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- Log: Log file open, 08/24/17 18:57:27
- Init: Memory Profiling : Disabled
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Log: ... running in INSTALLED mode
- Init: Version: 7258
- Init: Epic Internal: 0
- Init: Compiled (64-bit): Aug 16 2017 22:50:13
- Init: Changelist: 641002
- Init: Command line:
- Init: Base directory: E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\
- DevConfig: GConfig::Find has loaded file: ..\..\ROGame\Config\ROInput.ini
- [0000.57] Log: Deleting old log file Launch-backup-2017.08.20-07.15.00.log
- [0000.57] Log: Deleting old log file Launch-backup-2017.08.20-07.17.07.log
- [0000.57] Log: Deleting old log file Launch-backup-2017.08.20-14.56.30.log
- [0000.57] Log: Deleting old log file Launch-backup-2017.08.24-18.57.26.log
- [0000.57] Init: Computer: DESKTOP-RMNE83D
- [0000.60] Init: User: nathan
- [0000.60] Init: CPU Page size=4096, Processors=6
- [0000.60] Init: High frequency timer resolution =3.410615 MHz
- [0000.60] Init: Memory total: Physical=16.0GB (16GB approx) Pagefile=18.8GB Virtual=131072.0GB
- [0001.72] Log: Steam Client API initialized 1
- [0001.72] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [0001.72] Init: Object subsystem initialized
- [0001.78] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
- [0004.34] Log: Shader platform (RHI): PC-D3D-SM5
- [0004.44] Log: PhysX GPU Support: ENABLED
- [0005.75] Log: Loading anticheat from E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\EasyAntiCheat/easyanticheat_x64.dll
- [0005.77] Log: Loaded anticheat DLL
- [0005.77] Log: Loaded anticheat init
- [0005.77] Log: Anticheat localization not available. You're getting English.
- [0050.16] Log: 184453 objects as part of root set at end of initial load.
- [0050.16] Log: 0 out of 0 bytes used by permanent object pool.
- [0050.16] Log: [ContentLoading] Loading seek-free shader cache in game content package : ROGameContent
- [0050.16] Log: Initializing Engine...
- [0050.16] Warning: Warning, Failed to load 'Texture2D EngineMaterials.RandomMirrorDisc': Failed to find object 'Texture2D EngineMaterials.RandomMirrorDisc'
- [0051.64] Critical: appError called: Rendering thread exception:
- Fatal error!
- Address = 0x1cdd27b (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
- Address = 0x1cebcee (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
- Address = 0x1cec0c9 (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
- Address = 0x1acb1b0 (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
- Address = 0x46de8102 (filename not found) [in C:\Windows\system32\KERNEL32.DLL]
- Address = 0x4942c574 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
- Address = 0x4942c574 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
- [0051.64] Critical: Windows GetLastError: The system cannot find the file specified. (2)
- [0051.64] Log: === Critical error: ===
- Rendering thread exception:
- Fatal error!
- Address = 0x1cdd27b (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
- Address = 0x1cebcee (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
- Address = 0x1cec0c9 (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
- Address = 0x1acb1b0 (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
- Address = 0x46de8102 (filename not found) [in C:\Windows\system32\KERNEL32.DLL]
- Address = 0x4942c574 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
- Address = 0x4942c574 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
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