaxDistance = 400
  1651. sound2.EmitterSize = 30
  1652. sound2.Volume = 0.5
  1653. sound2.Pitch = 0.5
  1654. sound2.Parent = effspwn
  1655. sound2:Play()
  1656. wait()
  1657. sound1:Play()
  1658. sound3:Play()
  1659. end))
  1660. local model = Instance.new("Model")
  1661. game.Debris:AddItem(model, 20)
  1662. model.Name = "smasheffects"
  1663. model.Parent = workspace
  1664. effspwn.Name = "spwnr"
  1665. effspwn.Size = Vector3.new(1, 1, 1)
  1666. effspwn.Anchored = true
  1667. effspwn.CanCollide = false
  1668. effspwn.Transparency = 1
  1669. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1670. effspwn.Parent = model
  1671.  
  1672.  
  1673.  
  1674.  
  1675.  
  1676. Crater(head,60)
  1677. Crater(head,120)
  1678.  
  1679. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1680. if v:FindFirstChild('Humanoid') then
  1681. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1682. v.Humanoid.PlatformStand = true
  1683. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1684. end
  1685. end
  1686.  
  1687. coroutine.resume(coroutine.create(function()
  1688. local shok = Instance.new("Part")
  1689. shok.Name = "whoosh"
  1690. shok.BrickColor = BrickColor.new("Institutional white")
  1691. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1692. shok.Size = Vector3.new(1, 1, 1)
  1693. shok.Anchored = true
  1694. shok.Material = "Neon"
  1695. shok.Transparency = 0.1
  1696. shok.CanCollide = false
  1697. shok.Parent = model
  1698. game.Debris:AddItem(shok, 12)
  1699. local mesh = Instance.new("SpecialMesh")
  1700. mesh.MeshType = "FileMesh"
  1701. mesh.MeshId = "rbxassetid://437347603"
  1702. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1703. mesh.Parent = shok
  1704.  
  1705.  
  1706.  
  1707.  
  1708.  
  1709. for e = 1, 8 do
  1710. wait()
  1711. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1712. shok.Transparency = shok.Transparency + 0.035
  1713. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  1714. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1715. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1716.  
  1717. end
  1718. for e = 1, 16 do
  1719. wait()
  1720. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1721. shok.Transparency = shok.Transparency + 0.11
  1722. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  1723. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1724. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1725.  
  1726. end
  1727. end))
  1728. coroutine.resume(coroutine.create(function()
  1729. local shok = Instance.new("Part")
  1730. shok.Name = "wring1"
  1731. shok.BrickColor = BrickColor.new("Institutional white")
  1732. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1733. shok.Size = Vector3.new(1, 1, 1)
  1734. shok.Anchored = true
  1735. shok.Material = "Neon"
  1736. shok.Transparency = 0.25
  1737. shok.CanCollide = false
  1738. shok.Parent = model
  1739. game.Debris:AddItem(shok, 12)
  1740. local mesh = Instance.new("SpecialMesh")
  1741. mesh.MeshType = "FileMesh"
  1742. mesh.MeshId = "rbxassetid://3270017"
  1743. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1744. mesh.Parent = shok
  1745. for e = 1, 30 do
  1746. wait()
  1747. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1748. shok.Transparency = shok.Transparency + 0.002
  1749. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1750. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1751. end
  1752. for e = 1, 38 do
  1753. wait()
  1754. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1755. shok.Transparency = shok.Transparency + 0.002
  1756. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1757. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1758. end
  1759. for e = 1, 24 do
  1760. wait()
  1761. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1762. shok.Transparency = shok.Transparency + 0.03
  1763. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1764. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1765. end
  1766. end))
  1767. coroutine.resume(coroutine.create(function()
  1768. local shok = Instance.new("Part")
  1769. shok.Name = "wring2"
  1770. shok.BrickColor = BrickColor.new("Institutional white")
  1771. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1772. shok.Size = Vector3.new(1, 1, 1)
  1773. shok.Anchored = true
  1774. shok.Material = "Neon"
  1775. shok.Transparency = 0.25
  1776. shok.CanCollide = false
  1777. shok.Parent = model
  1778. game.Debris:AddItem(shok, 12)
  1779. local mesh = Instance.new("SpecialMesh")
  1780. mesh.MeshType = "FileMesh"
  1781. mesh.MeshId = "rbxassetid://3270017"
  1782. mesh.Scale = Vector3.new(12, 12, 0.05)
  1783. mesh.Parent = shok
  1784. for e = 1, 30 do
  1785. wait()
  1786. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1787. shok.Transparency = shok.Transparency + 0.002
  1788. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1789. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1790. end
  1791. for e = 1, 38 do
  1792. wait()
  1793. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1794. shok.Transparency = shok.Transparency + 0.002
  1795. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1796. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1797. end
  1798. for e = 1, 24 do
  1799. wait()
  1800. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1801. shok.Transparency = shok.Transparency + 0.03
  1802. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1803. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1804. end
  1805. end))
  1806. coroutine.resume(coroutine.create(function()
  1807. local shok = Instance.new("Part")
  1808. shok.Name = "coil1"
  1809. shok.BrickColor = BrickColor.new("Institutional white")
  1810. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1811. shok.Size = Vector3.new(1, 1, 1)
  1812. shok.Anchored = true
  1813. shok.Material = "Neon"
  1814. shok.Transparency = 0.25
  1815. shok.CanCollide = false
  1816. shok.Parent = model
  1817. game.Debris:AddItem(shok, 12)
  1818. local mesh = Instance.new("SpecialMesh")
  1819. mesh.MeshType = "FileMesh"
  1820. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1821. mesh.Scale = Vector3.new(12, 12, 12)
  1822. mesh.Parent = shok
  1823. for e = 1, 15 do
  1824. wait()
  1825. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1826. shok.Transparency = shok.Transparency + 0.004
  1827. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1828. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1829. end
  1830. for e = 1, 16 do
  1831. wait()
  1832. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1833. shok.Transparency = shok.Transparency + 0.004
  1834. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1835. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1836. end
  1837. for e = 1, 12 do
  1838. wait()
  1839. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1840. shok.Transparency = shok.Transparency + 0.06
  1841. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1842. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1843. end
  1844. end))
  1845. coroutine.resume(coroutine.create(function()
  1846. local shok = Instance.new("Part")
  1847. shok.Name = "coil2"
  1848. shok.BrickColor = BrickColor.new("Institutional white")
  1849. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1850. shok.Size = Vector3.new(1, 1, 1)
  1851. shok.Anchored = true
  1852. shok.Material = "Neon"
  1853. shok.Transparency = 0.25
  1854. shok.CanCollide = false
  1855. shok.Parent = model
  1856. game.Debris:AddItem(shok, 12)
  1857. local mesh = Instance.new("SpecialMesh")
  1858. mesh.MeshType = "FileMesh"
  1859. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1860. mesh.Scale = Vector3.new(6, 12, 6)
  1861. mesh.Parent = shok
  1862. for e = 1, 15 do
  1863. wait()
  1864. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1865. shok.Transparency = shok.Transparency + 0.005
  1866. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1867. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1868. end
  1869. for e = 1, 16 do
  1870. wait()
  1871. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1872. shok.Transparency = shok.Transparency + 0.005
  1873. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1874. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1875. end
  1876. for e = 1, 12 do
  1877. wait()
  1878. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1879. shok.Transparency = shok.Transparency + 0.09
  1880. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1881. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1882. end
  1883. end))
  1884. coroutine.resume(coroutine.create(function()
  1885. local shok = Instance.new("Part")
  1886. shok.Name = "shokwve"
  1887. shok.BrickColor = BrickColor.new("Institutional white")
  1888. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1889. shok.Size = Vector3.new(1, 1, 1)
  1890. shok.Anchored = true
  1891. shok.Material = "Neon"
  1892. shok.Transparency = 0.6
