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- # DeathMessages by Joshb_ (Original DeathMessagesPrime by CosmoConsole)
- # All configs from this plugin has an auto updater. Meaning if I add a value in the config from updates,
- # the value will be automatically added without regenerating the configs.
- #
- # Entity Death Messages Config
- # This config lets you configure death messages of mobs. (I.E: Enderdragon,
- #
- #Placeholders:
- # %killer% - returns the player name
- # %killer_display% - returns the custom display name of the player
- # %owner% - returns the entities owner's name (Dog, cat, Parrot...) Only works in Tamed sections.
- # %weapon% - returns a tooltip of the item name, lore, and enchantments
- # %entity% - returns the entity's type. (Defined in Messages.yml in the Mobs section)
- # %entity_display% - returns the entity's custom name. If it has no name, it will default to %entity%
- # %biome% - returns the biome the player was in
- # %world% - returns the world name
- # %world_environment% - returns the environment of the world (normal, nether, the_end) (These are configurable in Messages.yml (Environment))
- # %x% - returns the x position the player died at.
- # %y% - returns the y position the player died at.
- # %z% - returns the z position the player died at.
- #
- #Text components:
- #
- # Using "::" in the messages will create text components.
- # Format as followed: Base text::Hover text::Action
- # Actions must start with either COMMAND:, or SUGGEST_COMMAND:
- # You can add lines in the hover messages like so "line one\nLine Two....."
- # Examples:
- # "%player% was killed by %killer%::&cLocations: X:%x%, Y:%y%, Z:%z%::COMMAND:tppos %x% %y% %z%"
- # "%player% was killed by %killer%::&cLocations: X:%x%, Y:%y%, Z:%z%"
- # "%player% was killed by %killer%::&cLocations: X:%x%, Y:%y%, Z:%z%::SUGGEST_COMMAND:msg %player% lol noob"
- Entities:
- # Below is an example of how this section is setup. You can use any death-type like in PlayerDeathMessages.yml
- wolf:
- Tamed:
- - "#ff7c00%killer% &7ha ucciso il #ff7c00%entity% &7di #ff7c00%owner%"
- Projectile-Arrow:
- - "#ff7c00%killer% &7ha ucciso un #ff7c00cane &7usando &8[&b%weapon%&8]"
- Weapon:
- - "#ff7c00%killer% &7ha ucciso un #ff7c00cane &7usando &8[&b%weapon%&8]"
- Melee:
- - "#ff7c00%killer% &7ha ucciso un #ff7c00cane"
- Void:
- - "#ff7c00%killer% &7ha fatto cadere nel vuoto un #ff7c00cane"
- TNT:
- - "#ff7c00%killer% &7ha fatto saltare in aria un #ff7c00cane"
- Respawn-Anchor:
- - "#ff7c00%killer% &7ha fatto saltare in aria un #ff7c00cane &7con un'ancora"
- enderdragon:
- Projectile-Arrow:
- - "#ff7c00%killer% &7ha ucciso l'#ff7c00Ender Dragon &7usando &8[&b%weapon%&8]"
- Melee:
- - "&7L'#ff7c00Ender Dragon &7è stato ucciso da #ff7c00%killer%!"
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