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- DUNGEON
- Ikkaku
- Attacker/God
- Green/Red
- Skill: Convert 2 random orbs each to Wood and Heart
- Leader: Wood RCV slightly increased. 2.5x ATK for wood on turn using a skill.
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- Renji
- Attacker/God
- Red/Light
- Skill: Convert 5 random orbs to fire. For 1 turn, attacks hit all enemies.
- Leader: 3x ATK when 5+ combos.
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- Mayuri
- Balanced/God
- Dark/Green
- Skill: Poison all enemies. Convert 3 random orbs to poison.
- Leader: 3xATK with 2 or more Wood and Dark combos. Orb move time increased by 1 second.
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- Zangetsu
- Attacker
- Dark/Dark
- Skill: For 1 turn, Dark ATK 1.5x.
- Leader: 3.5x ATK for Dark when HP above 50%.
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- Byakuya
- Attacker/God
- Light/Green
- Skill: 1000 fixed damage to all enemies. For 1 turn, damage taken is reduced.
- Leader: 3x ATK when HP above 50%. 1.5x ATK on turn when using a skill.
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- GACHA
- Ishida
- Balanced
- Light/Light
- Skill: For 2 turns, Light orbs spawn more often. Convert 3 random orbs to Light.
- Leader: 3x ATK when matching 2 light combos. 4x ATK when matching 3 or more light combos.
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- Yoruichi
- Attacker
- Wood/Light
- Skill: For 1 turn, Wood ATK 2x. 10x ATK wood damage to all enemies, but HP dropped to 1.
- Leader: Wood RCV 1.5x. When HP under 30%, ATK 3x.
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- Rangiku
- Balanced/God
- Wood/Wood
- Skill: For 2 turns, Orb move time increased by 1 second. Enemies turn slowed slightly.
- Leader: Balanced HP and RCV 1.5x. 2.5x ATK when matching 7 or more combos.
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- Urahara
- Balanced
- Wood/Dark
- Skill: Convert bottom most row to Wood. Convert 3 random non-wood orbs to Jammers.
- Leader: Wood ATK 2.5x. 2x ATK when matching 3 or more connected Jammers.
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- Kenpachi
- Attacker/God
- Dark/Dark
- Skill: Dark orbs enhanced. Enemies attack time slowed slightly.
- Leader: 3x ATK when matching 6+ dark orbs. Non-Dark damage taken reduced.
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- Rukia
- Balanced/God
- Water/Light
- Skill: Convert leftmost column to Water orbs. 1 Turn Haste.
- Leader: Water ATK and RCV 1.5x. ATK increased when making 5+ combos, up to 5x Max.
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