Strategist14

Factum: Enter

Mar 3rd, 2016
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  1. [14:31] <sedulousPsychosis> I open up the program and I seem Factums room?
  2. [14:32] <WallisDM> yup yup
  3. [14:32] <composMentis> CM: Is server file working?
  4. [14:32] <sedulousPsychosis> Alrigh7, 7hi5 i5 kinda w3ird, now wha7?
  5. [14:33] <composMentis> CM: CM does not know. Does SP see CM?
  6. [14:33] <sedulousPsychosis> SP: Y3a i7 i5 working, I can s33 you
  7. [14:33] <composMentis> CM: Okay. AA is also able to see CM. CM does not yet understand the purpose of these files, however.
  8. [14:33] <sedulousPsychosis> SP: I hav3 a li77l3 HUD h3r3 7oo
  9. [14:34] <composMentis> CM: SP does?
  10. [14:34] <sedulousPsychosis> Is there room too just plop down a random device?
  11. [14:34] <composMentis> There would be a good deal of room, yes. Factum's hive is fairly sparse.
  12. [14:35] <sedulousPsychosis> I plop down the cruxtruder(correct me if I am wrong)
  13. [14:35] <sedulousPsychosis> SP: Do you s33 7ha7?
  14. [14:36] <composMentis> CM: CM does.
  15. [14:37] <sedulousPsychosis> SP: On3 53cond, I am going 7o pu7 7h3 r357 of 7h353 down
  16. [14:38] <sedulousPsychosis> I put down the rest of the devices next to eachother
  17. [14:38] <composMentis> CM: Alright. Now what?
  18. [14:39] <sedulousPsychosis> SP: 7ha7 i5 all I can plac3
  19. [14:39] <sedulousPsychosis> SP: Ju57 7ry playing wi7h 7h3m?
  20. [14:39] <composMentis> CM: Very well.
  21. [14:40] <composMentis> Factum starts playing around with the machines, looking for ways to interact with them
  22. [14:41] <WallisDM> You find there is a cap on the top of the mchine
  23. [14:42] <WallisDM> Sealed tightly
  24. [14:42] <sedulousPsychosis> I click on Factums face, does anything happen?
  25. [14:42] * composMentis tries to open it.
  26. [14:42] <composMentis> !Roll 1d20+1 Str
  27. [14:42] == Tyche[Dice] [[email protected]] has joined #rpgstuck_wallis
  28. [14:42] <composMentis> !Roll 1d20+1 Str
  29. [14:42] <Tyche[Dice]> composMentis rolled : 1d20+1 Str --> [ 1d20=16 ]{17}
  30. [14:42] <WallisDM> Well then
  31. [14:43] <WallisDM> The cap slides off, losing all its tight grip, but not off completely
  32. [14:44] <composMentis> Factum narrows his eyes at it. He then grabs Vis Major and smashes the cap
  33. [14:44] <composMentis> !Roll 1d20+3 to hit
  34. [14:44] <Tyche[Dice]> composMentis rolled : 1d20+3 to hit --> [ 1d20=6 ]{9}
  35. [14:46] <WallisDM> Despite not being 2tough the cap comes flying off
  36. [14:46] <WallisDM> Out comes a ghostly floating orb, very interesting looking
  37. [14:46] <composMentis> CM: Does SP know what orb is?
  38. [14:47] <sedulousPsychosis> SP: I would 5ay don'7 br3ak i7, bu7 7ha7 look3d lik3 i7 wa5 5uppos3d 7o happ3n
  39. [14:47] <sedulousPsychosis> SP: No id3a
  40. [14:47] <composMentis> CM: CM thought so, yes. CM should maybe avoid smashing more machines.
  41. [14:47] <composMentis> CM: Just to be safe.
  42. [14:47] <sedulousPsychosis> I click and drag the ghost, does anything happen?
  43. [14:48] <WallisDM> Nope, it jitters around without your control
  44. [14:48] <sedulousPsychosis> I try clicking on a random box or object in the room and drag
  45. [14:48] <WallisDM> The random object does move
  46. [14:49] <sedulousPsychosis> What is in factum's room?
  47. [14:50] <WallisDM> Mansuate for one
  48. [14:50] <WallisDM> Factum can tell you the rest
  49. [14:50] <composMentis> His hydra lusus, a few stray scraps of snakeskin, a small writing desk with a chair, a bed, and his mailbox.
