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Jan 27th, 2020
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  1. ComboBox("Chams Material", { "Metallic VertexLitGeneric", "Plastic VertexLitGeneric", "Unlit Generic", "Animated" }, &Config.ChamsMaterial);
  2.  
  3. CheckBox("Enemy Chams", &Config.EnemyChams);
  4. if (Config.EnemyChams)
  5. {
  6. ComboBox("Chams Material Enemy", { "Metallic VertexLitGeneric", "Plastic VertexLitGeneric", "Unlit Generic", "Animated" }, &Config.ChamsMaterialEnemy);
  7. ColorPicker("Enemy Chams Visible", Config.EnemyVisChamsColor);
  8.  
  9. CheckBox("Enemy XQZ Chams", &Config.EnemyXQZChams);
  10. ColorPicker("Enemy Chams XQZ", Config.EnemyXQZChamsColor);
  11. ComboBox("BT Chams", { "Off", "Purple->Cyan", "White->Black", "Chams->Transparent", "Last White" }, &Config.BacktrackingChams);
  12. }
  13.  
  14. CheckBox("Local Chams", &Config.LocalChams);
  15. //ComboBox("ModelChanger", { "FBI 1", "FBI 2", "FBI 3", "FBI 4", "SAS", "ST6 1", "ST6 2", "ST6 3", "ST6 4", "ST6 5","ST6 6", "Balkan 1", "Balkan 2", "Balkan 3", "Balkan 4", "Balkan 5", "Leet 1", "Leet 2", "Leet 3", "Leet 4", "Phoenix 1", "Phoenix 2", "Phoenix 3", "Heavy Phoenix", "Jumpsuit", }, &Config.Modelchanger); Exlodium
  16. if (Config.LocalChams)
  17. {
  18.  
  19. ColorPicker("Local Chams Visible", Config.LocalVisChamsColor);
  20. ComboBox("Chams Material Local", { "Metallic VertexLitGeneric", "Plastic VertexLitGeneric", "Unlit Generic", "Animated" }, &Config.ChamsMaterialLocal);
  21.  
  22. ColorPicker("Local Chams Second", Config.LocalXQZChamsColor);
  23. ComboBox("Chams Material Local Second", { "Metallic VertexLitGeneric", "Plastic VertexLitGeneric", "Unlit Generic", "Animated" }, &Config.ChamsMaterialLocal2);
  24.  
  25. }
  26.  
  27. if (Config.Antiaim && Config.DesyncAngle)
  28. {
  29. CheckBox("Desync Chams/Ghost Chams", &Config.DesyncChams);
  30. if (Config.DesyncChams)
  31. {
  32. ColorPicker("Desync Chams Color", Config.DesyncChamsColor);
  33. Slider(255, "Desync Chams Transparency", &Config.DesyncChamsTransparency);
  34. }
  35. }
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