  1893. shok.CanCollide = false
  1894. shok.Parent = model
  1895. game.Debris:AddItem(shok, 12)
  1896. local mesh = Instance.new("SpecialMesh")
  1897. mesh.MeshType = "FileMesh"
  1898. mesh.MeshId = "rbxassetid://489415447"
  1899. mesh.Scale = Vector3.new(1, 1, 1)
  1900. mesh.Parent = shok
  1901. for e = 1, 12 do
  1902. wait()
  1903. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1904. shok.Transparency = shok.Transparency + 0.002
  1905. end
  1906. for e = 1, 32 do
  1907. wait()
  1908. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1909. shok.Transparency = shok.Transparency + 0.002
  1910. end
  1911. for e = 1, 24 do
  1912. wait()
  1913. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1914. shok.Transparency = shok.Transparency + 0.03
  1915. end
  1916. end))
  1917. coroutine.resume(coroutine.create(function()
  1918. local shok = Instance.new("Part")
  1919. shok.Name = "shock2"
  1920. shok.BrickColor = BrickColor.new("Institutional white")
  1921. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1922. shok.Size = Vector3.new(1, 1, 1)
  1923. shok.Anchored = true
  1924. shok.Material = "Neon"
  1925. shok.Transparency = 0.35
  1926. shok.CanCollide = false
  1927. shok.Parent = model
  1928. game.Debris:AddItem(shok, 12)
  1929. local mesh = Instance.new("SpecialMesh")
  1930. mesh.MeshType = "FileMesh"
  1931. mesh.MeshId = "rbxassetid://489415447"
  1932. mesh.Scale = Vector3.new(12, 12, 12)
  1933. mesh.Parent = shok
  1934. for e = 1, 15 do
  1935. wait()
  1936. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1937. shok.Transparency = shok.Transparency + 0.004
  1938. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1939. end
  1940. for e = 1, 16 do
  1941. wait()
  1942. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1943. shok.Transparency = shok.Transparency + 0.004
  1944. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1945. end
  1946. for e = 1, 12 do
  1947. wait()
  1948. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1949. shok.Transparency = shok.Transparency + 0.06
  1950. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1951. end
  1952. end))
  1953. coroutine.resume(coroutine.create(function()
  1954. local shok = Instance.new("Part")
  1955. shok.Name = "shock3"
  1956. shok.BrickColor = BrickColor.new("Institutional white")
  1957. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1958. shok.Size = Vector3.new(1, 1, 1)
  1959. shok.Anchored = true
  1960. shok.Material = "Neon"
  1961. shok.Transparency = 0.35
  1962. shok.CanCollide = false
  1963. shok.Parent = model
  1964. game.Debris:AddItem(shok, 12)
  1965. local mesh = Instance.new("SpecialMesh")
  1966. mesh.MeshType = "FileMesh"
  1967. mesh.MeshId = "rbxassetid://489415447"
  1968. mesh.Scale = Vector3.new(12, 12, 12)
  1969. mesh.Parent = shok
  1970. for e = 1, 15 do
  1971. wait()
  1972. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1973. shok.Transparency = shok.Transparency + 0.004
  1974. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1975. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1976. end
  1977. for e = 1, 16 do
  1978. wait()
  1979. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1980. shok.Transparency = shok.Transparency + 0.004
  1981. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1982. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1983. end
  1984. for e = 1, 12 do
  1985. wait()
  1986. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1987. shok.Transparency = shok.Transparency + 0.06
  1988. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1989. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1990. end
  1991. end))
  1992. end
  1993.  
  1994.  
  1995.  
  1996. tor = chr.Torso
  1997. Debounce = false
  1998.  
  1999. Invis = function()
  2000. for i = 1,20 do
  2001. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  2002. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  2003. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  2004. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  2005. chr['Head'].Transparency = chr['Head'].Transparency + .05
  2006. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  2007. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  2008. game["Run Service"].RenderStepped:wait()
  2009. end
  2010. end
  2011.  
  2012. Vis = function()
  2013. for i = 1,20 do
  2014. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  2015. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  2016. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  2017. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  2018. chr['Head'].Transparency = chr['Head'].Transparency - .05
  2019. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  2020. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  2021. game["Run Service"].RenderStepped:wait()
  2022. end
  2023. end
  2024.  
  2025. Fade = function(Part)
  2026. if Part:IsA'Part' then
  2027. for i = 1,20 do
  2028. Part.Transparency = Part.Transparency + .05
  2029. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  2030. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  2031. wait()
  2032. end
  2033. Part:Destroy()
  2034. end
  2035. end
  2036.  
  2037. Teleport = function(cx,cy,cz)
  2038. Debounce = true
  2039. tor.Anchored = true
  2040. Invis()
  2041. --MakeTpPart()
  2042. tor.Anchored = false
  2043. tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  2044. tor.Anchored = true
  2045. Vis()
  2046. tor.Anchored = false
  2047. Debounce = false
  2048. end;
  2049.  
  2050.  
  2051.  
  2052. tps = Instance.new("Sound",chr)
  2053. tps.SoundId = "http://www.roblox.com/asset/?id = 315775189"
  2054. tps.Volume = 30
  2055.  
  2056.  
  2057. function Tele()
  2058. human.WalkSpeed = 0
  2059. if activu == true or selected == false then
  2060. return
  2061. end
  2062. coroutine.resume(coroutine.create(function()
  2063. fglow(rleg.Glow, 1)
  2064. fglow(lleg.Glow, 1)
  2065. end))
  2066. activu = true
  2067. local pe = Instance.new("ParticleEmitter")
  2068. pe.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2069. pe.LightEmission = 0.9
  2070. pe.Size = NumberSequence.new(0.5)
  2071. pe.Texture = "rbxassetid://272050333"
  2072. pe.Transparency = NumberSequence.new(0.1)
  2073. pe.Lifetime = NumberRange.new(0.1)
  2074. pe.Rate = 250
  2075. pe.RotSpeed = NumberRange.new(360)
  2076. pe.Speed = NumberRange.new(3)
  2077. pe.VelocitySpread = 360
  2078. pe.Parent = rleg.Glow
  2079. local pea = pe:Clone()
  2080. pea.Parent = lleg.Glow
  2081. local pe2 = Instance.new("ParticleEmitter")
  2082. pe2.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2083. pe2.LightEmission = 0.9
  2084. pe2.Size = NumberSequence.new(5)
  2085. pe2.Texture = "rbxassetid://516107903"
  2086. pe2.Transparency = NumberSequence.new(0.4)
  2087. pe2.ZOffset = 2
  2088. pe2.Enabled = true
  2089. pe2.LockedToPart = true
  2090. pe2.Lifetime = NumberRange.new(0.07)
  2091. pe2.Rate = 8
  2092. pe2.Rotation = NumberRange.new(0, 360)
  2093. pe2.RotSpeed = NumberRange.new(0)
  2094. pe2.Speed = NumberRange.new(0)
  2095. pe2.VelocitySpread = 180
  2096. pe2.Parent = lleg.Glow
  2097. local pea2 = pe2:Clone()
  2098. pea2.Parent = rleg.Glow
  2099.  
  2100. for l = 1, 30 do
  2101. swait()
  2102. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2103. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2104. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2105. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2106. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2107. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2108. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2109. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2110. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2111. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2112. end
  2113.  
  2114. pe:Destroy()
  2115. pe2:Destroy()
  2116. pea:Destroy()
  2117. pea2:Destroy()
  2118. local rng = Instance.new("Part", chr)
  2119. rng.Anchored = true
  2120. rng.BrickColor = BrickColor.new("Institutional white")
  2121. rng.CanCollide = false
  2122. rng.FormFactor = 3
  2123. rng.Name = "Ring"
  2124. rng.Size = Vector3.new(1, 1, 1)
  2125. rng.Transparency = 0.5
  2126. rng.TopSurface = 0
  2127. rng.BottomSurface = 0
  2128. rng.Position = tors.Position - Vector3.new(0,2,0)
  2129. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2130. local rngm = Instance.new("SpecialMesh", rng)
  2131. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2132. rngm.Scale = Vector3.new(1, 1, 2)
  2133. coroutine.wrap(function()
  2134. for i = 1, 60, 8 do
  2135. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  2136. rng.Transparency = i/60
  2137. wait()
  2138. end
  2139. wait()
  2140. rng:Destroy()
  2141. end)()
  2142. tps:Play()
  2143. Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  2144. resetlerp()
  2145. human.WalkSpeed = 16
  2146. activu = false
  2147.  
