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- private void openGUI(Player player) {
- Inventory inv = Bukkit.createInventory(null, 27, ChatColor.DARK_AQUA + "LevelUp Confirmation");
- ItemStack yes = new ItemStack(Material.EMERALD_BLOCK);
- ItemMeta yesMeta = yes.getItemMeta();
- ItemStack no = new ItemStack(Material.EMERALD_BLOCK);
- ItemMeta noMeta = no.getItemMeta();
- yesMeta.setDisplayName(ChatColor.GREEN + "Click me to confirm");
- yes.setItemMeta(yesMeta);
- noMeta.setDisplayName(ChatColor.RED + "Click me to cancel");
- no.setItemMeta(noMeta);
- inv.setItem(1, yes);
- inv.setItem(2, yes);
- inv.setItem(3, yes);
- inv.setItem(10, yes);
- inv.setItem(11, yes);
- inv.setItem(12, yes);
- inv.setItem(19, yes);
- inv.setItem(20, yes);
- inv.setItem(21, yes);
- inv.setItem(9, no);
- inv.setItem(8, no);
- inv.setItem(7, no);
- inv.setItem(18, no);
- inv.setItem(17, no);
- inv.setItem(16, no);
- inv.setItem(27, no);
- inv.setItem(26, no);
- inv.setItem(25, no);
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