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  1. Initialize engine version: 5.4.0p3 (66639af78f23)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  6. Vendor: NVIDIA
  7. VRAM: 3072 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  12. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  13. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  14. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  15. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  16. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  17. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\CaronteFX-RuntimeBasic.dll (this message is harmless)
  18. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\CaronteFX-RuntimeBasic.dll into Unity Child Domain
  19. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\KDTree.dll (this message is harmless)
  20. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\KDTree.dll into Unity Child Domain
  21. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
  22. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
  23. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
  24. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
  25. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Data.SqlXml.dll (this message is harmless)
  26. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Data.SqlXml.dll into Unity Child Domain
  27. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Xml.dll (this message is harmless)
  28. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Xml.dll into Unity Child Domain
  29. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Xml.Linq.dll (this message is harmless)
  30. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  31. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\AssetMetadataProto.dll (this message is harmless)
  32. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\AssetMetadataProto.dll into Unity Child Domain
  33. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\Corale.Colore.dll (this message is harmless)
  34. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\Corale.Colore.dll into Unity Child Domain
  35. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\DotNetZip.dll (this message is harmless)
  36. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\DotNetZip.dll into Unity Child Domain
  37. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\Matrix.dll (this message is harmless)
  38. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\Matrix.dll into Unity Child Domain
  39. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\MergedShared.dll (this message is harmless)
  40. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\MergedShared.dll into Unity Child Domain
  41. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\MergedUnity.dll (this message is harmless)
  42. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\MergedUnity.dll into Unity Child Domain
  43. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\protobuf-net.dll (this message is harmless)
  44. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\protobuf-net.dll into Unity Child Domain
  45. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\RedShellSDK.dll (this message is harmless)
  46. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\RedShellSDK.dll into Unity Child Domain
  47. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\StunConsoleTool.dll (this message is harmless)
  48. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\StunConsoleTool.dll into Unity Child Domain
  49. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\StunConsoleToolUnity.dll (this message is harmless)
  50. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\StunConsoleToolUnity.dll into Unity Child Domain
  51. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\Stunlock.TestUtility.dll (this message is harmless)
  52. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\Stunlock.TestUtility.dll into Unity Child Domain
  53. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Threading.dll (this message is harmless)
  54. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Threading.dll into Unity Child Domain
  55. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\Triangle.dll (this message is harmless)
  56. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\Triangle.dll into Unity Child Domain
  57. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityContent.dll (this message is harmless)
  58. Loading D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityContent.dll into Unity Child Domain
  59. - Completed reload, in 0.081 seconds
  60. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Core.dll (this message is harmless)
  61. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\System.dll (this message is harmless)
  62. <RI> Initializing input.
  63.  
  64. <RI> Input initialized.
  65.  
  66. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  67. <RI> Initialized touch support.
  68.  
  69. UnloadTime: 0.737279 ms
  70. ŧ WorkingDirectory: 'D:\SteamLibrary\steamapps\common\Battlerite'
  71. ŧ System Information:
  72. processorFrequency: 3500
  73. deviceModel: All Series (ASUS)
  74. operatingSystem: Windows 10 (10.0.0) 64bit
  75. processorType: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
  76. processorCount: 4
  77. systemMemorySize: 8134
  78. graphicsDeviceName: NVIDIA GeForce GTX 970
  79. graphicsDeviceType: Direct3D11
  80. graphicsDeviceVendor: NVIDIA
  81. graphicsDeviceVendorID: 4318
  82. graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
  83. graphicsMemorySize: 3072
  84. graphicsMultiThreaded: True
  85. graphicsShaderLevel: 50
  86. maxTextureSize: 16384
  87. CPU Score: 10500(WOW)
  88.  
  89. ŧ Local start time UTC: 1/6/2018 12:19:08 AM
  90. ŧ Command line args: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite.exe -logfile Battlerite_Data\output_log.txt
  91. ŧ CommandLineSettings:
  92. * IsParentHWND = False
  93. * AuthUse = True
  94. * JoinAsObserver = False
  95. * GameAddress = 127.0.0.1
  96. * GamePort = 54321
  97. * ConnectAutomatically = False
  98. * HostAutomatically = False
  99. * ForceAcceleratedInput = False
  100. * ThreadedServer = True
  101. * HideBloodgate = False
  102. * ViewReplaysActive = False
  103. * UsePacketPadding = False
  104. * PacketMinSizeBitsClient = 2048
  105. * PacketMinSizeBitsServer = 4800
  106. * LogicReplaysActive = True
  107. * PlayLogicReplay = False
  108. * LogicReplayToPlay =
  109. * UseRemoteClient = False
  110. * RemoteClientAddress = 127.0.0.1
  111. * RemoteClientPort = 65432
  112. * AssetAddress = http://192.168.1.114:677/assets/ProjectH
  113. * AssetRevision = 0
  114. * UseLocalRevisionAsLatest = False
  115. * UseFileAssetLoading = True
  116. * BloodgateServerMode = True
  117. * LogUIEvents = True
  118. ŧ LoadLibrary( D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data\Plugins\steam_api.dll ), Result: 1532493824
  119. ŧ LoadLibrary( D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data\Plugins\CSteamworks.dll ), Result: 1541013504
  120. ŧ No Current Steam Beta Name. Defaulting to: public
  121. ŧ Environment: public, Steam AppID: 504370, Steam UserID: 76561198056880627, Steam Persona Name: Hyperwrath
  122. ŧ Steam Platform initializated with english
  123. Setting up 1 worker threads for Enlighten.
  124. Thread -> id: 2444 -> priority: 1
  125. ŧ Cloud loading of inputs hasn't been initialized yet. Trying to load from disk instead.
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  128.  