  2148. end
  2149.  
  2150.  
  2151.  
  2152.  
  2153. boom3 = Instance.new("Sound",chr)
  2154. boom3.SoundId = "http://www.roblox.com/asset/?id = 315775189"
  2155. boom3.Volume = 50
  2156.  
  2157.  
  2158.  
  2159.  
  2160.  
  2161. gprop = {}
  2162. function materialhit(hit)
  2163. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  2164. gprop = {hit.BrickColor,hit.Material}
  2165. end
  2166. end
  2167. chr["Left Leg"].Touched:connect(materialhit)
  2168. chr["Right Leg"].Touched:connect(materialhit)
  2169.  
  2170.  
  2171. function KickBoom()
  2172. local effspwn = Instance.new("Part")
  2173. local model = Instance.new("Model")
  2174. game.Debris:AddItem(model, 20)
  2175. model.Name = "smasheffects"
  2176. model.Parent = chr
  2177. effspwn.Name = "spwnr"
  2178. effspwn.Size = Vector3.new(1, 1, 1)
  2179. effspwn.Anchored = true
  2180. effspwn.CanCollide = false
  2181. effspwn.Transparency = 1
  2182. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2183. effspwn.Parent = model
  2184.  
  2185. for i = 1, 15 do
  2186. local gtrace = Instance.new("Part",game.Workspace)
  2187. gtrace.BrickColor = gprop[1]
  2188. gtrace.Material = gprop[2]
  2189. gtrace.Size = Vector3.new(16,16,16)
  2190. gtrace.Anchored = true
  2191. gtrace.CanCollide = false
  2192. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2193. local gdisp = coroutine.wrap(function()
  2194. wait(3)
  2195. for i = 1, 9 do
  2196. wait(.1)
  2197. gtrace.Transparency = gtrace.Transparency + .1
  2198. end
  2199. gtrace:Destroy()
  2200. end)
  2201. gdisp()
  2202. end
  2203.  
  2204. Crater(head,67)
  2205.  
  2206. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  2207. if v:FindFirstChild('Humanoid') then
  2208. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2209. v.Humanoid.PlatformStand = true
  2210. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  2211. end
  2212. end
  2213.  
  2214. coroutine.resume(coroutine.create(function()
  2215. local shok = Instance.new("Part")
  2216. shok.Name = "shock3"
  2217. shok.BrickColor = BrickColor.new("Institutional white")
  2218. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2219. shok.Size = Vector3.new(1, 1, 1)
  2220. shok.Anchored = true
  2221. shok.Material = "Neon"
  2222. shok.Transparency = 0.35
  2223. shok.CanCollide = false
  2224. shok.Parent = model
  2225. game.Debris:AddItem(shok, 12)
  2226. local mesh = Instance.new("SpecialMesh")
  2227. mesh.MeshType = "FileMesh"
  2228. mesh.MeshId = "rbxassetid://489415447"
  2229. mesh.Scale = Vector3.new(19, 19, 19)
  2230. mesh.Parent = shok
  2231. for e = 1, 15 do
  2232. wait()
  2233. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2234. shok.Transparency = shok.Transparency + 0.004
  2235. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2236. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2237. end
  2238. for e = 1, 16 do
  2239. wait()
  2240. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2241. shok.Transparency = shok.Transparency + 0.004
  2242. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2243. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2244. end
  2245. for e = 1, 12 do
  2246. wait()
  2247. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2248. shok.Transparency = shok.Transparency + 0.06
  2249. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2250. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2251. end
  2252. end))
  2253.  
  2254.  
  2255. coroutine.resume(coroutine.create(function()
  2256. local shok = Instance.new("Part")
  2257. shok.Name = "shock3"
  2258. shok.BrickColor = BrickColor.new("Institutional white")
  2259. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2260. shok.Size = Vector3.new(1, 1, 1)
  2261. shok.Anchored = true
  2262. shok.Material = "Neon"
  2263. shok.Transparency = 0.35
  2264. shok.CanCollide = false
  2265. shok.Parent = model
  2266. game.Debris:AddItem(shok, 12)
  2267. local mesh = Instance.new("SpecialMesh")
  2268. mesh.MeshType = "FileMesh"
  2269. mesh.MeshId = "rbxassetid://489415447"
  2270. mesh.Scale = Vector3.new(47, 47, 47)
  2271. mesh.Parent = shok
  2272. for e = 1, 15 do
  2273. wait()
  2274. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2275. shok.Transparency = shok.Transparency + 0.004
  2276. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2277. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2278. end
  2279. for e = 1, 16 do
  2280. wait()
  2281. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2282. shok.Transparency = shok.Transparency + 0.004
  2283. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2284. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2285. end
  2286. for e = 1, 12 do
  2287. wait()
  2288. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2289. shok.Transparency = shok.Transparency + 0.06
  2290. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2291. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2292. end
  2293. end))
  2294.  
  2295. coroutine.resume(coroutine.create(function()
  2296. local shok = Instance.new("Part")
  2297. shok.Name = "shock3"
  2298. shok.BrickColor = BrickColor.new("Institutional white")
  2299. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2300. shok.Size = Vector3.new(1, 1, 1)
  2301. shok.Anchored = true
  2302. shok.Material = "Neon"
  2303. shok.Transparency = 0.35
  2304. shok.CanCollide = false
  2305. shok.Parent = model
  2306. game.Debris:AddItem(shok, 12)
  2307. local mesh = Instance.new("SpecialMesh")
  2308. mesh.MeshType = "FileMesh"
  2309. mesh.MeshId = "rbxassetid://489415447"
  2310. mesh.Scale = Vector3.new(79, 79, 79)
  2311. mesh.Parent = shok
  2312. for e = 1, 15 do
  2313. wait()
  2314. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2315. shok.Transparency = shok.Transparency + 0.004
  2316. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2317. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2318. end
  2319. for e = 1, 16 do
  2320. wait()
  2321. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2322. shok.Transparency = shok.Transparency + 0.004
  2323. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2324. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2325. end
  2326. for e = 1, 12 do
  2327. wait()
  2328. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2329. shok.Transparency = shok.Transparency + 0.06
  2330. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2331. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2332. end
  2333. end))
  2334. end
  2335.  
  2336.  
  2337.  
  2338.  
  2339. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2340. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2341. end
  2342. cam = workspace.CurrentCamera
  2343.  
  2344.  
  2345.  
  2346.  
  2347.  
  2348.  
  2349.  
  2350.  
  2351. function NoOutline(Part)
  2352. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2353. end
  2354.  
  2355.  
  2356.  
  2357.  
  2358. it = Instance.new
  2359.  
  2360.  
  2361.  
  2362.  
  2363.  
  2364.  
  2365.  
  2366.  
  2367.  
  2368.  
  2369. so = function(id,par,vol,pit)
  2370. coroutine.resume(coroutine.create(function()
  2371. local sou = Instance.new("Sound",par or workspace)
  2372. sou.Volume=vol
  2373. sou.Pitch=pit or 1
  2374. sou.SoundId=id
  2375. swait()
  2376. sou:play()
  2377. game:GetService("Debris"):AddItem(sou,6)
  2378. end))
  2379. end
  2380.  
  2381.  
  2382. function Stom()
  2383.  
  2384. cf=CFrame.new
  2385. angles=CFrame.Angles
  2386. euler=CFrame.fromEulerAnglesXYZ
  2387. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2388. RootPart=chr.HumanoidRootPart
  2389. RootJoint=RootPart.RootJoint
  2390. RootCF=euler(-1.57,0,3.14)
  2391.  