  50. [14:51] <sedulousPsychosis> While factum does things with the machines I will use these assortments of objects to make a cool fort
  51. [14:51] <sedulousPsychosis> continue with your screwing with the devices then?
  52. [14:51] <composMentis> CM: What is SP doing.
  53. [14:51] <composMentis> CM: Stop.
  54. [14:52] <WallisDM> Roll 1d20 to make the fort look cool
  55. [14:52] <sedulousPsychosis> SP: Ju57 do your 7hing, I go7 7hi5
  56. [14:52] <sedulousPsychosis> !roll 20
  57. [14:52] <Tyche[Dice]> sedulousPsychosis rolled : 20 --> {20}
  58. [14:52] <WallisDM> You
  59. [14:52] <composMentis> CM: SP, stop rearranging CM's room.
  60. [14:52] <WallisDM> Have
  61. [14:52] <WallisDM> Made
  62. [14:52] <WallisDM> THE COOLEST FORT IMAGINABLE
  63. [14:53] <sedulousPsychosis> I rolled wrong, I said 2o instead of 1d20 so it defaulted to 20
  64. [14:53] <sedulousPsychosis> !roll 1d20
  65. [14:53] <Tyche[Dice]> sedulousPsychosis rolled : 1d20 --> [ 1d20=17 ]{17}
  66. [14:53] <WallisDM> Still, a very cool fort
  67. [14:54] <composMentis> CM: SP, stop.
  68. [14:54] <sedulousPsychosis> SP: I am don3
  69. [14:54] <composMentis> Factum starts putting everything back where it belongs.
  70. [14:55] <sedulousPsychosis> I drop a snakeskin on factum's head
  71. [14:56] <sedulousPsychosis> SP: W3 can cl3an up wh3n you find ou7 wha7 7ho53 machin35 do, now mu5h!
  72. [14:56] <composMentis> CM: CM can find out what the machines do when CM has cleaned up.
  73. [14:57] <sedulousPsychosis> SP: Ugh, fin3, I will pu7 3v3ry7hing back if you figur3 ou7 wha7 7ho53 7hing5 do
  74. [14:57] <composMentis> CM: Acceptable.
  75. [14:57] <composMentis> Factum moves on to the next machine and starts looking for things to do with it
  76. [14:57] <sedulousPsychosis> I begin deconstructing the fort and putting things back where I found them
  77. [15:00] <composMentis> Factum spins the lathe's wheel a few times, presumably to no effect
  78. [15:00] <WallisDM> Nothing happened
  79. [15:01] <composMentis> He then checks out the alchemiter
  80. [15:01] <WallisDM> (( what did you need to make the lathe))
  81. [15:01] <composMentis> ((Totem lathe. Still needs a cruxite dowel from the cruxtruder))
  82. [15:01] <composMentis> ((And the pre-punched card))
  83. [15:02] <WallisDM> ((did i not say the dowel flew out))
  84. [15:02] <composMentis> ((Just the kernelsprite))
  85. [15:03] <WallisDM> Almost as if a late reaction, a cylinder pops put of the first machine
  86. [15:03] <composMentis> "Oh okay." Factum goes back to check that out too
  87. [15:05] <WallisDM> Its a cylinder in the color of blue
  88. [15:05] <composMentis> He attempts to fit it back inside the cruxtruder
  89. [15:06] <sedulousPsychosis> SP: You brok3 i7, h3h3
  90. [15:06] <sedulousPsychosis> (has the timer started?)
  91. [15:06] <composMentis> CM: CM did not break it.
  92. [15:06] <WallisDM> ((its counting veeery slowly))
  93. [15:08] <sedulousPsychosis> SP: You migh7 n33d 7ha7? Could b3 how w3 progr355?
  94. [15:08] <composMentis> CM: CM thinks cylinder belongs inside machine.
  95. [15:09] <WallisDM> But which one
  96. [15:09] <composMentis> The cruxtruder it came out of
  97. [15:09] <composMentis> He continues trying to put it back
  98. [15:10] <sedulousPsychosis> SP: Mayb3, bu7 7h3 d3vic3 ha5 a wh33l on i7, 7ry u5ing?
  99. [15:10] <composMentis> CM: SP may be correct.