  129. ŧ Input profiles loaded: 3
  130. ŧ Input profile activated: Default Keyboard And Mouse
  131. ŧ ChatMuteSettings = D:\SteamLibrary\steamapps\common\Battlerite\Battlerite\Settings\chatbans
  132. ŧ Input profile activated:
  133. ŧ Current Environment: public
  134. ŧ LocalizationSettings.RootFolder = 'D:\SteamLibrary\steamapps\common\Battlerite\Battlerite\Localization'
  135. ŧ Localization initialized
  136. ŧ Loaded Localization: English ID: 1
  137. ŧ View.NavigateTo: GameLogin, From: Root
  138. FMOD Studio: Creating runtime system instance
  139. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Configuration.dll (this message is harmless)
  140. Couldn't find content for asset 00000000000000000000000000000000
  141.  
  142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  143.  
  144. ŧ Requesting Steam Encrypted App Ticket.
  145. ŧ Reading all gameplay data from same binary file D:\SteamLibrary\steamapps\common\Battlerite\Battlerite\Gameplay.go.bin
  146. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8.dll
  147. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/.\equ8\client.equ8.dll
  148. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8.dll
  149. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8
  150. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/.\equ8\client.equ8
  151. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8
  152. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/libequ8\client.equ8.dll
  153. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/.\libequ8\client.equ8.dll
  154. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/libequ8\client.equ8.dll
  155. ŧ equ8 - equ8\client.equ8.dll not found
  156.  
  157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  158.  
  159. ŧ OnEncryptedAppTicketResponse - Success!
  160. ŧ GetEncryptedAppTicket - Success!
  161. ŧ OnEncryptedAppTicketResponse - Success!
  162. ŧ GetEncryptedAppTicket - Success!
  163. ŧ Send Auth Steam: CAEQgaqWuQ4YACA6KnC1xPh5vIds7z7E/v2Fe7lILO7ZmJr+iiZh6Thjcyt5Zc6K5E/7r2cl42ZMRJoii6fK6mGrPY258DOyx1n+iSkqSjD1Zq7svmoNe33xbqTwCgyMVdKgONkZRc9CrlKtJsAiXHUzI4YqD9EMO0ilMxsv
  164. ŧ POST: http://149.202.211.208:80/auth/steam-async/v1
  165. ŧ Creating connection: 'http://149.202.211.208:80/auth/steam-async/v1' versionHeader: 'Bloodgate=218,Gameplay=218'
  166. ŧ GET: http://149.202.211.208:80/matches/regions/v1?
  167. ŧ Loaded Localization: english ID: 2
  168. Couldn't find content for asset 328a81e07137af74c9da2ff297875b92
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  171.  
  172. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/libc
  173. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/.\libc
  174. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/libc
  175. Platform assembly: D:\SteamLibrary\steamapps\common\Battlerite\Battlerite_Data\Managed\Mono.Security.dll (this message is harmless)
  176. ŧ AbilityCastSettings loaded
  177. ŧ Creating game client. True
  178. ŧ Response ContentEncoding:
  179. ŧ We have positon: 1
  180. ŧ We are Authed! (SessionID: 43257F1E73D8E4C23805772967D5E9AE, UserID: {UserID 949046597986222080})
  181. ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/v1?' versionHeader: 'Bloodgate=218,Gameplay=218'
  182. ŧ - Accept Compression (gzip).
  183. ŧ Web Request Removed: 88fd6abe-d31e-4bec-ad52-c9efcf260c8f
  184. ŧ GET: http://149.202.211.208:80/account/v1?
  185. ŧ GET: http://149.202.211.208:80/account/freerotation/v1?
  186. ŧ Creating connection: 'http://149.202.211.208:80/account/freerotation/v1?' versionHeader: 'Bloodgate=218,Gameplay=218'
  187. ŧ - Accept Compression (gzip).
  188. ŧ Creating connection: 'http://149.202.211.208:80/account/v1?' versionHeader: 'Bloodgate=218,Gameplay=218'
  189. ŧ - Accept Compression (gzip).
  190. Connecting chat to xmpp://51.255.94.219:5222/ with domain chat2.battlerite.net userID: 949046597986222080 sessionId: 43257F1E73D8E4C23805772967D5E9AE
  191. ŧ Response ContentEncoding: gzip
  192. ŧ Response ContentEncoding: gzip
  193. ŧ Response ContentEncoding: gzip
  194. ŧ POST: http://149.202.211.208:80/account/schedules
  195. ŧ GET: http://149.202.211.208:80/account/profile/email-verification-state/v1?
  196. ŧ Creating connection: 'http://149.202.211.208:80/account/profile/email-verification-state/v1?' versionHeader: 'Bloodgate=218,Gameplay=218'
  197. ŧ - Accept Compression (gzip).
  198. ŧ Creating connection: 'http://149.202.211.208:80/account/schedules' versionHeader: 'Bloodgate=218,Gameplay=218'
  199. ŧ - Accept Compression (gzip).
  200. ŧ Web Request Removed: df5d9504-4f86-4e8e-9bcf-8279e6a7edca
  201. ŧ Web Request Removed: a153ce97-c110-43ce-80ea-923da282fc3f
  202. ŧ Web Request Removed: 1de368e2-9391-478d-8890-63c90b5fb2f8
  203. ŧ Regions: Start resolving host 155.133.240.166 at eu_west
  204. ŧ Regions: Start resolving host 162.254.194.141 at us_southwest
  205. ŧ Regions: Start resolving host 155.133.227.84 at australia
  206. ŧ Regions: Start resolving host 45.121.187.65 at japan
  207. ŧ Regions: Start resolving host 155.133.231.176 at poland
  208. ŧ Regions: Start resolving host 208.78.165.230 at us_east
  209. ŧ Regions: Start resolving host 190.216.121.69 at peru
  210. ŧ Regions: Start resolving host 155.133.224.83 at south_america
  211. ŧ Regions: Start resolving host 155.133.238.45 at south_africa
  212. ŧ Regions: Start resolving host 155.133.234.87 at us_southeast
  213. ŧ Regions: Start resolving host 45.121.185.66 at asia
  214. ŧ Regions: Start resolving host 155.133.247.151 at spain
  215. ŧ Regions: Start resolving host 155.133.249.94 at chile
  216. ŧ Regions: Start resolving host 155.133.228.162 at eu_east
  217. ŧ Regions: Start resolving host 185.25.181.70 at eu_north
  218. ŧ Regions: Start resolving host 155.133.232.23 at india_east
  219. ŧ Regions: Start resolving host 192.69.96.168 at us_west
  220. ŧ Regions: Start resolving host 155.133.233.23 at india
  221. ŧ Regions: Start resolving host 155.133.244.252 at hong_kong
  222. ŧ POST: http://149.202.211.208:80/quest/user/v1
  223. ŧ GET: http://149.202.211.208:80/account/gamedata/info/v1?