  2392. function QuaternionFromCFrame(cf)
  2393. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2394. local trace = m00 + m11 + m22
  2395. if trace > 0 then
  2396. local s = math.sqrt(1 + trace)
  2397. local recip = 0.5/s
  2398. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2399. else
  2400. local i = 0
  2401. if m11 > m00 then
  2402. i = 1
  2403. end
  2404. if m22 > (i == 0 and m00 or m11) then
  2405. i = 2
  2406. end
  2407. if i == 0 then
  2408. local s = math.sqrt(m00-m11-m22+1)
  2409. local recip = 0.5/s
  2410. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2411. elseif i == 1 then
  2412. local s = math.sqrt(m11-m22-m00+1)
  2413. local recip = 0.5/s
  2414. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2415. elseif i == 2 then
  2416. local s = math.sqrt(m22-m00-m11+1)
  2417. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2418. end
  2419. end
  2420. end
  2421.  
  2422. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2423. local xs, ys, zs = x + x, y + y, z + z
  2424. local wx, wy, wz = w*xs, w*ys, w*zs
  2425. local xx = x*xs
  2426. local xy = x*ys
  2427. local xz = x*zs
  2428. local yy = y*ys
  2429. local yz = y*zs
  2430. local zz = z*zs
  2431. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2432. end
  2433.  
  2434. function QuaternionSlerp(a, b, t)
  2435. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2436. local startInterp, finishInterp;
  2437. if cosTheta >= 0.0001 then
  2438. if (1 - cosTheta) > 0.0001 then
  2439. local theta = math.acos(cosTheta)
  2440. local invSinTheta = 1/math.sin(theta)
  2441. startInterp = math.sin((1-t)*theta)*invSinTheta
  2442. finishInterp = math.sin(t*theta)*invSinTheta
  2443. else
  2444. startInterp = 1-t
  2445. finishInterp = t
  2446. end
  2447. else
  2448. if (1+cosTheta) > 0.0001 then
  2449. local theta = math.acos(-cosTheta)
  2450. local invSinTheta = 1/math.sin(theta)
  2451. startInterp = math.sin((t-1)*theta)*invSinTheta
  2452. finishInterp = math.sin(t*theta)*invSinTheta
  2453. else
  2454. startInterp = t-1
  2455. finishInterp = t
  2456. end
  2457. end
  2458. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2459. end
  2460.  
  2461. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2462. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2463. end
  2464.  
  2465. function clerp(a,b,t)
  2466. local qa = {QuaternionFromCFrame(a)}
  2467. local qb = {QuaternionFromCFrame(b)}
  2468. local ax, ay, az = a.x, a.y, a.z
  2469. local bx, by, bz = b.x, b.y, b.z
  2470. local _t = 1-t
  2471. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2472. end
  2473.  
  2474.  
  2475.  
  2476. if activu == true or selected == false then
  2477. return
  2478. end
  2479. coroutine.resume(coroutine.create(function()
  2480. fglow(lleg.Glow, 6)
  2481. end))
  2482. activu = true
  2483. local pe = Instance.new("ParticleEmitter")
  2484. pe.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2485. pe.LightEmission = 0.9
  2486. pe.Size = NumberSequence.new(0.5)
  2487. pe.Texture = "rbxassetid://272050333"
  2488. pe.Transparency = NumberSequence.new(0.1)
  2489. pe.Lifetime = NumberRange.new(0.1)
  2490. pe.Rate = 250
  2491. pe.RotSpeed = NumberRange.new(360)
  2492. pe.Speed = NumberRange.new(3)
  2493. pe.VelocitySpread = 360
  2494. pe.Parent = lleg.Glow
  2495. local pea = pe:Clone()
  2496. pea.Parent = lleg.Glow
  2497. wait(0.5)
  2498. local pe2 = Instance.new("ParticleEmitter")
  2499. pe2.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2500. pe2.LightEmission = 0.9
  2501. pe2.Size = NumberSequence.new(5)
  2502. pe2.Texture = "rbxassetid://516107903"
  2503. pe2.Transparency = NumberSequence.new(0.4)
  2504. pe2.ZOffset = 2
  2505. pe2.Enabled = true
  2506. pe2.LockedToPart = true
  2507. pe2.Lifetime = NumberRange.new(0.07)
  2508. pe2.Rate = 8
  2509. pe2.Rotation = NumberRange.new(0, 360)
  2510. pe2.RotSpeed = NumberRange.new(0)
  2511. pe2.Speed = NumberRange.new(0)
  2512. pe2.VelocitySpread = 180
  2513. pe2.Parent = lleg.Glow
  2514. local pea2 = pe2:Clone()
  2515. pea2.Parent = lleg.Glow
  2516. local Mus = Instance.new("Sound",workspace)
  2517. Mus.SoundId = "rbxassetid://315775189"
  2518. Mus.Pitch = 1
  2519. Mus.Volume = 90000
  2520. Mus.Looped = false
  2521. wait(0.9)
  2522. Mus:Play()
  2523.  
  2524.  
  2525.  
  2526. human.WalkSpeed = 0
  2527. for i = 0,1,0.1 do
  2528. swait()
  2529. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2530. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2531. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  2532. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2533. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2534. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2535. end
  2536. wait(1)
  2537. for i = 0,1,0.1 do
  2538. swait()
  2539. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2540. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2541. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  2542. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  2543. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2544. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2545. end
  2546. KickBoom()
  2547. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  2548. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  2549. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  2550. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  2551. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  2552.  
  2553. wait(3)
  2554. human.WalkSpeed = 16
  2555. pe:Destroy()
  2556. pe2:Destroy()
  2557. pea:Destroy()
  2558. pea2:Destroy()
  2559. resetlerp()
  2560. activu = false
  2561. end
  2562.  
  2563.  
  2564.  
  2565.  
  2566.  
  2567. function Smash()
  2568. for i = 1, 15 do
  2569. local gtrace = Instance.new("Part",game.Workspace)
  2570. gtrace.BrickColor = gprop[1]
  2571. gtrace.Material = gprop[2]
  2572. gtrace.Size = Vector3.new(19,19,19)
  2573. gtrace.Anchored = true
  2574. gtrace.CanCollide = false
  2575. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2576. local gdisp = coroutine.wrap(function()
  2577. wait(7)
  2578. for i = 1, 9 do
  2579. wait(.1)
  2580. gtrace.Transparency = gtrace.Transparency + .1
  2581. end
  2582. gtrace:Destroy()
  2583. end)
  2584. gdisp()
  2585. end
  2586.  
  2587. Crater(head,67)
  2588. end
  2589.  
  2590. function Smash2()
  2591. for i = 1, 15 do
  2592. local gtrace = Instance.new("Part",game.Workspace)
  2593. gtrace.BrickColor = gprop[1]
  2594. gtrace.Material = gprop[2]
  2595. gtrace.Size = Vector3.new(19,19,19)
  2596. gtrace.Anchored = true
  2597. gtrace.CanCollide = false
  2598. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2599. local gdisp = coroutine.wrap(function()
  2600. wait(7)
  2601. for i = 1, 9 do
  2602. wait(.1)
  2603. gtrace.Transparency = gtrace.Transparency + .1
  2604. end
  2605. gtrace:Destroy()
  2606. end)
  2607. gdisp()
  2608. end
  2609.  
  2610. end
  2611.  
  2612. function Smash3()
  2613. for i = 1, 15 do
  2614. local gtrace = Instance.new("Part",game.Workspace)
  2615. gtrace.BrickColor = gprop[1]
  2616. gtrace.Material = gprop[2]
  2617. gtrace.Size = Vector3.new(19,19,19)
  2618. gtrace.Anchored = true
  2619. gtrace.CanCollide = false
  2620. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2621. local gdisp = coroutine.wrap(function()
  2622. wait(7)
  2623. for i = 1, 9 do
  2624. wait(.1)
  2625. gtrace.Transparency = gtrace.Transparency + .1
  2626. end
  2627. gtrace:Destroy()
  2628. end)
  2629. gdisp()
  2630. end
  2631.  