  100. [15:10] <composMentis> Factum instead tries to put the cylinder into the totem lathe
  101. [15:11] <sedulousPsychosis> SP: P3rhap5 spinning i7 would hav3 b33n a saf3r b37 7h3n ripping 7h3 7op off.
  102. [15:12] <composMentis> CM: True.
  103. [15:12] <composMentis> Factum spins the lathe some more.
  104. [15:12] <composMentis> CM: How does CM activate it?
  105. [15:12] <WallisDM> It almost does something, but doesnt
  106. [15:13] <composMentis> CM: This is not working.
  107. [15:14] <sedulousPsychosis> SP: Pr355 all 7h3 l3v3r5! If i7 i5n'7 bol73d down mov3 i7!
  108. [15:14] <composMentis> Factum starts to run around and press all the levers
  109. [15:15] <WallisDM> So many levers
  110. [15:15] <composMentis> ALL OF THEM.
  111. [15:15] <WallisDM> You presumably hit stuff on the alchemiter and out pops a little card
  112. [15:16] <composMentis> He looks for a place to put it
  113. [15:16] <composMentis> And also looks for somewhere that the flashy orb will fit as well
  114. [15:20] <WallisDM> Doesnt seem like the orb goes anywhere
  115. [15:20] <WallisDM> And it seems the lathe has a card slot
  116. [15:21] <composMentis> Well, that works. He puts the card into the lathe
  117. [15:21] <sedulousPsychosis> SP: 5hould I 7ry 7o ca7ch 7h3 gho57 ball?
  118. [15:22] <composMentis> CM: Yes, CM thinks so. Ghost Ball must be useful somehow.
  119. [15:23] <sedulousPsychosis> I get the mailbox and try to catch the sprite inside of it
  120. [15:23] <WallisDM> roll something
  121. [15:23] <WallisDM> dex i guess
  122. [15:23] <sedulousPsychosis> !roll 1d20
  123. [15:23] <Tyche[Dice]> sedulousPsychosis rolled : 1d20 --> [ 1d20=11 ]{11}
  124. [15:23] <sedulousPsychosis> dex for moving my hand with a mouse?
  125. [15:23] <WallisDM> The mailbox swings and misses
  126. [15:24] <WallisDM> yeah youre right
  127. [15:24] <sedulousPsychosis> does the sprite dodge?
  128. [15:24] <composMentis> CM: SP, put back CM's mailbox.
  129. [15:24] <sedulousPsychosis> SP: How 5hould I grab 7hi5 7hing?
  130. [15:25] <composMentis> CM: CM does not know. Put back CM's mailbox. CM needs CM's mailbox.
  131. [15:26] <sedulousPsychosis> SP: fin3
  132. [15:26] <sedulousPsychosis> I put the mailbox back.
  133. [15:27] <sedulousPsychosis> I however try to trick the sprite into getting in the mailbox by herding it with one of the snakeskins
  134. [15:27] <sedulousPsychosis> sneakly
  135. [15:27] <sedulousPsychosis> because factum will have a hissy fit
  136. [15:27] <WallisDM> The sprite is not amused
  137. [15:28] <WallisDM> But the snakeskins are overjoyed
  138. [15:28] <composMentis> Factum continues to put the card in the lathe slot
  139. [15:28] <sedulousPsychosis> so it doesn't work?
  140. [15:28] <WallisDM> Meanwile, Mansuate is very confused about this whole situtauion
  141. [15:30] <composMentis> Factum gives up on the lathe and moves on to check out the alchemiter
  142. [15:32] <sedulousPsychosis> I continue trying to herd the sprite
  143. [15:33] <WallisDM> ((wait did you do all the stuff for a dowel yet))
  144. [15:33] <WallisDM> It seems the sprite is very wild
  145. [15:33] <composMentis> ((Put the card in the lathe about 12 minutes ago))
  146. [15:35] <composMentis> ((I have about 15 minutes before I need to leave))
  147. [15:35] <sedulousPsychosis> I gtg pretty soon too
  148. [15:35] <WallisDM> The dowel flashes and you see a blue gabel
  149. [15:35] <sedulousPsychosis> should we put this on pause?
  150. [15:36] <WallisDM> You can "enter" but you wont know your land util day 1
  151. [15:36] <composMentis> Factum picks up the gavel
  152. [15:36] <composMentis> CM: Does SP think gavel is meant to smash Ghost Ball?
  153. [15:36] <sedulousPsychosis> So how do my efforts to get the sprite go?
