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turboheadcrab

savraskin_vault.cfg

Jan 21st, 2018
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  1. // When you type "//" the game ignores whatever is written after
  2. con_enable "1" //Enables Console
  3.  
  4. echo Config Loaded! (1/2) //This just confirms that the config has been loaded
  5.  
  6. // Crosshair Settings
  7. cl_crosshair_drawoutline "1"
  8. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  9. cl_crosshair_dynamic_splitalpha_innermod "1"
  10. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  11. cl_crosshair_dynamic_splitdist "7"
  12. cl_crosshair_outlinethickness "1"
  13. cl_crosshair_sniper_width "1"
  14. cl_crosshairalpha "200"
  15. cl_crosshaircolor "1"
  16. cl_crosshaircolor_b "80"
  17. cl_crosshaircolor_g "50"
  18. cl_crosshaircolor_r "200"
  19. cl_crosshairdot "0"
  20. cl_crosshairgap "-1"
  21. cl_crosshairgap_useweaponvalue "0"
  22. cl_crosshairscale "0"
  23. cl_crosshairsize "3"
  24. cl_crosshairstyle "4"
  25. cl_crosshairthickness "1"
  26. cl_crosshairusealpha "1"
  27. cl_fixedcrosshairgap "-4.5"
  28.  
  29. // Viewmodel
  30. viewmodel_presetpos "0" //Resets viewmodel
  31. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  32. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  33. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  34. viewmodel_fov "68" //Highest viewmodel FOV
  35.  
  36. // Bob
  37. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  38. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  39. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  40. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  41. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  42. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  43.  
  44. // Aliases
  45. alias "show" "show1"
  46. alias "show1" "+cl_show_team_equipment; alias show show2"
  47. alias "show2" "-cl_show_team_equipment; alias show show1"
  48.  
  49. alias +jumpthrow "+jump;-attack"
  50. alias -jumpthrow "-jump"
  51.  
  52. alias "clutch" "clutchon"
  53. alias "clutchon" "voice_scale 0; gameinstructor_enable 1; r_cleardecals; alias clutch clutchoff; say_team Clutch Mode Enabled | Voice Disabled | I can't hear anyone now."
  54. alias "clutchoff" "voice_scale 1; gameinstructor_enable 0; alias clutch clutchon; say_team Clutch Mode Disabled | Voice Enable | I can hear you now."
  55.  
  56. alias "+spinbot" "m_yaw 1000; sensitivity .01"
  57. alias "-spinbot" "m_yaw .022; sensitivity 0.2"
  58.  
  59. alias "nadetoggleon" "cl_crosshairalpha 100; cl_crosshairdot 1; cl_crosshairgap 4; cl_crosshairsize 255; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_fixedcrosshairgap 4; cl_crosshair_drawoutline 1; bind h nadetoggleoff"
  60. alias "nadetoggleoff" "cl_crosshairalpha 200; cl_crosshairdot 0; cl_crosshairgap -1; cl_crosshairsize 3; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_fixedcrosshairgap -4.5; cl_crosshair_drawoutline 1; bind h nadetoggleon"
  61.  