  224. ŧ GET: http://149.202.211.208:80/account/steam-info?
  225. ŧ GET: http://149.202.211.208:80/ranking/seasons/current?
  226. ŧ POST: http://149.202.211.208:80/ranking/seasons/rewards
  227. ŧ =================== MessageCenterStateManagerGlue ===================
  228. ŧ Response ContentEncoding:
  229. ŧ Response ContentEncoding:
  230. ŧ Tried to get character keys in UI_BotMenuBindings from GameplayBinder, but found none.
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  233.  
  234. ŧ Creating connection: 'http://149.202.211.208:80/ranking/seasons/rewards' versionHeader: 'Bloodgate=218,Gameplay=218'
  235. ŧ - Accept Compression (gzip).
  236. ŧ Creating connection: 'http://149.202.211.208:80/ranking/seasons/current?' versionHeader: 'Bloodgate=218,Gameplay=218'
  237. ŧ - Accept Compression (gzip).
  238. ŧ Creating connection: 'http://149.202.211.208:80/account/steam-info?' versionHeader: 'Bloodgate=218,Gameplay=218'
  239. ŧ - Accept Compression (gzip).
  240. ŧ Creating connection: 'http://149.202.211.208:80/account/gamedata/info/v1?' versionHeader: 'Bloodgate=218,Gameplay=218'
  241. ŧ - Accept Compression (gzip).
  242. ŧ Creating connection: 'http://149.202.211.208:80/quest/user/v1' versionHeader: 'Bloodgate=218,Gameplay=218'
  243. ŧ - Accept Compression (gzip).
  244. ŧ Web Request Removed: e53c0b71-102b-4428-9d90-b0712733da4a
  245. ŧ Web Request Removed: a13f489a-7d37-4c86-bcc3-7ae66f9dd4eb
  246. ŧ Regions: Starting to ping eu_west
  247. ŧ Regions: Starting to ping us_southwest
  248. ŧ Regions: Starting to ping australia
  249. ŧ Regions: Starting to ping japan
  250. ŧ Regions: Starting to ping poland
  251. ŧ Regions: Starting to ping us_east
  252. ŧ Regions: Starting to ping peru
  253. ŧ Regions: Starting to ping south_america
  254. ŧ Regions: Starting to ping south_africa
  255. ŧ Regions: Starting to ping us_southeast
  256. ŧ Regions: Starting to ping asia
  257. ŧ Regions: Starting to ping spain
  258. ŧ Regions: Starting to ping chile
  259. ŧ Regions: Starting to ping eu_east
  260. ŧ Regions: Starting to ping eu_north
  261. ŧ Regions: Starting to ping india_east
  262. ŧ Regions: Starting to ping us_west
  263. ŧ Regions: Starting to ping india
  264. ŧ Regions: Starting to ping hong_kong
  265. [CHAT] On login
  266. [CHAT] On bind start
  267. [CHAT] On bind [email protected]/br-client
  268. [CHAT] On iq <iq id="MX_1" type="result" xmlns="jabber:client">
  269.  
  270. <bind xmlns="urn:ietf:params:xml:ns:xmpp-bind">
  271.  
  272. <jid>[email protected]/br-client</jid>
  273.  
  274. </bind>
  275.  
  276. </iq> True
  277. ŧ Regions: got ping of eu_west: 127
  278. ŧ Response ContentEncoding:
  279. ŧ Response ContentEncoding:
  280. ŧ ApplyModification to inventory version 1
  281. ŧ Inventory version (18) did not match expected version (1)
  282.  
  283. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  284.  
  285. ŧ Web Request Removed: ddbe7e59-e7b3-4712-98d0-8c4c8e12f93f
  286. ŧ Web Request Removed: f967d019-72f0-4300-901f-a95b0d4737cb
  287. ŧ Regions: got ping of us_southwest: 71
  288. [CHAT] On iq <iq from="[email protected]" to="[email protected]/br-client" id="MX_2" type="result" xmlns="jabber:client">
  289.  
  290. <query xmlns="jabber:iq:roster" />
  291.  
  292. </iq> False
  293. ŧ POST: http://149.202.211.208:80/account/stats/session/start
  294. ŧ Creating connection: 'http://149.202.211.208:80/account/stats/session/start' versionHeader: 'Bloodgate=218,Gameplay=218'
  295. ŧ - Accept Compression (gzip).
  296. ŧ Response ContentEncoding:
  297. ŧ Got GetGameDataInfo response!
  298. ŧ Web Request Removed: cbde4269-cf57-4dfa-9973-cb043a98b993
  299. ŧ Response ContentEncoding: gzip
  300. ŧ Web Request Removed: 3d56d50b-5fe9-452a-b131-6969064b6602
  301. [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
  302. ŧ Response ContentEncoding:
  303. ŧ Sync Started for URL: http://client.battlerite.com/live/AccountVanity/AccountVanity.sjson
  304. ŧ Version: 1.2.40087 218/218 (2017-12-21-14:28)
  305. ŧ View.NavigateTo: InitializeLogin, From: Root
  306. ŧ GET: http://149.202.211.208:80/matches/sessions/player/v1?
  307. ŧ Creating connection: 'http://149.202.211.208:80/matches/sessions/player/v1?' versionHeader: 'Bloodgate=218,Gameplay=218'
  308. ŧ - Accept Compression (gzip).