  154. [15:37] <WallisDM> You have not gotten the sprite
  155. [15:37] <WallisDM> you can still proto though
  156. [15:37] <sedulousPsychosis> SP: 7ha7 would mak3 53nc3, if I can ca7ch i7 you can hi7 I gu355
  157. [15:38] <composMentis> CM: Alright. How does SP intend to catch Ghost Ball?
  158. [15:38] <sedulousPsychosis> SP: G37 your lu5u5 7o h3lp ou7, 7hi5 7hing i5 fa57
  159. [15:39] <sedulousPsychosis> SP: H3rd i7 in7o 7h3 mailbox?
  160. [15:39] <composMentis> CM: Very well.
  161. [15:39] <composMentis> "Mansuetae, assist SP in apprehending Ghost Ball."
  162. [15:39] <composMentis> Factum, armed with Vis Major and the blue gavel, begins closing in on the orb
  163. [15:40] <WallisDM> Masuate whips at the orb
  164. [15:40] <WallisDM> !roll 1d20
  165. [15:40] <Tyche[Dice]> WallisDM rolled : 1d20 --> [ 1d20=15 ]{15}
  166. [15:40] <WallisDM> But misses sadly
  167. [15:41] <WallisDM> Mansuate then tries to grab it to put it in the mailbox
  168. [15:41] <WallisDM> !roll 1d20
  169. [15:41] <Tyche[Dice]> WallisDM rolled : 1d20 --> [ 1d20=19 ]{19}
  170. [15:41] <WallisDM> And wraps its arm all over it
  171. [15:41] <WallisDM> And then...
  172. [15:41] <WallisDM> Is gone!
  173. [15:41] <composMentis> "... Oh."
  174. [15:42] <sedulousPsychosis> SP: Wa5 7ha7 5uppo53d to happ3n?
  175. [15:42] <WallisDM> Instead, Mansuate is now a ghostly floating Mansuate, Hydrasprite
  176. [15:42] <composMentis> "What."
  177. [15:42] <composMentis> "Mansuetae what did Mansuetae do."
  178. [15:42] <WallisDM> ((can this thing talk normally))
  179. [15:42] <sedulousPsychosis> (yes)
  180. [15:42] <composMentis> ((Normally, no))
  181. [15:42] <sedulousPsychosis> (Don't they?)
  182. [15:42] <composMentis> ((As a sprite, it would))
  183. [15:43] <sedulousPsychosis> (yea, so it can talk)
  184. [15:43] <composMentis> ((Depends on the DM, really. In HS canon, it was stated that sprited lusii got their chance to finally talk to their trolls))
  185. [15:43] <composMentis> ((Which implies they couldn't before))
  186. [15:43] <sedulousPsychosis> (in short yes, they can talk)
  187. [15:44] <WallisDM> "F...Factum?"
  188. [15:45] <WallisDM> Says the deep voiced Hydrasprite
  189. [15:45] <composMentis> Factum blinks. "Mansuetae?"
  190. [15:45] <composMentis> "Mansuetae can speak?"
  191. [15:45] <WallisDM> 'I can now.... Ive suddenly learned so much Factum, ncluding speech!"
  192. [15:46] <composMentis> "Was that sir's heirloom's purpose?"
  193. [15:46] <composMentis> He looks down at the gavel still in his hand
  194. [15:46] <composMentis> "CM does not understand."
  195. [15:47] <sedulousPsychosis> SP: Uhhmm, hi7 5om37hing?
  196. [15:47] <WallisDM> "I know a lot about the heirloom now, Factum. I am a sprite, which could be done to any 2 items"
  197. [15:47] <sedulousPsychosis> SP: 7hi5 i5 fucking w3ird
  198. [15:48] <composMentis> "What."
  199. [15:48] <composMentis> "But why is there a gavel?"
  200. [15:48] <WallisDM> "It appears you shoudl hit something"
  201. [15:49] <composMentis> Factum looks around, then walks up to the cruxtruder and hits it again, this time with his NEW hammer
  202. [15:49] <composMentis> !Roll 1d20+3
  203. [15:49] <Tyche[Dice]> composMentis rolled : 1d20+3 --> [ 1d20=17 ]{20}
  204. [15:49] <WallisDM> Suddenly, the room gets bright
  205. [15:50] <WallisDM> Welcome to the Land of...
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