  62. // Bindings
  63. unbindall
  64. bind "1" "slot1"
  65. bind "2" "slot2"
  66. bind "3" "slot3"
  67. bind "4" "slot4"
  68. bind "5" "slot5"
  69. bind "9" "slot9"
  70. bind "a" "+moveleft"
  71. bind "b" "buymenu"
  72. bind "c" "radio3"
  73. bind "d" "+moveright"
  74. bind "e" "+use"
  75. bind "f" "+lookatweapon"
  76. bind "g" "drop"
  77. bind "h" "nadetoggleon"
  78. bind "j" "clutch"
  79. bind "k" "show"
  80. bind "l" "+spinbot"
  81. bind "m" "teammenu"
  82. bind "n" "+jumpthrow"
  83. bind "p" "incrementvar gameinstructor_enable 0 1 1"
  84. bind "q" "lastinv"
  85. bind "r" "+reload"
  86. bind "s" "+back"
  87. bind "t" "+spray_menu"
  88. bind "u" "messagemode2"
  89. bind "v" "+voicerecord"
  90. bind "w" "+forward"
  91. bind "x" "radio2"
  92. bind "y" "messagemode"
  93. bind "z" "radio1"
  94. bind "KP_INS" "buy vesthelm;"
  95. bind "KP_END" "buy p250;"
  96. bind "KP_DOWNARROW" "buy galilar; buy famas;"
  97. bind "KP_PGDN" "buy sg556; buy aug;"
  98. bind "KP_LEFTARROW" "buy tec9; buy fiveseven;"
  99. bind "KP_5" "buy ak47; buy m4a1;"
  100. bind "KP_RIGHTARROW" "buy awp;"
  101. bind "KP_HOME" "buy molotov; buy incgrenade;"
  102. bind "KP_UPARROW" "buy smokegrenade;"
  103. bind "KP_PGUP" "buy flashbang;"
  104. bind "KP_SLASH" "buy deagle;"
  105. bind "KP_MULTIPLY" "buy taser;"
  106. bind "KP_MINUS" "buy decoy;"
  107. bind "KP_PLUS" "buy hegrenade;"
  108. bind "KP_ENTER" "buy defuser;"
  109. bind "KP_DEL" "buy vest;"
  110. bind "\" "toggleconsole"
  111. bind "," "r_cleardecals"
  112. bind "SPACE" "+jump"
  113. bind "TAB" "+showscores"
  114. bind "ESCAPE" "cancelselect"
  115. bind "DEL" "mute"
  116. bind "PAUSE" "pause"
  117. bind "SHIFT" "+speed"
  118. bind "ALT" "noclip"
  119. bind "CTRL" "+duck"
  120. bind "RCTRL" "+altbinds"
  121. bind "F5" "jpeg"
  122. bind "MOUSE1" "+attack"
  123. bind "MOUSE2" "+attack2"
  124. bind "MOUSE3" "slot10"
  125. bind "MOUSE4" "slot7"
  126. bind "MOUSE5" "slot8"
  127. bind "MWHEELUP" "+jump"
  128. bind "MWHEELDOWN" "+jump"
  129.  
  130. // No Tutorial or Info Messages
  131. gameinstructor_enable "0" //Removes in game lessons
  132. cl_showhelp "0" //Removes on-screen help
  133. cl_autohelp "0" //Removes automatic help
  134. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  135. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  136.  
  137. // Rates
  138. rate "786432" //Max bytes per second the host can receive data
  139. cl_cmdrate "128" //Max number of command packets sent to server per second
  140. cl_updaterate "128" //Number of packets per second you are requesting from the server
  141. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  142. cl_interp "0" //Sets the interpolation amount, always set this to 0
  143. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  144. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  145. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  146.  
  147. // Video
  148. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  149. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  150.  
  151. // Sound
  152. snd_deathcamera_volume "0"
  153. snd_mapobjective_volume "1"
  154. snd_menumusic_volume "1"
  155. snd_musicvolume "0.1"
  156. snd_roundend_volume "1"
  157. snd_roundstart_volume "0"
  158. snd_tensecondwarning_volume "1"
  159.  
  160. // Net
  161. fps_max "500"
  162. net_graph "1" //Shows my network usage data
  163. net_graphheight "0" //Changes height
  164. net_graphmsecs "400" //The latency graph represents this many milliseconds
  165. net_graphpos "2" //Positioning of Net Graph
  166. net_graphproportionalfont "0" //Makes font smaller
  167. net_graphshowinterp "1" //Shows interpolation value
  168. net_graphshowlatency "1" //Shows latency value
  169. net_graphsolid "1" //Solid Net Graph
  170. net_graphtext "1" //Shows text fields
  171. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  172. net_scale "5" //Makes font smaller
  173.  
  174. // Other
  175. cl_autowepswitch "0"
  176. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  177. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  178. cl_color "0" //Sets player color to yellow on radar
  179.  
  180. // Mouse
  181. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  182. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  183. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  184. m_customaccel "0" //Custom mouse acceleration disabled
  185. sensitivity "0.2"
  186. zoom_sensitivity_ratio_mouse "0.82"
  187.  
  188. // Hud Modification
  189. cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
  190. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  191. cl_hud_color "8" //Makes the hud color green
  192. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  193. cl_hud_playercount_pos "0" //Puts player information in the top instead of bottom
  194. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  195. cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
  196. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  197. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  198. cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
  199. cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
  200. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  201. hud_scaling "0.95" //Scales hud elements to maximum value
  202. hud_showtargetid "1" //Enables display of target names, important
  203. safezonex "0.85" //Centers the hud closer to the middle
  204.  
  205. host_writeconfig
  206.  
  207. echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
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