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- // When you type "//" the game ignores whatever is written after
- con_enable "1" //Enables Console
- echo Config Loaded! (1/2) //This just confirms that the config has been loaded
- // Crosshair Settings
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_width "1"
- cl_crosshairalpha "200"
- cl_crosshaircolor "1"
- cl_crosshaircolor_b "80"
- cl_crosshaircolor_g "50"
- cl_crosshaircolor_r "200"
- cl_crosshairdot "0"
- cl_crosshairgap "-1"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "3"
- cl_crosshairstyle "4"
- cl_crosshairthickness "1"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "-4.5"
- // Viewmodel
- viewmodel_presetpos "0" //Resets viewmodel
- viewmodel_offset_x "1" //Changes viewmodel view in X scale
- viewmodel_offset_y "2" //Changes viewmodel view in Y scale
- viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
- viewmodel_fov "68" //Highest viewmodel FOV
- // Bob
- cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
- cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
- cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
- cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
- cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
- cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
- // Aliases
- alias "show" "show1"
- alias "show1" "+cl_show_team_equipment; alias show show2"
- alias "show2" "-cl_show_team_equipment; alias show show1"
- alias +jumpthrow "+jump;-attack"
- alias -jumpthrow "-jump"
- alias "clutch" "clutchon"
- alias "clutchon" "voice_scale 0; gameinstructor_enable 1; r_cleardecals; alias clutch clutchoff; say_team Clutch Mode Enabled | Voice Disabled | I can't hear anyone now."
- alias "clutchoff" "voice_scale 1; gameinstructor_enable 0; alias clutch clutchon; say_team Clutch Mode Disabled | Voice Enable | I can hear you now."
- alias "+spinbot" "m_yaw 1000; sensitivity .01"
- alias "-spinbot" "m_yaw .022; sensitivity 0.2"
- alias "nadetoggleon" "cl_crosshairalpha 100; cl_crosshairdot 1; cl_crosshairgap 4; cl_crosshairsize 255; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_fixedcrosshairgap 4; cl_crosshair_drawoutline 1; bind h nadetoggleoff"
- alias "nadetoggleoff" "cl_crosshairalpha 200; cl_crosshairdot 0; cl_crosshairgap -1; cl_crosshairsize 3; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_fixedcrosshairgap -4.5; cl_crosshair_drawoutline 1; bind h nadetoggleon"
- // Bindings
- unbindall
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "9" "slot9"
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "c" "radio3"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "+lookatweapon"
- bind "g" "drop"
- bind "h" "nadetoggleon"
- bind "j" "clutch"
- bind "k" "show"
- bind "l" "+spinbot"
- bind "m" "teammenu"
- bind "n" "+jumpthrow"
- bind "p" "incrementvar gameinstructor_enable 0 1 1"
- bind "q" "lastinv"
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "+spray_menu"
- bind "u" "messagemode2"
- bind "v" "+voicerecord"
- bind "w" "+forward"
- bind "x" "radio2"
- bind "y" "messagemode"
- bind "z" "radio1"
- bind "KP_INS" "buy vesthelm;"
- bind "KP_END" "buy p250;"
- bind "KP_DOWNARROW" "buy galilar; buy famas;"
- bind "KP_PGDN" "buy sg556; buy aug;"
- bind "KP_LEFTARROW" "buy tec9; buy fiveseven;"
- bind "KP_5" "buy ak47; buy m4a1;"
- bind "KP_RIGHTARROW" "buy awp;"
- bind "KP_HOME" "buy molotov; buy incgrenade;"
- bind "KP_UPARROW" "buy smokegrenade;"
- bind "KP_PGUP" "buy flashbang;"
- bind "KP_SLASH" "buy deagle;"
- bind "KP_MULTIPLY" "buy taser;"
- bind "KP_MINUS" "buy decoy;"
- bind "KP_PLUS" "buy hegrenade;"
- bind "KP_ENTER" "buy defuser;"
- bind "KP_DEL" "buy vest;"
- bind "\" "toggleconsole"
- bind "," "r_cleardecals"
- bind "SPACE" "+jump"
- bind "TAB" "+showscores"
- bind "ESCAPE" "cancelselect"
- bind "DEL" "mute"
- bind "PAUSE" "pause"
- bind "SHIFT" "+speed"
- bind "ALT" "noclip"
- bind "CTRL" "+duck"
- bind "RCTRL" "+altbinds"
- bind "F5" "jpeg"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MOUSE3" "slot10"
- bind "MOUSE4" "slot7"
- bind "MOUSE5" "slot8"
- bind "MWHEELUP" "+jump"
- bind "MWHEELDOWN" "+jump"
- // No Tutorial or Info Messages
- gameinstructor_enable "0" //Removes in game lessons
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- cl_disablefreezecam "1" //Disables Freezecam, very important to have off
- cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
- // Rates
- rate "786432" //Max bytes per second the host can receive data
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Number of packets per second you are requesting from the server
- cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_interp "0" //Sets the interpolation amount, always set this to 0
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
- // Video
- mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
- mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
- // Sound
- snd_deathcamera_volume "0"
- snd_mapobjective_volume "1"
- snd_menumusic_volume "1"
- snd_musicvolume "0.1"
- snd_roundend_volume "1"
- snd_roundstart_volume "0"
- snd_tensecondwarning_volume "1"
- // Net
- fps_max "500"
- net_graph "1" //Shows my network usage data
- net_graphheight "0" //Changes height
- net_graphmsecs "400" //The latency graph represents this many milliseconds
- net_graphpos "2" //Positioning of Net Graph
- net_graphproportionalfont "0" //Makes font smaller
- net_graphshowinterp "1" //Shows interpolation value
- net_graphshowlatency "1" //Shows latency value
- net_graphsolid "1" //Solid Net Graph
- net_graphtext "1" //Shows text fields
- net_maxroutable "1200" //Requested max packet size before packets are 'split'
- net_scale "5" //Makes font smaller
- // Other
- cl_autowepswitch "0"
- cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
- mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
- cl_color "0" //Sets player color to yellow on radar
- // Mouse
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0" //Custom mouse acceleration disabled
- sensitivity "0.2"
- zoom_sensitivity_ratio_mouse "0.82"
- // Hud Modification
- cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
- cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
- cl_hud_color "8" //Makes the hud color green
- cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
- cl_hud_playercount_pos "0" //Puts player information in the top instead of bottom
- cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
- cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
- cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
- cl_radar_always_centered "0" //Centers map instead of player in radar, important
- cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
- cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
- cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
- hud_scaling "0.95" //Scales hud elements to maximum value
- hud_showtargetid "1" //Enables display of target names, important
- safezonex "0.85" //Centers the hud closer to the middle
- host_writeconfig
- echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
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