  2632. end
  2633.  
  2634.  
  2635. function Smash4()
  2636. for i = 1, 15 do
  2637. local gtrace = Instance.new("Part",game.Workspace)
  2638. gtrace.BrickColor = gprop[1]
  2639. gtrace.Material = gprop[2]
  2640. gtrace.Size = Vector3.new(19,19,19)
  2641. gtrace.Anchored = true
  2642. gtrace.CanCollide = false
  2643. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2644. local gdisp = coroutine.wrap(function()
  2645. wait(7)
  2646. for i = 1, 9 do
  2647. wait(.1)
  2648. gtrace.Transparency = gtrace.Transparency + .1
  2649. end
  2650. gtrace:Destroy()
  2651. end)
  2652. gdisp()
  2653. end
  2654.  
  2655. end
  2656.  
  2657. function Smash5()
  2658. for i = 1, 15 do
  2659. local gtrace = Instance.new("Part",game.Workspace)
  2660. gtrace.BrickColor = gprop[1]
  2661. gtrace.Material = gprop[2]
  2662. gtrace.Size = Vector3.new(19,19,19)
  2663. gtrace.Anchored = true
  2664. gtrace.CanCollide = false
  2665. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2666. local gdisp = coroutine.wrap(function()
  2667. wait(7)
  2668. for i = 1, 9 do
  2669. wait(.1)
  2670. gtrace.Transparency = gtrace.Transparency + .1
  2671. end
  2672. gtrace:Destroy()
  2673. end)
  2674. gdisp()
  2675. end
  2676.  
  2677. end
  2678.  
  2679. function Smash6()
  2680. for i = 1, 15 do
  2681. local gtrace = Instance.new("Part",game.Workspace)
  2682. gtrace.BrickColor = gprop[1]
  2683. gtrace.Material = gprop[2]
  2684. gtrace.Size = Vector3.new(19,19,19)
  2685. gtrace.Anchored = true
  2686. gtrace.CanCollide = false
  2687. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2688. local gdisp = coroutine.wrap(function()
  2689. wait(7)
  2690. for i = 1, 9 do
  2691. wait(.1)
  2692. gtrace.Transparency = gtrace.Transparency + .1
  2693. end
  2694. gtrace:Destroy()
  2695. end)
  2696. gdisp()
  2697. end
  2698.  
  2699. end
  2700.  
  2701.  
  2702. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  2703. if v:FindFirstChild('Humanoid') then
  2704. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  2705. v.Humanoid.PlatformStand = true
  2706. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  2707. end
  2708. end
  2709.  
  2710.  
  2711. function HeavenSmash()
  2712.  
  2713.  
  2714. if activu == true or selected == false then
  2715. return
  2716. end
  2717. coroutine.resume(coroutine.create(function()
  2718. fglow(lleg.Glow, 19)
  2719. fglow(rleg.Glow, 19)
  2720. fglow(rarm.Glow, 19)
  2721. fglow(larm.Glow, 19)
  2722. fglow(head.Glow, 19)
  2723. fglow(tors.Glow, 19)
  2724. end))
  2725. activu = true
  2726. local pe = Instance.new("ParticleEmitter")
  2727. pe.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2728. pe.LightEmission = 0.9
  2729. pe.Size = NumberSequence.new(0.5)
  2730. pe.Texture = "rbxassetid://272050333"
  2731. pe.Transparency = NumberSequence.new(0.1)
  2732. pe.Lifetime = NumberRange.new(0.1)
  2733. pe.Rate = 250
  2734. pe.RotSpeed = NumberRange.new(360)
  2735. pe.Speed = NumberRange.new(3)
  2736. pe.VelocitySpread = 360
  2737. pe.Parent = lleg.Glow
  2738. local pea = pe:Clone()
  2739. pea.Parent = lleg.Glow
  2740. local pe2 = Instance.new("ParticleEmitter")
  2741. pe2.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2742. pe2.LightEmission = 0.9
  2743. pe2.Size = NumberSequence.new(5)
  2744. pe2.Texture = "rbxassetid://516107903"
  2745. pe2.Transparency = NumberSequence.new(0.4)
  2746. pe2.ZOffset = 2
  2747. pe2.Enabled = true
  2748. pe2.LockedToPart = true
  2749. pe2.Lifetime = NumberRange.new(0.07)
  2750. pe2.Rate = 8
  2751. pe2.Rotation = NumberRange.new(0, 360)
  2752. pe2.RotSpeed = NumberRange.new(0)
  2753. pe2.Speed = NumberRange.new(0)
  2754. pe2.VelocitySpread = 180
  2755. pe2.Parent = lleg.Glow
  2756. local pea2 = pe2:Clone()
  2757. pea2.Parent = lleg.Glow
  2758.  
  2759.  
  2760.  
  2761. local pet = Instance.new("ParticleEmitter")
  2762. pet.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2763. pet.LightEmission = 0.9
  2764. pet.Size = NumberSequence.new(0.5)
  2765. pet.Texture = "rbxassetid://272050333"
  2766. pet.Transparency = NumberSequence.new(0.1)
  2767. pet.Lifetime = NumberRange.new(0.1)
  2768. pet.Rate = 1
  2769. pet.RotSpeed = NumberRange.new(360)
  2770. pet.Speed = NumberRange.new(3)
  2771. pet.VelocitySpread = 360
  2772. pet.Parent = rarm.Glow
  2773. local pet2 = Instance.new("ParticleEmitter")
  2774. pet2.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2775. pet2.LightEmission = 0.9
  2776. pet2.Size = NumberSequence.new(5)
  2777. pet2.Texture = "rbxassetid://516107903"
  2778. pet2.Transparency = NumberSequence.new(0.4)
  2779. pet2.ZOffset = 2
  2780. pet2.Enabled = false
  2781. pet2.LockedToPart = true
  2782. pet2.Lifetime = NumberRange.new(0.07)
  2783. pet2.Rate = 8
  2784. pet2.Rotation = NumberRange.new(0, 360)
  2785. pet2.RotSpeed = NumberRange.new(0)
  2786. pet2.Speed = NumberRange.new(0)
  2787. pet2.VelocitySpread = 180
  2788. pet2.Parent = rarm.Glow
  2789.  
  2790.  
  2791.  
  2792. local petl = Instance.new("ParticleEmitter")
  2793. petl.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2794. petl.LightEmission = 0.9
  2795. petl.Size = NumberSequence.new(0.5)
  2796. petl.Texture = "rbxassetid://272050333"
  2797. petl.Transparency = NumberSequence.new(0.1)
  2798. petl.Lifetime = NumberRange.new(0.1)
  2799. petl.Rate = 1
  2800. petl.RotSpeed = NumberRange.new(360)
  2801. petl.Speed = NumberRange.new(3)
  2802. petl.VelocitySpread = 360
  2803. petl.Parent = larm.Glow
  2804. local petl2 = Instance.new("ParticleEmitter")
  2805. petl2.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2806. petl2.LightEmission = 0.9
  2807. petl2.Size = NumberSequence.new(5)
  2808. petl2.Texture = "rbxassetid://516107903"
  2809. petl2.Transparency = NumberSequence.new(0.4)
  2810. petl2.ZOffset = 2
  2811. petl2.Enabled = false
  2812. petl2.LockedToPart = true
  2813. petl2.Lifetime = NumberRange.new(0.07)
  2814. petl2.Rate = 8
  2815. petl2.Rotation = NumberRange.new(0, 360)
  2816. petl2.RotSpeed = NumberRange.new(0)
  2817. petl2.Speed = NumberRange.new(0)
  2818. petl2.VelocitySpread = 180
  2819. petl2.Parent = larm.Glow
  2820.  
  2821.  