  309. ŧ Web Request Removed: 373e7fd0-7a30-44a7-995e-42c398e8b6a5
  310. ŧ Steam UserID 76561198056880627 is NOT in the group 103582791455323608
  311. ŧ Steam UserID 76561198056880627 is NOT in the group 103582791455323608
  312. ŧ Regions: got ping of australia: 254
  313. ŧ POST: http://149.202.211.208:80/account/news/info/v1
  314. ŧ View.NavigateTo: MessageCenter, From: Root
  315. ŧ ======== [NavigateTo] Location: MessageCenter, PrevLocation: Root
  316. ŧ View.NavigateTo: MatchmakingInfo, From: Root
  317. ŧ View.NavigateTo: Home, From: Root
  318. ŧ Creating connection: 'http://149.202.211.208:80/account/news/info/v1' versionHeader: 'Bloodgate=218,Gameplay=218'
  319. ŧ - Accept Compression (gzip).
  320. ŧ Response ContentEncoding:
  321. ŧ Matchsession server found no match to reconnect to.
  322. ŧ Web Request Removed: 9907f6d0-de8e-42e4-ba32-272c30c42278
  323. ŧ Regions: got ping of japan: 173
  324. ŧ Regions: got ping of poland: 140
  325. ŧ Regions: got ping of us_east: 42
  326. ŧ Response ContentEncoding:
  327. ŧ Got steam info currency: USD country: US
  328. ŧ Web Request Removed: ba4d490c-9462-4ba2-9d72-9432fe28cac1
  329. ŧ Regions: got ping of peru: 146
  330. ŧ Sync finished for URL: http://client.battlerite.com/live/AccountVanity/AccountVanity.sjson
  331. ŧ Regions: got ping of south_america: 197
  332. ŧ Regions: got ping of south_africa: 271
  333. ŧ Response ContentEncoding:
  334. ŧ Web Request Removed: 0aae1d01-dafe-4cc2-bc45-c0292afdd937
  335. ŧ Regions: got ping of us_southeast: 57
  336. ŧ Regions: got ping of asia: 273
  337. ŧ Regions: got ping of spain: 132
  338. ŧ Regions: got ping of chile: 184
  339. ŧ Regions: got ping of eu_east: 139
  340. ŧ Regions: got ping of eu_north: 142
  341. ŧ Regions: got ping of india_east: 290
  342. ŧ Regions: got ping of us_west: 88
  343. ŧ Regions: got ping of india: 227
  344. ŧ Regions: got ping of hong_kong: 240
  345. ŧ View.NavigateTo: Profile, From: ProfileTabsView
  346. ŧ POST: http://149.202.211.208:80/ranking/teams
  347. ŧ Creating connection: 'http://149.202.211.208:80/ranking/teams' versionHeader: 'Bloodgate=218,Gameplay=218'
  348. ŧ - Accept Compression (gzip).
  349. ŧ Response ContentEncoding: gzip
  350. ŧ GetTeams success for user: 949046597986222080 season: 6
  351. ŧ Web Request Removed: 256d4ab1-84de-4527-bd28-ab38b2a3ae41
  352. ŧ POST: http://149.202.211.208:80/account/schedules
  353. ŧ Creating connection: 'http://149.202.211.208:80/account/schedules' versionHeader: 'Bloodgate=218,Gameplay=218'
  354. ŧ - Accept Compression (gzip).
  355. ŧ Response ContentEncoding:
  356. ŧ Web Request Removed: 0bab544a-c968-4b28-b5c2-2110744fd366
  357. ŧ View.NavigateTo: ProfileChampions, From: ProfileTabsView
  358. ŧ View.NavigateTo: Profile, From: ProfileTabsView
  359. ŧ View.NavigateTo: ProfileChampions, From: ProfileTabsView
  360. ŧ GET: http://149.202.211.208:80/account/v1?
  361. ŧ Creating connection: 'http://149.202.211.208:80/account/v1?' versionHeader: 'Bloodgate=218,Gameplay=218'
  362. ŧ - Accept Compression (gzip).
  363. ŧ Response ContentEncoding: gzip
  364. ŧ Web Request Removed: ea79f88b-f98f-4f50-a2b9-f2f06a3125a9
  365. ŧ GET: http://149.202.211.208:80/account/profile/email-verification-state/v1?
  366. ŧ Creating connection: 'http://149.202.211.208:80/account/profile/email-verification-state/v1?' versionHeader: 'Bloodgate=218,Gameplay=218'
  367. ŧ - Accept Compression (gzip).
  368. ŧ Response ContentEncoding:
  369. ŧ Web Request Removed: 7996bb45-6e7d-4da3-bde3-10d435262fa6
  370. ŧ View.NavigateTo: ProfileAchievements, From: ProfileTabsView
  371. ŧ View.NavigateTo: ProfileChampions, From: ProfileTabsView
  372. ŧ View.NavigateTo: Profile, From: ProfileTabsView
  373. ŧ View.NavigateTo: ProfileTabsView, From: Profile
  374. ŧ View.NavigateTo: None, From: ProfileTabsView
  375. ŧ View.NavigateTo: Quests, From: QuestsTabsView
  376. ŧ POST: http://149.202.211.208:80/account/rewards/get/v1
  377. ŧ Creating connection: 'http://149.202.211.208:80/account/rewards/get/v1' versionHeader: 'Bloodgate=218,Gameplay=218'
  378. ŧ - Accept Compression (gzip).
  379. ŧ Response ContentEncoding: gzip
  380. ŧ Web Request Removed: c5bd93dd-500a-4a7a-b4ba-1301da7c40e6
  381. ŧ View.NavigateTo: QuestsTabsView, From: Quests
  382. ŧ View.NavigateTo: None, From: QuestsTabsView
  383. ŧ View.NavigateTo: Chests, From: Collection
  384. Couldn't find content for asset 00000000000000000000000000000000
  385.  
  386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  387.  
  388. ŧ View.NavigateTo: Collection, From: Chests
  389. ŧ View.NavigateTo: FeaturedCollection, From: Collection
  390. Couldn't find content for asset 00000000000000000000000000000000
  391.  
  392. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  393.  
