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doicm

MMNT_Route

Jun 21st, 2013
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  1. MMNT Route (pretty rough, and not most optimal, but it's from my head):
  2.  
  3. NOTE: You don't have to set defaults if you already have chip in your current set.
  4.  
  5. * Set default to Bubbler
  6. FireMan:
  7. * Get MemUP in Den Area 2
  8. * Equip HeatArmr
  9. * Bubblers + other chips on FireMan
  10.  
  11. * Set default to Cannon
  12. GutsMan:
  13. * Before doggy, set default to Minibomb. Use minibomb on doggy.
  14. * Grab PowerUP.
  15. * Set default to Sword. Use Sword + other chips on GutsMan
  16.  
  17. * Set default to Cannon. Buy 5 Heat-V's and 1 Unlocker (5000Z total)
  18. NeedleMan:
  19. * Grab (either HPMem or MemUP...can't remember what it is) in Garden Area 1.
  20. * Unlock and grab PowerUP in Garden Area 2. Also grab MemUP at end and set Heat-V before fighting Needle.
  21. * Use all 5 Heat-Vs on Needle.
  22.  
  23. * Keep set on Heat-V.
  24. IceMan:
  25. * Grab HPMemory before seeing 2 penguins.
  26. * Spawn/despawn sets of 2 flying penguins. Use each Heat-V on them fast enough to grab 10 DoubJumps (2 each set).
  27. * Set to Minibomb and kill ice bear. Grab RegUP and HPMemory in Waterworks 2 before going to Waterworks 3.
  28. * Waterworks 3, set to Shockwave and kill Giant Puffer Dude.
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