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- every 1 second in "world":
- if {form::activated::%loop-player's uuid%} is true:
- wait 1 tick
- if {form::selected::%loop-player's uuid%} is "&eKaioKen &bx&c1":
- wait 1 tick
- if {form::maintain::%loop-player's uuid%} > 0:
- broadcast "%{form::maintain::%loop-player's uuid%}%"
- remove 1 from {form::maintain::%loop-player's uuid%}
- broadcast "%{form::maintain::%loop-player's uuid%}%"
- wait 1 tick
- wipe loop-player's sidebar
- set name of sidebar of loop-player to "&b&lTest"
- set score "&c&lForm: &eKaioKen &bx&c1" in sidebar of loop-player to 4
- set score "&bForm Time Remaining:" in sidebar of loop-player to 3
- set score "&d%{form::maintain::%loop-player's uuid%}%" in sidebar of loop-player to 2
- set score "&c%{form::activated::%loop-player's uuid%}%" in sidebar of loop-player to 1
- set the maximum health of the loop-player to 11
- apply strength 1 to loop-player
- apply resistance 1 to loop-player
- wait 1 second
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