  394. ŧ View.NavigateTo: Profile, From: ProfileTabsView
  395. ŧ View.NavigateTo: ProfileAchievements, From: ProfileTabsView
  396. ŧ View.NavigateTo: ProfileChampions, From: ProfileTabsView
  397. ŧ View.NavigateTo: Profile, From: ProfileTabsView
  398. ŧ View.NavigateTo: ProfileChampions, From: ProfileTabsView
  399. ŧ View.NavigateTo: Profile, From: ProfileTabsView
  400. ŧ View.NavigateTo: ProfileTabsView, From: Profile
  401. ŧ View.NavigateTo: None, From: ProfileTabsView
  402. ŧ POST: http://149.202.211.208:80/account/stats/ui/events
  403. ŧ Creating connection: 'http://149.202.211.208:80/account/stats/ui/events' versionHeader: 'Bloodgate=218,Gameplay=218'
  404. ŧ - Accept Compression (gzip).
  405. ŧ Response ContentEncoding:
  406. ŧ Web Request Removed: f9169005-96b0-4118-a863-d9e2902ec2dd
  407. ŧ View.NavigateTo: Profile, From: ProfileTabsView
  408. ŧ View.NavigateTo: ProfileChampions, From: ProfileTabsView
  409. ŧ View.NavigateTo: ProfileAchievements, From: ProfileTabsView
  410. ŧ View.NavigateTo: ProfileChampions, From: ProfileTabsView
  411. ŧ View.NavigateTo: Profile, From: ProfileTabsView
  412. ŧ View.NavigateTo: ProfileTabsView, From: Profile
  413. ŧ View.NavigateTo: None, From: ProfileTabsView
  414. ŧ View.NavigateTo: More, From: Root
  415. ŧ View.NavigateTo: GeneralOptions, From: OptionsTabsView
  416. ŧ View.NavigateTo: ServerRegions, From: OptionsTabsView
  417. ŧ GET: http://149.202.211.208:80/matches/regions/v1?
  418. ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/v1?' versionHeader: 'Bloodgate=218,Gameplay=218'
  419. ŧ - Accept Compression (gzip).
  420. ŧ Response ContentEncoding: gzip
  421. ŧ Web Request Removed: a79ab3bd-9f06-4481-bc74-3ecf997558e4
  422. ŧ Regions: Start resolving host 155.133.240.166 at eu_west
  423. ŧ Regions: Start resolving host 162.254.194.141 at us_southwest
  424. ŧ Regions: Start resolving host 155.133.227.84 at australia
  425. ŧ Regions: Start resolving host 45.121.187.65 at japan
  426. ŧ Regions: Start resolving host 155.133.231.176 at poland
  427. ŧ Regions: Start resolving host 208.78.165.230 at us_east
  428. ŧ Regions: Start resolving host 190.216.121.69 at peru
  429. ŧ Regions: Start resolving host 155.133.224.83 at south_america
  430. ŧ Regions: Start resolving host 155.133.238.45 at south_africa
  431. ŧ Regions: Start resolving host 155.133.234.87 at us_southeast
  432. ŧ Regions: Start resolving host 45.121.185.66 at asia
  433. ŧ Regions: Start resolving host 155.133.247.151 at spain
  434. ŧ Regions: Start resolving host 155.133.249.94 at chile
  435. ŧ Regions: Start resolving host 155.133.228.162 at eu_east
  436. ŧ Regions: Start resolving host 185.25.181.70 at eu_north
  437. ŧ Regions: Start resolving host 155.133.232.23 at india_east
  438. ŧ Regions: Start resolving host 192.69.96.168 at us_west
  439. ŧ Regions: Start resolving host 155.133.233.23 at india
  440. ŧ Regions: Start resolving host 155.133.244.252 at hong_kong
  441. ŧ Regions: Starting to ping eu_west
  442. ŧ Regions: Starting to ping us_southwest
  443. ŧ Regions: Starting to ping australia
  444. ŧ Regions: Starting to ping japan
  445. ŧ Regions: Starting to ping poland
  446. ŧ Regions: Starting to ping us_east
  447. ŧ Regions: Starting to ping peru
  448. ŧ Regions: Starting to ping south_america
  449. ŧ Regions: Starting to ping south_africa
  450. ŧ Regions: Starting to ping us_southeast
  451. ŧ Regions: Starting to ping asia
  452. ŧ Regions: Starting to ping spain
  453. ŧ Regions: Starting to ping chile
  454. ŧ Regions: Starting to ping eu_east
  455. ŧ Regions: Starting to ping eu_north
  456. ŧ Regions: Starting to ping india_east
  457. ŧ Regions: Starting to ping us_west
  458. ŧ Regions: Starting to ping india
  459. ŧ Regions: Starting to ping hong_kong
  460. ŧ Regions: got ping of eu_west: 127
  461. ŧ Regions: got ping of us_southwest: 70
  462. ŧ Regions: got ping of australia: 250
  463. ŧ Regions: got ping of japan: 182
  464. ŧ Regions: got ping of poland: 138
  465. ŧ Regions: got ping of us_east: 44
  466. ŧ Regions: got ping of peru: 150
  467. ŧ Regions: got ping of south_america: 208
  468. ŧ View.NavigateTo: GraphicOptions, From: OptionsTabsView
  469. ŧ Regions: got ping of south_africa: 276
  470. ŧ Regions: got ping of us_southeast: 54
  471. ŧ Regions: got ping of asia: 276
  472. ŧ Regions: got ping of spain: 134
  473. ŧ Regions: got ping of chile: 213
  474. ŧ Regions: got ping of eu_east: 141
  475. ŧ Regions: got ping of eu_north: 146
  476. ŧ Regions: got ping of india_east: 274
  477. ŧ Regions: got ping of us_west: 121
  478. ŧ Regions: got ping of india: 240
  479. Ping: Error performing ICMP transmission. Possibly because of a timeout
  480. ŧ View.NavigateTo: OptionsTabsView, From: GraphicOptions
  481. ŧ View.NavigateTo: None, From: OptionsTabsView
  482. ŧ POST: http://149.202.211.208:80/account/stats/ui/events
  483. ŧ Creating connection: 'http://149.202.211.208:80/account/stats/ui/events' versionHeader: 'Bloodgate=218,Gameplay=218'
  484. ŧ - Accept Compression (gzip).
