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Magicat

Proposal: Microcosms and Wonder-cores

Mar 5th, 2017
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  1. As of now, Mystery Mansion's Mansion includes five floors and four Underground chambers, and much more landmarks for the player to explore. I have thought of a way to further expand this world in the form of Microcosms.
  2. "What are microcosms?" You may ask. Well, Microcosms are small universes. An example of a Microcosm would be an entire universe where Fire Emblem didn't exist that was found in someone's flower vase. The way players will be able to access these Microcosms is to use T04 (Reveal) on a Wonder-Core.
  3. "What is a Wonder-core?" You may ask. Wonder-Cores are a new item that I have recently played around with in my mind. Wonder-cores will be able to let players enter a new Mansion with three floors, one underground chamber, and its own unique theme, but there will only be four Wonder-Cores. They also cannot be held in a player's inventory, but the microcosm itself will be based on the person that holds it. The four people that will be announced to have Wonder-Cores will be:
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  5. Adrian/Adrina
  6. Mikey
  7. Merchant Lion
  8. ???
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  10. The Microcosm Mansions for each Wonder-Core will probably be something among the lines of:
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  12. Adrian/Adrina:
  13. Theme: Industrial Revolution. Spooky I, Robot shenanigans
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  15. Enemy Types: Machinery (Focusing on Electric, Water, and Flame)
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  17. Focus: The Mansion itself will focus on developing armor and weaponry using specific core-types. For example, one may be able to construct armor in this mansion that resists Laser-core attacks. However, as the player(s) spend more time in the Industrial Mansion, machinery type enemies may show up more often. The players would have to find a way to put a stop to the machines and prevent an I, Robot-like massacre to happen.
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  19. Notes: Players will find Battlechips in this mansion for Fire Storm, Hyper Bomb, Flash, and Diamond Saw. Mansion will also be the only mansion to contain Battlechips 31-35
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  22. Mikey:
  23. Theme: Floor 3 lab. Enemy fusion/starforce shenanigans
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  25. Enemy Types: Fused and/or Starforce-infused monsters
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  27. Focus: The Mansion will be very Floor 3-like, and will focus on the monsters. The player(s) will have to find out who exactly is creating all of these monsters. The player(s) will then have a chance to put an end to the monsters if they wish.
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  29. Notes: PLayers will find Battlechips for Light Barrier, Sharpen, Zenny Cannon, and Virus Spread. Mansion will also be the only mansion to contain Battlechips 36-40
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  31. Merchant Lion:
  32. Theme: Civilization building. Curse of the Lion Men shenanigans
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  34. Enemy Types: Hostile felines
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  36. Focus: The Mansion itself will be similar to something among the lines of early Inca/Egyptian civilizations. The player can choose to help build the civilization, and there will be many sidequests that will involve improving the general quality of the mansion. Similar to the Industrial Mansion, player(s) will start to hear non-player characters talk about the ancient artifact known as the Lion Stone. If someone with evil intentions were to get a hold of the artifact, they can take over the world using it's power! Will the Lion Stone turn out to be a myth, or will the Mansion fall victim of its power?
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  38. Notes: No new Battlechips will be found in the Mansion, but players will be able to buy strong Neutral-core weapons and high level meat and pastry-based healing items.
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  40. ???:
  41. Theme:
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  43. Enemy Types:
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  45. Focus:
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  47. Notes: Will carry Battlechips 41-50
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