IWannaDieAsWell

KMTSP

Mar 7th, 2023 (edited)
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Lua 3.06 KB | Source Code | 0 0
  1. --locals
  2. local remote = game.ReplicatedStorage.Remote
  3. local i = 1
  4.  
  5. local Players = game:GetService("Players")
  6. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  7. local Workspace = game:GetService("Workspace")
  8. local AutoEgg = true
  9.  
  10.  
  11. --gui
  12. local Library = loadstring(game:HttpGet("https://pastebin.com/raw/vff1bQ9F"))()
  13. local Window = Library.CreateLib("KMTSP by SRI", "Synapse")
  14. local Tab = Window:NewTab("Main")
  15. local Section = Tab:NewSection("Main")
  16.  
  17. Section:NewToggle("Auto ATK", "attacks", function(value)
  18.     getgenv().atk = value
  19.     while getgenv().atk do
  20.         task.wait()
  21.         for j = 1, i do
  22.             remote.Weapon.TakeDamage:FireServer()
  23.         end
  24.     end
  25. end)
  26.  
  27. Section:NewSlider("auto atk multiplier", "might lag", 10, 1, function(value)
  28.     i = value
  29. end)
  30.  
  31. Section:NewTextBox("Auto attack multi", "Input value from 1 to 10", function(value)
  32. i = value
  33. end)
  34.  
  35. Section:NewToggle("Bring Enemies", "brings", function(value)
  36.     getgenv().bri = value
  37.     while getgenv().bri do
  38.         task.wait()
  39.         pcall(function()
  40.             local reg = game.Players.LocalPlayer.stats["Battle Region"].Value
  41.             local chara = game.Players.LocalPlayer.Character.HumanoidRootPart
  42.             for p, enemy in pairs(game.Workspace.Waves[reg].Enemy:GetChildren()) do
  43.                 enemy.HumanoidRootPart.CFrame = CFrame.new(chara.Position + chara.CFrame.LookVector * 5)
  44.             end
  45.         end)
  46.     end
  47. end)
  48.  
  49. Section:NewToggle("Hug Princess", "Hug", function(state)
  50.   if state then
  51.     getgenv().p = true
  52.     while getgenv().p do
  53.     remote.Princess.PrincessHug:FireServer(true)
  54.     task.wait(5)
  55.     end
  56.     else
  57.       getgenv().p = false
  58.       remote.Princess.PrincessHug:FireServer(false)
  59.     end
  60. end)
  61.  
  62. Section:NewDropdown("Auto Egg", "DropdownInf", {"No egg", "1", "2", "3", "4", "5"}, function(currentOption)
  63.     if currentOption == "No egg" then
  64.         AutoEgg = false
  65.     else
  66.         AutoEgg = true
  67.         while AutoEgg == true do
  68.             wait(0.1)
  69.             local ohNumber1 = tonumber(currentOption)
  70.             local ohString2 = "Open1"
  71.             local ohTable3 = {}
  72.  
  73.             remote.Hatch.EggHatch:InvokeServer(ohNumber1, ohString2, ohTable3)
  74.         end
  75.     end
  76. end)
  77.  
  78. Section:NewButton("Equip Best", "equips best", function()
  79.     remote.Weapon.EquipBest:FireServer()
  80. end)
  81.  
  82. -- tab3
  83. local Tab3 = Window:NewTab("Stats")
  84. local Section3 = Tab3:NewSection("Stats")
  85.  
  86. Section3:NewDropdown("Pick Stats", "stats to", {"Health", "Attack", "Luck"}, function(sts)
  87.     getgenv().picker = sts
  88. end)
  89.  
  90. Section3:NewToggle("Auto Upgrade", "upgrade", function(value)
  91.     getgenv().up = value
  92.     while getgenv().up do
  93.         task.wait(.4)
  94.         remote.Profile.AddPoint:FireServer(getgenv().picker)
  95.     end
  96. end)
  97.  
  98.  
  99.  
  100. Section3:NewSlider("Speed Changer", "ya", 80, 30, function(s)
  101.     game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
  102. end)
  103.  
  104. Section3:NewButton("Rejoin", "Click to rejoin", function()
  105.     game:GetService("TeleportService"):Teleport(game.PlaceId, game.Players.LocalPlayer)
  106. end)
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