  2822. local petl3 = Instance.new("ParticleEmitter")
  2823. petl3.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2824. petl3.LightEmission = 0.9
  2825. petl3.Size = NumberSequence.new(0.5)
  2826. petl3.Texture = "rbxassetid://272050333"
  2827. petl3.Transparency = NumberSequence.new(0.1)
  2828. petl3.Lifetime = NumberRange.new(0.1)
  2829. petl3.Rate = 1
  2830. petl3.RotSpeed = NumberRange.new(360)
  2831. petl3.Speed = NumberRange.new(3)
  2832. petl3.VelocitySpread = 360
  2833. petl3.Parent = head.Glow
  2834. local petl23 = Instance.new("ParticleEmitter")
  2835. petl23.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2836. petl23.LightEmission = 0.9
  2837. petl23.Size = NumberSequence.new(5)
  2838. petl23.Texture = "rbxassetid://516107903"
  2839. petl23.Transparency = NumberSequence.new(0.4)
  2840. petl23.ZOffset = 2
  2841. petl23.Enabled = false
  2842. petl23.LockedToPart = true
  2843. petl23.Lifetime = NumberRange.new(0.07)
  2844. petl23.Rate = 8
  2845. petl23.Rotation = NumberRange.new(0, 360)
  2846. petl23.RotSpeed = NumberRange.new(0)
  2847. petl23.Speed = NumberRange.new(0)
  2848. petl23.VelocitySpread = 180
  2849. petl23.Parent = head.Glow
  2850.  
  2851.  
  2852.  
  2853. local petl34 = Instance.new("ParticleEmitter")
  2854. petl34.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2855. petl34.LightEmission = 0.9
  2856. petl34.Size = NumberSequence.new(0.5)
  2857. petl34.Texture = "rbxassetid://272050333"
  2858. petl34.Transparency = NumberSequence.new(0.1)
  2859. petl34.Lifetime = NumberRange.new(0.1)
  2860. petl34.Rate = 1
  2861. petl34.RotSpeed = NumberRange.new(360)
  2862. petl34.Speed = NumberRange.new(3)
  2863. petl34.VelocitySpread = 360
  2864. petl34.Parent = rleg.Glow
  2865. local petl234 = Instance.new("ParticleEmitter")
  2866. petl234.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2867. petl234.LightEmission = 0.9
  2868. petl234.Size = NumberSequence.new(5)
  2869. petl234.Texture = "rbxassetid://516107903"
  2870. petl234.Transparency = NumberSequence.new(0.4)
  2871. petl234.ZOffset = 2
  2872. petl234.Enabled = false
  2873. petl234.LockedToPart = true
  2874. petl234.Rate = 8
  2875. petl234.Rotation = NumberRange.new(0, 360)
  2876. petl234.RotSpeed = NumberRange.new(0)
  2877. petl234.Speed = NumberRange.new(0)
  2878. petl234.VelocitySpread = 180
  2879. petl234.Parent = rleg.Glow
  2880.  
  2881.  
  2882. local petl345 = Instance.new("ParticleEmitter")
  2883. petl345.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2884. petl345.LightEmission = 0.9
  2885. petl345.Size = NumberSequence.new(0.5)
  2886. petl345.Texture = "rbxassetid://272050333"
  2887. petl345.Transparency = NumberSequence.new(0.1)
  2888. petl345.Lifetime = NumberRange.new(0.1)
  2889. petl345.Rate = 1
  2890. petl345.RotSpeed = NumberRange.new(360)
  2891. petl345.Speed = NumberRange.new(3)
  2892. petl345.VelocitySpread = 360
  2893. petl345.Parent = tors.Glow
  2894. local petl2345 = Instance.new("ParticleEmitter")
  2895. petl2345.Color = ColorSequence.new(Color3.new(0, 100, 0))
  2896. petl2345.LightEmission = 0.9
  2897. petl2345.Size = NumberSequence.new(5)
  2898. petl2345.Texture = "rbxassetid://516107903"
  2899. petl2345.Transparency = NumberSequence.new(0.4)
  2900. petl2345.ZOffset = 2
  2901. petl2345.Enabled = false
  2902. petl2345.LockedToPart = true
  2903. petl2345.Rate = 8
  2904. petl2345.Rotation = NumberRange.new(0, 360)
  2905. petl2345.RotSpeed = NumberRange.new(0)
  2906. petl2345.Speed = NumberRange.new(0)
  2907. petl2345.VelocitySpread = 180
  2908. petl2345.Parent = tors.Glow
  2909. human.WalkSpeed = 0
  2910. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  2911. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  2912. for l = 1, 30 do
  2913. swait()
  2914. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2915. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2916. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2917. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2918. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2919. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2920. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2921. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2922. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2923. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2924. end
  2925.  
  2926.  
  2927. resetlerp()
  2928.  
  2929. BV = Instance.new("BodyVelocity", tors)
  2930. BV.maxForce = Vector3.new(0,200000,0)
  2931. BV.P = 100000
  2932. BV.velocity = Vector3.new(0,150,0)
  2933. local rng = Instance.new("Part", chr)
  2934. rng.Anchored = true
  2935. rng.BrickColor = BrickColor.new("Institutional white")
  2936. rng.CanCollide = false
  2937. rng.FormFactor = 3
  2938. rng.Name = "Ring"
  2939. rng.Size = Vector3.new(1, 1, 1)
  2940. rng.Transparency = 0.5
  2941. rng.TopSurface = 0
  2942. rng.BottomSurface = 0
  2943. rng.Position = tors.Position - Vector3.new(0,2,0)
  2944. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2945. local rngm = Instance.new("SpecialMesh", rng)
  2946. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2947. rngm.Scale = Vector3.new(10, 10, 20)
  2948. x = Instance.new("Sound",tors)
  2949. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2950. x.Looped = false
  2951. x.Pitch = .7
  2952. x.Volume = 30
  2953. x:Play()
  2954. coroutine.wrap(function()
  2955. for i = 1, 60, 8 do
  2956. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  2957. rng.Transparency = i/60
  2958. wait()
  2959. end
  2960. wait()
  2961. rng:Destroy()
  2962. end)()
  2963. wait(2.6)
  2964. BV:Destroy()
  2965. tors.Anchored = true
  2966. wait(3.2)
  2967. tors.Anchored = false
  2968. BV = Instance.new("BodyVelocity", tors)
  2969. BV.maxForce = Vector3.new(0,-20000,0)
  2970. BV.P = 1000
  2971. BV.velocity = Vector3.new(0,-150,0)
  2972. wait(1)
  2973. BV:Destroy()
  2974. wait(0.01)
  2975.  
  2976. human.WalkSpeed = 0
  2977. boom3:Play()
  2978.  
  2979. Smash()
  2980. Smash2()
  2981. Smash3()
  2982. Ring()
  2983. pe:Destroy()
  2984. pea:Destroy()
  2985. pea2:Destroy()
  2986. pe2:Destroy()
  2987. wait(2)
  2988. human.WalkSpeed = 16
  2989. activu = false
  2990. end
  2991.  
  2992.  
  2993.  
  2994. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  2995. sound.SoundId = "rbxassetid://315775189"
  2996. sound.Volume = 6
  2997.  
  2998. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  2999. sound2.SoundId = "rbxassetid://315775189"
  3000. sound2.Volume = 6
  3001.  
  3002. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  3003. sound3.SoundId = "rbxassetid://315775189"
  3004. sound3.Volume = 6
  3005.  
  3006. function rip()
  3007. activu = true
  3008. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  3009. detect.Size = Vector3.new(1,1,1)
  3010. detect:BreakJoints()
  3011. detect.CanCollide = false
  3012. local weld = Instance.new("Weld", detect)
  3013. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  3014. weld.Part1 = detect
  3015. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  3016.  
  3017.  
  3018.  
  3019. local function attack(prt)
  3020. local humanoid = prt.Parent:findFirstChild("Humanoid")
  3021. if humanoid ~= nil then
  3022. local torso = prt.Parent:findFirstChild("Torso")
  3023.  
  3024.  
  3025.  
  3026.  
  3027.  
  3028.  
  3029.  