  485. ŧ Response ContentEncoding:
  486. ŧ Web Request Removed: bb26dd98-0956-4e06-9ddc-5f4d14af2ec4
  487. ŧ View.NavigateTo: Practice, From: Root
  488. ŧ CreateSession(sessionType = TRAINING, needTicket= True, debugParameters =)
  489. ŧ Creating session with regions us_east:44, us_southeast:54, us_southwest:70
  490. ŧ Sent matchmaking ticket with Attachment: 0 Mount: 0 Outfit: 0 VictoryPose: 0
  491. ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
  492. ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=218,Gameplay=218'
  493. ŧ - Accept Compression (gzip).
  494. ŧ Response ContentEncoding: gzip
  495. ŧ Requesting TRAINING Session at regions us_east, us_southeast, us_southwest
  496. ŧ View.NavigateTo: JoiningMatchPopup, From: None
  497. ŧ POST: http://149.202.211.208:80/matches/regions/sessions/public/v1
  498. ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/sessions/public/v1' versionHeader: 'Bloodgate=218,Gameplay=218'
  499. ŧ - Accept Compression (gzip).
  500. ŧ Web Request Removed: b512df8d-9bbe-409f-81cc-65cd69d1d9e9
  501. ŧ Response ContentEncoding:
  502. ŧ CreateSession Response!
  503. ŧ [Host Response Data] (CreateSession) Host: 155.133.234.88, Port: 27120, MatchID: b0d676cafeeb4896b9aef2f19ea3fb6d, HasError: False, Status: 0, Code: 0, Message: , Property:
  504. ŧ Web Request Removed: 9531335d-f5a0-40df-b677-bb501dc4101b
  505. ŧ View.NavigateTo: None, From: JoiningMatchPopup
  506. ŧ Starting new game! CustomGameplayVersion: null, Reconnecting:False
  507. ŧ Recording client replay D:\SteamLibrary\steamapps\common\Battlerite\Battlerite\ClientReplays\180106-002218.clientreplay started!
  508. ŧ ClientNetworkLayer.Connect - AccountID = 0, Name = , Ticket = Ticket.Length(64) , JoinAsObserver = False
  509. ŧ ClientLidgrenTransport.Connect - Address = 155.133.234.88, port = 27120, _NetClient.Status = NotRunning, _NetClient.ConnectionStatus = Disconnected
  510. ŧ HailMessage Size Bits: 848
  511. ŧ View.NavigateTo: GameLoading, From: Root
  512. ŧ ClientLidgrenTransport.OnStatusChanged - status = (1) InitiatedConnect, reason = Locally requested connect
  513. ŧ ClientLidgrenTransport.OnStatusChanged - status = (5) Connected, reason = Connected to E4F235A6961A65B0
  514. ŧ MatchId: b0d676cafeeb4896b9aef2f19ea3fb6d
  515. ŧ Variations: None
  516. ŧ DynamicStrings: {Id:1 Value:'Hyrathus'}, {Id:2 Value:'us_southeast'},
  517. ŧ GameClient.Load - RootTypesToLoad: 4
  518. ŧ Client recieved start loading message.
  519. ŧ GameClient.Load - RootTypesToLoad: 1
  520. ŧ Client recieved start additional loading message.
  521. ŧ Got user data for userId { Id: 0 Gen: 1} with name Hyrathus
  522. ŧ Added loading matchGuid: b0d676ca-feeb-4896-b9ae-f2f19ea3fb6d MatchVersion: 2
  523. Couldn't find content for asset 00000000000000000000000000000000
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  526.  
  527. Clear ViewSystems
  528. ŧ Cleared model system
  529. Destroy Instances ViewSystems
  530. [CHAT] Got presence type Available -- status= Available customStatus= { Type = InMatchPlayground, Host = , Port = 0 }
  531. Unloading 5 Unused Serialized files (Serialized files now loaded: 567)
  532. UnloadTime: 4.804016 ms
  533.  
  534. Unloading 2977 unused Assets to reduce memory usage. Loaded Objects now: 93858.
  535. Total: 218.520752 ms (FindLiveObjects: 3.830047 ms CreateObjectMapping: 7.722120 ms MarkObjects: 203.275162 ms DeleteObjects: 3.692831 ms)
  536.  
  537. ŧ Finished loading.
  538. ŧ GameLoadingView - LoadState is Finalizing! Invoking ViewLoadingFinished
  539. ŧ GameClient.ViewLoadingComplete
  540. ŧ SendLoadingComplete!
  541. ŧ View.NavigateTo: FullscreenGameplay, From: GameLoading
  542. ŧ LayerTransition Completed: TransitioningToEnabled
  543. ŧ View.NavigateTo: GameEscapeMenu, From: Root
  544. ŧ View.NavigateTo: None, From: GameEscapeMenu
  545. ŧ Had to resize '_Commands' data buffer. Inform Phalanx, Zec or Smurf if you don't know what triggered this! Capacity is increased from 100 to 200 at System.Environment.get_StackTrace()
  546. at StunShared.GameplayLogs.ResizingBufferCapacityLog(System.String bufferName, Int32 fromCapacity, Int32 toCapacity, LogType logType, Boolean logStacktrace)
  547. at Gameplay.GameClient.SetInput(ClientInputData #Zcb)
  548. at #Scb.#hdb.#edb(Single #d)
  549. at #Scb.#hdb.#fdb()
  550.  
  551. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  552.  
  553. ŧ GameClient.Load - RootTypesToLoad: 1
  554. ŧ Client recieved start additional loading message.
  555. ŧ Tried to get an Asset Gunner_Set01_Tex01_Prefab without calling AddAssetRef first, guid 274eb6bd40de73f4699c31239735f24e type ModelView
  556.  
