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- tArgs = {...}
- function clearPawn()
- clearLevel(5)
- turtle.up()
- turtle.up()
- turtle.up()
- turtle.turnLeft()
- turtle.forward()
- turtle.turnLeft()
- turtle.dig()
- turtle.forward()
- clearLevel(3)
- turtle.down()
- turtle.down()
- turtle.down()
- turtle.forward()
- turtle.turnRight()
- turtle.forward()
- turtle.turnRight()
- end
- function clearKingOrQueen()
- clearLevel(5)
- turtle.up()
- turtle.up()
- turtle.up()
- turtle.turnLeft()
- turtle.forward()
- turtle.turnLeft()
- turtle.forward()
- clearLevel(3)
- turtle.up()
- turtle.digUp()
- turtle.up()
- turtle.digUp()
- turtle.up()
- turtle.turnRight()
- turtle.turnRight()
- clearLevel(3)
- for i = 1,6 do
- turtle.down()
- end
- turtle.back()
- turtle.back()
- turtle.back()
- turtle.turnLeft()
- turtle.forward()
- turtle.forward()
- turtle.forward()
- turtle.turnRight()
- end
- function clearBishop()
- clearLevel(5)
- turtle.up()
- turtle.up()
- turtle.up()
- turtle.turnLeft()
- turtle.forward()
- turtle.turnLeft()
- turtle.forward()
- clearLevel(3)
- turtle.back()
- turtle.turnRight()
- turtle.back()
- turtle.up()
- turtle.digUp()
- turtle.up()
- digCircle(1)
- for i = 1,5 do
- turtle.down()
- end
- turtle.turnLeft()
- turtle.forward()
- turtle.forward()
- turtle.turnRight()
- turtle.forward()
- turtle.forward()
- turtle.turnRight()
- end
- function clearRook()
- clearLevel(5)
- turtle.up()
- turtle.up()
- turtle.up()
- turtle.turnRight()
- turtle.turnRight()
- clearLevel(5)
- turtle.up()
- turtle.turnLeft()
- for i = 1,4 do
- for j = 1,4 do
- turtle.digUp()
- turtle.forward()
- end
- turtle.turnLeft()
- end
- turtle.turnLeft()
- for i = 1,4 do
- turtle.down()
- end
- end
- function clearKnight()
- clearLevel(5)
- turtle.up()
- turtle.up()
- turtle.up()
- turtle.turnLeft()
- turtle.forward()
- turtle.forward()
- turtle.turnLeft()
- for i = 1,2 do
- dig()
- turtle.forward()
- end
- dig()
- digCircle(2)
- turtle.back()
- digCircle(1)
- turtle.forward()
- dig()
- turtle.forward()
- digCircle(1)
- turtle.back()
- turtle.down()
- turtle.down()
- digCircle(1)
- turtle.down()
- turtle.down()
- turtle.forward()
- turtle.forward()
- turtle.turnRight()
- turtle.forward()
- turtle.forward()
- turtle.turnRight()
- end
- function dig()
- turtle.digDown()
- turtle.dig()
- turtle.digUp()
- end
- function digCircle(height)
- for z = 1,height do
- for i = 1,4 do
- turtle.dig()
- turtle.turnRight()
- end
- turtle.digUp()
- if z < height then
- turtle.up()
- end
- end
- end
- function clearLevel(length)
- for y = 1,length do
- for x = 1,length-1 do
- dig()
- turtle.forward()
- end
- if y < length then
- if y%2 ~= 0 then
- turtle.turnRight()
- dig()
- turtle.forward()
- turtle.turnRight()
- else
- turtle.turnLeft()
- dig()
- turtle.forward()
- turtle.turnLeft()
- end
- end
- end
- dig()
- end
- turtle.select(1)
- if #tArgs > 0 then
- if tArgs[1] == "rook" then
- clearRook()
- elseif tArgs[1] == "king" then
- clearKingOrQueen()
- elseif tArgs[1] == "queen" then
- clearKingOrQueen()
- elseif tArgs[1] == "bishop" then
- clearBishop()
- elseif tArgs[1] == "pawn" then
- clearPawn()
- elseif tArgs[1] == "knight" then
- clearKnight()
- elseif tArgs[1] == "all" then
- clearAll()
- end
- end
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