  3030. function KABOOMZ3()
  3031. local effspwn = Instance.new("Part")
  3032. coroutine.resume(coroutine.create(function()
  3033. local sound1 = Instance.new("Sound")
  3034. sound1.SoundId = "rbxassetid://140495214"
  3035. sound1.MaxDistance = 300
  3036. sound1.EmitterSize = 20
  3037. sound1.Volume = 2.5
  3038. sound1.Pitch = 0.65
  3039. sound1.Parent = effspwn
  3040. local sound2 = Instance.new("Sound")
  3041. sound2.SoundId = "rbxassetid://140495214"
  3042. sound2.MaxDistance = 300
  3043. sound2.EmitterSize = 20
  3044. sound2.Volume = 1
  3045. sound2.Pitch = 0.7
  3046. sound2.Parent = effspwn
  3047. local sound3 = Instance.new("Sound")
  3048. sound3.SoundId = "rbxassetid://140495214"
  3049. sound2.MaxDistance = 400
  3050. sound2.EmitterSize = 30
  3051. sound2.Volume = 0.5
  3052. sound2.Pitch = 0.5
  3053. sound2.Parent = effspwn
  3054. sound2:Play()
  3055. wait()
  3056. sound1:Play()
  3057. sound3:Play()
  3058. end))
  3059. local model = Instance.new("Model")
  3060. game.Debris:AddItem(model, 20)
  3061. model.Name = "smasheffects"
  3062. model.Parent = workspace
  3063. effspwn.Name = "spwnr"
  3064. effspwn.Size = Vector3.new(1, 1, 1)
  3065. effspwn.Anchored = true
  3066. effspwn.CanCollide = false
  3067. effspwn.Transparency = 1
  3068. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  3069. effspwn.Parent = model
  3070.  
  3071.  
  3072.  
  3073.  
  3074.  
  3075. Crater(head,60)
  3076. Crater(head,120)
  3077.  
  3078. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  3079. if v:FindFirstChild('Humanoid') then
  3080. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  3081. v.Humanoid.PlatformStand = true
  3082. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  3083. end
  3084. end
  3085.  
  3086. coroutine.resume(coroutine.create(function()
  3087. local shok = Instance.new("Part")
  3088. shok.Name = "whoosh"
  3089. shok.BrickColor = BrickColor.new("Institutional white")
  3090. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3091. shok.Size = Vector3.new(1, 1, 1)
  3092. shok.Anchored = true
  3093. shok.Material = "Neon"
  3094. shok.Transparency = 0.1
  3095. shok.CanCollide = false
  3096. shok.Parent = model
  3097. game.Debris:AddItem(shok, 12)
  3098. local mesh = Instance.new("SpecialMesh")
  3099. mesh.MeshType = "FileMesh"
  3100. mesh.MeshId = "rbxassetid://437347603"
  3101. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  3102. mesh.Parent = shok
  3103.  
  3104.  
  3105.  
  3106.  
  3107.  
  3108. for e = 1, 8 do
  3109. wait()
  3110. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  3111. shok.Transparency = shok.Transparency + 0.035
  3112. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  3113. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  3114. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3115.  
  3116. end
  3117. for e = 1, 16 do
  3118. wait()
  3119. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  3120. shok.Transparency = shok.Transparency + 0.11
  3121. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  3122. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  3123. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3124.  
  3125. end
  3126. end))
  3127. coroutine.resume(coroutine.create(function()
  3128. local shok = Instance.new("Part")
  3129. shok.Name = "wring1"
  3130. shok.BrickColor = BrickColor.new("Institutional white")
  3131. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3132. shok.Size = Vector3.new(1, 1, 1)
  3133. shok.Anchored = true
  3134. shok.Material = "Neon"
  3135. shok.Transparency = 0.25
  3136. shok.CanCollide = false
  3137. shok.Parent = model
  3138. game.Debris:AddItem(shok, 12)
  3139. local mesh = Instance.new("SpecialMesh")
  3140. mesh.MeshType = "FileMesh"
  3141. mesh.MeshId = "rbxassetid://3270017"
  3142. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  3143. mesh.Parent = shok
  3144. for e = 1, 30 do
  3145. wait()
  3146. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  3147. shok.Transparency = shok.Transparency + 0.002
  3148. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3149. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  3150. end
  3151. for e = 1, 38 do
  3152. wait()
  3153. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  3154. shok.Transparency = shok.Transparency + 0.002
  3155. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3156. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  3157. end
  3158. for e = 1, 24 do
  3159. wait()
  3160. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  3161. shok.Transparency = shok.Transparency + 0.03
  3162. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3163. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  3164. end
  3165. end))
  3166. coroutine.resume(coroutine.create(function()
  3167. local shok = Instance.new("Part")
  3168. shok.Name = "wring2"
  3169. shok.BrickColor = BrickColor.new("Institutional white")
  3170. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3171. shok.Size = Vector3.new(1, 1, 1)
  3172. shok.Anchored = true
  3173. shok.Material = "Neon"
  3174. shok.Transparency = 0.25
  3175. shok.CanCollide = false
  3176. shok.Parent = model
  3177. game.Debris:AddItem(shok, 12)
  3178. local mesh = Instance.new("SpecialMesh")
  3179. mesh.MeshType = "FileMesh"
  3180. mesh.MeshId = "rbxassetid://3270017"
  3181. mesh.Scale = Vector3.new(12, 12, 0.05)
  3182. mesh.Parent = shok
  3183. for e = 1, 30 do
  3184. wait()
  3185. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  3186. shok.Transparency = shok.Transparency + 0.002
  3187. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3188. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  3189. end
  3190. for e = 1, 38 do
  3191. wait()
  3192. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  3193. shok.Transparency = shok.Transparency + 0.002
  3194. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3195. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  3196. end
  3197. for e = 1, 24 do
  3198. wait()
  3199. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  3200. shok.Transparency = shok.Transparency + 0.03
  3201. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3202. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  3203. end
  3204. end))
  3205. coroutine.resume(coroutine.create(function()
  3206. local shok = Instance.new("Part")
  3207. shok.Name = "coil1"
  3208. shok.BrickColor = BrickColor.new("Institutional white")
  3209. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3210. shok.Size = Vector3.new(1, 1, 1)
  3211. shok.Anchored = true
  3212. shok.Material = "Neon"
  3213. shok.Transparency = 0.25
  3214. shok.CanCollide = false
  3215. shok.Parent = model
  3216. game.Debris:AddItem(shok, 12)
  3217. local mesh = Instance.new("SpecialMesh")
  3218. mesh.MeshType = "FileMesh"
  3219. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3220. mesh.Scale = Vector3.new(12, 12, 12)
  3221. mesh.Parent = shok
  3222. for e = 1, 15 do
  3223. wait()
  3224. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3225. shok.Transparency = shok.Transparency + 0.004
  3226. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3227. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3228. end
  3229. for e = 1, 16 do
  3230. wait()
  3231. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3232. shok.Transparency = shok.Transparency + 0.004
  3233. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3234. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3235. end
  3236. for e = 1, 12 do
  3237. wait()
  3238. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3239. shok.Transparency = shok.Transparency + 0.06
  3240. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3241. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3242. end
  3243. end))
  3244. coroutine.resume(coroutine.create(function()
  3245. local shok = Instance.new("Part")
  3246. shok.Name = "coil2"
  3247. shok.BrickColor = BrickColor.new("Institutional white")
  3248. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3249. shok.Size = Vector3.new(1, 1, 1)
  3250. shok.Anchored = true
  3251. shok.Material = "Neon"
  3252. shok.Transparency = 0.25
  3253. shok.CanCollide = false
  3254. shok.Parent = model
  3255. game.Debris:AddItem(shok, 12)
  3256. local mesh = Instance.new("SpecialMesh")
  3257. mesh.MeshType = "FileMesh"
  3258. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3259. mesh.Scale = Vector3.new(6, 12, 6)
  3260. mesh.Parent = shok
  3261. for e = 1, 15 do
  3262. wait()
  3263. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3264. shok.Transparency = shok.Transparency + 0.005
  3265. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3266. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3267. end
  3268. for e = 1, 16 do
  3269. wait()
  3270. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3271. shok.Transparency = shok.Transparency + 0.005
  3272. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3273. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3274. end