  557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  558.  
  559. ŧ Added loading matchGuid: b0d676ca-feeb-4896-b9ae-f2f19ea3fb6d MatchVersion: 3
  560. Clear ViewSystems
  561. ŧ Cleared model system
  562. Destroy Instances ViewSystems
  563. ŧ EffectDefinition is null for effectState.Asset.GUID: 49b1ec1022d8ec8408e30a5b28005736
  564.  
  565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  566.  
  567. ŧ EffectDefinition is null for effectState.Asset.GUID: d9e90b3b674e88441bcee5764298f83c
  568.  
  569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  570.  
  571. ŧ EffectDefinition is null for effectState.Asset.GUID: d9e90b3b674e88441bcee5764298f83c
  572.  
  573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  574.  
  575. ŧ EffectDefinition is null for effectState.Asset.GUID: d9e90b3b674e88441bcee5764298f83c
  576.  
  577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  578.  
  579. ŧ EffectDefinition is null for effectState.Asset.GUID: d9e90b3b674e88441bcee5764298f83c
  580.  
  581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  582.  
  583. ŧ EffectDefinition is null for effectState.Asset.GUID: d9e90b3b674e88441bcee5764298f83c
  584.  
  585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  586.  
  587. ŧ EffectDefinition is null for effectState.Asset.GUID: d9e90b3b674e88441bcee5764298f83c
  588.  
  589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  590.  
  591. ŧ EffectDefinition is null for effectState.Asset.GUID: d9e90b3b674e88441bcee5764298f83c
  592.  
  593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  594.  
  595. ŧ EffectDefinition is null for effectState.Asset.GUID: d9e90b3b674e88441bcee5764298f83c
  596.  
  597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  598.  
  599. ŧ EffectDefinition is null for effectState.Asset.GUID: d9e90b3b674e88441bcee5764298f83c
  600.  
  601. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  602.  
  603. ŧ EffectDefinition is null for effectState.Asset.GUID: d9e90b3b674e88441bcee5764298f83c
  604.  
  605. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  606.  
  607. ŧ Finished loading.
  608. ŧ View.NavigateTo: GameEscapeMenu, From: Root
  609. ŧ View.NavigateTo: GeneralOptions, From: OptionsTabsView
  610. ŧ View.NavigateTo: GraphicOptions, From: OptionsTabsView
  611. ŧ View.NavigateTo: None, From: GraphicOptions
  612. ŧ View.NavigateTo: GameEscapeMenu, From: Root
  613. ŧ View.NavigateTo: None, From: GameEscapeMenu
  614. ŧ View.NavigateTo: GameEscapeMenu, From: Root
  615. ŧ View.NavigateTo: None, From: GameEscapeMenu
  616. ŧ View.NavigateTo: GameEscapeMenu, From: Root
  617. ŧ View.NavigateTo: None, From: GameEscapeMenu
  618. ŧ View.NavigateTo: GameEscapeMenu, From: Root
  619. ŧ View.NavigateTo: ConfirmationPopup, From: None
  620. ŧ View.NavigateTo: None, From: ConfirmationPopup
  621. ŧ EndGame(DisconnectReason: LeftGame, ServerShutdownReason: NULL
  622. ŧ Game.ShutdownGame
  623. ŧ ClientFrameTimes: , 2344, 237, 16.4429176643455, 15, 16, 16, 16, 16, 23, 128, 6.99260690623956
  624. ŧ ClientLidgrenTransport.Shutdown - _NetClient.Status = Running, _NetClient.ConnectionStatus = Connected
  625. ŧ RewriteReplayHeader starting...
  626. ŧ Closing existing streams...
  627. ŧ Reading replay witout header into memory...
  628. ŧ Writing new header and appending old replay data (without header)...
  629. ŧ Done! Old replay size = 249228 (HeaderSize = 86) New replay size = 249484 (HeaderSize = 342)
  630. ŧ Recording replay done!
  631. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8.dll
  632. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/.\equ8\client.equ8.dll
  633. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8.dll
  634. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8
  635. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/.\equ8\client.equ8
  636. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8
  637. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/libequ8\client.equ8.dll
  638. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/.\libequ8\client.equ8.dll
  639. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/libequ8\client.equ8.dll
  640. ŧ View.NavigateTo: None, From: GameEscapeMenu
  641. ŧ DELETE: http://149.202.211.208:80/matches/sessions/player/v1?matchId=b0d676cafeeb4896b9aef2f19ea3fb6d
  642. Clear ViewSystems
  643. ŧ Cleared model system
  644. Destroy Instances ViewSystems
  645. Couldn't find content for asset 00000000000000000000000000000000
  646.  
  647. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  648.  
  649. ŧ Called EndGame while not having an active game. Not expected to be an issue, but logging to notify.
  650. Original DisconnectReason: LeftGame, Original ServerShutdownReason: NULL
  651. New Discarded DisconnectReason: LeftGame, New Discarded ServerShutdownReason: NULL
  652. ŧ Game.ShutdownGame
  653. ŧ ClientLidgrenTransport.Shutdown - _NetClient.Status = NotRunning, _NetClient.ConnectionStatus = Disconnected
  654. Clear ViewSystems
  655. ŧ Cleared model system
  656. Destroy Instances ViewSystems
  657. ŧ Called EndGame while not having an active game. Not expected to be an issue, but logging to notify.
  658. Original DisconnectReason: LeftGame, Original ServerShutdownReason: NULL
  659. New Discarded DisconnectReason: LeftGame, New Discarded ServerShutdownReason: NULL
  660. ŧ Game.ShutdownGame
  661. ŧ ClientLidgrenTransport.Shutdown - _NetClient.Status = NotRunning, _NetClient.ConnectionStatus = Disconnected
  662. ŧ Creating connection: 'http://149.202.211.208:80/matches/sessions/player/v1?matchId=b0d676cafeeb4896b9aef2f19ea3fb6d' versionHeader: 'Bloodgate=218,Gameplay=218'
  663. ŧ - Accept Compression (gzip).