  3275. for e = 1, 12 do
  3276. wait()
  3277. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3278. shok.Transparency = shok.Transparency + 0.09
  3279. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3280. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3281. end
  3282. end))
  3283. coroutine.resume(coroutine.create(function()
  3284. local shok = Instance.new("Part")
  3285. shok.Name = "shokwve"
  3286. shok.BrickColor = BrickColor.new("Institutional white")
  3287. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  3288. shok.Size = Vector3.new(1, 1, 1)
  3289. shok.Anchored = true
  3290. shok.Material = "Neon"
  3291. shok.Transparency = 0.6
  3292. shok.CanCollide = false
  3293. shok.Parent = model
  3294. game.Debris:AddItem(shok, 12)
  3295. local mesh = Instance.new("SpecialMesh")
  3296. mesh.MeshType = "FileMesh"
  3297. mesh.MeshId = "rbxassetid://489415447"
  3298. mesh.Scale = Vector3.new(1, 1, 1)
  3299. mesh.Parent = shok
  3300. for e = 1, 12 do
  3301. wait()
  3302. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  3303. shok.Transparency = shok.Transparency + 0.002
  3304. end
  3305. for e = 1, 32 do
  3306. wait()
  3307. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3308. shok.Transparency = shok.Transparency + 0.002
  3309. end
  3310. for e = 1, 24 do
  3311. wait()
  3312. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3313. shok.Transparency = shok.Transparency + 0.03
  3314. end
  3315. end))
  3316. coroutine.resume(coroutine.create(function()
  3317. local shok = Instance.new("Part")
  3318. shok.Name = "shock2"
  3319. shok.BrickColor = BrickColor.new("Institutional white")
  3320. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3321. shok.Size = Vector3.new(1, 1, 1)
  3322. shok.Anchored = true
  3323. shok.Material = "Neon"
  3324. shok.Transparency = 0.35
  3325. shok.CanCollide = false
  3326. shok.Parent = model
  3327. game.Debris:AddItem(shok, 12)
  3328. local mesh = Instance.new("SpecialMesh")
  3329. mesh.MeshType = "FileMesh"
  3330. mesh.MeshId = "rbxassetid://489415447"
  3331. mesh.Scale = Vector3.new(12, 12, 12)
  3332. mesh.Parent = shok
  3333. for e = 1, 15 do
  3334. wait()
  3335. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3336. shok.Transparency = shok.Transparency + 0.004
  3337. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3338. end
  3339. for e = 1, 16 do
  3340. wait()
  3341. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3342. shok.Transparency = shok.Transparency + 0.004
  3343. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3344. end
  3345. for e = 1, 12 do
  3346. wait()
  3347. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3348. shok.Transparency = shok.Transparency + 0.06
  3349. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3350. end
  3351. end))
  3352. coroutine.resume(coroutine.create(function()
  3353. local shok = Instance.new("Part")
  3354. shok.Name = "shock3"
  3355. shok.BrickColor = BrickColor.new("Institutional white")
  3356. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3357. shok.Size = Vector3.new(1, 1, 1)
  3358. shok.Anchored = true
  3359. shok.Material = "Neon"
  3360. shok.Transparency = 0.35
  3361. shok.CanCollide = false
  3362. shok.Parent = model
  3363. game.Debris:AddItem(shok, 12)
  3364. local mesh = Instance.new("SpecialMesh")
  3365. mesh.MeshType = "FileMesh"
  3366. mesh.MeshId = "rbxassetid://489415447"
  3367. mesh.Scale = Vector3.new(12, 12, 12)
  3368. mesh.Parent = shok
  3369. for e = 1, 15 do
  3370. wait()
  3371. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3372. shok.Transparency = shok.Transparency + 0.004
  3373. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3374. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3375. end
  3376. for e = 1, 16 do
  3377. wait()
  3378. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3379. shok.Transparency = shok.Transparency + 0.004
  3380. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3381. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3382. end
  3383. for e = 1, 12 do
  3384. wait()
  3385. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  3386. shok.Transparency = shok.Transparency + 0.06
  3387. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3388. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3389. end
  3390. end))
  3391. end
  3392.  
  3393.  
  3394.  
  3395. if torso ~= nil then
  3396. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  3397. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  3398. for i = 1,5 do
  3399. wait()
  3400. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  3401. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  3402. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  3403. end
  3404. sound:Play()
  3405. local bodyVel = Instance.new("BodyPosition", torso)
  3406. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  3407. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3408. wait(2)
  3409. torso.Anchored = true
  3410. for i = 1,5 do
  3411. wait()
  3412. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3413. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3414. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  3415. end
  3416. for i = 1,5 do
  3417. wait()
  3418. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  3419. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  3420. end
  3421. wait(1)
  3422. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  3423. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3424. bodyvel.Position = torso.Position
  3425. for i = 1,5 do
  3426. wait()
  3427. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  3428. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  3429. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  3430. end
  3431. wait(2)
  3432. bodyVel:destroy()
  3433. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3434. torso.Anchored = false
  3435. humanoid.PlatformStand = true
  3436. local bodyVel = Instance.new("BodyPosition", torso)
  3437. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  3438. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3439. sound2:Play()
  3440.  
  3441. wait(1.2)
  3442. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3443. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3444. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3445. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3446. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3447. activu = false
  3448. wait(0.5)
  3449. bodyvel:destroy()
  3450. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  3451. for i = 1, 360, 360/t do
  3452. local c = Instance.new("Part", game.Workspace)
  3453. c.FormFactor = 3
  3454. c.TopSurface = 0
  3455. c.BottomSurface = 0
  3456. c.Size = s
  3457. c.Anchored = true
  3458. c.CanCollide = wt
  3459. c.Material=workspace.Base.Material
  3460. c.Transparency = trans
  3461. c.BrickColor = workspace.Base.BrickColor
  3462. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3463. c.Locked=true
  3464. game.Debris:AddItem(c,25)
  3465. end
  3466. end
  3467.  
  3468.  
  3469.  
  3470.  
  3471. sound3:Play()
  3472. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3473. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3474. KABOOMZ3()
  3475. wait(0.1)
  3476.  
  3477. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3478. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  3479. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  3480.  
  3481.  
  3482. end
  3483. end
  3484. end
  3485. detect.Touched:connect(attack)
  3486. wait(0.1)
  3487. detect:destroy()
  3488. activu = false
  3489. end
  3490.  
  3491.  
  3492.  
  3493. function hito(partoz, magn, dmg, debtim)
  3494. for _, guy in pairs(workspace:GetChildren()) do
  3495. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3496. do
  3497. local humz = guy:FindFirstChild("Humanoid")
  3498. local hed = guy:FindFirstChild("Head")
  3499. humz:TakeDamage(dmg)
  3500. local db = Instance.new("StringValue")
  3501. db.Name = "alabo"
  3502. db.Parent = hed
  3503. delay(debtim, function()
  3504. db:Destroy()
  3505. end)
  3506. end
  3507. end
  3508. end
  3509. end
  3510. function animo(yep)
  3511. if yep == true then
  3512. anim.Parent = human
  3513. chr.Animate.Disabled = false
  3514. elseif yep == false then
  3515. chr.Animate.Disabled = true
  3516. anim.Parent = nil
  3517. end
  3518. end
  3519. mouse.KeyDown:connect(function(key)
  3520. if key == "e" then
  3521. rsmash()
  3522. end
  3523. if key == "t" then
  3524. jum()
  3525. end
  3526. if key == "r" then
  3527. Tele()
  3528. end
  3529. if key == "q" then
  3530. Stom()
  3531. end
  3532. if key == "f" then
  3533. HeavenSmash()
  3534. end
  3535. if key == "h" then
  3536. rip()
  3537. end
  3538. end)
  3539. tool.Equipped:connect(function()
  3540. selected = true
  3541. end)
  3542. tool.Unequipped:connect(function()
  3543. selected = false
  3544. end)
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