  664. ŧ View.NavigateTo: PostGameLoading, From: FullscreenGameplay
  665. ŧ GET: http://149.202.211.208:80/matches/sessions/player/v1?
  666. ŧ View.NavigateTo: Home, From: Root
  667. ŧ Creating connection: 'http://149.202.211.208:80/matches/sessions/player/v1?' versionHeader: 'Bloodgate=218,Gameplay=218'
  668. ŧ - Accept Compression (gzip).
  669. [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
  670. ŧ Response ContentEncoding:
  671. ŧ Web Request Removed: ae7eee58-3ac4-41e3-848f-6962513e676a
  672. ŧ Response ContentEncoding:
  673. ŧ Matchsession server found no match to reconnect to.
  674. ŧ Web Request Removed: ad121904-bcf0-4593-a04b-3aee82f72604
  675. ŧ View.NavigateTo: Profile, From: ProfileTabsView
  676. ŧ View.NavigateTo: ProfileAchievements, From: ProfileTabsView
  677. ŧ View.NavigateTo: ProfileChampions, From: ProfileTabsView
  678. ŧ View.NavigateTo: Profile, From: ProfileTabsView
  679. ŧ View.NavigateTo: None, From: Profile
  680. ŧ View.NavigateTo: More, From: Root
  681. ŧ View.NavigateTo: GeneralOptions, From: OptionsTabsView
  682. ŧ View.NavigateTo: ServerRegions, From: OptionsTabsView
  683. ŧ GET: http://149.202.211.208:80/matches/regions/v1?
  684. ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/v1?' versionHeader: 'Bloodgate=218,Gameplay=218'
  685. ŧ - Accept Compression (gzip).
  686. ŧ Response ContentEncoding: gzip
  687. ŧ Web Request Removed: bea584b1-44c4-4d82-969c-3d820a3eba88
  688. ŧ Regions: Start resolving host 155.133.240.166 at eu_west
  689. ŧ Regions: Start resolving host 162.254.194.141 at us_southwest
  690. ŧ Regions: Start resolving host 155.133.227.84 at australia
  691. ŧ Regions: Start resolving host 45.121.187.65 at japan
  692. ŧ Regions: Start resolving host 155.133.231.176 at poland
  693. ŧ Regions: Start resolving host 208.78.165.230 at us_east
  694. ŧ Regions: Start resolving host 190.216.121.69 at peru
  695. ŧ Regions: Start resolving host 155.133.224.83 at south_america
  696. ŧ Regions: Start resolving host 155.133.238.45 at south_africa
  697. ŧ Regions: Start resolving host 155.133.234.87 at us_southeast
  698. ŧ Regions: Start resolving host 45.121.185.66 at asia
  699. ŧ Regions: Start resolving host 155.133.247.151 at spain
  700. ŧ Regions: Start resolving host 155.133.249.94 at chile
  701. ŧ Regions: Start resolving host 155.133.228.162 at eu_east
  702. ŧ Regions: Start resolving host 185.25.181.70 at eu_north
  703. ŧ Regions: Start resolving host 155.133.232.23 at india_east
  704. ŧ Regions: Start resolving host 192.69.96.168 at us_west
  705. ŧ Regions: Start resolving host 155.133.233.23 at india
  706. ŧ Regions: Start resolving host 155.133.244.252 at hong_kong
  707. ŧ Regions: Starting to ping eu_west
  708. ŧ Regions: Starting to ping us_southwest
  709. ŧ Regions: Starting to ping australia
  710. ŧ Regions: Starting to ping japan
  711. ŧ Regions: Starting to ping poland
  712. ŧ Regions: Starting to ping us_east
  713. ŧ Regions: Starting to ping peru
  714. ŧ Regions: Starting to ping south_america
  715. ŧ Regions: Starting to ping south_africa
  716. ŧ Regions: Starting to ping us_southeast
  717. ŧ Regions: Starting to ping asia
  718. ŧ Regions: Starting to ping spain
  719. ŧ Regions: Starting to ping chile
  720. ŧ Regions: Starting to ping eu_east
  721. ŧ Regions: Starting to ping eu_north
  722. ŧ Regions: Starting to ping india_east
  723. ŧ Regions: Starting to ping us_west
  724. ŧ Regions: Starting to ping india
  725. ŧ Regions: Starting to ping hong_kong
  726. ŧ Regions: got ping of eu_west: 126
  727. ŧ Regions: got ping of us_southwest: 75
  728. ŧ Regions: got ping of australia: 249
  729. ŧ Regions: got ping of japan: 204
  730. ŧ Regions: got ping of poland: 140
  731. ŧ Regions: got ping of us_east: 44
  732. ŧ Regions: got ping of peru: 147
  733. ŧ Regions: got ping of south_america: 217
  734. ŧ Regions: got ping of south_africa: 276
  735. ŧ Regions: got ping of us_southeast: 55
  736. ŧ Regions: got ping of asia: 277
  737. ŧ Regions: got ping of spain: 141
  738. ŧ Regions: got ping of chile: 186
  739. ŧ Regions: got ping of eu_east: 148
  740. ŧ Regions: got ping of eu_north: 138
  741. ŧ Regions: got ping of india_east: 270
  742. ŧ Regions: got ping of us_west: 144
  743. ŧ Regions: got ping of india: 238
  744. ŧ Regions: got ping of hong_kong: 233
  745. ŧ View.NavigateTo: None, From: ServerRegions
  746. ŧ View.NavigateTo: EscapeMenu, From: Root
  747. ŧ View.NavigateTo: ConfirmationPopup, From: None
  748. ŧ View.NavigateTo: None, From: ConfirmationPopup
  749. FMOD Studio: Destroying runtime system instance
  750. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8.dll
  751. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/.\equ8\client.equ8.dll
  752. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8.dll
  753. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8
  754. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/.\equ8\client.equ8
  755. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8
  756. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/libequ8\client.equ8.dll
  757. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/.\libequ8\client.equ8.dll
  758. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Battlerite/Battlerite_Data/Mono/libequ8\client.equ8.dll
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